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121  Non-Gaming / Off-Topic / Re: What the Hell Color is This Dress? on: February 27, 2015, 04:40:54 PM
Looks gold and white to me.
122  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: February 27, 2015, 05:47:26 AM
Tonight was by far my most successful session.  Had my largest bulletin board run ($150K, $75K profit), picked up two loads of rare black market cargo, and did a bunch of smaller runs as well.  Came out a little over $130K ahead by the time the night was through.

I'm inching closer to the Cobra Mk III.  Currently sitting a little over $300K, and the Cobra is $380K.  The Hauler I have is nicer than the starter Sidewinder, but is absolutely worthless in a fight.  I want to get something I can at least slap a few guns on, as I'm itching to start mixing it up a bit...these cargo runs are getting a little dry.  The Cobra has the same cargo capacity as the Hauler, but has more hardpoints that I can equip with laser-y death.   thumbsup
123  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 27, 2015, 05:41:26 AM

Quote from: rittchard on February 27, 2015, 03:43:12 AM

Quote from: Gratch on February 27, 2015, 02:25:21 AM

Been reading some feedback, and the overwhelming consensus seems that Heavenstrike Rivals hits a massive paywall and basically becomes a pay-to-win game.  frown

That's annoying, but if you don't care about the PvP, it seems like you still get a pretty good deal considering it's free.  Unless you mean the pay to win extends to completing the pve campaign.

From what I've read, you basically hit a wall in PvE where the only way to advance is getting the currency from PvP victories.  And the only way to get PvP victories is to pay real $$ for elite troops.

No idea how accurate that is (I haven't played it yet), but the TA forumers all seemed to agree it was the case.
124  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 27, 2015, 02:25:21 AM
Been reading some feedback, and the overwhelming consensus seems that Heavenstrike Rivals hits a massive paywall and basically becomes a pay-to-win game.  frown
125  Gaming / Console / PC Gaming / Re: [Arcade (yes, Arcade)] Star Wars Battle Pod on: February 26, 2015, 05:58:35 PM
We keep getting ads on TV that this game is exclusive to Dave & Buster's (Chuck E Cheese for grownups, basically).  Sadly, we don't have any of those in Utah.  frown
126  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 26, 2015, 05:05:49 PM
Zen Pinball released two new tables today, one with a wild west theme and one with a castle theme.  Addams Family was also released on Pinball Arcade. 

Going to be a busy flipper week!  smile
127  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 25, 2015, 10:18:17 PM

Quote from: rittchard on February 25, 2015, 07:04:56 PM


Character designs by Ryoma-Ito (FF Tactics Advance) and a soundtrack by Ryo Yamazaki (FF Crystal Chronicles)?  Yeah, chances of me giving this a look are nearing 100%.
128  Gaming / Console / PC Gaming / Re: PC Game Recommendations on: February 25, 2015, 04:41:17 AM
The new Tomb Raider was excellent, and that's coming from someone who had never liked a previous TR game.

Most folks that enjoyed old-school western RPG's raved about Divinity Original Sin, but it really fell flat for me.  YMMV.  I actually enjoyed the previous Divinity game (Divinity II) much more and thought it was fantastic.

The newest Dragon Age game was brilliant.  My personal GOTY for 2014.  I played it on PS4 though...heard the PC version had a few issues on launch.

Certainly give Skyrim a look.  The vanilla game is somewhat meh, but mods make it infinitely more fun.

You already have my thoughts on Elite:  Dangerous.  Buy that one immediately, along with a HOTAS setup.  smile
129  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [PC/PS3] Final Fantasy XIV (Characters/Servers in first post) on: February 25, 2015, 04:16:08 AM
Yesterday's FF XIV update (2.51) added the Gold Saucer.  Triple Triad tournaments, Chocobo Racing, all the mini-games that were originally in FF VII, and the music...oh, the music.

Just when I thought I was out, the find a way to pull me back in.  smile
130  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 25, 2015, 12:05:20 AM
Doh!  Somehow missed Lee's earlier post.  Just consider mine a big +1.
131  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 24, 2015, 09:12:02 PM
If you're not completely burned out on endless runners, Alto's Adventure is absolutely wonderful.  It's a Ski Safari clone at heart, but has a fantastic artistic style and is a blast to play.  I thought I was done with these, but I've spent a ton of time with this one already.
132  Non-Gaming / Off-Topic / Re: What skills will be obsolete in 50 years? on: February 24, 2015, 06:17:32 PM
I have had a car with a manual transmission since I first started driving.  I finally had to ditch the stick shift due to some foot/ankle issues when I bought my new (used) car about a month ago.  Not having to shift just feels...weird.  Not sure I like it.
133  Non-Gaming / Off-Topic / Re: The Netflix Instant Watch recommendation thread on: February 24, 2015, 01:23:19 AM
If you haven't done so already, please be sure to check out Danger 5.  It's an Australian spoof on 70's spy shows, and is simultaneously one of the most ridiculous and hilarious things I've ever seen.  I don't even know how to describe it, other than batshit insane.

This should sum it up nicely:  the last episode I watched (titled "Lizard Soldiers of the Third Reich") featured a Nazi pterodactyl using a broken beer bottle during a fist fight, a trip through the deep dark jungles of Antarctica, a dynamite-obsessed money in a Hawaiian shirt, and Hitler overseeing gladiator combat between a Minotaur and a binge-drinking Russian spy (which took place inside a volcano).

Seriously, just go watch it.
134  Gaming / Console / PC Gaming / Re: Interrogation or helpful? (GameStop) on: February 23, 2015, 11:43:46 PM

Quote from: Scraper on February 23, 2015, 06:17:11 PM

My experiences at local gamestops haven't been nearly as bad. They usually ask me about pre-orders on a game or two, but it's never as bad as Ron's experience. I usually say "No I'm not interested in anything else right now" and that's good enough. I pay and leave.

With that said I have never bought a system from Gamestop and I usually only buy niche games that are hard to find at other stores, so I'm not in there all that often.



This mirrors my experience as well.  I find it also depends on the clerk.  Some of them get really pushy and over enthusiastic about it, and others you can tell just ask the bare minimum because they have to.

Having worked in retail for a lot of years, I have some sympathy for them.  When I was at Office Max, it was a fireable offense not to ask about the extended warranty when ringing up a sale.
135  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: February 22, 2015, 12:57:16 AM
So that one full cargo hold of Platinum I just scooped up netted me as much in one drop as I had made the entire week+ I'd been playing so far.

That doesn't suck.   ninja

EDIT #1:  The Tron: Legacy soundtrack is perfect for this game.
EDIT #2:  Three more "give me your cargo" interdictions tonight when my cargo hold was empty.  One of which killed me, along with my map data that I'd spent the last 90 minutes collecting.   finger  I'd be happy to drop some cargo so they'd get off my ass...if I had even a single thing to drop.  Maybe this is just a Solo play thing, does that happen often with NPC's in Open Play as well?
136  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: February 21, 2015, 07:02:21 PM

Quote from: Autistic Angel on February 21, 2015, 05:49:23 PM

My character traded in the Lakon T7 for a Python about a week ago, and it's a very interesting ship.  Smaller than a dedicated cargo ship, capable of landing on Class 2 pads at outposts, but somehow able to carry about a third more tonnage in cargo.  It's also got better weapon mounts, thicker bulkheads, stronger shielding, better heat dissipation, and it handles like a goddamn Mustang compared to the T7.

All of that technical sophistication comes with some steep maintenance costs, however.  The Python is substantially more expensive to operate than anything my character has owned before, with even incidental hull damage from an interdiction costing tens of thousands of credits to patch up.  Fuel cost is also a big deal.  For a medium-sized craft, the sheer density of its construction requires 8,000 - 10,000 credits worth of fuel to jump into an adjacent system!  Fortunately I found a good deal on a Size 3 fuel scoop, so in exchange for 8 tonnes of cargo capacity, I can do a couple laps around a star and save upwards of 40,000 credits in refueling costs.

Thanks to that efficiency boost, my character's total assets surpassed a hundred million credits this weekend.  Most of that is obviously invested in the Skinypupy, but it's also enough that my character can finally afford the Lakon T9 Super Heavy.  That's space trucking endgame right there: a dedicated cargo ship so massive, it can barely fit through the atmosphield slot of the largest stations.  Piloting that ship has been my character's lifelong dream since back in November, and I'm looking forward to seeing what it's like! nod

-Autistic Angel


Holy hell, I can't even fathom those sort of numbers right now.

I had another strange pirate encounter last night.  Got interdicted, and the pirate sent me a comm saying "give me everything in your hold".  Um...my cargo hold is empty dipshit.  After about 10 seconds, he told me he'd blow me to bits because I wouldn't give him my cargo.  No idea what I was supposed to give him to keep him from opening fire.

Did my first ship upgrade last night and picked up a Hauler, which doubled my cargo slots.  I need to do some more research on commodity training though.  I've made a pretty good living so far taking bulletin board missions, but I haven't cracked the code yet on how to figure out what commodities I can actually make a profit on.  Having a larger gas tank and not having to fill up every 3 stops is awfully nice, and I'm looking forward to some longer excursions.  Feel like I've spent far to long in this little corner of the galaxy.

Quote
AA and all, keep the stories of this game coming.  I enjoy them and they've basically sold me on it.  My new rig will be here Tuesday.

 thumbsup  Try it with a controller or joystick, but I would certainly recommend looking at a HOTAS setup if you can afford it.  This is an entirely different (i.e. more awesome) experience since I got that Saitek x52.
137  Gaming / Console / PC Gaming / Re: Interrogation or helpful? (GameStop) on: February 21, 2015, 05:00:29 PM

Quote from: leo8877 on February 21, 2015, 03:10:54 PM

I am stunned you guys actually go into gamestops.  Are there no other choices close to where you live?

It's either GS, Target, or Walmart.  Target never has anything in stock and I refuse to step into Walmart out of sheer principle.  So GS it is.

At least they occasionally know what a game is, as opposed to the blank stares I get from Target employees.
138  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 02/20/15 on: February 20, 2015, 04:06:05 PM

Quote from: Isgrimnur on February 20, 2015, 03:50:33 PM

One of us!

Next up: a bigger monitor. 

For sure.  Still trying to figure out how to get Mrs. Gratch to sign off on that one.
139  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 02/20/15 on: February 20, 2015, 03:48:10 PM
My new toy arrived yesterday, so tonight and tomorrow will be spent with Elite:  Dangerous.  (and yes, I know I need to dust my desk)



Flying to Denver on Sunday to spend a day with my former college roommate that I haven't seen in 10 years.  No chance of being sober enough to get in any sort of gaming.  smile
140  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 20, 2015, 02:40:35 PM
Space Miner received a big HD update this week.  If you missed it back in 2010, now's the time to rectify that mistake.  It's an Asteroids clone at it's core, but is still one of the funnest (and funniest) iOS games I've ever played.
141  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: February 20, 2015, 02:10:26 PM

Quote from: raydude on February 20, 2015, 02:07:40 PM

Quote from: Gratch on February 20, 2015, 04:53:09 AM


I did have an issue with the joystick coming out of calibration after about an hour though.  It started constantly rolling to the left when in the center position, which made it really hard to do that last dock before logging out.  A quick unplug/replug into the USB port seemed to fix it, so I'm hoping it was just a one-time fluke.  Will be keeping an eye on it.


I actually consistently have that problem with my Saitek X45s (the rolling to the left thing). It seems to happen after I leave a game menu screen and go back to the piloting view. For me the fix is going back to a menu screen, jiggling the joystick, then exiting the menu. I was thinking that perhaps the problem is with my X45s (since they are several years old now) and I was hoping the X52s would not have this issue.

Please let us know if you see the issue again - I've been keeping my eye on the X52s and perhaps might ask for it as a birthday present.


I did a little research last night and the likely cause is not enough power output to the USB ports.  Apparently the x52 uses lots more power than your average device.  I was using one of my front side USB ports, so I'm going to try it plugged into one of the main ports on the mobo this afternoon and see if that fixes the issue.
142  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: February 20, 2015, 01:44:30 PM

Quote from: wonderpug on February 20, 2015, 06:02:48 AM

Gray hair*, are you sure you're playing the solo mode? I think every time an NPC pirate has scanned me with no cargo, they've just called me a dud and moved on.

*that's Gratch autocorrected, but hell if I'm removing it

Yep, definitely playing in Solo.  He did the typical AI "This is your last jump, space scum" comms right before attacking me.  I was in a Federation system as well.  Stupid pirates.

I want to get a better ship and some credits in the bank before I jump into open world.  I'm pretty close, jumped up to a little over $60K after last night.  Will probably pick up a hauler with more cargo space so I can start making more lucrative transport runs.

143  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: February 20, 2015, 04:53:09 AM
My Saitek x52 arrived this afternoon.  I was enjoying Elite Dangerous before, but this thing takes it to a whole 'nother level.  I have never had as immersive of a gaming experience as when I throttled away from my first docking bay using those controls.  I know it's a little silly, but I actually shut off all the lights in my office so I could make a few cargo delivery runs with nothing but the monitor and the glow from the controls.  It was the closest thing I'll ever get to feeling like I'm truly piloting a spaceship....and it was awesome.

I did have an issue with the joystick coming out of calibration after about an hour though.  It started constantly rolling to the left when in the center position, which made it really hard to do that last dock before logging out.  A quick unplug/replug into the USB port seemed to fix it, so I'm hoping it was just a one-time fluke.  Will be keeping an eye on it.

I'm so damn annoyed with the NPC pirates.  I had no wanted level and my cargo hold was empty, yet I still got interdicted and blown to bits by some assface for no apparent reason except that he wanted to be a dick.  Wouldn't have been a big deal (I didn't lose any funds), except that I did lose at least $10K in map data that I hadn't sold yet.   finger
144  Gaming / Console / PC Gaming / Re: [PS4] The Order: 1886 on: February 19, 2015, 11:35:00 PM

Quote from: TiLT on February 19, 2015, 04:57:18 PM

Quote from: Bullwinkle on February 19, 2015, 03:52:09 PM

Quote from: TiLT on February 19, 2015, 03:13:55 PM

Quote from: leo8877 on February 19, 2015, 03:11:34 PM

I've seen a 95 and a 20.  Not sure I've ever seen that range before.  I wonder if the scores are tainted by the gamer geek length news?

There's no way for us to know. We learn nothing from those two scores without reading the review, and even then the scores might not make sense.

It's almost like TiLT has some personal vendetta against review scores...

Well, what do you learn from those two scores in isolation? If your answer is "that the game is divisive", you're on the wrong track.

That people can have wildly differing opinions on what is considered enjoyable?  Or is that not the "right" answer?

Quote
I don't want to play a bunch of interactive cut scenes, or a ton of quick-time events, regardless of how pretty it is.  I play games mostly for the gameplay, and if that sucks then I don't want to even get close.  I imagine people falling on the other side of that equation and want a "story experience" are ones that rate the game higher.

As someone who cares far more about story and characters than gameplay, I had no interest in The Order until reading Ron's review.  Everything I'd seen (which was admittedly very little) looked like a rather generic run & gun action game.  Now that I know that it's an overtly cinematic experience with a compelling story attached, I'm likely to give it a look at some point.  I doubt I'm $60 interested, mind you, but it's at least on my radar now.
145  Gaming / Console / PC Gaming / Re: Re: [PS4] The Order: 1886 on: February 19, 2015, 11:01:11 PM

Quote from: Scraper on February 19, 2015, 10:53:18 PM

Quote from: Knightshade Dragon on February 19, 2015, 10:21:56 PM

Quote from: leo8877 on February 19, 2015, 08:54:31 PM

Wow the trolls are out in the review comments on the main page!

For sure.  I just can't bother with people's accusations anymore.  Let them rage.  No point in getting wrapped up in it.

The best part is they haven't even played the game yet to form their own opinion. Trolls.

I will never understand the rabid fanboy mentality.
146  Non-Gaming / Off-Topic / Re: It's been a while -- (Re)Introducing the Gaming Trend Team! on: February 19, 2015, 09:02:08 PM
Buncha noobs.  Tongue

Seriously though, you guys should really post more often.
147  Gaming / Console / PC Gaming / Re: Help me pick my next game on: February 18, 2015, 04:38:59 PM

Quote from: rittchard on February 18, 2015, 01:10:06 AM

Quote from: JayDee on February 17, 2015, 09:02:09 PM

I really want to get DA: I if only because I want to get involved in a big, deep RPG. But there is no guarantee I'm going to like it since it's been years since I've played a tactical RPG. SoM, however, is right up my alley. I really like Action RPGs. So I *should* get that to stay in my comfort zone, right? But I've heard such good things about DA: I. I want to experience that joy too!!!!

Keep in mind DA:I can be played very much like an Action RPG if you so desire.  If you play on an easier difficulty and allow your other part members to pretty much do whatever they want, combat can have a pretty action-y feel to it. 

+1, this is the way I played it.  Having to go into tactical mode for every encounter would have driven me absolutely bonkers.
148  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: February 18, 2015, 05:38:29 AM
Man, those space pirates are just dicks.  Encountered my first two deaths tonight, both from interdictions.  Thought I might be able to fight off the first one, but my pea shooter lasers didn't seem to do a lick of damage.  The second dude wiped me out in about 5 seconds flat.  Snuck away from a third using the escape vector (whatever that is), which was really quite exhilarating.  

I also started exploring signal sources more often, which led to some great small interactions.  At one, a wanted criminal was being chased around by three Federal ships.  While there's no way I could have taken him on by myself, he apparently didn't see me as much of a threat so I was able to sneak in a few shots (being VERY careful not to hit the cops) when his shields were down and collect a $20K bounty.

On another one, I was literally about a second away from scooping up some illegal salvage when I got the "Ship Scan" message from a cop.  I quickly retracted my cargo scoop and scooted on past the salvage (looking around and whistling while I did so) until I got the "You have nothing illegal, carry on" message.  Waited until he was out of range, then turned around, scooped up the black box, and took off before he could circle around.  All the while waiting for him to blast me.  I actually found a black market to sell it at (thanks Wonderpug!), but I think that doing so must have increased my wanted level.  I was approaching a major station in the next system on a normal docking approach, and everyone suddenly just started randomly shooting at me with a "WANTED" message blaring.  I panicked and quickly gunned it for the mail slot entrance, narrowly missing a head-on collision with a large freighter that was leaving at the same time.  Pretty sure I heard an "AAAAAAAASSSSSSHHHHHHOOOOOOLLLLLLEEEEE" echoing out into space as a snuck a foot or two underneath him.  I made a 1/3 finesse-1/3 simply fall out of the sky-1/3 sheer luck landing at the pad with my hull integrity hovering around 15%.  Pretty sure one more blast would have killed me.  I paid the whopping $236 bounty (still not entirely sure what it was for), and they didn't bother me again.  Sheesh guys, is it really worth killing a guy over a couple hundred bucks?  Ended the night by running a mission for some coffee that netted me a decent amount.  Started the night at $80, ended just under $50,000.  Not bad, and it was as much fun as I've had gaming in a long, long time.

I also had "Well, duh" moment #236 when I realized that the scanner was mapped to secondary fire and not primary.  I kept switching fire groups and pulling the trigger when I would enter a new system, but nothing ever seemed to happen.  Couldn't figure out what I was doing wrong...now I know.  SMH.

I'm seriously considering picking up a Saitek x52 in the near future.   ninja
149  Gaming / Console / PC Gaming / Re: Help me pick my next game on: February 17, 2015, 08:27:31 PM
A couple thoughts:

1.  Dragon Age was my personal GOTY for 2014.  An absolute blast from start to finish.  It would be my #1 recommendation.
2.  I'm on the fence with Shadows of Mordor.  The atmosphere is really fantastic and the Nemesis system is very unique and interesting.  However, I could never quite get the hang of combat and always found myself getting killed by the warchiefs (?, I think that's what they were called).  As a result, the enemies kept getting stronger and stronger, which caused me to lose to them again, rinse, repeat.  I ended up getting to the point where I felt like I was facing enemies far stronger than me every single time I turned around.  The game got incredibly frustrating as a result, and I threw in the towel about 10 hours in.  I'm guessing that if you have any competency with action games, you wouldn't run into this issue and would probably have a blast.    It just kicked my ass, even on the easier difficulty settings.
3.  I thought Wolfenstein was a completely generic FPS.  Outside of the alternate reality setting, there really wasn't anything particularly unique or interesting about it.  Played about halfway through, then simply got bored.  That said, I'm not a big FPS fan to begin with, so YMMV if that's your thing.

Haven't tried either FC4 or CoD.
150  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: February 17, 2015, 03:26:05 PM
Cool, will try that.  Thanks.  smile

And +1 internets to you for "Spaceballs Diner"
151  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: February 17, 2015, 03:15:15 PM

Quote from: wonderpug on February 17, 2015, 03:09:26 PM

To sell stolen goods (or goods you found floating around in space) you need to go to a black market.  You'll find it under the Contacts tab of a space station, but not every station has one.  Anarchy systems generally always have one, but even regulated systems often have a station or two with a black market.  I don't remember if there's a way to check from the galaxy map, but if you look at a solar system map you can look at the owning faction of a station to get a hint.  Something like Blue Sun Boys is probably a pirate group, and probably has a black market.

See, that's what I thought.  I found a station in the Brani system with a black market (Wundt Hub), but got scanned as I came in to dock and was hit with the fine.

I suppose I should assume that just because there's a black market at a station doesn't mean it's safe to land there?
152  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: February 17, 2015, 02:32:24 PM
Paid the fine this morning to avoid getting turned into a pile of space dust.  I apparently need to figure out where I can actually land to off-load this stolen stuff, as I came across more last night.  Didn't dare grab it though, as there's no way I could afford another fine like that.   I also managed to screw up a delivery mission (didn't get to the delivery system in time), which apparently cost me $15K.  Didn't even realize I lost the $$ until I went to refuel and it said my balance was only $86.

I may as well just start over at this point...at least I'd have $1,000.  frown
153  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 17, 2015, 01:59:14 PM

Quote from: Bob on January 13, 2015, 07:26:10 PM

If you enjoy Match-3 RPGs, Hero Emblems has so far been one of the best I've played.

https://itunes.apple.com/pl/app/id645797558?mt=8

You have a party of 4 characters (warrior, paladin, wizard, priest) whose powers are triggered by each of the 4 gem colors. Longer matches activate better abilities and create skill boosting gems. Battles are fought as a series of 1-6 encounters during which the ending board state flows into the next battle.  So saving up skill boosting gems is critical to beating some of the final encounters in a battle. Makes for some interesting choices.

Requires a little bit of grinding before big fights to up your levels, but hasn't been bad. Nothing atypical for an RPG in that respect.

Art is detailed and charming.

Hero Emblems was patched to include a "Casual" mode today.  I had given up on it because the difficulty was so crazy, but will give it another look with this option available.
154  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: February 17, 2015, 05:42:44 AM

Quote from: Autistic Angel on February 17, 2015, 03:04:28 AM

Every ship comes with a Basic Discovery Scanner pre-installed in one of the internal bays.  Manually activating this will generate a sensor ping that will reveal all astronomical bodies within a 500 LS radius.  You'll need to assign it to a firing group and trigger it like you would a weapon, but it can be used while in supercruise and does not need the hardpoints deployed to work.

Tagging objects with the BDS will mark them as "Unknown" on your local navigation list.  If you target them, point your nose towards them, and fly close enough, you will see a "Scanning..." animation begin in the target display.  The exact distance varies based on the size of the object -- stars can be analyzed from a much greater distance than small moons.  A few seconds later, your display will fill in with the object's name and a simple description.  These details will substantially increase the value of the map data when you go to sell it to Universal Cartographics.

There are more advanced exploration tools like the Detailed Surface Scanner and more sophisticated Discovery Scanners that ping a much larger area, but the BDS is a good way to make some extra credits while you're getting started.

-Autistic Angel

Thanks, I figured out how to assign the scanner to a firing group.  I think that was my biggest confusion.

So, um, how do fines work?  Here I thought I found a jackpot when I investigated an unknown signal and came away with 4 loads of rare artwork...only to get scanned going into a station and hit with a $19,000 fine because they were apparently stolen.  That really hurts when you only have $20,000 to start with.  They didn't confiscate the cargo though, so I took off to the nearest black market and sold them for $13K.  A loss of $6K stings a little less.  (you guys making million dollar cargo runs can quit laughing now.  smile)

Will they shoot me on sight if I don't go pay the fine immediately, or is it more like a parking ticket?
155  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: February 17, 2015, 02:38:19 AM

Quote from: Autistic Angel on February 17, 2015, 02:12:09 AM

Quote from: Gratch on February 17, 2015, 01:06:49 AM

I'm struggling a bit where to find particular items.  Accepted a mission to deliver some tea, but pulling up the "import/export" panel in the galaxy map and filtering down to just "tea" didn't show any options at all.  Will try checking the commodity board next time I'm in a major port, that might give me a better idea.


The economic display is showing nothing because none of the stations where you've docked are importing or exporting significant amounts of tea.  You can purchase more detailed economic information about more populous systems from the Galactic Map, but it probably isn't worth the cost at that level.

Instead, try adjusting the Galactic Map to colorize stars by economic type.  Use the Population slider to filter out the lowest population systems, and then look for one that specializes in Agriculture.  Large Coriolis stations are all but guaranteed to be producing all the tea, coffee, fish, and other fresh foodstuffs you need.

-Autistic Angel

Helpful, thanks!

I've been getting new mapping locations automatically whenever I jump to a new system.  Not sure what (if anything) I'm doing to get them, I just get a "1 new celestial body" notification from time to time.  I assume I should be doing a manual scan whenever possible?  Is there even a manual scan toggle?  Don't remember seeing anything in the control settings, but maybe I just missed it.
156  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: February 17, 2015, 02:07:21 AM

Quote from: jztemple2 on February 17, 2015, 01:44:03 AM

I also bought the same stick when I got ED. I think you might have a problem with the Logitech driver not being set properly. Test the stick in the driver software and make sure it shows moving full range.

Tested it in the driver properties, and it shows that it's working fine and has full range.  I'll just play with the ED settings some more and see if I can get it to work better.  It's not a deal breaker, just kind of annoying.

Quote
Also if you're getting into ED you might want to consider using VoiceAttack. I tried it and liked it so much I not only bought it for ED, I also used it for Silent Hunter III.

I looked into VoiceAttack yesterday, but unfortunately it's not really practical. I have a full over-ear headset/mic (this one), but have have to keep one ear open for the baby monitor (one of the Wonder Twins gets really bad night terrors).  Anything that would keep me from sprinting upstairs at a moment's notice to comfort the little one is verboten at the moment.  frown
157  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: February 17, 2015, 01:06:49 AM

Quote from: Eco-Logic on February 17, 2015, 12:27:03 AM

This game sounds really sweet.  I have a new computer on the way too...  I assume you're playing with a joystick I assume?  Any recommendations?

I picked up a Logitech extreme 3d Pro.  $32 at Best Buy.  Seems to work fine, except that the throttle flipper thing feels really twitchy.  I set it for "forward only" in the settings and mapped a toggle switch for when I need to reverse.  However,  it still launches me backwards if I decrease the throttle flipper past a certain point.  Really annoying, and I'm not sure how to fix it.  It also has this shitty habit of automatically putting me in full reverse once I lift off from a docking station, which is always causing me to run into stuff.  No idea why it does this or how to turn it off.  Debating mapping the throttle to a keystroke, but I worry about how accurate that would be.

I'm realizing how infinitely vast space really is.  Accepted a mission to haul some junk...that required 17 different jumps on the fastest route.  The reward would have been really good (well, really good for me anyways), but I don't think I'm going to get to it before the Wonder Twins go to bed tonight (it expires in 2 hours).  frown. I assume abandoning missions or not getting them done in time hurts your status with particular groups, no?

I'm struggling a bit where to find particular items.  Accepted a mission to deliver some tea, but pulling up the "import/export" panel in the galaxy map and filtering down to just "tea" didn't show any options at all.  Will try checking the commodity board next time I'm in a major port, that might give me a better idea.

Side note:  if you would have told me last week that I would have been saying any of the above, I'd have called you absolutely insane.  Elite Dangerous seems to be scratching an itch I didn't even know I had.
158  Gaming / Console / PC Gaming / Re: Weekend Playlist - Valentine's Day 2015 edition on: February 16, 2015, 06:13:19 PM

Quote from: Gratch on February 13, 2015, 07:55:51 PM

Have Monday off, looking forward to the long weekend.

Not sure where to spend it yet.  Was thinking I might have one of the New3DS units, but it doesn't look like that's going to happen now.  frown  I grabbed Child of Light for Wii U yesterday.  I tried that on PS3 when it came out, but got distracted by other things.  Will give it another go.

Been spending a ton of time with FF Theatrhythm Curtain Call the last couple weeks as well. Took it on my last trip and got a StreetPass connection with someone that had over 200,000 Rhythmia (this game's version of XP).   icon_eek  For reference, I've put in nearly 40 hours and just barely cracked 50,000.  I've got a long way to go...

Might pick up Wind Waker HD after hearing about how they improved the sailing bits (that was what made me quit the game when I played it ages ago).

Probably some HOMM3 on iPad as well.  Even without the RMG and the somewhat wonky controls, it's still such an awesome game.

Or, as per usual, I can do none of the above.  smile

I had picked up Front Mission Evolved from a Steam sale recently, and fired it up on a whim on Saturday.  I wasn't expecting much, but actually had lots of fun with it.  It's the gaming equivalent of a B-movie and the Mass Effect-ish sections outside of the mechs were meh, but I thought the mech combat was far more fun than I was expecting.  It's not a great game by any means (I'm not even sure it's a "good" one, to be honest), but it scratched a particular itch over the weekend. 

I also took my first foray into space sims and picked up Elite:  Dangerous yesterday, along with a Logitech Extreme 3D Pro joystick.  The game still intimidates the hell out of me, but I actually started to figure a few things out last night.  Had half a dozen successful docking attempts, started to figure out the travel system, learned how to buy goods, and actually made it through a few hours of gameplay alive.  This, frankly, was far more than I was expecting.  Looking forward to booting it up again tonight.

I did pick up Zelda: Wind Waker and spent a couple hours with it.  About the only thing I came away with was a reminder of how much I don't like Zelda games.  frown  I did run a few short FF Theatrhythm quests, but that's just part of the daily routine at this point.
159  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/17) on: February 16, 2015, 06:03:49 PM
I picked up Elite:  Dangerous and a joystick yesterday, so I'm probably tapped out for the week.

Keeping an eye on reviews for Hand of Fate and The Order.  I tend to really enjoy some of the recent reboots of arcade games (Pac Man Championship Edition DX and Galaga Legions were both an absolute blast), but this Q*bert one looks rather lackluster.
160  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: February 16, 2015, 04:50:00 AM

Quote from: drifter on February 16, 2015, 04:14:05 AM

I had no trouble with that mission.  Although what I did different was I targeted it and fired on it at a much greater distance.  I don't think I could really even see the thing so maybe its too close or you need to target it to hit it.  Didn't look like you had it targeted in the video.  T is target front target (default anyway).


Yeah, my "Hey, duh" moment #1 was: Bullets only hit things that are actively targeted. Simply shooting at them without being targeted doesn't do anything.

Completed my first docking sequence on the first try and think I kinda sorta understand the whole galaxy map travel thing. I'd call that an unqualified success, considering this is my first ever space sim.
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