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81  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/10/16) on: August 09, 2016, 09:18:32 PM
I highly doubt that players are going to be able to play together.  There is a reason they have always been so vague about it and are now really trying to downplay it and saying that "We do have some online features and easter eggs so people can know they are playing in the same universe. It's about cool "moments"" rather than just coming out and saying "you can be on the same planet with each other" or "you can fly together".

And the fact that both players wouldn't see changes to mining nodes, plants, animals or enemies would mean that you are basically seeing completely different versions of the game.  The second player could be standing on something that is invisible in yours, or walking through something that is there on yours but not theirs.  This is really basic multiplayer functionality, and if it's not there it is just going to be completely out of sync.
82  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/10/16) on: August 09, 2016, 07:51:03 PM

Quote from: TiLT on August 09, 2016, 07:41:53 PM

Quote from: EngineNo9 on August 09, 2016, 07:00:27 PM

Especially since it is not actually a multiplayer game, so you probably will never see another player.

The developers have said for a long time that it's theoretically possible to run into other players in the game, but that the chance is so microscopical that it won't happen by chance. They did add some new ways to locate other players with the Day 0 patch though, but I haven't heard about anyone taking advantage of this yet. The galaxy is just incredibly, unfathomably large.

They have specifically said "To be super clear - No Man's Sky is not a multiplayer game. Please don't go in looking for that experience."

The fact that they have also said you can't see other players' changes to terrain or other objects on a planet beyond registered discoveries means that unless they make major architectural changes and additions I doubt it will ever go beyond notifications you are in the same system as another player.
83  Gaming / Console / PC Gaming / Re: [PC/PS4] Shadwen - stealth action from Frozenbyte on: August 09, 2016, 07:15:52 PM
Apparently they have released a new free update that adds 14 "new" levels, reworks some AI, difficulty and other changes.  

I say "new" because these levels are reworked reverse versions of old levels that act as an escape from the Castle, which was apparently the kind of abrupt end to the game.

http://www.frozenbyte.com/2016/08/shadwen-updated-with-additional-levels-and-our-15th-anniversary-sale/

But still, always nice to see developers giving free support to help fix and repair a game that may have had some shortcomings that made it not live up to it's potential.   thumbsup
84  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/10/16) on: August 09, 2016, 07:00:27 PM

Quote from: TiLT on August 09, 2016, 06:13:28 PM

Quote from: Zinfan on August 09, 2016, 04:11:11 PM

Quote from: USMC Kato on August 09, 2016, 01:37:53 PM

No Man's Sky on PC smile

See you guys out there!   ninja

Nope, you won't. Tongue

Even if you explore thousands of star systems on your own, the chances of you running into another player are almost non-existing.

Especially since it is not actually a multiplayer game, so you probably will never see another player.
85  Gaming / Console / PC Gaming / Re: Dead Rising 1 & 2 re-releases [PC, XB1, PS4] on: August 09, 2016, 04:56:58 PM
Oh, and it's worth noting that on Steam, it very much shows the $20 games each do NOT include all of the old DLC.  Which is another $8 each for DR2 and DR2:OtR.   thumbsdown finger
86  Non-Gaming / Off-Topic / Re: Movie trailer catch all on: August 09, 2016, 04:53:22 PM

Quote from: farley2k on August 09, 2016, 04:13:35 PM


Could be good.  Could be crap.  Hard to tell from what they show, but obviously I'm hoping they pull it off. 

It's nice to see a trailer that doesn't reveal everything these days!
87  Gaming / Console / PC Gaming / Dead Rising 1 & 2 re-releases [PC, XB1, PS4] on: August 09, 2016, 04:50:58 PM
Capcom has finally put out some hard info on the re-releases of Dead Rising, Dead Rising 2 and Dead Rising 2: Off the Record to modern systems.

  • $20 each, or Triple Pack for $60. 
  • September 13 release for all digital versions and DR1 disc, Sept 27 for DR2 disc.

It seems odd that Off the Record is the same price, wasn't that more of an add-on size package?

They are also very much not saying that these are Remastered or HD versions or anything like that, other than running at a full 1080p and 60fps.  So that's a bit of a bummer, as I imagine both in visuals and controls they could probably use some touch-up.

88  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 09, 2016, 03:30:13 PM
From the videos I have watched this does look like something I would probably enjoy.  Lots of exploration, discovery, scanning and going to new places.  Similar to Subnautica or whatever but with more places to easily go so you get less bored.  But I'm curious how long it will interest most people.
89  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 09, 2016, 03:10:34 PM

Quote from: Bullwinkle on August 09, 2016, 02:25:57 PM

Quote from: Victoria Raverna on August 09, 2016, 11:42:01 AM

Seem like the game is a failure. With 311 user ratings, the game (PS4 version) so far got 4.3 user score on metacritic.

I have no idea if this game will be good or not, but I've noticed a trend here to want it to fail.  This statement is one of the most ridiculous extensions of that I've seen.  It's a far cry from 311 people a smidge through day one (and I'll bet some were irked they had to download a massive patch first) and failure.  Holy crap.

I think the game was overhyped and have been critical of it, but I would put next to no weight behind Metacritic user scores.  People tend to vote those at extreme ends of the scale in order to "punish" or "reward" games they want to fail or succeed, so the score for anything big or controversial is almost always skewed.
90  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/10/16) on: August 08, 2016, 05:49:28 PM
Oh yeah, don't forget about that $150 Limited Edition of No Man's Sky with a little ship.
91  Non-Gaming / Hardware / Software Hell / Re: Buying a gaming chair looking for options on: August 08, 2016, 05:07:15 PM
I should say I'm really interested to hear how you like the new chair as well, drifter!

That racing-style chair looks really cool and I am curious if you specifically got it for using with a wheel and pedals setup, or more for the general style and comfort. 
92  Gaming / Console / PC Gaming / Re: Reigns (PC and Mobile) on: August 08, 2016, 04:04:58 PM
Well, it certainly interests me more than real Tinder, haha.  At least with this one I might get decent people to respond, and no constant undercurrent of failure and potential STD's.   icon_biggrin
93  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 08, 2016, 03:58:10 PM

Quote from: farley2k on August 08, 2016, 01:53:21 PM

Interesting but I would still maintain that the level of changes with NMS seems high.

I have no personal knowledge but the articles I have seen today say that the Day 1 patch makes it a radically different game.  To me that means something like buying Forza and on day one the patch turns it into Mario Kart.  Sure they are both racing games but they are vastly different. 

Yeah, the amount of changes listed for that Day 1 patch are waaay beyond what would normally be pushed to the last month of post-certification polish.  It's not just balance and bug fixes, it is introducing entirely new systems and mechanics. 

So basically they had a hard date they had to meet and were once again nowhere near finished so they just stamped a disc with the most recent version that could pass cert and kept working and expect to continue to make massive changes.

Since this game doesn't actually require an internet connection, I feel really bad for those people who just buy the game won't actually get that "finished" patch.
94  Non-Gaming / Hardware / Software Hell / Re: Buying a gaming chair looking for options on: August 08, 2016, 03:56:22 PM
And I am still using the Aeron chair that I posted about in that 3 year old thread Blackjack posted to!   icon_biggrin

It was super expensive, but it has lasted and importantly for a sweaty guy like me the breathability of the mesh really helps prevent "swamp ass", as my co-worker calls it.  icon_lol 
95  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/10/16) on: August 08, 2016, 03:10:44 PM
I'm really interested in No Man's Sky, but waiting for reviews and to also decide if I get it on PC or PS4.
96  Gaming / Console / PC Gaming / Re: Weekend Playlist - 8/5/16 - Suicide Squad Edition on: August 08, 2016, 03:10:10 PM

Quote from: EngineNo9 on August 05, 2016, 03:17:07 PM

I'm going to wait to see the inevitable Ultimate Edition of Suicide Squad, just like I did with Batman vs Superman.  WB just can't seem to stay out of things and fucks it up in the end, so I imagine given more time it will get improved.

I hope to get more time into Homefront: The Revolution.  I really like the game, but damn can it be really unflinchingly difficult at times. 

And I've been putting time into Vertical Drop Heroes HD, despite the fact that I don't really feel like I'm getting better or further with each generation.

I didn't really get much time to game at all.  What time I had I tried out Portal Knights a tiny bit before getting kinda bored.
97  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 07, 2016, 04:18:08 PM
They put out patch notes for the Day 1 patch, which to me seem to indicate that the game was in no way close to finished when they went gold.  I hate game development and marketing these days.

Quote
Servers will be wiped on Sunday and again Monday in the lead up to launch.
 
Beware these notes contain some spoilers. Here are some things our little team has been up to over the last four or five weeks:

The Three Paths – there are now new, unique “paths” you can follow throughout the game. You must start the game on a fresh save, with the patch, as early choices have significant impact on what you see later in the game, and the overall experience.
The Universe – we changed the rules of the universe generation algorithm. Planets have moved. Environments have changed biomes. Galaxies have altered shape. All to create greater variety earlier. Galaxies are now up to 10x larger.
Diversity – Creatures are now more diverse in terms of ecology and densities on planets.
Planets – we’ve added dead moons, low atmosphere and extreme hazardous planets. Extreme hazards include blizzards and dust storms.
Atmosphere – space, night time and day skies are now 4x more varied due to new atmospheric system, which refracts light more accurately to allow for more intense sunsets.
Planet rotation – play testing has made it obvious people are struggling to adjust to this during play so it’s effects have been reduced further…
Terrain generation – caves up to 128m tall are now possible. Geometric anomalies have been added. Underwater erosion now leads to more interesting sea beds.
Ship diversity – a wider variety of ships appear per star system, and are available to purchase. Cargo and installed technology now vary more, and ships have more unique attributes.
Inventory – ship inventories now store 5 times more resources per slot. Suit inventories now store 2.5 times more per slot. This encourages exploration and gives freedom from the beginning. We’re probably going to increase this even further in the next update, for people in the latter game phases, and will allow greater trading potential.
Trading – trading is deeper. Star systems and planets each have their own wants and needs, based off a galactic economy. Observing these is the key to successful trading. We still working on adjusting this based on how everyone plays, but all trading values have been rebalanced across the galaxy, giving a greater depth. A bunch of trade exploits were uncovered and have been removed
Feeding – creatures now have their own diet, based on planet and climate. Feeding them correctly will yield different results per species, such as mining for you, protecting the player, becoming pets, alerting you to rare loot or pooping valuable resources.
Survival – recharging hazard protection requires rare resources, making shielding shards useful again. Storms can be deadly. Hazard protection and suit upgrades have been added. Liquids are often more dangerous
Graphical effects – Lighting and texture resolution have been improved. Shadow quality has doubled. Temporal AA didn’t make it in time, but it’s so close
Balancing – several hundred upgrades have had stat changes (mainly exo-suit and ship, but also weapon), new upgrades have been added.
Combat – Auto Aim and weapon aim has been completely rewritten to feel more gentle in general, but stickier when you need it. Sentinels now alert each other, if they haven’t been dealt with quickly. Quad and Walker AI is now much more challenging, even I struggle with them without a powered up weapon.
Space Combat – advanced techniques have been introduced, like brake drifting and critical hits. Bounty missions and larger battles now occur. Pirate frequency has been increased, as well as difficulty depending on your cargo.
Exploits – infinite warp cell exploit and rare goods trading exploit among other removed. People using these cheats were ruining the game for themselves, but people are weird and can’t stop themselves ¯\_(シ)_/¯
Stability – foundations for buildings on super large planets. Resolved several low repro crashes, in particular when player warped further than 256 light years in one session (was only possible due to warp cell exploit above).
Space Stations – interiors are now more varied, bars, trade rooms and hydroponic labs have been added
Networking – Ability to scan star systems other players have discovered on the Galactic Map, increasing the chance of collision. Star systems discovered by other players appear during Galactic Map flight
Ship scanning – scanning for points of interest from your ship is now possible. Buildings generate earlier and show up in ship scans
Flying over terrain – pop-in and shadow artefacts have been reduced. Generation speed has been increased two fold (planets with large bodies of water will be targeted in next update)
Writing – The Atlas path has been rewritten by James Swallow (writer on Deus Ex) and me. I think it speaks to the over-arching theme of player freedom more clearly now. Early mission text has been rewritten to allow for multiple endings.

And future plans:

Quote
Next up we’re adding the ability to build bases and own giant space freighters. Temporal AA and my new cloud rendering tech should be coming soon too. It will really change the game again, and enhance it visually.
98  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 06, 2016, 02:50:20 AM
Aside from the other discussion, which platform are you guys planning on getting this for?

PS4 would be nice since Amazon sells it at a 20% discount and it could be sold back, but I think the PC version may look better.  But of course PS4 comes out 3 days earlier, which seems like a long time for a game about discovering new things...
99  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: August 06, 2016, 02:00:01 AM

Quote from: MonkeyFinger on August 06, 2016, 12:45:35 AM

The official story I heard was that after working all of this out and getting everything agreed to sans parachute, "they" wanted to force him to wear one after he got on the plane. His worry with the canister it apparently sits in was that it would cause him harm when he hit the net. They... negotiated... and he left the plane without it.

Unless he's a much chubbier man than he looks like, he's wearing it on his chest/stomach. 
100  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 05, 2016, 09:09:11 PM
I guess I fundamentally disagree that "intentionally took time...to explore" is the same as rushing to the end.

Quote from: Bullwinkle on August 05, 2016, 08:20:53 PM

Quote from: EngineNo9 on August 05, 2016, 07:28:28 PM

Quote from: Bullwinkle on August 05, 2016, 03:43:20 PM

I had the same impression.  When I read he'd rushed to the center, I stopped paying attention.

He specifically said he did not speed run to the center. 


Right, but neither did I.

Despite what he may have said later that he still had to do, he made a point of saying he finished the game in 30 hours, which, given the type of game this is, means he rushed to do so.

I guess I fundamentally disagree that "intentionally took time...to explore" is the same as rushing to the end.  The part you chose to not quote.
101  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: August 05, 2016, 07:42:55 PM
I watched the video of that guy jumping and personally I think I was more impressed by Travis Pastranna jumping out of a plane with no parachute (and literally not even a shirt on his back) with the intention of linking up with one of his buddies after the freefall and sharing their parachute on the last bit.

I mean, sure, this guy jumped from 25,000 feet, but you reach terminal velocity before 2,000 feet.  And to me it looks very much like he has an emergency chute on under his jacket if you watch the footage.
102  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 05, 2016, 07:28:28 PM

Quote from: Bullwinkle on August 05, 2016, 03:43:20 PM

I had the same impression.  When I read he'd rushed to the center, I stopped paying attention.

He specifically said he did not speed run to the center. 

Quote
Contrary to what a lot of people think, I have done A LOT of what the game has to offer. I actually intentionally took time out of my warp jumping over the course of going to the middle to explore planets to break up the monotony of it. This does not mean I have done all of the major events, however - I am still yet to swim to the bottom of a big ocean. I am still yet to destroy a space station. I definitely still have stuff to do.
103  Gaming / Console / PC Gaming / Re: Weekend Playlist - 8/5/16 - Suicide Squad Edition on: August 05, 2016, 03:17:07 PM
I'm going to wait to see the inevitable Ultimate Edition of Suicide Squad, just like I did with Batman vs Superman.  WB just can't seem to stay out of things and fucks it up in the end, so I imagine given more time it will get improved.

I hope to get more time into Homefront: The Revolution.  I really like the game, but damn can it be really unflinchingly difficult at times. 

And I've been putting time into Vertical Drop Heroes HD, despite the fact that I don't really feel like I'm getting better or further with each generation.
104  Gaming / Console / PC Gaming / Re: New Quake HD gameplay on: August 05, 2016, 02:37:34 PM
For the most part that looked very much like an updated Quake 3, which is a good thing if that's what they are going for. 

It was odd to see that little hoverboard thing at one point, since that was very much an Unreal Tournament device, but who knows if that's character specific or what.
105  Gaming / Console / PC Gaming / Re: Prey for the Gods on: August 04, 2016, 08:00:02 PM
It looks like they are well past their goal.  Over $407K (which secured getting another animator, Mac version, and stuff) with ~33 hours to go. 

They also let PewDiePie have a go at the early version of the game, which is a good look at the game but "entertaining" in that annoying way that he has.
106  Gaming / Console / PC Gaming / Re: HBS Studios Battletech Game going Kickstarter Fall 2015 on: August 04, 2016, 06:57:19 PM
Looks really good for an early video.  It seems they are on the right track, so hopefully it all comes together well in the end.
107  Gaming / Console / PC Gaming / Re: Ex-Titan Quest Developers working on a new game: Grim Dawn on: August 03, 2016, 07:32:45 PM

Quote from: EddieA on July 06, 2016, 01:16:44 PM

Here are the details on The Crucible, the first paid DLC (free for Kickstarter backers).

This has just launched today along with the patch 1.0.0.5 that has an extremely long list of balance changes, updates and such.

The game is also on a 40% off sale on Steam to celebrate the new DLC I guess.
108  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Evolve (from Turtle Rock) on: August 03, 2016, 06:52:59 PM
They have released another hunter variant today for Quantum Caira, a medic with mostly AOE stuff it seems. Here is a video of her.

Her style seems to go similar to the Electro Griffin they released a couple weeks ago, though not quite as annoyingly garish retro presentation. 

Oh, and their player numbers are still staying up in a decent range almost a month since going free to play, but of course there was some drop off after the initial excitement as there always is:


109  Gaming / Console / PC Gaming / Re: Free keys for Gaming Trend forum-goers for Lawbreaker Closed Alpha on: August 03, 2016, 06:49:20 PM

Quote from: Knightshade Dragon on August 03, 2016, 06:28:09 PM

We do.  Lots of lurker types.  slywink   

Well those lurkers need to register and post!  You hear that you invisible buggers?!  COME AT ME!   *Fist Shaking*

 icon_razz
110  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: August 03, 2016, 06:20:45 PM
Hey!  Welcome back, Caine! 

And big thanks to Isgrimnur for filling your shoes while you were gone!   thumbsup
111  Gaming / Console / PC Gaming / Re: Free keys for Gaming Trend forum-goers for Lawbreaker Closed Alpha on: August 03, 2016, 06:19:24 PM

Quote from: Knightshade Dragon on August 03, 2016, 06:12:58 PM

Oh hai there.  how would you like some codes for this weekend's closed-Alpha for Lawbreakers?   While we are working on giving away some in our other social media channels, these are just for you, our loyal forum readers.   Try to mark them off as you use them so others can have a shot.   Enjoy!

FXAG4-GITGX-GGPWE               5H0JV-P7NIG-ZC39P            N6DJM-VG7ZT-BKCNZ            ZXZWY-KP75Q-7K0WP
X6K6W-8YQQ4-QPKWX               V33WR-GZCC4-AVX7P            XTBKI-CDM6V-M4820            TD9G9-E8MJ8-BYAKZ
MLVJE-W4WA4-BBNLB               7332R-FCNDT-LL6VQ            NCF02-VY448-WX05L            JE9VB-9MDNC-GJNHT
L0T43-MHTL0-V89WF               0HJ52-2LX74-P5YD3            B8T8I-EG2CZ-63J95            J9Z0E-KYR7N-YQLCD
XN28E-T57CZ-7I2HF               J9KA0-Q5AVJ-6P8HB            WDNKZ-39RNY-7W6K9            PRD5R-DZRQD-LX36Q
CTP7L-3P93T-9YKNP               T5DLW-35AIJ-JDWTG            QFL2Q-EN4D0-3E52C            B9KZX-DCCED-2PFZ0
4YVB9-AJIK8-6M3Q9               5NX4B-NBLVN-VPILY            9A6FJ-E89IT-T0W2I            L2DTV-BYAJQ-3TXYM
ADBV5-PMQ6J-V9BNH               797NV-33MXR-Z50R7            YMM23-EEGA8-AFRIM            NINVC-MBAI8-WBWHW
6VPXP-FVNE4-FIV7K               W2RQQ-N6V98-V3KZP            4DXKG-5TTNK-F69ML            FLFCE-3T836-3I06B
J50II-IBH2R-QPVR5               0BXBX-BYXTP-0YI39            3D5EX-2B63Q-WDCFM            8TCN4-TQG6A-TNR4B
NIZCW-6WGGI-HIBWK               7Y9AC-W5YBJ-D6IM3            N6QHB-RJP0F-WGH22            8K00F-XJKF8-Y33LM
MYWEX-JVC78-E7WNG               THRD8-EHI75-FZHB5            0H2G8-YRQ5M-G3YGR            AKY32-W42TT-6LLH4
GIHTZ-4G8AE-ZGG6L               CBMT7-JY9R2-V3ZJZ            MCR4F-JJG7P-QEQB7            XD3Z4-DH03M-X4ZP8
P5NEP-58PTF-YIMDB               V6TEC-C7FV8-I429Y            GAJB7-NRDDP-Y2Z0P            20QQM-CITJ3-NJ0Q0
QK057-L7NZN-4MA6Z               EPP8H-YV6QX-9I8CG            GRDBC-4JYPG-W0PM9            6FXHL-KVQJ3-VILV4
6ZE5C-RCFED-LBNKN               WVMG7-GPLB3-V8BE2            2RLDN-MW57P-TNDXR            PTPLE-6CX5E-I4Y2K
4TG7V-LCNHL-4KI6X               DCGF4-V0BTM-T5K5P            YPG35-B3PKF-6PQ3I            M9IBM-ECHXK-QG8TM
BLHJ5-CZ4PK-BAZNA               JBCT7-VNQ90-EXEM7            KJ0J8-TYRD5-04J7C            QLL4G-Q5BQP-9Y42W
T68A3-5VYTT-CB65C               K3RVF-HV986-22Y4Y            4KLXL-TRVJJ-F5B2H            W9DGG-478Z5-9WMK8
P9IER-5X0ZM-9IKMK               Q4PPV-2XQTY-523HJ            MH2FC-QRR5Q-80Q9I            XAQH9-05D29-KNFYH
97330-BMKX0-K3XYY               YDEQB-XC94X-X5THG            4QQG3-F4Q4G-ABIGQ            TGK8L-NWX4D-N4VVR
VB8YY-Y90CR-B3XXQ               NPGD8-NYA69-Q3AHX            LHTLI-Z3IKG-ZT0IC            KTEDY-KMRT0-ILWYF
PRVK2-6QVRZ-VM5J6               QBJ2B-82AGL-CIK5Q            0I9WY-YXML2-IFMZH            MN7HI-BHNAC-KVA6F
AZH9Y-0GFCE-ZEWDR               874G2-INFTF-3ALWY            P2VY6-LKFK8-NRIQ0            DKREJ-IEPXA-C6WVG
WPR9C-6V7KC-J074K               44KGN-RZ3PF-QHZKJ            4R5G7-58CF6-93MCD            TDBLK-992XI-6ZYFI

Thanks, Ron!  I've put a strike through the key I took.  Enter them on Steam, fwiw, kids.

I'll be surprised if we actually have that many active forum members anymore, but it would be a nice surprise.  smile
112  Non-Gaming / Off-Topic / Re: Other than gaming, what are your hobbies? on: August 03, 2016, 03:13:27 PM
Reading, internet, movies, Netflix, Hulu...

One of my big problems is that I don't really have any other hobbies that have stuck with me.  At least no real active ones.  I guess I got a cat a few months ago, but I wouldn't really call having a pet as a hobby.

I have tried RC cars, model building, painting minis, disc golf, and several others and nothing really sticks. 
113  Gaming / Console / PC Gaming / Re: Necropolis: A Diabolical Dungeon Delve [PC/PS4/XB1] on: August 02, 2016, 10:21:53 PM
Well, they have released update 1.03 with several changes:

Spoiler for Hiden:
Per our update about our ongoing improvement work, Version 1.0.3 contains the following additions, enhancements, and fixes for Necropolis.

Major update to all weapon descriptions to expose more functionality. This update is English only and translations will be added in a future update ASAP.
Fixed an issue with our procedural environment algorithm. A large assortment of previously hidden environment modules (over 30) are now available.
Added several new environment modules for levels 1 & 2.
Improvements to AI aggro line of sight.
Added early spawn opportunities for some larger, stronger enemies on earlier floors.
Revised and rebalanced all armor sets.
Added new spawn animations for some Skeletons and Hoardmen.
Revised Hoardman aware behavior to make them quicker to take action.
Corrected imbalanced effects on some healing potions.
Gemeater balance tweaks.
Changed “Rotten Is Just Another Word for Delicious” codex to completely prevent vomiting when eating rotten food.
Increased spawn window of Changelings and adjusted their attributes.
Updated Exit To Title screen text to be more explicit that the game automatically saves upon exit.
Added auto-save warning screen that explains how the save system works.
Added option to invert X-Axis Camera to Options / Settings.
Resolved minor issue with elemental VFX and SFX
Resolved minor audio issues in multiplayer.
Removed armor switching exploit.
Fixed various other minor issues.
114  Gaming / Console / PC Gaming / Re: Marvel Heroes on: August 02, 2016, 03:18:54 PM
I don't know if anybody is still playing this, or interested in checking it out, but I posted in the Trade Forum about getting a couple extra free Random Hero boxes for those that are truly interested.

If you never played this, they have really come a long way with tons of heroes, sidekicks, new content, new intro, etc so it's definitely worth a try if you like Action RPG type games and/or Marvel heroes.
115  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 02, 2016, 03:01:27 PM
I guess he "only" paid $1300 for it, but still...hah!
116  Non-Gaming / Trading Forum / Free Marvel Heroes 2016 random hero on: August 02, 2016, 02:59:03 PM
I entered a contest and won a free random hero box for Marvel Heroes 2016, and along with that they gave me two keys to share with friends. 

So if any established GT-ites are still playing this, or want to try it and get a bonus hero, PM me and I can send you a key.   icon_smile
117  Gaming / Console / PC Gaming / Re: Xbox free Games With Gold program on: August 01, 2016, 11:45:37 PM
August brings Warriors Orichi 3 Ultimate available now for the full month, and WWE 2K16 available on the 15th for the Xbox One.

For 360 (and backwards compatible) they also have Spelunky from the 1st to the 15, and Beyond Good & Evil HD from the 16th to the 30th.
118  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: August 01, 2016, 08:59:12 PM
They have been rolling out the Summer Update over the weekend and here is a video with the major features.

Here's the feature list from Major Nelson

Quote
Xbox One

Background Music: Today’s update brings the ability for the highly requested feature of Background Music, which lets you listen to your favorite music in the background while gaming on Xbox One. The Pandora app, launching soon, is the first of many partners who will support Background Music, with Groove Music, iHeartRadio and other apps coming later.

Cortana on Xbox One: Cortana is now available on Xbox One in the U.S. and U.K. With Cortana, gamers can expect more from voice commands on Xbox. In addition to more commands and greater accuracy with natural language and text dictation, Cortana provides the ability to use a headset or Kinect. You’ll be able to use Cortana to find great new games, see what your friends are up to, start a party, accomplish common tasks, turn on your Xbox One if you’re using Kinect, and more. We’ll continue to build more Cortana features over time as part of our vision to have Cortana be your personal digital assistant for gaming.

Improved Game Collection: We’ve updated the Game Collection interface to make it faster and easier to find and launch the games you’re looking for. Now you’ll be able to sort, manage and see more of your Game Collection easily, quickly access your own ‘Ready to Install’ tab, update your games or apps using the new ‘Updates’ tab, and get more information about titles in your queue.

Language Region Independence: Based on overwhelming fan feedback, we’ve enabled Language Region Independence to give gamers even more control over their Xbox experience. Language Region Independence allows you to choose any supported language on Xbox One, regardless of the location. For example, if you’re in the U.S. and move to Germany, you can now keep your language set to English on Xbox One and enjoy your experiences in English.

Xbox and Windows Store convergence: We’re starting to combine the best of the Xbox Store and Windows Store to give gamers a single cohesive experience across their devices. On Xbox One, we’ve streamlined the shopping experience to help you find the games you love faster and at the best prices. You’ll be able to filter search results by genre, read reviews written by fellow gamers – including those voted “most helpful” by the Xbox Live community – easily recognize what titles are on sale with strikethrough pricing in lists, and more. We’ve also added several new channels to help you discover the content you love even faster.

On the Windows Store, we’re adding support so gamers can soon browse and purchase bundles, episodic games, season passes, virtual currency and other game add-ons and DLC. You can also redeem Xbox tokens, subscriptions, games or DLC through the Windows Store. And developers can make their games available for pre-order/pre-download so you can buy a game any time before it launches, play it right when it comes out, and you won’t be billed for your purchase until shortly before the title launches. This fall, the store integration makes Xbox Play Anywhere possible, so when you buy supported digital games, you can play on both Windows 10 and Xbox One at no extra cost.

Facebook Friend Finder: Now on the Xbox One, connect your Facebook account to your Xbox Live account to find your Xbox playing Facebook Friends. You only need to connect your account once via Facebook Login; if you’ve already gone through the steps on the Xbox app for Windows 10, iOS or Android, then you’re all set! Otherwise, now you have the option to log into your Facebook account from your Xbox One, making it easier to find more people to play games and have fun with.

Improved sharing on Xbox One: We’ve made it easier to share your screenshots, GameDVR clips, and achievements on Xbox One. Gamers can now share their most epic clips and screenshots with the community right from home. We’ve also updated the Activity Feed settings so you can now decide what will get automatically shared to your feed.

Xbox app and Windows 10 PC gaming

Top Windows 10 PC games show up on Xbox Live: We’re bringing the top Windows 10 PC games like League of Legends and XCOM 2 together with the Xbox Live community. Meaning, your favorite Windows 10 PC games will have their own Game Hubs on Xbox Live. Whether you’re on your PC, Xbox One, or mobile phone, you’ll be able to see what PC games your friends are playing, share your own PC gaming clips and screenshots with the community, and message your friends on Xbox Live. On both Xbox One and Windows 10 PCs, you‘ll also be able to party chat with your friends no matter what they’re doing.

60 fps game clip recording with the Game Bar: Using the new “Very High” video quality setting in the Xbox app, you will be able to record your game clips in up to 60 frames per second from the Game Bar (Windows + G) once the Windows 10 Anniversary Update starts to roll out on Aug. 2.

Windows Game Bar improved full-screen support: One of the most common requests we see for the Windows 10 GameDVR feature is the ability to use the Windows Game Bar with more games running in full-screen.  We’ve added support for six additional games in full-screen mode with Windows Game Bar: League of Legends, World of Warcraft, DOTA 2, Battlefield 4, Counterstrike: Global Offensive, and Diablo III. With those games, once the Windows 10 Anniversary Update starts to roll out on Aug. 2, you’ll be able to use Windows + G to bring up the Windows Game Bar when the game is running full-screen.

Xbox app on mobile

Xbox app on iOS and Android: Announced and released during E3, the Xbox app is now available on iOS and Android. The Xbox app brings together your friends, games and accomplishments across all of your devices. Now, you can stay connected to the Xbox Live community, see what your friends are playing, share game clips and screenshots, and view achievements through the Xbox app on Windows 10, iOS and Android devices.
The team has been hard at work to release these features to the broader community and we’re eager to hear what you think – keep the suggestions coming on Xbox Feedback. And stay tuned for more details about the next Xbox system update: we’re planning to bring Looking for Group (LFG), Clubs, Arena, and more to Xbox Live with the update coming this holiday.
119  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 01, 2016, 07:43:13 PM
Apparently the guy who paid $2000 for a pre-release copy has already reached the center of the universe and "finished" the game after only 30 hours of play time.  And he said he specifically wasn't going for a speed run and did a lot of the side content (but not all). 

http://www.shacknews.com/article/96089/no-mans-sky-completed-in-30-hours-by-fan-who-paid-2k-for-leaked-copy

That's pretty disappointing, to be honest.  We'll see what happens once the game actually releases (and most likely has a day 1 patch like everything else these days).
120  Gaming / Analog Gaming / Re: cryptozoic entertainment and kickstarter on: August 01, 2016, 02:58:41 PM
They have been around for years, and have done a lot of licensed property games and cards (and card games).  We worked with them on the Hawken card games a few years ago and they were cool.  I'm not as familiar with their work on minis, but they have done them before so it's not a first time. 

I would say it's a fairly safe bet that they will ship, though as usual with any Kickstarter I would plan on them taking longer than initially estimated.
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