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8441  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer. Open RVR vs. Core rule servers. Lets talk about it. on: September 10, 2008, 04:51:10 PM
I'm one of the 'hardcore' pvp players.  I loved playing on Darktide in AC, Mordred in DAOC and SB.  I love FFA pvp and anything goes.  However, I hate the Open ruleset for WAR and will be playing on a Core server.

Three main reasons are:

1) there really is plenty of pvp on a core server
2) the chickening on Open servers will prevent you from backtracking to explore, unlock tome entries or to help guildmates
3) most mobs in the enemies territory will be friendly to you which gives you an obscene advantage.  So basically anyone who stays in their home turf is at a disadvantage in pvp which is exactly opposite of how it should be.

edit:  I'll add as a possible NDA breach that I've played on an Open ruleset server and the above are verified by myself slywink
8442  Gaming / Console / PC Gaming / Re: Xbox 360 relaunch Sept 25th? on: September 09, 2008, 05:29:45 PM

Quote from: metallicorphan on September 09, 2008, 06:15:13 AM

doesnt look like it may not be happening after all

http://kotaku.com/5047059/g4-says-no-to-xbox-360-relaunch-rumor


Quote
While we're waiting to hear back from Microsoft on the VGChartz forum-sourced Xbox 360 "relaunch" rumor and speculation, one allegedly involved party has given us denial. G4 reps told us that the 5-hour specialí rumored to air on the cable network is "fake."

Your statement had my head running in circles...

doesn't look like it may not be happening after all

I thought you were being sly about it being true until I saw your link
8443  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: September 09, 2008, 05:26:37 PM

Quote from: Daehawk on September 09, 2008, 05:23:07 PM

Mark Jacobs said this...

Quote
I have read IanCís post on the situation and I have just communicated to GOA my thoughts on it.  Iíll simply say this, I do not agree with what he said, I do not support what he said and his comments were, in my opinion, way out of line.

Mark

Ouch, that's gonna cost someone something.  I'm still glad Mark doesn't pull punches often anymore.
8444  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: September 09, 2008, 05:23:53 PM

Quote from: El-Producto on September 09, 2008, 03:26:06 PM

Quote from: Daehawk on September 09, 2008, 03:16:58 PM

hmmmm This may be the first MMO I buy without getting to try it first. You guys make it sound like a WoW killer or at least an equal.

I really want to play a black orc. The stuff Ive seen makes them look so cool.

For me, it does a lot of things that WoW didn't do, that I hated about it.  I wasn't a hardcore player, but new what bugged me.

So far, I don't feel that grind that WoW had.  The ability to level up NO MATTER what you are doing is so nice.  If I want to PVP I'll get XP, if I want to grind mobs, I get XP.. and if I want to PVE I'll get XP.

Plus the classes actually require playstyle, rather than gear (at least at this point).

It's fun.. and I see myself going further with this MMo than any I've tried before.

Overall I expect it to take just as long to hit max level (rank, not renown rank) as it does in wow, a big difference to me though is that I can have fun the entire way and never feel a need to rush once I'm at 20 or so.
8445  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: September 09, 2008, 05:22:40 PM

Quote from: Chaz on September 09, 2008, 02:31:05 PM

I stand corrected, and the archmage is indeed a healer class.  However, in the PQ I was running, I was grouped with two of them, and I never saw a single heal, which led me to believe they're not a healing class.  Apparently they were being played by folks who just liked to nuke.

I know about the healer mechanic, which is why I was so surprised to find that there is no healer at the graveyard in the second camp in the high elves area, where you respawn after dying in the first PQ.  I right clicked every NPC in the camp, and not one offered to heal me.  Maybe there is one, but it was hidden so well that I couldn't find it.

I don't want anyone to think that I'm down on the game, since I'm not, and I'm really enjoying playing.  I just had a frustrating time and I literally had nothing I could do in-game for ten minutes, so I vented.

The ultimate irony is that the shield I got as a reward for grinding the PQ wasn't even useable.  Apparently the sword I had was a two-handed sword, and I didn't realize that the game uses the tag "great sword" to mean two-hander (why they couldn't say "two-handed" I don't know), and I don't have a one-handed sword at the moment.  Of course, 20 minutes after getting the influence shield, I got a blue shield drop off a mob that's much better than the reward shield, but that I also can't use.  slywink

Can't wait for head start so I can finally start playing Chaos and Greenskin like I want to.

Play with me and I'll not heal you!  (that will be because I will probably be a Squig Herder though and not because I don't like you smile )
8446  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: September 09, 2008, 12:44:29 PM
Not sure why you seem to think the High Elves have no healer class... they have the Archmage which is my favorite healer class of all of them on either side.
8447  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: September 09, 2008, 01:37:26 AM

Quote from: YellowKing on September 08, 2008, 09:50:57 PM

Quote
If they're going to be gigantic PITA's about the beta, then I won't particularly trust them to handle release any better.

I doubt they're intentionally trying to screw anyone over. It's just that 9GB file + massive interest + thousands of beta slots opened simultaneously = slow downloads the day before beta. Mine downloaded fine...2 weeks ago.
This is definitely the case, you have a very large file and an incredible number of people trying to get it.  Why would you expect it to be easier than it is?  I had no problem getting mine, I started the torrent and then chilled for a day or so.  Haven't seen any other company do a bigger release of a free product that was as large and provide more downloads faster yet. slywink
8448  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: September 08, 2008, 06:32:08 PM

Quote from: Reemul on September 08, 2008, 04:35:59 PM

I just got a key, i just got a key woo hoo. LOL, i found a site which had 21 Beta keys left, registered and got 1, how lucky is that. Now i have to go download the client, sounds like i'll be playing by the weekend  Tongue



Hopefully before the weekend, beta could very well be over come the weekend. slywink
8449  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: September 08, 2008, 12:53:16 PM
Graphics seem very crisp for me.  Are you guys running any options in your drivers?  I force anistropic (sp?) and aliasing on since hte game doesn't have settings for it, makes a big difference in visual quality for me.
8450  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: September 08, 2008, 12:00:00 PM

Quote from: SuperHiro on September 08, 2008, 11:25:32 AM

Wow, now the wait to download is nearly at 24 hours.

Fuck you Mythic
Fuck you Gamespy
Fuck you EA

/crosses Warhammer off the list.

Are you not able to download a torrent?
8451  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: September 08, 2008, 10:42:23 AM

Quote from: Gratch on September 08, 2008, 02:33:28 AM

Quote from: lildrgn on September 08, 2008, 01:47:59 AM

Quote from: Gratch on September 07, 2008, 01:15:29 PM

I have never gotten the live headset to work through the adapter, on either the RB guitar or drumset.

So how does one ever communicate via voice? I'm not too interested in shredding my cables by modding.

In theory, you should just plug in the adapter, then plug the 360 headset into it.  Unfortunately, I've tried 2 different adapters and I couldn't hear or be heard with either one.  I know it's not my headset, as it works just fine when I plug in into either the Xplorer guitar or the regular 360 controller.

I did, however, pick up a wireless headset, and it worked just fine with the drumset.   I sold it because I wasn't using it enough to warrant the $60, but I think I might need to pick up another one for RB2.

I'll also add that the newer model of microsoft wired headset doesn't need the adapter, it has a different type of plug on the end and works with the instruments straight up.
8452  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: September 08, 2008, 10:41:24 AM

Quote from: lildrgn on September 08, 2008, 01:47:59 AM

Quote from: Gratch on September 07, 2008, 01:15:29 PM

I have never gotten the live headset to work through the adapter, on either the RB guitar or drumset.

So how does one ever communicate via voice? I'm not too interested in shredding my cables by modding.

My headset has worked fine on all my instruments.  You could always get a wireless mic though if that's an option for you.
8453  Gaming / Console / PC Gaming / Re: rock band 2 announced! on: September 08, 2008, 10:36:27 AM
Though it's not getting much publicity, don't forget the 'normal' RB2 drumkit also has optional cymbals that you can add just like the ion's standard ones.  It also has an optional second bass pedal.
8454  Gaming / Console / PC Gaming / Re: SPORE Impressions on: September 08, 2008, 10:32:31 AM

Quote from: Razgon on September 08, 2008, 09:13:05 AM

Ceekay, your creature is positively scary! Let me guess, Herbivore? ;-)

anyways, as I posted over at OO, the game has faded a bit on me, space section was, boring and repetitive, and without charm once I played it for a few hours...

The dumping down of the games depth has made this a bit too, well, empty for me - the only thing that matters in your  creature design, seems to be the poison and the spike thing, all other things is purely cosmetic, since having a trillion legs doenst make your creature go faster, or anything else at all...

On the other hand, some people are incredible at this - at my last game, I ran into a christmas gnoe thingie that scared me a LOT!

Rewatching videos of the game from 2 years ago and such, it's a shame to see so many aspects 'dumbed down' from what they were trying to do.  They showed off the procedural animation so much on the creature stage and then in the release you can't actually do the eating/dragging of meat and such.  Now it just eats when you click and if you move it stops.
8455  Gaming / Console / PC Gaming / Re: SPORE Impressions on: September 08, 2008, 10:30:23 AM

Quote from: Orgull on September 07, 2008, 07:46:02 PM

More impressions. I don't like Space Stage at all. I can see why many people would, and I'm not saying it's bad, but it's my least favorite stage. The learning curve is a cliff.

When I get home from work later I'm going to start a new game and try being a herbivore this time smile

So for me

1) Creature
2) Cell
3) Civilization
4) Tribe
5) Space

Although Space will probably get better as they patch, update and expand the game. Just needs some more tool tips and better mission information. "Return to Bladoo" What? Where in the universe is Bladoo? Turns out it's a planet. In what system? Sorry we're not going to tell you, you have to search 45,000 systems to find it.  disgust

Otherwise the game is terrific!

So far every mission I've had that says to go to a planet tells me the system in the mission details.  Also, if you turn on the travel trails (which the tutorial tells you how to do) the path to your mission planets/systems is highlighted as a giant line. slywink

I'm not digging the combat interface of space mode, but I've had no problems finding my way around.
8456  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: September 07, 2008, 09:19:25 AM
'Open' beta is still a beta and they will be bringing stuff down and testing the whole time.  Lots of issues still to resolve, but it's kinda normal for them to reboot and tweak often at this point.  Hope the pathing is fixed soon though, i think part of the problem is their reluctance to treat the pet as something other than a mob.  If it used it's own pathing things would work better, as it is the mobs are now sticking to people like pets to their masters and when they can't we get 'target not attackable' do to anti-kiting code
8457  Gaming / Console / PC Gaming / Re: SPORE names (for content sharing) on: September 07, 2008, 09:14:03 AM
Harkonis

http://www.spore.com/view/profile/Harkonis
8458  Gaming / Console / PC Gaming / Re: SPORE Impressions on: September 05, 2008, 08:44:32 PM
With all the boxed copies already floating around, I wish they'd just unlock my preload on the digital one.
8459  Gaming / Multiplayer Madness (MMO or otherwise) / Re: GT Warhammer Casual Guild. Anyone interested? on: September 04, 2008, 03:47:28 AM
Well I'm definitely playing Destruction with my group of people, I just didn't want to be accused of stealing players from the Wanderers again slywink  Thought I'd make sure you knew about that option.
8460  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: September 04, 2008, 03:46:30 AM

Quote from: El-Producto on September 04, 2008, 01:54:23 AM

Anyone know when we can register our Beta Keys?
I believe that started a couple weeks ago now.
8461  Non-Gaming / Off-Topic / Re: Ike Blows Hard! on: September 04, 2008, 03:46:09 AM
Don't be a dick Ike.
8462  Non-Gaming / Off-Topic / Re: The Fall TV Season 2008 is here! on: September 03, 2008, 07:50:22 PM

Quote from: Destructor on September 03, 2008, 05:32:04 PM

Quote from: CeeKay on September 03, 2008, 04:15:18 PM

I almost forgot about True Blood, and Spaceballs the Animated Series?  IN!

What, who, when? When will they be showing Spaceballs?

Other than that, there's not a single thing I'm even remotely interested in on TV this season. Of course, normally I never watch any.

When will then be now?
8463  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: September 03, 2008, 07:44:32 PM

Quote from: jersoc on September 02, 2008, 09:20:53 PM

Quote from: Sparhawk on September 02, 2008, 08:40:49 PM

Wait RB 2 is coming out this month? I thought it was October 16th?

2 long weeks. the same day warhammer starts for head start too. WHAT TO PLAY THAT DAY?!

That's easy, WAR until the servers go down, then RB2
8464  Gaming / Console / PC Gaming / Re: SPORE Impressions on: September 03, 2008, 07:03:22 PM

Quote from: Razgon on September 03, 2008, 06:27:24 AM

Quote from: ROTC1983 on September 03, 2008, 06:09:45 AM

NEED this game now smile  I can't wait till Sunday smile

sunday? The game is out thursday? oh wait...you'r in the US...  icon_twisted

You keep enjoying that joke while we play WAR without you slywink
8465  Gaming / Multiplayer Madness (MMO or otherwise) / Re: City of Heroes Issue 13: Architect (mission creator; day jobs) on: September 03, 2008, 03:29:38 PM
I'm still a subscriber, and haven't had many issues finding groups either.  Might have to check it out when it is published.  Haven't really done much since the last issue was published, been too busy with other stuff.
8466  Gaming / Multiplayer Madness (MMO or otherwise) / Re: GT Warhammer Casual Guild. Anyone interested? on: September 03, 2008, 03:26:28 PM

Quote from: CeeKay on September 03, 2008, 02:58:18 PM

Quote from: Arclight on September 03, 2008, 09:12:53 AM

Quote from: ROTC1983 on September 03, 2008, 08:56:55 AM

I am afraid  crybaby

Just don't squeel like a sqig and you'll be fine

FTFY

It's squig CK, you can't even hate right.
8467  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: September 02, 2008, 11:51:14 PM

Quote from: Purge on September 02, 2008, 08:32:34 PM

Oh, I know they were posted before... they are both worth rehashing. Certainly better than some more R&P critiquing.

Shouldn't you hacks be posting pics and not criticizing re-runs? Hell, the nude chick on the hood of the car has made it a few times... and let's not even tempt CK with posting that ballsack pic.

damn near half the shit posted in this thread is 'worth rehashing' doesn't mean we should slywink 
8468  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: September 02, 2008, 07:39:18 PM

Quote from: Fez on September 02, 2008, 05:40:02 PM

I'm kind of curious - what kinds of changes have gone in since the preview weekend?  Can any closed beta testers report in?

Nope, NDA still in effect.

Crafting should be in for release though.
8469  Non-Gaming / Hardware / Software Hell / Re: Computer "Forgetting" Things on: September 02, 2008, 01:43:50 PM
I've owned and worked on many systems over the last 15 years and I've never seen one that sleep/hibernate worked well enough on that I could suggest it's use to anyone.  I always disable that feature on my own systems and suggest my clients do the same.  When brand new with hardly anything loaded it sometimes works fine, but once you start installing and running programs it's often a headache for support.
8470  Non-Gaming / Off-Topic / Re: I will be right back!! on: September 02, 2008, 03:54:20 AM
Hope you get everything worked out soon enough.
8471  Gaming / Multiplayer Madness (MMO or otherwise) / Re: GT Warhammer Casual Guild. Anyone interested? on: September 02, 2008, 03:36:26 AM
The Wanderers are a casual guild, I don't see why anyone that doesn't have an issue with them play with them if you're going to play order.

Destruction could be a little different, they will be playing Dest on an Open server.

I'll be playing with a bunch of people on Destruction side of a Core server though, and more are always welcome.

I just don't really see the reason for everyone to start their own guild though, short of the hardcore raiding, tight schedule type people.

I have 10-15 people planning on playing with me, if we get more of the small groups like that together we'll have a large enough pool that everyone should have someone to group with if they want to.  I'd just hate to see us end up like we did with every other mmo with people scattered on 10 different servers between the 4 websites I frequent.
8472  Gaming / Console / PC Gaming / Re: XBL: Castle Crashers Impressions on: September 01, 2008, 05:32:06 AM

Quote from: jersoc on September 01, 2008, 05:13:37 AM

Quote from: Turtle on September 01, 2008, 05:06:48 AM

Man, why hasn't any other company tried something like this before.  The market was absolutely open for a game that brought back the classic beat-em-up like this, but with modern gameplay additions and graphics, not to mention online play.

This game alone makes me want to pickup another XBL card to play with you guys again.
don't feel bad, no one can play online with all the broken netcode and bugs that plague this. i seriously want to know how this passed MS' QA. i thought they were to so anal about that stuff. no word on anything is really frustrating everyone.

it's a good game, just by the time i can actually play online i'll have UI and rock band 2. and this game will be once in a while if i feel like it.

I've had a blast and played for many hours with both Leo and Wonderpug.  No problems playing with those two, I have had problems with several other people and all ranked/random matches though.
8473  Gaming / Console / PC Gaming / Re: XBL: Castle Crashers Impressions on: August 30, 2008, 05:11:38 PM

Quote from: Purge on August 30, 2008, 06:05:32 AM

You know what sucks about this game? EVERY SINGLE SESSION DROPS. EVERY. EVAHREE.
I have had no problems with drops with friends, only with random/ranked matches.  If you're dropping even with friends, you might need to recheck your NAT settings.
8474  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 29, 2008, 10:39:33 PM
While a lot of guilds will put together ideal groups for the city content, as far as I know it will still have the open party system which is an easy way for people to get in there and get some action.

Also we don't know yet if the gear you get from those raids is any better than the high level pvp gear (which is only purchasable when your side owns the city).
8475  Non-Gaming / Off-Topic / Re: See you all in 6-7 months!!! on: August 29, 2008, 06:09:56 PM

Quote from: USMC Kato on August 26, 2008, 11:02:52 PM

Picture of my unit and I before the attack. 

And can you believe my corpsman actually said, "I've got a bad feeling about this mission."



There ya go man, use that instead. smile
8476  Gaming / Console / PC Gaming / Re: The Brasse online comic strip on: August 29, 2008, 05:39:56 PM
There are a few posters here that I now know I will never share tastes with....  I think they all begin with the letter D.
8477  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 29, 2008, 05:38:46 PM

Quote from: Toe on August 29, 2008, 05:31:20 PM

Quote from: Harkonis on August 29, 2008, 04:11:15 PM

Quote from: Toe on August 29, 2008, 03:48:14 PM

Quote from: skystride on August 29, 2008, 03:10:54 PM

Well the important thing is that gear is easy to get even for casual players.  You don't have to belong to some uber raiding guild.

Depends on how they flesh things out. You might need to be in an uber PvP group/guild to obtain certain gear, which can be just as time-consuming as being in an uber raiding guild.
Not true, it's not nearly as time consuming for one major reason.  To get gear in this game you can log in, play for 15-30 minutes and have made progress.  There's no way in hell you can do that in any game I've seen with Raids.

Ok, fill me in on how the best PvP gear is obtained because honestly I have not heard. I was comparing it to DaoC, which had uber guilds dominating everyone else due to the amount of time they could invest in the game compared to others.

BTW, in WoW all the PvP gear can be obtained solely through PvPing. You never have to raid a single PvE instance.

My comment was directly to your comment that needing the best pvp gear can be as time consuming as an uber raid, I was merely pointing out that the blocks of time needed are in no way comparable to a raid.  you can play in pretty much any block of time in WAR and make progress.  In a raid you can spend enough time organizing, grouping up and travelling there to eat up a casual players block of time available.

PVP gear is bought with cash, you just have to have a high enough pvp rank.  Since you get pvp xp (renown) for any pvp activity, it all adds up no matter how little you do per session.  This means that given enough time anyone can have the best gear, it will just take them a hell of a lot longer than someone who is really good and has good support.
8478  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 29, 2008, 04:11:15 PM

Quote from: Toe on August 29, 2008, 03:48:14 PM

Quote from: skystride on August 29, 2008, 03:10:54 PM

Well the important thing is that gear is easy to get even for casual players.  You don't have to belong to some uber raiding guild.

Depends on how they flesh things out. You might need to be in an uber PvP group/guild to obtain certain gear, which can be just as time-consuming as being in an uber raiding guild.
Not true, it's not nearly as time consuming for one major reason.  To get gear in this game you can log in, play for 15-30 minutes and have made progress.  There's no way in hell you can do that in any game I've seen with Raids.
8479  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 29, 2008, 02:43:48 PM

Quote from: Toe on August 29, 2008, 01:30:44 PM

Quote from: jersoc on August 29, 2008, 06:33:47 AM

Quote from: Razgon on August 29, 2008, 06:25:57 AM

how much impact does gear have in a game like this?

I'm thinking melee healer to be main, since I love the rp behind them, and then a few alts, with money from the main, since this IS a competetive game, I'm assuming you need good gear to be able to survive?

it helps, but seeing how the game doesn't revolve around 1v1. it won't hurt either. obviously you always want the best. will the battles be decided on gear? hell no, not at all. gear enhances a player in this game.

i'll say it again, this is nothing like your kiddie pvp found in wow. anything you thought you knew about pvp is basically out the door.

Nah, its all button-mashing, reaction time, knowing your skills when it comes down to the nuts and bolts. A good pvper is going to be good regardless of the MMO he is playing. Its not rocket science ya know. smile

Actually battles are sometimes decided by gear.  If you don't have the same tier of pvp equipment as someone else, you're going to get smoked regardless of how good you are.  One set of armor in particular almost triples your effective power level compared to what most people of that level are wearing.  If everyone knew to get that armor asap you'd be right, but right now gear makes a huge difference.



There's a picture of a guy with the armor mentioned holding off (and he ended up beating down everyone pictured and 2 more) more than a full group of people who don't have the equipment.  It's not even close.  He was laughing and emoting the whole time he slaughtered us.  When I got the gear I could do the same on pretty much every class.
8480  Gaming / Console / PC Gaming / Re: XBL: Castle Crashers Impressions on: August 29, 2008, 08:20:52 AM
I'm up for games whenever.  Been trying to have a 'real life' social life though so not on as much as I have been in the past.  I tell you what though, much cheaper to stay at home and hang with you guys smile
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