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9401  Gaming / Console / PC Gaming / Re: WARNING - 360 Bricking Update for GHII on: April 15, 2007, 06:06:59 PM
How in the why frick... a single game patch should not brick a system.  I can understand it causing that game to lock up (although that shouldn't happen, either), but it shouldn't affect the system itself.  Sweet jebus. 
9402  Non-Gaming / Steals and Deals / Re: DDR:360 on sale on: April 15, 2007, 05:44:32 PM
Wow, that's a good deal.  Probably a mess-up that's supposed to be the price applied to the non-pad version, but it would be cheap enough to convince me to try it out. 
9403  Gaming / Console / PC Gaming / Re: GH2 songs on Marketplace on: April 15, 2007, 06:38:36 AM
Greensleeves?   icon_confused
9404  Gaming / Console / PC Gaming / Re: Treasure Islans Z (wii) on: April 14, 2007, 11:55:52 PM
Yeah, I saw that on IGN the other day.  It looks like it might be a neat combination of traditional point-n-click adventure gaming with some Japanese platform/adventure/rpg type game.  I like the art style, dislike the lack of voice acting, and think I will have to see some more gameplay to make a real judgement. 
9405  Non-Gaming / Off-Topic / Re: All-Inclusive help on: April 14, 2007, 10:42:42 PM

Quote from: Zimix on April 14, 2007, 10:18:10 PM

Pool bar opens at 10:30 am.  We usually drank from 10:30 until midnight or so.

That's a lot of drinking time!  Tongue
9406  Gaming / Console / PC Gaming / Re: New Too Human Footage on: April 14, 2007, 09:49:17 PM

Quote from: Kevin Grey on April 14, 2007, 09:33:20 PM

Quote from: Ridah on April 14, 2007, 04:48:29 PM

Quote
It's just been a bit of a disaster in development.

Is disaster the right word here? Silicon Knights is known for their delays, I figured the game was on a normal cycle rather than a disastrous one.

As Metallicorphan's screens demonstrate there are delays then there are delays.  Too Human was originally in development for PS1, then moved to Gamecube, then moved to 360. 

It's not as if this is the exact same game they were developing back then, this is obviously new technology (Unreal Engine 3) and assets even though it uses similar gameplay concepts and story/background. 

I think a lot of the delays were because the game was nearing completion for the PS1 when Silicon Knights became a second party developer for Nintendo, which lead them to try and rework the game for them.  Who knows what sort of complications/arrangements went on there to make them move to Microsoft's 360. 
9407  Gaming / Console / PC Gaming / Re: Weekend Playlist 13/April/07 Last Non-Marathon Training Weekend Edition on: April 14, 2007, 09:11:12 PM
I just picked up a used copy of Super Monkey Ball Deluxe for the XBox and will be playing that on my 360 this weekend. 
9408  Gaming / Console / PC Gaming / Re: New Too Human Footage on: April 14, 2007, 09:09:00 PM
I think the footage looks really good and the game has a lot of promise.  I didn't realize his had seperate classes and so many RPG-lite qualities similar to Diablo, but that's cool. 

My big concern is their "cinematic camera" that takes all camera control away from the player.  I have never been happy with games that do this and would much rather at least have the option to play from behind my character at all times.  There's nothing I hate more than running down a hallway and then having the camera turn and make me run into a wall or off a cliff of some such crap. 
9409  Gaming / Console / PC Gaming / Re: Catan, Carcasonne, Alhambra to XBLA! on: April 14, 2007, 04:06:20 AM

Quote from: Harkonis on April 14, 2007, 03:54:34 AM

Where did you hear this!?  I'd love that as long as it's 2nd edition rules.  I paid way too much for the 2nd edition and all but the dragon expansion a few years back off ebay.

IGN has some details that were revealed during Capcom's spring gamer's day conference (where they also revealed Super Puzzle Fighter 2 HD, Rocketmen, and Super Street Fighter II Turbo HD Remix for the console networks). 
9410  Gaming / Console / PC Gaming / Re: [XBLA]Boom,boom rocket on: April 14, 2007, 02:52:54 AM
I only tried the one song a couple times (which only had hard available).  I didn't realize the other song had the Easy and Medium difficulties. 
9411  Gaming / Console / PC Gaming / Re: [XBLA]Boom,boom rocket on: April 13, 2007, 02:52:05 PM
I played this for a couple minutes and then deleted it.  I don't think giving people only the Hard difficulty to try out was really a smart choice, as it certainly turned me off the game. 

I hit the face buttons with my thumb, and making me hit two of them at the exact same time after only 10 seconds of playing made me say that "this just isn't for me".  But I guess I'm not really into that sort of game anyway, which is one of the reasons I haven't bothered to try Guitar Hero. 
9412  Gaming / Console / PC Gaming / Re: Bethesda buys the Fallout IP on: April 13, 2007, 04:28:23 AM
They have been licensing the IP and developing a Fallout game, but now they officially own and control it for current and future products. 
9413  Gaming / Console / PC Gaming / Bethesda buys the Fallout IP on: April 13, 2007, 02:56:22 AM
You can see the news item over at No Mutants Allowed, which they gleamed from some SEC filing.

Basically Bethesda paid Interplay $5.75 million for the IP and Interplay retains the rights to develop an MMO based on the license over the next few years with a percentage going back to Bethesda. 

This could probably go in Console or PC Gaming, but since Console seems to get higher traffic/responses, it sits here. 
9414  Non-Gaming / Off-Topic / Re: Kurt Vonnegut has died on: April 13, 2007, 02:05:16 AM
And so it goes.   Sad news.

I was a little happy to see that he actually made the front page of our newspaper today, though.
9415  Non-Gaming / Off-Topic / Re: Should I Be Optimistic About Avril Lavigne's New Album? on: April 13, 2007, 01:52:17 AM
Fiona Apple's latest album was actually really good, too. 

I have zero optimism that Avril Lavigne's will be any good, but I'm sure I will be hearing songs from it on the radio for far too long. 
9416  Gaming / Console / PC Gaming / Re: Gamefly question on: April 12, 2007, 03:02:55 PM
I don't have any personal experience with them, but I know when I looked for somebody else that GamezNFlix has some East Coast distribution centers.  Here's from their About Us page: "At present, GameZnFlix ships from nine distribution facilities, located near Boston, Washington D.C., Orlando, Franklin, KY, Dallas, Denver, Seattle, Sacremento and Los Angeles. A distribution center in the mid-west is slated to open in the coming months."

I don't know about their game avaiablity compared to Gamefly, but it might be worth trying for a month to find out.  
9417  Gaming / Console / PC Gaming / Re: Need 360 game recommendation on: April 12, 2007, 02:47:17 AM
Lego Star Wars 2 has co-op play, too! 
9418  Gaming / Console / PC Gaming / Re: [DS] Ninja Gaiden Dragon Sword on: April 12, 2007, 02:19:47 AM

Quote from: unbreakable on April 11, 2007, 11:03:42 PM

I heard attacks are with the stylus, and movement with the d-pad.

If you make a downward slash, it swings the sword.  If you make an upward movement, it throws a shuriken.

Is this sort of nonsense really any better or easier than just pushing buttons?  Not only are you requiring players to learn and adapt to a new, arbitrary control scheme but there is the inherant inconsistency with that sort of input. 
9419  Non-Gaming / Off-Topic / Re: This presidential campaign only seems like it\'s going to go on forever... on: April 11, 2007, 04:47:38 AM

Quote from: CeeKay on April 11, 2007, 04:27:44 AM

Quote from: Ralph-Wiggum on April 11, 2007, 01:21:17 AM

Here's the picture, for those that missed it. But it's seriously NSFA:

Spoiler for Hiden:

 eek

Finally a pic of Ron?

Oooh, them's fightin' words! 
9420  Non-Gaming / Off-Topic / Re: Switchfoot and Guitar Hero on: April 11, 2007, 02:25:55 AM
Too bad they didn't pick a song that rocked.  Or that had an interesting guitar part so they didn't look so dorky jumping around when it was just strumming two notes.  
9421  Non-Gaming / Trading Forum / Re: Western Digital Caviar SE 8MB Cache 7200RPM UATA 120GB FS/FT on: April 11, 2007, 02:18:28 AM
So you didn't even wait for me to PM you?  Bastard!  Tongue
9422  Gaming / Console / PC Gaming / Re: halo 3 beta dates announced on: April 11, 2007, 02:00:49 AM
I think I'm among the few that bought Crackdown and couldn't give a rats ass about the Halo 3 beta.  I might download it to see how good (or bad) it looks and try out the vehicles, but that's about it. 
9423  Non-Gaming / Off-Topic / Re: Classic Letterman on: April 10, 2007, 02:46:31 PM

Quote from: Eduardo X on April 10, 2007, 02:39:09 PM

Quote from: Semaj on April 09, 2007, 11:46:05 PM

The fireworks one was watermellon

was quite fun to watch...

Velcro man, Alka selsor man, Cereal guy, When he got in the golf cart with super dave when they drove through a buncha condiments...

He sure was good back then. I worry that Conan will turn to shit the same way Letterman has when he gets Leno's slot. I hope not!

In my opinion Conan has lost a lot of his originality and fun as it is.  I can't imagine how bad it will get when he gets the earlier spot. 
9424  Non-Gaming / Off-Topic / Re: Guilty pleasures on: April 10, 2007, 02:51:24 AM
Hmm, I've seen that Ninja Warrior on the Guide as I was scrolling through the channels but assumed it was some anime or something.  I may have to check it out. 
9425  Non-Gaming / Steals and Deals / Re: Vive Pinata 19.99 @ target? on: April 10, 2007, 01:41:15 AM
VP was indeed priced at $19.99 at my local Targets, but unfortunately both of them were out of stock.  Hopefully since it looked like their new regular price for it (not sale or clearance) they will be restocking soon and keeping that price. 
9426  Gaming / Console / PC Gaming / Re: Looking for.... on: April 10, 2007, 01:39:06 AM
Oh, and there is also Combat Mission: Shock Force which is set in a "near future conflict in Syria".  It is the first Combat Mission game designed for real-time play, but it also supports the WeGo turn-based hybrid play of the past games.  Not sure on release date, but it's supposed to be in beta now so should be out soon. 

Quote from: Calvin on April 09, 2007, 11:16:39 AM

Quote from: EngineNo9 on April 09, 2007, 05:03:04 AM

There is also the forthcoming (and amazing looking) World In Conflict by the guys that did Ground Control.  It's not exactly modern day, but pretty close.

Um, this is totally news to me, and I completely hearted Ground Control! Thanks for the heads up! Any release date?

The current release date for World in Conflict is set for September, but we all know how that can go.
9427  Gaming / Console / PC Gaming / Re: Come fold with us - team GamingTrend - 60205 (PS3 & PC) on: April 10, 2007, 01:27:20 AM

Quote from: gellar on April 09, 2007, 06:54:47 PM

Quote from: CSL on April 09, 2007, 06:30:54 PM

Quote from: TheMissingLink on April 09, 2007, 06:28:40 PM

LET'S CURE CANCER!

LET'S GET LAID!

One of those has a much higher probability for you.  I'll give you one guess on which.

gellar

I guess I will just keep working on the cancer thing...   icon_cry
9428  Gaming / Console / PC Gaming / Re: Looking for.... on: April 09, 2007, 05:03:04 AM
There is also the forthcoming (and amazing looking) World In Conflict by the guys that did Ground Control.  It's not exactly modern day, but pretty close.
9429  Gaming / Console / PC Gaming / Re: Weekend Recap 4-9-2007: Brought to you by Zombie Jesus! on: April 09, 2007, 04:17:08 AM
I continued to play a bunch more FlatOut 2 on the PC and a few more levels of Earth Defense Force on the Hard difficulty (and some terrible attempts at the Hardest levels). 
9430  Gaming / Console / PC Gaming / Re: [360] Mass Effect inches closer to launch on: April 08, 2007, 11:35:53 PM
You're right, I hadn't seen that X06 Demo and it shows a lot more of what I meant by gameplay (including combat).  When I see a game video I want to see what I'm going to see as a player, with the same camera angles and interfaces and stuff. 
9431  Gaming / Console / PC Gaming / Re: [360] Mass Effect inches closer to launch on: April 08, 2007, 10:50:11 PM
So are they ever going to show some real freaking gameplay or what?  Everyone is drooling over this damn game and I have yet to see how it actually plays. 
9432  Non-Gaming / Off-Topic / Re: And...the inlaws are gone. on: April 08, 2007, 06:55:29 PM
Where the hell are you?  It's not even noon here. 
9433  Gaming / Console / PC Gaming / Re: [PS3] 20GB model truly 'discontinued'? on: April 08, 2007, 06:22:01 PM

Quote from: Misguided on April 08, 2007, 06:01:44 PM

I could be wrong, but I really think that if they don't relaunch the 20GB skew (or some other lower price alternative to the 60) that they are making a terrible mistake caused by misreading the buying patterns of the early adopters...anyone agree/disagree?

I don't think they ever intended the 20GB model to be produced or sold in large volumes, but created it as a marketing tactic so that they could say they also have a $500 model and were giving consumers a choice.  Even after it has supposedly been discontinued, most people will continue to think that there is always the chance at a cheaper option. 

Maybe they are intending to relaunch an additional model later this year before the holidays or something, but if not then I agree that it will be a mistake to not appeal to what a large number of consumers want. 
9434  Gaming / Console / PC Gaming / Re: 360 wireless accessory adapter - thoughts on: April 08, 2007, 06:06:32 PM
Ouch, sorry to hear you had such a crappy experience with the adapter.  Did you update the driver software?  For info, I also have a Logitech mouse (MX510) and didn't see any sort of problems with that, but I run a Microsoft keyboard through the PS/2 port. 

As for Marvel:UA not detecting the controls right, that sounds more like a problem with the game than the controller.  The triggers are the Z-Axis (right is positive, left is negative) so as long as it supports correct detection/use of that axis it should be fine.  If they game doesn't correctly detect/use those, it's not exactly the controller or adapter's fault.  On Activision's support page they list some stuff for solving gamepad problems with M:UA:

Quote
Download and install the latest software for the game controller from the manufacturer's website.

If multiple controllers are present it is advised to remove all but the one intended for use in the game.

Make sure the controller/joystick is setup properly in Windows.

If you are using a USB game controller under Windows XP disable some power management features.
1) Right-click My Computer and select properties.
2) Click Hardware, then Device Manager.
3) Expand the USB Controllers Branch.
4) Double-click on the USB Root Hub.
5) Under settings, click Power Management.
6) Uncheck the option which says "Allow the computer to turn off this device to save power."

Considering the game doesn't even support more than two mouse buttons or adjusting mouse sensitivity, that is a signal to me that it was a bit of a shoddy port.  Of course that doesn't make things any better for you and your gamepad, but it seems like rushed judgement to blame the hardware for something that may be the application's fault. 
9435  Gaming / Console / PC Gaming / Re: [PS3] 20GB model truly 'discontinued'? on: April 08, 2007, 04:30:48 PM

Quote from: Calvin on April 08, 2007, 04:26:58 PM

Quote from: CeeKay on April 08, 2007, 04:12:22 PM

Quote from: mikeg on April 08, 2007, 01:45:27 PM

Plus, I got the slim version to boot. 

The slim PS2 was so sexy- I wonder if it would even be possible to slim down the PS3 like that.

To a certain extent perhaps, but no where near that size. It has multiple CPU cores, an internal power supply, a blu ray drive (the standalone players are huge right now too), cooling fans, and right now PS2 and PS1 hardware. I'm sure it could be a tad smaller, but I doubt it could be slimmed that much.

Not to mention the hard drive, which takes up some room. 
9436  Non-Gaming / Hardware / Software Hell / Re: Monitor, or Graphic's card? on: April 07, 2007, 10:12:06 PM
I had that problem with my monitor turning everything a bit purple because of a bad cable.  Unfortunately it was attatched to the back of the monitor and couldn't just be replaced.  Stupid cheap monitors. 
9437  Gaming / Console / PC Gaming / Re: Buying an X-BOX 360 this week! on: April 07, 2007, 08:20:30 PM

Quote from: Knightshade Dragon on April 07, 2007, 07:51:53 PM

Quote from: CSL on April 07, 2007, 07:47:55 PM

Moreover - how am I supposed to get my Rainbow Six disc out?

I'm not in front of my system, but I suspect there is a small pinhole you can push a paperclip into to force-eject the drive.  Should be up front I'd guess....

I reckon you might have to take the faceplate off first...which has never been easy on mine.  It just feels like I'm going to break something. 
9438  Gaming / Console / PC Gaming / Re: Defective Guitar Hero II [360] guitars on: April 07, 2007, 06:09:44 PM

Quote from: DamageInc on April 07, 2007, 06:02:44 PM

Reading the entire article it looks like it is only the 95055 Guitar, but they have seen it in boxes with 95065

They are saying to look on the back of the guitar only, if it says 95055 then it is most likely defective

Not exactly: "Over at sister site Xbox 360 Fanboy, where they received a broken controller, they had a 95067 (that is not a typo) box with a 95065 guitar inside. At this point Red Octane acknowledges "defective" models as 95065 and 95055."
9439  Gaming / Console / PC Gaming / Defective Guitar Hero II [360] guitars on: April 07, 2007, 04:57:39 PM
Apparently Red Octane has acknowledged that two models (95065 and 95055) of the XBox 360 guitar are defective and users are told to exchange them for a different model. 

I don't even have the game, but I know quite a few here do and some were mentioning trouble with their guitars.
9440  Non-Gaming / Off-Topic / Re: See you at... The Grindhouse on: April 07, 2007, 04:42:39 PM

Quote from: the Nightbreeze on April 06, 2007, 06:07:41 PM

Quote from: unbreakable on April 06, 2007, 05:07:50 PM

I want to see this.  It looks like a fun flick.

Anyone know if they throw an intermission in there?  I really love a lot of the longer films (like Return of the King), but around that last 30-60 min my butt or legs really start hurting from being in the seat for so long.  I'm pretty fidgety anyway, but that really pushes my limits.

The whole project gives a nod to the cinema experience of the period, including an intermission between the two "features", but the "trailers" during the intermission are collaborations with other filmmakers in or near the genre to keep the flavor of the whole experience moving. Rob Zombie was one creator that I heard mentioned, i think there are at least two other trailers. 

You can see the one from Eli Roth (warning: NSFW due to blood, nudity, and disturbing stuff) who directed Hostel.  Shaun of the Dead's Edgar Wright also directed one, as well as one by Rodriguez and then Zombie as already mentioned. 
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