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41  Gaming / Console / PC Gaming / Re: Elemental: War of Magic on: December 23, 2012, 01:29:26 AM
so from looking around (i havent found an answer yet) it looks like playing requires nothing, but patching requires creating an account, and not patching is NOT an option slywink
42  Gaming / Console / PC Gaming / Re: Elemental: War of Magic on: December 22, 2012, 11:10:02 PM
Quote
Wait-you want to get THIS game?

lol yea canuck, i had it in mind smile

and AA the reasons i was thinking of elemental were that im not a fan of clients (i know, im a weirdo) - thats why i was asking if i needed to download and run one to play (and patch!, my god patch!) elemental.  FYI id be picking it up on dvd

and i thought that maybe the fun core of the game had been brought out a bit after the patching they did on it, though it sounds like that might not be the case frown

and besides not liking clients, i wasnt eager to jump on fallen enchantress one way or the other after elemental though this is probably the least influential of my reasons... sounds like i might want to get my strat fix elsewhere though, bummer frown
43  Gaming / Console / PC Gaming / Re: Elemental: War of Magic on: December 21, 2012, 07:11:21 PM
so i think my first thread necro, yay!

anyway a few questions...

considering picking this up as ive been craving a big strat game with rpg elements - does anyone know if the DVD version requires Impulse?  also im aware the game was a bit of a mess at launch - if i do get the dvd version do i need impulse / a client to patch the game up to date? 

in the fallen enchantress thread it was mentioned that it is possible to craft units with varying traits - take a knight and give him heavy armor and a lance and hes a battlefield tank; take that same mounted unit and with a few different perks its a light quick cavalry piece - does something like this exist in elemental?  i know, sounds small but this seemed like a very neat concept!

thanks!
44  Non-Gaming / Off-Topic / Re: If you could have any car $100,000 USD or less, what would it be? on: December 20, 2012, 04:55:43 AM
mine would be a world war II era (call it '39 - '45) packard 6 - ive seen them between 40 and 80K - im hoping to one day stumble on "the one" thats the wonderful mixture of restored and original because i (unfortunately frown ) lack the skill to do it myself.  actually being able to work on a vintage vehicle is one of those "things" i wish i could do and hope someday to learn

*edit* though the early thirties are really sexy too*
45  Gaming / Analog Gaming / Re: Exoshift Miniature Battles - Just started my own scifi miniature wargame on: December 20, 2012, 04:51:51 AM
Quote
I just started my own miniature wargame, titled Exoshift. It's a small part of a larger setting that I plan to expand to role-playing and computer games. Playtesting starts in January, with miniatures releasing in later 2013.

you as in YOU just started turtle?  if so good luck and ill keep my eye on it!  i love how dirty and primitive the sol concept art is - perfect for the "new kid on the block" stumbling into previously unknown epic space! (im reminded of the pinnacle of terran tech compared to the protoss - "oh REALLY you think youre at height of the evolution of space warfare???")  good luck!
46  Gaming / Console / PC Gaming / Re: [XBLA/PSN] Guardians of Middle-earth on: December 20, 2012, 04:38:06 AM
so after playing tonight im in a bit of an angry mood so that should be a good time to type impressions right? slywink

i love the game especially with the new characters added which really seem diverse and interesting BUT (BUT!!!) it is terrible and victim to two things...

1) network code - tonight was easily my most awful night yet, with only one game completed, the rest drops.  this does NOT bode well, as i would assume it would be the worst during the first week when everyone is basking in "new game smell" and playing it... quite the opposite its gotten worse as the weeks have gone on frown

2) its a victim of its own player base.  i grabbed this drooling over the idea of strategy and planning amoung teammates, sending the defender to back up the enchanter, a careful ambush in the bushes, sharing ideas about where to best allocate the teams defense... in reality i had better coordination 10 years (OMG 15???) ago playing tribes in a tiny text box, on my pc.  honestly were playing on xbox, we should all have headsets, we can communicate and yet it was easier and generated more of a response playing an ANCIENT PC game, when i shouted "i need a heavy at objective X!!!" - here, today - dead air despite the advance in tech frown  what a bummer frown  it seems like if i want player interaction, i should load up halo 4 and listen to a ten year old call everyone a f@% frown
47  Non-Gaming / Off-Topic / Re: [TV] Game of Thrones - Onward to Season 3! on: December 19, 2012, 10:23:41 PM
and in a shameless blatant and naked attempt at a cash in they are marketing game of thrones themed beers...

that im totally in on because ommegang makes some wonderful stuff.  im embarassed to admit it as usually i HATE this kind of ridiculous bs.  but kudos to the powers that be for sourcing this to a legit brewery thats going to turn out some excellent beers *fingers crossed*

how easy would it have been to go to inbev for "take the black" bud with food coloring?
48  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/17) on: December 17, 2012, 07:45:32 PM
is it just me or has this been a very weak holiday season as far as release are concerned???
49  Gaming / Console / PC Gaming / Re: [360] The Witcher 2: Assassins of Kings on: December 16, 2012, 10:41:49 PM
oooooh gratch this was a fun one!  the first game i went with when i got back into pc - gaming!

my memory is a bit foggy but i DID go with a melee build as well.  i think i leaned toward the HP bumps early on as i heard the game could be difficult and wanted a buffer.  i think i personally also went with a more evasive character over a blocking character, as i felt blocking reduced the resource used a bit more than rolling, and rolling was generally more effective for getting in and out quickly.  also i think i remember the "general" skill tree being pretty useful for a melee character, though i could be wrong...

i can tell you alchemy IS important.  very important.  i bumped up a few of my stats in that tree because they looked interesting to me, but i didnt feel the need to really pump it up though i can see an interesting build there.  the bottom line is there are some fights / dungeons in the game where you will curse, bitch cry and whine about how hard it is before the light goes off in your head to pop a few potions.  suddenly the part you thought youd have to grind hours for is a wonderful challenge, not an exercise in frustration.  the bottom line:  alchemy is a central part of being a witcher.  you dont have to put a bunch of points into the tree, but any time you look at that forboding cave or spider riddled forest you should probably take a moment to quaff a few potions.

and also - cat eye.  use it.  no, really, dont get aggravated wandering through a dark dungeon to save 3 lousy flowers.  use it slywink  and have fun!
50  Gaming / Console / PC Gaming / Re: [XBLA/PSN] Guardians of Middle-earth on: December 08, 2012, 04:27:31 PM
huh there WAS a thread about this game - i considered making one yesterday

i tinkered with the trial and enjoyed it but still debating "pulling the trigger" - my 2 concerns - matchmaking time - takes a while, which isnt a big deal until concern two ... will the game have legs enough to find human players over an extended period of time

but i agree with kato it is addicting - i think i might be terrible because im new at these sorts of games; heck i didnt even know it was a genre until i heard people talking about it in game slywink  and it has a pokemon feel with all the characters to unlock.  ill decide by tonight if i want to go pick up a points card to nab this one - will i be spurned like the plague if im a newbie at this game?  how competitive do people get - i dont feel like getting yelled at slywink  or maybe im overexaggerating a bit about how bad i might be, i dunno
51  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Official GT Campaign 3: No Business Like Gnome Business on: November 30, 2012, 06:40:42 PM
*quickly shakes off his dazed state and earlier reticence, at the sight of the next wave of troopers approaching.  Foil dangling by his side, plumed coif tilted downward, he raises an arm and prepares to whistle, hopefully catching the assassins in an arrow volley before they can close ranks and attack...*

(no Arkon, I don't think you're insane at all - in fact it was what I was hoping to do myself slywink)
52  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Official GT Campaign 3: No Business Like Gnome Business on: November 30, 2012, 06:37:06 PM
Oh ewww bummer Arnir - I don't imagine water damage is fun at all; at least it's being covered!
53  Gaming / Console / PC Gaming / Re: 2012: GOTY/GOAT of the year? on: November 27, 2012, 05:39:32 PM
XCOM all the way for me!  havent had that much fun with a game in a while

i dont have a goat because i generally dont play games that are terrible and if i do its an old obscure ps2 rpg ill track down... slywink
however if i think of goat as a "let down" then borderlands 2.  the worst part - i dont even know why!  i loved the first to death and sunk huge hours into it and bl2 did all the old stuff right but it just didnt click with me this go around frown
54  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Official GT Campaign 3: No Business Like Gnome Business on: November 27, 2012, 05:31:22 PM
LOL - love it!

Concerning that there is a stacking modifier for downed PCs though...
55  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: November 19, 2012, 04:12:18 PM
ah okay thanks tilt - as long as its known and out there

i played on the 360; if theres a way for me to get them my save ill do it.  oh well guess ill just have to wait for an interesting piece of dlc and go again slywink
56  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: November 19, 2012, 04:53:30 AM
so first to destroy common conception - a "post"-script at the top smile  ... rocket i cant help but be right there with you when it comes to a compare / contrast with the original!  thanks for pointing a few of these things out because illl admit i missed a couple as i played but i cant help but think my overall "feel" of the game was more or less in line with yours!


and now my question...

after playing and winning the game on classic, i thiiiiiiiink i just found a bug on normal / ironman.  i kicked the crap out of it.  no, really, i did - i didnt lose a nation, i DID miss a mission or two but my end game stats showed me waaaaay over the curve.  i double tapped
Spoiler for Hiden:
the end uber ethy slywink baddie in one shot... well, okay, two

but i lost.  i had a screen where it basically said i had lost total support, and it showed all nations going red on me - what gives?  anyone else encounter this?  unless im the victim of some sort of esoteric win/loss formula i have no clue why this happened - any help?
57  Gaming / Console / PC Gaming / Re: Marketplace Code Messaged to me From LIVE? on: November 19, 2012, 01:53:45 AM
oh and david i was sent two (forgot to mention that) - both had codes...???
58  Gaming / Console / PC Gaming / Re: Marketplace Code Messaged to me From LIVE? on: November 19, 2012, 01:53:06 AM
Quote
No idea... but not sure how entering a code could hurt you...

nor am i, but i distinctly remember an event from several years back about forwarding beta invites via messages that did get a few people hacked

it may have been for battlefield - i dont remember the specifics but i know it involved live messages so i was doubly concerned with an actual marketplace code
59  Gaming / Console / PC Gaming / Marketplace Code Messaged to me From LIVE? on: November 19, 2012, 01:27:18 AM
so live decided to send me a message (i think the exact sender was "xbox live" or some such) that had a code which i can redeem at the marketplace, because im an "elite member" - i think that was the term

is this legit or some sort of odd phishing thing?  the message was send to my inbox on live, accessed and read via the console itself.  before i submit an unsolicited marketplace code i figured id ask here...
60  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Guild Wars 2 (official review on pp 21) on: November 17, 2012, 12:09:22 AM
this is one of those games i passed on at launch (xcom was fast approaching and im a "one game guy" slywink) but have considered lately.  the only thing ive heard to change my mind is that the world is starting to feel a bit... empty... true or not?  keep in mind im someone who thinks that an MMO better be "MM" - is it going to be a problem if i jump into the party late?
61  Non-Gaming / Political / Religious Nonsense / Re: I'm guessing Gov. Christie won't be back on Fox anytime soon on: November 07, 2012, 07:20:55 PM
Quote
Don't forget the Chocolate Death Panels.

i believe you missed a very solid opportunity to go with the "death by chocolate" panels
62  Non-Gaming / Off-Topic / Re: Frankenstorm! on: November 02, 2012, 06:58:58 PM
just got power back today, yay!  being able to flush the toilet without lifting a 5 gallon carboy of water will be nice, as will the hot shower im planning on taking shortly.  too bad its the weekend slywink  today was the "cutoff day" for checking into a hotel, glad i made it and good luck to all still without power or under water frown
63  Non-Gaming / Off-Topic / Re: Frankenstorm! on: October 29, 2012, 05:52:40 PM
just got back from a walk down by the beach - pretty wild out there but nothing extreme yet!  depending on how nasty it is i maaaaaaay take a look around high tide tonight unless theres major flooding, winds or cozy hunkering
64  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 28, 2012, 06:02:57 PM
Quote
Classic difficulty, no ironman, no alien health displays

this!  im actually surprised this is the first time its come up and its the way ive been playing all my games!  i LOVE that it was included (again, as an OPTION - the toggle options for this game are wonderful).  to me, it was essential to maintain the suspense and stress of the game - do you know how many times i held my breath when encountering early game cyberdisks, before my last soldier fired a shot???

also, nice work tilt - i dont know what it was but i lost a TON of soldiers (mostly being sloppy with rookies in the early-mid game trying to level them up).  i also scored a victory after having lost several countries early on but maintaining my funding and allies better in the later stages
65  Non-Gaming / Off-Topic / Re: It's official: my favorite type of beer.... on: October 28, 2012, 03:33:10 PM
i was also not a big fan of troegs javahead, which was a bit of a letdown because they have a pretty decent reputation and they arent distributed where i live.  i only pick up their stuff when i venture north of the border on a beer run.

ironrod what i do for winter beer is... just switch it up to bigger styles - not that i dont drink them during summer as well, but i more often will gravitate toward imperial stouts, barleywines and dubbels / quads during the winter.  right about now im picking up the few remaining bottles of parabola lingering on shelves (i LOVE being able to do this!) and of course eagerly awaiting celebrations return, which i pepper in frequently as well!

*edit* ooh forgot to mention another "winter" beer i enjoy thats inexpensive, local and most important of all, good!  long trail doublebag - im a fan.  also in yankee brew news there was mention of a new imperial stout from harpoon that ill check out 1) because the name is great slywink (czernobog) and 2) ive enjoyed one or two of their previous big offerings (triticus was a very good and interesting brew)
66  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 27, 2012, 12:04:33 AM
heavy plasma weapons were what turned around my thoughts on heavies - they went from being suppression / holo tools to being one of my main damage providers.

are you SURE you researched heavy plasma?  there are
Spoiler for Hiden:
three types of plasma - the light plasma and the normal plasma rifle but the one you want your soldiers to use is heavy plasma - i remember it required quite a few extra steps to actually use it but cant remember exactly what it took.
  if you want i can check my tech tree in my completed game to see what it eventually took

or youve found a very nasty bug frown  after i found one i wont totally rule it out but i think you might just be off on you tech... *fingers crossed*
67  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 26, 2012, 07:44:05 PM
i wouldnt mind giving multi a go if someone does mind me cursing and rage-quitting like 8 times after im beaten by a noob slywink

no just kidding - but if anyone IS up for a beer and pretzels relaxed game or two let me know - could be fun, like digital board game night
68  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 26, 2012, 04:54:59 AM
well thats fucked up and annoying - i borked my game about one hour into my new ironman play

WTF how does that happen?
69  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 26, 2012, 04:44:11 AM
so... problem...

i started up a new game, ironman normal and i think im still in the tutorial... thing is i now have a ufo spawning in an area where i have a sat, but no interceptor (i cant actually reassign my ship yet, because... well... im in the tutorial)

so the game is giving me two options 1) intercept which is greyed out because i have no ship there and 2) ignore, which is greyed out because im in the tutorial which sort of forces the player to do certain things and  ignore obviously isnt one of them... am i screwed on this game and doomed to reset?  or does anyone know of a way out???
70  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 26, 2012, 02:45:04 AM
so i know rogue sorta kinda asked this already but if i (final mission question)

Spoiler for Hiden:
stun / arc throw
the
Spoiler for Hiden:
"boss guy"
do i get a magical special ending?
71  Non-Gaming / Off-Topic / Re: It's official: my favorite type of beer.... on: October 25, 2012, 08:51:13 PM
hep just keep in mind if you get the wheat ipa or a wheat wine its going to be a vastly different style than a hefeweizen / weiss / wit but i do suggest checking them out because... well, just because!

i havent heard of live oak but is i will certainly be on the look out for that weizenbock - id love to try one where that yeast creates a real big time banana flavor in a larger beer
72  Non-Gaming / Off-Topic / Re: It's official: my favorite type of beer.... on: October 24, 2012, 11:06:03 PM
isgrimnur odd that you mentioned two weizenbocks because dopplebock is one of the few styles i just really dont enjoy but for some reason the one or two weizenbocks ive had i remember really liking... so im glad youve given me a couple more to track down - i havent seen too many of them
73  Non-Gaming / Off-Topic / Re: It's official: my favorite type of beer.... on: October 24, 2012, 10:32:42 PM
i DO occassionally drink them - some that probably see distro everywhere that are good german standbys - weihenstephaner hefeweissbier (yes i did have to google spelling on that one slywink) and ayinger

im also partial to the belgian spin on the style and would suggest allagash white and ommegangs offering (oddly enough, neither are belgian breweries)

also ask around for which brewery in your distro area makes the best beer - when one brewery gets mentioned over and over check out their portfolio as odds are they have some sort of spin on a wheat beer!

also two slightly offkilter suggestions - over the summer i had one from schneider that featured nelson sauvin hops (a hop im not a huge fan of generally) and it was really big on the bubblegum estery flavors with a nice dry backend that was interesting.  and the huge "off" beer that i have to suggest if you like wheat beers and pale ales - lil sumptin sumptin - its an ipa no doubt but they call it a wheat beer and if you like pale ales i couldnt resist tossing this one in there
74  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 24, 2012, 03:43:28 PM
Quote
I've had good success with setting squad sight snipers to overwatch when moving forward, or at least I think I have. Not sure if squad sight works for overwatch and I haven't played or specifically tested it.

this!  ya, you get a shot off when the aliens appear and i think turtle probably hit your problem (though tilts LOS is also possible).

its also better to have guys at opposite ends of the formation in overwatch - as if you have one side or one area "stacked" all the soldiers will probably fire at one target - like in the military you want all angles covered and you dont want eyes on all in one dense area - better to have overwatch trigger on the spot you think the alien is going to run to rather than the initial contact - if you have a tight group on overwatch you risk them all firing at one alien.  this is why i like moderately fanning out, and cover points over a few tiles long - i KNOW if i have a guy on the far right of the cover, hes likely not going to be one of about 3 guys popping off a shot on a single alien that i uncover in the center of the screen, but he WILL fire at the alien who breaks off to the side for "safety"!
75  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 24, 2012, 02:58:51 AM
so question...

if a soldier goes down in a mission, and is then revived IN MISSION, does the soldier take a hit to will after the mission?
76  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 23, 2012, 10:21:45 PM
Quote
we can probably wave any other DLC ideas goodbye. No extra, random maps. No additional aliens. No expanded skill trees.

*votes for tilt to be dev lead on the next xcom dlc package slywink*

id even say to hell with game balance to toss in a few new research + r&d items - maybe some off the wall type stuff that would have made us cringe first go around, but as bonus content flips the game on its head for a new experience.
77  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 23, 2012, 03:30:32 PM
msteelers everything MIIiiiiiight not be lost yet - it can be tricky but if youre running low on good equipment post-midgame (LOL) you can try what i started doing (mostly because i was running out of $)

Spoiler for Hiden:
use that arc thrower liberally!  i know it can be difficult, but i started making an effort to do this recently and it really helps to get some nice weaponry without breaking the bank at the workshop

i actually wish i had been doing it since the start of the game and will make sure i do on my next go around
78  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 22, 2012, 09:46:27 PM
oh and kate et all - i now once again LOVE my heavies slywink  in fact i have to start sending in a rook to have another at the ready!
79  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 22, 2012, 09:45:38 PM
oooooh and another important thing is controlling LOS.  the game has an MMO-like aspect where you do NOT want to "aggro" a new group of baddies when you're still in sorry shape with the first.  it rewards careful, methodical and measured advances - you have to weigh a possible flank opportunity against the threat of unveiling a new group.
80  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 22, 2012, 07:30:47 PM
i am having an absolute BLAST playing on classic and found the midgame to be a slog when my troops were in constant danger and i was always "behind" ... however i took it slow and instead of advancing story missions i would plink away at a few landings, do some abductions and research research research!  the game was fantastic in that juuuuuust when i felt i was "on top of it" it would introduce something new and difficult to again ramp up the feeling of desperation.

that said, i could not IMAGINE playing classic ironman.  i lose soldiers a lot, but id be lying if i said i never went back after a surprise to "retry" slywink
Spoiler for Hiden:
the final room in the first alien base for example...
  what im going to do is finish up on classic and go right into "normal ironman" and see how that goes...

and im with tilt on this one - if it were possible NEVER to lose a major the game just wouldnt be the same.  you can stack the odds (suppression, overwatch, certain skills, armor and such - who advances when and covered flanks go a long way) but you can never escape from that one shot...
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