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1  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: Today at 07:47:03 PM
I actually have two Gellars, yours and another that I've had even before I readded you named something like 'Itsmegellar' or something
2  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: September 29, 2016, 10:41:58 PM

Quote from: gellar on September 29, 2016, 06:38:29 PM

So a few minor questions and complaints:

1)  I just did barns as I either came upon them randomly or when they told me a new one was available, didn't take long, didn't feel bad.  Probably just a subjective thing I wasn't bothered by
2) I play with ABS off and it's no problem.  Make sure you have both adjusted the control settings under advanced AND the car's tuning for brake pressure and it should work just fine.
3) I use Brake Line Only, it can be difficult, but that's why it's under difficulty settings. slywink  I think we are spoiled in thinking we should win every race first try without even knowing where to turn anyway.  Doesn't hurt to learn a course.  Even with BLO I tend to win first try now that I read the minimap for curves up ahead a bit more.
4) I play with music off in pretty much every racing game, I want to hear the car.  Skill songs kill this would be my complaint.


I'm now running Hetz, Coop, Gellar and Nimcosi (from Gamers With Jobs)
3  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: September 29, 2016, 04:53:04 PM
Just signed Gellar and Coop, my lineup got a lot better
4  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: September 25, 2016, 04:17:41 AM
Car club is up tag is HHRG, open to all 'friends'
5  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: September 25, 2016, 02:32:54 AM

Quote from: MonkeyFinger on September 24, 2016, 01:34:16 PM

Does anyone have a recommendation on a wheel that works with this on an XB1? Not even sure if any wheel that works on the console will work with this game but assuming that's true. And any info I find online seems to be specific to Forza 6. Hoping someone here is... experienced.  icon_biggrin

I gave up on wheels because it seems none of them have the same type of forcefeedback as the previous gen that I was used to
6  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: September 24, 2016, 01:15:12 AM
then you miss out on 'skill songs' that boost points.  the classical music one is 24 minutes long...  eek
7  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: September 23, 2016, 05:21:00 PM
hope you have a great trip otter, feel free to hit me up for a phone number if you need something.  Already raced your drivatar fwiw slywink
8  Gaming / Console / PC Gaming / Re: Combat Racing Games on: September 22, 2016, 01:31:56 PM
Where's our Interstate 76 or car mmo that isn't the one we already got? ninja
9  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: September 19, 2016, 04:38:30 PM
went ahead and grabbed this for xb1, not big on the 30fps or the catch up ai but had fun otherwise.  Really wish my wheel wasn't invalid though
10  Gaming / Console / PC Gaming / Re: [PC/XBone] Everspace (roguelike space shooter w/ persistent progression) on: September 18, 2016, 09:29:10 PM
I'm at the point now that if a game needs mods to work, I'd rather just not give them my money.  silly people
11  Gaming / Console / PC Gaming / Re: [PC/XBone] Everspace (roguelike space shooter w/ persistent progression) on: September 17, 2016, 11:29:09 AM
does that work both ways?  can you buy it now on pc and have it on xb1 when it hits there?
12  Gaming / Console / PC Gaming / Re: For Honor [PC/XB1/PS4] - Ubisoft melee battlefield game on: September 15, 2016, 08:48:38 PM
can't wait for this to come out
13  Gaming / Console / PC Gaming / Re: For Honor [PC/XB1/PS4] - Ubisoft melee battlefield game on: September 13, 2016, 09:54:18 PM
Mikagami and I are all over this if you can spare the invites!  

edit: this is one of my most anticipated games, biggest problem is that I want to play Samurai and he wants Vikings. slywink  I'll send you my info in just a sec

edit edit: sent you a friend request, I'm Harkonis7
14  Gaming / Console / PC Gaming / Re: [Cross Platform PC/Mac/iPad] Legends of Callasia on: September 10, 2016, 06:35:58 PM
fired this up, seems interesting at least
15  Gaming / Console / PC Gaming / Re: Smash + Grab [PC] - multiplayer game from Sleeping Dogs developer on: September 10, 2016, 10:39:48 AM
This is pretty fun and well done overall.  I wish the powerups weren't a thing and I wish there was better feedback on when the opponent is doing what regarding the smash/grab/defend combat.
16  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Starting WoW in 2016 on: September 07, 2016, 05:04:54 AM
I have put a ridiculous amount of hours in over the last month.  I'm horde on thrall and we are in a discord server most of the time.

when you create a character, you can play at level 100 through the prologue, then the class hall quest, then pick a spec and do the artifact quest before it will lock your character unless you buy or use a boost.  It does give you a good way to see how you like each class though.
17  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/4/16) on: September 07, 2016, 02:54:41 AM
Titanfall 2 (for xb1 for me)
18  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/4/16) on: September 06, 2016, 09:28:57 PM
bought TF2, though it doesn't come out for awhile.  BF1 just didn't sit well with me and I've got WoW for NoW.
19  Non-Gaming / Off-Topic / Re: My amateur fighting career on: September 06, 2016, 09:27:57 PM
That guy really didn't seem to belong in the same fight as you
20  Non-Gaming / Off-Topic / Re: My amateur fighting career on: September 04, 2016, 01:53:35 PM
awesome btw
21  Non-Gaming / Off-Topic / Re: Random Youtube Links Part 1: This time it's random Youtube Links (NSFW) on: August 25, 2016, 12:24:22 PM
Two of the videos I took of the tornado system passing over my house. got 8 touchdowns (thankfully not really close to us) Got several vids, but these are the two that are easiest to follow what is going on without narration of some sort.

Backyard
Frontyard

one of the videos that didn't quite turn out as good as I would have liked would have been awesome if it could show what I was seeing.  It looked like a warlock casting a summoning spell of some sort on the other side of the trees.  That 'everything lifting like gravity is reversed' effect you see in animes.  The clouds just started ripping apart and going straight up, quickly, into the cloudbank.  Scary as shit.
22  Gaming / Console / PC Gaming / Re: The Crew: Calling All Units expansion [XB1/PS4/PC] on: August 18, 2016, 01:12:18 AM
I think I will start calling you CK 2.0  ninja
23  Gaming / Console / PC Gaming / Re: Microsoft acquires interactive livestreaming service Beam on: August 12, 2016, 09:52:28 PM
I can only think of two games with direct stream interaction that has gameplay connection and if this allows anything like that I'm all in slywink  I do hope they eventually let you stream from OBS on PC through capture and just check your twitch though instead of forcing a stream from the xbox since the quality sucks.  Tomb Raider had interesting interaction with viewers, but only if you streamed from the console.  It looks awful compared to my normal stream.

Forced Showdown does pretty good twitch connection on pc though.  They even have a thing where sometimes while playing the letters T-W-I-T-C-H appear in the game and if the player grabs them a viewer wins a copy of the game.  Kinda neat and it was fueled by total viewer minutes so more viewers got more frequent pops.
24  Gaming / Console / PC Gaming / Re: Necropolis: A Diabolical Dungeon Delve [PC/PS4/XB1] on: July 21, 2016, 12:33:07 PM

Quote from: Dante Rising on July 21, 2016, 02:55:53 AM

I played another hour at my friend's house after a small I Am Setsuna marathon. I still stand by my original thoughts, but there is some fun to be had with the game. One of my biggest frustrations is the lack of information the game supplies to the gamer. What does this do? What does that do? How are these weapons stats different? At least let me farm for identify scrolls or something.

Apparently the developers have a big announcement later this week. Hopefully some deficiencies are being overhauled.

odd that you posted that when you did, you posted a few hours after they added the less ambiguous descriptions and information.  Also fwiw I find id scrolls almost always at the shop, usually three per level.
25  Gaming / Console / PC Gaming / Re: [PS4] Earth Defense Force 4.1: The Shadow of New Despair on: July 19, 2016, 06:40:45 PM
I used a mouse on the menus, I was able to toggle fullscreen to windowed and to change resolution, though I went back to 1080p and fullscreen.
26  Non-Gaming / Off-Topic / Re: [Netflix] Stranger Things on: July 18, 2016, 10:11:08 PM
we're about halfway, haven't read anything you posted yet but we're loving it
27  Non-Gaming / Off-Topic / Re: Never EVER give 110% .... on: July 17, 2016, 05:53:35 PM
so no EDF?   ninja
28  Non-Gaming / Off-Topic / Re: New Ghostbusters Movie in the Works on: July 15, 2016, 08:59:00 PM
I loved the original and I'll check this out eventually.  I'm fine with just a enjoyable make me laugh experience.  As an aside I watched the Melissa McCarthy movie Spy on a whim and was really surprised.  The Mrs and I laughed almost the entire movie and it wasn't just slapstick.  Some good comedic timing there.  Haven't really been a huge fan of hers, but I liked the movie.
29  Gaming / Console / PC Gaming / Re: [PS4] Earth Defense Force 4.1: The Shadow of New Despair on: July 15, 2016, 08:01:29 PM
unfortunately it comes down more to how they use the stuff than what they say they require.  I have games with low requirements that use the cpu in a way that turnign on obs immediately bottlenecks everything.

Been lucky with a couple of recent ones, but Vermintide for example was a complete beast despite me easily running it at high settings and fps.

It's another in a long line of reasons I tend to stick to console gaming.
30  Gaming / Console / PC Gaming / Re: Weekend Playlist - 7/15/16 Edition on: July 15, 2016, 07:59:46 PM
quite a list this weekend

pc:  necropolis, evolve primarily though I have a stupid number I'd like to get to
xb1:  hawken, overwatch (mostly waiting on patch for it) some carmageddon
31  Gaming / Console / PC Gaming / Re: Nintendo Classic Mini NES on: July 15, 2016, 02:04:44 AM
If by lame you mean incredibly awesome! slywink

$2 for each of those games isn't bad at all imo.
32  Gaming / Console / PC Gaming / Re: [PS4] Earth Defense Force 4.1: The Shadow of New Despair on: July 14, 2016, 08:23:34 PM
Hope my system can handle playing and streaming together.  comes out on my bday and I look forward to eating some friendly fire nukes from J
33  Gaming / Console / PC Gaming / Re: Necropolis: A Diabolical Dungeon Delve [PC/PS4/XB1] on: July 13, 2016, 09:31:30 PM
crafting is introduced in the first 5 minutes slywink

I played a bit more tonight and began to understand a lot more.  You unlock other biomes with different scenery and monsters as you go by reassembling crystals. 

Only Tokens,Codex, dyes and possibly trinkets carry over through death.  Basically tokens and stuff you buy with tokens with a few exceptions.

For weapons, just look at the Tier of the weapon.  All tier 1 items are roughly the same in power level, they will just have different movesets and per swing damage.  Slower swinging hit harder, etc.
34  Gaming / Console / PC Gaming / Re: Necropolis: A Diabolical Dungeon Delve [PC/PS4/XB1] on: July 13, 2016, 04:05:42 PM
i play tons of games by myself.  I PREFER to play coop whenever possible, but people often just don't cooperate with my wishes ;P

It's fun enough that you could probably play solo for a few hours and be ok, but with an asking price of $30 I don't really think you'll get that much from solo.  Also the fact that there are no real hard data in the game really bugs me.  'Here, spend your hard earned points on a book, but we won't tell you what it does only vaguely hint at it' 
35  Gaming / Console / PC Gaming / Re: Necropolis: A Diabolical Dungeon Delve [PC/PS4/XB1] on: July 13, 2016, 11:49:55 AM
fun coop, would probably be boring solo
36  Gaming / Console / PC Gaming / Re: What are you buying this week? (7/12/16) on: July 11, 2016, 08:35:15 PM
I'm waiting on XB1 Necropolis.  Playing a bunch of Evolve on PC now that it's F2P though, picked up a $10 key to unlock most of the stuff.  Already got my money worth.  Quite fun
37  Non-Gaming / Off-Topic / Re: Is Gamingtrend dying, or we are all just on a break? on: July 11, 2016, 05:14:02 PM
GamingTrend (more so than other forums I go to) also only seems to get posts during the week and during normal business hours.  It's a graveyard at night and weekends which is when I tend to post.
38  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Evolve (from Turtle Rock) on: July 10, 2016, 04:08:20 AM
I felt that it seems much more balanced between the fast and the slow than before.  Now that the dome is for anyone and is weaker but up more often you get more of those tense dome moments.  The tracking ability the trapper has now means that you don't have as much trouble finding the monster as you used to so there is a bit less tediousness of never seeing him.

I think the vast majority of the problems at the moment are similar to when the game first launched and that is that people just don't know how to play.  Get a monster that has no clue, it's a slaughter very quickly.  Get a player that doesn't know how to play and your team slowly gets bled to death and/or never finds the monster (especially if the noob is on the trapper)
39  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Evolve (from Turtle Rock) on: July 09, 2016, 01:08:35 PM
I'd be willing to play with some of you, though i really preferred the console version personally. 
40  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Evolve (from Turtle Rock) on: July 09, 2016, 12:00:19 AM
any word on how the console version is affected by any of this?
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