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8361  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: May 30, 2008, 03:55:07 AM

Quote from: CeeKay on May 30, 2008, 12:58:49 AM

Quote from: Gratch on May 24, 2008, 03:11:01 PM



Sorry, I couldn't resist.

 thumbsup thumbsup

Agree, quite funny. yet sick.  sick, yet funny.  ninja
8362  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan Impressions on: May 30, 2008, 03:54:20 AM
Yeah, if anyone else can get ahold of the PC Gamer code, I'll pay for the magazine to get one smile

Can't get them near me and I'd really like the item since it'll save some time.
8363  Gaming / Console / PC Gaming / Re: Anyone else playing the BF:BC Demo? on: May 30, 2008, 12:29:55 AM

Quote from: Jarrodhk on May 29, 2008, 11:57:02 PM

Got it.  Can we play with friends in this demo as opposed to the beta?

Oh yeah... I love destructible terrain, so nice to be in a tank and able to run THROUGH a wooden fence instead of being hung up on it or stopped... also blowing up trees... houses... small mammals...

Liking the sound, would probably be better if I had something besides just the TV speakers hooked up right now.

Yeah, the party system is now active.

EduardoX, how is it silly to give people who have already paid for it an extra week before people who didn't? Seems silly to think it's silly.
8364  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Character Art, etc on: May 29, 2008, 03:39:36 PM

Quote from: Arkon on May 29, 2008, 02:46:30 PM

Quote from: Harkonis on May 29, 2008, 02:31:28 PM

I have a healing ability that is on a 2 minute timer, it's pretty nice slywink  I popped that plus my 30% dodge bonus and a healing pot all at the same time which amounts to a large positive in my hp smile

Interesting, of course it is also odd that he didn't use the stun or knockdown on you, that could have been a difference maker, unless he tried and missed.

He stunned me right off the bat.  I have an anti-knockdown that I triggered at the beginning and it absorbed his knockdown as well.
8365  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Character Art, etc on: May 29, 2008, 02:31:28 PM
I have a healing ability that is on a 2 minute timer, it's pretty nice slywink  I popped that plus my 30% dodge bonus and a healing pot all at the same time which amounts to a large positive in my hp smile
8366  Gaming / Console / PC Gaming / Re: Anyone else playing the BF:BC Demo? on: May 29, 2008, 02:30:30 PM
I was trying to throw more in, but couldn't think of a way without seeming to go over the top.
8367  Gaming / Console / PC Gaming / Re: Witches [X360/PS3] on: May 29, 2008, 02:28:49 PM
I do find it amusing though that I knew who posted this by the title before I even opened it or looked at the poster
8368  Gaming / Console / PC Gaming / Anyone else playing the BF:BC (Now not the demo) on: May 29, 2008, 01:17:10 PM
Having a blast so far.  Seems much more responsive than the beta was
8369  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan Name and Server List on: May 29, 2008, 12:09:34 PM
When did you make a Herald Kato?!

I thought you were playing a Bear Shaman alt. slywink
8370  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan (PVP related) on: May 29, 2008, 12:09:06 PM
We've got about 12 people playing on Cimmeria.

The main key is to not go to White Sands or the Underhalls slywink

You can easily get to 19 and out of Tortage by doing your night quests and exploring the Ruins (which are not pvp enabled).  You'll find far more idiots ganking in Tortage pvp areas than in the rest of the game combined simply because it's easy to make a new character, level it to 20 or so and be an ass with little to no accountability.  Most of the real jerks don't bother levelling up past 22 or so and you'll see the quality of play increase drastically post-tortage.  I've died in pvp 10 times in 50 levels and half of those were in tortage.

It also helps that we're on an RP-PVP server because the community really does do a good job of policing things.  People that gank are often put on server wide KOS lists that mean they don't get to do anything without being ganked themselves and it keeps most people in line.

really the whole key to enjoying playing on a pvp server is to know when to move.  Someone bothering you?  switch instances or at the least switch where you're respawning.  Learn what areas are 'hot' and do you best to avoid them except during off hours.  You can't try normal questing in the war zones and expect to not get jumped, it just won't happen.
8371  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Character Art, etc on: May 29, 2008, 12:04:10 PM
Kato getting excited while Thry does his Firestarter Gone Bad impression
Thry and Kato rocking out, Jesus rocks with the Good Book
The PvP vid I posted before with my ass vs bs
8372  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Character Art, etc on: May 28, 2008, 10:19:15 PM
Looks like my webserver host is down.

Anyone know of a place I can store a few files about 10mb each?

Got some vids to share.
8373  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan Name and Server List on: May 28, 2008, 10:18:10 PM
Harkonis - 49 assassin  Cimmeria
Anuvara - 20 tempest of set Cimmeria
8374  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Classes thread on: May 28, 2008, 09:22:36 PM
I'll also add that key to levelling ANY melee class is positioning.  Make sure when you get that add that you are hitting both mobs at the same time with each hit and combo.  If the add is a caster/archer then either pull it closer then melee it, or run up to it dragging the other mobs.  If you can get mobs lined up you can take down far more than you might think.  Use your poisons and dots to your advantage too especially when you can't line mobs up properly.  If you unload the tier 3 and tier 2 poison combos on a mob, you may be able to then turn and ignore it because it'll be dead in 3 seconds of both poisons ticking.

I'm at the point now that my poisons ticking actually do about even dps to my actual strikes.
8375  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Classes thread on: May 28, 2008, 09:20:07 PM
http://feats.goonheim.com/assassin#t0a5b5c5d3e5g5h3i2k1l1n3o2p1r5s5u3w5x1y5B1t1t2a5c2d1e1f1k3

will be my final spec.

Get one point in Excellent Balance then you can ignore the general tree until much later.

Flesh Rot is the second tier I grab, the damage per application is small but it adds up fast and is 'free' damage.  We come back for the Vile Poisons much later, it's a big boost, but we need other things more.

Third tier you want to get both of these ASAP.  The 10% offhand chance is pretty big dps jump and the Cat's Paw dodge boost is used everytime it's up it seems.  Between a potion, double tapping back and popping cat's paw I have lucked out and taken 6 even cons followed by 3 adds.

The order you do the next couple is up to you, atrophy is very nice panic (and great in pvp, 30% damage reduction for a few seconds).  Just make sure that when you hit 30-31 you have Golden Lotus and Snap Kick.  Those two abilities together account for about 80% of my survivability.  Cat's Paw makes up the rest.  If you pop Golden Lotus and a potion, then Cat's paw and when Cat's paw runs out you snap kick, that usually buys you enough time of no damage + healing to be back to full health even when surrounded.

Blindside is pretty huge for stamina regen, second wind in the general tab is also good, but I couldn't fit them both in.  I'm still a bit torn on pvp usefulness of Blindside though and might end up going for the timer reduction on Second Wind.  The stamina drain component of blindside is pretty hefty though and can be useful in keeping a melee from using combos on you or any class from running.  It's as close to a snare/stun as we really get frown

In PvP assassins are a bit gimp in the long run because unless it's a really squishy caster (necro and demonologist) if they want to get away, they will.  I've taken people down to 25% with the opening salvo from stealth only to have them pop a stam and health potion and run away ignoring my crossbow shots.  We have no way at all of keeping people in range.  You basically have to group with another class to be effective against anything other than a squishy caster.  Even then most casters have a damage shield that can pop your stealth if you get close so they can be rough too.

Once you hit 50 you can respec to move some points around top loading your two new 50 feats and greatly increasing your total dps.  By the time you're done you have an AOE confuse, and plenty of damage that scales as your target is closer to death.  This allows you to sneak attack them down to the point that they trigger the impending doom and then you do a combo or two of Slow Death Strike which puts massive DOT on them.  The whole time your Lotus Weapon and Flesh Rot are stacking and getting larger as they near death.

It's a fun class for me and can be very effective in many situations, however it does take a pretty large amount of skill to play well and is pretty useless in more situations that it is good in.  For example right now any caster can out sprint us due to the mechanics behind sprinting (it's a % drain for sprinting, but an absolute regen so players with lower total stam regen more quickly to sprint again).  Plus a ranger can do more with a single ranged combo than we can up close while stealthed which just seems a bit broken.  They also get snares, root traps and plenty of other utility.  I'd personally suggest that most people that like rogue-ish things would probably be more happy with a ranger or a barb than an assassin. 
8376  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Classes thread on: May 28, 2008, 06:14:38 PM
Had a nice fight today.  Saw a Murder Herd (they are pretty much KOS to the whole server) so I stealthed up and.... missed my stealth attack.  icon_eek

Thought he was a soldier class but apparently he was a bear shaman as I found out when I got him to 50% and he then was at 100%  crybaby

Here's the video
8377  Non-Gaming / Off-Topic / Re: [forum game]Warhammer 40k WW game on: May 28, 2008, 04:02:42 PM
I was going to avoid playing in another WW game, but MAN you had to go all 40k on my ass.

IN
8378  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Classes thread on: May 28, 2008, 02:40:20 PM
ok, now this is just plain sick

http://youtube.com/watch?v=TVKqX-BRml0

9 chain kill

He spams the insta cast HOT and does AOE damage with each cast
8379  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan Impressions on: May 28, 2008, 12:09:54 PM
I have emotes appear and disappear on the emote list throughout the day.  It's almost as if they have multiple versions of the game running different zones.  Some zones it's /emote burning and some it's /emote burningman drives me crazy.
8380  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Classes thread on: May 27, 2008, 09:37:32 PM

Quote from: Jarrodhk on May 27, 2008, 09:20:51 PM

RE: stealth, yeah I've been paying closer attention to the light gem on the bottom of the minimap.  It makes a big difference as to when you can get away with sneaking up on critters.  It is much easier inside than out.  What you are wearing is also supposed to have an effect on how easy you are to detect.  Not sure how to judge that.

On running when being attacked, the problem is that if your real level is far below the mobs you are fighting (as when mentored), you get about 2 maybe 3 hits before you are dead.  If you run, you can lead the mob to the tank, or use terrain to get away.  If you stand still you will be dead.  <shrug>  If you want I can try standing still next time it happens, but I'll be hoping there's a priest with res nearby.

You don't have to just sit there and take it, but you should be ready to stop running when you see a melee damage dealer running at the mob slywink  I can trigger the beginnings of a combo on the run so that I can trigger the finisher when I get there, but the finisher roots me.

Heh, of course sometimes I get the feeling you do it on purpose, like when you mes the guy right before I sneak attack so I miss lol
8381  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Classes thread on: May 27, 2008, 08:03:12 PM

Quote from: Arclight on May 27, 2008, 07:39:09 PM

Assassin.........the red-headed step child of AoC.  No really....Is this the forgotten class? you very rarely hear people talking about them yet they are the most squishy, un-needed class in the game.
At lv22 a lv20 mob can detect my hiding skills from the same distance as if I didn't have it on.
Two level 20 mobs can give me a heart attack its so close...

Without the hiding skill working, and no damage mitigation to speak of, you have a perfect recipe for a gimped, useless class.

I'm gonna hang in there with it because I have masochistic tendancies............but man, do they need some lovin.

Hide works fine.  If it's daylight, you have trouble sneaking.  That's just part of life I guess, realism yes, but it makes it that much harder as an assassin.  While I do agree that we need some help and are very, very squishy, I have been fine solo from about level 30 on.  Now I can even take on small groups of even cons without being in a panic.  Placement of mobs is key. 

Part of the reason I've not had many problems though is that I've played a stealther in dangerous waters in pretty much every game for years.  I go everywhere stealthed.  I used to go in raid dungeons solo just to see how far in I could sneak.  Got pretty good at avoiding aggro.

Feat respec at 45 is 2 silver fwiw

At 47 I found that if it's nighttime I can actually stand inside of a boss mob and not be detected.  The key as mentioned before is to have higher hide than the mobs level x 10.

edit:  I'll add that what the class REALLY needs is a snare/root and/or a way to hit people with combos even while they are moving.   I have all these cool 4-5 part combos that have a nice effect at the end and the target is either dead before I get to the effect, or they moved and half the combo misses them.  I am getting very frustrated with people running around when being attacked too instead of letting the melee people do their damage to kill the target, but that's a whole different issue slywink
8382  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Patch - May 27th Edition on: May 27, 2008, 05:48:28 PM
I was disappointed to find that some of the 'crucial' mount skills can't be used on the rhino and mammoth.

Quick dismount and rear kick in particular.  I've seen both in dev videos and not sure why they don't work in live.
8383  Non-Gaming / Off-Topic / Re: The GT Wrap Sheet on: May 27, 2008, 02:01:14 PM

Quote from: pr0ner on May 27, 2008, 12:07:15 AM

Quote from: WalkingFumble on May 26, 2008, 11:56:16 PM

Lucas Arts sent my ISP a letter asking them to ban me from the internets after i installed a pirated copy of 'star wars: empire at war'.  my ISP sent me a letter saying "it probably was an accident because of a file sharing program, make sure the game isnt on your computer".  i had already deleted that crappy game at that point, but i dont download much plundered software anymore.

You did?  Bwahahahahahaha.

This should make for some Pr0ner fun at the next family get together slywink
8384  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Classes thread on: May 27, 2008, 11:11:40 AM
ToS are considered imbalanced right now mostly due to the lack of a limit on their Idols.  You are supposed to only have one at a time with a 60 second timer and people are placing 6+ down so that any mob that comes near gets obliterated.

Regarding the large numbers of spells, combos and abilities, generally speaking you only need access to a few at a time.  Part of the joy for me is that different people playing the same class use different combo chains and spell attack chains.  You can pick and choose.

As posted in the other thread, I use the www.n52te.com so I have access at my fingertips to quite a few combos.
8385  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan - All Your Questions Are Belong to Us! on: May 27, 2008, 10:58:35 AM

Quote from: Razgon on May 26, 2008, 03:53:32 PM

Quote from: Arkon on May 26, 2008, 03:50:56 PM

I just use the mouse to click on a combo and then the 1-3 keys to hit the directional attacks.  Hasn't been too difficult for me so far.
+ 3

I laugh at all the 'clickers' slywink

BTW, I use this http://www.n52te.com/ for my left hand and this http://www.microsoft.com/products/info/product.aspx?view=22&pcid=10426173-9aba-45eb-b7ce-af9ef9724d3d&type=ovr for my right hand.

Gives me access to all the combos, all the combat moves and very good precision with my thumbs smile  I used to play FPS' competively so I got used to the trackball for that (plus it's awesome for my carpal tunnel)

Teh n52te takes some getting used to and I hated it at first, hated it with a passion.  But people have sworn by it so I stuck to it and now don't see how I could live without.
8386  Non-Gaming / Off-Topic / Re: The GT Wrap Sheet on: May 26, 2008, 11:51:32 PM
I can't really talk about it.

No, actually I can't.  icon_frown
8387  Non-Gaming / Off-Topic / Re: G.I Joe Update on: May 26, 2008, 11:48:44 PM
This gave me a chuckle
8388  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Character Art, etc on: May 26, 2008, 09:50:34 AM

Quote from: EngineNo9 on May 26, 2008, 06:08:39 AM

This game is almost to the point of pushing me to buy a new computer.  My home system is now crapping out with texture corruption and lock-ups (in both Conan and LOTRO) so not being able to play it when I have time is killing me. 

If you can be patient it may pay off.  a LOT of the problems are game and programming related and not really equipment.  Unless you have really old stuff.  People with decent rigs are having problems that just shouldn't be happening.
8389  Non-Gaming / Off-Topic / Re: Battlestar Galactica Game- Mission Complete on: May 26, 2008, 09:43:08 AM

Quote from: stessier on May 26, 2008, 09:28:38 AM

Quote from: Harkonis on May 25, 2008, 09:15:38 PM

Nobody saw the clues I left sadly.  I changed the time/date stamp on most of the quotes I had to 12:20:12

Your memory circuits are faulty.  I was surprised we all missed this when i read this in the cylon forum as well, so I did some checking.  Here's the link to all of your posts in order.

You only changed the timestamp 5 times and all very early on.  Granted, someone should have picked up on it, especially as they were all in a row at one point, but it's not like every quote was changed.  slywink



Didn't say every Tongue  nitpicker
8390  Non-Gaming / Off-Topic / Re: Battlestar Galactica Game- Mission Complete on: May 25, 2008, 09:15:38 PM
Nobody saw the clues I left sadly.  I changed the time/date stamp on most of the quotes I had to 12:20:12
8391  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Goal Line Blitz on: May 22, 2008, 11:50:24 PM
Pretty sure we could use the CB at the least on the Princes
8392  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Character Art, etc on: May 22, 2008, 11:30:20 AM
Got a new HUD GUI I'm using, it's from our old friend ledmirage.

8393  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan - All Your Questions Are Belong to Us! on: May 22, 2008, 06:19:26 AM
The cape was a gift for being a newsletter subscriber
8394  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan Impressions on: May 22, 2008, 04:03:20 AM
www.harkonis.com/fatality1.avi
8395  Gaming / Multiplayer Madness (MMO or otherwise) / Re: GTA IV Multiplayer on: May 21, 2008, 05:07:10 PM

Quote from: MrDuck on May 20, 2008, 10:42:52 PM

Got to get the sp game out of my system first before engaging in any serious mp smile Hope I can still spark some interest after I'm done, w000!!

biggrin



Sadly the people who play sp then multi often miss out of the huge mp boom of a release.  I prefer to play mp first, then sp when nobody is playing anymore slywink
8396  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan - All Your Questions Are Belong to Us! on: May 21, 2008, 05:05:56 PM

Quote from: Arclight on May 21, 2008, 05:02:48 PM

Weird. Just got an e-mail from funcom telling me to claim my, drinking cape, war mamoth, rhino, bow, staff, and extra bags. All I did was pre-order the Mammoth. Strange, but not complaining.

So with all this stuff I can't use at the moment do we have storage we can use yet?

That's a list of every pre-order and CE item, they are probably just saying that if you have one of those to claim that you should, not that you have all of them.
8397  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan - All Your Questions Are Belong to Us! on: May 21, 2008, 11:52:35 AM

Quote from: DArtagnan on May 21, 2008, 11:11:56 AM

Quote from: Arkon on May 21, 2008, 10:59:49 AM

Quote from: DArtagnan on May 21, 2008, 10:14:14 AM

For anyone curious about the problem I was experiencing:

I've made a little video of the disappearing model bug - and remember that I run with highest possible settings!

http://www.youtube.com/watch?v=8NCgdTiZxus

Have you tried backing off the LoD settings or view distance settings?  I run on low settings and have never seen anything like this happen.  Are you trying to run the DX10 client?

Believe me, I've tried everything there is to try in terms of settings. From other angles, I can see those NPCs from "miles" away.

I'm willing to bet you that you have the EXACT same issue, you just haven't noticed it yet. Eventually, you will, believe me.

I've spoken to dozens of people about this, and while some were sceptical, they've all noticed it after checking for it.

I didn't see it myself until I left Tortage and started grouping or PvP'ing - and since I'm on an FFA PvP server it's especially problematic to have people popping in and out of sight at random.

I didn't have this problem until last night, now I'm seeing it as well.  I'm also now getting freezes fairly often.  Not sure if it's server side or client side, but nothing changes on my end.
8398  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Glad I didn't buy AoC on: May 21, 2008, 11:51:29 AM
I've been signed up for the beta for a couple years frown
8399  Non-Gaming / Political / Religious Nonsense / Re: Does this look like a Pentagon PSYOPS against the US? on: May 20, 2008, 09:54:33 AM
I find it odd that even though I can see where this could be a problem, it actually doesn't bother me.  It's odd to me that it doesn't bother me because I am qutie often an alarmist in these types of circumstances. 

I guess I just feel it's kind of a no-brainer that people who used to work in the gov/military and were very well experienced/high ranked probably still have allegiance/respect for their former positions anyway.
8400  Non-Gaming / Off-Topic / Re: Indiana Jones Fedora Now Available on: May 20, 2008, 05:06:31 AM

Quote from: Arnir on May 20, 2008, 03:25:52 AM

I wouldn't want one branded as Indiana Jones, which I did see before, but I considered getting one earlier.  I am still looking for a hat to wear with my suit or sportcoat while teaching.  Sometimes weather encourages hat use but it is hard to find a good hat these days to wear with business attire.

do you teach archeology?  Wear a fedora then don't show up for class half the year slywink
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