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11681  Gaming / Console / PC Gaming / Re: Those still looking for a Wii or PS3 on: December 17, 2006, 05:42:00 AM
People are fucking insane.  Just got back from Target, and there are about 30 people liined up outside - in a goddamn blizzard - waiting to get a Wii tomorrow morning.   Seriously, it's currently 25 degrees and dumping snow, and these people are sitting outside in their camp chairs.  Madness...

Overheard one of the managers telling someone in the store that they only got 15 units, and he's going to go out and tell everyone after 16th in line to go home.   Good luck with that.
11682  Gaming / Console / PC Gaming / Re: Gametap Revisited on: December 17, 2006, 01:47:18 AM
Well, after a few weeks of amazing updates, the last month has been absolute shit.  If you're not a military or sports game fan (which I'm not), there hasn't been a single thing in the last month worth getting.  Plus, they upgraded their software and the client now seems to run quite a bit slower.  The scroll arrows (to move between games) now don't work for me either.

Thankfully, the new Sam & Max and Deus Ex are coming soon.  Hopefully they get a few more quality titles to go along with them.
11683  Gaming / Console / PC Gaming / [FFXII] - Putting faces to voice actors on: December 17, 2006, 01:32:29 AM
So, just for kicks I looked up the voice actors for FFXII on IMDB.  I was mainly just trying to see if the guy who played Vaan is the same actor who did Tidus in FFX (they're not, but sound pretty close to me).  Found it interesting that some of the voice actors actually look pretty similar to their game counterparts. 




Ashe (also played Karin Koenig in Shadow Hearts:  Covenant.   Probably my favorite female VG character):


Admit it, you wanted to know if the girl doing the Fran VO (one of the coolest accents I've ever heard) was - in fact - a hottie.   icon_wink
11684  Gaming / Console / PC Gaming / Re: Final Fantasy XII Impressions on: December 17, 2006, 01:10:27 AM

Quote from: KePoW on December 17, 2006, 12:16:56 AM

this is really little puzzling to me.  as I mentioned, my 3 main chars were about the same levels as yours, but I wasn't *anywhere* close to getting every piece of the LB on any of them.  the most I got with a char was Ashe...she had 95% of the magicks, 95% of the augments, about 50% of the accessories, and like 20% of the tecknicks.  and probably like 30% of the bottom section of the board (weapons/armor).  but she only got this much because she was the one who wore the LP doubling accessory.  my other 5 chars only had maybe 65-70% of how many LB slots Ashe unlocked.  so I don't understand where the difference between our chars comes from.  well I didn't bother leveling my bottom 3 chars, they were only like 30-32 at the end...but I don't see how that would make that much difference

The trick is in the LP and XP doubling accessories.  Once they became available (about halfway through, iirc), I purchased 3 of each and they were the only accessories I used throughout the entire rest of the game.  I'd keep the active party equipped with the Embroiderred Tippet (double XP) and the inactive members equipped with the Golden Armlet (double LP).  For boss fights, I'd equip everyone with the Golden Armlet. 

This way, the inactive characters were earning double LP for everything, while the active characters were levelling much faster.

please don't tell me you think X is close to XII!   icon_wink

XII is superior in every aspect, except for music.  I think the score is a step down from nobuo uematsu's work.  but other than that, XII owns X (don't even get me started on X-2).  my final verdict would be a 9.7 out of 10.  I can't wait to get started on my second time through, to do 100% of everything...I finally opened the strat guide and there's a shitload of extra things I missed (I never look at the guide or any FAQs the first time through)

I think both games are masterpieces, but for completely different reasons.  FFXII is all about the epic, grand adventure while FFX is about characters and emotion at a much more personal level.  Both of these aspects were done incredibly well and I thoroughly enjoyed both, but for completely different reasons that makes them hard to compare.  Honestly - outside of Balthier & Fran - I didn't really care that much about the characters in FFXII, but felt much more attached to the world and the setting.  FFX was the complete opposite.  There was a big emotional attachment to the  characters, but the setting did nothing for me.

It's kind of like trying to compare two movies from completely different genres.  For me, it would be something like Lord of the Rings (epic action) vs. Royal Tenenbaums (characters and emotion).  They're both brilliant, but for completely different reasons and it's impossible to say one is better than the other.  Not sure if that make sense or not...   icon_smile

I agree on the music, although outside of a couple pieces, I thought FFX's music was one of Uematsu's weaker works.  (it doesn't even compare to FFVIII, imo).   FFXII's music brought back great memories of FF Tactics, which is always a good thing.
11685  Non-Gaming / Trading Forum / Re: FS/FT: FFXII (w/guide) & Titan Quest on: December 17, 2006, 12:04:48 AM
You won't be dissapointed, it's a fantastic game!

PM returned.
11686  Non-Gaming / Trading Forum / FS/FT: FFXII (w/guide) & Titan Quest on: December 16, 2006, 11:30:38 PM
-  Final Fantasy XII with guide (regular edition on both):  $40 shipped  **SOLD**
-  Titan Quest (DVD):  $18 shipped **SOLD**
-  Magnetica (DS):  $12 shipped

I'm also looking for FFIII & Elite Beat Agents (DS), and Xenosaga III (PS2).  PM me if interested and we can work out a trade.
11687  Gaming / Console / PC Gaming / Re: Final Fantasy XII Impressions on: December 16, 2006, 10:46:56 PM
Finished it up this afternoon.  My guess is that it took me 78'ish hours (last save was at 76, and my guess is that the final area, cinematic, and credits took about 2 hours) and the entire party was at level 54.

A few final thoughts:

-  I was a bit nervous, as I had read on a few boards that the ending was a real let-down.  Thankfully, they were all completely wrong.  As we have come to expect, Square delivered a superb ending.  Both the final boss and ending cinematic were fantastic.  Some of the CGI sequences during the final area will make your jaw drop.  They did a great job at wrapping up most of the loose ends of the story, but also left it open enough that the coming add-ons will make perfect sense without feeling tacked-on.

-  I really enjoyed the license board concept.  However, it did end up making for a group of very same-y characters towards the end.  My entire party knew every single spell, augmentation, and technik, and I actually had about 2,000 LP left over for each character with nothing to spend it on.  Although all the characters could do everything, my main party configuration was:

Tanks:  Basch & Vaan.  Both in heavy armor and swords
Healers:  Fran & Penelo.  Both in mystic armor.  Fran with bow, Penelo with Crossbow
Black Mage:    Balthier.  Mystic armor with guns.
Jack-of-all-trades:  Ashe.  Light armor (for speed) with spears.

By the endgame, I had enough LP that I probably could have purchased the equipment licenses to make all the character jobs interchangable.  Took a bit of the character building fun out, but it wasn't a deal-breaker.

-  The story started strong, dragged a bit in the middle, and really picked up towards the end.  Ivalice is a fantastic game world, and they did a great job developing the political intrigue and power struggles involved.  It really does feel like you are in an epic story as opposed to the cliche 'ragtag-group-of-heroes-saves-the-world' bit.

-  I was a bit dissapointed with the end boss.  I beat it without even having to swap out characters, and it seemed a bit weak.  Although, the CGI sequence preceeding the final battle and special attack sequences were awesome.

-  The hunt concept is great, and I probably could have added another 30 hours just trying to finish them all.  As it stands, I finished 26 hunts and felt like that was plenty.  There were also a bunch of sidequests that I could have done, but just never got around to.  FFXII really is a huge game.

I was very leery about FFXII before release.  I was afraid that it would feel too much like an MMORPG (which I loathe), and that the gambit system would take most of the fun out of the game.  The demo released with DQ8 didn't do much to help.  In fact, I actively disliked the demo and really thought I would end up disliking FFXII.  I couldn't have been more wrong.  It's easily my GOTY and is the best RPG I've played since FFX.  It's been a while since a game was able to hook me for as long as this one did, and I've only ever put more hours into one other RPG (FF VII).   The gambit system - once you got used to it - is a fantastic addition that makes gameplay much more enjoyable.  The characters (Balthier & Fran = Best.  Characters.  Ever.) and world are brilliantly concieved, and it was well worth the long wait.  I'm hugely excited for the DS spin-off, and can't wait to see what else they do with Ivalice.  If they butcher it (a la FFX-2), I'm personally going to Japan to kick some ass.   icon_wink

Overall, I'd give FFXII a solid 10 and would recommend it to anyone with even a passing interest in RPG's. 

11688  Gaming / Console / PC Gaming / Re: If you don't fall in love with DQ9 after this new video, you have no heart on: December 16, 2006, 06:20:36 PM

Quote from: KePoW on December 16, 2006, 06:09:29 PM

I guess I should rephrase the question.  why would any *single* person want to play handhelds at home if they've got an HDTV  icon_wink

As soon as they release Elite Beat Agents, New Super Mario, Meteos, Phoenix Wright, etc. for an HDTV, I'm sure someone will be sure to let you know.   icon_wink

As has already been said, a great game is a great game regardless of platform.
11689  Gaming / Console / PC Gaming / Re: PS3 buyers remorse? on: December 16, 2006, 05:49:25 PM

Quote from: The_Man on December 16, 2006, 05:33:10 PM

Resistance, if you must rent a game, but I would advise finding Ice Age 2 The Meltdown or Kingdom of Heaven on blu ray first and then prepare to be blown away.

Not trying to start a flame war, but it seems a bit sad that the main suggestions for being "blown away" by the shiny, new, ultra-high-tech, top-of-the-line PS3 are a couple of completely god-awful movies.
11690  Non-Gaming / Off-Topic / Re: Flying Spaghetti Monster Christmas Lights FTW on: December 16, 2006, 03:03:08 PM

Quote from: Destructor on December 16, 2006, 01:58:33 PM

I'd think that Christmas Cthulhu would be far funnier. Got a screenshot of that?  icon_biggrin

And pardon me for not being religious, but...what the heck IS that thing?

Flying Spaghetti Monster

Or alternately, here.
11691  Gaming / Console / PC Gaming / Re: Final Fantasy XII Impressions on: December 15, 2006, 03:53:41 PM

Quote from: coopasonic on December 15, 2006, 03:40:43 PM

I'm trading it in incomplete. Haven't touched it in a couple weeks now (and I've been on vacation that whole time). Somewhere in the 60-70 hour range and at the end of the last pre-end game story battles and just lost the urge. Ah well it is the most time I've ever dedicated to a FF game (or any console RPG for that matter), so I still consider it money well spent.

Just got through that stretch last night, and it's not nearly as tough as I expected it would be (you're at the big tower with the multiple bosses, right?).  With 70 hours invested and only 5'ish hours left, I'd probably be inclined to push through and finish.
11692  Gaming / Console / PC Gaming / Re: Final Fantasy XII Impressions on: December 15, 2006, 03:21:07 PM

Quote from: EddieA on December 15, 2006, 06:11:00 AM

Check the FAQ from Shotgunnova at GameFAQs.  There's a list near the end that gives the locations of the shops at which these can be bought.

That's what I needed.  Thanks Eddie!
11693  Gaming / Console / PC Gaming / Re: Final Fantasy XII Impressions on: December 15, 2006, 05:24:28 AM
Anyone know where the hell to find the top level spells?  I've got licenses for Scathe, Hasteaga, and Renew, but can't find them for sale from a single merchant in the game.  Storywise, I'm at the "point of no return" (the final battle area is opened up, and there's no turning back once I go), and I would think they'd be available by now.
11694  Non-Gaming / Off-Topic / Re: At Last: Recognition for a Job Well Done! on: December 14, 2006, 03:58:59 PM
At least you didn't get enrolled in the "Jelly of the Month" club.   Although it is the gift that keeps on giving the whole year...
11695  Gaming / Console / PC Gaming / Re: Final Fantasy XII Impressions on: December 13, 2006, 10:46:58 PM

Quote from: semiconscious on December 13, 2006, 10:35:46 PM

Quote from: farley2k on December 13, 2006, 08:09:56 PM

I played a bit last night...I am around 30 hours...I am losing the fire a bit.   I spent most of my time being annoyed last night at the gambit system.  It is a great leap forward but it has a ton of room for improvement.  Last night I had Vaan set to steal from enemy at 100%...and of course I got mobbed so I had to manually keep forcing him to focus on a single enemy until dead.  Finally I just had to shut off that gambit altogether.  I haven't found a good steal gambit and it is annoying because money is so hard to come by. 

that's pretty much the gambit i used the whole game - i'd have a light armor support-type fighter (controlled character) do the stealing while my tank would close in. if i hit a rough area, i'd switch it off / manually attack, or, later in the game, have 'lure' (arguably the best spell in the game) permanently cast on the tank. it wasn't perfect, but it worked for me pretty well...

Stealing was driving me nuts as well, until I set it up on a support character instead of my main.   I usually play the tank, so this allowed me to take out enemies while my support guys picked their pockets.  It's not a perfect, but it worked better than keeping it assigned to my main character.  Also, it doesn't work as well in the late game since you need all the firepower you can get to take out the higher level mobs. 

I agree that the Decoy (or Lure) spell is awesome.  Using it as crowd control is the only way I've been able to get past some of the tougher bosses.  One small gripe is that you don't get a lot of the most useful Gambits until late in the game.  I think it would have been a lot easier if they just opened them all up from the start.
11696  Gaming / Console / PC Gaming / Re: Final Fantasy XII Impressions on: December 13, 2006, 07:47:36 PM

Quote from: Farscry on December 13, 2006, 06:21:07 PM

The whole group is now 36 after a bit of mark hunting last night. I think the enemies I'm running into in the newest area I've been to are in the mid thirties, a few above and below 35.

I just sincerely hope I'm not overlevelled. At least the mark fights have stayed challenging (I'm refusing to use Quickenings except as desperation moves, as I want to have the challenge of trying to get through the fights without them icon_smile), and when I hit new areas the enemies aren't simple pushovers. I also ran into an esper fight in the Zertinian Caverns that totally stomped me (I won't explain why; it was a nice surprise) so I retreated for now. I looked it up afterward out of curiosity, and it's listed as the first optional esper I should try to acquire, so that made me happy that they look to be a fair challenge to get through. icon_biggrin

Sounds like your levels are just about right, actually.  That Esper you found is around 43-45 level, iirc.  He was a tough fight, even with all my characters in the mid-40's.
11697  Gaming / Console / PC Gaming / Re: [DS and PSP] More Final Fantasy Tactics Goodness! on: December 13, 2006, 06:05:27 PM

Quote from: Misguided on December 13, 2006, 05:48:28 PM

So Square has FIVE RPGs announced for DS (Front Mission 1st, FFXII Revenant Wings, FFCC: RIng of Fates, DQIX, Heroes of Mana) and possibly a FFTA sequel as well?


Damn, that officially kicks ass.  I was thinking about ditching my DS a couple months back, but now it's definitely a keeper.

There's also a Xenosaga DS game, a Baten Kaitos spin-off, Disciples II, and it's even been rumored that a Heroes of Might & Magic game might make an appearance!  Good time to own a DS.   icon_smile
11698  Gaming / Console / PC Gaming / Re: Final Fantasy XII Impressions on: December 13, 2006, 05:13:35 PM

Quote from: Farscry on December 13, 2006, 04:56:41 PM

I also take time reading everything and talking to everyone, which adds time too. As well as traveling, checking some areas a few times to try to get better treasure, and that sort of thing. I was afraid I was getting overlevelled, but keeping my whole crew levelling together paid off since I'm generally either at or just a bit above the level of stuff when I go to new areas.

Just out of sheer curiosity, what level are your characters?  I've been keeping my levels together as well, and I think that has added a pretty significant amount of play time to the game.  Not that that's a bad thing, mind you..
11699  Gaming / Console / PC Gaming / Re: [DS and PSP] More Final Fantasy Tactics Goodness! on: December 13, 2006, 05:11:40 PM

Quote from: warning on December 13, 2006, 04:39:04 PM

Back on topic I bought the original Final Fantasy Tactics twice and the GBA version twice also.  Traded both away.  I think what spoiled me was playing Fire Emblem then trying to play FFT.  I just got spoiled by Fire Emblem's tension and not having to fart around in the menus for 1/4 of the game.

Third time's a charm right?

Heh, I was exactly the opposite.  After playing FFT & FFTA, I found that FE's puzzle-oriented maps drove me absolutely nuts.  Seemed like if you didn't move your characters in the exact way the devs intended, that you didn't stand a chance of winning.  Ended up selling both FE games with less than 10 hours play time.

FWIW, it took me 3 tries to get into FFT.  Bought it when it was originally released (soon after I finished FFVII), and was expecting the same type of RPG.  You can probably imagine my reaction with those sort of exepctations.  Tried about a year later and got frustrated with the learning curve.  Finally tried it for a third time when it went Greatest Hits, and it just "clicked" with me.

I loved FFTA right from the get-go, but I can certainly see how it would put people off.  The Laws could make things very restricting, the characters were kids, and the skills-tied-to-items concept certainly took some getting used to. 
11700  Gaming / Console / PC Gaming / Re: Final Fantasy XII Impressions on: December 13, 2006, 04:29:35 PM

Quote from: Farscry on December 13, 2006, 04:16:43 PM

This is so awesome. I'm 62.5 hours in, and having a complete blast. This and Dragon Quest 8 both exceeded my hopes in every respect for how good I was hoping the games would be. icon_biggrin

If you're curious how far I am:

Spoiler for Hiden:
I'm working on hunting marks and sidequests for now; storywise, I'm just past the point where Judge Borgan (I think?) killed the Gran Kiltias and I fought him at Mt. Burmisace. Now we're supposed to be heading to Archadia to get to the Draklor Laboratory. I'm having a blast exploring and sidequesting now that several new areas are accessible, then I'll start progressing in the story again. icon_smile

Wow, you must be doing a ton of hunts and side-quest stuff.  I hit that story point around 45 hours, and that was with what I thought to be a pretty significant amount of leveling and hunts.
11701  Gaming / Console / PC Gaming / Re: [DS and PSP] More Final Fantasy Tactics Goodness! on: December 13, 2006, 04:27:21 PM

Quote from: Farscry on December 13, 2006, 04:06:40 PM

Quote from: Gratch on December 13, 2006, 03:55:14 PM

FFT has possibly the greatest story ever told in gaming form

You haven't played through the original Tactics Ogre, have you? icon_wink The story easily rivals the original FFT's. And even better, it actually has a few branching paths that make a fairly significant difference.

The actual combat scenarios in TO were awesome, but the training system... ye gods, the training system was AWFUL. I far preferred going through encounters in FFT to work up my team rather than the training system in TO.

I've always wanted to try TO, but never lucked into finding a copy.  And there's no way I'm paying $100+ for a game I've never played before.  I did play the one released on GBA, but wasn't all that impressed with it. 
11702  Gaming / Console / PC Gaming / Re: [DS and PSP] More Final Fantasy Tactics Goodness! on: December 13, 2006, 03:55:14 PM

Quote from: Lockdown on December 13, 2006, 03:49:30 PM

Hmmm.... Is this the next genre I need to discover? 

Some research may be in order.  First off, finding out what FFTA stands for.   :slywink:

There were a couple different Final Fantasy Tactics games released:

-  FFT = Final Fantasy Tactics.  Released on the PS1 between FFVII & FFVIII (1998'ish, IIRC)
-  FFTA = Final Fantasy Tactics Advance.   Released for the Game Boy Advance

I highly recommend checking them out if you haven't already.  Gameplay style is different from FFXII (the Tactics games are turn based strategy.  Think Advance Wars or Fire Emblem for reference.), but the world is the same.  They all take place in Ivalice, which is one of my personal favorite game settings.  FFT has possibly the greatest story ever told in gaming form, but has a very steep learning curve.  FFTA was lighter on the story (the story was very "kiddie", especially for the first few hours.  This turned a lot of people off.), but it was a much easier game to pick up and play.  Ultimately, I enjoyed FFTA more, but they're both superb games.

I would highly, highly recommend giving both of them a shot.

11703  Gaming / Console / PC Gaming / Re: [DS and PSP] More Final Fantasy Tactics Goodness! on: December 13, 2006, 03:43:37 PM
May I be the first to say...


FFTA is still the game I've put the most hours into (100+), and the prospect of a sequel just makes me all kinds of giddy.   icon_biggrin icon_biggrin icon_biggrin
11704  Non-Gaming / Off-Topic / Re: Left Behind: Eternal Forces - huh? what? on: December 13, 2006, 02:08:07 PM
From the article:

Left Behind is a real-time strategy and adventure game. Players don't role-play like in Grand Theft Auto -- it's more like the board game Risk than Clue.

Since when did GTA become an RPG?
11705  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: December 13, 2006, 01:01:17 PM

11706  Gaming / Console / PC Gaming / Re: Final Fantasy XII Impressions on: December 12, 2006, 10:29:10 PM

Quote from: Luke on December 12, 2006, 10:05:26 PM

I need a slight hint.  Please don't spoil it for me, just give me a nudge in the right direction.  40 hours played. 

Spoiler for Hiden:
I'm at the temple that comes after meeting with the Gran Kiltias at Mt. Bur Omisace.  I'm supposed to be retrieving a King Raithwall sword that is able to destroy nethicite.  I'm in the initial chamber of the temple.  There are two locked doors at the bottom of two stairwells at the sides of the chamber.  There's a deactivated teleporter at the far end of the room.  There's a pedestal near the entrance to the room.  Whenever I activate this pedestal, 3 zombies appear and attack.  I've tried activating the pedestal with Ashe because it says something about a relic or somesuch that seemed like a reference to the Dawn Shard.  No luck.  I'm a bit stuck here.

Spoiler for Hiden:
Equip someone with the Dawn Shard (it's a equippable accessory that gives a big bump to MP resistance, but sets MP to 0), then touch the pedestal.  I don't think it has to be Ashe, but that's who I used.
11707  Gaming / Console / PC Gaming / Re: Dragon Quest IX on the DS?(confirmed) on: December 12, 2006, 07:17:44 PM

Quote from: Tebunker on December 12, 2006, 05:31:31 PM

Not sure what to think of that.  It looks more like DQIX:  Baldur's Gate than anything else.  Not saying hack n' slash is bad per se, but it's certainly not what I'd expect from a DQ title.
11708  Gaming / Console / PC Gaming / Re: Puzzle Quest for DS/PSP on: December 12, 2006, 02:48:33 PM
Huh, I'm intrigued.  I burned out on Meteos, so I need a new puzzler.  Although I might have to break down and pick up the Disney Meteos when it's released.
11709  Gaming / Console / PC Gaming / Re: Dragon Quest IX on the DS?(confirmed) on: December 12, 2006, 02:43:47 PM

Quote from: Hetz on December 12, 2006, 02:33:42 PM

LOL   icon_lol

This is actually good news for me, as I don't plan on picking up a Wii or PS3 anytime soon.  Besides, my DS has been gathering dust for a while and need a good RPG jumpstart to get it going again.
11710  Gaming / Console / PC Gaming / Re: Final Fantasy XII Impressions on: December 12, 2006, 01:11:29 PM

Quote from: Lockdown on December 12, 2006, 12:46:03 PM

Question:   Looking ahead, how do I know what level I should be at certain parts of the story?  I enjoy the combat, but I don't go looking to fight things (at least so far).  I think Vaan and Penelo (so cute!) are around level 4 or 5 at the moment.  Do I get experience for completing missions, or is it just from killing things?

FFXII is one of the most well-balanced games I've ever played, and it's pretty good about letting you know what level you should be at.  Basically, if you get to the next area for the story and everything is kicking your ass, you might want to spend a bit of time levelling up before proceeding (see the next point).  The guide will also show you the level of the enemies in each area, which you can use as a reference point.  Your characters should really be within a couple levels of all the enemies you're fighting.

I really only found a couple of spots that I needed to level grind before proceeding, and even then it was only 30-45 minutes max.

Do I need to be killing things just to kill them every so often? 

You should always be killing things just to kill them.    icon_wink  Remember that your characters gain both XP (to advance levels) and LP (to purchase licenses) every time you kill an enemy.  Keep in mind, however, that while all party members get LP for kills, only the active members get the XP.  When you have a larger party, it's a good idea to swap characters in and out so you don't level one group too far out in front of the others.

Do I get experience for completing missions, or is it just from killing things?

You only get XP from killing monsters.  There's no XP awarded for quests.  Also, it's good to note that the bosses give LP only.  This is one of my very minor gripes about the game, but it's not really that big of a deal.
11711  Gaming / Console / PC Gaming / Re: Have you had XBox 360 problems? on: December 12, 2006, 12:52:39 AM
Huh, the poll is dead even at 22.  While I realize that you can't glean too much from so small a sample size, I know that most people here are serious gamers and tend to take better care of their equipment than most.  I put a bit more stock into the opinions around here than those of some anonymous internet survey claiming X% failure.

That being said, a 50% failure rate among our crowd is astounding and does raise some serious red flags.   Since there's nothing I'm really dying to play for the 360 right now, I think that I'll wait at least until the summer before looking at one again.  Thanks for all the input!   icon_smile
11712  Non-Gaming / Off-Topic / Re: Does'nt feel like Christmas on: December 11, 2006, 10:17:43 PM
I'm feeling the same way.  The combination of unseasonably warm weather, lack of snow, no time (or desire) to put up Christmas decorations, a ridiculously busy work schedule for both of us, and knowing that we're only doing one small present each has sucked most of the fun out of what is normally my favorite time of year.

Sucks.   :icon_sad:
11713  Gaming / Console / PC Gaming / Re: Final Fantasy XII Impressions on: December 11, 2006, 10:14:32 PM

Quote from: semiconscious on December 11, 2006, 10:08:34 PM

Quote from: Nth Power on December 11, 2006, 09:02:20 PM

I ended up "wasting" some LPs on unnecessary licenses just to get my characters their second and third quickenings.  I had originally planned to get them as I needed them, but I really needed the additional MPs.   I did have a plan in mind before I did this though, so all three of one characters quickenings were in one section of the board.

did the same, eventually (once i had the lp to spare), & kinda looked at it more as an 'investment' than a waste (especially when a character's heading in that direction, anyway)...

Me too.  Once you have the LP to do it, making a bee-line for the Quickenings is a no brainer.

Unless you're an idiot like me and don't realize Quickenings gave you more mana points (this was over 40 hours in, btw).  And I wondered why I was struggling in boss battles!   icon_redface
11714  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/11) on: December 11, 2006, 10:06:49 PM

Quote from: rrmorton on December 11, 2006, 09:40:34 PM

I watched the gameplay videos for Elebits recently and despite the game's quirky charm, it doesn't look too promising.

What have we heard about Super Swing Golf for the Wii? I love Wii Sports golf (even though it's a stripped-down experience) so I'm eagerly awaiting a great Wii golf game. Could it be here already?

EDIT: I found one good review posted so far. Gamebrink gave it a 91. Looks like Final Hot Shots Fantasy Golf. I prefer realistic golf sims but I'll take anything I can get that's golf related on the Wii.

That looks just like Albatross 18.  The PC version was a fantastically fun (and free) golf MMO.  There were a bunch of people playing it over on OO for a while.  Not sure if anyone still plays, but it certainly was a blast. 
11715  Gaming / Console / PC Gaming / Re: Final Fantasy XII Impressions on: December 11, 2006, 08:11:58 PM

Quote from: Kevin Grey on December 11, 2006, 07:51:04 PM

Quote from: Lockdown on December 11, 2006, 07:39:14 PM

Thank you Gratch.  #1, 3, 4 sound great, and I will keep those things in mind.  However, I have no clue what augment means.  Is that like adding a a chip to my head to make me see in the dark or something, like in Deus Ex?  (sorry, I really don't understand, I'm not being funny here.)

Also, let's say I get like 10 hours in and decide I like it enough to try to finish the game.  Do I invest in the guide?  I've seen it in the stores, and it is like an encyclopedia.  What exactly is in there!?!  If you were a brand new person to the series and the game, would you get it?

Augments are a section of the license board- they are in the lower left hand portion of the upper board.  They give you stat boosts and the like.  Very, very important for an effective character.

And, yes, get the guide.  It's a great guide to begin with and will probably save you a lot of headaches layer, especially since you seem to be new to the genre. 

+1 to what Kevin said.  You'll see the augments as you work further into the license board.  They will be things like +100 HP, Increase Magik Power, Increase Speed 10%,  Improve physical damage, etc.  They're essential to building good characters.

I'd recommend getting the guide.  It really is fantastic and can be a huge help.
11716  Gaming / Console / PC Gaming / Re: Have you had XBox 360 problems? on: December 11, 2006, 05:39:31 PM

Quote from: jblank on December 11, 2006, 05:19:17 PM

You realize that by starting this thread, all of us that answer "no" are now doomed to have the red lights of death today.

Heh, sorry about that.   icon_wink

So far, this is making me lean towards waiting.  It looks like there's a ridiculous amount of failure with these units, and I just really don't want to worry about that.  I think I'll probably wait until a few more of the RPG's hit.
11717  Gaming / Console / PC Gaming / Re: Final Fantasy XII Impressions on: December 11, 2006, 05:37:11 PM

Quote from: Lockdown on December 11, 2006, 05:01:41 PM

Well, a friend of mine let me borrow this finally.

I really like it so far.  I just started and haven't read past page two of this thread.

I like the way it feels like I'm playing a story, or a movie, or something.  This whole type of game is SO new for me - I don't have any clue whatsoever what to expect... that's probably part of the fun.


If I may, a couple tips that might help you avoid some of the early game mistakes I made:

1.   Do not spend license points on any weapon/item/accessory/magic that isn’t available through the shops yet. Remember, you’ll need to both buy weapon/magic/etc and unlock the license before you can use it.
2.   Augment, augment, augment.  Work on getting as many augments as possible for your characters.  Licenses that add HP, Speed, Magic, Melee damage, etc are all a huge help in battles.
3.   Have a concept in mind as you develop your characters.  This is maybe just a personal preference, but I found that having an idea of what I wanted each character to be helped a great deal in deciding what licenses and upgrades to take.  I.E.  Penelo and Fran are my ranged weapon healers, so I never bothered spending LP on heavy armor or melee weapons for them. 
4.   Remember that even low level enemies still give LP to the entire party.  If you’re looking to specifically grind out a few license points, you can just as easily get them against low level enemies as high level

I have to admit, I’m a bit jealous of your position.  Having played so many FF games (and JRPG’s in general), one tends to get pretty jaded.  Thankfully, FFXII is one of those rare games that has an incredible addicting magic to it.  Have fun!
11718  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/11) on: December 11, 2006, 04:50:15 PM

Quote from: Lockdown on December 11, 2006, 04:40:00 PM

Quote from: Gratch on December 11, 2006, 03:26:30 PM

Might pick up FFIII (DS) if I actually finish up FFXII this week.

Please ignore my constant minor derails of this thread  (I know I do it every week too, sorry).


How many hours have you logged into this game so far Gratch?  Do you think you're very close to finishing?  Does it give you a little gauge to know how close you are, or is it more of a story thing that tells you that you're almost done?  Thanks.

I'm just over 70 hours right now.  My guess is that it will take another 12-15 hours to finish everything I want to.  I've got the guide, so I'm basing my estimates on that.  All 6 party members are between levels 51-49, I've finished a little over half the hunts (I'm not going to bother with all of them), done a few of the side quests, and am generally pretty happy about how it's progressed.

Going to try and put an update in the FFXII impressions thread later today with a few more thoughts.  FWIW, even at 70 hours (which is the by far the most time I've put into an RPG since FFVII), it's not slowing down or dragging at all.  Once I got over the small hump at around 50 hours, I can easily say that FFXII is one of the best games I've played since...well...ever.
11719  Gaming / Console / PC Gaming / Re: Have you had XBox 360 problems? on: December 11, 2006, 03:41:33 PM

Quote from: IkeVandergraaf on December 11, 2006, 03:34:31 PM

I should add, however, that aside from the reliability issues, the 360 is a damn fine console, and is really beginning to hit its stride gamewise.  All things considered, I do recommend getting one.

To be honest, there's not really a lot of games that interest me yet.  However, the list of announced RPG's is making my trigger finger a bit itchy.  I just get nervous dropping the $$ on something if there's a ridiculously high probability of it crapping out.

So, part of me says "Buy Now" and part of me says "Wait for the must-have games and (hopefully) a more stable system".  So torn...
11720  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/11) on: December 11, 2006, 03:26:30 PM
Might pick up FFIII (DS) if I actually finish up FFXII this week.
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