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9401  Non-Gaming / Off-Topic / Re: Anyone Rollerblade? on: June 17, 2007, 03:54:31 PM
I love the calf operated brakes smile

Going down long steep roads you can bleed off speed and still keep a straight line and full control which is very good for me to not hit oncoming cars.
9402  Gaming / Console / PC Gaming / Re: [PSP] Dungeons & Dragons Tactics on: June 17, 2007, 03:36:44 PM
delayed aain, about time to cancel the preorder. frown

9403  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [Forza 2] Thoughts, Questions, and Suggestions for Forza 2 Multiplayer... on: June 15, 2007, 08:44:20 PM

Quote from: IkeVandergraaf on June 13, 2007, 09:20:41 PM

Brevity, Pete, is the soul of wit.

The reason there's been little activity in the MP forum regarding Forza 2 is that there's been a lot of MP being played.  The types of contests, and the permitted cars, have varied and been decided in an ad hoc basis that's actually worked out pretty well so far.  I haven't gotten any invites in the past few days, but I assume that it has something to do with my unpleasant personality and lack of skill.  But I've been enjoying the SP and when I want to play MP, there's usually enough people on that I'll just host a game and invite folks.

I haven't raced all week since work is kicking my ass.  I'll be on tonight and most of the weekend though and am almost always up for some mp.
9404  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 14, 2007, 02:52:24 PM
The modes that allow AI drivers give no money at all.  Exhibition gives no money and is where all the 'unique' game modes are.
9405  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 14, 2007, 12:11:11 PM
It does seem that the racing slicks deteriorate at a much faster rate.
9406  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 12, 2007, 07:11:31 PM
do you have any pictures for hairpin, or decreasing radius turns? Or that godawful first turn at Tsuskunakgugkaga?
9407  Gaming / Console / PC Gaming / Guitar Hero 80's track news on: June 12, 2007, 06:57:05 PM
I was surprised to see Radar Love attributed to someone other than Golden Earring, have I been mistaken all this time?
9408  Gaming / Analog Gaming / Re: World of Warcraft: TCG on: June 12, 2007, 06:55:45 PM
I'm gonna try to get to Chicago for the Darkfaire and see how it goes.

Gencon is late July in Indianapolis, and I hope to do well at Nationals but sadly haven't touched the game in almost 2 months so it's not very likely at this point.

I am good at MOST games, not all slywink
9409  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 11, 2007, 04:54:27 PM

Quote from: juniordan on June 11, 2007, 04:45:29 PM

Quote from: Harkonis on June 11, 2007, 04:11:44 PM

I'm reviewing some of the vids I've recorded to see if I can figure out using the telemetry what some of our less skilled brethren are doing differently.

anything on depwards strange driving last night?  I think it was depward....right?

I think it was disarm, I watched it later and watching the telemetry his steering input was going left to right and he was swerving.  The first time you two hit, he swerved over on you, the second time it was all your fault and you plowed him slywink

Lag doesn't show the actual steering column inputs so I think it was a case of thinking you're going straight while making small adjustments on the controller.  Watching some of these replays I'm noticing a lot more movement than previously expected when you compare wheel vs stick drivers.
9410  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 11, 2007, 04:24:20 PM

Quote from: Chaz on June 11, 2007, 04:11:59 PM

Awesome.  That's exactly the kind of writeup I need in order to actually make some movement on learning to tune.  Thanks, Pug!

Also, kudos for being the first person to actually explain why manual shifting is better than auto.  Knowing that, I might actually try manual transmission.

It's also possible to downshift before or during a turn to have better control over the car and more 'juice' on exit and you can't do that with an auto.  Now if only the game would stop adding an extra downshift to me at random.  mad

Always remember that the exit of a turn is far more important than the entry. Regardless of how you enter a turn, if you can exit it smoothly you will cover the next distance much faster. 

I'd suggest anyone go into free run, run a couple laps as best they know how, then run a lap breaking early and coasting through the turn so they get a smooth exit and compare times. I was amazed that when I drove it in the more relaxed manner I was actually turning faster laps than when I drove it hard into turns and out of them.
9411  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 11, 2007, 04:20:34 PM
I'd like to see a process where we could have a car picked, someone upgrade it and disect why they did what they did.  Then someone tune it and run through why they did what they did, then actually gift the car around the group so we can each try that exact car setup and see why it is the way it is.  Might be an eye opener to some of the starting upgraders and drivers.
9412  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 11, 2007, 04:11:44 PM
I'm reviewing some of the vids I've recorded to see if I can figure out using the telemetry what some of our less skilled brethren are doing differently.
9413  Gaming / Console / PC Gaming / Re: Forza 2 and MS Racing Wheel question on: June 11, 2007, 03:36:32 PM
That's interesting, I thought I was the only one who had a wheel that shifted on it's own every now and then.  I'm hoping it's radio interference and not a defective product.
9414  Gaming / Multiplayer Madness (MMO or otherwise) / Re: The Nature of Clans? on: June 11, 2007, 10:56:58 AM
While differnet clans have varying degrees of seriousness I can't think of any that allow you to be in another clan.  It's like playing for two competing sports teams in the same league.
9415  Gaming / Console / PC Gaming / Re: [360]Tenchu Z on: June 11, 2007, 10:42:46 AM

Quote from: Knightshade Dragon on June 08, 2007, 02:56:18 PM

I should have my review ready for Tuesday for launch. 

Does the full version have a way to invert Y axis?
9416  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 10, 2007, 09:40:35 AM
Another hint/tip for controller users, there is a config that puts the shifting on the right analog stick which helps greatly in shifting control and feel.
9417  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 10, 2007, 07:56:10 AM
Late night posting binge continues...

I wish the leaderboards had a sort by car so you could see who has the fastest times per model per track.

edit:  My console is now hard locking anytime I try to access the friends leaderboards.  The other leaderboards work fine.
9418  Gaming / Console / PC Gaming / Re: Logitech Racing Wheel for 360 on: June 10, 2007, 07:46:14 AM
$300? ouch

When I grabbed my wheel it had the 3 pedals, gated shifter, wheel and a bunch of different plates for the shifter for about $200. 
9419  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 10, 2007, 07:44:15 AM
The 24 hour race at nurburginringhoweveryouspellit just resumed and OMFG!  They went 5 wide into that first turn off the straight on the restart.  Then, just like our races there was an accident between the 33% and 50% point on the lap slywink

with english audio available from radio le mans
9420  Gaming / Console / PC Gaming / Re: Logitech Racing Wheel for 360 on: June 10, 2007, 06:50:31 AM
ah, ok.  If it's just a progressive shifter then I'm not interested.  I'd prefer paddles for progressive shifting, I just want a true gated shifter for the 360 like the Act Labs wheel had for the PC.
9421  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 10, 2007, 06:49:25 AM
Just remember that the best way to get better at anything is to surround yourself with people better at it than you and to push yourself.  Also make sure you ask questions and pick our brains.  I'll try to see any replays I might have that have you in them and see if I can see what's holding you back in case it's driving style related.
9422  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 10, 2007, 06:48:07 AM
9423  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 10, 2007, 05:39:00 AM
Don't forget that you can download other people's tuning setups if you don't know what you're doing. 
9424  Gaming / Console / PC Gaming / Re: Logitech Racing Wheel for 360 on: June 10, 2007, 05:30:33 AM

Quote from: wonderpug on June 09, 2007, 10:38:09 PM

The Logitech wheel doesn't have force feedback, it's just rumble.  The rumble jerks the steering column instead of shaking the hand grips or something like that to make it a better feeling rumble, but it's still not force feedback.  Also, the Logitech wheel only turns 180 degrees (90 each direction) compared to the Microsoft's 270.  I admit fifty bucks is a good price point, but it's just another fifty for the Microsoft wheel.  ($100 at Gogamer)

If I were going to drop the bones on a wheel I personally would have to go with something force feedback, but if you're on a budget I think the Logitech wheel would still treat you well for such a good price.  I believe the Logitech was originally $100.

I keep getting tempted by the Microsoft wheel myself, especially with the price down to $100, but I think I'm going to make do with the controller until Logitech comes out with its own FF wheel for the 360, hopefully with a stick shifter instead of paddles: 

How does that shifter even work? doens't look like it allows any movement.  I got spoiled by this ( ) many years back, then they pulled it and I thought all was lost.  When I just went to get a screenshot of it I was very excited to see that they started making them again last year. Might have to pick another up.
9425  Gaming / Console / PC Gaming / Re: Logitech Racing Wheel for 360 on: June 09, 2007, 10:16:25 PM
personally I would either buy the microsoft wheel (which I did) or no wheel at all.  I don't think any of the other 360 wheels offer enough value for the money they cost.
9426  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 09, 2007, 08:47:07 PM
I've had good luck using the diff tuning to fix this type of rear end swap in turns, but I'll be buggered if I know how to explain what I did frown
9427  Gaming / Console / PC Gaming / Re: Overlords on: June 09, 2007, 06:33:32 PM
It's an evil and even more violent version of Pikmon and I love it.
9428  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 08, 2007, 11:23:18 PM

Quote from: Chaz on June 08, 2007, 07:36:26 PM

It might acutally not be a bad idea to have everyone get in the same car, with the parts to allow basic tuning (brakes, suspension, etc), and run a race without adjusting anything.  Then, have everyone go in and make identical tuning adjustments, with someone explaining why we're changing what, and then run the race again, and everyone can see the results immediately, kind of a before/after thing.

This is part of what I was hoping would happen.  I'm far from a genius on tuning or upgrading and was hoping to get to see what you guys would do to your own cars when given a choice.  Then we'd see what works and what doesn't, but it looks like everyone is too afraid to go for it and experiment.  Unfortunately if everyone waits until told how it's 'best' to upgrade (which there really isn't any one best way) then we will miss out on possibly creative and unthought of ways that 'noobs' would do that could end up working wonderfully.  I have my own misconceptions that probably cause me to upgrade in a less than efficient manner and if someone else doesn't have those misconceptions they could blow my performance out pretty much by accident.  I was hoping to milk this for the experience then we could discuss it and all get better.
9429  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 08, 2007, 11:16:51 PM

Quote from: skystride on June 08, 2007, 05:26:01 PM

Money is an issue for some of us who don't consistently place 1st or 2nd in multiplayer races.  The Elan which Hark says is cheap cost me about 70k to upgrade to D400 and I had saved about 120k at that point.  I'm not really keen on buying a PT Cruiser.

I did get an idea though last night when I ran an endurance race with a hired driver.  I made about 60k profit.  I think I should be able to run this a couple of times especially when I can't actively play to get a steady flow of cash.  Is there any penalty (cash wise) for repeating already completed races?

I posted about the hired driver thing above, I think I ramble so much nobody reads all of my posts frown  I was trying to give us something else fun to do that would be even enough to keep the 'your car is better' people happy but people just don't seem to like it. I don't have fun with the pure stock races because anytime I start in the middle or back I get rammed into oblivion on a straight and can't possibly catch up.  That doesn't take skill, it's the opposite.  It's pure luck and it's not fun for me.  I can understand it isn't fun to someone who sees the leader take off and dissappear in the first 30 seconds too.  The solution to that one is to customize a car to your own style to compete or even to copy their setup.  Part of the problem isn't even really a car performance difference but a player skill difference and I don't know how to even that up.  We have 4-5 people who are quite a bit quicker than the average of the group and unless we make them use 'weaker' cars I don't see that it will be any different.
9430  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 08, 2007, 03:52:58 PM
I'd have no problem with setting up a car for someone after we race.  Just gift me the car, I'll get the upgrades and setup tweaked and gift it back.  Not sure if there is an easier way to do it or not.  Setups are very personal though and what works for one person's driving style may not work for others.  I learned a lot from just watching replays of the fastest laps in each class on each track.

Part of why I'd like to do this is so that we can compare the different approaches people make to the task, see which ones are 'better' in which situations, and then as a group we'd be able to discuss them and move on from there.  It's a way to make the tedious part of the game fun and somewhat competitive.  After the race, we'd see the different ways and be able to ask each other what they did and try it out ourselves and see if we like it more or less.  This experience can be used on any car from there out.  I can tell you I learned a lot from my tests with the PT Cruiser this morning and am very much looking forward to trying it out.  With 300 cars and 10 classes available we'll have plenty of room for experimentation.

I'd be more apt to go for stock cars if they were more tunable, but not being able to tweak anything at all makes it a bit dull to me.  Until we're running really long races with people who can go 30 laps without running each other off the road, then you simply don't have a long enough race for clean passing to develop if everyone is in identical cars.  By the very nature of the beast, the people who start behind will have to play catch-up and when you're in the exact same car it's a very patient game to find a pass opportunity.  The first and second turn pile up or bang and smash is the only thing currently shaking things up in the stock only races.

I think one of the problems is that a lot of the people who want stock only to show driving skill, are the same people who can't stomach really long races that are more appropriate for them.  From the time you're right on someone's bumper it can easily be 5-10 laps before you can pass them and that's when you have a faster car.  If the car is the same speed it's even longer.  3-5 lap races are really a crap shoot of who gets lucky and escapes early damage or pulls off a really risky (or stupid) pass.  It's fun arcade racing, and I can get into it sometimes but it's not my main focus in this game.

In regards to feeling left behind by someone because they 'have a better car' I call bullocks on that.  Money is very easy to make in single player, even if you are afk as explained above.  Anyone can buy any car and download the setups from the fastest times on the leaderboard.  We could all have all the same cars.  Hell, if you need a car that you can't buy and I can, I'll gift it to you if you gift me the same money value back.  The point of playing with everyone using different cars is a large part of this game.  Everyone has access eventually to every car and every upgrade.  If you are lacking in painting skills, auction house or get a gift.  If you're lacking in upgrade skills or tuning skills, buy a car either pre-tuned at the auction house, or just download a setup from the leaderboard.  They made the game incredibly accessible.  I didn't know crap about setting up a car until I downloaded some setups and saw what they did then read the official forums a bit.

I'm all for keeping the game fun for as many people as possible, but sometimes people seem to have blinders on and perceive inequities that simply are not there.
9431  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 08, 2007, 02:56:36 PM
Stock cars is another option, but that removes any chance to get extra performance out of a ride, or to personalize it in any way which is a big part of this game.  Different people drive differently and can make the car more fit for themselves.  Some people will squeak out as much speed in the straights as possible, some go for out of turn acceleration and some go for handling.  I find it very interesting to see how different people approach the issue.  Everyone driving the exact same car is fun for a bit, but it loses the personality the game can provide imo.

I'll get a thread for this in the mp forum as Ike suggested, I always forget it's there. lol

Part of why I picked the PT Cruiser is because it's a fun one to paint on so everyone can personalize it well, it also doesn't drive very well stock so what you do with upgrades and tuning will make a big difference.  I also picked it because the odds of someone already having one tuned and ready to go are pretty slim.  They only cost me 5k stock and the parts to get one up to C class take less than 1 hour to get and you don't even have to do anything.  If you are desperate for the money, just take a good D car you've tuned, run the D class endurance race with a hired driver, and watch TV for 48 minutes.  61k is yours at that point and is more than enough to get the PT to C spec.  It's just an idea, people wanted the field to be more even, and this is a way to even it up without making it completely identical.  It also allows us to show off painting/upgrading/tuning skills on a comparative canvas.

Just got done painting up my PT Cruiser...

9432  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 08, 2007, 09:59:05 AM
I'm cross posting this to all the relevant forums...

We've had some talk about all doing the same cars/class as each other and I'd like to start the coordination on it.

To get the ball rolling I'll suggest two cars for everyone to have ready for Fri-Sun.

First off I'll suggest a car that everyone should already have and if not they should get one anyway and try it out, a Lotus Elan tuned for D400.
Second would be a car I doubt anyone, myself included has even purchased yet, a PT Cruiser tuned for C550.
 This will give us two cars to mess around with and be on semi-even ground.  They are both easily available and low cost.

So to recap, get these two cars ready:

1972 Lotus Elan Sprint D400

2004 Chrysler PT Cruiser GT C550
9433  Gaming / Console / PC Gaming / Re: [360]Tenchu Z on: June 08, 2007, 08:30:36 AM
the custom faces really were some of the most god awful ugly faces in a game.
9434  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 07, 2007, 10:54:44 PM

Quote from: Calvin on June 07, 2007, 05:45:00 PM

Me too Zinfan!! And agree with gellar-the controller handles like a dream.

I can tell you're using the controller slywink  Especially on the Speedway.  Ask Ike to send you a picture of his wheel if you don't believe me.
9435  Gaming / Console / PC Gaming / Re: [360]Tenchu Z on: June 07, 2007, 05:28:01 PM
can't even play it to see if I like the game, there's no option to invert the Y axis and that ruins it for me.  Can't untrain 20 years of inverted Y
9436  Gaming / Console / PC Gaming / Re: Name a game you love that gets zero respect on: June 07, 2007, 05:02:08 PM
I loved the Magic the Gathering game by Microprose

I seem to be the only one in the world that likes Fusion Frenzy 2  icon_eek
9437  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 07, 2007, 04:56:56 PM

Quote from: Calvin on June 07, 2007, 04:21:32 PM

Tip and trick #2: If you are spun out and in the middle of a straightaway that people are coming down at a 115mph+, please, for the love of god, maybe think about telling people you wrecked and are in the straightaway and to watch out for your wreck, and don't blame them for t-boning you, first they don't have time to get out of the way with no warning, and when you are racing well, its an inconvenience to you, not the guy spun out.

That is all. I mean most of this in a nice smiley way, except for blaming the poor shmuck who hits you.
dodge better next time! slywink
9438  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 07, 2007, 02:48:19 PM

Quote from: Calvin on June 07, 2007, 02:28:13 PM

Quote from: Lockdown on June 07, 2007, 01:58:22 PM

@ Zinfan -  That was an AWESOME race.  Great pics, buddy!  (although, I don't think I've ever heard the elise called "haplass" before).  icon_wink

Great storry Zinfan/Otter. Good race/communication we had yesterday too on that one track until I was a cock and hit the wall. Touch and go.

I'll forever remember hearing the screamed words 'My car is fucked you cock!'
9439  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 07, 2007, 01:45:30 PM
I've heard more mixed reviews on the logitech one than the microsoft one but nothing overly negative.  The Madcatz one is a bad choice though from what I heard.

I have the Microsoft one and would recommend it highly.
9440  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 07, 2007, 11:49:34 AM

Quote from: wonderpug on June 07, 2007, 04:11:57 AM

Quote from: wonderpug

Quote from: wonderpug on May 30, 2007, 07:35:38 PM

Quote from: juniordian
I keep seeing articles mentioning that the mechanic of having seperate regions (N.A., Euro, JP) was to induce Pokemon style trading with people who chose other regions.  Did they actually make some cars impossible to buy for certain regions, or is it like Forza 1 where it's just more expensive or harder to unlock.  I'm going to be cranky if they did the former, I don't want to have to go to the auction house just because I chose Japan and I want a Shelby Cobra.

More expensive because it will have to be imported. Your part for the upgrades will cost you more too.

So it's the same as Forza 1?  They didn't implement some kooky region (game region, not real life region) exclusivity in the game to get us to trade with each other?

And to answer my question, they did implement region exclusivity for cars to make us trade with each other for certain cars.  I wanted to buy a Chevelle to turn into an EMERGENCY! car for Starshifter, but it said I needed level 15 rank in North America Region to unlock and I don't have North America as my region.

So you do have to turn to the auction house or trading to complete your collections, or to finish a number of achievements for folks who care about achievement points.  Not the end of the world, but kind of an annoying "feature" IMHO.

I chose Asia, so all you Euro/N.A. folks feel free to give me a holler if there's a locked Asia-only car you've got your eyes on.

You can just change regions after you max out the one you started in.  Cost is 100,000 credits to change.
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