http://gamingtrend.com
November 25, 2014, 12:42:25 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 10 11 [12]
441  Gaming / Multiplayer Madness (MMO or otherwise) / Re: MMO - Fallen Earth on: August 25, 2009, 09:10:05 PM
Yeah Icarus was imprisoned and died trying to escape.  Maybe the devs are trying to help us escape the WoW and WoW clone rut with something different.  I hope Icarus succeeds in helping us all escape this time.
442  Gaming / Multiplayer Madness (MMO or otherwise) / Re: MMO - Fallen Earth on: August 23, 2009, 12:52:19 PM
Pharaoh - I was just fiddling around with my pack and found that you can make tabs for various types of items.  First click on the Item Filter (just below the X that closes the pack window.  Then make tabs for whatever you want by checking the appropriate category for each new tab.  I made one for Tradeskills and one for Missions and it put all appropriate items in the proper tab automatically.  Very handy.
443  Gaming / Multiplayer Madness (MMO or otherwise) / Re: MMO - Fallen Earth on: August 23, 2009, 12:02:37 PM
I quoted "sucks" because that is what you said about the UI but it doesn't really tell someone interested in the game what is wrong with the UI in your opinion.  There are supposed to be several skins for the UI other than the default but they are not working from what I can see.  I bug reported that clicking on the different UI choices did nothing.  Haven't had any problem getting needed info in a couple of clicks, but maybe I'm missing out on some  important info.  Agree that our inventory needs some work.  So I agree there is plenty of room for improvement, and I too want to love the game.

Edit - I would urge you to post your suggestions for improving the UI in the beta forums.  Seems like the devs are listening.
444  Gaming / Multiplayer Madness (MMO or otherwise) / Re: MMO - Fallen Earth on: August 22, 2009, 11:08:21 PM
Just curious about what makes it clunky for you?  Your other point sounds like a bug so hopefully it has been reported.
445  Gaming / Multiplayer Madness (MMO or otherwise) / Re: MMO - Fallen Earth on: August 22, 2009, 03:20:40 PM
Guess I'm easy to please.  The UI is a bit crude perhaps but "sucks" and "least intuitive and most complex" seems a bit harsh.  All the information is there with mouse over tool tips for many things.  You can move the windows wherever you want them.  I like how many of the windows "fold up" like a shade so you can see behind them without having to close them completely.  To each his own I guess but the UI wouldn't be a game breaker for me.
446  Gaming / Multiplayer Madness (MMO or otherwise) / Re: MMO - Fallen Earth on: August 21, 2009, 10:05:15 PM
FE launch has been pushed back a week.  Probably a good thing as it's bound to improve the game.  I joined the open beta the other day and the game is growing on me even though I don't meet the minimum specs.
Pages: 1 ... 10 11 [12]
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.091 seconds with 20 queries. (Pretty URLs adds 0.019s, 1q)