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8441  Non-Gaming / Off-Topic / Re: 1989 Joker or 2008 Joker? on: August 27, 2008, 03:34:08 PM
I think either his eyes are glowing or he's wearing reflective glasses.

That fatality is spot on for the joker though, very funny.
8442  Non-Gaming / Off-Topic / Re: See you all in 6-7 months!!! on: August 27, 2008, 02:55:26 PM

Quote from: CeeKay on August 27, 2008, 02:19:13 PM

Quote from: Purge on August 27, 2008, 01:31:47 PM

So no adoption for you? That's sad. frown

I don't think he's said they turned it down yet unless I missed something.  worst case we make a roadtrip to Iraq to bring him back  icon_wink

You missed something... dont' worry, it's happened to you before and it will happen to you again.

8443  Gaming / Multiplayer Madness (MMO or otherwise) / Castle Crashers [XBLA] on: August 27, 2008, 12:45:34 PM
Who's in?
8444  Non-Gaming / Off-Topic / Re: please tell me this gets easier on: August 27, 2008, 11:32:06 AM
Never got easier to me, I still find myself fighting napping in my office during the day. smile
8445  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer: Best fleshed out class, worst fleshed out class? on: August 27, 2008, 11:27:41 AM
I think it's intended that the bonus is the only part that heals.
8446  Gaming / Console / PC Gaming / Re: SPORE has Gone Gold! (New Reviews) on: August 26, 2008, 06:41:52 PM

Quote from: Razgon on August 26, 2008, 03:43:35 PM

Quote from: Harkonis on August 26, 2008, 03:38:23 PM

I'm finding the game quite satisfying so far.

** Satelite tracking systems engaged
** Harkonis located through cellphone triangulation
** Orbital Laser targetting system engaged
** Cell phone text messaging engaged "Harkonis , hand over your spore copy or be obliterated"

well?

Ah, thought this was the WAR thread  icon_twisted
8447  Non-Gaming / Off-Topic / Re: Support Your Local USMC Kato on: August 26, 2008, 06:34:46 PM

Quote from: SensuousLettuce on August 26, 2008, 06:32:05 PM

Bah. The update should have been its own thread.  I'm just learning of this now.

My kids will be upset to hear that 'Antonio' was hurt...they didn't take to the name KATO.

My favorite was when my niece saw Kato on the Xbox live cam when I played Burnout.  She said ' Why's Kato look Asian?' O_o
8448  Gaming / Console / PC Gaming / Re: How do I get the Fallout 3 CE version? on: August 26, 2008, 03:41:20 PM
I'm looking forward to by Pipboy bobblehead
8449  Gaming / Console / PC Gaming / Re: SPORE has Gone Gold! (New Reviews) on: August 26, 2008, 03:38:23 PM
I'm finding the game quite satisfying so far.
8450  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 26, 2008, 02:22:57 PM

Quote from: Blackadar on August 26, 2008, 01:58:17 PM

Am I wrong on this, or does it seem that WAR is the first MMO since WoW that the buzz on the game actually improved once the NDA was lifted? 

Prior to the NDA being lifted, the general game buzz didn't seem to be very positive.  All I heard was regarding cut content, slow combat and other unpleasantries.  Now it seems that there's generally a positive, solid buzz surrounding the game. 

I think it's because when a game is good, the only people that break the NDA are the ones that don't like it.  So you only see the negative until the drop.
8451  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [MMO's] Realisticly, what did you expect? on: August 26, 2008, 02:14:26 PM

Quote from: Blackadar on August 26, 2008, 11:51:54 AM

Quote from: YellowKing on August 25, 2008, 08:55:33 PM

...leveling a character in a couple of weeks

Out of curiosity, which MMO allows you to level in a couple of weeks?

I know people that have levelled to the cap in WoW, DAOC and AoC each in under 2 weeks real time.  CoX doesn't take much longer than that either with powerlevelling.
8452  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 26, 2008, 01:48:18 PM

Quote from: jersoc on August 26, 2008, 09:15:54 AM

all of them sans the detaunt since that doesn't work in pvp. .
[/quote]

The detaunts worked fine in pvp when I've used them.
8453  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 26, 2008, 01:45:41 PM
I agree with what Dart said about sounds though, I wish there was a better indicator for when an ability triggers.  Short of ones that have flying fireballs or beams of light it's often hard for me to tell if I just used an ability if not for the cooldown icon animation. 

Having said that, it's on the list of things they are looking into.
8454  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer: Best fleshed out class, worst fleshed out class? on: August 26, 2008, 01:52:06 AM

Quote from: Abaddon on August 26, 2008, 12:04:58 AM

Actually during the preview this weekend the topic of the "dwarven" model was raised a number of times in various groups I was in. The question kept coming up why there seemed to be a serious lack of tanks for Order, especially in light of the hordes of Chosen and Black Orc's you seem to face in RvR. Quite a few folks expressed their distaste with the look of the dwarves and hence did not want to play an Ironbreaker. As to the Swordmaster a High Elf tank in what astetically look like robes just seemed pretty silly and alot of dissapointment was expressed over the removal of the Empire Knight.

Most of the people I know that have said they don't like the look of the dwarves (except Arclight obviously) don't like the look of dwarves in general.  It wasn't specific to the way WAR portrays them.  I think people just want a tank option on Order that isn't a tall skinny effeminate elf or a short stocky stout dwarf.
8455  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer: Best fleshed out class, worst fleshed out class? on: August 26, 2008, 01:49:45 AM

Quote from: Arclight on August 25, 2008, 08:19:38 PM

Quote from: Harkonis on August 25, 2008, 07:10:57 PM

I hate dwarves in every game, and these are by far the coolest, most bad-ass looking dwarves ever.  Your opinion is not the majority on this one.  Maybe they look TOO bad-ass for you, you've mentioned you don't like the evil or 'bad' sides in games.  That pretty much includes EVERY race in the Warhammer lore.

Looking to get into mate?
Sheesh, nothing like baiting me. shooo, go away.

Some people can't stand when someone has an opinion that doesn't jibe with theirs....I think its called insecurity.

Not baiting you at all, though you are getting awfully confrontational and defensive. (which shows insecurity, see two can play that game.)

I pointed out a reason why you might perceive things that way given your perceptions in other areas, and that your perceptions don't match the majority.  Neither of those is 'baiting'.  I'm not telling you your opinion is wrong, since it's an opinon and they can't be wrong.  I am telling you that it's not going to be that big of an issue because most people don't share that opinion.

Your comment about 5ft tall dwarves did remind me of the comedian who used to joke that his dad took him to the worse circus ever with things like 'World's tallest midget!' and 'The Bearded Man!'
8456  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer: Best fleshed out class, worst fleshed out class? on: August 25, 2008, 07:10:57 PM
I hate dwarves in every game, and these are by far the coolest, most bad-ass looking dwarves ever.  Your opinion is not the majority on this one.  Maybe they look TOO bad-ass for you, you've mentioned you don't like the evil or 'bad' sides in games.  That pretty much includes EVERY race in the Warhammer lore.
8457  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer: Best fleshed out class, worst fleshed out class? on: August 25, 2008, 05:11:49 PM

Quote from: Arclight on August 25, 2008, 03:56:03 PM

Quote from: StriderGG on August 25, 2008, 03:43:53 PM

Quote
Didn't like the engineer...Can't see him being very effective in open-field PvP...Great for Keep defense though, I guess...Needs work.

According to Mythic, engineers are going to have a pretty big revamp in the next few days. The changes inlcude an instant "turret re-deploy" ability, which is - IMO - a much needed change. A lot of changes to the Tinkerer tree, including an Electromagnet ability that pulls all enemies in a certain radius to one spot. Land mines also sound cool. Especially combined with Electromagnet. smile

Mythic also said that they screwed pet pathing in the last push (although to be honest I thought that it always sucked smile) and that they are working on improving it.

That is good news. They need to up the cool factor on Dwarves somehow. At the risk of repeating myself, make Dwarves taller and less fat. More like a 5ft tall wrestler...
Armor would look better on them, and people wouldn't feel like they were playing an over weight midget from some small town circus.

Wouldn't be Warhammer if they changed the dwarves that much.
8458  Non-Gaming / Off-Topic / Re: Dancing and throwing hoops/ropes an Ollympic event? on: August 24, 2008, 05:16:36 PM
i'm not a fan of any of the events that require subjective scoring, regardless of anything else.
8459  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 24, 2008, 05:14:21 PM
8460  Non-Gaming / Off-Topic / Re: Using unsecured WiFi networks as hotspots: OK or EVEEL? on: August 24, 2008, 05:10:24 PM
I don't really see the problem as I think people should just lock their shit down.  However, whether I personally have a problem with it or not, it's now illegal in several places.  I don't see a problem with smoking pot, but it's illegal so I don't do it.  Same with this.
8461  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 23, 2008, 07:46:39 PM


Quite fun outrunning the blast and having the guys chasing you get incinerated.
8462  Non-Gaming / Off-Topic / Re: Happy freaking birthday on: August 23, 2008, 04:33:19 PM
I also turned 34 this year, don't worry it could be worse.  At least I wasn't my own designated driver at my birthday party like a few years ago. frown
8463  Non-Gaming / Off-Topic / Re: Support Your Local USMC Kato on: August 23, 2008, 01:10:58 AM
Awesome Kato, take care.

So incredibly relieved you're ok.

We've got some Dwarves to kill, and a pansy carebear named CK. smile
8464  Non-Gaming / Off-Topic / Re: WB learns the wrong lessons from The Dark Knight on: August 23, 2008, 01:09:29 AM

Quote from: farley2k on August 22, 2008, 08:56:02 PM

Quote from: whiteboyskim on August 22, 2008, 07:58:50 PM

Separate Batman from it and it remains a rock solid detective thriller that is brilliantly told. So what lesson did the head of WB take from it?

"Make every DC character we have into a movie that's dark and brooding."


What was brilliant about the detective story?  It didn't have a clever twist like "The Usual Suspects", it didn't have a complex villain - really he wants to destroy that is it.  Heck if you put it out of comic book land you are just baffled by how the Joker pays for all this stuff.  How he manages to wire a whole hospital to blow up without anyone noticing!  It takes demolition teams weeks to properly setup charges to demolish a building with many workers running wire all over.  Somehow the Joker and crew managed to do all that with no one noticing?  Or loading drums of gas onto a ferry?  So it is a rock solid detective thriller because of how clever the criminal was.  He had unlimited staff, funds time, and skill!  Is it rocks solid because the hero did clever detective work?  Except for the bullet thing (which again makes no sense outside of comic book land) he didn't "detect" anything. 

What people liked was the gritty violence.  The darkness.  They equate that to a solid detective story.  So I would say that WB learned well. 

Hate to argue over a movie, but did you even watch the movie?  He'd been stealing millions from the mob leading up to (and in the intro of) the movie.
8465  Non-Gaming / Off-Topic / Re: Support Your Local USMC Kato on: August 21, 2008, 10:25:30 PM
Kato's been upgraded to fair condition and it looks like he'll survive.  Not sure the extent of any permanent damage yet. 

He's also already asked about Warhammer Online and my plans on that so I'd say it's good 'ol Kato.  More when I get a chance.
8466  Non-Gaming / Off-Topic / Re: Fall is really here! on: August 21, 2008, 03:22:34 PM
Need my Xbox Live Fall Update.
8467  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 21, 2008, 03:21:59 PM

Quote from: skystride on August 21, 2008, 03:02:09 PM

Quote from: DArtagnan on August 21, 2008, 01:59:20 PM

The two classes I've got most playtime with are the Witch Hunter and the Witch Elf - because that's the kind of class that typically appeals to me. They both get exactly the same kind of abilities at the same level.

And yet again you completely missed the point.  You just compared two classes on opposite sides.  None of us were claiming that classes on opposite sides are very different.

Ok since you won't give an example of two classes on the same side that belong to the same archetype yet play very differently, I'll do it.

Warrior Priest vs Arch Mage.  WP gains points as he melees, he can then use these points to cast healing spells.  He has good armor so can take a beating while meleeing in the front line.  AM is a more traditional healer.  He doesn't have good armor so he stays back.  He's got good offensive dots.  The more offensive spells he casts, the more powerful his heals become and vice versa.  You've got to be crazy to think that these two healers play alike.  BTW if you've played Vanguard, think Disciple and Blood Mage.  It's not exactly like that but I'm pretty sure Mythic has had scouts playing VG.

You pinpointed what was bothering me about his statement and I couldn't put my finger on it.  Comparing the Witch Hunter to the Witch Elf and then complaining they aren't different enough is like saying that an Alliance Mage isn't different enough from a Horde Mage in WoW.  That's just silly.
8468  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 21, 2008, 08:32:51 AM
Even if we assume all the classes are absolutely identical to their counterpart (which we've already shown is not the case...) there are 10 classes per side.  There are only 9 classes in WoW.  How can you possibly be saying that the 10 classes are not more varied in abilities than the 9 in WoW?  I'm really confused about this whole thing.  I do want to be clear that I'm not trying to push your buttons in any way, I'm genuinely curious as to how you think there is less variety in a game that has 20 unique classes compared to a game that has 9...  It seems completely bonkers to me personally.
8469  Non-Gaming / Off-Topic / Re: This seems a little overboard to me..What do you think? on: August 21, 2008, 08:27:20 AM
I'm about to get my hair cut into a mohawk again, and I work at a school.  I can't wait to see what happens...
8470  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 20, 2008, 10:43:04 PM
Dart, it sounds like you might not have explored the masteries system either since you were mentioning one tree and each class has three mastery trees.  The renown bonuses are just that, bonuses that let you tweak your playstyle on top of the masteries.
8471  Non-Gaming / Off-Topic / Re: Support Your Local USMC Kato on: August 20, 2008, 10:33:11 PM
Update is that there has been no status change.  Kato's wife would like to thank everyone here for being so supportive though, it's very much appreciated.
8472  Non-Gaming / Off-Topic / Re: Support Your Local USMC Kato on: August 20, 2008, 05:31:02 PM
I'm hoping to hear back (with good news) from Kato's wife before Friday.  On Friday my father is going to a nearby base to work and is going to use a secure channel to check on Kato's status in the hospital.  Nothing we can do right now but be optimistic, hopeful and pray.

Kato is one tough MF and I'm sure he'll pull through this.  Remember him playing on Live with his hand all cut up despite the pain?  He can take it.
8473  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 20, 2008, 05:27:02 PM
I think playing to 15 should probably give you enough to see the difference.  Just boggles me that some people don't see it.  I guess people just see things differently somehow.  I don't see how you're doing any less in rvr in this game than you do in WoW or in DAOC.

I do think people (similar to what Arc just mentioned) are being overly harsh and are jaded from having put in so many hours in other games that they see anything that isn't revolutionarily (sp?) different as boring.

The game seems very deep to me, from abilities, to tactics, to morale abilities and usage to tactics used during combat.  The customization aspect of tactics combined with masteries and morale blow any of the other games out of the water for me with regards to customizing your character to your playstyle.
8474  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 20, 2008, 04:47:12 PM
More technical slywink

Resolution isn't capped, but the detail settings are.
8475  Non-Gaming / Off-Topic / Re: Had My First Twinkie in More Than Decade Yesterday on: August 20, 2008, 03:43:39 PM

Quote from: hentzau on August 20, 2008, 02:03:14 PM

Quote from: Shkspr on August 19, 2008, 12:46:19 PM

Quote from: PeteRock on August 18, 2008, 07:53:06 PM


I actually tried one at the Arizona State Fair and was terribly disappointed.  The frying process liquified the filling which ran out prior to the treat being served, the batter was comperable to what is used to make corn dogs which seemed to overwhelm the underlying sponge cake, and it just paled in comparison to other deep fried treats such as Oreos and Snickers bars.  

There's the first problem right there.  Funnel cake batter, not cornmeal, should be used on a fried twinkie.  The other big problem is failing to properly use a stick when frying the Twinkie, which results in puckering where the batter-covered Twinkie is handled before being inserted into the oil.  Finally, the Twinkie must be frozen before it is covered or the sponge cake and batter do not adhere properly to avoid seepage.

In my post over on OO, I did have the exact same experience that PeteRock did.  They did use a stick, and they did use a frozen twinkie.  I asked the nice ladies doing the frying how it was prepared.  They did use corn meal batter, and not funnel cake batter, but the end result was just as disgusting as PeteRock's.  I'm not sure how much of a difference the different batter would make, but obviously you had a different experience than I did.

The batter makes a huge difference, it's the difference between inedible and amazing.

Which tastes better to you, a funnel cake with frosted sugar, or a corndog minus the dog with frosted sugar. slywink 
8476  Non-Gaming / Off-Topic / Re: Had My First Twinkie in More Than Decade Yesterday on: August 20, 2008, 03:37:07 PM

Quote from: YellowKing on August 18, 2008, 07:40:32 PM

Never was a big Twinkies person, but I considered myself a Little Debbie connoisseur. Star Crunch, anyone?



Those were always my favorite.  I used to love twinkies as a kid, but don't really care for them anymore.  Partly because as you get older, it takes less sweet to be too much imo.
8477  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 20, 2008, 03:27:56 PM
I think the easiest way to explain my position is to compare it to football (american).

You're saying there are only 4 positions, you either throw the ball, try to get the ball and carry it into the endzone, try to get the ball from the other team, or you kick.  That's obviously way over-simplified.  Anyone who knows about football would laugh at the idea that there are only 4 positions.  While running backs and wide receivers and tight ends all theoretically are trying to do the same thing (much like all the healers) the way they do it is completely different.  Some run the ball from the start, some catch it and try to out manuever after the catch and some just flat out run for it. 

Short of comparing some Destruction classes to their counterparts in Order, I can't name a single class that is even close to identical to another class.  Most cross-faction pairings have plenty of differences as well.   They aren't just cosmetic or superficial differences either, they are differences that change the way the class goes about it's duty.

Like Charl had posted, the Shaman and Archmage are 'identical' healers, same basic design, but even they are vastly different with the Archmage focused on instant cast dots and debuffs and the Shaman more on the nuking side of things.  These make them very different to play, and you have to use different tactics to do well.
8478  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 20, 2008, 02:55:06 PM
Well, I definitely disagree greatly with your statement that there are only 4 real classes.  I don't see this at all.  Having played all the different classes, I can definitely say that there is a very pronounced difference between the 6 healers for example.  They simply don't play the same.  Same goes for any of the other pairings.

I also disagree about your comments on the goals in RvR and the way it's played.  I'm ALWAYS reacting to what the other players are doing.  What they do determines what abilities I should use and how I should move and react.  It's most definitely not about 'just unloading all of your abilities'.

It's one thing to not feel that a game is for you, that I can understand, but if these are the reasons that you feel the game isn't for you, then I have to question your perceptions of the game as a whole.  I'm just not sure how you can come across feeling this way unless all you've done is read about the classes, played 1-2 of them in tier 1 and done scenarios.  Taking or defending a keep is definitely a very amazing experience imo.

While the basic core of the game is in fact that you are loosely in one of the 4 roles (ranged dps, melee dps, healing or tanking) there is a lot of overlap and even when there isn't the way you go about doing your job is different.
8479  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online headed to Open Beta on 9/7 on: August 20, 2008, 12:43:51 PM

Quote from: Razgon on August 20, 2008, 11:35:12 AM

Holy moses, you guys do an awesome job of doing a great write-up on this! thanks a lot!
I can already tell, my pre-order wasnt in vain :-)

A few questiosn though, about servers - are there any RP servers? How many character slots can you have on each server? or how does that work? Also, will it be possible to have both order and Destruction toons on the same server? Thanks! and keep up the good work!

Yes, 8 I think (maybe 12) and no
8480  Non-Gaming / Off-Topic / Re: Watch bugs fight to the death!!! on: August 20, 2008, 12:43:13 PM
Doesn't really bother me too much, I've seen enough nature shows. smile  I do feel sorry for the mantises though, they look so tough but are big pussies.
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