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9121  Gaming / Console / PC Gaming / Re: SSBB...WARNING!!!!! on: March 09, 2008, 06:48:02 PM
How long before a rabid sony supporter taunts nintendo as the next microsoft?  ninja /em runs away
9122  Gaming / Console / PC Gaming / Re: Rainbow Six Vegas 2 on: March 07, 2008, 10:43:52 PM
Nothing personal against Pete (or Fuzz who also has this same opinion) but it really irritates me when people that use tactics are accused of exploiting.  Camping (especially in a tactical shooter like R6) isn't cheap, or exploiting, or even unsportsmanlike, it's a very valid tactic.   Spawn camping on the other hand, is a bit iffy, but R6 had more than enough ways to counter that as well and in fact is the first game where I felt spawn camping wasn't completely unfair. 
9123  Gaming / Console / PC Gaming / Re: Army of Two - it's gonna be coop fun ladies! on: March 07, 2008, 03:57:34 PM
The floaty feeling combined with the lack of a decent mode that has more than two players is souring me on the game.  I love the weapon upgrade system and the coop dynamic though.  When you try to aim, it feels like the crosshair keeps drifting after you stop moving.  I dont' like the effect this has.
9124  Gaming / Console / PC Gaming / Re: Rainbow Six Vegas 2 on: March 07, 2008, 03:55:11 PM

Quote from: ATB on March 07, 2008, 03:46:59 PM

Quote from: PeteRock on March 07, 2008, 03:34:36 PM

Also, having played COD4, R6 falls noticably short.  You aren't able to aim as accurately, the visuals aren't as clean or crisp, the distance you're able to see seems far more limited, but at least both treat you to floods of spawning enemies (although I don't remember COD4 sending in an army from behind, where you just wiped everyone out).

I actually don't think R6 uses spawning enemies. There's a set number of guys per area and once they're gone they're gone...COD4, if anything, could take a page out of that book for the better.

In Terrorist Hunt, the enemies spawned as you cross triggers and sometimes that would mean you'd clear a room at a dead end, turn around to leave and get shot by an enemy that just spawned in the room that has no other entrance.  This alone is what killed Terrorist Hunt Coop for me.  Instead of running around trying to find the last few terrorists, you end up running around trying to get them to spawn and hoping it's not behind you.
9125  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [360] Army of Two...tonight? on: March 07, 2008, 02:51:34 AM
Fun concept, enjoyed co-op, but the controls are really giving me fits.  Versus multiplayer I thought had a lot of potential but they removed any persistant items from co-op and instead have a counterstrike system of earning money and spending it.  Combined with the horrid controls and responses I was very disappointed.   Add on top of that the fact that even in a private match after every round it disconnects everyone back to their main menu and I'm pretty pissed!
9126  Gaming / Multiplayer Madness (MMO or otherwise) / Re: CoX Issue 11 - Dual Blades and Weapon Customization on: March 06, 2008, 07:31:27 PM

Quote from: Blackjack on March 06, 2008, 01:42:35 PM

The Corruptor is COV's equivalent to a blaster, but is not exactly the same thing (has some different strengths).

A dev (Back Alley Brawler) pointed out a COH Wiki entry that has pics of all the different weapon customizations in both COH and COV (note that that COH/COV tend to share the same customization options for an equivalent class):

You can usually customize the colors at the costume shop too unless the item is too skinny to support the option (certain swords for example).

I checked on my villains a bit. I had a military themed Mastermind at 21, and a Thugs Mastermind that uses dual pistols at 14. Other than that, just a bunch in single digits, and maybe a stalker at 10. I really thought I'd love Masterminding but I found them (at the levels I could use them) horrific endurance-burners and the various low-medium level pets were not terribly effective. If I'd gotten any MM into the upper 20s and 30s I'm sure I would've had a better feeling but I lacked the patience.

MM's are bad at endurance when you try to play them like a blaster or corruptor that has pets.  If you let your pets do all the work and focus on the buffs/debuffs/heals of the set you can do about the same damage with little to no downtime and play advances very quickly.  As cool as the there pistol powers are in the thugs set, you're more effective overall if you skip either all three or just pick one up later.
9127  Gaming / Console / PC Gaming / Re: Notification of Enforcement Action on: March 06, 2008, 07:26:22 PM

Quote from: Knightshade Dragon on March 05, 2008, 02:52:46 PM

Had a similar incident with Hotmail way back in the day.  My email address wouldn't take my password, which I was sure I was typing correctly.  I call Micro-New Dehli-Soft and talk to "Sam" (yea right) and he asks what I'm typing in for my password.  I tell him that is is more of a pass phrase...

My pass phrase was "FuckMicrosoftRightInTheAss" 

Turns out that they had recently put in a password length limiter and my password needed to be changed.  I changed it right then to "MSCanEatMe" and all was good...for 24 hours.

"Your account has been suspended for inappropriate conduct"

Don't think I've used Hotmail since.

That's pretty amazing they would ban you for a password that nobody really should ever see.
9128  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Call of Duty MMO (just Activision exec speculation) on: March 06, 2008, 07:20:08 PM

Quote from: DragonFyre on March 06, 2008, 03:07:25 AM


I remember when the everquest creators tried to pull this off (Planetside?), and while the concept is interesting,  I'm pretty sure the execution there is bland and uninteresting.

The problem is, when playing an FPS there's a story. You move from point A, to point B, to point C, and the game evolves. If you're playing Halo, and you kill everything in point B, you don't have to run to point A so you can get the quest that leads you to point C, along the way re-killing all the baddies at point B again because they had the audacity to respawn.

You need that feeling of being in an actual evolving war. Something where you feel like you're pushing back the enemy while simultaneously the enemy is pushing ahead on another front. The world needs to actually evolve, something mumorpergers have never actually succeeded at. I don't want to play the same level of an FPS over and over again.

The point I'm trying to get at is simply none of the conventions of the term MMO work well with FPS. It's like trying to merge the flavor of Apple with Licorice. You'll get something disgusting that only weird fetishists like.

I loved Planetside and enjoyed the battles to take over different territories.  I always felt like I was in a war with a purpose.  Same with WWIIOL.
9129  Non-Gaming / Off-Topic / Re: The Dyatlov Pass Incident on: March 03, 2008, 02:21:20 PM

Quote from: Semaj on March 03, 2008, 02:55:53 AM

The people without injuries were the ones who ran off and were coming back when they died of hypothermia.
Meaning they were running from something.  MY guess is it was something like an avalanche.  Which doesnt cover all the bases.  However, it might not have been a huge one, just big enough.  Once they were frozen solid, more damage could have been done via weight.

No one theory will explain it, but you have to account for:

1) Why people would run for the trees, without proper attire.
2) What would cause damage to the people who didnt get out of the campground
3) What could have happened after they all died.

My guess is something bad was coming as such it was either run and possibly die, or stay and die.  What else would be up there thats that dangerous?  Polar bears/UFO's? smile  I assume it was mountain/snow related.
Whatever they ran from did a number on the misfits in camp.  Or something happened after they died, since no one else was nearby.
anyone who run froze to death on the way back to get more clothing/etc.


Something happened, like a gas cloud of CO2 came through (Or some kinda serious cold front?) that killed people in short order.   The people in the tent ran, holding thier breaths or looking for some kinda solace further down the mountain.... Bah.. I'ma just say the simpsons are to blame, just dont know how yet smile

The people that had the injuries did get out of the campsite and actually were found further from the campsite than the uninjured ones according to the article.
9130  Gaming / Multiplayer Madness (MMO or otherwise) / Re: CoX Issue 11 - Dual Blades and Weapon Customization on: March 01, 2008, 04:38:01 PM

Quote from: Destructor on March 01, 2008, 03:33:56 PM

Quote from: Arclight on March 01, 2008, 12:50:25 PM

Because of that I always try to pick the most solo friendly class in the games I try.

What if any is the general consensus on the best soloing class in CoV?

CoV? Either a Brute or a Mastermind. Depends on your playstyle (SMASH! or ordering minions to do your dirty work). Don't know the best builds off the top of my head (as I frankly never liked CoV for some reason).

In CoH it's definitely a /Regen or /Willpower Scrapper. You'll be mowing things down in no time at all.

If you can get over the hump in the middle, many of the dominators make good soloers imo.

Pretty much the only ones that don't are stalkers on the CoV side, they are just too squishy and require too much setup to solo efficiently.  I solo'd mine to 33 before I quit the game out of frustration.  Haven't really gone back to him since re-upping.
9131  Gaming / Multiplayer Madness (MMO or otherwise) / Re: CoX Issue 11 - Dual Blades and Weapon Customization on: February 29, 2008, 02:00:35 AM
Just add me to your global friend list, my chat handle is @Harkonis
9132  Gaming / Console / PC Gaming / Re: [Rumor] Gladius 2 and KoTOR 3? on: February 28, 2008, 02:10:13 PM
Gladius is one of my all time favorites as well, would love to see a 360 version.
9133  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Welcome to EA-Land! on: February 28, 2008, 05:10:15 AM
Oddly enough, especially since I probably fall into the category of 'hardcore gamer' I had a lot of fun with Sims Online when it was out.  It was an oddity that went against every expectation that I had.
9134  Gaming / Multiplayer Madness (MMO or otherwise) / Re: CoX Issue 11 - Dual Blades and Weapon Customization on: February 27, 2008, 07:36:56 PM
I'm not even sure you have to buy the client anymore.  Just download the client and start paying your subscription.  Get a referral from a current subscriber and get some free time on top and so do they.
9135  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: February 27, 2008, 03:03:29 PM
Perfect Drug on Hard drums is one of my favorite to play now, it's a blast for me.
9136  Gaming / Multiplayer Madness (MMO or otherwise) / Re: CoX Issue 11 - Dual Blades and Weapon Customization on: February 27, 2008, 12:33:22 AM
We've got four now on Virtue villain side in the wanderers guild (drifters).  I occasionally pop over to see how the other half is living and might see you slywink

Right now three of us are levelling thug/ toons and eventually we'll have our 18 gangsters with our 30 extra gang war gangsters for a total of 51 entities from 3 players.  Would be fun to see a group of 8!

9137  Gaming / Multiplayer Madness (MMO or otherwise) / Re: CoX Issue 11 - Dual Blades and Weapon Customization on: February 26, 2008, 01:41:55 AM

Quote from: Daehawk on February 25, 2008, 11:03:05 PM

Ive joined CoX a few times. I love it for a while then I find Im tired of doing that same texture instance for the 50th time killing more powerful version of what Id killed last 10 lvls and I end up quitting again. I wish I could gather herbs or mine or something smile

There is salvage gathering and crafting of stuff now  icon_twisted
9138  Gaming / Multiplayer Madness (MMO or otherwise) / Re: CoX Issue 11 - Dual Blades and Weapon Customization on: February 25, 2008, 01:22:51 PM

Quote from: Arkon on February 24, 2008, 08:05:27 PM

What server is everyone on?  I am looking at getting back in on this.

We've got three (and a fourth popped on apparently just to say high) on Virtue mostly CoV side.  Fully functional base with teleporters to the first 6 zones or so.  Most of us created newer characters so we're between 1-15 on average though I have a 33 villain and a 27 hero on the server.  It's a bit depressing looking through the supergroup list and seeing how many people we used to have and then to see 'Last Online : 890 days' by so many of them.
9139  Gaming / Multiplayer Madness (MMO or otherwise) / Re: CoX Issue 11 - Dual Blades and Weapon Customization on: February 23, 2008, 06:08:42 PM
There's a couple of us on Virtue, mostly CoV but we have a base for both CoH and CoV.  I just upgraded the base to include all the storage options on the CoV side.  Dual Blades is very fun and looks smooth going between one power to the next in a combo.
9140  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Champions Online (Cryptic's new MMO) on: February 20, 2008, 09:37:16 PM
I really like the art direction and the graphics, it looks like a living comic book.
9141  Gaming / Multiplayer Madness (MMO or otherwise) / Re: NCSoft buys City of Heroes on: February 20, 2008, 03:46:39 PM
I'm going to re-up to this later today to test out the changes since I last played (which was a long long time ago).

If any of you want to do the Invite a Friend Back, let me know.
9142  Gaming / Console / PC Gaming / Re: Things you never want to do again in a game on: February 20, 2008, 02:24:35 PM

Quote from: Soulchilde on February 19, 2008, 02:47:01 PM

I never want to hunt for torpedoes that are speeding towards my crippled carrier while it's preparing for warp jump (Starlancer and Freespace)

I never want to grind XP , reputation, or gold

I never want to deal with save points

I never want to deal with cheating AI

I shouldn't have to raid or be a dedicated PvPer to get gear that equal to either playerbase

Not sure I can agree on the last one, there should be some kind of incentive to people that like to play a lot or enjoy raiding, it just shouldn't be hands down better.  I can't stand raiding personally, but I think the people that do it should have something to show for it.
9143  Gaming / Analog Gaming / Re: [EL OH EL] Top 10 hottest gaming girls of 07 on: February 19, 2008, 08:05:59 PM

Quote from: Pong on January 04, 2008, 08:31:44 PM

8 and 7 look like they are the same person.

None of them is the hottest girl ever, but don't think any of them is ugly or anything. Maybe my taste isn't as sophistaced as travis'

nor is your sense of humor slywink
9144  Non-Gaming / Off-Topic / Re: Did you hear the hammer? Another nail for HD-DVD. on: February 19, 2008, 08:02:16 PM

Quote from: Chaz on February 17, 2008, 01:52:48 PM

The HD DVD player is not obtrusive, so I'm perfectly fine with it living in my entertainment system for quite some time.  And like it or not, I won't be watching any BR movies until the prices come down.  I'm simply not paying $400 for a movie player.  I didn't do it with HD, and I'm not doing it with BR, even though the war is over, so I may as well enjoy what I have.

If your HD DVD player breaks for any reason, you can't get a replacement easily and that means any movies you buy after today were definitely a poor investment.

I'm hoping M$ hurries up and makes a low cost BR addon for the 360, then I'll be happy.  Just bought my damn HD DVD too.
9145  Non-Gaming / Political / Religious Nonsense / Re: Welcome to the Political Nonsense Board on: February 19, 2008, 07:36:13 PM
I've very glad to see this area, not because I want to post or read em, but because of the segregation slywink 

Thanks Ron
9146  Gaming / Console / PC Gaming / Re: RRoD: GDC Edition on: February 19, 2008, 07:31:26 PM

Quote from: semiconscious on February 19, 2008, 07:24:24 PM

Quote from: denoginizer on February 19, 2008, 07:21:18 PM

Quote from: unbreakable on February 19, 2008, 07:12:32 PM

From the article:

Nevertheless, you’d have thought Microsoft would have put its best behaved machines on show.

Why would they think that?  Microsoft probably just grabs a bunch of refurbs, and probably trucks the same beat up units from show to show.  If it dies... who cares?  They just replace it.

Anyone who is surprised by this has obviously never seen a torn up demo display at a toy or game store.

But the GDC isn't Toys R Us.  You would think if Microsoft knows there is a perception out there that 360's are unreliable, they would do everything in their power to avoid this kind of thing happening at GDC.


Just remember this is the same company that had a BSOD at the premiere press showing of Windows slywink
9147  Gaming / Console / PC Gaming / Re: Rainbow Six Vegas 2 on: February 19, 2008, 06:49:34 PM

Quote from: skystride on February 19, 2008, 06:31:54 PM

Wow no radar, that's a big change.  Not sure how I feel about it.  Peripheral vision/situational awareness is so hard to do in a FPS without some sort of aid like a radar.

R6 was the first game that I liked the radar, it wasn't omnipotent, it only showed where they were if you had LOS or a teammate was.  Dont' like the removal.

Wish I knew if it had a party/lobby system frown
9148  Non-Gaming / Off-Topic / Re: Reporter+marijuana burning=funny results on: February 19, 2008, 06:36:35 PM

Quote from: ATB on February 19, 2008, 01:56:54 PM

Quote from: Ralph-Wiggum on February 19, 2008, 03:01:51 AM

I thought for sure you'd be posting this.

That is hilarious and I don't know why.  Just hilarious.

I agree, can't explain it but I laugh everytime he goes from no expression to that laugh.
9149  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Any GT'ers Doing Online Racing in any 360 Games? on: February 19, 2008, 09:12:32 AM
I've played a lot of burnout paradise lately and once my wheel gets back from M$ I'll be up for more Forza 2, loved that game, but can't play it without a wheel.
9150  Gaming / Console / PC Gaming / Re: Patapon for the PSP looks awesome - demo impressions! on: February 18, 2008, 10:17:35 AM

Quote from: Soulchilde on February 18, 2008, 01:26:42 AM

love the demo.  day one buy for me

Same was very fun, simple, yet seemed to have a fair amount of creative depth in choices.
9151  Gaming / Console / PC Gaming / Re: Culdcept Saga demo on: February 18, 2008, 10:11:06 AM
I really wanted to get this, but felt the AI cheated in the demo, read that it cheated in the PS2 one and suspected it would cheat in this version.  frown
9152  Gaming / Console / PC Gaming / Re: Legends of Norrath? on: February 16, 2008, 02:07:13 AM
I played from release until shortly before the expansion and raids were added.  I'll re-learn how to play and try to hook up with you sometime.
9153  Non-Gaming / Off-Topic / Re: Which is better for me? Oatmeal or Cream o' Wheat? on: February 15, 2008, 03:07:12 PM
I eat instant oatmeal like it's regular cereal, cold with milk.

In basic training there wasn't enough time for the oatmeal to cool down for me to eat it so that's how it started.
9154  Gaming / Console / PC Gaming / Re: Help Me Spend 4000 XBLA Points on: February 15, 2008, 03:05:51 PM

Quote from: Destructor on February 15, 2008, 01:46:34 PM

Quote from: Gratch on February 15, 2008, 03:26:47 AM

Quote from: KC on February 15, 2008, 03:01:15 AM

What else are the must haves?

Rez HD is absolutely a must-have.

Buy Rez NOW!

SFII Turbo, while fun, sucks if you haven't done a bit of 'trimming' if your 360 controller. The d-pad was not made for fighting game motions.

I have 2 of the DOA4 arcade sticks, they can't be overvalued for some good SFII action.
9155  Non-Gaming / Off-Topic / Re: Human Tetris Coming to American TV on: February 15, 2008, 01:13:42 PM

Quote from: depward on February 13, 2008, 10:05:05 PM

Whenever they try to emulate it on the Ellen DeGeneres show, it always makes me laugh.


Looking forward to this...

Many things just sort of 'clicked' for me upon reading this... ninja
9156  Non-Gaming / Off-Topic / Re: Soon you will witness the true power of this fully functional... BBQ Grill on: February 14, 2008, 11:59:54 PM
I was amazed how many of those I'd actually buy.  I'd so wear a tauntaun costume like that for Halloween.  I'd also like the sunshield.
9157  Gaming / Multiplayer Madness (MMO or otherwise) / Re: CoD4 is a good game... but it's definitely not as good as people rave about on: February 14, 2008, 11:39:09 PM
Doesn't take any perk to get away from martyrdom, just run.  The key is to always move as soon as you drop someone.  If you wait to see if they have martyrdom, it's too late, assume they do.  I rarely die from martyrdom even when knifing, only time I get tagged is if I'm boxed in or sometimes if they have sonic boom also I'll get caught in the blast.  Martyrdom can be annoying, but when you plan for it, it's a complete non-issue.

Most of the things you complain about are easily avoided if you are prepared for them, especially the early round 'nade spam.

Regarding spawns, I used to bitch a lot about the way spawns work in this game, but once you have a decent team it's not that bad at all.  The spawning is based on the location of your teammates, the only time you're going to get spawn camped for more than a death or two is if nobody is moving out of the area.  Most maps (crash has a place that can be a problem) if the team makes a concerted effort you can at least get one or two people out of a camped spawn so the team is spawning elsewhere. 

My only complaint that still stands after many many hours of playtime is map balance.  Several of the maps simply favor the team that starts on a certain side (most often the US/Brit side.)
9158  Gaming / Multiplayer Madness (MMO or otherwise) / Re: CoD4 is a good game... but it's definitely not as good as people rave about on: February 14, 2008, 10:38:34 PM
ATB, your avatar is an optical illusion to me, all I see is a crusader's helm in the middle slywink

9159  Gaming / Multiplayer Madness (MMO or otherwise) / Re: COD4 What's Your Play Style and Prefered Kit? on: February 13, 2008, 10:12:50 AM

Quote from: USMC Kato on February 12, 2008, 09:33:17 PM

My kill-stealing kit:

M16 - red dot sight

Stopping Power
Deep Impact

Interesting, that's the same kit I use to prepare the kills for you to steal.
9160  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: February 12, 2008, 01:44:56 PM
You can always race the time trial or do showtime on your way back to the start. 
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