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81  Gaming / Console / PC Gaming / Re: The Elder Scrolls V: Skyrim - Impressions incoming! on: November 10, 2011, 03:41:45 PM
Yeah, I am waiting on player reviews of the leveling system (including "world scaling") and the combat before taking the plunge.  Unless, of course, I have a moment of (inspiration) weakness.

I have no doubt the world-building and player freedom will be stellar.
82  Gaming / Console / PC Gaming / Re: The Elder Scrolls V: Skyrim on: November 10, 2011, 02:15:24 PM
Some reviews are up

http://www.gamespot.com/the-elder-scrolls-v-skyrim/reviews/the-elder-scrolls-v-skyrim-review-6344622
http://pc.gamespy.com/pc/elder-scrolls-v/1212121p1.html
http://pc.ign.com/articles/121/1212033p1.html
83  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: November 07, 2011, 12:51:08 AM

Quote from: Harkonis on November 06, 2011, 11:17:03 PM

has the update hit yet?

Next up:  Survival mode in MW3  ninja
Still no patch. frown

Running 3 new characters through in the meantime.
84  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: November 04, 2011, 02:09:32 AM

Quote from: Qantaga on November 03, 2011, 06:07:48 PM

...
So, I'm cursed and need to make my way back to the gargoyle's tower to buy a Purging Stone (or whatever it is called), but I have to try to get back to the souls that I lost. The problem was I had no idea where they were, since I died down in the hole. I knew that I didn't want to go back through that hole, so I explored until I finally found the hidden ladder leading down into the under area of the Depths.
 ....
FYI, the female undead merchant between Firelink and the depths sells purging stones, too. 

Your story reminds me why I love the game so much.  Gratz on finding the stain w/o dying!
85  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: November 03, 2011, 01:35:02 PM

Quote from: TiLT on November 03, 2011, 05:58:04 AM

Quote from: onnel on November 03, 2011, 05:08:40 AM

Feeling a bit stalled...I'm up to the butterfly boss in the garden, but don't feel confident taking it alone and also working my way in to blight town, but it's still pretty nasty for me (I'm level 28).

I'd love to get some help for the butterfly, but even as human I don't find any summon signs around (and the NPC one is now gone...can you only access NPC summons once?).

Any thoughts on where I should go/what I should do?

Moonlight Butterfly is possibly the easiest and most relaxing boss fight in the game (when not bringing cheese tactics into the mix, anyway), so go ahead and fight it alone. It's nothing to worry about. I took it out on my first attempt, and I'm playing a pure melee character, the worst matchup for that fight.
It's all about rolling and timing.  I'm not sure whether it was the easiest fight for me -- many are easy when you know what to do -- but you certainly won't benefit that much from another player's help.  I would vote for getting it out of the way so you can grab the divine ember.  Alternatively, you are in a good early soul farming area, so you could farm for a bit until summon signs show up.
86  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: November 02, 2011, 08:24:40 PM

Quote from: kathode on November 02, 2011, 06:57:55 PM

More complete patch notes here-
http://www.neogaf.com/forum/showthread.php?t=450602&page=11

Significant nerfs to magic users and pyros it appears.  Also they are removing some of the Engrish.  "You Defeated" is now "Victory Achieved." frown
Thanks for these notes.

I noticed an interesting one: "Official Guide nerfed."
87  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: November 02, 2011, 06:34:26 PM

Quote from: Inverarity on November 02, 2011, 04:37:37 PM

You'd know if you are being affected by the 1 second delay. It's brutal and it only happens intermittently. Press a button to attack and nothing happens....then nothing happens...THEN you attack. At which point the timing is off and the snakeman/birdgirl proceeds to kick the shit out of you.

It started happening to me after blighttown.


Hey, when do you guys Kindle? Every bonfire or just select ones? Humanity is at a premium (for me at least) and I'm not sure if I should spend two on a particular bonfire (Painted World). I have one "in the chamber" so to speak (on the screen as opposed to in my inventory) so I'm thinking I'll probably lose it soon enough anyway.
If you want more humanity, here are a few of things I found:
Spoiler for Hiden:
  • The female undead merchant in the long hallway between Firelink and the entrance to the Depths sells a limited amount
  • Rats drop humanity.  I've had my best luck with the 3 between the bridge dragon and the entrance to the Undead Parish, but this is most likely random.
  • There are 2 key farming spots.  One is in the dungeon area of the Dukes Archives and the other (the best by far) is the area at the end of the Tomb of Giants just outside of Gravelord Nito's Fog door.  The endlessly spawning baby skeletons drop humanity at an alarming rate.  Spend a couple of hours there and you'll have enough to double kindle all the bonfires in the game.

which is to say that you have access to "endless" supplies of humanity later in the game.
88  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: November 02, 2011, 06:29:16 AM

Quote from: TiLT on November 02, 2011, 05:46:32 AM

Quote from: Harkonis on November 02, 2011, 02:27:45 AM

The large patch of goodness hits very, very soon.  Looks like a solid list of fixes including almost everything on my list of wants.

Link?
English
89  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: November 01, 2011, 12:29:46 PM

Quote from: jersoc on November 01, 2011, 06:26:41 AM

there's an easier way to fight nito. just wait for him to roll up close to the entrance while you kill the skellies. then rush to nito and stay close the entire fight. his attacks will kill the skeletons and the only dangerous attack is his ae thing. just estus after that. took me about a minute. it's slightly harder than pinwheel.
Well, there's his floor spike attack, which he only does from range, that can suck unless you get the audio cue.  Outside of that, the only danger is aggroing the big skellies in the back.  Agreed that it's an easy fight once the small skeletons are down.
90  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 31, 2011, 09:16:47 PM

Quote from: Roguetad on October 31, 2011, 02:29:49 PM

Quote from: Beer Goggles on October 31, 2011, 01:44:42 PM

Quote from: Roguetad on October 31, 2011, 06:09:20 AM

Do the boss souls in your inventory carry over to NG+? 

Yes.
I have Seath, Nito, and the Bed of Chaos left, what's the ideal order (if there is any) for going after them?  My best divine weapon is only +1, so I was thinking of going back to Sen's fortress to find the ring that adds to finding drops, and then farming slimes or those maggot things in the swamp for green titanite.  I didn't think heading into the catacombs was a great idea without a good divine weapon.  
Getting to Nito can be very frustrating.  I found it to be the actual fight to be VERY easy with a decent divine weapon to start the battle with.  The area just before Nito, however, is the best (non-exploitative) farming area in the game, imho.

I found Seath to be extremely easy once I figured out the strategy.  I took no damage on that fight.  I also found the duke's archives to be one of the coolest areas in the game.  Keep in mind that opening up the archives and getting to the Seath-run bonfire is a time investment. 

Bed of Chaos doesn't really require anything special from your character.  It's more puzzly, like the 3rd boss in world 2 of Demon's.

I would recommend getting a +5 divine weapon by running the duke's archives up to Seath.  Then suck it up for the Tomb of Giants.  Then you can take a breather (slywink) with Bed of Chaos.  Alternatively, get the Tomb of Giants out of the way, then farm in front of Nito's fog door until your gills just can't hold anymore souls or humanity.  Cash in, kill Nito and then enjoy the beautiful archives.
91  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 30, 2011, 12:04:55 AM

Quote from: jersoc on October 29, 2011, 08:42:51 AM

fin. fun ride. Will make a pyro now.

I will come back to NG once they patch is out to normalize the weapons. I don't want to use only lightening.
Gratz.

I'm poised before the final fight.  I will be very sad to finish this, to know there are no new zones to explore.  This has been one of the most satisfying non-mmo experiences I've ever had in a game.  I'm looking forward to NG+ and beyond but I know that nothing will compare to the newness of the first run-through.  This game and Demon's just clicked with me.

Thanks again to Dante Rising's STD and Semiconscious for bringing the series to my attention.
92  Non-Gaming / Political / Religious Nonsense / Re: Ron Paul on homosexuals in the military on: October 27, 2011, 03:12:16 PM

Quote from: hepcat on October 27, 2011, 01:47:44 PM

The thread's title can be taken in two different ways.
I think this thread goes both ways.
93  Gaming / Console / PC Gaming / Re: The Elder Scrolls V: Skyrim on: October 27, 2011, 11:51:51 AM

Quote from: Razgon on October 27, 2011, 06:29:15 AM

Sure, but skill is ultimately what decides whether you win a fight or not - In Demons Souls at least. For instance, the big guy who always kills you the first 2000 times you try and its part of the story you die? He can be beaten once you've played the game enough.
Oh, I agree with you for the most part.  But I could also tell the story of dying to the Stray Demon in Dark Sls 15 times in a row, zoning out to level up, then killing him in the first try.

Edit: Arkon, yes, it's frustrating and difficult, but also fair and intelligible -- i.e. you know why you died each time.  Anyway, this is a Skyrim thread and I keep derailing.  I apologize.  I do hope Skyrim has a little deeper combat than previous ES games.  I especially hope that they have smoothed out the kooky character development model of Oblivion -- one that rewarded you for avoiding using your main skills and leveling everything else (among other irrationalities).
94  Gaming / Console / PC Gaming / Re: The Elder Scrolls V: Skyrim on: October 26, 2011, 09:56:54 PM

Quote from: Arkon on October 26, 2011, 01:32:32 PM

Quote from: Razgon on October 26, 2011, 01:03:06 PM

Its that the combat itself isn't as much based on stats and just pressing a button and standing toe to toe with an enemy, but more about skill. Enemies that are hard to put down in the beginning, will become trivial, once you learn their attack patterns, and how to utilize yourself (Based on armor weigth for instance) best in combat scenarios.

Simply put - it does not matter (much) if you have 10 or 100 in strength, its the skill of the player that determines outcome

So it is more an action game with RPG stats that have minimal impact than an RPG that has some action elements then?

I am likely in the minority, but I prefer to minimize player skill as much as possible in an RPG, and by player skill I mean things like manual dexterity with a mouse/controller, and twitch reflexes.  The main player skill I want involved in an RPG is decision making/figuring out puzzles etc...
Actually stats have a pretty big effect on the outcome of fights in DS -- how much damage you do, how fast you can roll, what armor you can wear, what weapons work best for you, how well you can take a hit (both in terms of damage and effects like staggering, etc.).  The stat system is fairly deep.  It's just that action is the medium through which the stats are significant.  

Which is not that different from Oblivion.
95  Non-Gaming / Political / Religious Nonsense / Re: If you had to choose one of the republicans, whom would it be? on: October 26, 2011, 03:59:52 AM
Romney.  More wives for all!
96  Gaming / Console / PC Gaming / Re: The Elder Scrolls V: Skyrim on: October 26, 2011, 03:43:56 AM

Quote from: Morgul on October 24, 2011, 10:26:40 PM

Quote from: Thry on October 19, 2011, 02:23:50 AM

Quote from: Harkonis on October 18, 2011, 11:35:14 PM

I can't help but think that no matter how cool everything else is about this game, the fact that the combat isn't as good as Dark Souls will ruin it for me.

This. 

Dark Souls shows that you don't have to use lazy mechanics like scaling enemies when you have truly rock solid gameplay.

I don't know, reading the Dark Souls thread on the console forums, sure seems like allot of "cheesing the fights" is going on during that rock solid gameplay.

I'm not sure that reading the forums gives much of the experience of actually playing DS.  I fully agree with the statement you quote.  Dark Souls rewards a player's natural urge to get better, both by improving their equipment, stats, etc., and by getting better at the rock-solid gameplay.  Scaling enemies removes that satisfaction almost completely.  I think I would have loved Oblivion thoroughly if it had better combat and if character development were a little more rational.

97  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 24, 2011, 01:26:07 AM

Quote from: jersoc on October 23, 2011, 08:06:27 PM

i was watching a stream last night of someone doing a shield run. shit was hilarious. he got the hydra to one head and then died lol

of course i was watching while farming green shards for a divine weapon. after 90 mins i only have 6. bah.

Spoiler for Hiden:
The vendor in Sen's Fortress sells them for 5k a pop, no?
98  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 18, 2011, 06:54:04 PM

Quote from: kathode on October 18, 2011, 06:17:20 PM

Quote from: Covenant on October 18, 2011, 06:01:52 PM

Capra Clue

Spoiler for Hiden:
lol... concentrate on the dogs first.  After those are down, it becomes very easy.  You can use the staircase to lead the dogs and jump down if capra follows you up instead. Should give you enough time to deal with them.[/spioler]
Yeah right now I literally can't even get to the other side of him without dying.  I get stun-locked and just get obliterated. Died the first time.  Died the second time trying to get my souls back (lost about 5k souls on that one). Died the third and fourth time trying to get past him.  Going to give it a couple more tries tonight before I turn to farming souls and getting my vitality up.

What worked for me:
Spoiler for Hiden:
Make sure you can roll pretty quickly.  Light armor but a good (100 physical) shield.  Run straight at him as soon as you're through the door.  He'll start swinging so roll to your original 2 O'clock and then back to your original 10 O'clock and you should be near enough to the stairs to sprint up and around.  Then, take care of the dogs.  Don't stay in one spot too long until both are dead.
99  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 18, 2011, 03:23:47 AM

Quote from: jersoc on October 18, 2011, 02:55:52 AM

ceaseless discharge demon is the easiest boss fight in the world.

i tried my hand at the stray demon, yup. will try later once i get some more upgrades.
Stray Demon's been the toughest fight I've had so far.
100  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 10, 2011, 12:25:27 PM

Quote from: TiLT on October 10, 2011, 04:51:12 AM

Quote from: Hotfreak on October 10, 2011, 01:30:10 AM

Quote from: Roguetad on October 10, 2011, 12:25:50 AM

Quote from: TiLT on October 09, 2011, 05:32:19 PM

Quote from: Roguetad on October 09, 2011, 05:12:14 PM

Quote from: Hotfreak on October 08, 2011, 05:11:45 PM

Quote from: jersoc on October 07, 2011, 10:16:16 AM

Man the drake sword is so bad ass. I'm like 1-3 shotting things now.
Totally agree.  I changed the way I was building to be able to wield it.  Not sorry I spent the time.
Regarding how to get the drake sword: 
Spoiler for Hiden:
Can I get the drake sword by shooting the red dragon in the tail until it leaves?  Is that how you both got it?
 

Yes you can. I got it that way. Took me 17-18 standard arrows, but it might be different depending on your stats.
Thanks...just got it.  Except it took me about 50 arrows lol.  I had the minimum dex required to use the shortbow...and my aim wasn't great.  Now I need to pump up some strength to use it.

There's another way to do this that I found easier:
Spoiler for Hiden:
Instead of shooting the tail, walk down to the entrance to the room with the 3 rats in it.  Stand on the far end of that ledge and look back up at the bridge.  You are much closer and can shoot the dragon in the head from there.  Gives the Drake sword just like the other method.

Creatures with tails do not drop their tail item unless you specifically attack that body part. If you experienced anything different, you've probably run across a bug. Shooting something in the head is not the way to go if you want a tail item, and this particular enemy will take hundreds of arrows to kill with headshots, from what I hear.
And yet, this is how I did it, counterintuitive though it seems.  Took about 20 arrows, I believe.  And it was faster than the other method described because the aiming was easier.

My dex was low (about 16, I believe) and I was using a short bow with standard (std) arrows.  I calculated that, with this setup I was going to need slightly over 200 arrows to kill the thing.  So I decided to wait until I had better stats/items.
101  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 10, 2011, 01:30:10 AM

Quote from: Roguetad on October 10, 2011, 12:25:50 AM

Quote from: TiLT on October 09, 2011, 05:32:19 PM

Quote from: Roguetad on October 09, 2011, 05:12:14 PM

Quote from: Hotfreak on October 08, 2011, 05:11:45 PM

Quote from: jersoc on October 07, 2011, 10:16:16 AM

Man the drake sword is so bad ass. I'm like 1-3 shotting things now.
Totally agree.  I changed the way I was building to be able to wield it.  Not sorry I spent the time.
Regarding how to get the drake sword: 
Spoiler for Hiden:
Can I get the drake sword by shooting the red dragon in the tail until it leaves?  Is that how you both got it?
 

Yes you can. I got it that way. Took me 17-18 standard arrows, but it might be different depending on your stats.
Thanks...just got it.  Except it took me about 50 arrows lol.  I had the minimum dex required to use the shortbow...and my aim wasn't great.  Now I need to pump up some strength to use it.

There's another way to do this that I found easier:
Spoiler for Hiden:
Instead of shooting the tail, walk down to the entrance to the room with the 3 rats in it.  Stand on the far end of that ledge and look back up at the bridge.  You are much closer and can shoot the dragon in the head from there.  Gives the Drake sword just like the other method.
102  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 08, 2011, 06:29:08 PM

Quote from: Harkonis on October 08, 2011, 12:44:28 PM

anyone have a list of the unique weapons you can make?  Since the items used to make them are one-time things, and I'm not one to play through a bunch of times, I'd really like to get what I want the first time.

Well, there's this: http://darksoulswiki.wikispaces.com/Upgrades
103  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 08, 2011, 05:11:45 PM

Quote from: jersoc on October 07, 2011, 10:16:16 AM

Man the drake sword is so bad ass. I'm like 1-3 shotting things now.
Totally agree.  I changed the way I was building to be able to wield it.  Not sorry I spent the time.
104  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 05, 2011, 01:22:55 AM
Well, my Amazon order still shows "Shipping Soon" and no copy when I got home tonight.

So keep those impressions coming!  nod
105  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 04, 2011, 06:01:35 PM
Has anyone who preordered from Amazon received his copy yet?
106  Gaming / Console / PC Gaming / Re: So... should I give Thief a second chance? on: October 02, 2011, 11:54:02 PM
All we are saying...

...is give Thief a chance
107  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 02, 2011, 12:01:22 AM
That Giant Bomb preview has me salivating. 

Also, for those who want to participate asynchronously, it looks like the wiki is getting going: http://darksoulswiki.wikispaces.com/
108  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: September 27, 2011, 09:00:18 PM
It's also somewhat different to say, "I don't like to play punishing games, yet Dark Souls intrigues me; I wish I could experience all the rest and leave the frustration behind" as opposed to saying "It's stupid not to have an easy mode".  I would respond to the former with what Hark said so much more eloquently.  The latter is either just the former in aggressive blame others mode or a comment on the economic efficacy of making a niche game.

109  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: September 27, 2011, 06:45:03 PM

Quote from: Harkonis on September 27, 2011, 06:34:48 PM

I'm kind of pleased that the developers are sticking with their vision.  Not everything should be made to cater to everyone.  Movies, art, music, games.  It shouldn't all be about how to get the most sales.

They know they won't sell to the casual crowd, they are even making sure all the ads blatantly point out how hard it is.  Pussies need not apply  slywink
^^ this says it well.  I would also add that the original game was designed with the difficulty in mind.  There's the sense of accomplishment at making it through a level (even part of a level) -- you really get to know the level -- and the constant palpable threat that really are the meat of the game.  Designing easy mode would be like designing a whole other game. 

I  can't imagine running around the current levels to round up, say, golden skeletons and AOE them down while chewing a twizzler.  Diablo and TQ do that well.  DS does atmosphere, isolation, focus and challenge well.
110  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: September 27, 2011, 01:08:23 PM
There are ways the first could have been harder while actually making it a better experience.  Many of the bosses and trash enemies could be cheesed, for example, by hitting them from afar and then waiting for them to reset.  One boss could be made to bug out and 2 more were easily (though not quickly) disposed of using stealth and poison/death cloud.  Etc.  I felt that one of the great strengths of Demon's was that you needed to learn how to play extremely efficiently to be successful.  There are few games out there that really force you to be good.  The aforementioned "cheese" detracted from that.
111  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: September 27, 2011, 02:17:58 AM

Quote from: Crusis on September 26, 2011, 09:06:22 PM

LOL! Please say no.
I hate to break it to you.... icon_twisted
112  Gaming / Console / PC Gaming / Re: [ps3] demon's souls impressions on: September 23, 2011, 11:36:24 PM

Quote from: Doopri on September 23, 2011, 05:03:27 PM

i have no clue what this awesomeness is that tilt and eightball are talking about, but does anyone know if all the half nonsensical options theyre mentioning (enchanting, using a particular weapon 1 or two handed, blessed, melee, str, dex specced characters, different weapon attack modes and options etc etc etc) will be carried over to dark souls?

likewise with whatever the hell a "Pure White and Black World Tendency event" is?  i missed out on demon souls but im chomping at the bit for dark and i hope it includes a lot of what youre talking about as even not understanding a lick of it, it sounds great!
I believe all of that is coming over to Dark Souls -- they even say they've expanded the crafting/enchanting -- but I don't think they're keeping world tendency, at least as it existed in Demon's Souls.
113  Gaming / Console / PC Gaming / Re: Diablo III on: September 23, 2011, 12:50:02 PM

Quote from: Razgon on September 23, 2011, 06:52:00 AM

Quote from: Ridah on September 23, 2011, 05:37:54 AM

Ron's videos of his Demon Hunter run is up. Sezzzyy....

Nice!! I love the Isometric view! Its always been my favorite camera angle!
I especially like the isometric view when you can rotate the camera and zoom in.  Often the best isometric view is first person.
114  Gaming / Console / PC Gaming / Re: Diablo III on: September 21, 2011, 10:21:24 PM

Quote from: Sparhawk on September 21, 2011, 09:07:28 PM

I'll do a cartwheel off a flaming school bus for a beta key.  nod
I'll set that school bus on fire for a beta key. slywink
115  Gaming / Console / PC Gaming / Re: [PS3 Gaming] Q3/Q4 Purchase Agenda on: September 13, 2011, 02:26:43 AM
Dark Souls.  Then we'll see.
116  Gaming / Console / PC Gaming / Re: Daggerfall Free! on: September 07, 2011, 02:51:41 AM

Quote from: EddieA on September 06, 2011, 10:20:37 PM

Bethesda also posted some "unboxing" pictures for the original Daggerfall box.
I still have mine!

"Bad Dog. Don't cast that spell"

Also, the XL Engine guy is doing DaggerFall.  This shot reminds me of Vanguard:

117  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: July 21, 2011, 03:56:50 PM
Back on and in the Wanderers Landroval guild.

It's true what has been said, Bloodright has alts with masters in all crafting professions.  I joined last night, sent him a bunch of hides and, voila, he sent back a full set of crit-crafted armor, accessories and weapons.

Main: 29 Burglar -- McButterpants

(and a few alts from days of yore whose names I forget)

Come join the fun!

118  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: July 14, 2011, 12:56:05 PM

Quote from: metallicorphan on July 13, 2011, 10:18:54 PM

I am getting itchy feet about this,and may cancel my pre-order,just read that the game could be even harder than the first one(well,Demon Souls,you know what i mean) which i heard had people committed to the local nuthouse when they tried to play it...apart from Misguided's son eek

Kotaku-Dark Souls Is Only Kind To Be Cruel


i don't mind a challenging game(er...now and then Tongue ),but this sounds as though i am going to be kicking my cat and hurling my Xbox, the controller and myself out of the window

Actually, this article gives me confidence about the difficulty balance.  What made the first game so "difficult" was (A) the early stage when you could not upgrade your character's stats and (B) the lack of save points in long levels -- forcing you to not make mistakes.  There were a couple of boss fights that were tough, too, before you had certain equipment or spells.  After a while, though, 2nd and 3rd playthroughs, etc.  it began to feel too easy in certain respects to me.  I feared nothing except my own ineptitude in a couple of boss battles. 

I think a more flexible save system will allow them to control the difficulty better, making more consistently challenging encounters, making it a purer experience without resorting to lack of saves.  I'm glad the devs seem to understand the poverty of the first game.

I can't wait!
119  Gaming / Console / PC Gaming / Re: Hellgate returns! Open Beta! on: July 02, 2011, 01:54:59 PM

Quote from: morlac on July 02, 2011, 01:32:18 PM

Played an engineer to level 6 last night.  Good fun with zero issues.  I am morlac, morlack, morlaque in game, look me up.  Only 2 alts so far.
Blademaster, Hotfreak
Engineer, Xflagger

Only disconnection issues for me (and some funny misspellings).

120  Gaming / Console / PC Gaming / Re: Hellgate returns! Open Beta! on: July 01, 2011, 08:08:33 PM
Grinich HQ!  icon_biggrin

Careful of teleporting (recall and prd) -- I'm getting disconnected sometimes when I do.

And Rit, would be happy to help with guild.  Will try to burn my character up this wknd.
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