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81  Gaming / Portable Gaming & Apps / Pocket Card Jockey (3DS) - How did I not know about this??? on: March 12, 2017, 08:30:25 PM
Someone mentioned Pocket Card Jockey in a weekend playlist thread a couple weeks ago.  I had some long flights last week, so decided I'd give it a shot.  It's only $7, no big loss if it sucks.

Holy hell...I literally cannot drag myself away from this game.  It's freaking brilliant.  It's a combination of horse racing, solitaire, and Pokemon that somehow all comes together and just...works.  I honestly played it for 6 hours straight on Tuesday, starting at the airport in DC then the entire 4+ hour flight home.  Here's a great article about how this it was the best game of 2016 that no one played, and I completely agree.

It takes a while to figure out what the hell is going on, but once it clicks, it's impossible to put down.  My only gripe is that certain races (and sometimes the career of that particular horse) can be won or lost on sheer luck.  You get a bad starting draw, someone bumps you off course, you misclick a card or miss a match...these can all spell disaster pretty quickly.  And since each horse has a limited time to advance, that one missed click can have a nasty snowball effect on the horse's development, and therefore success in future races.  Thankfully, this is mitigated by just how much damn fun the whole thing is.

I never would have possibly expected to enjoy a horse racing/solitaire matchup this much.  Talk about a game that came completely out of the blue!   eek
82  Gaming / Console / PC Gaming / Re: Nier: Automata on: March 12, 2017, 05:23:06 PM
So, I'm a couple hours into story "B", and I'm not sure I get what they're doing here.  It's literally the exact same game - exact same dialog, exact same events, exact same locations, everything - just with enemies that match my current character's level.

Multiple reviews mentioned how cool and unique it was to play through the different paths, but so far it's been entirely the same, except for the opening sequence.  Not sure I get what's so cool about this, or why I would want to play through it all again.   icon_confused

EDIT:  Did a little poking around this afternoon, and found this article which talked about the multiple endings.  The no-spoiler version:

Quote
First Playthrough

When you start the game you will assume control of a certain character. You will then engage in a 12 to 16 hour open-world JRPG adventure that is formatted with several high-intensity set-pieces interwoven with open-world exploration and sidequests in-between.

Once you complete the final section of the game, you will watch an ending sequence and then see the credits roll. That doesn't mean it's over, though. Far from it.

Second Playthrough

You will have the option to load from your completed game save file at this point. When you do so, you will effectively "restart" the game. Only, instead of it being the same as your first time through, you will have a perspective shift that alters gameplay mechanics as well as what you're doing during certain main story missions. In other words, it's a mildly altered playthrough.

During this playthrough you will be able to view the world from a different viewpoint, providing new insight and introducing new interactions. This time around your playthrough will likely be at around the seven to nine hour range since all your sidequest progress will be carried over, and you'll (mostly) know what to do during the major sequences.

Third Playthrough

The third playthrough is when things get crazy. Another perspective shift will occur that drastically changes the way you play the game. Completely new experiences are unlocked through the introduction of a significant gameplay mechanic, in addition to original dialog.

This playthrough is considered the "full experience" in that only once you're on your third playthrough will you see how much potential NieR: Automata really has. To stop short of this playthrough is to not see what's it's really capable of.

That's great and all, but with all the other games already on my plate (Zelda, Horizon Zero Dawn, Torment) and upcoming in the next month (Mass Effect, P5), I'm really struggling to find the interest in playing that second time through, knowing that it will basically be the exact same thing for the next 7-9 hours.  I'm really interested in that 3rd playthrough though (pretty sure I know who you will play as), but can't decide if I want to slog through the second one to get to it.

I've also seen it mentioned on multiple sites that your sidequest progress carries over.  However, when I showed up at the first main hub, I got two of the same sidequests that I had already completed the first time around.  Not quite sure how that works.
83  Gaming / Console / PC Gaming / Re: Nier: Automata on: March 12, 2017, 05:59:58 AM
Finished the first main ending tonight.  For those who don't know, there are 3 primary endings (paths A, B, C) and then a whole bunch of "joke" endings (D through Z).  You play through the first 4 endings in order, starting the next one once the credits roll on the current game.  I did manage to get a couple of the joke endings in the first playthrough, which were really funny.  Wrapping up the "A" ending took me just under 14 hours, and I've started on the "B" path now.  Not terribly surprising where it goes next, and I'm very much looking forward to see how they do it. MAJOR SPOILER  
Spoiler for Hiden:
The "B" path has you play as 9S.  You start the game doing the opening mission from his perspective, which was really cool.  And I can open locked chests now!!   thumbsup

I'm still really enjoying it, and am very interested to see if/what they do with the story in this next runthrough.  Seems like there were a lot of loose ends, and I can only assume they will be addressed in subsequent playthroughs.  It's not a perfect game, but is a ton of fun...map wonkiness aside.
84  Gaming / Console / PC Gaming / Re: Nier: Automata on: March 10, 2017, 10:38:25 PM
A couple gripes:

-  I really, really, really dislike the map system in this game.  It's easily the worst thing about it.  It's essentially useless, especially when an area has multiple vertical levels (a cave or building).  Finding a particular quest item or area can be damn near impossible, and the map is no help at all.  It's just so, so bad.  I think the designers knew it too.  There's an NPC in the resistance camp who answers questions, sort of like a tutorial.  One of the questions you can ask is "I can't find anything using the map, can you help?" and his answer is basically "Yeah, it kinda sucks.  Good luck finding stuff on your own."

-  They could have structured the quests a little better as well.  I went through the first 5 hours with a grand total of 2 side quests.  As soon as fast-travel opened up, I literally received 19 side quests with multiple objectives (see the map frustration above) within 30 minutes.  That said, some of them are really well written and can tug at the heartstrings.  There's one about finding a child that about had me in tears.
85  Gaming / Console / PC Gaming / Re: Weekend Playlist - 3/10/17 Edition on: March 10, 2017, 02:24:23 PM
Nier Automata, FF XIV , and Pocket Card Jockey (damn addictive solitaire horses) for me.

Breath of the Wild is on hold until I finish Nier.
86  Gaming / Console / PC Gaming / Re: Nier: Automata on: March 09, 2017, 04:51:51 PM

Quote from: Bullwinkle on March 09, 2017, 06:58:58 AM

You lock on with the left trigger.

I'm playing on Easy, as I always do with action games since my reflexes are shit.  In that mode, left trigger doesn't lock on, but rather does some sort of "auto chip" thing.  It basically turns on "auto-battle", where you just move the character around, and the game automatically selects all the combat inputs.  Kinda boring to play that way, so I don't use it much. 

So I guess I should have rephrased my comment.  I wish there was a lock-on option for Easy mode.  smile
87  Gaming / Console / PC Gaming / Re: Nier: Automata on: March 09, 2017, 05:06:00 AM
Played through the first 5 hours today, a few initial thoughts:

-  The combat system is a blast, and definitely has Platinum's stamp all over it.  My only gripe is that there doesn't seem to be a lock-on function.  Battles can get really hectic when trying to control both melee and ranged attacks at the same time.
-  It's certainly not going to win any graphics awards.  In fact, at first glance, it looks quite dull and almost last-gen.  However, while it may not have all the graphic bells and whistles, the art direction is fantastic.  Characters are well designed, environments have tons of small touches that make them come alive, and enemies alternate between funny and seriously threatening.  There's more here than initially meets the eye.
-  The story is fascinating so far, and I can't wait to see where they go with it.  The talking robots (vague to avoid spoilers) are kinda horrifying.
-  There doesn't seem to be much to the fishing mechanic.  Stand in any puddle, hit X, then hit it again when the pod moves.  That said, it's a great way to get $$ in the early going.  5 minutes of fishing can usually net you $10K worth of stuff, or more if you get lucky (I pulled out a "machine head" that was worth $10K just by itself).  I've managed to almost fully upgrade my chip capacity already, just from fishing.
-  Speaking of chip capacity, keep a close eye on it if you choose to have it auto-allocate.  I found that a few times, it only allocated about half of my limit, and just left the rest blank...even though I had a ton of chips in inventory.
-  The map is horrible, and damn near worthless.  Which sucks because some quests start having very far flung objectives, which are nearly impossible to find on the map.
-  I've read that you do unlock a fast-travel mechanic if you keep going with the main storyline.  I'd recommend doing that, as the running around without it for side-quests would get annoying quickly.
-  Don't worry about the locked chests.  You get to them later.
-  I'm not exaggerating when I say this game might have the greatest soundtrack ever.  It is honestly that good.
-  While they're few and far between, the set pieces are really fun.  The Amusement Park...lol

So far, I'm loving this game.  It's more than a little bit crazy, but it all comes together and just...works. 
88  Gaming / Console / PC Gaming / Re: Nier: Automata on: March 09, 2017, 02:55:06 AM
Did anyone get the pre-order bonus items?   I put the code into PSN and it said they downloaded, but I have no idea how to access them.  Nothing is showing up in inventory.

Any idea where to get them?

EDIT:  Apparently you have to restart the game after downloading in order for the DLC items to show up.  They'll then be in the "Items-->Key Items" section.  Grimoire Weiss pod, FTW.
89  Gaming / Console / PC Gaming / Re: Nier: Automata on: March 08, 2017, 02:27:21 PM

Quote from: MonkeyFinger on March 08, 2017, 07:00:40 AM

Holy crap, not exactly what I was expecting. Imagine a what... Galaga, Thexder, twin-stick, Bayonetta mash-up opening sequence? Then on to what was in the demo, more in your face / side scrolling / top down madness... and then just before the Goliath, dead.  Oh and "This game does not auto-save. Play the game to learn how to save." which from Googling means making it to an "Access Point" it would seem and something I failed to do. Late enough I will try again tomorrow night. From the beginning. Sheesh.  icon_cool

You can save once you get to the space station, which happens immediately after finishing the opening mission.  There's a 2-3 minute cutscene and a bit of dialog, but you can save once you get control of 2B.  Look for the little wi-fi signal up in the top corner, and it says something like "Saving available".  Start-->system-->save game

I finished the opening segment last night (the first hour), and will dive into it between conference calls today.  I adore everything about it already, especially the music.  Such awesomeness.
90  Gaming / Console / PC Gaming / Re: Nier: Automata on: March 07, 2017, 07:35:58 PM
I took tomorrow off so I can play this.  Hopefully the wonder twins cooperate with that plan.  smile
91  Gaming / Console / PC Gaming / Re: What are you buying this week? (March 5, 2017) on: March 06, 2017, 11:07:21 AM
It's all about Nier this week.  Can't wait.
92  Gaming / Console / PC Gaming / Re: Legend of Zelda: Breath of the Wild - Release date 3/3/2017 on: March 04, 2017, 10:24:58 PM

Quote from: Zinfan on March 04, 2017, 05:13:43 PM

A few hours in and I like it (WiiU version) but feel like I spend far too much time in the menus.  That time could be greatly reduced if you could drop a weapon while in the main game instead of having to open the menu, scroll over to weapons, select a weapon and then choose to drop it just so you have a free space to carry a better weapon.  Weapons are by far the most time sink menu wise for me and with durability being a thing in this game I'm reluctant to use a decent weapon I've found as I want to save it for more challenging foes but I can't hold as many weapons as I'd like either.

Game is fun but as of yet not the end all be all of games Zelda or otherwise for me.

I have the same gripes about the weapon inventory, especially about wanting to keep the "good" ones in reserve for when I need them.  I've also found myself accidentally throwing a perfectly good weapon at an enemy on more than one occasion.

Finished the opening area last night.  I'm liking it more than other Zelda games, but I don't love it.  Mainly because there's stuff that seems frustratingly obscure because the game gives very little direction.  For example, you have to locate a specific shrine in order to get out of the opening zone.  However, getting to that shrine requires you to trek through snowy terrain.  Whenever you're in the cold, you lose 1/4 heart every 20 seconds or so.  You can counteract this by equipping a torch, but you can't climb with one equipped.  Of course, getting to the shrine requires significant climbing, so you constantly lose health while you do so.  My first couple attempts, I mowed through nearly all my health restoring items, and still didn't get there.  There is a cold resistant coat you can get, but it requires a specific food recipe that I never could find the ingredients for.  After spending 45 minutes or so bashing my head against it, I finally googled "how to stay warm in Zelda Breath of the Wild".  Turns out that cooking peppers gives you cold resistance for a short amount of time (cooking 5 gives you 15 minutes).  So while I'm glad that I finally figured out how to do it, I was annoyed that it required a google search because the game doesn't really give you any info.  I'm sure that will be a significant positive for some folks, but it mostly just bugged me.

It certainly looks good though and seems interesting enough to keep playing, which is more than I can say for every other Zelda game I've played.  More impressions later...

EDIT:  A few more thoughts.  smile

-  This game could really use more enemy variety.  So far (through about 8 hours), I've seen 90% goblins, 5% skeletons, and the very occasional bat or slime mixed in.  It gets really old fighting the same enemies over and over again.
-  I really don't like the quick weapon degradation.  You never really get used to any particular weapon, and just end up wildly swinging with whatever you scrounge.  I also wish they didn't degrade when you hit environmental things like barrels or rocks.
-  Best advice I got was to disable to movement aiming controls ASAP.   I couldn't figure out why it was so impossible to hit anything with my bow, or why my scope display kept bouncing all over the place.  Disabling movement aiming fixed that.
-  While it's cool to be able to go anywhere, it's so distracting for the OCD gamers like me.  I set my goal as getting to the huge tower in the distance, but getting distracted by 73 different things on the way end up being more frustrating than fun.  That's just a personal quirk though, and is why I've always struggled with open world games like this.
-  Having the fires go out and the rocks get slick when it rains was a nice touch.
-  The shrines (dungeons) I've done so far have been neat, but I can see how they're going to get frustrating in a hurry.  They remind me of the "Chambers of the Fayth" in Final Fantasy X.
93  Gaming / Console / PC Gaming / Re: Legend of Zelda: Breath of the Wild - Release date 3/3/2017 on: March 04, 2017, 12:15:17 AM
I couldn't resist the last WiiU copy at Best Buy this afternoon.  I'm such an idiot...

Impressions to come later from a lifelong Zelda 'meh'er.
94  Gaming / Console / PC Gaming / Re: Weekend playlist - 3/3 edition on: March 03, 2017, 10:10:52 PM
Or I can impulse buy Zelda when I stop at Best Buy on my way home.  Even though I only have two days to play it before Nier comes out.   icon_lol
95  Gaming / Console / PC Gaming / Re: Weekend playlist - 3/3 edition on: March 03, 2017, 05:46:08 PM

Quote from: katamaris4ever on March 03, 2017, 04:52:40 PM

I'll probably be playing Theatrhythm Final Fantasy Curtain Call some more, I recently dusted it off and I've been plowing through the courses and songs. The fact that it has over 200 songs still amazes me.

I've put nearly 70 hours into that game and absolutely adore it.  In fact, I just finished getting through the Ultimate Score for all 200+ (I have some DLC) songs a couple weeks ago.  Some of those (especially the Battle themes) are absolutely brutal on Ultimate difficulty.  I need to get back into doing more of the quest medleys.

Looking into Pocket Card Jockey now...   paranoid
96  Gaming / Console / PC Gaming / Re: Weekend playlist - 3/3 edition on: March 03, 2017, 04:22:34 PM

Quote from: coopasonic on March 03, 2017, 03:47:54 PM

You didn't buy a switch for your trip?

I'll get one eventually, but there's no urgency.  The only thing interesting right now is the new Zelda, and I can play that on WiiU.
97  Gaming / Console / PC Gaming / Weekend playlist - 3/3 edition on: March 03, 2017, 02:32:17 PM
Short weekend for me, as I will spend most of Sunday on a plane.  frown  Sadly, there's really nothing on mobile (either 3DS or iPad) that interests me right now.  Heck, I don't even remember the last iOS game I purchased.  That platform has fallen entirely on its face with me.

Need to cap my weekly tomes and complete my weekly raid runs in FFXIV.  I've been messing around with Bill Harris' Gridiron Solitaire as well, mostly as a time killer while I wait for Nier to come out next week.  If you would have told me I'd have spent 20+ hours playing football solitaire, I'd have said you were nuts.  Yet...here we are.  smile

You?
98  Gaming / Console / PC Gaming / Re: Legend of Zelda: Breath of the Wild - Release date 3/3/2017 on: March 02, 2017, 09:19:12 PM
1 hour 40 minutes is a "quick look"?   icon_lol
99  Gaming / Console / PC Gaming / Re: Legend of Zelda: Breath of the Wild - Release date 3/3/2017 on: March 02, 2017, 08:07:14 PM
The Kotaku review makes me think that I - as someone who has never enjoyed a previous Zelda game - might even like it.

EDIT:  Aggregate score of 67 reviews is 98.  That's just...damn.   icon_eek
100  Gaming / Console / PC Gaming / Re: Nier: Automata on: March 02, 2017, 03:44:57 PM

Quote from: MonkeyFinger on March 02, 2017, 02:04:36 PM

The soundtrack for the original game is in pretty heavy rotation on my iPod.  icon_cool

I bought it on Monday, and have been listening to it all week.  So damn good.
101  Gaming / Console / PC Gaming / Re: Nier: Automata on: March 01, 2017, 04:52:49 PM
30 minutes of gameplay footage.

I love everything about this...especially that music.   drool
102  Gaming / Console / PC Gaming / Re: Nier: Automata on: March 01, 2017, 01:05:14 PM

Quote from: Bullwinkle on March 01, 2017, 07:42:04 AM

Quote from: Bullwinkle on February 27, 2017, 03:28:45 PM

I never finished Nier, though I thought it was fairly awesome at the time.

I'll be watching this one, but I don't need to add it to the pile just yet.

But I did anyway.  I needed something to push me over the top in the PS Feb Spend $100 Get $15 deal, and I'm still not sure Ghost Recon is going to do it.

Read these two reviews and you'll feel better about the purchase.  smile
103  Gaming / Console / PC Gaming / Re: Horizon Zero Dawn on: March 01, 2017, 01:06:47 AM
Does this game have adjustable difficulty levels (I.e. Easy, normal, hard, insane)?
104  Gaming / Console / PC Gaming / Re: What are you buying this week? (February 26, 2017) - Switch it up! on: February 28, 2017, 04:45:05 PM

Quote from: OrangeKyle on February 28, 2017, 04:28:46 PM

Quote from: Gratch on February 28, 2017, 04:17:05 PM

For me, there simply aren't enough games to warrant investing in a Switch at this point.  If it gets a killer JRPG app down the road, I'll likely jump on it though.
You mean like Xenoblade 2, which is supposed to come out late this year?
Or next year's Fire Emblem game for the Switch?
Or the Tales game that's in development for it?
Or the Shin Megami Tensei game that's in development?
Or the Pokémon game in development?
Or I Am Setsuna?
Or the Dragon Quest games?

I think by this time next year, Switch will definitely be the system of choice for JRPG fans. I know I'm excited.

Like I said, nothing at this point.  smile  The only one out right now is the hugely underwhelming I Am Setsuna, which I already have on PS4.  So I can wait.
105  Gaming / Console / PC Gaming / Re: What are you buying this week? (February 26, 2017) - Switch it up! on: February 28, 2017, 04:17:05 PM
For me, there simply aren't enough games to warrant investing in a Switch at this point.  If it gets a killer JRPG app down the road, I'll likely jump on it though.
106  Gaming / Console / PC Gaming / Re: [PC] Torment: Tides of Numenera on: February 28, 2017, 02:53:57 PM
IGN gave it a good review, with the caveat that it's far more reading and far less combat than most RPG's.  And that what combat is available is kinda underwhelming.

That's exactly what the original was like, so I'm perfectly fine with that.
107  Gaming / Console / PC Gaming / Re: Nier: Automata on: February 28, 2017, 03:44:31 AM
Switched my Horizon Zero Dawn pre-order over to Nier this afternoon.  Now I have to find something to keep me busy for a week...
108  Gaming / Console / PC Gaming / Re: What are you buying this week? (February 26, 2017) - Switch it up! on: February 28, 2017, 03:43:42 AM

Quote from: Dante Rising on February 28, 2017, 03:40:29 AM

I would love to play Torment, but like Pillars of Eternity and Bethesda RPGs, I'll hold off until they crush the bugs and release a couple large DLCs.

After throwing in the towel on Tyranny due to bugs, this is my plan with Torment as well.  Figure between Nier, FF XIV, Horizon Zero Dawn, and Mass Effect (if I bite the bullet on it), I'll have plenty to play over the short term.
109  Gaming / Console / PC Gaming / Re: What are you buying this week? (February 26, 2017) - Switch it up! on: February 28, 2017, 12:08:13 AM

Quote from: EddieA on February 27, 2017, 11:58:13 PM

A King’s Tale: Final Fantasy XV is free, so I'll also be trying that out.

Don't bother, it sucked.
110  Gaming / Console / PC Gaming / Re: [PS4, XB1, and PC] Mass Effect Andromeda Will Release In Q1 2017 on: February 27, 2017, 09:59:16 PM

Quote from: jztemple2 on February 27, 2017, 07:03:03 PM

Quote from: Gratch on February 27, 2017, 05:56:05 PM

I consider Mass Effect one of the greatest RPG series ever made.  Which is why it's so strange that I cannot generate any excitement for this game.  Like, at all.

This might help perk up your interest icon_wink ... article from Blues News, Mass Effect Andromeda Promises "Totally Softcore Space Porn"

Quote
BioWare responds to a couple of fan questions following a post a few weeks ago on the BioWare Social Network Fan Forums revealing an "M" ESRB rating for Mass Effect Andromeda (thanks VG247). The rating says the game includes partial nudity and strong sexual content, and Aaryn Flynn tweets a reply to a query about this, saying "Yes it's totally softcore space porn." When asked if he was trolling his followers, he follows up with a tweet saying simply, "Oh I'm not."

Quite the opposite, actually.  This means it will strictly relegated to only being played when Mrs. Gratch and the kids aren't around.

Plus, romance and/or sex scenes haven't exactly been Bioware's strong suit in previous games, with most of them being downright cringeworthy.
111  Gaming / Console / PC Gaming / Re: [PS4, XB1, and PC] Mass Effect Andromeda Will Release In Q1 2017 on: February 27, 2017, 05:56:05 PM
I consider Mass Effect one of the greatest RPG series ever made.  Which is why it's so strange that I cannot generate any excitement for this game.  Like, at all. 

Maybe it's because there's so many other things to play.  Or maybe it's because the last game seemed to wrap things up well enough and seemed like a logical ending point.  Maybe it's because after playing through each ME game twice, plus the new DA game, I'm a little burned out on the formula.  For whatever reason, I just can't find any enthusiasm for this one, even though release is just around the corner.  Hopefully that will change once I start playing.
112  Gaming / Console / PC Gaming / Re: What are you buying this week? (February 26, 2017) - Switch it up! on: February 27, 2017, 04:47:07 AM
I have Horizon Zero Dawn preordered, but I think I'm going to switch that over to Nier Automata for next week.   Watched a couple video reviews on Horizon and while it looks like it has potential, I have the sneaking suspicion that the huge open world won't be terribly appealing to me.  I'll play it eventually, but don't think it needs to be a day 1.

I backed Torment: Tides of Numenera, so that'll be unlocking.  Haven't decided if I'll start it or not though, as Nier will likely take over as soon as it comes out.  

I'll probably try Zelda on WiiU at some point, but I'm in no hurry.  The next Zelda game I enjoy will be the first.
113  Gaming / Console / PC Gaming / Re: Nier: Automata on: February 27, 2017, 04:31:03 AM
Nier was one of my favorite games of the last generation.  It was such an utterly insane mix of nearly every imaginable genre, yet it just all inexplicably...worked.  Fantastic characters (Grimoire Weiss, ftw), an incredible soundtrack, a moving story, and a complex battle system made for an experience without equal.

While I knew a sequel was coming, I honestly thought it was way further out.  I didn't think it was hitting until more towards the end of 2017.  I'm so glad you made your post, as I'm stoked to give it a shot.   Finally got around to playing through the demo tonight, and totally loved it.  Very much kept to the spirit of the original with the multiple camera angles, the bullet-hell meets melee combat, and a great soundtrack.  My only minor gripe is that I hope they don't go solely with an industrial/mech setting.  The organic overworld in the first game was brilliant, and I hope they incorporate multiple types of environments. 

Can't wait for March 7.
114  Gaming / Console / PC Gaming / Re: Weekend Playlist - 2/17/17 Edition on: February 21, 2017, 03:14:21 PM

Quote from: Gratch on February 19, 2017, 12:26:41 AM

Quote from: Gratch on February 17, 2017, 03:57:08 PM

...unless something else grabs my attention.

Which, of course, it did.  Steam had Kingdoms of Amalur Complete on sale today, so I grabbed it.  I remember playing it when it came out and enjoying it, but never got around to finishing it.  Seems like it is worth another look, and I've been having far more fun with it than I expected.

Put nearly 12 hours into Amalur over the long weekend.  This game is more fun than it has any right to be, feeling like the love-child of WoW, Fable, and Dragon Age.  I'm having an absolute blast with it, entirely out of the blue.
115  Gaming / Console / PC Gaming / Re: [PC] Tyranny on: February 21, 2017, 03:12:34 PM
I tried Tyranny when it first came out.  I really liked it, but it had a nasty habit of just locking up at completely random points every 20-30 minutes.  I got frustrated and set it aside until it could get a few patches and hopefully be more stable.
116  Gaming / Console / PC Gaming / Re: Horizon Zero Dawn on: February 20, 2017, 09:25:54 PM
I read both the GT and the Kotaku review today, both of which were very positive.  I have some concerns about getting overwhelmed by a) the huge open world, and b) the highly tactical battles (I never could wrap my head around Monster Hunter series, for example), but am still looking forward to giving it a shot.
117  Gaming / Console / PC Gaming / Re: Weekend Playlist - 2/17/17 Edition on: February 19, 2017, 12:26:41 AM

Quote from: Gratch on February 17, 2017, 03:57:08 PM

...unless something else grabs my attention.

Which, of course, it did.  Steam had Kingdoms of Amalur Complete on sale today, so I grabbed it.  I remember playing it when it came out and enjoying it, but never got around to finishing it.  Seems like it is worth another look, and I've been having far more fun with it than I expected.
118  Gaming / Console / PC Gaming / Re: Weekend Playlist - 2/17/17 Edition on: February 17, 2017, 03:57:08 PM
Probably just FF XIV, unless something else grabs my attention.
119  Gaming / Console / PC Gaming / Re: Persona 5 on: February 16, 2017, 02:15:22 PM
Yeah, that was my issue with P3.  Once I got over the mental hurdle of playing as a high school kid, the social aspects were actually quite interesting and the characters were well written.  I inwardly groaned every time I had to enter a dungeon though, because I knew I was in for a massive grind.  It just wasn't much fun at all.  In P4, I thought the characters and story were far less interesting, and the dungeons were still the same level of "ugh", which made me quit after about 10 hours.

After watching a few of these gameplay vids, I'm hopeful that P5 can strike a better balance.
120  Gaming / Console / PC Gaming / Re: Weekend Playlist - 2/10/17 Edition on: February 16, 2017, 05:52:44 AM
That's probably the top game on my "I wish I liked this more than I did" list.  It should have been a no-brained, as I adore Ghibli and most JRPGs.  The Pokémon-style monster collecting killed it for me though, I just couldn't keep up any interest.

I keep almost pulling the trigger on PSNow (mainly because it's the only way I'll play Trails of Cold Steel), but here's just not quite enough games I think I'd play.
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