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9401  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 20, 2007, 10:23:18 AM

Quote from: ATB on November 20, 2007, 06:31:13 AM

Quote from: godhugh on November 19, 2007, 11:55:27 PM

Crossposted from OO....

I've put a ton of hours into MP over the last week (not seeing any OOers on there, but maybe I have an outdated friends list frown ). I've mainly been playing Headquarters and Free-For-All, but I haven't really found a weapon I'm totally comfortable with. I've mainly been using LMG's, but switch back over to the M14 on occassion. I prefer to have good damage, good accuracy, at medium range and just haven't found the best weapon for that yet.

I'm up level 28 and I have found that my skills have really increased from where I started. I've started ending up in the top 3 on Free-For-All and generally do okay on every map except Countdown. Hopefully once I find a weapon that suits me I can continue getting better.

I'm thinking when I play this week I'll try out some Domination as I haven't really given it a fair shake yet. I'd really, really like to hook up with some OO/GTers though, is there any kind of scheduled game that takes place?

I've found the AK47 to be the best weapon in mid range encounters.  It's my favorite weapon in the game.  Match it up with a red dot, Double tap and deep impact and you've got a very formidable weapon.

somebody help me!  I share a favorite weapon with ATB! slywink  I love the AK47, bandolier, stopping power (or UAV jammer/sleight of hand if hardcore) and steady aim.  Also the AK47, silencer, bandolier, stopping power (or UAV jammer depending on hardcore) and dead silence.
9402  Gaming / Multiplayer Madness (MMO or otherwise) / Re: I'm Coming For You Harkonis! (COD4 Stats) on: November 20, 2007, 10:21:03 AM
I will be unavailable Tuesday night since that will be my hopefuly completion of Rock Band World Tour. slywink
9403  Gaming / Multiplayer Madness (MMO or otherwise) / Re: I'm Coming For You Harkonis! (COD4 Stats) on: November 19, 2007, 07:57:59 PM
It's much faster levelling when you play with good people and you get high average xp per match.  I do very well with the group I play with and generally get an xp level every 2-3 rounds or so with small gaps where challenges aren't being fulfilled.  It took me about 34 hours of gametime to finish level 55 (you need 5k after you hit 55 to be done) and then I'm going through the second time much faster.  I suspect I'll get the third done in even less time played unless my friends stop playing with me  ninja

The most important thing is to just have fun though, and I manage to do that even when losing when I play with friends.
9404  Gaming / Multiplayer Madness (MMO or otherwise) / Re: I'm Coming For You Harkonis! (COD4 Stats) on: November 19, 2007, 04:34:40 PM

Quote from: Brendan on November 19, 2007, 03:29:33 PM

I've only played a few hours so far, but I'm basically all M16 all the time - red dot sight, extra stun grenades, stopping power, and deep impact.  I'm the guy who likes firing through walls, so I've already picked up all the x-ray vision achievements.  I think I have more fun shooting through things at people than directly at them.  In fact, I'm sure of it.  Reminds me of those heady days of using the HL1 gauss gun...

As far as levelling goes, it seems like Headquarters typically nets the most points per match.  Is there anything more effective at quickly getting one points?  In contrast, the Hardcore modes are somewhat anemic in the points department.

b

I definitely didn't have any problems getting points in Hardcore mode.  Right after I reset my rank for prestige I went from 1-4 in one match then kept the pace of about 400-800 xp per match not counting challenges.  HQ does give good xp, but only if you're winning.
9405  Non-Gaming / Off-Topic / Re: More great Japanese TV shows!! on: November 19, 2007, 02:21:21 PM
I think my new favorites are the Silent Library ones, youtube them for some good fun
9406  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 15, 2007, 08:26:08 PM
I'll not be playing much more of the SP.  Just like R6 where I spent over 100hours playing MP but have a gamerscore of 150 or so, I likely won't get more than my current 300ish gamerscore.  I simply have no fun on Veteran, and if I'm playing single player and not having fun, what's the point?
9407  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [360] Call of Duty 4, Let's get it on! on: November 15, 2007, 07:35:42 PM
Reposted from another forum just so my views can be heard slywink

Sorry to anyone who has had a game 'ruined' by playing with me frown

Quote
Originally Posted by tromik
In all honesty, if we're playing private hardcore with noobs, it's not gonna go well for them. They're going to be stuck using the pre-made classes, while Hark uses the M14 and the Barret to mow them down from a spot he's selected based on 70 hours of play time.

I think we should play regular TDM, let everyone get to level 4 at least, maybe get their 15 kills with theirt weapon of choice to get an RDS, and then maybe play some private hardcore.


I restarted at level 1, I don't have an m14 and a Barrett.

Also I don't really understand the concept of 'bullshit tactics'

High ground is key in any military confrontation. On top of that, the devs have made sure that every high point on every map has multiple angles of attack. Most of them also are big enough that if you don't want to expose yourself to a known sniper location, you can play completely on the other part of the map and never be a viable target.

I do concur that anyone that hasn't unlocked at least the create-a-class perk isn't going to have much fun in a private match. I'll also acknowledge that non-hardcore is probably best for a new player to learn since it teachers the radar and ammo and the like. I'll even agree with Skystride that airstrikes and helis might be a bit unbalanced in our private matches. I do however wish I could enable UAV without enabling the other two bonuses.

Furthermore I really don't understand the whole concept of quitting playing a game because someone's better than you. THAT is a bullshit tactic. The only reason I got so good at the games that I play is because I got my ass kicked repeatedly and decided I wasn't going to let it happen again. When I got R6, I hadn't played on a controller before and was pretty awful at the game. Papa Smurff and JarrodHK kicked the living shit out of me for the first couple months and I had had enough. I spent many long hours figuring out how to get better and what it was going to take and it paid off.

The better the quality of your opponents the better the learning opportunity for yourself. Even if you're getting gunned down repeatedly it's teaching you how to not let that happen.

I suppose some people don't want to put that much effort into getting better and would rather relax and play and that's just fine also. If that's the case, then simply say you'd prefer a more laid back evening and don't want to play the extreme modes. It shows far more tact than screaming 'that's bullshit' dropping the game, then inviting everyone that you can away from the game you were in. That sort of attitude is just plain rude and hurts feelings.

I don't play to be the best, I play to have fun and get better. I often am not at the top of the leaderboard and am occasionally am in complete last place. I still have fun, I don't leave the game and I try to help the team even when I'm frustrated.

sorry to rant, but the constant negativity that has been popping up in the game the last week has finally hit my last nerve. Everyone has their own preferences for game modes and there's more than enough people right now that we can compromise and rotate game modes or have separate parties for each mode. There's no need for the bullshit drama that's been rearing it's head.

BTW, Trom, please note this isn't directed at you at all, it's just your post that made me realize I wanted to air this. I'm surprised you had any issues at all playing with me since you're one of the people that often knocks me off the leader spot on the match list.
9408  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [11/16/07] Halo 3 Geezers Gone Wild...Any Interest Left? on: November 15, 2007, 05:43:36 PM
I'll be the devil's advocate here and say that if Moose isn't going to be home, then WTF are you thinking playing H3 instead of COD4? slywink

You spend so much time looking for an excuse to play without upseting her by not playing H3, then get the perfect op. heh  ninja
9409  Gaming / Console / PC Gaming / Re: Warhammer 40,000: Squad Command on: November 15, 2007, 09:11:20 AM
I've seen no options other than which weapon you want.  It seems to be exactly like the demo, only easier.  I'm sure the demo level is probably coming up in the game.  Hopefully soon and then the ones after are harder.

The demo pretty much IS what the game is.
9410  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 15, 2007, 09:09:43 AM

Quote from: Calvin on November 14, 2007, 10:04:37 PM

Quote from: Harkonis on November 14, 2007, 08:28:16 PM

I'm not off work anymore slywink  will likely take me a long time to get my precious Bandolier and M14 back  crybaby

BTW, I still feel that not much can compete with the RPD + Grip + Stopping power for pure power.

Why did you lose all your stats? And btw, I think its funny we have such polar opposite thoughts on weapons. I truly, honestly believe the M14 is one of the worst weapons in the game, and this is from someone who finished all its upgrades except headshot III and have tried about 15 different combos. On PC, with no aim assist, its just a bad weapon. The RPD I do like, but my favorite LMG combo is this: m60, double tap, martyr, grip. Try it. You will like it smile

I can't stand the iron sights on the M60 so I won't be using it with a grip.  I play almost exclusively hardcore mode when not playing with the forumites who dislike hardcore.  The m14 is a one shot kill anywhere you hit the enemy in that mode and with the bandolier I can carry enough ammo to kill 150 enemies slywink
9411  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 14, 2007, 08:28:16 PM
I'm not off work anymore slywink  will likely take me a long time to get my precious Bandolier and M14 back  crybaby

BTW, I still feel that not much can compete with the RPD + Grip + Stopping power for pure power.
9412  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 14, 2007, 04:32:52 PM
While I do still occasionally enjoy normal mode, I had so much damn fun last night in hardcore that I'll be spending a large part of my time there.  Sadly when I reset tonight to rank 1, I lose the ability to select Team Hardcore again until I unlock it. lol.
9413  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [360] Call of Duty 4, Let's get it on! on: November 14, 2007, 01:29:12 PM
Don't forget the three part combo of noob tube, sonic boom and martyrdom.  The perfect solution for the person who can't aim and knows they're gonna die slywink 


I kid, I kid... but no.... really.  ninja
9414  Gaming / Console / PC Gaming / Re: Warhammer 40,000: Squad Command on: November 14, 2007, 01:23:18 PM
I saw no difficulty options.
9415  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [360] Call of Duty 4, Let's get it on! on: November 13, 2007, 06:36:52 PM

Quote from: ATB on November 13, 2007, 05:45:30 PM

Questions:

1. I have unlocked the M4. Is it more powerful than the AK47? I seem to be dropping chumps quick with the AK.

2.  As you progress in the challenges/ranks do the weapons get more powerful?  Seems fools die faster since I put the dot site on it or have ranked up.

3. As you progress in the challenges/ranks do you get less ammo?  I now start out with only 60 rounds in the AK.  That's enough to kill 30 suckas, but that's not that many rounds.

4.  If you have 2 kills in a match and then go on a tear and get 5 more, can you do the UAV, Strike and Helicopter back to back to back or do the first ones in the queue disappear?




1. I think the M4 is more accurate and fires faster with less recoil.  It does less damage though.  Personal choice is the rule here, I prefer the AK

2. Generally the weapons are a bit more powerful overall as you go.  Sometimes it's due to damage, sometimes due to accuracy.  Some higher level weapons are just there for the thrill though and are actually harder to do well with than the noob weapons.

3. You always start with the same amount of ammo for a gun, unless you choose the Bandolier perk which gives you a total of 3x the extra ammo.  With the Bandolier you start with the 30 in the gun and 180 extra instead of 30 + 60 extra.  My favorite unlockable perk really.

4. Airstrike overwrites an unused UAV, Helicopter overwrites an unused Airstrike.  If you die while one of these is up, you keep it.  Not sure if a UAV on respawn overwrites an Airstrike or Heli though.
9416  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 13, 2007, 06:29:38 PM

Quote from: Xmann on November 13, 2007, 05:31:31 PM

I guess i just have problems with connecting to MP and looks like i'll just return it to GF instead of keeping it  icon_cry

I got up early this morning and was able to play for about an hour.   Only an hour because i constantly would get no game available or into an empty server.   I tried for well over 30 minutes this morning to play and again couldn't connect to any servers.   It would endlessly search for games and then finally dump me from Live.   I have other games i can connect to mp without hiccup, so i'm absolutely sure it is something with this game.   I only get a couple hours a day to game and i'm surely not gonna waste an hour or more of that trying to connect or reconnecting to Live.

Shame really  icon_cry as when i get to play i really really like it alot

Run the Xbox Nat check on the systems menu, you almost certainly have something blocked that the game is trying to use.  Only when XBOX Live was down should you take more than about 20 seconds to find a game. 
9417  Gaming / Console / PC Gaming / Re: Warhammer 40,000: Squad Command on: November 13, 2007, 06:28:15 PM
Mine showed up today in the mail.  On the third mission so far.  It's been so easy a 5 year old could win without losses.  Hoping it gets challenging.  It makes the demo level look like Diablo in Hell slywink
9418  Non-Gaming / Off-Topic / Re: HD-DVD on: November 13, 2007, 06:24:28 PM
I got the Heroes Season 1 set and King Kong with my player.  I have ordered Transformers, Serenity and Planet Earth to showcase the 'power'
9419  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: November 13, 2007, 02:48:34 PM
My favorite line from the movie is 'When will then be now?'
9420  Non-Gaming / Off-Topic / HD-DVD on: November 13, 2007, 02:17:58 PM
If you could only buy one HD-DVD to show off what it can do, which one would it be?
9421  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 13, 2007, 01:10:57 PM
http://www.youtube.com/watch?v=d62PUcfL6nM

even more frightening is that he doesn't have the fastest on the leaderboards. 
9422  Gaming / Console / PC Gaming / Re: The Assassin's Creed thread - brought to you by Jade Raymond on: November 13, 2007, 12:13:22 PM
I don't really see how it's a major plot 'twist' if it happens before you even start playing.  That seems more like just the setup for the story.  Doesn't a twist have to occur after the story starts to be a twist?
9423  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 12, 2007, 05:14:17 PM
Odd, I think I had the post open and hadn't hit Post for a long time while I ate.  Didn't see yours before I posted my screwup.
9424  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 12, 2007, 04:56:41 PM
that was some funny shit, I accidentally put [/sniper] instead of the end spoiler tag on the above post slywink
9425  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 12, 2007, 04:55:42 PM

Quote from: ATB on November 12, 2007, 04:12:01 PM

Quote from: kathode on November 12, 2007, 03:46:43 PM

Quote from: ATB on November 11, 2007, 04:02:52 PM

Can someone explain to me the Coriolis effect and how it impacts sniping.

It's referenced in that one mission, but I'm not sure I can harmonize the definition with the moment that it is mentioned.  Lil' help?

How it impacts sniping - who the hell knows.  The guy throws out a bunch of nonsense beforehand just to make it seem authentic.  Like anyone is going to know what that effect is or how to compensate for it, much less variable humidity and temperature across the bullet path.  Here's how you get past that section in two tries, max -

Spoiler for Hiden:
Doesn't matter where you hit him, so aim for the chest.  Wait until your partner says "Now or never" and shoot. Observe if the bullet goes left or right.  On the next try, wait until the same point and then aim a little to the left or right based on the previous try.  Worked fine for me on both regular and veteran, and that bullet goes wild on veteran.

I played through it twice and hit him both times on my first shot.  I must be a natural...or the earth's rotation has no effect on me.  I'm the juggernaut, witch!

This leads to a question about the campaign:

I'm on the last mission but:

Spoiler for Hiden:
Isn't the target you're going after in the last mission the same guy you kill in that sniping mission?

Spoiler for Hiden:
you don't kill him in the sniping mission, you shoot his arm off which is why he only has one arm the rest of the game
9426  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 12, 2007, 03:51:49 PM

Quote from: kathode on November 12, 2007, 03:46:43 PM

Quote from: ATB on November 11, 2007, 04:02:52 PM

Can someone explain to me the Coriolis effect and how it impacts sniping.

It's referenced in that one mission, but I'm not sure I can harmonize the definition with the moment that it is mentioned.  Lil' help?

How it impacts sniping - who the hell knows.  The guy throws out a bunch of nonsense beforehand just to make it seem authentic.  Like anyone is going to know what that effect is or how to compensate for it, much less variable humidity and temperature across the bullet path.  Here's how you get past that section in two tries, max -

Spoiler for Hiden:
Doesn't matter where you hit him, so aim for the chest.  Wait until your partner says "Now or never" and shoot. Observe if the bullet goes left or right.  On the next try, wait until the same point and then aim a little to the left or right based on the previous try.  Worked fine for me on both regular and veteran, and that bullet goes wild on veteran.

It does impact sniping and everything the guy mentions is valid slywink  It isn't actually modeled in the game, but it's real ballistic physics.
9427  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [360] Call of Duty 4, Let's get it on! on: November 10, 2007, 08:31:49 PM
I dislike the p90 a lot.  I hit a lot with it but it seems to do weak damage per shot.  Even though it fires really fast, I prefer more stopping power per round and shorter bursts.
9428  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 10, 2007, 06:50:56 AM
I do wish they had a Trueskill system in place along with the ranking system.  A couple times there has been a huge gap in skill between teams.  The combination of a party system and no skill system is bad. 
9429  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 09, 2007, 09:48:04 PM

Quote from: Calvin on November 09, 2007, 09:38:45 PM

Comparing Halo 3 multiplayer to COD4 multiplayer is just...dumb. There isn't a comparison. You could be the fanciest twitch happy bunny hoping XBR exploting melee bullshit Halo3 player and suck a monkey at COD4. Its slower, its more tactical, its infinitely more lethal. The maps are large, the weapons have tremendous range, and the perks make everyone just that little bit different. Seriously, being good at Halo 3 doesn't mean you will be any good at Gears of War, GRAW2, COD4, or R6:Vegas. It just means you were passable at the Halo3.

Learn how to play this from the ground up rather than trying to apply skills from another game that aren't useful for this one.

I'm not sure I would put GOW in the same class as GRAW, COD and R6.  GOW had cover, but it also had damage more like Halo in terms of how many hits you could take and live.
9430  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 09, 2007, 08:34:09 PM

Quote from: KePoW on November 09, 2007, 08:01:19 PM

Quote from: PeteRock on November 09, 2007, 07:16:08 PM

Does your ability to use such functions show up on your HUD so that if you miss the announcement (because you're too busy running for your life or M-Fing yet another sniper) you at least can see when this is available to you?

yeah, down at the bottom of the screen somewhere, there is a mini-picture of a D-Pad that shows what is active for each direction you push on it.  it's really small though, so it's hard to notice and isn't very intuitive to noobs of the game

Quote
I guess I should have trudged it out until I hit level 4 last night, but it has been such a bad week at work and being humiliated for an hour straight really didn't help matters.  Plus, not having any beer in the fridge just made things all the more frustrating.

Perks sound like they add a completely new and dynamic customization structure to how you play the game, and also augmenting your own personal play style.  What I'm kind of disappointed about is not being able to customize the look of my character.  Not sure why this is even an issue, since it is purely aesthetic, but I like being able to customize my character's look and also outfit him with my own choices of equipment.  And the ability to customize my load-out equipment might become available once I reach level 4 and I don't even know it yet

for the Create a Class, you can pick and customize your entire loadout as well as Perks.  as in, you can specifically choose a different Primary Weapon, Side Arm, and Grenade Type, all individually.  not only that, but you can pick a bunch of different attachments for your Primary weapons and Side Arms.  then of course you can pick 3 different Perks all separately too.  it is complete customization and that's why it's so badass

you can't change your clothes aesthetically though, like in R6 Vegas...which I agree with you, I wish you could do.  the only thing you can 'change' is that you will be in a ghillie suit if you pick a sniper rifle as your Primary weapon

I've noticed that your outfit is based on your primary weapon.  Shotgun users don't have a helmet, they have the ski mask thingie that I conveniently forgot the name of which starts with a 'B' I think slywink
9431  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 09, 2007, 01:08:11 AM
I played a bit of Team Hardcore today with Kato and Fuzz and it was a lot more fun than I expected.  You have no on-screen indicators of any type and almost any damage takes you down and you don't heal.  Was brutal but much fun.  Even a single shot of the silenced sidearm was taking people down.
9432  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [360] Call of Duty 4, Let's get it on! on: November 09, 2007, 01:05:39 AM
Not at all ATB, there are equal amounts of CQB weapons as there are ranged.  Most maps have alternative routes you can take if you prefer it up close and personal.  Very few map and mode combinations mandate either ranged or CQB in a mutually exclusive manner.
9433  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 08, 2007, 11:16:55 PM

Quote from: PeteRock on November 08, 2007, 10:56:52 PM

Quote from: Harkonis on November 08, 2007, 10:51:27 PM

Besides the wonky lobby mechanics where it sometimes drops people, my biggest multiplayer complaint is the lack of any sort of trueskill matching system.

Does that mean that there is more of an opportunity to be placed up against ridiculous l33t players than in games like Gears or R6 with a skill ranking system?

R6 didn't have a skill ranking system.  It also had a time based play-more and you earn rank system similar to this one. 
9434  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 08, 2007, 10:51:27 PM
Another important thing to note is that rank in COD has nothing to do with skill by itself.  It's just a matter of time before anyone gets to 55.  If you compare total time played to rank, you can get a sense of the players skill though since a great player gains more points per hour than a bad player. 

Besides the wonky lobby mechanics where it sometimes drops people, my biggest multiplayer complaint is the lack of any sort of trueskill matching system.
9435  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [360] Call of Duty 4, Let's get it on! on: November 08, 2007, 10:49:04 PM

Quote from: Zinfan on November 08, 2007, 08:59:48 PM

Wow my first impressions of CoD4 multiplayer were not good.  All that comes from my suckiness at FPS games in general but in CoD4 it seemed like I'd spawn, look around then die.  Repeat this over and over and I was getting frustrated and pulling the team down (sorry Hark, papasmurf and jztemple  icon_evil ).  I think I played 4 or 5 matches in total and the number of kills I scored was 0 and my total deaths must have been near if not over 75.  This just isn't my kind of MP game I guess as there was no fun to be had for me at all.  At least in Halo I could amuse myself with by grabbing a vehicle or something but in CoD4 all I can do is peek around a corner and die or dash over to a bus and get shot by a sniper on the way etc.  I'm sure this game is top notch in the MP arena but really I don't see myself getting back into it after that disaster earlier today.

I had no problem with your performance while we played Zin.  The game has a much steeper learning curve than Halo and the like and you really just need to find what type of gameplay is your 'thing'.  Some people are great if they are sniping and hidden, some are great on overwatch with a LMG and some are good at flanking with a SMG.  Not many average players can be good at more than one of these areas.  I'd suggest trying to find which type of gameplay you enjoy the most (not really which one you're best at though it could be the same) and then stick to it.  I'll have no problem with you playing on my team as you learn.  This game can be more satisfying than any when doing well (like my 36-2 run last night..  icon_cool thumbsup ) but it can also be the most frustrating game I've played (like my marvelous 2-18 run today where I felt like I couldn't even take a step before I died). 

We can also play some private matches once you get past level 4 (just so you have the create-a-class thing) and get you up to speed with just friends.  I'm all for this if you'd like to tonight.
9436  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 08, 2007, 08:14:41 PM

Quote from: Knightshade Dragon on November 08, 2007, 06:40:11 PM

Quote from: jblank on November 08, 2007, 06:24:26 PM

Anyone found a site that explains the "Perks" in a bit more detail?

Ask and ye shall receive:

Perk 1:
Bomb Squad - Detect C4 Easier
C4 x 2 =   +2 C4's
Claymore x 2  =     +2 Claymores
RPG-7 x 2  =     +2 RPG Rounds
Special Grenades x 3  = 3 More Special Grenades
Frag x 3       +3 Frag Grenades
Bandoleer - More Ammo for each clip


Perk 2:
Juggernaut - Extra Health
Sleight of hand - Reload quicker
Stopping power - More damage
UAV Jammer - Jam enemy UAV so you can't bee seen with scans
Sonic Boom - Larger range on explosives
Double Tap  - ??

Perk 3:
Extreme conditioning - Sprint longer distances
Steady Aim - Easier to aim
Last Stand - Shoot pistol while dying (one hit and the target dies)
Deep Impact - Bullets will penetrate thin walls and do more damage
Dead Silence - Less noise during sprint
Iron Lungs - Hold your breath longer while sniping
Eavesdrop - Listen to enemy communication via your headset
Martyrdom - Drop a frag grenage as you die

Bandolier actually gives you more ammo overall, you still have the same number of shots per clip.
9437  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 08, 2007, 05:56:31 PM
Each of the horizontal bars on the reticule are to show where it will hit at various ranges.  You have to experiment to find what ranges are for each.
9438  Gaming / Console / PC Gaming / Re: Call of Duty 4 Impressions on: November 08, 2007, 05:50:41 PM

Quote from: denoginizer on November 07, 2007, 09:46:42 PM

Quote from: Jarrodhk on November 07, 2007, 08:07:49 PM

Not sure what the rank cap is, I know the prestige mode said level 55 in the beta.  <shrug>

I think you can actually hit 5 levels of prestige mode.  275 levels in all. 

There are 10 prestige badges.  I think 9 looks the best so I'll be stopping there.
9439  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [360] Call of Duty 4, Let's get it on! on: November 07, 2007, 06:31:11 PM

Quote from: ATB on November 07, 2007, 04:12:56 PM

Quote from: Harkonis on November 07, 2007, 03:59:12 PM

Since Halo is going back to Gamefly, I will be playing COD4 on Friday as well, however I won't make it any kind of official night to play since Pete already claimed Fri for his lame Halo game slywink  Hope the mail hurries so he can see how much he's wasting his time with it.  heh

LIEZ! Halo MP is supreme.

I have to take your opinion with a grain of salt after your views on R6... sorry  paranoid
9440  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [360] Call of Duty 4, Let's get it on! on: November 07, 2007, 03:59:12 PM
Since Halo is going back to Gamefly, I will be playing COD4 on Friday as well, however I won't make it any kind of official night to play since Pete already claimed Fri for his lame Halo game slywink  Hope the mail hurries so he can see how much he's wasting his time with it.  heh
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