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121  Gaming / Portable Gaming & Apps / Re: 3DS "Must Play" Games (No Mario!) on: December 19, 2016, 08:48:05 PM

Quote from: coopasonic on December 19, 2016, 04:43:06 PM


Thanks all for the recommendations. I was looking at the Bravely games on amazon because they were recommended with Fire Emblem and I've heard good things, though SkinyGratch's comments in the Second thread are a bit off-putting.

Yeah, I was going to put a big caveat on a recommendation of the Bravely series, but figured that was just my personal bias and not reflective of a broader audience.  FWIW, while I had MAJOR issues with both games, they were still compelling enough for me to sink 40+ hours into, even if I didn't finish them. 

Quote
I am not sure I can do Rhythm games anymore. I think Elite Beat Agents is the only one I ever played and I wasn't bad when it came out, but I tried again recently and I apparently have no rhythm.

FF Theatrhythm has multiple difficulty levels, including ones that are simple enough for my 6 year old to play without issues.  Don't let that deter you, as it really is a fantastic game.   It also not nearly as complicated as EBA.  I'm pretty damn good at rhythm games, and even I found EBA to be far too complex.  YMMV.
122  Gaming / Portable Gaming & Apps / Re: 3DS "Must Play" Games (No Mario!) on: December 19, 2016, 04:12:19 PM
Fire Emblem games are good.  The last two Monster Hunter games are good, even if they're not really my thing.  On the JRPG front, there's Shin Megami Tensei, Bravely Default & Bravely Second, 7th Dragon III Code VFD (weird name, good game), Xenoblade Chronicles (port of the Wii game), Etrian Odyssey (fun but super hard), Stella Glow (similar to FF Tactics).

If you have any nostalgia for the old Final Fantasy games, I'd highly recommend Theatrhythm Final Fantasy.  It's a music/rhythm game with a ton of tunes from the old games and a fun RPG system.  I've probably put more hours into that one than anything else on 3DS.
123  Non-Gaming / Off-Topic / Re: My current musical obsession (metal) on: December 17, 2016, 11:54:48 PM
Sentient Horror - Ungodly Forms.  This was a last-minute pickup based on a couple things:  a) a few really good reviews, and b) Dan Swano did the mastering for it.  This is probably my favorite pure death metal album this year, and will appeal to any fans of early Edge of Sanity, Obituary, Carcass, etc.  You can stream the entire thing here, and I would highly recommend giving it a listen.  It will probably nudge Hakiri for the Sky out of my top 20 for 2016.
124  Gaming / Console / PC Gaming / Re: What is your biggest surprises and disappointments of 2016? on: December 17, 2016, 05:06:50 PM
My biggest surprise and biggest disappointment might actually be the same game, Aragami.  On the one hand, it's the closest thing to a Tenchu reboot that we're ever likely to see.  The levels were big, they were challenging, and once you got the hang of it, they were an absolute blast.  Probably the most fun I had all year was sneaking through areas crawling with guards, finding ways to pick them off from the shadows.

However, all of that enjoyment came to a screeching halt with the horrible, awful, ridiculous boss battles.  They often completely changed the game mechanics, were unclear (to the point I thought one of them was bugged until I got an email response from the devs), absurdly difficult, and were basically the complete opposite of the thrilling open world chapters.  I got up to the last boss and finally just gave up in disgust after spending 2 hours trying to beat it.  It was so incredibly disappointing to have a game that was so much fun get dragged down by such awful bosses.

I'm with Dante. Titanfall 2 was a huge pleasant surprise, and I Am Setsuna was a massive disappointment.  The former was far more fun than I ever expected, and the latter looked to have so much potential but ended up being a borefest.  I'd also include Epistory (a typing RPG) as a wonderful surprise. 

125  Non-Gaming / Off-Topic / Re: My current musical obsession (metal) on: December 16, 2016, 02:47:09 PM
There's still a couple weeks left, so there's a chance something could sneak in, but I'm probably going with this for my 2016 year end list.

Album of the year:  Anaal Nathrak - The Whole of the Law.  This is sheer insanity and anger put to music.  As one review said, this album doesn’t just punch you in the face, it punches *through* your face and keeps going. A brutal, intense, amazing and exhausting listen from start to finish.

The rest of the top 20
2.   Witherscape - The Northern Sanctuary (honestly, this one is a very close second.  More like #1a)
3.   David Bowie – Blackstar (not metal, but...Bowie)
4.   Khemmis – Hunted
5.   Goatpsalm – Downstream
6.   Vainaja – Verenvelaja
7.   The Vision Bleak - The Unknown
8.   Ihsahn – Arktis
9.   The Gorge - Thousand Year Fire
10.   Oak Pantheon - In Pieces
11.   Thy Catafalque - Meta
12.   Allegaeon – Proponent for Sentience
13.   Deathspell Omega – The Synarchy of Molten Bones
14.   Saor – Guardians
15.   Nails – You Will Never Be One of Us
16.   Uada – Devoid of Light
17.   Draconian – Sovran
18.   Myrkur – Mausoleum
19.   Youth Code – Commitment to Complications
20.   Hakiri for the Sky – III: Trauma

Song of the year:  Witherscape - Marionette.  This particular combo of beautiful and harsh is one of the best I've ever heard.  
2.  Fleshgod Apocalypse - The Fool.  Symphony and mayhem that can't be matched.  It's even better live.
3.  Anaal Nathrakh - Hold Your Children Close and Pray For Oblivion.  This may be the most brutal song I've ever heard.  Ever.
4.  David Bowie - Lazarus.  Put in context of what happened, this is the biggest gut punch of the year.  I still have a really hard time listening to it, and can't believe he's really gone.
5.  Ihsahn - Frail.  A perfect example of Ihsahn's utterly insane genius.

Disappointment of the year:  Tie between Gojira’s Magma and Opeth’s Sorceress.   Both had a couple really good songs, but overall were just so…boring.
126  Gaming / Console / PC Gaming / Re: Weekend Playlist - 12/16/16 Edition on: December 16, 2016, 02:14:00 PM
I'll have very little gaming time this weekend.  Rogue One this afternoon, Christmas light show with the family tonight, Nutcracker ballet tomorrow afternoon, family holiday party tomorrow night, fly to DC on Sunday.

What little time I have will probably be spent with Tyranny.
127  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: December 15, 2016, 08:23:52 PM
If you're into such things, Nintendo's Super Mario Run came out today. 

It's cute, but I doubt I'll actually pony up any $$ for it.
128  Gaming / Console / PC Gaming / Re: [Coming to all three major platforms] Titanfall 2 on: December 15, 2016, 05:48:39 PM

Quote from: Lordnine on November 20, 2016, 06:25:20 PM

I just finished the campaign today.  I really wasn’t expecting much from the campaign on this one but I have to say I was kind of blown away; this is one of the best FPS single player campaigns I have played in a long time.

Every section felt unique and a couple did things I’ve never seen in a game before.  One of which introduced a new mechanic that felt like it could have been expanded into a whole game of its own.


I played through the campaign as well, and had a blast.  I don't play many FPS so I can't say how it compares to other games, but as a stand-alone, it was really, really fun.  I was surprised how much I enjoyed two things:

1.  The out-of-mech combat. Zipping in and out like a crazed madman was an absolutely blast.
2.  The relationship between Titan and Pilot.  The game would have fallen very flat if they had messed that up, but they did a very good job establishing that bond.  I honestly cared about both.

I'll never touch the MP, but would highly recommend it just on the strength of the SP campaign.
129  Gaming / Console / PC Gaming / Re: What are you buying this week? (December 11, 2016) on: December 15, 2016, 04:24:51 AM
Tried the demo.  Neat idea and cool execution, but don't think it's a game for me.  Not a full price, anyways.

Back to Tyranny it is.
130  Gaming / Console / PC Gaming / Re: What are you buying this week? (December 11, 2016) on: December 14, 2016, 09:56:40 PM

Quote from: Dante Rising on December 12, 2016, 11:30:30 PM

Quote from: Gratch on December 12, 2016, 01:31:18 AM

If I wrap up FFXV this week (on Chapter 13 of 14), I'll probably grab either Shadow Tactics or Tyrrany

I would grab Shadow Tactics first:

1) You just finished one RPG, so it will make a good cleanser
2) Tyranny is still relatively buggy
3) Tyranny will probably get some large expansions similar to Pillars of Eternity, which will improve the game immensely
4) The developers of ST are a much smaller studio, in need of more support

Of course, if your craving a CRPG, Tyranny is probably the best current choice.

Thanks, I was actually coming to ask exactly that question:  which one first?  smile

I'm DL'ing the ST demo to see how I like it.  That's a genre that hasn't really ever clicked with me, but I think lots of that simply has to do with the setting.  Only options were military (Commandos) or post-apocalyptic (Fallout Tactics), neither of which interest me in the least.  Ninjas and samurai, otoh...  drool

I actually bought Tyranny a couple weeks ago and played the first hour and change.  Enjoyed it but did a refund, as I wasn't sure if I would stick with it (because of FF XV) and figured I could maybe get it cheaper later.
131  Gaming / Console / PC Gaming / Re: Lost Odyssey free on Xbox until Dec 31 on: December 14, 2016, 09:27:52 PM
While I never quite finished it, LO is an excellent JRPG.  The written stories were so fantastic.

Blue Dragon, otoh, was absolute garbage.
132  Gaming / Portable Gaming & Apps / Re: [iOS/Android] Kingdom Hearts Unchained X on: December 14, 2016, 03:17:22 PM
I played it for a while, but tend to lose interest in the whole gatcha pulls and neverending upgrade model in Square's social RPG's.  I find that a couple months is about my limit.

Both FF Brave Exvius and Mobius FF were better takes on the same formula imo, but that's probably just my FF nostalgia talking.
133  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 14, 2016, 04:13:01 AM
Just finished.  Level 49, 47 hours.  A couple final thoughts:

1.  It's a very good game, but not a great one.  The long development cycle showed, with a few too many ideas smooshed together into a not-so-cohesive whole.  Thankfully, it hits far more than it misses, and was thoroughly enjoyable as a result.
2.  Very satisfying gut-punch of an ending, although the final 30 seconds of the post-credits cutscene threw me for a bit of a loop.
3.  They did a great job of starting the game out on a very fun, lighthearted note, then gradually progressing into a seriously dark final few chapters.  There's a bit towards the end that demonstrates this juxtaposition, and it's heartbreaking.  You just can't help but connect with the Chocobros, and seeing the journey they go through (both literally and figuratively) is very satisfying.
4.  It's pretty obvious where the DLC will fit in.  For example, Gladio disappears for a while, coming back with a giant scar across his chest.  When one of the bros mentions it, Gladio just brushes it off with and "oh, it's nothing".  I'd be shocked if that side-story didn't get filled in through DLC.  There's a couple other spots and/or characters where you can see it coming as well.
5.  Gladio is by far my favorite, then Noctis, Ignis, and Prompto.  If I hadn't watched the Brotherhood anime beforehand, I would have wanted to throttle Prompto from the get-go, but his backstory makes him a much more sympathetic character.  
6.  While the story in the later chapters is very good, I still can't shake the feeling that it could have been much better if I hadn't spent the first 30+ hours getting sidetracked by sidequests and basically ignoring it.   The perils of open-world gaming, I suppose.
7.  I'll go back and do some of the post-game content, but without the dangling carrot of an overarching story to finish, I tend to lose interest in that side stuff pretty quickly.  We'll see how engaging it is.
8.  Kinda disappointed in the music.  None of it was bad, it was just kinda...there.  Really the only thing I remember about is that one of the songs was a LOTR rip-off.  The "Stand By Me" cover is put to great use at the end though.

I feel a bit sad (for lack of a better word) that this game I have waited with such anticipation for over a decade to play has now come and gone.  It's fun, it's good, and I'd recommend it to anyone...but it didn't knock this FF fanboy's socks off the way I hoped it would.  I'd probably put it somewhere in the mid-tier of the main FF games, with my personal list now going something like:

-  FF VII
-  FF XIV
-  FF VI
-  FF IX
-  FF XII
-  FF X
-  FF XV
-  FF XIII
-  FF III
-  FF VIII
-  FF IV
-  FF V
-  I haven't played enough of I, II, or XI to really judge

Final grade would probably be in the 80/100 range, I think...probably higher if I hadn't have come in with such high expectations.

EDIT:  /rant on.  Because it bugged me so bad, let me quickly expand on my issue with the ending.  MASSIVE SPOILERS FOLLOW:  
Spoiler for Hiden:
So the whole theme of the narrative was that everyone sacrificed themselves to save the world.  Luna dies getting the ring to Noctis.  We see Noctis absorb the power of the Lucien kings and release it on Ardyn, killing them both in the process.  Ignis gave his eyesight.  I think we are meant to assume that the rest of the Chocobros died in the throne room.  It was a powerful statement (I thought, anyways) on selflessness and love.

Then at the very end (literally the last scene of the game), we see the throne room with Noctis sitting on the throne, apparently unharmed, with Lunafreya by his side giving him goo-goo eyes.  What.  The.  Fuck???

Two thoughts:

1.  Wasn't that the whole damn point of the entire 3 hours leading up to final battle to show that massive sacrifice can change the world, even though everyone involved lost everything in the process?  
2.  Aren't they both fucking dead??

The only way it even remotely makes sense is to assume that scene is meant to be some sort of "vision of heaven" for both of them, and not the reality of how things ended.  Because if after all of that, the two of them just magically just spring back to life and everything is peachy...that would just be some Grade A bullshit.

/rant off
134  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 13, 2016, 04:03:30 PM

Quote from: YellowKing on December 13, 2016, 03:50:39 PM

I had a WTF moment during one cutscene when the character are all sitting around on Coleman camping equipment. Apparently Coleman is a trans-dimensional brand that crosses into alternate universes. I guess if their tents can survive the occasional Sabertusk attack, surely they're good enough for your crappy little Boy Scout outing.

 

Wait until you get to the Cup Noodles crossover.

Srsly.
135  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 13, 2016, 04:52:36 AM
Oh my goodness, the battle with
Spoiler for Hiden:
Ifrit
is a completely jaw dropping spectacle.   icon_eek icon_eek

BTW, you have to hold down L2 to summon.  I must have run around in circles for 10 minutes hitting L2 and wondering why it wouldn't summon anything.  When it does...ho.  lee.  shit.

One more boss to go...
136  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 12, 2016, 05:34:52 PM

Quote from: Teggy on December 12, 2016, 03:27:53 PM

I got to chapter 3 and then they announced all the stuff they're going to change/add. Set it aside until then.

Probably a good choice, although I had already put in 20+ hours by the time I hit Chap 3.  smile  Some of the later story-focused chapters only take 30-60 minutes, often less.
137  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 12, 2016, 01:01:48 PM
Finished up Chapter 13 last night, and I'm certainly glad it will be addressed in the patch.  While the chapter finishes really strong, I'd rank the first half as one of my least favorite FF experiences ever.  The combination of survival horror, horribly implemented stealth, awful camera angles, unclear objectives, and taking away all the powers I'd been using for the previous 40 hours was an utter disaster.  I'm not sure how they'll address it, but it certainly needs some work.  That said, the back half of the Chapter was really, really good.  If nothing else, Ardyn is a fantastic villain, and the way they tie everything back together before a big surprise moment is pretty fantastic.

On the homestretch now, one more chapter to go...
138  Gaming / Console / PC Gaming / Re: What are you buying this week? (December 11, 2016) on: December 12, 2016, 01:31:18 AM
If I wrap up FFXV this week (on Chapter 13 of 14), I'll probably grab either Shadow Tactics or Tyrrany
139  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 11, 2016, 03:29:35 PM
I think the problem lies in how the narrative is structured.  You do 20 minutes of character/story-driven activities, then spend the next 4 hours just doing "stuff".  It's fun stuff, but only has the loosest connection (if any at all) to the overall plot. Then you get thrown back into the story for an hour, then 3 more hours of random fetch or kill quests.  Rinse and repeat for the first 30'ish hours, and it feels much like "Grand Theft Auto Nifelheim".  The end result is that everything feels very disjointed and I found myself losing interest in the overarching plot or often not really remembering what the characters were actually there to do in the first place.  I've now hit the point where the game becomes more linear (Chapter 10), and that has helped the story to focus a bit better.  That focus removes some of the impression that I'm nothing more than the worlds busiest errand runner...who also happens to be the only person who can save the world.

To be fair, this is a problem I have with most open world games in general, which is why I tend to ignore the genre entirely.  Having it all wrapped in a FF skin has kept me very engaged (and it's a quality open world in its own right), but honestly feels nothing like the FF games that have come before.  
140  Gaming / Console / PC Gaming / Re: Weekend Playlist - 12/9/16 Edition on: December 09, 2016, 04:57:20 PM

Quote from: EngineNo9 on December 09, 2016, 04:49:10 PM

Quote from: Gratch on December 09, 2016, 03:56:50 PM

Final Fantasy XV and Skyrim Pinball for me.

Only Skyrim Pinball specifically?  Or all of the Bethesda Pinball tables?

I'm not crazy about either the Doom or Fallout tables, mainly because I'm generally not a big fan of either of those series.  The Fallout one is particularly lackluster, imo.

Skyrim feels like a full-fledged RPG, where you actually do quests, upgrade equipment, improve stats, etc.  It's far more immersive than I was expecting it to be.
141  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 09, 2016, 04:40:45 PM
An excellent and very detailed video review (as always) from ACG.  I really like this guy's reviews...he has become my "go to" for video reviews since Gametrailers shut down.

In reading MMORPG.com's review today, I came across this bit:

Quote
I was able to complete it in just over 30 hours and I made sure to take my time and do side quests along the way. I was level 42 and didn’t feel overly challenged either by the final encounters and I’m sure I could have completed the game even faster than I did if I had only stuck to the critical path.

I'm 30 hours in and the entire party is level 38...and I haven't even hit the halfway point yet.  Something tells me I'm going to be quite overpowered by the time I finally reach the end of the story.   paranoid
142  Gaming / Console / PC Gaming / Re: Weekend Playlist - 12/9/16 Edition on: December 09, 2016, 03:56:50 PM
Final Fantasy XV and Skyrim Pinball for me.
143  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 09, 2016, 05:35:06 AM
30 hours in (just finished Chapter 6), and I think I finally put my finger on what's been nagging at me the most.  While this is a very good game and I'm thoroughly enjoying it, it just doesn't feel like a Final Fantasy game at all.  It's tough to describe, but there's little to be found here that carries over any of the spirit or soul from the previous games.

Honestly, this could be really any open world game.  The world - while well built - is kinda generic sci-fi.  The characters are likeable, but the story is kinda meh.  Sure, I'm fighting Coeurls and Flans, but swap them out for orcs or mutants, and it wouldn't really change much.  The music is completely unmemorable...a first for a FF game.  There haven't been any even remotely emotional moments in the story.  All of it just adds up to something very, very different that what we're used to seeing.  

None of this is to say the game isn't fantastic, but about the only time I've felt like I'm really playing a FF game is when I'm driving around in the car listening to the soundtracks from past titles.  Maybe it's because this open world is such a massive change from previous titles, and it'll change once it gets further in (I've heard the last 4-5 chapters eschew the open world entirely and are narrative focused.  Kinda like a reverse FF XIII).  I still give it a big  thumbsup, but it's a strange feeling for those of us who have been fans of the series for 3 decades now.
144  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 08, 2016, 04:59:30 AM
Wait Mode and Easy.  Just about perfect for me so far.
145  Gaming / Console / PC Gaming / Re: [PC] Shadow Tactics: Blades of the Shogun (Commandos meets Ninjas/Samurais) on: December 07, 2016, 05:24:29 PM
This looks neat, but I don't think I have nearly the patience or level tactical savvy to be successful.  Will be a bargain bin pickup for sure though.
146  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 06, 2016, 08:37:53 PM

Quote from: MonkeyFinger on December 06, 2016, 06:28:18 PM

Quote from: farley2k on November 30, 2016, 04:03:37 PM


Watched these on Crunchyroll but now wondering what my options are for Kingsglaive - iTunes only? Don't want to buy the darn thing, just stream it. For free if possible.  paranoid

I rented it on iTunes, was something like $3.
147  Gaming / Console / PC Gaming / Re: What are you buying this week? (Dec 4, 2016) on: December 06, 2016, 08:36:47 PM

Quote from: Gratch on December 05, 2016, 04:07:18 PM

Bethesda Pinball for Pinball FX/Zen Pinball (Doom, Fallout, and Skyrim tables) comes out tomorrow.  That'll be it for me.

Correction on this.  It's out for PC and consoles today, but doesn't hit iOS until Thursday.  Bummed...I wanted to play them on my flight home tomorrow.
148  Gaming / Console / PC Gaming / Re: What are you buying this week? (Dec 4, 2016) on: December 05, 2016, 10:43:20 PM
I'll play Last Guardian eventually, but I'm in no hurry.  I wasn't that big a fan of Ico or Shadow of the Colossus.
149  Gaming / Console / PC Gaming / Re: What are you buying this week? (Dec 4, 2016) on: December 05, 2016, 04:07:18 PM
Bethesda Pinball for Pinball FX/Zen Pinball (Doom, Fallout, and Skyrim tables) comes out tomorrow.  That'll be it for me.
150  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 04, 2016, 03:51:43 PM

Quote from: MonkeyFinger on December 04, 2016, 03:10:39 PM

This arrives for me today. Do I recall that someone said you should just skip the tutorial?

I would recommend playing it.  You might avoid the whole "how do I get a warp point" issue I had...15 hours into the game.   icon_redface

I think I figured out the gas station issue.  The trick is selecting the Parking Lot as the map point, and not the gas pump itself.  Then once you start driving by it, there will be a big flashing "P"prompt with an arrow.  Hit x when you see that, and you'll pull into the station. 

I thought that prompt was just to pull into a parking spot, so I had been ignoring them.
151  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 04, 2016, 07:21:35 AM
If you find yourself struggling with combat, switch Wait Mode on.  I had avoided it because I thought it would slow things down too much, but I'm finding it to be just perfect.  The action is still frantic, but it gives you a chance to actually pause and plan instead of just flailing away at whatever is closest.

Its a game changer in a very good way.
152  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 03, 2016, 11:37:37 PM
Three things I just figured out, 15 hours in.  

Pro tip #1:  When you've banked lots of XP, be sure to rest at a hotel.  Hotels offer a multiplier on that XP (the one in Lestalla does 1.5x for 300 gil) that levels you up waaaaaaay faster.  I thought that hotels gave you that multiplier on future XP (i.e XP you gain the following day), and have been losing out on a ton of bonus XP as a result.  For example, I just applied 4,500 XP at a campsite with no multiplier, when I could have had 9,000 if I had simply gone to a hotel.   crybaby

Resting at campsites is for when you don't have lots of XP and need to get a stat boost from food before big fights.

Pro tip #2:  You get to the Warp Points during battle by holding the warp button (triangle on PS4).  I thought you just had to be facing it, and have been endlessly frustrated that I haven't been able to warp to them consistently.

Pro tip #3:  The Libra skill (identifies enemy strengths and weaknesses) only works in Wait mode.  (Side note:  Wait mode isn't a bad thing to switch to during tough battles.)

There you go...don't be dumb like Gratch.   saywhat
153  Gaming / Console / PC Gaming / Re: Guardians of the Galaxy on: December 03, 2016, 04:00:23 PM
I liked their Sam & Max and Wolf Among Us series, but everything else I've tried has been meh.   Maybe their particular formula is just stale for me.
154  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 03, 2016, 03:56:38 PM
Quote from: EddieA link=topic=50183.msg998741#msg998741
As for the driving, I was able to manually drive the Regalia as soon as it was fixed and the characters talk in the car often, so if that's not happening, it's probably a bug.

I got to the point in the story where I can manually drive now, so that's fixed.  However, it won't let me pull into gas stations, restricting me to staying on the road.   Are you able to pull the car up to a gas pump when driving manually?

There were a couple conversations when I was driving around last night.  It might be working as intended, I just expected lots car conversations more based on the reviews.
155  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 03, 2016, 07:05:00 AM
Just crossed the 13 hour mark, still in Chapter 3.  A few more thoughts:

-  I should probably get back to the main quest at some point, as my party is all level 21, and the next main quest entry is level 11.
-  Not crazy about the explosion of side quests once you hit the first big city (Lestallum).  I literally have 22 quests in my log right now...I don't even know where to start.  The log doesn't do a very good job of telling you what is required either.  There's a couple that I know I have to get some ingredient or another to complete the quest, but it doesn't say what in the description.  It only tells me who I need to return it to.
-  I'm starting to get the hang of combat a little bit, but it still feels awfully button mashy.  I can figure out how all the blindstrikes and combo strikes fit together when I'm up against one or two enemies, but you typically end up fighting against 6-12 more often than not.  In those cases, it simply ends up being a "wade in and swing at anything close" rather than actually having any strategy.  It's really to lose track of Noct in the middle of the fray or behind a rock/bush/tree, which doesn't help the feeling of simply attacking at random.  I'm definitely not sold on the combat yet.
-  Is there a reason to keep any particular picture over another?  
-  The whole gas pump thing is still driving me insane.  The game won't let me pull the car up to the pump, and fast traveling to it parks me across the street about half the time, and right in front of the pump the other half.  I have no idea why it's so damn random.
-  Is there any way to tell what "treasure" we're supposed to keep and what we sell?
-  Hunts at night can fuck right off.  I've tried two of them now, and gotten my ass kicked both times.
-  Speaking of ass kicking, the enemy difficulty level is really weird.  Sometimes I have no problem taking down a mob that's 5 levels above me, but other times I get completely wrecked by mobs that are 5 levels below me.  There's a "Libra" skill that supposedly gives info on enemy strengths and weaknesses, but triggering it is completely random.  Sometimes Noct will simply stop in the middle of battle and start analyzing the enemy, but I have no idea what causes it.
-  There have been a few set pieces that are fantastic.  Stalking a particular monster through the fog before taking it down was particularly thrilling.
-  While I love the relationship building between the Chocobros and they're all very likeable, the open world structure makes it feel like there's literally no one else of any importance in the story.  It's simultaneously charming and engaging while making me rather disinterested.  I only see small bits of story between tons of exploration and side quest stuff, which makes the entire thing seem...disjointed.

Still enjoying it a lot, and it has already kept me engaged for far longer than most open world games do.  I need to strike a better balance of random exploring, side questing, and moving the actual story along, I think.

Quote from: Teggy on December 02, 2016, 01:05:03 AM

Biggest gripe for me on Xbox is load times, they can pretty bad. Pretty sure I've lost time by fast traveling sometimes.

Yeah, load times on PS4 can get pretty hairy too.  I've also had 4 crashes back to the dashboard.  Thankfully, the game autosaves a lot, so I haven't lost anything.
156  Gaming / Console / PC Gaming / Re: Weekend Playlist - 12/02/16 Edition on: December 02, 2016, 02:25:21 PM
It's all Final Fantasy, all the time this weekend.  Lots of FF XV, with maybe a couple dungeon runs in FF XIV as well.
157  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 01, 2016, 02:53:52 PM
Over 5 million sold, fastest selling game in the FF series.

Happy to see it doing well.
158  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: December 01, 2016, 02:50:03 PM
I'm kinda frustrated with the Regalia (your car):

-  Most of the reviews I read said that it's worth actually driving from place to place instead of fast traveling because you get to hear interesting bits of dialog between the characters.  So far (through 7 hours), I've only heard one conversation while in the car, even on long (3 minute) drives.  Weird thing is, the characters look like they're talking (i.e. Prompto turns around in the front seat, the character's mouths are moving, they appear to be having a conversation), but there's no actual dialog.  Bug, maybe?
-  Why is the "Manual" option is always greyed out when I get into the car?  Can I not just get in and drive?
-  I was low on gas and was trying to get to the gas pump in Hammerhead.  Tried the "Navigate to map marker" option, selected the gas pump...and Ignis parked the car across the street.  I tried manually driving there, and it wouldn't let me pull into the station (I could only stay on the main road).  I eventually had to fast travel to another location, then fast travel back to Hammerhead, and on the third try, it finally put me in front of the pump.  Really strange.

EDIT:  Posted this over at GameFAQs, and it seems that a) the manual drive option doesn't unlock until later in the game, and b) mutliple people are seeing the same "looks like they're talking but no dialog" thing.  Still not sure if it's a bug or not.

Quote from: MonkeyFinger on December 01, 2016, 01:44:49 PM

So... I played the "demo" for this the other day and was thoroughly turned off and quit without getting to the end of it. Is this "nightmare having / Mario collecting / squeaky hammer bonking" sequence actually in the game?  disgust

Not at all.  That Platinum demo was just really weird, and is not representative of the actual game at all.  The actual game has zero coin collecting, zero platforming, and zero stupid "squeaky hammer" stuff.  I think that demo was just done to show off the graphics engine, and nothing more.  It literally has nothing to do with how the actual game plays.  If you want to get a sense of the actual game, go play the Episode Duscae demo.  That one is basically the first hour'ish of the game, and will give you an pretty good idea of how it plays.  Just note that the combat has been significantly streamlined from the time that demo hit (6 months ago?) to release.
159  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: November 30, 2016, 03:42:25 PM

Quote from: farley2k on November 30, 2016, 02:47:27 PM


Easy Allies Review
*former Gametrailers staff

https://youtu.be/v0gvZhVhDX4

Thanks.  Good to hear that voice again, I missed GT reviews.
160  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: November 30, 2016, 03:39:48 PM
Played about 4 hours yesterday, some initial thoughts:

-  It's incredibly beautiful.  Probably the best looking PS4 game I've played.
-  I'm really glad I watched Kingsglaive and the Brotherhood anime before playing.  Knowing how the character's relationships evolved and the overarching backstory makes a huge difference.  Curious if people who didn't watch them are completely lost or not.
-  The world they've created (or at least the small corner of it that I'm currently exploring) is fantastic.  It all feels very alive and organic, a stark change from the endless hallways of XIII.
-  The combat is simple (so far), but quite fun.  I only really have two gripes.  1)  When battling multiple enemies, it becomes incredibly chaotic.  I find myself flailing at whatever is closest, without much strategy.  The camera doesn't help in this regard.  2)  I haven't quite figured out the block/parry mechanic.  I always hit square when I see the "Block" prompt pop up, but it never seems to work.  Not sure what I'm missing there.
-  I have yet to intentionally cast a spell, and don't really understand magic.  Seems kinda worthless, although I'm sure it will play a greater importance later.
-  The entire game hinges on whether or not you like the four "Chocobros".  Thankfully, I think they're great characters and seeing their relationships play out through side comments and dialogs is really fun.  
-  Most of my time so far has been spent chasing down map markers (i.e. resources, treasure chests) and doing hunts.  That's the stuff that typically drives me nuts in open world games, but it feels very natural in this one, for some reason.
-  I spent about 30 minutes with that Justice Monsters V game in one of the diners.  Had no idea what I was doing, but came away at the end of it with a Gold Bangle, which more than doubles one character's HP.  So...worth it?
-  The game will sometimes jump into combat mode (music starts, they all draw weapons, etc.), but I can't see any mobs.  Not sure why that happens, but I've seen it at least half a dozen times.
-  Speaking of mobs, there aren't nearly as many as I would have expected.  They also seem to randomly pop in out of thin air, which is strange.
-  Not a fan of the quests that ask you to find a single buried treasure (represented by a tiny glowing dot you can only see when you walk over it) in a huge area.   Will definitely be resorting to the guide for those, as it's the equivalent of finding a digital needle in a haystack.  Lame.
-  Riding around in the car, watching the beautiful scenery, and listening to old FF soundtracks is all kinds of awesome.
-  The food Ignus makes looks delicious.
-  Prompto singing the FF victory theme after battles.   The Weghted Companion Cube will never threaten to stab you.

Overall, I'm thoroughly enjoying it so far.  I've kinda been ignoring the story and just exploring, which feels very strange in a FF game.  The world is just so interesting and vast, that you can't help but strap on the hiking boots and take off for the horizon.
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