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1401  Non-Gaming / Off-Topic / Your vote for Baddest Living Mofo on: July 05, 2005, 03:51:37 AM
It's probably someone we've never heard of.  Some special forces team leader perhaps.  I'd guess a NCO or Warrant Officer.  Probably US, maybe Israeli.  I'm sure you'd never know it to look at him.

Back when he was stilll alive, a good case could be made for Gunny Hathcock.
1402  Non-Gaming / Off-Topic / July 3rd, 1976 on: July 05, 2005, 03:35:58 AM
I can't believe all of you share your birthday with Montel Williams and Tom Cruise.  Maybe you'll be invited to the wedding (if you think Scientology is neat.)

Edit: Oops, forgot Dave Barry (now he could make that wedding fun).
1403  Gaming / Multiplayer Madness (MMO or otherwise) / Battlefield 2 In-Game Nicks *Important* on: July 05, 2005, 03:08:48 AM
I'm HrothgarTS, perhaps I could have been plain Hrothgar, but that name server is screwy.  What do you mean I don't exist?   What do you mean that's not my password?  Oh well.  Feel free to frag away.
1404  Non-Gaming / Hardware / Software Hell / What do these games have in common? on: July 04, 2005, 05:59:47 PM
Amazingly, I've tried all that.  I even went so far as to completely disable the sound card to see if the lockups still occurred.  They did.

I have an Antec 430 watt power supply.  Even with the new video card, I should have power to spare and there are no unexplained voltage drops.

I have three case fans (large size), power supply fan, chip fan and video fan.    The cables aren't rounded, but there's good airflow.  Internal temperatures are reasonable and nowhere near warning levels.

The onboard sound is disabled in the BIOS.

I did a reinstall (again) of RCT3, but this time didn't install Soaked.  The lockups have completely disappeared.  I've passed that on to Atari, but they haven't responded yet.
1405  Non-Gaming / Hardware / Software Hell / What do these games have in common? on: July 03, 2005, 08:45:08 PM
Yes, I've run DXDiag, but it found no problems.

Neither the hardware nor software firewalls logs show any activity of those programs trying to access the net (EG and RCT3+Soaked).  RoN was cleared to access the net, but the lockups occured in the single player game.
1406  Gaming / Console / PC Gaming / From the Front Page - Games ruined when nearly perfect! on: July 02, 2005, 09:51:49 PM
Quote from: "AgtFox"
Yep, it's all a matter of figuring out the timing.
No, it's all a matter of not getting frustrated.  You'll have a couple of cheap falls as you figure out the pattern.  If you've been playing for a while and start to get frustrated, you will not be able to get past there.  You have to take a break and calm down completely.  If you come back frustrated or bitter about the frustration, you'll keep falling again and again.

If you come to it relaxed and don't let the first few cheap hits bother you, you'll breeze right through.
1407  Non-Gaming / Hardware / Software Hell / What do these games have in common? on: July 02, 2005, 09:40:44 PM
Well, I replaced the video card (more for BF2 & future games than to solve the problem).  Nothing changed.  I updated all my hardware drivers, video, audio, motherboard,  even network.  I still have the problem.  

I checked the memory.  It's fine.

It could be the chipset, but a much greater variety of games have no problems.  Some are much more demanding.

Talking with Atari, it seems the RTC3 w/ Soaked seems to be a somewhat common problem.  It's recent enough I can still hope for a patch.

Evil Genius seems quite buggy, so it might be hard to narrow down.

RoN, I seem to be the only one with this problem.  It's too bad since I really enjoyed what I could play of the game.

I believe they use macrovision for security.  I have plenty of games using the same copy protection that work.  Besides, I think Macrovision only checks on start up.

I'm still at a loss.
1408  Non-Gaming / Hardware / Software Hell / What do these games have in common? on: July 01, 2005, 02:46:53 AM
I get lock ups in the following games:

Rise of Nations
Evil Genius
Rollercoaster Tycoon 3 + Soaked Expansion

I've tried different drivers across the spectrum, patches, bios settings, Direct X versions and even a new video card.  There's been no change.  The problem doesn't seem to be the sound card since I got lock ups with it disabled.

System info:

Athlon XP 2100
1 GB Ram
Geforce 6600 GT AGP (128)
Soundblaster Audigy Gamer
VIA KT333 chipset
Windows XP Pro

I've got all the latest drivers.  I can't find any conflicts in the device manager.  More complicated games like SWAT 4, HL2 and BF2 run fine even for long periods of time.  I've fiddled with most of the options in the games, but can't find a stable solution, but some suggestions would be appreciated.
1409  Non-Gaming / Hardware / Software Hell / minimum power for 6600GT on: July 01, 2005, 02:36:26 AM
I believe I read 75 watts.  As I just did a similar upgrade, I'll give you this piece of advice.  With most power supplies, you get a ton of connectors, but if you sort through all the wires you'll find that they're divided into 3-5 daisy chains.  So you might have a dozen connectors, but if you plug everything into one daisy chain, you can still run short on power without taxing the power supply.  If you check my website, you can see what goes wrong when you do that.

That's not the advice.   My advice is to dedicate one chain to the video card. Dedicate one chain to your hard drive(s).  Then put everything else on the remaining chain(s).  That way the high load devices aren't bumping into each other.

With the 6600 GT, the nvidia software (part of the drivers?) checks to see if the card has enough power.  If not, it will step down the clock on the GPU and memory to match the power level.  It can be severe in some cases.  Good luck.
1410  Gaming / Console / PC Gaming / Anyone get BF2 yet? on: June 24, 2005, 06:14:38 AM
As requested, I added a Battlefield 2 Forum to my website.  I look forward to some of the war stories and After Action Reports.  Please let me know if you need screenshots hosted.
1411  Non-Gaming / Off-Topic / [Science] I'm sailing away. on: June 22, 2005, 01:22:25 PM
The theoretical problem with a solar sail has always been that there's nothing in space to use to tack.  In other words, the solar wind only lets you sail outwards.  You have to make it all the way to another star, use it to decelerate, then you can turn around and sail back.  Of course, the problem there is the huge distance between stars.  

Some have suggested using chained hydrogen bombs to massively pump an atomic laser, but you'd need to already have it at your destination.  Hybrids could work, but you're stuck with the fuel problem.  Still, it's a very romantic notion.
1412  Gaming / Console / PC Gaming / OMGZ!! Sony will release defective cell processors in PS3!! on: June 21, 2005, 03:37:38 AM
Nvidia's already been doing the same thing on the 6800's.  In fact, some people have found ways to unlock the unused core.
1413  Gaming / Console / PC Gaming / Xbox Conker: Ouch (reviewed) on: June 18, 2005, 08:52:45 PM
Quote from: "disarm"
Quote from: "Dafones"
Yeah, Conker on the 64 was great. Too bad it didn't get much love when it came out.

a good point...i think it came late enough in the N64's life that everyone was starting to focus on the next gen and didn't care as much.
You mean as opposed to now. :wink:
1414  Gaming / Console / PC Gaming / Battlefield 2 Demo on: June 18, 2005, 04:23:28 AM
Well, I looked into it.  Server prices have shot up since I last checked, but that seems to be because of the hardware they're offering now.  I guess the new dedicated server software requires more juice than ever.  $150 - $400 per month would require a lot of people.  I don't know if even here combined with OO could make it worthwhile unless there's some wealthy benefactor lurking out there that we don't know about.  Per game servers are much cheaper.

Links:  Clanservers &
1415  Gaming / Console / PC Gaming / Battlefield 2 Demo on: June 17, 2005, 11:16:07 PM
Quote from: "AgtFox"
Reverse the private and public things Tom...I know, it is weird, but I guess private is less expensive than public.

Here's the order page (Battlefield 2 is not offered yet)

Server Type (BF1942 and all mods...also BF: Vietnam):
Your server can be a public server or private server. Public servers cost $8.00 USD per slot and private servers cost $4.00 USD per slot.

And you're right...this is per month.  However, people could put a whole year of bills, $48, into the Paypal (or via check to Ron) at one time and Ron can keep track of who has paid and who hasn't.  I think most people would just pony up the 12 month idea, but that's me.

Wouldn't it be more cost effective to hire a generic game server from one of the clan hosting companies.  Then you could switch from game to game, keep the teamspeak/ventrillo server up and running, etc.  I haven't priced them recently, but I don't think they were crazy expensive.
1416  Gaming / Multiplayer Madness (MMO or otherwise) / Teamspeak Server is UP on: June 17, 2005, 03:15:33 AM
Are you offering the server up for general use or do you just want us to use it for CG Battlefield 2 games?
1417  Gaming / Console / PC Gaming / Rainbow Six 3 "Free" Expansion on: June 16, 2005, 04:54:09 AM
"Free" in this case means to fileplanet subscribers. Linky

To be fair, they do say subscribers get it first.  Presumably that means that non subscribers will get it eventually.  It's something to keep an eye out for.
1418  Gaming / Console / PC Gaming / Battlefield 2 Demo on: June 11, 2005, 04:35:51 AM
Silly me I thought the GeForce 5700 was a recommended card not the minimum.  Guess I won't be playing until I upgrade.  Well, I was going to do it sometime this summer.  Off to pricewatch.

Regardless, AAR hosting, Screenshot hosting and forum support offers still stand if interested.  Let me know.
1419  Non-Gaming / Off-Topic / Question of the week: How did you find ConsoleGold? on: June 10, 2005, 08:26:49 PM
Count me in the early adopters.  I used to visit the front page and ignore the forums since I had GGF.  Now that's sort of reversed.  I still check you guys out for reviews.
1420  Gaming / Console / PC Gaming / Battlefield 2 Demo on: June 10, 2005, 08:14:15 PM
Downloading now, only 3 hours to go at a whopping 52.4 KB/s.

1421  Gaming / Console / PC Gaming / DESTROY ALL HUMANS.. on: June 10, 2005, 04:32:48 PM
I don't know if it will be a good game, but it is nice to see a game with decent television advertisements.
1422  Gaming / Console / PC Gaming / Battlefield 2 Demo on: June 10, 2005, 04:28:27 PM
Quote from: "Lockdown"
Hey... maybe we can even right up some after action reports for Hrothgar's Talk Strategy site!

Would you want that type of stuff Hrothgar?

Heck... Turtle could even write it as the game is going on from his easy chair.  I can see it now, we're toiling away down there, capturing control points, scrambling for medkits, repairing downed choppers, stealthing from building to building, dodging incoming grenades, avoiding F-15 straffing runs, defibbing each other back from the grave...  All the while, our Commander is popping open another Samual Adams, opening another bag of chips, flipping through the local paper, and occasionally dropping a supply crate here and there.   Tongue  


Of course I'd love some good reports.  If there's enough interest, I can even set up a team forum area and host screenshots.

I'll leave hosting the demo to the big boys like KD.
1423  Non-Gaming / Trading Forum / Looking for Freespace 2 on: June 07, 2005, 04:27:23 PM
I believe it was on an Interplay board (although it could have been parallax).  If you check you'll find the same wording in the demo EULA.  Personally, I thought Starcraft had it right with the ability to spawn limited multiplayer sessions.  I wish every game had that, but you're right giving the whole game away to friends is too good to be true.  I can only imagine how that would have been interpreted back when dinosaurs walked the Earth and I was in college. :wink:
1424  Non-Gaming / Off-Topic / DVD Decrypter gets bitchslapped on: June 07, 2005, 05:34:57 AM
Time to write your Congressman and get them to support Fair Use.
1425  Non-Gaming / Trading Forum / Manual on: June 07, 2005, 05:22:01 AM
Where if you check the manual it says:
Copying Prohibited

This software product and the manual are copyrighted and all rightsa re reserved by Interplay Productions and are protected by the copyright laws that pertain to computer software.  You may not copy the software.  You may not loan, sell, rent, lease, give, sub license, or otherwise transfer the software (or any copy).  You any not modify, adapt, translate, create derivitive works, decompile, disassemble, or otherwise reverse engineer or derive source code from all or any portion of the software or anything incorporated therein or permit any party to do so.

Software Use Limitations and Limited License

This copy of FREESPACE 2 (the Software) is intended solely for your personal noncommercial home entertainment use.  You may not decompile, reverse engineer, or disassemble the Software, except as permitted by the law. Interplay Productions retains all right, title and interest in the Software including all intellectual property rights embodied therein and derivatives thereof. The Software including without limitation, all code, data structures, characters, images, sounds, text, screens, game play, derivative works, and all other elements of the Software may not be copied, resold, rented, leased, distributed (electronically or otherwise), used on a pay-per-play, coin op or other for-charge basis, or for any commercial purpose.  Any permissions granted herein are provided on a temporary basis and can be withdrawn by Interplay Productions at any time.  All rights not expressly granted are reserved.

Also in the Readme

General Product License. This copy of FreeSpace 2 (the "Software") is
intended solely for your personal non-commercial home entertainment use.
You may not decompile, reverse engineer, or disassemble the Software,
except as permitted by law. Interplay Entertainment Corp. and its
licensors retain all right, title and interest in the Software including
all intellectual property rights embodied therein and derivatives thereof.
The Software, including, without limitation, all code, data structures,
characters, images, sounds, text, screens, game play, derivative works and
all other elements of the Software may not be copied, resold, rented,
leased, distributed (electronically or otherwise), used on a pay-per-play,
coin-op or other for-charge basis, or for any commercial purpose.  Any
permissions granted herein are provided on a temporary basis and can be
withdrawn by Interplay Productions at any time. All rights not expressly
granted are reserved.

It was an error in the install script where they just copied the EULA text from the demo release.  But each to his own.  Some claim it's already abandonware and the point is moot especially with Interplay dead and buried.[/quote]
1426  Non-Gaming / Trading Forum / Looking for Freespace 2 on: June 06, 2005, 06:41:06 PM
Quote from: "Laner"
If you just want to play the game, and don't want the physical media, there is a clause in Freespace 2's EULA that says you can give a copy to your friends - no lie.  There's a screenshot of the EULA that pops up during installation floating around on the 'net, but my google-fu isn't up to the task today.
That EULA quote is from the demo.  Yes, you can give the demo to your friends as often as you want.  The actual game EULA during installation and in the manual read differently.
1427  Non-Gaming / Trading Forum / The Official GT Trader Feedback List (updated 7/30) on: June 06, 2005, 06:22:14 PM
+1 to Crowley for a fast and personable trade.

He's very nice, knowledgable and accommodating.  Not at all what you'd expect from someone who's been banned.  Definitely recommended as a trader.

I'm not questioning the mods actions at all.  I fully respect their right to run their boards as they see fit.  I'm sure they acted appropriately.
1428  Gaming / Console / PC Gaming / Nintendo Revolution downloads free? on: June 05, 2005, 03:33:11 AM
In case you didn't read all the thread, kathode has it right.  Gamesradar basically misreported the Gamespot interview.

In short, what the Nintendo VP was saying was they won't charge to access the network like Live.  So downloadable content like demos or bonus levels would be free at least from Nintendo.
1429  Non-Gaming / Off-Topic / Quake 3....for Real! on: May 29, 2005, 10:13:23 PM
I don't know if watching Fandango counts as being creative.  Some things never change.
1430  Non-Gaming / Off-Topic / LOST Season 1 Finale - Nice on: May 28, 2005, 06:46:27 AM
Quote from: "gameoverman"
Quote from: "Bulletpig"
I have the finale on DVR and need to go back and look but wanted to offer up this question.

The white guy that Jin met in the bathroom at the airport and ended up was actually working for Jin's father-in-law.  I swear in the last scene while they were showing everyone take their seats on the plane that guy was also on the plane.

Yeah, I think that was him too, which makes sense since that's his job- to follow Jin around.   I guess that's part of the 'cliffhanger' too, us wondering if that was him, and if that means he's alive on the island. I figure he must be, since why would they bother to show him otherwise?

Well, it did show the significance of the watch and explained many of Jin's reactions.  It also clued us in that Sun wasn't the only one contemplating running away.

About the creature, even on the DVR, I couldn't see much.  What struck me most however, was the sound.  The strange sounds screamed steampunk to me.  Interesting.
1431  Non-Gaming / Off-Topic / What's your home page? on: May 27, 2005, 03:35:21 AM
Well it used to be Talk Strategy but then I realized I spent more time in a browser working on Talk Strategy News so that's where it points now.

Of course, I wish someone other than me had it as their home page.
1432  Non-Gaming / Off-Topic / Where did your online name come from? on: May 26, 2005, 02:34:06 AM
Hrothgar was one of my first successful pen and paper role playing characters from back in the early 80s.  He also ended up being one last fighter characters since I was the only one willing to play spellcasters so he held a special place in my memory.  He was named after the old king in Beowulf.  I've used the name online since my early Mudding days.
1433  Gaming / Console / PC Gaming / XBOX 360 Backwards compatible (NOT) on: May 25, 2005, 11:37:18 PM
Quote from: "Autistic Angel"
How is news from the internet outdated over that of a published magazine?

I think he meant, "Here is some interesting, but perhaps outdated news: the new EGM has an article...."

In other words, the EGM article is interesting but outdated, not the reports coming out of E3.

-Autistic Angel
Umm.  Yes.  Sorry.  I had been watching gigs of video from E3 as well as reading the EGM Xbox 360 coverage.   I think my brain was starting to fry.
1434  Gaming / Console / PC Gaming / Haunting Ground on: May 24, 2005, 05:24:59 AM
Very poor reviews scared me away.   The premise sounds interesting, but if there's no fun to be had. . .
1435  Gaming / Console / PC Gaming / XBOX 360 Backwards compatible (NOT) on: May 21, 2005, 01:34:10 AM
Interesting but perhaps outdated news.  The new EGM has an article on the Xbox 360.  They definitively state the 360 won't be backwards compatible.  I wonder who told them that?
1436  Gaming / Console / PC Gaming / XBox 360 Live Zone Poll on: May 20, 2005, 02:21:37 PM
Quote from: "Driver"
I voted R&R, but I can only imagine how little time it might take for one type of player to jump rooms to prey on the less serious types of players in order to increase his game stats and rankings.

Just guessing here, but I imagine that would be easy to prevent.  Just make it so every time you switch zones your ranking gets reset.  Then they'd have to decide if pumping up their stats/score was worth losing their ranking.

I'd also imagine that there would be no restriction against playing against your friends outside of your zone, but it wouldn't affect your ranking either way.  Obviously, Microsoft has a a lot to think about in how they implement this system.
1437  Gaming / Console / PC Gaming / XBox 360 Live Zone Poll on: May 20, 2005, 05:21:04 AM
Quote from: "Kevin Grey"
I wonder how they are going to police the Family Zone?  Sounds like a hard thing to do.

I'd guess they're counting on L33t HaX0R kiddies not being willing to be caught dead in the Family area.

I wonder if they can impose the underground on cheaters.  One week Live suspension and permanent restriction to the underground zone.

I did like the idea that if you give someone negative feedback, the matching system won't put you two in the same game again (assuming it can be avoided).
1438  Gaming / Console / PC Gaming / XBox 360 Live Zone Poll on: May 19, 2005, 09:05:57 PM
Borrowing the descriptions from Gamespy
Called "Gamerzones," each area will offer you different experiences. The Pro Zone is for those gamers who live for competition and don't take losing or cheating lightly, while the R&R Zone is the place to go if you just want to play some enjoyable, stress-free games. If you've got kids that play on Live, chances are good that you don't want them exposed to the general population. With this in mind, the team created a Family Zone where profanity and poor play aren't tolerated. Finally, there's the Underground Zone, where just about anything goes. Enter at your own risk!
emphasis added.

Though I might like to think of myself as hardcore, online I tend to like a more casual attitude towards gameplay.  I just want to have fun.  I guess I"m R&R.
1439  Gaming / Console / PC Gaming / Relic Entertainment? on: May 19, 2005, 08:31:03 PM
Quote from: "stiffler"
I'd love to know what they are working on next.

It's Company of Heroes a WWII RTS.

Official Site
1440  Gaming / Console / PC Gaming / So where do you stand right now? on: May 17, 2005, 04:47:42 PM
I don't see myself paying more than $400 for a console.  If that means I'm waiting for price drops, so be it.  There are enough current gen titles coming out  that interest me (plus my backlog) to tide me over until then.  I'm sure eventually I'll pick up all three again.

I'm also going to have a real problem supporting consoles that think $70 is a good price point for games.  With Fry's and patience, I might be able to overlook that.

I do find it interesting that some of the same people on the Internet (note I'm not specifically talking about here) that hyped the Xbox because it was the most powerful and had the best feature set, are now saying, "it's all about the games, power won't make that much of a difference in this next generation," in their support of the Xbox 360.  Right.

Live is pretty cool, but let's face it neither Sony nor Nintendo had much of an online plan for the current generation.  That will change with the future generation.  I don't think we're really in a good position to judge the various online plans yet.

If I had to choose one, I'd go with the PS3 based on a potential PS2 like game library plus having the most power.  I'm not sold on the boomerang controller, but I'll reserve judgment until I feel one in my sweaty little palms.

The 360 would be a close second because of the proven online track record and their newly shown commitment to procuring quality exclusives.  Coming out first doesn't hurt either.  They mentioned it was wireless internet ready.  If it's wireless out of the box to match Sony (and perhaps Nintendo), it will be that much more tempting.

I have high hopes for the Revolution, but my fear of ending up in a gaming wasteland with a few brilliant gems and large stretches of nothingness holds me back.
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