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161  Gaming / Console / PC Gaming / Re: What are you buying this week? (06/2) on: June 02, 2014, 05:52:55 AM

Quote from: Caine on June 02, 2014, 02:44:05 AM

June usually marks the start of the dry gaming release schedule, but this year, June sees the release of several big games, and August does as well.  Don't those companies want us to see the outside of our gaming dens? 

Yeah, go figure. Normally I complain about this pretty heavily (no games during summer when the kids are out of school and such as it's a perfect buying season), but this year it's all different. Maybe blame the new console generation? I dunno.
162  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 31, 2014, 02:05:10 AM

Quote from: TiLT on May 30, 2014, 08:18:10 AM

Does anyone know if it's possible to use Disable Helicopter while driving? I'm completely unable to look at the helicopter from my car during a chase, which means I have to get out of my car to disable the heli, and then get back in. Needless to say, that is both pointless and dangerous. There has to be a better way, right?

I had my first helicopter involved chase earlier and ran into the exact same problem. Of course, I was in the city proper so it wasn't like they'd be down low either for me to look at.

Thankfully I evaded them pretty easily. I had shaken off all the ground vehicles and all was left was the chopper. I saw a spot where a train track was overhead and slammed on my brakes underneath it. The chopper stopped and started making a slow turn, thinking that I had backed out the other direction. Once he'd made a 180 turn, I floored it, and he never saw me leaving.

I was actually pretty impressed because I figured that choppers would have super-amazing 360 degree vision, but no, they're limited too.
163  Gaming / Console / PC Gaming / Re: [??] Battlefield: Hardline on: May 30, 2014, 02:15:55 AM

Quote from: ATB on May 29, 2014, 12:40:07 PM

Quote from: Destructor on May 28, 2014, 09:08:41 PM

Quote from: leo8877 on May 28, 2014, 08:53:57 PM

Quote from: ATB on May 28, 2014, 07:37:51 PM

100% in...1-2 months after release so they can iron out the servers and game breaking bugs.
Not made by DICE, so you might be ok!
It took them HOW long to fix the 'tick rate'

Basically it's the 'server update speed' or how often it updates what is going on to all the players. Games like Counterstrike did it 60 times a second, which means that what you see is pretty much what happens.

Battlefield 4? 10. Much less bandwith is needed, yes, but the 'lag' that the game introduced to everyone is insane. Bullets going right through people? Check. Bullets missing their target as they aren't there because of the slow update? Check. A single bullet hitting the same person TWICE because they're at the perfect distance from the shooter? Check. Killing a target, and yet being killed by them because they aren't dead yet? Check.

Basically multiplayer is a complete clusterfuck due to DICE/EA's incompetence in this field. And it only took them how long to realize that this single thing was the complete problem to everything multiplayer (or for EA to 'allow' them to fix it? Sad, really.

Have some links as I poked around the 'net:

That said, I don't own BF4. I just know about its massive failures due to websites reporting on it.
164  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 29, 2014, 05:52:16 AM

Quote from: EngineNo9 on May 29, 2014, 03:16:38 AM

Then I had one to take down a convoy of 6 cars while keeping two guys alive, and I must have failed that 20 times before finally getting lucky.  And there were others as well where I just failed super quickly after spending several minutes getting to that point.  That doesn't feel good at all and made me quit multiple times.

If that's the same one I did, then it was simple (sorta, but exploitative) - basically if you follow the path, you'll find a place in the middle where they have to drive down a tight alleyway that you can raise a Barrier on to block off. Thing is, as soon as you do (no matter if they're in the alley or not), the AI no longer has a way to get through the yellow line and it knows this ( So the vehicles all stop and the yellow line vanishes and then they charge directly after you on foot or in their vehicle.

When that happened, it was just a matter of fighting them off while under solid cover in said alleyway, making sure not to shoot the two targets that must be meleed down. Then I killed everyone else and meleed the last two and I won. And nobody called the cops because I was in the middle of said alleyway, and nobody heard me (somehow).

Other tricks to the Convoy missions - the AI tends to always follow the yellow line to the letter, so get ahead of the vehicles and toss down some IEDs or something that you can remotely detonate. BOOM! There goes a car or two right off the bat. And then you're under solid cover for the incoming firefight. If you don't have that, find a spot you can Raise Barrier and wait for them to approach, and pull off the same trick.
165  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 09:16:55 PM

Quote from: Caine on May 28, 2014, 08:04:09 PM

Quote from: Harkonis on May 28, 2014, 07:15:34 PM

Here's a clip of Hynotoad challenging me from the mobile app

Nice evade at 3:18.  I didn't get any invaders while I played yesterday.  Is that stuff on be default?

Yes (once you pass the 'tutorial invade'). Although keep in mind that it's truly on by default in the PC version - even if you flip the option to Off (no invades), it'll turn back On again next time you start the game.
166  Gaming / Console / PC Gaming / Re: [??] Battlefield: Hardline on: May 28, 2014, 09:08:41 PM

Quote from: leo8877 on May 28, 2014, 08:53:57 PM

Quote from: ATB on May 28, 2014, 07:37:51 PM

100% in...1-2 months after release so they can iron out the servers and game breaking bugs.
Not made by DICE, so you might be ok!

It took them HOW long to fix the 'tick rate' shit-design in the latest BF game? Isn't it still not fixed on the normal servers (and is only on the beta ones)?

They're fucking stupid to announce a new BF game (although their hand was forced as people found out about it by digging through code) when their current one is in such poor of a state.
167  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 04:59:57 PM
I haven't encountered helicopters yet, but there are a lot of 'underground' roadways (the blue line on the map I think). Head there. And rarely you'll find garage doors and such you can duck into.

Still, strange that it gave you those kinds of missions without being able to hack helicopters (you get the ability to buy the skill like 3 main missions into the game).
168  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 04:54:09 PM

Quote from: Harkonis on May 28, 2014, 03:34:25 PM

Quote from: leo8877 on May 28, 2014, 03:23:34 PM

Is there a tutorial for raising the barriers when driving, or a way to practice?  Seems like you have to initiate the hack to raise them before you get there and when I've done it, my car hit them and not my pursuers. 
it turns blue if it will hit your pursuer

Also you can activate those just after you've passed the light/blocker. It'll maintain the 'target lock' on the hack button for a very short while after you've passed by. Or (on the PC version at least) hit Shift to look behind you and activate it from there.
169  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 04:12:54 AM

Quote from: Crawley on May 28, 2014, 02:31:58 AM

I have a hell of a time losing the cops at all. My car gets beat to all hell before I lose them. And I'm not sure what I'm doing exactly to lose them in the first place. Then as I go to the drop off location I get detected by the helicopter. And once that happens I can't lose that at all.

As mentioned, it's really about having all the starter hacking skills. Also being able to drive with the best of them helps a ton. Although if you're facing helicopters without the option to disable them...yeah, I got nothing (short of hiding in a garage somewhere).

When I need to dodge the cops (or whatever might be following me) I fire off as many of the hack things as I can assuming somebody is close to me. Additionally, if they're -very- close, the 'push button to hack X' should be flickering at you, which means that there's a very high chance that your trick will succeed spectacularly (for traffic lights I don't know if it 'cheats' for you, but the others mean that the vehicle in question is in the perfect spot) assuming you're not in the way of it.

If the fuzz is right on top of you and pushing your car, push right back. I seem to be able to 'out muscle' them (but maybe it's the cars I pick or my few upgrades, I dunno), and I can use that to push them right into other vehicles, or parts of walls, or something that won't just break apart when they hit it. Enemy vehicles as a whole (at least in my point in the game, no idea if this holds up for later) can take a LOT less damage than the player car can (no matter what you're driving), so if you push them into something once or twice, odds are they're garbage.

Finally - when you do break line of sight (you can now see a circle you need to escape from), floor it. At that point, all you need to do is stay out of any vehicle's visual range (which is smaller than you think) until you hit the edge of the circle and then you're home free. Also triggering extra vehicle stoppage things (traffic lights or blockers) is still useful too as it might keep them busy when they hit them whenever.

One last thing - bridges aren't too useful to trigger IMHO. Yes, no enemy vehicle will think of jumping them (but you can with just a bit of speed) and will always pull away, but they also tend to override your command if there's a vehicle already on them...or something. They just tend to work randomly for me.
170  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 12:18:02 AM

Quote from: Soulchilde on May 27, 2014, 11:32:49 PM

FYI - I've turned off Invasion

With uPlay down, it's down too, so it doesn't matter what you have it set to. Tongue

Still really enjoying this. Also starting to get annoyed when the game just hitches and hitches BADLY (on the PC). It doesn't skip frames when it gets really, really bad - it just starts to take longer and longer to draw them. I don't know what the hell is going on. I do know my PC can definitely handle it though, so it's not that (and yes, I have the latest NVidia drivers released like today for this game).

On the flip side, the game is so much fun. I love being chased by somebody, as I can turn the entire city into a weapon (raise the Blockers just as I pass by them, or flip a traffic light as the insane citizens don't see if the cross-street is clear before hitting the gas, or other random fun things) to escape. Also I love sneaking around in places where I shouldn't be, headshotting people with my silenced pistol to get them out of my way.

All in all, the AI is fun to mess around with. biggrin
171  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 27, 2014, 04:13:01 PM
And now uShit's servers are down. Not surprised. LOL

Thankfully their 'go offline' button actually works and you can play it offline.
172  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 27, 2014, 03:09:08 PM

Quote from: Caine on May 27, 2014, 03:01:29 PM

Not sure where I became the target of an AA™ post, but I'm going with the PS4 version myself due to some issues that were brought up with AMD cards.

Although I'm now seeing that the source may be mis-represented.  I'm looking for some comparison videos.  

Now here's the part that doesn't make ANY sense:

The current generation consoles ARE AMD PROCESSORS AND ATI GRAPHIC CARDS. Why the HELL are things like this happening? Is this NVidia just buying their way into a 'hopefully better PC market'?

Why am I asking this? Of course they are.

Anyhow: PC version is a lot of fun. Very solid and runs great with good hardware. The game is VERY VERY VERY designed for a controller however. Vehicle acceleration seems to be 'tap W for slow speed, tap W again to go to fast, tap W again to go full throttle'. There's like no inbetween at all.

And navigating the shop screens? There's no mouse arrow. There's no WASD support for these huge lists of things to buy (like if you're in a weapon or clothing shop). Just keep moving the mouse down and down and down and down and down and down.

The game just SCREAMS 'PC port'.
173  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 27, 2014, 07:10:43 AM
Well, PC version has some issues (needs newest drivers, has NO way short of editing an ini file to turn off mouse acceleration, frankly almost might play better with a controller than with mouse/keyboard), but I'm really enjoying it so far.

PC users, you might want to visit here:
174  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 27, 2014, 04:52:34 AM
*starts downloading the uCrap version*

10 minutes after midnight on the east coast. Pretty good, all things considered. Means I just might play tonight (as I'm on the west coast). biggrin
175  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 27, 2014, 03:53:38 AM

Quote from: Tokek on May 27, 2014, 02:15:17 AM

Pre-loading is now available on Steam. 13.6GB according to the downloader.

Okay uCrap, you can let me preload or just plain download any time now.
176  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Wildstar (Carbine Studios' first project) on: May 26, 2014, 03:35:14 AM

Quote from: msduncan on May 26, 2014, 01:22:28 AM

I've preordered and can't wait.

Likewise. Quite excited.
177  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 26, 2014, 03:34:01 AM

Quote from: EngineNo9 on May 26, 2014, 01:46:30 AM

I imagine the PC download will be quite large so hopefully they allow preloads of this through Uplay, though i'm not sure if they have done that in the past. 

This is Ubisoft you're talking about here - I frankly don't expect it to happen as that would make sense for the company.
178  Gaming / Console / PC Gaming / Re: What are you buying this week? (05/26) on: May 26, 2014, 03:32:27 AM
Well, I hadn't really planned on getting it at launch, but I got a copy of Watch Dogs for the PC cheap, so I guess I'll be playing that.

Also, the headstart for Wildstar is this week, too, for those that preordered.
179  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: May 14, 2014, 05:36:09 AM
Interesting. Problem being is that you can't expect that extra processing power to be available to use in the first place. And people might be rather upset that the console without Kinect would get extra FPS/graphical details because they have the power to spare.
180  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: May 14, 2014, 03:06:11 AM

Quote from: Bullwinkle on May 14, 2014, 01:54:51 AM

The first E3, when the Kinect was introduced, it looked revolutionary.  The promise of this thing was massive and readily apparent.  A year later at E3, it seemed less so.  Then they released a product that they admit was gimped to make it affordable.  Many bought and raved about it, even here.  Then, over time, it became apparent that it was kinda worthless.

I remember that. I was with my brother who won a contest and the prize was for two to go to see the Xbox Press Conference that year. The Kinect looked amazing. Utterly amazing. And Peter Molyneu's (however you spell his name anyhow) demo with it was even more so.

Of course his demo never came to life, and Kinect was...well, it was never properly both last generation and now this one. And it could never do the things shown on video, either (at least not to that accuracy, anyhow). It was a good idea, but the technology (still) isn't there. And it's really hurting the XB1 right now, as it eats a fair chunk of processing power to do pretty much nothing.

Wonder if the Kinectless-XB1s will have that processing power restored. I doubt it, now that I think about it.
181  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: May 13, 2014, 04:13:54 PM

Quote from: Caine on May 13, 2014, 03:50:16 PM

Quote from: ATB on May 13, 2014, 03:41:22 PM

Quote from: wonderpug on May 13, 2014, 03:25:17 PM

Quote from: gellar on May 13, 2014, 03:21:04 PM

Annnnd the horrible, terrible, useless shit that is Kinect is finally, mercifully, killed by its creator.
I'd be happy with having paid extra for the Kinect if they'd just release some damn games. Hell, I'll take even an updated Kinectimals game to show the kids.
Agreed. But now it's going to be dead dead DEAD.  First adopters are getting screwed by this.
business as usual.  either it's by a significant price cut (3DS), dearth of 3rd party games (WiiU), bad hardware builds (360), downgraded controller (PS3), or unfulfilled promises (Kinect 1/PS Move).  

Pretty much. Also, don't forget not buying games at launch because they'll no doubt have a 'this version has all the DLC and everything else' 6 months later.

Still, I have to laugh how Microsoft insisted that it couldn't be removed. That said, the UI absolutely blows without being able to tell the XB1 'Xbox, do this'. One step becomes 5, easily.

Kinect is dead (again) this generation.
182  Gaming / Console / PC Gaming / What are you buying this week? (05/12) on: May 12, 2014, 04:30:43 AM
Yay for more games for various consoles and everything else. Now to find the time needed to play all of them.

The Walking Dead Season 2 Episode 3: In Harm's Way


Borderlands 2
Soul Sacrifice Delta

Super Time Force (XBLA)
The Walking Dead Season 2 Episode 3: In Harm's Way

Super Time Force (XBLA)

Scram Kitty and his Buddy on Rails (eShop)


Battleblock Theater
Dynasty Warriors 8: Xtreme Legends Complete Edition
Memento Mori 2
The Last Tinker: City of Colors
The Walking Dead Season 2 Episode 3: In Harm's Way

What are you buying this week?
183  Gaming / Console / PC Gaming / Re: [PC, PS4, 360,PS3] Bound by Flame on: May 10, 2014, 08:07:39 PM

Quote from: Hetz on May 10, 2014, 02:52:35 PM

Yeah, it looks like there will be no Xb1 version, unfortunately. The official reason is they got their dev kits late and didn't want to hold up development of the game to get a xb1 version out. They also have been rather disparaging in their comments about the I don't see it in the cards for the system.

Well, the problem is that Microsoft has a 'if you don't release it the same day, if not earlier, as you do any other console version, then you can fuck off and we don't want it on the XB1' policy.


Also, quite enjoying the game myself (as I said in this week's release thread). Ron's GT review I pretty much agree with, although I'd grade it slightly higher (7 to 7.5 out of 10) myself. At least from my limited playtime.
184  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Elder Scrolls Online on: May 10, 2014, 02:09:22 AM
I never thought I'd say this, but yeah, I hit the unsub button the other day too (before my first 'free' month was up).

Partly because changing my subscription type was fucking royal pain in the ass (seriously, it DOES NOT WORK on your average laptop monitor resolution, and needs something bigger), and partly because I just don't play it any more, but I hit unsub and for now, I'm not looking back.

ESO has a lot of problems. So many areas of it just scream, "This is our first MMO, and we didn't learn a single fucking thing whatsoever in all the other MMOs that have come out in the last decade." It's really really sad.

This would have been a MUCH better game had it just been co-op with up to 4 other of your friends. And nobody else.
185  Gaming / Console / PC Gaming / Re: What are you buying this week? (5/4) on: May 10, 2014, 01:41:59 AM
I've been going sword and magic myself. Basically Daggers is the high risk/high reward (with lots of DPS on one target but not too good of a way to defend yourself), Sword is more technical and slower, with the ability to hit multiple targets and powerful counters, and Magic is a force multiplier (especially enchanting your weapons to do fire damage for 15 seconds or so).

I haven't quite finished the Swamp yet (but I think I'm getting close), and so far I'd give it a solid 7.5/10. The story is pretty generic but it works, the voice acting ranges from okay to bad (but not, "Jill, the Master of Lockpicking" bad), nice graphics (on the PC with everything maxed), and very solid (and VERY difficult on Normal) combat (which I'm really enjoying).

Also crafting works (but it's mainly a way to tailor your weapons and armor to your personal liking). Do you want more DPS? Crit Chance? Chance to set fire to a mob? Better defenses? Resistance to Poison? It's all there, and for the most part you have to pick and choose your upgrades.

Basically it's sorta Dark Souls except it's not just you verses the world. And you can't come back from the dead short of reloading your game.

IMHO, if you have an itch for a decent action-RPG with solid combat, buy this game. It's also priced right ($40 for the PC version) for what it is.

EDIT: A 2/10 review? A 4.5/10 review? Oh hell no. BBF is NOT that bad of a game. GameInformer's review header of, "A Solid RPG Snack" is a good way of putting this game.
186  Non-Gaming / Hardware / Software Hell / Re: What's Wrong with iTunes on: May 08, 2014, 02:09:09 PM

Quote from: Hrothgar on May 07, 2014, 04:42:34 AM

I have a bunch of large apps that don't all fit on my iPad.  I keep them on the computer and iTunes keeps them updated.  Only now if I connect the iPad to the computer and try to install one, iTunes tries to install every app that's not on the iPad.  Needless to say, they don't all fit.  What am I doing wrong?  At first, it seems to allocate the correct amount of space on the iPad for the app.  Then, within five seconds, it decides to put everything on the iPad.  Help.

While this won't be a helpful response, I had iTunes do pretty much the same thing - it tried to dump everything I had on my iPad onto my iPhone when I plugged them both in to back them up.

...despite the iPhone having half the space my iPad has.

It's very...stupid at times.
187  Gaming / Console / PC Gaming / Re: [PS4] Driveclub on: May 08, 2014, 02:04:26 PM

Quote from: Jumangi on May 07, 2014, 08:26:08 PM

So...the upgrade to the full unlock costs $50. But from the wording on the PS Blog post its seems this is treated not like a sale item but the free games you get with the sub. If the PS+ sub ever lapse you lose access tot he game. I really hope this is a miscommunication on their part...

This is exactly what everyone thinks at this point - the 'discount' is only yours while you keep your PS+ sub. So you don't really 'own' it unless you spend the full $60.

In short, don't gimp yourself by trying to save $10.

EDIT: You also get some kind of demo by just having PS+, but it's absolutely not the full game at all.
188  Gaming / Console / PC Gaming / Re: What are you buying this week? (5/4) on: May 07, 2014, 02:59:53 AM

Quote from: EngineNo9 on May 07, 2014, 12:36:38 AM

Quote from: Bullwinkle on May 06, 2014, 11:06:42 PM

It looks like Bound by Flame is available right now if you order digitally.  So no need to wait for Friday.

Mine is currently downloading, and I don't know for sure that I'll get a chance to play today, so I can't confirm.
Interesting, I see Steam still says the game will unlock in 1 day and 17 hours.  Did you end up buying it on the PS4?

Yeah, it's available digitally on the PS4 (maybe digitally on the PS3/360 too) right now. Steam won't have it until, yeah, then. And retail is Friday.

*continues to grumble*
189  Gaming / Console / PC Gaming / Re: What are you buying this week? (5/4) on: May 05, 2014, 04:24:33 AM
I'm curious how Bound by Flame is. Also, it's another Friday release. *grumbles*
190  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Wii U/3DS/Ps3/Ps4] The Amazing Spider-Man 2 on: April 30, 2014, 05:46:22 AM

Quote from: EngineNo9 on April 30, 2014, 04:16:55 AM

Oddly enough, despite Activision saying this wouldn't be launching on Xbox One with some vague delay, it's apparently available on the digital store regardless even though retail lists it as July 1st.

What in sam hill is going on with the release of this game on the XB1?

I have no intention on buying it, but damn I'd love to know what exactly happened.
191  Gaming / Console / PC Gaming / What are you buying this week? (04/28) on: April 28, 2014, 05:14:40 AM
*kicks forums* There we go.

Child of Light
JoJo's Bizarre Adventure: All-Star Battle
Raiden IV: OverKill
Star Wars Pinball: Heroes Within
The Amazing Spider-Man 2

Child of Light
Star Wars Pinball: Heroes Within
The Amazing Spider-Man 2

Star Wars Pinball: Heroes Within

Child of Light
Star Wars Pinball: Heroes Within
The Amazing Spider-Man 2

Child of Light

Child of Light
The Amazing Spider-Man 2

Gardening Mama 2 Forest Friends
Kirby Triple Deluxe
Legends of Oz Dorothys Return
Mario Golf World Tour
The Amazing Spider-Man 2

Child of Light
Star Wars Pinball: Heroes Within

Let's see...another cash-in movie tie-in game (which is extremely weirdly not available for the XB1), or Child of Light, which looks to be an amazing little game. Yeah, I'm gonna take my chances on the unknown property. But on my PC.

What are you buying this week?
192  Gaming / Console / PC Gaming / Re: What are you buying this week? (04/20) on: April 21, 2014, 05:53:33 AM
Also NES Remix 2 comes out on the WiiU eShop.

Too bad they can't bring those out to the 3DS. Despite, you know, the system being perfectly capable of playing NES, GB, GBC, and GBA titles. For that matter, why are the GBA releases only for the WiiU as well (from prior weeks)? I want to give you money, but I have no reason at all to buy your console otherwise!
193  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Elder Scrolls Online on: April 18, 2014, 10:50:45 PM
Yup. The werewolf transform is (yet another) buggy thing inside of ESO.

Also, reading their forms, they're banning people left right and center for the dupe bug (that apparently was reported BACK IN FUCKING BETA). Also they're banning anyone for any reason apparently, too. Seems like their auto-banner is hitting people randomly.

Of course I've 'duped' items - I've been hit with the bank bug 3 times so I have 4 copies of all the preorder items and Imperial Edition stuff. Is that enough to get me banned? Hell if I know.

I just know I won't be playing while I wait to see if they can fix this latest fuckup of theirs.
194  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales in OP! on: April 15, 2014, 12:50:02 AM

Quote from: Lordnine on April 14, 2014, 06:03:38 PM

Quote from: Caine on April 14, 2014, 05:04:11 PM


Has anyone tried this?  I expected a Terraria ripoff but the video shows it to be more Dwarf Fortress like. 

It's...I'd say a much much lighter/easier Dwarf Fortress game. Basically you play as a 'guide' to the Dwarves (although you can completely manually control one at a time if you'd like) and get them to do things like build, craft, fight, gather, etc etc.

I got it on sale earlier in its Early Access stage and definitely enjoyed the time I put into it.
195  Gaming / Console / PC Gaming / Re: Midwest Gaming Classic 2014 (4/12-4/13) Bookfield, WI (Image Heavy) on: April 15, 2014, 12:47:04 AM
Very, very, very, very cool stuff in there. biggrin

I went to:
this weekend, and while it was absolutely nowhere near as fancy as your trip, it also had its share of classic old arcade machines as well as pinball tables. Nothing quite like the ancient classics. Still a ton of fun to play to this day.

Looking forward to seeing what else you did. And what was there at the vendor tables.
196  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Elder Scrolls Online on: April 15, 2014, 12:28:38 AM
While I haven't seen actual 'lag' before, I have seen insane load times (on the order of minutes sometimes), bugs (quest triggers not properly firing), NPCs that won't shut the !@%!%^!! up (seriously, I want to shoot the damn Daggerfall banker IN THE HEAD), and bugs (I've had my account 'status' reset THREE times now, each time giving me all the preorder items again, resetting my bank maximum to 60, and wiping any money I had stored in said bank each time (thankfully none)).

Customer service so far has been next to worthless, too. Don't even get me started.

Do I still enjoy ESO? Yes. But it has its share of serious problems (like wiping inventory in my bank example above - that's something you absolutely must period make sure never ever happens).
197  Gaming / Console / PC Gaming / What are you buying this week? (04/14) on: April 14, 2014, 02:36:06 AM
*pokes head up from bug-filled yet enjoyable Elder Scrolls Online to post a release list before midnight anywhere in the US*

2014 FIFA World Cup Brazil

Final Fantasy XIV: A Realm Reborn
Trials Fusion

Conception II: Children of the Seven Stars

2014 FIFA World Cup Brazil
Trials Fusion

Trials Fusion

Conception II: Children of the Seven Stars

F-Zero: Maximum Velocity (VC)
Golden Sun (VC)

Trials Fusion
Wargame: Red Dragon
A few random what look to be Indie titles launching on Steam

What are you buying this week?
198  Non-Gaming / Off-Topic / Re: The Great Cable Purge of 2014 on: April 10, 2014, 05:59:38 PM

Quote from: Scraper on April 08, 2014, 07:30:12 PM

Quote from: hepcat on April 08, 2014, 07:23:19 PM

There's an ESPN.GO app for the Roku that functions just like HBO.GO.  But that means you'll have to keep at least the minimum service from your cable company and add ESPN, most likely. 
That's the problem. Just let me pay $5 a month to use ESPN go and I'm all set. $7.99 for Netflix, $7 for Amazon Prime, Whatever HULU Plus costs, plus $5 for Espn and I would see huge savings.

Because that would cause people to cut their absurdly overpriced cable TV subscriptions even faster in the end. Also that makes a lot of sense to do (offer money just for ESPN) and as such it'll never happen.
199  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Elder Scrolls Online on: April 05, 2014, 01:18:36 AM

Quote from: USMC Kato on April 04, 2014, 10:41:26 PM

Oh and the vanilla UI and features on ESO is just serviceable, so getting addons for the game is essential for those of us that want more input/feedback from our MMO UI

I'm fine with the default UI (mostly), but my essential mod right now is some sort of spam filter or gold farmer blocker. Kinda shocking just how many of them there are out there.

And so far, I'm enjoying ESO quite a bit. Is it anything truly amazing? No. But it really feels like an Elder Scrolls game.

Except for the absolutely immersion breaking public instances where it allows 15 people into the same zone where the NPC outside told you that you're their only hope, or that is a place that nobody has ever explored, or anything of the sort. It's just absolutely utterly dumb.
200  Gaming / Console / PC Gaming / Re: What are you buying this week? (03/31) on: April 01, 2014, 12:16:27 AM

Quote from: farley2k on March 31, 2014, 07:06:59 PM

Not on your list - since it isn't for mobile stuff - I will be buying FTL on the iPad this week.  Hopefully I will find out what all the excitement was about.

It's a fantastic game and I hope the port on the iPad turns out great. PC owner here of the game and I just love it. I also hate it as it's so hard, but it's supposed to be that way. biggrin
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