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1  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 23, 2014, 10:53:24 AM
Found out that impacts with walls can cause damage
https://www.youtube.com/watch?v=Top54yYxwQ0
2  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 23, 2014, 01:53:57 AM

Quote from: ATB on September 22, 2014, 10:44:52 PM

I've redeemed a few.  I mean  you don't really need that good of gear to play the SP.

this isn't exactly true if you're pushing yourself.
3  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 22, 2014, 08:59:18 PM
you're weird
4  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 22, 2014, 08:16:12 PM
I got a purple from a blue, then immediately got a blue from a purple
5  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 22, 2014, 07:05:06 PM

Quote from: wonderpug on September 22, 2014, 01:00:10 PM

Quote from: Harkonis on September 22, 2014, 05:10:12 AM


Nice touch having someone stand right in front of your scope at the end

yeah, should have heard me raging Tongue
6  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 22, 2014, 05:10:12 AM
got lucky sniping

http://www.twitch.tv/harkonis/c/5164215
https://www.youtube.com/watch?v=iweD5UOWsSY
7  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 18, 2014, 09:30:58 PM
didn't realize it was so blurry, have to do some more tweaking frown
8  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 18, 2014, 05:27:32 PM
Here's what lagswitchers look like in the wild...

Twitch link
youtube

More than a little frustrating
9  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 18, 2014, 04:46:20 PM
shouldn't need to do it

Resource gathering/patrol outtings are required though
10  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 18, 2014, 03:55:04 AM
hey tegg. ascendant motes don't exist... they are working on a fix. lol
11  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 17, 2014, 10:56:40 PM
the items only show up in the mail if they land in a place you can't physically go or a forced load makes you leave as they drop (like a boss fight cutscene). 

If you're sniping, you have to make sure you go check the corpses for loot.
12  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 17, 2014, 05:14:51 PM
loot is bigger and glows radiantly.  I've been fine with it so far.

(the mailbox only grabs things you CAN'T get, not just stuff you don't get.  This is as far as I know.) 
13  Gaming / Console / PC Gaming / Re: [360,XB1] Forza Horizon 2 on: September 17, 2014, 03:01:11 AM

Quote from: Purge on September 12, 2014, 08:12:27 PM

Thrustmaster TX Ferrari wheel is just over a hundred. Paddle-shifting, no clutch or gearbox. Also, I understand there is no force feedback and doesn't work with every racing game. It does work with Forza Motorsport 5 though, so I'd expect the same for Horizon 2.

No force feedback will suck, got spoiled on the MS wheel, but this might be better than nothing.  thanks
14  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 16, 2014, 04:06:28 PM
15  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 15, 2014, 11:11:51 PM
I enjoyed the single player experience, I love the multiplayer, and I was fine with the intentionally vague story.

Also the game was not marketed as a solo experience in any way, not sure why you would expect a great one.
16  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 15, 2014, 03:29:15 PM
Same night, we did a run of 3 24 strikes and I got a legendary engram that gave 2 coins
17  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 15, 2014, 02:23:03 PM
You Slackers
18  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 14, 2014, 08:45:57 PM
I find the AI pretty good, and most of the people I'm playing with constantly comment on things it does that are good
19  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 14, 2014, 01:12:34 AM
Match Video
Highlight from the match of a super in the air

Had a pretty good match with some clanmates today.  Still loving the game
20  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 13, 2014, 02:43:31 PM
Bungie didn't do anything odd to 'deflect criticism', that's just spin you're using.  It's a game fueled by multiplayer experience and they didn't want it reviewed in a stale environment without that.
21  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 12, 2014, 06:46:13 PM
the bars that show weapon stats are all that matters (perks still matter though)
22  Gaming / Console / PC Gaming / Re: [360,XB1] Forza Horizon 2 on: September 12, 2014, 06:13:07 PM
Still waiting on an affordable wheel, one year after launch we shouldn't only have $200 fight sticks and $400 wheels to choose from frown
23  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 12, 2014, 03:11:20 PM
Also keep in mind that the perks on the gear is important as well as the stats.  I'd like to focus on scout rifles and FWC seems like a good match for that, despite not having the stat spread I'm aiming for.  I'll have to make a choice
24  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 12, 2014, 03:08:35 PM
I'm also in the melee/grenade category.  My super is amazing, but I get more use out of the other two in general.
25  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 12, 2014, 03:07:33 PM
The scaling you're seeing Teg is the 'heroic' modifier.  Anything above the default applies this, so even if it's 10 levels below you, it will drop more elites.
26  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 12, 2014, 12:56:46 PM
don't worry about it, more so than most games the 'real game' doesn't start until 20.  (also at 20 you can run story missions at level 20)
27  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 12, 2014, 10:54:09 AM
This is no different than the CoD infinite ammo lobbies and such on the PS3 and 360.  They just need to lock it down before it gets carried away. 
28  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 11, 2014, 04:13:16 PM
There's definitely a grind, it's just in the form of rep gain post level 20 and loot gaining ala diablo
29  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 11, 2014, 10:16:37 AM
I'm having a blast in both pvp and pve.  Here's a pvp match where I had to try to get sniping headshots and rocket kills.

Twitch
Youtube

www.harkonis.com will show where I'm streaming, http://www.bungie.net/en/Clan/Detail/150403 is my stream related clan
30  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: September 10, 2014, 09:29:17 PM

Quote from: TiLT on September 08, 2014, 06:50:30 PM

Quote from: Harkonis on September 08, 2014, 05:29:24 AM

that's only true in greater rifts (where the purple bonus orbs drop) not regular rifts which is what I ran to test.

It's actually true in all rifts, both greater and lesser, and was done to reduce the impact of the RNG when it came to time spent doing these things. It's a sensible change, one that I'm eagerly looking forward to on PS4. The progress is now tied to total enemy health instead of the number of enemies you defeat, which would have helped a lot with especially one of the two I did today.

Quote
Not sure why it's so hard for you to believe I did it just fine before and can almost do it now with a less focused build.

I believe you. I just don't understand why this difference in experiences is happening. From the brief look at your inventory, it didn't look like you had anything really special in that regard either, so chalk all of this up to me being utterly confused.

Quote
You seem to keep trying hard to dig for possible excuses

Explanations really, not excuses. But yeah, I am trying hard to figure it out. Imagine how I feel when I come here, proud about my latest achievements in the game, only to be met with Topper from Dilbert. slywink

Anyway, I did two test runs right now with two separate rifts. I tried to record both, but the PS4 cut off the first at the 15 minute mark, so I don't know exactly how long it took.

The first run was at Torment 3 simply because I felt it would provide me a killing speed more comparable to what you showed me in your video. I quickly realized that this was the ideal level for my wizard to play on right now, as it was more than doable. I didn't die, but I came close a few times and was probably only saved by the passive ability that saves you from the brink of death once per minute and shoves enemies away. It still took a lot of time, despite trying my hardest to complete it quickly. Took me somewhere between 25 and 30 minutes in my estimation. This is where the change to progress in patch 2.1 comes in, as I believe my killing speed was very comparable with what you demonstrated at Torment 2. Our speeds would probably have been similar with me at Torment 3 and you at Torment 2 in patch 2.1. Do note that I was very unlucky with this particular rift run, meeting elites at pretty much every corner. It's rare for me to see this many elites in rifts, so go figure. That really slowed me down.

My second run was on Torment 2, where I slaughtered my way through in 14 minutes, going as fast as I could. I've got that one recorded in its entirety, and will post it on YouTube in a little while so we can compare peni... I mean, rift run efficiency. Tongue It was a simpler rift, which allowed me to keep Nephalem Glory for most of the duration, including the fight against the Rift Guardian. I scrolled through my inventory so you can see what I have. Nothing truly remarkable, but decent enough. You'll see that I kill enemies quite a bit faster than you did at this difficulty, so I guess that's something.

What have I learned from all of this? Fuck if I know. I'm still not sure if you're simply awesome at the game (based on what I know about you, you probably are regardless), if there are fundamental differences between certain aspects of the console and PC versions beyond patch 2.1, or if I simply suck. I've double-checked my build against recommended ones (I usually don't do this as I enjoy trying to come up with my own) and it was pretty close to what I saw there. It does look like Arcane Torrent builds are more common than Mirrorball builds, but in my experience Arcane Torrent is very hard to aim at consoles compared to pointing and clicking with the mouse. I tried it at lower levels and quickly gave it up as I had no idea which monsters I was shooting at.

You completely missed what I said in the first quote, when you repeated what I corrected in the bottom bolded section.  Regular rift progress isn't sped up in the new patch, just greater rifts.  Can't have a discussion with someone if they can quote you and still not read what you said. frown
31  Non-Gaming / Off-Topic / Re: One of my dogs died suddenly today. on: September 10, 2014, 09:25:18 PM
We're losing one in the next day or two.  Surprise discovery of permanent and fatal illness.  blech

32  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 10, 2014, 05:14:32 PM

Quote from: ATB on September 10, 2014, 03:47:49 PM




Also what's the real deal on the crucible. Do they actually neutralize the levels so that it's a fair playing ground?

The attack value of a weapon (the number) is irrelevant in Crucible.  Weapons do the damage listed on the bars (impact, rof, etc) in pvp, so a Cydonia Auto Rifle lvl 20 will do the same damage as a Cydonia Auto Rifle lvl 2, the only difference should be the perks available to the gun itself based on rarity.  Levels are also disregarded for defense.  FWIW, in non Crucible pvp and in pve, defense and attack are compared and then bonus damage applied or subtracted.
33  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 10, 2014, 05:45:09 AM
I do think most people are playing hunters and warlocks, with hunters in the lead.
34  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 08, 2014, 07:55:37 PM

Quote from: ATB on September 08, 2014, 07:35:41 PM

Quote from: Zinfan on September 08, 2014, 07:08:46 PM

Watching some live streams it seems the hand cannon is pretty powerful

Hand cannon was pretty powerful in the beta...it HAS to be OP now.

It did a lot per shot, but it was far worse than the other guns in actual practice, especially in pvp.  Anything the HC could do, a scout rifle or sniper rifle could do better.  Glad to see those two got buffs, I liked both the concepts.  Auto rifles were way too good.
35  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 08, 2014, 05:55:08 PM
for some stupid reason, both sony and microsoft just decide that all of the US has to wait until it's midnight pacific instead of just midnight wherever.  Honestly in the digital age of global everything, I don't understand why games don't just release at midnight New Zealand for every region to save everyone some hassle.  Instead we get to watch people stream the game for 24 hours before we can play slywink
36  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: September 08, 2014, 05:29:24 AM
that's only true in greater rifts (where the purple bonus orbs drop) not regular rifts which is what I ran to test.   Not sure why it's so hard for you to believe I did it just fine before and can almost do it now with a less focused build.  

You seem to keep trying hard to dig for possible excuses, but I really think you might just not be playing optimally.  Wish I could afford the $60 for the XB1 version so I could show you it will work there too, but then you'd probably say it's because I'm not on the PS4 version.  Not sure what more I can do.  My build lost killing time, and I still do it faster than you thought, it's right there.  

edit: btw, I'm not trying to be a dick, I'm just confused why it's hard to admit something might be possible even though you can't do it. I will admit that on my wiz, the dps is much more suited for T1 and it's more reliable there.  However once I'm at 300k+ I'll feel fine moving on up to T2 regularly.  I'd KILL for any of my characters to have 750k on the sheet, but they do fine up to T4 as it is at much lower.
37  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: September 08, 2014, 05:01:56 AM
fwiw, things went faster before this patch.  This was my first try post-patch.  As I mentioned, pre-patch I had the arcane torrent that debuffed 30% after the first hit.  Basically Blackhole then spam Arcane Torrent would melt anything.  It's actually slower now, though once I have legendary gems all around I'm sure it'll be fine.

Otherwise the console to PC differences are still there though, you have less things to fight on console at a time so AoE builds do better on PC and single target probably a bit better on console as far as filling rift meter.

My damage AND toughness go up the longer I stay still, which works combined with the CC.  From what I've read even T6 is doable if you combine 2 of the 3 key concepts which are mobility, toughness and CC.  Mine is Tough and CC.  Typically I run with mobility though. 
38  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 08, 2014, 02:56:07 AM
As hyped as you are for Destiny and you don't know what grimoire, emblem and shader mean?  oh my@  ninja
39  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: September 07, 2014, 08:39:30 PM
www.harkonis.com  ninja

don't need a reason  icon_twisted
40  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: September 07, 2014, 08:27:43 PM
Have to go eat dinner and watch a movie with the gf, I'll see what I can do afterwards.  I still think your numbers are WAY off though, 750k should be able to sneeze and be done with T2 and could likely do T4-5 quickly enough as long as your toughness is also ok.
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