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9001  Gaming / Console / PC Gaming / Re: 1up reviews The Darkness (and assorted pleasantries...) on: July 01, 2007, 01:55:09 PM
Had a lot of fun, couple slightly frustrating moments.  Glad I rented it vs buying though since it was a one day game. 
9002  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: July 01, 2007, 01:53:19 PM
Not really, but I wish it was.  It's really fun.  Plenty of pickup games still, but it can be hard to find people that aren't morons slywink
9003  Gaming / Console / PC Gaming / Re: Carcassonne - can't wait! on: June 29, 2007, 11:51:13 AM
I originally thought I liked the International farm rules better but after playing more I found that I don't.  It's too easy to win by farms in the games I've played due to it.
9004  Non-Gaming / Off-Topic / Re: Could you compute without a cursor? on: June 28, 2007, 01:39:36 PM
9005  Non-Gaming / Off-Topic / Re: Gametrailers.com is in love with Gaming Trend on: June 26, 2007, 01:00:10 PM
Ceekay, only you could take an avatar so disturbing and take it to the next level...
9006  Gaming / Console / PC Gaming / Another round of Rainbow Six on: June 26, 2007, 12:49:06 PM
New map pack is out so I'm going to try it. Hope to see some of you guys again.
9007  Non-Gaming / Off-Topic / Re: Man Kills Bear with Single Blow on: June 25, 2007, 07:47:54 PM
there's no such thing as an ex-marine, I call bullshit!
9008  Gaming / Console / PC Gaming / Re: Quake Wars Beta [Info & Impressions] on: June 25, 2007, 07:47:18 PM
Mattc0m = good player slywink
9009  Gaming / Console / PC Gaming / Re: Quake Wars Beta [Info & Impressions] on: June 22, 2007, 05:00:57 AM
I'm having a blast, add Harkonis to your friends list in game slywink
9010  Gaming / Console / PC Gaming / Re: (XBL) Band of Bugs on: June 22, 2007, 02:38:03 AM
heroclix is superheroes, marvel and dc

Mage Knight is what I think you are thinking of
9011  Gaming / Console / PC Gaming / Re: Manhunt 2 banned in UK on: June 22, 2007, 12:26:48 AM
What's to prevent them from releasing the game anyway without the seal of approval? 
9012  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 20, 2007, 06:10:24 PM

Quote from: IkeVandergraaf on June 20, 2007, 12:35:05 PM

BiggerBoat, for some reason I sent you an invite some time ago.  Can't remember where I know you from though.  Anyhoo, welcome to the forums.  Yeah, the early races are pretty easy, as is to be expected.  They can get more frustrating as you go along, especially if you use the hard AI and impose restrictions on yourself to keep it fair.  But except for the series where everyone races the same cars, I imagine there's always a way to game the system.  For me, the real challenge is MP, where everyone is on an equal footing.

On that note, I haven't gotten invited to a MP race in a long time.  Has the group moved on to something else already?  Or is the general consensus that I am the dick?  Oh, delicious irony!

Maybe I should start a thread in the MP forum, but I would like to do some more racing with you folks.

I haven't been able to find a MP game in almost 2 weeks now, I'm going through withdrawal!
9013  Non-Gaming / Off-Topic / Re: Anyone Rollerblade? on: June 17, 2007, 03:54:31 PM
I love the calf operated brakes smile

Going down long steep roads you can bleed off speed and still keep a straight line and full control which is very good for me to not hit oncoming cars.
9014  Gaming / Console / PC Gaming / Re: [PSP] Dungeons & Dragons Tactics on: June 17, 2007, 03:36:44 PM
delayed aain, about time to cancel the preorder. frown

7/31
9015  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [Forza 2] Thoughts, Questions, and Suggestions for Forza 2 Multiplayer... on: June 15, 2007, 08:44:20 PM

Quote from: IkeVandergraaf on June 13, 2007, 09:20:41 PM

Brevity, Pete, is the soul of wit.

The reason there's been little activity in the MP forum regarding Forza 2 is that there's been a lot of MP being played.  The types of contests, and the permitted cars, have varied and been decided in an ad hoc basis that's actually worked out pretty well so far.  I haven't gotten any invites in the past few days, but I assume that it has something to do with my unpleasant personality and lack of skill.  But I've been enjoying the SP and when I want to play MP, there's usually enough people on that I'll just host a game and invite folks.

I haven't raced all week since work is kicking my ass.  I'll be on tonight and most of the weekend though and am almost always up for some mp.
9016  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 14, 2007, 02:52:24 PM
The modes that allow AI drivers give no money at all.  Exhibition gives no money and is where all the 'unique' game modes are.
9017  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 14, 2007, 12:11:11 PM
It does seem that the racing slicks deteriorate at a much faster rate.
9018  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 12, 2007, 07:11:31 PM
do you have any pictures for hairpin, or decreasing radius turns? Or that godawful first turn at Tsuskunakgugkaga?
9019  Gaming / Console / PC Gaming / Guitar Hero 80's track news on: June 12, 2007, 06:57:05 PM
I was surprised to see Radar Love attributed to someone other than Golden Earring, have I been mistaken all this time?
9020  Gaming / Analog Gaming / Re: World of Warcraft: TCG on: June 12, 2007, 06:55:45 PM
I'm gonna try to get to Chicago for the Darkfaire and see how it goes.

Gencon is late July in Indianapolis, and I hope to do well at Nationals but sadly haven't touched the game in almost 2 months so it's not very likely at this point.

I am good at MOST games, not all slywink
9021  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 11, 2007, 04:54:27 PM

Quote from: juniordan on June 11, 2007, 04:45:29 PM

Quote from: Harkonis on June 11, 2007, 04:11:44 PM

I'm reviewing some of the vids I've recorded to see if I can figure out using the telemetry what some of our less skilled brethren are doing differently.

anything on depwards strange driving last night?  I think it was depward....right?

I think it was disarm, I watched it later and watching the telemetry his steering input was going left to right and he was swerving.  The first time you two hit, he swerved over on you, the second time it was all your fault and you plowed him slywink

Lag doesn't show the actual steering column inputs so I think it was a case of thinking you're going straight while making small adjustments on the controller.  Watching some of these replays I'm noticing a lot more movement than previously expected when you compare wheel vs stick drivers.
9022  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 11, 2007, 04:24:20 PM

Quote from: Chaz on June 11, 2007, 04:11:59 PM

Awesome.  That's exactly the kind of writeup I need in order to actually make some movement on learning to tune.  Thanks, Pug!

Also, kudos for being the first person to actually explain why manual shifting is better than auto.  Knowing that, I might actually try manual transmission.

It's also possible to downshift before or during a turn to have better control over the car and more 'juice' on exit and you can't do that with an auto.  Now if only the game would stop adding an extra downshift to me at random.  mad

Always remember that the exit of a turn is far more important than the entry. Regardless of how you enter a turn, if you can exit it smoothly you will cover the next distance much faster. 

I'd suggest anyone go into free run, run a couple laps as best they know how, then run a lap breaking early and coasting through the turn so they get a smooth exit and compare times. I was amazed that when I drove it in the more relaxed manner I was actually turning faster laps than when I drove it hard into turns and out of them.
9023  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 11, 2007, 04:20:34 PM
I'd like to see a process where we could have a car picked, someone upgrade it and disect why they did what they did.  Then someone tune it and run through why they did what they did, then actually gift the car around the group so we can each try that exact car setup and see why it is the way it is.  Might be an eye opener to some of the starting upgraders and drivers.
9024  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 11, 2007, 04:11:44 PM
I'm reviewing some of the vids I've recorded to see if I can figure out using the telemetry what some of our less skilled brethren are doing differently.
9025  Gaming / Console / PC Gaming / Re: Forza 2 and MS Racing Wheel question on: June 11, 2007, 03:36:32 PM
That's interesting, I thought I was the only one who had a wheel that shifted on it's own every now and then.  I'm hoping it's radio interference and not a defective product.
9026  Gaming / Multiplayer Madness (MMO or otherwise) / Re: The Nature of Clans? on: June 11, 2007, 10:56:58 AM
While differnet clans have varying degrees of seriousness I can't think of any that allow you to be in another clan.  It's like playing for two competing sports teams in the same league.
9027  Gaming / Console / PC Gaming / Re: [360]Tenchu Z on: June 11, 2007, 10:42:46 AM

Quote from: Knightshade Dragon on June 08, 2007, 02:56:18 PM

I should have my review ready for Tuesday for launch. 

Does the full version have a way to invert Y axis?
9028  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 10, 2007, 09:40:35 AM
Another hint/tip for controller users, there is a config that puts the shifting on the right analog stick which helps greatly in shifting control and feel.
9029  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 10, 2007, 07:56:10 AM
Late night posting binge continues...

I wish the leaderboards had a sort by car so you could see who has the fastest times per model per track.

edit:  My console is now hard locking anytime I try to access the friends leaderboards.  The other leaderboards work fine.
9030  Gaming / Console / PC Gaming / Re: Logitech Racing Wheel for 360 on: June 10, 2007, 07:46:14 AM
$300? ouch

When I grabbed my wheel it had the 3 pedals, gated shifter, wheel and a bunch of different plates for the shifter for about $200. 
9031  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 10, 2007, 07:44:15 AM
The 24 hour race at nurburginringhoweveryouspellit just resumed and OMFG!  They went 5 wide into that first turn off the straight on the restart.  Then, just like our races there was an accident between the 33% and 50% point on the lap slywink

http://adac.24h-rennen.de/live/streaming.html

with english audio available from radio le mans
9032  Gaming / Console / PC Gaming / Re: Logitech Racing Wheel for 360 on: June 10, 2007, 06:50:31 AM
ah, ok.  If it's just a progressive shifter then I'm not interested.  I'd prefer paddles for progressive shifting, I just want a true gated shifter for the 360 like the Act Labs wheel had for the PC.
9033  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 10, 2007, 06:49:25 AM
Just remember that the best way to get better at anything is to surround yourself with people better at it than you and to push yourself.  Also make sure you ask questions and pick our brains.  I'll try to see any replays I might have that have you in them and see if I can see what's holding you back in case it's driving style related.
9034  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 10, 2007, 06:48:07 AM
http://forums.forzamotorsport.net/forums/thread/24506.aspx
9035  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 10, 2007, 05:39:00 AM
Don't forget that you can download other people's tuning setups if you don't know what you're doing. 
9036  Gaming / Console / PC Gaming / Re: Logitech Racing Wheel for 360 on: June 10, 2007, 05:30:33 AM

Quote from: wonderpug on June 09, 2007, 10:38:09 PM

The Logitech wheel doesn't have force feedback, it's just rumble.  The rumble jerks the steering column instead of shaking the hand grips or something like that to make it a better feeling rumble, but it's still not force feedback.  Also, the Logitech wheel only turns 180 degrees (90 each direction) compared to the Microsoft's 270.  I admit fifty bucks is a good price point, but it's just another fifty for the Microsoft wheel.  ($100 at Gogamer)

If I were going to drop the bones on a wheel I personally would have to go with something force feedback, but if you're on a budget I think the Logitech wheel would still treat you well for such a good price.  I believe the Logitech was originally $100.

I keep getting tempted by the Microsoft wheel myself, especially with the price down to $100, but I think I'm going to make do with the controller until Logitech comes out with its own FF wheel for the 360, hopefully with a stick shifter instead of paddles: 



How does that shifter even work? doens't look like it allows any movement.  I got spoiled by this ( http://www.act-labs.com/products/race1.htm#RS ) many years back, then they pulled it and I thought all was lost.  When I just went to get a screenshot of it I was very excited to see that they started making them again last year. Might have to pick another up.
9037  Gaming / Console / PC Gaming / Re: Logitech Racing Wheel for 360 on: June 09, 2007, 10:16:25 PM
personally I would either buy the microsoft wheel (which I did) or no wheel at all.  I don't think any of the other 360 wheels offer enough value for the money they cost.
9038  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 09, 2007, 08:47:07 PM
I've had good luck using the diff tuning to fix this type of rear end swap in turns, but I'll be buggered if I know how to explain what I did frown
9039  Gaming / Console / PC Gaming / Re: Overlords on: June 09, 2007, 06:33:32 PM
It's an evil and even more violent version of Pikmon and I love it.
9040  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 08, 2007, 11:23:18 PM

Quote from: Chaz on June 08, 2007, 07:36:26 PM

It might acutally not be a bad idea to have everyone get in the same car, with the parts to allow basic tuning (brakes, suspension, etc), and run a race without adjusting anything.  Then, have everyone go in and make identical tuning adjustments, with someone explaining why we're changing what, and then run the race again, and everyone can see the results immediately, kind of a before/after thing.

This is part of what I was hoping would happen.  I'm far from a genius on tuning or upgrading and was hoping to get to see what you guys would do to your own cars when given a choice.  Then we'd see what works and what doesn't, but it looks like everyone is too afraid to go for it and experiment.  Unfortunately if everyone waits until told how it's 'best' to upgrade (which there really isn't any one best way) then we will miss out on possibly creative and unthought of ways that 'noobs' would do that could end up working wonderfully.  I have my own misconceptions that probably cause me to upgrade in a less than efficient manner and if someone else doesn't have those misconceptions they could blow my performance out pretty much by accident.  I was hoping to milk this for the experience then we could discuss it and all get better.
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