http://gamingtrend.com
April 01, 2015, 03:32:30 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: [1] 2 3 ... 304
1  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: March 31, 2015, 03:32:16 AM
If you have any nostalgia towards Final Fantasy, be sure to check out Final Fantasy Record Keeper.  It's a simple game that takes all the best combat bits and characters from across the series, throws them in a blender, and lets you just go to town with them.  It is a freemium title complete with a stamina bar, but isn't really something that you'd sit down and play for hours at a time.  I'm having a blast just picking it up for 10-15 minute chunks a few times a day, running through some battles, customizing some equipment, etc.  It's F2P done very right, with a huge helping of classic RPG nostalgia thrown in.
2  Gaming / Console / PC Gaming / Re: [PS4/XB1] Final Fantasy Type 0 on: March 30, 2015, 11:58:38 AM
I hit the 24 hour mark last night, with a full party around level 50.  This game has started to get pretty damn hard, and goes from being able to succeed through button mashing to "you better know how to accurately control at least half a dozen characters" very quickly.  The story has actually gotten significantly better (honestly, it couldn't have gotten much worse), and I'm actually very interested to see where it ends up.  The tasks and challenges it sends you on are unique and varied, and require you to be on your toes switching from magic to support to melee to ranged party members at the drop of a hat.  I did my first two Expert missions last night.  One successful, one...not so much. 

My only big gripes are:

1.  Each character ends up unlocking SO many skills and spells that it can be a bit overwhelming.  Especially since you can only equip two at any given time, and some of my characters literally have over 15 to choose from.   I doubt I've even bothered to use half to 2/3 of the skills I've unlocked.  Many of them are very poorly explained as well.
2.  Given the huge number of skills, I haven't seen much need for spells.  Seems to me that most (if not all) of the skills have some sort of elemental magic component to them, so just using a single spell by itself feels like a waste.
3.  Missions can be poorly explained.  I was working through one last night helping refugees escape a sacked town.  I was following all the instructions and taking orders from the CO, when he suddenly said "Looks like we've been overwhelmed, issue the order for full retreat." and the mission just...ended.  There was no indication of any sort of timer or other metric that showed I was falling behind, the thing just stopped.  That was annoying.
4.  The camera is a nightmare in tight corridors.  Bring your own Dramamine.

Overall, I'm still quite enjoying it and would probably put it in the 75/100 range.  I would have loved to see this as a new game rather than a PSP port (although the porting job they did was admirable), but there's still lots of fun to be had if you can get past it's many quirks.
3  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/31) on: March 30, 2015, 04:18:43 AM
Nothing for me, my backlog is beastly enough as is.
4  Gaming / Console / PC Gaming / Re: Pillars of Eternity on: March 30, 2015, 01:34:57 AM
As much as I'm liking Pillars of Eternity, I think I'm going to put it aside until I finish FF Type 0.  I'm not good at multitasking games, and I want to make sure I can concentrate on this one entirely.  Also need to do some research about character builds, as I feel like I'm gimping my party. 

BBL.
5  Non-Gaming / Off-Topic / Re: [FX Cartoon] Archer on: March 29, 2015, 12:55:45 AM

Quote from: Lee on March 28, 2015, 04:05:07 AM

How did I never see this show? Its amazing! Have seen 4 episodes now and I am addicted. Surprised it doesn't get more hype. Or does it go downhill?

It's the rare show that actually gets better over time as the characters and ridiculous plot lines are established.  It's the funniest show on TV, and there's really nothing else that comes close, imo.
6  Gaming / Console / PC Gaming / Re: Pillars of Eternity on: March 28, 2015, 08:22:39 PM
I figured out the companion bit.  I apparently didn't do the quests in the correct order, so I ended up only being able to recruit one of the 4 additional available characters.  Once I did the one quest the game wanted, it opened up the rest of the party and I now have 5 additional characters.  Lame, but glad it's solved.  smile

Magic is definitely screwy.  My mage just let loose with some sort of fire jet spell that did very little damage to the Forest Guardian I was fighting, but burned two of my other characters to a crisp.  Not exactly what I was hoping for.
7  Gaming / Console / PC Gaming / Re: Pillars of Eternity on: March 28, 2015, 07:49:01 PM
I'm about 4 hours in and kinda like it, but am a bit frustrated.  I'm doing one of the quests from the first town ("A Mother's Plea") which requires you to go into a cave, slay a couple sporelings, and collect their loot.  Problem is, no matter how good my gear, I'm getting one or 2-hit by these guys.  I can't even scratch them at this point before getting mowed down.  (playing on Easy, BTW).  I can't figure out if this is just something I'm supposed to come back to later, or if I'm missing something very basic about the gameplay.  Both of my characters are 3rd level, btw.

Also, I saw a couple screenshots from other people doing that same quest, and they have a full party of 6 characters.  I've only seen one recruitable character so far (the Wizard) who dies if anyone even looks at him sideways.  Where are people getting full parties so early in the game?

Last question:  Is there a way to turn off "friendly fire"?  I find that my Wizard spells are practically useless because they do more damage to my own fighters than they do the enemy.
8  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/24) on: March 24, 2015, 03:17:09 PM

Quote from: wonderpug on March 24, 2015, 01:17:43 PM

Quote from: Caine on March 23, 2015, 08:15:07 PM

Quote from: Teggy on March 23, 2015, 07:07:46 PM

Bloodborne, because hype.

This.  

Yeah, I'm starting to get convinced by the hype train as well...

As with the Dark Souls games, I think this game looks completely awesome.  The atmosphere, the graphics, the audio, the world the cool combat...everything but the difficulty.  I could never get more than a couple hours into either DS game before simply throwing my hands up in frustration, and it seems like this will be the same thing.

Oh well, guess it'll be one of those "bargain bin three years from now" games for me.  frown
9  Gaming / Console / PC Gaming / Re: One weird trick for finishing a lot of games on: March 23, 2015, 08:01:37 PM

Quote from: Teggy on March 23, 2015, 05:30:20 PM

6) Don't have kids.
I guess this is too late for some of you, but what can I say, it helps a lot.

Dammit, why did no one tell me this?

Quote
Play on easy, this usually reduces the time to finish something by about 30%.

And typically makes the game more enjoyable, imo.
10  Non-Gaming / Off-Topic / Re: Random Youtube Links Part 1: This time it's random Youtube Links (NSFW) on: March 23, 2015, 02:22:01 PM

Quote from: Mystic95Z on March 23, 2015, 12:24:18 PM


Careful Kato...here be dragons.
11  Gaming / Console / PC Gaming / Re: Weekend Playlist - 03/20/15 - The 'Where the heck is everybody?' Edition on: March 23, 2015, 02:20:56 PM

Quote from: Gratch on March 21, 2015, 01:53:00 PM

I'll be mostly trying to recover from the plague that has taken over my house, dealing with 25 six-year-olds at my daughter's birthday party today, watching the NCAA Tournament games, and visiting with my brothers family who just arrived from Nashville for the week.

Any extra time I might have will probably be spent with FF Type 0.

Weekend went about as expected.  A house full of insane kids for the birthday party, tons of basketball, and a little bit of Type 0 (which I'm really enjoying so far).
12  Gaming / Console / PC Gaming / Re: [PS4/XB1] Final Fantasy Type 0 on: March 23, 2015, 03:56:26 AM
Pro tip:  Whenever you're done playing FF Type 0 for the day, try and make sure to return to Akademia before logging out.  When you do, go to the training arena (to the left of the fountain in the main entrance) and talk to the guy on the right.  He allows the active leader to do a "secret training".  This immediately saves and exits your game, but gives that particular character extra XP and AP while you're not playing.  The amount of XP/AP increases the longer you're away, up to a max of 24 hours.   If you set up a secret training before logging out and are gone for a full day, that one character can often gain multiple levels while you're away from the game.  It's a great way (especially in the early going) to gain levels for some of the characters that might fall behind between missions, as it's pretty tough to keep an entire squad of 14 characters all at the same level.

Just FYI, there's also a way to exploit it for basically infinite XP (in spoilers):

Spoiler for Hiden:
1.  Set up the secret training and save the game
2.  Press the PS button and go to the Date & Time settings.
3.  Manually advance the date forward one day
4.  Load the save and the game thinks you have been away for 24 hours and gives your character the max XP/AP bonus.
5.  Rinse/repeat...it can be done an infinite number of times.  There's a save point right next to the trainer guy, which allows you to switch lead characters in about 10 seconds.

If you ever get bored of grinding and just want some instant levels, this exploit can be used.  Folks over on the gamefaqs.com board said it takes about 3 hours of doing this to take the entire party of 14 characters from level 1 to 99 (max).
13  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/24) on: March 23, 2015, 03:47:28 AM
I think I backed Pillars of Eternity, so probably that.  I'm sure I won't get to it for a while though...still working on FFT0.
14  Gaming / Console / PC Gaming / Re: [PS4/XB1] Final Fantasy Type 0 on: March 22, 2015, 08:06:21 PM
I need to make a minor correction from my initial post...one that actually makes a huge difference.  I had said:

Quote
-  With so many playable characters, upgrading can become quite a daunting prospect.  You receive AP for certain events, which allow you to improve each character's skills.  However, the AP pool seems very small and is shared between all 14 of them.  I'm afraid that spending 4 of my 15 AP on an ability for one character is going to completely gimp someone else 20 hours from now.

I was mistaken here, the AP pool is not shared between characters and each character has their own.  That (obviously) makes a rather significant difference.  Instead of thinking I had 24 upgrade points to share between 14 playable characters, I actually have 24 upgrade points to spend per character.  I hadn't done much upgrading because I thought I had to be extremely careful with the shared pool.  Once I figured out that each character had their own, I upgraded a ton of skills and abilities, and the game suddenly became so much easier.  I was wondering why missions were feeling so difficult!   icon_redface

I am a bit surprised that there's not even a rudimentary way to adjust the AI of the party members you aren't directly controlling.  Even simple commands such as "Conserve MP", "Full Out Attack", or "Focus on Healing" would be very helpful on some of the long, drawn-out missions.  Square has done this in many games before...seems like a big oversight here.

I'm about 10 hours in now, and am enjoying the game more and more the further I get.  The story has actually become somewhat interesting.  I find that I really look forward to the character interactions and side tasks between missions.  The missions are quite well done and most of them shift between multiple objectives as you progress.  Type 0 still gets a big  thumbsup from me so far.
15  Gaming / Console / PC Gaming / Re: Weekend Playlist - 03/20/15 - The 'Where the heck is everybody?' Edition on: March 21, 2015, 01:53:00 PM
I'll be mostly trying to recover from the plague that has taken over my house, dealing with 25 six-year-olds at my daughter's birthday party today, watching the NCAA Tournament games, and visiting with my brothers family who just arrived from Nashville for the week.

Any extra time I might have will probably be spent with FF Type 0.
16  Non-Gaming / Off-Topic / Re: Who is your cell provider? on: March 20, 2015, 03:15:53 PM
I'm on AT&T.  2 lines, 10GB shared data, unlimited talk/text, $150/month.

I'll have reception issues every once in a while, but they tend to be few and far between.  Been with them for about 8 years, very happy with the service.
17  Gaming / Console / PC Gaming / Re: [PS4/XB1] Final Fantasy Type 0 on: March 20, 2015, 01:26:36 PM

Quote from: Autistic Angel on March 20, 2015, 10:24:00 AM

In this video tour of the game systems, Phil Kollar shows off several of the playable characters and talks about how their different weapon styles makes them each distinct.  Do you have a favorite character so far, or are there any that you feel play really poorly?

I don't know any of their names, but I find that I tend to gravitate towards controlling the quick melee characters over the slow melee or ranged types.  It feels like characters with short blades are much easier to control and get in those critical "insta-kill" hits.  The only one I haven't been able to figure out is the girl who uses the flute.  Seems like she's exclusively a support type, but I can't quite get a handle on how she's supposed to play.

Quote
It also looks like the summons are directly playable now, but you need to sacrifice one of your characters to get them.  Are the sacrificed characters gone for the remainder of the mission, or can you revive them after that specific combat encounter is over?

I've only done one summon so far, and that was as a part of the first tutorial mission.  Not sure on those mechanics yet...will have to get back to you.

EDIT:  Just watched the linked video.  If you sacrifice a character, they'll be gone for the remainder of the mission.  Any downed or sacrificed characters will be immediately revived and healed once you transport back to Akademia (the home base).
18  Gaming / Console / PC Gaming / Re: [PS4/XB1] Final Fantasy Type 0 on: March 19, 2015, 08:28:50 PM

Quote from: Autistic Angel on March 19, 2015, 06:31:26 PM

How do you think Type 0 would fare for someone who really liked Final Fantasy XII, but hasn't played X, X-2, or the XIII trilogy?

Tough to say, as it really has nothing in common with any previous FF game.  It's pretty much the polar opposite of FF XII, with a very active and involved combat system instead of a "set it and manage" type of system (a la the gambit system).

I'd say it would depend on what you're looking for.  If you want a deep, engaging story with compelling characters, this is not the game you want.  In fact, this is the first FF where I've actually started skipping cutscenes entirely because the story just simply isn't interesting in the least.  However, if you're more in the mood for a more action-oriented RPG with a ton of customization and flexibility in how you approach battles and character development, I'd highly recommend it.  The combat is really, really fun.

I'm actually a little surprised it has resonated with me as much as it has, since story is typically more important than gameplay for me.  For whatever reason, it just seemed to click yesterday.  A few more hours will tell if it has legs or not.
19  Gaming / Console / PC Gaming / [PS4/XB1] Final Fantasy Type 0 on: March 19, 2015, 01:08:27 PM
Didn't see a thread on this, so I thought I'd throw up some initial impressions after 5 hours.  I'm quite surprised at how thoroughly I've enjoyed FFT0 so far.  In fact, it's engaged me to the point where I haven't even fired up the FF XV demo that I was so excited for.  It's not a perfect game by any means, but it has a lot going for it.

The good
-  The combat system is an absolute blast, one of the best in a FF game in a long time.  It's both frantic and strategic, and is a ton of fun to play.  You control one of 3 deployed characters, with the other two party members operating independently (which they seem to do pretty intelligently).  You can switch between party members at any time, and should one fall, you can dip into the reserve pool of 14 playable characters and simply pull in another.
-  The 14 playable characters all play completely differently.  Some are quick melee fighters with fast swords, others wield massive weapons that are slow but do huge damage.  Some are ranged fighters with bows or guns.  Some are dedicated magic users.  Etc., etc.  Figuring out which characters are best for which situations/monsters is part of the fun, and being able to jump back and forth between them keeps things very fresh.  I spent probably 3 hours just loading out different characters and parties to see how they worked together and what they could do.  It was a blast.
-  The music is fantastic and the overall style is very reminiscent of FF7:  Crisis Core.  Considering this is a port of a 5-year-old PSP game, I'd say they did a pretty admirable job with the graphics.  Those expecting a full current-gen experience will be disappointed, but it looks quite good for what it is.
-  Between the main missions, you can interact with classmates at Akademia (the academy where "Class Zero" is housed).  These interactions open up unique dialog trees, provide items or XP bonuses and serve to flesh out the story.  There is a set amount of time between missions and each interaction takes up 2 hours, so you have to pick and choose who to talk to or what to do.  It's an interesting system that gives the game a Persona-ish feeling of managing social interactions.  You can also take on side quests, fight in an arena, and even breed Chocobos to ride around the world map.  There's lots to do, and the game intends on being played more than once in order to unlock everything.

The bad
-  The voice work.  My God...the voice work.  Some of the absolute worst I've ever heard in any game.  Ever.  Ridiculously bad.
-  The story is alternately baffling and uninteresting.  There's a whole setup about a multi-nation war, crystals, l'Cie, blah, blah, blah.  I find that I don't care at all, which is unfortunate.  The aforementioned voice work doesn't help much in keeping me engaged in the story.
-  The game throws you into the deep end with very little explanation and expects you to figure it all out on your own.  Getting to Akademia the first time can be completely overwhelming with so many things to do and so little explanation for any of it.  Thankfully, most of it is pretty intuitive once you spend some time with it, but there are still a bunch of things that I can't figure out at all.  I.E.  Why are some characters highlighted in yellow during the mission selection screen?  Why wouldn't I load out my entire squad of 14 for every mission...is there a benefit to leaving some members behind?
-  With so many playable characters, upgrading can become quite a daunting prospect.  You receive AP for certain events, which allow you to improve each character's skills.  However, the AP pool seems very small and is shared between all 14 of them.  I'm afraid that spending 4 of my 15 AP on an ability for one character is going to completely gimp someone else 20 hours from now.
-  There doesn't seem to be any way to tell how difficult the side missions are.  The first one I picked up had me go into a cave and grab a pelt off of some Coerl's.  Thought it'd be easy, until I arrived and found out that the Coerls were all double my level and could one-shot most of my team members.  Since the side missions are tied to the continually counting down clock, I feel like I completely wasted 6 hours because I didn't know how difficult it would be.
-  The RTS segments on the world map aren't terribly interesting, but I'm not a fan of RTS in general.  YMMV.

So far, the positives are far outweighing the negatives.  I wish the story was more interesting and the VO work wasn't so cringe-worthy, but the combat is so much fun that it makes up for it.  FFT0 won't knock anyone's socks off, but it's certainly a fun game that is worth checking out if you're a fan of the series.

EDIT:  This tip sheet from Kotaku is worth a quick read before you start playing
20  Gaming / Console / PC Gaming / Re: [PS4/XB1] Rock Band 4 on: March 18, 2015, 09:51:47 PM

Quote from: TiLT on March 18, 2015, 09:15:37 PM

I've seen a number of people share your attitude towards these games publicly, and I have to admit that it almost always comes off as them saying "look at you amateurs playing with your plastic instruments. I'm too cool for that shit." Linking to fancy electronic drums for no reason doesn't help combat that impression.

I was expressing my personal opinion about my own (Mine.  Personal.  Gratch's.) interest in going back and playing plastic instruments instead of the real thing.  I made no comment about how others should feel...sorry if that gets your panties in a twist.

I only linked to my drum set because I thought it might illustrate how the two sets of hardware are fundamentally the same damn thing.  
21  Non-Gaming / Off-Topic / Re: OO off line for a short time on: March 18, 2015, 09:02:30 PM

Quote from: Pyperkub on March 18, 2015, 05:18:56 PM

Quote from: Gratch on March 18, 2015, 04:27:37 PM

Quote from: EngineNo9 on March 18, 2015, 04:00:44 PM

Quote from: Gratch on March 18, 2015, 03:35:30 PM

The NCAA tournament starts tomorrow as well, and we can't talk about it (not guessing it would get much traction here).  frown

Or you could just start talking about it here and see.   (not that I'll contribute, but other sports threads exist here despite me smile )

We've tried every year, and it typically only gets 2-3 responses. 

Did our Fantasy draft last night - we went conservative this year - a couple of Kentucky players, a couple of Villanova players, etc.

You'll be pleased to know I picked UCLA to win their first round game.  smile
22  Gaming / Console / PC Gaming / Re: [PS4/XB1] Rock Band 4 on: March 18, 2015, 08:54:15 PM

Quote from: Eco-Logic on March 18, 2015, 07:40:04 PM

Quote from: Gratch on March 18, 2015, 03:43:31 PM

While I loved my time with plastic instruments, I can't ever see myself going back to them again.  I have a real electric guitar and a real electronic drumset now...why would I go play pretend?

This, is true.  However, as a prior fan you must see the hook.

I agree with you and have only ever played the sax, but have come to the conclusion that I will not be playing plastic instruments going forward , only my sax or hopefully my guitar that has seen very little play!

Oh, I absolutely see the hook.  The hundreds and hundreds of hours I spent with the original Rock Band games can attest to that.

At some point, however, I figure that if I'm going to spend a significant amount of time banging on plastic instruments, why not just go learn the real thing?  Maybe that's just the (extremely mediocre) musician in me talking.

Quote
Why play Call of Duty when you can shoot real guns? Why use virtual reality when we have reality? Why play a racing game when you've got a driving license and a car? Why play Pong when you can play real table tennis?

It's a game. Playing a real guitar and a Rock Band guitar are two completely different things that have little in common. One is not meant to duplicate the experience of the other.

You're right, killing people in a game and killing people in real life are (I assume) quite vastly different.  As are crashing in a sports car in a game and crashing one in real life.  However, the ability to play the exact same song on Rock Band drums or on my electronic drum set are extremely comparable experiences.  

EDIT:  I do realize that I'm the extreme exception here.  99.99999% of the people who play Rock Band are never going to own an actual drum set...hence the appeal of the simulation.
23  Non-Gaming / Off-Topic / Re: OO off line for a short time on: March 18, 2015, 04:27:37 PM

Quote from: EngineNo9 on March 18, 2015, 04:00:44 PM

Quote from: Gratch on March 18, 2015, 03:35:30 PM

The NCAA tournament starts tomorrow as well, and we can't talk about it (not guessing it would get much traction here).  frown

Or you could just start talking about it here and see.   (not that I'll contribute, but other sports threads exist here despite me smile )

We've tried every year, and it typically only gets 2-3 responses. 
24  Gaming / Console / PC Gaming / Re: [PS4/XB1] Rock Band 4 on: March 18, 2015, 03:43:31 PM
While I loved my time with plastic instruments, I can't ever see myself going back to them again.  I have a real electric guitar and a real electronic drumset now...why would I go play pretend?
25  Non-Gaming / Off-Topic / Re: OO off line for a short time on: March 18, 2015, 03:35:30 PM

Quote from: Moliere on March 18, 2015, 02:15:21 PM

Rip's absence from this thread is a bit strange. He's usually good about providing updates. I have a werewolf game to run!  Torches and Happiness!

The NCAA tournament starts tomorrow as well, and we can't talk about it (not guessing it would get much traction here).  frown
26  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: March 18, 2015, 12:09:48 PM
Was feeling crappy last night and went to bed early.  Will try it tonight.
27  Non-Gaming / Off-Topic / Re: Random Youtube Links Part 1: This time it's random Youtube Links (NSFW) on: March 17, 2015, 07:45:20 PM
Feeding piranhas in Brazil

Holy shit!   icon_eek
28  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: March 17, 2015, 07:28:52 PM
I'm picking up FF Type 0 on the way home, will have some FF XV demo impressions later tonight.
29  Gaming / Portable Gaming & Apps / Re: Dungeon Hunter 5 on: March 17, 2015, 01:09:22 PM
Thanks for the writeup Rittchard.  I picked it up the other day and spent about an hour with it.  Certainly didn't grab me right off the bat, but maybe I need to give it a little more time.
30  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/17) on: March 16, 2015, 09:47:55 PM

Quote from: Jimmy the Fish on March 16, 2015, 07:46:15 PM

I was going to get Final Fantasy Type-0.Then I read GT's review. Ouch. Now it's a "wait and see".

FWIW, GT's review does seem to be a pretty significant outlier, at least in terms of the score.  The general consensus from everyone else seems to be that Type 0 is a good, not great, FF game.
31  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/17) on: March 16, 2015, 11:53:32 AM
FF Type 0 for PS4.  Excited both for the game and for the FF XV demo.
32  Gaming / Console / PC Gaming / The Weekend Playlist - 3/13/15 on: March 13, 2015, 08:00:03 PM
I've spent the last few days recovering from a rather nasty bout of severe strep + pneumonia, so Mrs. Gratch packed the kids up to my parents for a couple days to keep them away from my germs.  Which means I get the whole house to myself and can game to my heart's content.  Now if I only had a game that was really grabbing me...

I picked up Ori and the Blind Forest this week, but after hearing about the multitude of game-stopping bugs, I'm probably going to shelve that one until it's patched.  Might try to wrap up Front Mission Evolved, run a few FF XIV dungeons, continue my frustration with trying to make sense of the Elite:  Dangerous economy, or maybe just jump back into Thief 2.  I don't want to start anything big with FF Type 0 coming out next week...just need something fun for a weekend.

How about you?
33  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: March 13, 2015, 03:18:20 AM
I'm frustrated as hell, as the economy in this game is simply baffling to me.  I'll fill my cargo hold with items that have a high supply at one station.  I'll head to another system where, according to the trade route map, imports those items.  I'll land at a station that says the demand is high...but the sell prices are either break even or an extremely minimal profit.  I can't figure out how to actually make any money moving goods around outside of bulletin board missions.  Those have become frustrating as well, as most of them request items that simply don't show up on the trade route map at all.  For example, I picked up one tonight to get 8 "aquaponic systems".  There's no trade routes showing on the map for that item, so I decided to do a little research and hit stations around every type of planet to see where they might be found.  I tried stations around the industrial planets, the technology planets, the agricultural planets.  I must have tried at least a dozen stations in 4 different systems...nothing.  I don't even know how or where to start looking to find these fucking things.   icon_evil

I'm sure I'm obviously just missing something, but I can't for the life of me figure out what it is.  If anyone has any advice, I'm all ears.
34  Gaming / Console / PC Gaming / Re: [PS4,Vita, PC] Hotline Miami 2: Wrong Number on: March 12, 2015, 01:30:37 AM

Quote from: Eco-Logic on March 11, 2015, 07:17:36 PM

I'm all for indie games, and felt the same way as scraper.  I honestly can't understand the high praise these games get.  Just me though.

Not just you.  I can't see the appeal either.
35  Gaming / Console / PC Gaming / Re: Ori and the Blind Forest - a platformer made around the world on: March 12, 2015, 01:29:24 AM
I grabbed the PC version today.  This might be the most beautiful game I've ever played.  Just...wow.   icon_eek

Haven't gotten too far in, we'll see how things go with the reported crazy difficulty level.
36  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/10) on: March 09, 2015, 08:16:12 PM
Possibly Ori, GT's review has me intrigued.
37  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [PC/PS3] Final Fantasy XIV (Characters/Servers in first post) on: March 09, 2015, 02:37:23 PM

Quote from: USMC Kato on March 09, 2015, 08:34:09 AM

Sigh....why did this game have to be so good? Going to have to set playtime guidelines for myself or I will never get anything done slywink

I'll shoot you a friend request next time I'm on.  I'm Bayard Elderwood.
38  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [PC/PS3] Final Fantasy XIV (Characters/Servers in first post) on: March 09, 2015, 04:07:40 AM

Quote from: USMC Kato on March 08, 2015, 06:04:50 AM

Going to give this a try. My brother gifted me this (30 days) on steam.

If you start in the Coeurl server, I can help get you started and hooked up with a really good Free Company (guild).
39  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: March 07, 2015, 11:39:40 PM
Does a HOTAS peripheral work with PS4?  I would assume so, but never really looked into it. Playing ED on the big screen would be glorious.

Props to NewEgg, they turned around my replacement x52 in a hurry.  I'll be back up in the not-so-friendly skies tonight.  smile
40  Non-Gaming / Off-Topic / Re: Image search on the word 'symptom'. You WON'T believe the Results! (NSFW?) on: March 05, 2015, 03:00:18 AM
He looks awfully zen for a guy that just shit out his intestinal tract.
Pages: [1] 2 3 ... 304
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.43 seconds with 20 queries. (Pretty URLs adds 0.322s, 1q)