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1  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Guild Wars 2 on: September 01, 2012, 07:59:44 PM

Quote from: wonderpug on September 01, 2012, 06:10:34 PM

I've been saying for years that I'm done with the MMO genre until someone totally breaks the formula, and the more I'm reading about GW2 it sounds like someone's finally done just that.

But now if I'm reading things right, there's no way for me to buy a downloadable version?!  It's not on Steam?!  The official site is sold out?  Of digital copies?!  Did they forget how to copy and paste instead of cut & paste files?

Is there some other way I can get this without having to buy a cardboard box?
You can buy and download it through Amazon.
2  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Guild Wars 2 Names List on: August 25, 2012, 12:08:11 PM
3  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: August 07, 2012, 10:48:38 AM
Here's mine.
4  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: June 26, 2012, 10:07:08 PM
Oops.  Right.  Read it but in my mind, registered it as pages.
5  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: June 26, 2012, 09:10:38 PM
I'm pretty sure I started picking them up in Act I nightmare (level was early 30s).
I'm still not up to inferno and I have something like 100 of 'em in my stash.
6  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: May 22, 2012, 09:39:42 PM
I think the trick to nightmare is to not go it alone.
7  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: May 19, 2012, 10:21:44 AM

Quote from: Clanwolfer on May 19, 2012, 04:42:32 AM

I am starting to get sick of the first part of Act I - but only because I've run it about six times already, between four characters and co-op, not counting the open beta

This.  I've done it 4 times now between coop runs, my witch doctor and my hardcore monk.  I really wish I could jump ahead to level 10 when more skills start unlocking and skip the early game.  Part of it is the repetition of going through the areas, but the other part is the lack of any real choices, so it feels grindy.  This part of the game lacks any difficulty or threat, so again, it feels grindy.  
8  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Diablo III Battle.Net tags. on: May 14, 2012, 07:18:07 PM
9  Gaming / Console / PC Gaming / Re: Diablo III on: May 08, 2012, 09:01:51 PM
Does Blizzard allow you to buy it once and play it on both Mac and PC (like Steamplay)?  I know it's linked to your Blizzard account, so you could never log on both systems at the same time.  I'm not looking to.
10  Gaming / Portable Gaming & Apps / Re: [Vita] Mortal Kombat - the touchscreen fatalities begin! on: May 07, 2012, 11:07:02 AM
I'm really having a blast with this.  I generally suck at fighting games, though I do enjoy them if I can get a handle on the gameplay.  I've been bouncing around between the story mode, the challenge tower and the extra challenge tower.  In story, I'm up to chapter 5.  Each tower I've done about 10-12 levels.

The load times are very quick.  This is something that is extremely important when each battle only lasts a minute or two.  For comparison, I'll complain about MLB The Show, where I feel like I stare at the loading screen more I'm actually playing.

Graphics are reasonable.  There are a lot of complaints about the graphics around the 'net, but I don't see anything to really complain about.

I have a handle on the basic moves, which are similar for most characters.  The advanced moves may vary, but by and large, it's still only a couple of button presses, not a stream of 8 or more like in some other fighting games.

The fatality stuff is stupid, but has been for years and is a staple of the series.  I can live with it.

My only real complaint is that I wish I had more statistics.  There is a screen with very basic stats for each character played.  Time played, blood spilled, a few others.  How about character vs character stats?  Punches, kicks, special moves, blocks?  I've been spoiled by the Dead or Alive stats screen.
11  Gaming / Console / PC Gaming / Re: Diablo III on: May 06, 2012, 09:48:33 PM
The beta ran just fine for me with a 3 yr old iMac (27", if that matters).  3.06ghz, 4GB.  I ran it at a lower res but full screen, not for performance, but so I could see everything a bit better (larger).  In multiplayer, I only played with 1 other, so not sure what a full team would be like. 
12  Gaming / Console / PC Gaming / Re: [XBLA]Trials Evolution on: May 02, 2012, 10:50:26 AM

Quote from: happydog on May 01, 2012, 11:32:56 PM

Quote from: DonD on April 28, 2012, 12:14:01 PM

I submitted my level Kinetic Energy. I rated it Hard, though I didn't think it was -that- hard. After 139 downloads, there are only 3 times on the board, one of which is mine, so maybe it is.

The editor is fantastic once you get the hang of it.

Anyway, give my level a try. Although I can't change it (once submitted, no changes), I'd still take feedback to heart for my next effort.

I tried to find your track by doing a search with your user name but it didn't find anything. Is there a way to do a text search for a track name?
Strangely enough, I don't remember seeing that as one of the choices under 'Search'. 

I put up another level Stone Mountain, which is a bit easier.  I rated it as Medium, but it's on the Easy side of Medium.
13  Gaming / Console / PC Gaming / Re: [XBLA]Trials Evolution on: April 28, 2012, 12:14:01 PM
I submitted my level Kinetic Energy. I rated it Hard, though I didn't think it was -that- hard. After 139 downloads, there are only 3 times on the board, one of which is mine, so maybe it is.

The editor is fantastic once you get the hang of it.

Anyway, give my level a try. Although I can't change it (once submitted, no changes), I'd still take feedback to heart for my next effort.
14  Gaming / Console / PC Gaming / Re: Diablo III on: April 22, 2012, 12:03:32 PM
I find it so odd that you can't switch what skills are assigned to mouse buttons except through the skill screen.  It seems like such a waste.  Until I'm in a room, I don't know if I need AOE or single target high damage.  I shouldn't have to guess.  I should be able to respond appropriately.
15  Gaming / Console / PC Gaming / Re: Diablo III on: April 20, 2012, 11:28:26 PM

Quote from: Harpua3 on April 20, 2012, 10:46:49 PM

So I'm assuming no Mac beta? Just windows... crybaby
PC or Mac.  I'm downloading Mac beta as we speak.
16  Gaming / Portable Gaming & Apps / Re: What's everyone's Vita usage like these days? on: April 01, 2012, 12:13:06 PM
I'm still playing it quite a bit, and don't expect that my purchase of the price-dropped Persona3 is going to reduce that at all.  I still have a backlog of stuff on it I haven't even touched as well (hello, Rayman).

It gets far more use than my 3DS did at a similar point in its life, and currently is my #2 gaming device behind the PC (I'm a bit hooked on Football Manager at the moment).
17  Gaming / Portable Gaming & Apps / Re: [Vita] Touch My Katamari on: March 13, 2012, 09:58:51 PM
After you successfully complete all of the levels (there are only 10 or so), a guy appears that sells an endless mode.  You buy each level's endless mode for somewhere around 100 candies.  You can easily get that much candy just buy completing 1 level.

So now, we're all happy.  It's essentially a no-fail mode.
18  Gaming / Portable Gaming & Apps / Re: [Vita] Uncharted: Golden Abyss on: March 03, 2012, 01:23:03 PM
What's the deal with the Black Market?  Is there a point to it?  I know I'm swapping items with other folks from the friend list, but it doesn't seem like the items are useful, they don't flesh out the story, and as far as I can tell, it's just a collection of filler meant to get you to use Near.  I suppose for each collection you complete you get a trophy? 
19  Gaming / Portable Gaming & Apps / [Vita] Touch My Katamari on: March 03, 2012, 01:19:24 PM
If you've played a Katamari game before, you know what to expect here.  Start with a sticky ball and roll around picking up items smaller than you, which increases your size and allows you to pick up bigger things.  Each level needs you to reach a certain size within the time limit.

I find the game to be fun and relaxing, but the difficulty is just a bit higher than I would like.

The first few levels are easy enough, but once you need to get your Katamari to a size of meters, it becomes much more difficult.  I don't mind retrying levels if I fail, but I really, really dislike the way the way the game yells at you for failing.  It scolds you, with a real attitude of 'WTF do you think you are doing?  You are wasting mine and everyone else's time.  You absolute failure.'

I just click through that stuff and I'm on to my next attempt.

My daughter (age 8.) wanted to play the game, and it's a harmless enough game, so why not?  Well, she didn't succeed, and when the failure text came up, she was in tears.  It is incredibly mean spirited, and doesn't need to be that way.  What about 'try again, you were so close?'.  Encouragement?

It would also be nice to have more levels of the 'roll up 50 objects' type, which she could play without having to worry about failing, or maybe a way you can roll up to whatever size is needed without failing (giving credit for you're rolled up items, maybe at a reduced rate or not unlocking the next area).

The game's name is also something that seems..questionable.  Too much like a euphemism for my taste.
20  Gaming / Portable Gaming & Apps / Re: [Vita] Uncharted: Golden Abyss on: March 01, 2012, 11:07:03 PM
For the balancing sections (they come up again, so you will need to figure it out), Drake will move his arms like he's falling to the right.  Hold the Vita upright and tilt it left (like driving a car and turning left).  Be dramatic with the movement.  There's a good bit of leeway.  Each balancing segment has had 3 moves so far (up to chapter 5 or 6, where I am now).  So left, meter moves, right, meter moves, left.  Drake will not advance until you complete the balancing -- you don't need to try to move forward at the same time you are balancing, it won't make a difference.  Once you get it, it's pretty easy.

Shooting..not so much.
21  Gaming / Portable Gaming & Apps / Re: [Vita] PSP Game Recommendations? on: February 25, 2012, 10:33:47 PM
I tried Final Fantasy Tactics: WotL, but felt lost and not really in control of the outcome of the battle.  In my very first battle, some of my guys were moving without my moving them at all.  I found it hard to tell who was on my team.  The terrain and buildings were in my way, even turning the screen.  I need more hand-holding to get me started, I think.  I need to give it more time, but rather than fun and addictive, I found it frustrating.  Which is strange because I played FFTA2 on the DS, so this shouldn't be unfamiliar.  I put it aside for later.

I tried Patapon 2 (the only version available for DL) and was hooked.  Despited mixed reviews here (I looked up the old thread), I love the game.  The game holds your hand enough to get you started, and then it's up to you to decide on how to level up your guys and where you want to take them.  2 1/2 hrs later, and I'm Pata-pata-pata-poning in my head.  Addictive little chant.  My son was intrigued from watching me and wanted to try it.  He got sucked in for another 2 hrs.  This is the game I want to play when I think about playing on the PSVita.
22  Gaming / Portable Gaming & Apps / Re: PS Vita, Impressions! on: February 24, 2012, 02:38:29 PM
I'm really enjoying FIFA.  I don't follow any of the professional leagues, so all of the nuances of strategy are probably lost to me, but the game is fun to play.  I disabled the back touch since it didn't seem useful.  I also can't seem to remember that I can touch the screen for passing to a spot and play it with the traditional buttons.

I'm playing through a career as a right winger (create a player).  For those who have done this mode, it said something about having 20 points to distribute, but I never saw a place to do that and then my player was created.  Did I miss out somewhere?  I see the skill increases when you complete certain accomplishments (dribble around a player, for example), but I just want to be sure I haven't gimped myself starting out.

I've put some time into Katamari too.  I haven't played Katamari since the very first one, and it plays like I remember.  The dialog stuff is absolutely inane and I wish I could skip through it faster, but the actual game of rolling up items is exactly what I expected, and enjoyable.  The ability to stretch your Katamari (wide and short like a rolling pin, or tall and skinny to get through tight areas) is a nice addition.  It's also one of the cheaper titles, which is really one of the reasons I was willing to buy it in the first place.

All in all, I'm pretty pleased with my purchase, though I went a little crazy on buying games (B2G1 deal, then downloaded another couple).  Fortunately, I just paid my credit card bill, so I don't have to see how much I spent until next month's statement.
23  Gaming / Console / PC Gaming / Re: [XBLA]Pinball FX2 on: August 10, 2011, 01:17:18 AM
It's just missions and multiballs.  When you get multiballs going, usually hitting the ramps will give net a 'jackpot', though sometimes the score bonus isn't that great.  Basically, keep the ball alive, do the missions (in Spiderman, there are levels to each mission type, with increasing score for each level completed), figure out how to get the multiball and trigger it as often as possible.

The one table I just can't get a handle on is Rome.
24  Gaming / Console / PC Gaming / Re: [XBLA]Pinball FX2 on: July 01, 2011, 09:32:10 PM
It's a fun table.  Of the currently available tables, the Fantastic 4, Captain American and Spiderman are really the best IMO, in that order.
25  Gaming / Console / PC Gaming / Re: PSN down...forever? SOE hit now too!? on: May 09, 2011, 10:32:36 AM

Quote from: Razgon on May 09, 2011, 10:29:50 AM

Quote from: DonD on May 09, 2011, 10:26:46 AM

Someone tried to 'recover' my password overnight.

I did the automated password reset thing and picked a new one, but I don't see any way to change my challenge question and I don't see an email address anywhere where I can actually email Blizzard about it.

I'm posting this here because know.

Are you SURE the mail was from Blizzard? I get at least two of those mails a day it seems, and I don't have an active account - be very sure of the links before doing anything.
I never questioned it (never occurred to me it could be faked) but I went to the site manually (to look for an email address somewhere) and reset it all by hand, so I should be OK (though if they have my challenge question, they can recover it or change it again).
26  Gaming / Console / PC Gaming / Re: PSN down...forever? SOE hit now too!? on: May 09, 2011, 10:26:46 AM
Someone tried to 'recover' my password overnight.

I did the automated password reset thing and picked a new one, but I don't see any way to change my challenge question and I don't see an email address anywhere where I can actually email Blizzard about it.

I'm posting this here because know.
27  Gaming / Console / PC Gaming / Re: Need for Speed Hot Pursuit on: April 05, 2011, 11:14:53 PM
I also picked it up during the D2D sale and would love to have someone else on my autolog wall.  I have to check what my EA tag is.

Edit:  Looks like its Dondgt
28  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: April 03, 2011, 10:56:14 AM
I went to Best Buy yesterday and they had both the Midi Adapter and the Squier.  I had a $50 gift card, so I put it towards those 2 things and came away happy.  I spent a few hours with it yesterday and after some initial frustration when it would detect my chord shape but not my strumming (fixed by turning the guitar off and on again), I had a great time with the guitar.

My only previous guitar experience was to self-teach using the Justin guitar site for a while, but I hadn't picked my guitar up in about a year now.  Still, I know the major chord shapes.

It is very impressive how the guitar recognizes your finger placement on the neck.  I find that I have to press the strings down quite hard though and it can be a bit picky about where exactly you place your fingers.  I try to place my fingers right up against the fret bar (as taught by Justin), but on occasion it will register that finger placement as on the next fret.

The muted strings when playing also is kind of..odd.  It is necessary, I understand..but it affects the 'feeling' of playing the guitar, if that makes sense.

I went through the first 2 levels of instruction, but it wasn't what I was looking for, so I just went to play some songs.  What I was looking for (maybe you can help me) is to play songs using the chord shapes, but perhaps not jumping up and down the neck from say 5th fret to 13th for some fiddly single notes.  It looks like easy has you plucking 1 note at a time, medium has a partial chord and hard is more what I'm looking for with full chords, but they also sprinkle in those fiddly single notes.

Maybe I just need better song selection?
29  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: March 31, 2011, 10:35:43 AM
Sweet.  Thanks for confirming it.  I'll start with the adapter and if I find that I really need the Squier, then I guess I can add that later.  I'm very curious about this though, and since I have a guitar, this seems like an inexpensive way to dip my toes in.
30  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: March 30, 2011, 11:46:23 PM
You can't access Pro Guitar without the midi adapter, right?

If I have an electric guitar (Fender Strat), can't I just get the midi adapter for $40, put up a song on no-fail mode and play along?  I have an amp, so it should be pretty obvious whether or not I'm hitting the right notes.  All I'd be missing is the fingering feedback on screen.

Or am I way off here?

Edit to add:  I'm not looking to connect the guitar to the midi adapter.  Just the midi adapter itself and keep the guitar entirely separate and only connected to the amp.
31  Non-Gaming / Off-Topic / Re: Help a fellow gaming trend member pick his new ride on: March 13, 2011, 07:21:43 PM
I had a 2007 BMW 335i, and even with snow tires, it was dicey when there was any sort of accumulation on the road.

This winter, which was a very snowy winter, i really had no complaints in my Audi A5 with all-season tires.
32  Non-Gaming / Off-Topic / Re: Help a fellow gaming trend member pick his new ride on: March 13, 2011, 11:46:11 AM
I love the look of the Camaro.  It wins hands-down.

I would like to offer my personal wisdom (learned the hard way) and suggest that a rear-wheel drive sports car is not a great purchase if you live in an area where it snows a lot.
33  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: March 07, 2011, 11:31:18 PM

Quote from: whiteboyskim on March 07, 2011, 09:44:49 PM

Infinity Blade should just call itself Infinity Loop since that's all it is. Neat little game and gorgeous but relatively short. Which it then repeats. Over and over and over again. Glad I didn't pay full price.
Is there a point in playing once you defeat the God King?  I don't yet have the Infinity Blade, but to grind enough to get that amount of cash is kind of a drag.  Is there anything else I'm missing?
34  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: January 31, 2011, 10:55:20 PM
For users experiencing trouble deploying Vocal Overdrive in certain audio setups, OD can now be deployed using the Back button on the controller. NOTE: this only works while in a valid Overdrive deploy section.
This has been an issue for me.  Not a huge deal, but nice to have.
35  Gaming / Console / PC Gaming / Re: XBOX Kinect on: January 16, 2011, 12:25:37 PM
I've been regularly exercising with Yourshape Fitness, in combination with my usual running and biking.  I have never had any issues with foot or ankle pain (with any physical activity or exercist) until this past week.  I kept running/biking but stopped doing lower body work on YourShape (still did some upper body stuff) and the pain went away.

I think it is that crazy stuff like the pendulum thing that is straining my ankles. (IIRC, it's part of 'toning').  It's kind of like a jumping jack, but your legs alternately swing from side to side as you jump.
36  Gaming / Console / PC Gaming / Re: XBOX Kinect on: January 03, 2011, 12:57:44 AM
I didn't think about YouTube.  You're right.  New Year, New You looks way better than Bollywood.  Still waiting for my points to come in first, though.

I'm making progress through Cardio, though it doesn't keep track the same way that Toning did with a 12 session program.  It just does brief exercises (2-3 lines) then you advance to the next if you'd like.  I'm not sure what level I'm up to now, but the calories are accumulating at a faster clip.  Tonight I hit 200 calories in about 50 minutes.  Well, the workout screen said 200 calories but when I went to the main menu screen, it only added 180 or so, so I did a session of Cardio Boxing to bring it back over 200.

While Toning felt like it was working my lower back (in a way I wasn't really pleased with the next day), Cardio seems to be working my abs.  Each additional class adds new exercises, so it's kept interesting.  I have a problem with the step-back moves, since I'm bumping into my couch when I do those.    If I could select exercises for it to avoid, that'd be a big help.  What I've been doing is lining up a bit diagonally to the TV so I have a little more room and as long as I stay in the box, it seems to work out ok.
37  Gaming / Console / PC Gaming / Re: Rock Band 3 on: January 02, 2011, 02:40:38 PM
I gave Keys a serious effort yesterday.  Did the first 2 levels of training and then jumped in at Medium difficulty.  Billy Joel songs selected.  As a keyboard player at one time (but haven't played in years), the hand positions immediately felt familiar.  Chord structures were instantly recognizable.  The interface/note highway takes getting used to.  Sharps/flats in particular throw me off.  There isn't enough reference for me to quickly determine whether it's F# or G# unless I have just played the note next to it. 

Actually, I think I would do fine if the keyboard on screen 1) showed the entire keyboard regardless of the song or notes used or 2) stayed the same throughout the song.  I could then have a point of reference for the other notes.  On an actual piano, you generally line up with middle C, so that's your reference point.

Another thing that would help is to let you know what the first key will be.  Sometimes you have to wait for a minute before the keyboard part comes up, then you find it's in the red section and scramble to get to the proper hand position/notes.  With an actual musical score, you can look ahead to your part and prepare your hand positions.  Something like that.

I did try to bump up to hard, but couldn't keep up.  I think Medium is the sweet spot for now.
38  Gaming / Console / PC Gaming / Re: XBOX Kinect on: January 02, 2011, 02:25:47 PM
Well, I switched from Toning to Cardio to try something different.  The workout was much shorter (2 lines of exercises instead of 12), so I did a couple in a row.  Calories/time spent seemed to be lower, surprisingly.

If I lost my progress in the Toning section, I'll be disappointed.

I'm kind of curious about the Bollywood add-on.  I might just bite.  Actually, I should have some free points coming to me from the promotion that was running last month.  I can wait for my points to come in.
39  Non-Gaming / Steals and Deals / Re: Game Dev Story One Day Sale on: December 31, 2010, 12:15:28 PM
I had tried the lite version a while back and it didn't grab me.  For $.99, I gave it another shot and it sucked me in and didn't let go.  The game dangles little carrots to keep you playing 'just one more turn'.  LTTP, but really enjoying it.
40  Gaming / Console / PC Gaming / Re: XBOX Kinect on: December 31, 2010, 12:12:03 PM

Quote from: Zinfan on December 29, 2010, 04:55:45 PM

Quote from: Bullwinkle on December 29, 2010, 04:24:11 PM

Quote from: DonD on December 29, 2010, 12:12:54 PM

YourShape Fitness is surprisingly good.  I did a 45 minute session last night and while I didn't get winded (it isn't that kind of workout), I worked up a sweat, I could feel my heart rate was up (but didn't use a HRM..maybe next time I will just to see), and I could feel muscle fatigue towards the end.

I find the calorie counting thing kind of annoying.  After 10 minutes, I had burned perhaps 20 calories.  That just seems..disappointing.  After the 45 minutes (including a Zen [think Yoga] session at the end), I had hit 196.  That seems about right.

Granted, I could have run the treadmill for 45 minutes and done 5-600 calories.  This was less boring.

I agree with you about the calories.  It never seems close to right.

Also, no matter where I set up the camera, the game can never find my feet.  Or a leg will disappear.  I'll often be doing the exact same thing as the trainer and only register 30% at the end.

I use the game quite a bit and have pretty much given up on worries about the tracking.  The game has lots of difficulty seeing me on lunges or squats and it becomes very frustrating when you have a tutorial to get past a new move.  The game expects you to be in rhythm and do the move 3 times but there have been times I've tried for 5 minutes to get it to register the 3 reps correctly.  They need to change that.  I'm only listed as a beginner for one of the groups after the fitness quiz because I could not get it to see me doing side lunges.  It isn't like I can't do them but the game will not see me in rhythm or won't credit me with the lunge.  In the fitness quiz you can't just keep trying to get the move down like a tutorial, once you fail to pass the move the quiz ends and your "fitness" is recorded.

I really like the Zen classes and I hope they add DLC for them.  I also wish they would allow quick moving between sessions, for example if I'm doing Cardio 1.4 and want to go right into Cardio 1.5 there should be a option to do so rather than the current method of exiting that session and having to chose 1.5 from the menu and having my time and calories reset.

I do like the game though and I should be using it instead of posting about it eh?   

I have the sensor mounted at 2 feet off the ground, exactly.  That was what was recommended in the original Kinect packaging, and I cleared a shelf in my TV rack for it there.  At that height, it sees my feet, and usually sees the top of my head, but my wife (same height but bigger hair) gets the top of her head cut off.

All of the exercises so far track pretty closely, though it does sometimes tell me I'm out of sync for no apparent reason.  With the training session, the timer keeps going, so I don't really lose anything there.  The worst I've done for an exercise is ~60%, and that was...lunges.  After experimenting a bit with upper body position, it seems happiest when my legs are wide but my upper body stays more vertical.  In the game, it looked like the woman (yeah, my trainer is a woman) was leaning forward, but if I did that, it didn't give me credit.

After 2 days of 45min workouts, I took yesterday off..and needed it.  I was feeling sore, particularly in my back.  I think it is from all of the twisting that I'm not used to doing (squat punches and the like).  Today, I think I'm going to run and I'll pick up my YourShape training again tomorrow.

I was a little bit disappointed when my 2nd session (of a 12-session program) was the same as the first.  I was hoping it would work some different areas and toss me some new activities.  Now I'm thinking the first 3 sessions will be the same and then the 4th (which has a fatter progress dot) might be something new.  Here's hoping.
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