http://gamingtrend.com
July 30, 2014, 09:42:17 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 382 383 [384] 385 386 ... 388
15321  Gaming / Console / PC Gaming / Game Discussion: THUG 2 on: September 20, 2004, 06:51:25 PM
And for those of you who need a direct link, you'll need to simply click right here.

Nice preview, Mike. Makes me want to go buy the game when it comes out, even though I haven't played any of the Hawk games either.
15322  Non-Gaming / Steals and Deals / Battlefront at Fry's on: September 20, 2004, 02:18:16 PM
Quote from: "stiffler"
So many great sales at Fry's!  Too bad I don't have one in my area. :cry:

I've noticed that their website is a great place for some steals, as long as you don't mind waiting a week or more after release for the game.

But for a $15-$20 discount...
15323  Gaming / Console / PC Gaming / Star Ocean: Till the End of Time Review on: September 18, 2004, 08:30:18 PM
Quote from: "Nth Power"
Nice review!  
I'm really enjoying the story so far in Star Ocean.  At first, I thought the cutscenes were overly long, but they're done so well it's almost like watching a good anime flick.

Exactly. The constant cuts, camera changes, and even the fancy focusing effect they use all really draw you in during the cutscenes. The great voice acting helps a ton as well.
15324  Gaming / Console / PC Gaming / Star Ocean: Till the End of Time Review on: September 18, 2004, 06:07:51 PM
Well, as posted on the front page, I've posted my review of Star Ocean: Till the End of Time on the PS2.

If you've played it, or have any questions, post away. I'll be here to answer what I can.
15325  Non-Gaming / Steals and Deals / Fable deal at Fry's - Confirmed on: September 17, 2004, 08:37:07 PM
Well, I ordered it directly from Outpost.com for $32.95 after free shipping. Only had to pay $30 for  the game and sales tax as they have a store in my state. smile
15326  Non-Gaming / Off-Topic / Doom movie thoughts/predictions on: September 16, 2004, 01:55:40 AM
The Doom movie will be a test to put as much grey and black they could in a movie.

It'll be SO dark, movie-goers will need their own flashlights just to see the movie!

Theaters will need to upgrade their sound and visual equipment far and beyond what's currently available, just to play the movie well. Sure, poorer equipment can be used, but it would affect one's enjoyment of the movie.

Thank you, thank you, I'll be here all week.  :roll:
15327  Non-Gaming / Off-Topic / Gone Gold having server problems again? on: September 15, 2004, 02:37:47 PM
Quote from: "ericb"
I usually hit the site in the early morning.  You would think that with a couple thousand members and the constant complaining that someone would get on the ball and fix the damn problems.

You'd think, no?

I'd go through the absolutely giant list of things that Ron and the tech crew (well, just Eldon mainly) have done to not only this site, but this forum, in the time that the Gone Gold servers have been having problems, but I don't want to bring up old wounds again. biggrin
15328  Gaming / Console / PC Gaming / Elder Scrolls IV: Oblivion Announced! on: September 13, 2004, 05:35:01 PM
Quote from: "whiteboyskim"
Thank God I'll be able to run it in its full glory. smile

/thanks glorious video card.

You know, Mitch, I don't think you have the graphic card required to play this game in 'fully glory' anymore. biggrin
15329  Gaming / Console / PC Gaming / Wired article says Xbox 2 will be backwards compatible on: September 13, 2004, 05:29:55 PM
Quote from: "Knightshade Dragon"
The unofficial comment is "HAHAHHAHAHHAHAA.....no way, no day"

Another comment from a seperate source was similar to that.

Nice.

Personally, I think the comment of:
"For example, Wiederhold said QuickTransit will allow the next-generation Xbox (which will have a Mac-like PowerPC chip) to run first-generation Xbox software (which was written for an Intel chip)."

basically translates into:
"The Xbox 2 COULD do this if they contacted us and licenced our software/hardware/whatever. It currently doesn't do it though."

Just a slight difference in meaning. smile
15330  Gaming / Console / PC Gaming / Elder Scrolls IV: Oblivion Announced! on: September 13, 2004, 01:24:58 PM
Wanna see screenshots without buying the mag? Some French site has all the details:

http://www.3dchips-fr.com/forum/showthread.php?threadid=75189

*scroll down*

I just have to say this - HOLY SHIT.

The very first shot, the one labeled 'This shot demonstrates the incredible forests that can be generated on the Xbox 2', is utter jawdropping.
15331  Gaming / Console / PC Gaming / [PC-PR] Shadowbane: Throne of Oblivion Announced on: September 10, 2004, 05:15:47 PM
Quote from: "Fellow"
I thought this had already been shut down.

No, the game in question you're thinking about is Dragon Empires. As shown so nicely in this GUComics shot.

SB and Horizons will just be the next flies to the bug-zapper. biggrin
15332  Gaming / Console / PC Gaming / Elder Scrolls IV: Oblivion Announced! on: September 10, 2004, 05:12:04 PM
Quote from: "whiteboyskim"
Thank God I'll be able to run it in its full glory. smile

/thanks glorious video card.

No you won't. All Bethesda games require future technology to run properly. smile

And along that note - where the hell is there an ATI Radeon X800 XT? I wanna buy one NOW!

EDIT: From the official forums:

Quote
"It is a shot using real in-game assets. The guy on the cover is actually the "player character" who we use most often when we're playing the game right now. Obviously he has been posed by hand for purposes of the cover, but there is no graphics magic or sleight-of-hand going on. That is how his armor will look when you play the game. The same for the horse, his face, and the castle in the background - all in-game assets that are rendered in real time by our engine."


Holy mother of pearl...
15333  Gaming / Console / PC Gaming / [PC-PR] Shadowbane: Throne of Oblivion Announced on: September 10, 2004, 02:32:30 PM
Will they fix the constant server issues/crashes/etc with this 'upgrade'? Maybe they should work on that first...

Either that, or my information is woefully outdated. smile
15334  Gaming / Console / PC Gaming / Game Disucssion: Fable [Xbox] on: September 09, 2004, 02:45:16 PM
Who here took advantage of the $30 with free shipping deal that we linked to here from the forums? Sure, I won't be able to play the game for a few days, but my gaming box is a bit full as it is.
15335  Gaming / Console / PC Gaming / (star ocean) It isn't just me!!! on: September 07, 2004, 08:58:40 PM
Quote from: "Nth Power"
I haven't had too much opportunity to deal with the A.I.  The battles I've had with a full party have been relatively easy, so I haven't had to keep too close of an eye on them.   The battles happen pretty fast and there's a lot of room to move, so most of the time I have no clue what the other two party members are doing.

Just make sure to listen to the directions that your party members give as far as directions go on the world map - I've taken a path that I shouldn't of, and got my ass beat into the ground like in that PA comic. When you're in over your head (or facing more mobs than there are players in your party), the weaknesses in the AI quickly show.
15336  Gaming / Console / PC Gaming / (star ocean) It isn't just me!!! on: September 07, 2004, 07:09:12 PM
Quote from: "Purge"
Unless we're going to be seeing a preview for it ... *hint* *hint*.. biggrin

Hey - I did my 60-Minute Shakedown on this game. What more do you want?

My 6 page reviews require me to actually play the game, you know. biggrin
15337  Gaming / Console / PC Gaming / (star ocean) It isn't just me!!! on: September 07, 2004, 02:28:33 PM
That's nothing - I've actually had the AI in combat BREAK without warning. Suddenly, my characters do the 'stay away from mob at all costs' dance, leaving me to be the only one fighting.

Of course, I'll only see this is I happen to glance at my radar, which I next to never do.

Fortunately, all it takes is for me to switch to them and give them a different AI plan. Normally, that kickstarts them again. But I've seen them go entire battles (and multiples of them) without the AI starting back up again.

And the AI is dumb. In Tales of Symphonia, they'd do a very good job of fighting on their own. Here... Oh boy...

That's also one of the few flaws I've seen in this game. Otherwise, it rocks.
15338  Non-Gaming / Steals and Deals / Fable for $30 with free ground shipping on: September 06, 2004, 11:56:27 PM
*runs off to order and posts about it on the site*

Thanks for the find!

Unfortunately, it's $32.94 after tax if you live in a handful of states (or thereabouts anyway), but I can't complain. Not like I'll be able to play this game immediately as it is. Too many titles out there now...
15339  Gaming / Console / PC Gaming / Call of Cthulhu: Dark Corners of the Earth Delayed to Q1 '05 on: September 03, 2004, 07:47:06 PM
Purge, that link almost called me to single-handedly lose my job today as I laughed my ass off.  :shock:  biggrin  Cool
15340  Gaming / Console / PC Gaming / Sniper Elite on: September 03, 2004, 07:43:53 PM
You know, I remember some other sniper only game that came out sometime last year for the PC.

Wasn't it also called Sniper Elite, and wasn't it utter crap?
15341  Gaming / Console / PC Gaming / [PC] Second phase of Half-Life 2 pre-load? on: September 03, 2004, 07:42:29 PM
Quote from: "whiteboyskim"
SEPT. 30 BABY!!!!!!!!!!!

No, I still insist it'll be September 15th, just like they said last year. Just it'll actually come out unlike how they lied through their teeth and had their source code get stoled. smile
15342  Non-Gaming / Off-Topic / Re: Farscape - it's coming! on: September 03, 2004, 07:30:49 PM
Quote from: "Nth Power"
I've been waiting for this for awhile, ever since the great idea to end the series on a cliffhanger,  so it better not disappoint.
I still feel a little bitterness to see another great series cancelled before it's time.   Movies are good and all, but it just doesn't compare to what may have been.

Uh...Farscape didn't end the series on a cliffhanger.

Sci-Fi (being the asses they are) cancelled the series on a cliffhanger.

Just a bit of a difference. smile

On a side note though - the series is excellent. I (and lots of other fans) were pissed when they canned this show and kept making their usual 'B-Movie crap' instead.
15343  Gaming / Console / PC Gaming / 60-Minute Shakedown - Star Ocean: Till the End of Time on: September 02, 2004, 09:22:07 PM
Quote from: "Nth Power"
Oh man, why'd you have to make it sound so good?  Now I may just cave and buy this thing today.  smile

Well, let's put it this way - I haven't been able to put the game down.

The battles are a bit more 'uncontrolled' for lack of a better term. Either the core game is that much harder, or the AI just doesn't play as good as Tales of Symphonia. Especially on some of the staple spells, like Heal. It just doesn't want to use them.

I love the story though. As I said, something is brewing, but I still don't know what. Odds are it'll involve saving the universe somehow, but I haven't seen it.
15344  Gaming / Console / PC Gaming / Ico 2? on: September 02, 2004, 06:35:27 PM
I want Ico 2, and I want a rerelease of Rez.

Give me those games, and I'll be happy.
15345  Gaming / Console / PC Gaming / [CG news discussion] Game Sales Down? on: September 02, 2004, 06:35:02 PM
As I made a quip on the front page the other day - WHY can't developers release games during the summer? The kids (who are the average gaming population) are off from school.

Look: Bored kids = instant gaming sales.

Duh.
15346  Gaming / Console / PC Gaming / 60-Minute Shakedown - Star Ocean: Till the End of Time on: September 02, 2004, 01:11:22 PM
There's little room for an introduction to this, so, let's just get right in with my Star Ocean: TtEoT 60-Minute:



Introduction:
Star Ocean: Till the End of Time has an interesting history on the PS2. First release in Japan about a year ago by Enix (before they became SquareEnix), the title was extremely bug-ridden, and caused PS2’s around the country to crash left and right, among other things. It was nearly pulled off the market as a result. Afterwards, Enix went back and fixed the issues, patched the bugs, added more story, added in a verses mode, and released the game as Star Ocean: Till the End of Time Director’s Cut.

Now, more than a year later after the original release in Japan, the Director’s Cut is out in America. How’s the game? Well, let me just say this – midnight snuck up on me really quickly last night, which is why you didn’t get to see this write-up until this morning.

Call it a 180-Minute Write-up instead of a 60-Minute one.

Graphics:
For the aging PS2, Star Ocean: TtEoT looks remarkably good. The backgrounds and characters are presented in a detailed, sorta life-like look. You can see the anime influence upon them, but they look far more human than a game like Tales of Symphonia.

During cut-scenes (of which there are many), the game uses lots of dramatic camera work, character movements, and visual effects (camera work where it focuses upon the foreground for example) to make this game look like a movie or something. I’m impressed, as it works, and works very well.

Battles are very pretty as well. The characters are well animated, your sword swings give off arcs of light, and special effects fly everywhere when your attacks connect.

In a surprising move, this game supports Progressive Scan if you happen to own the TV and the cabling to do so. What’s impressive about it is that the game supports it without a frame-rate hit. The game is locked at 30fps, and it might even be 60. I’ll have to watch more closely as time goes on.

Sound:
For those of you that have it, Star Ocean: TtEoT supports Dolby Pro Logic II (which opens with a fun little fireball effect to show it off). It’s highly used, as characters voices/footsteps are clearly focused upon coming from that position, as well as any environmental effects. It really helps to draw you into the game.

What I’ve listened so far from the music is fantastic. It’s booming, it’s orchestrated, and it’s great to listen to. If it keeps on being as impressive as it has been, I’m going to be looking for the soundtrack.

The voices on the other hand, are more into the ‘eh’ category. Your character is voiced well, but the female protagonist (or what seems to be anyway) sounds way too old, or just doesn’t sound right. Most characters you walk into though are fully spoken (at least what I’ve seen so far), and are a mix of the usual ‘some are just right while others are over the top’ that we’ve come to know and love.

Gameplay:
Your hero was just enjoying another day at the beach with a well-known (to him anyway) female friend when the planet he was on was attacked for no reason. You, her, and your parents go to make an escape, but are separated due to issues beyond your control. Once you crash land upon an underdeveloped planet, you create (via a transporter type method) a sword (to better fit into the time period there) and start off towards the nearest town, hoping to blend in until help arrives.

Thus, Star Ocean: TtEoT starts. There’s no ‘save the world’, there’s no ‘group of kids gather to stop the ultimate evil’, there’s no clichéd beginning. Just a matter of survival for your hero, and an attempt to get back to your family.

That’s not to say that you won’t see any of the RPG staples as you move forward, but it’s a breath of fresh air based on some of the other RPG’s I’ve played in the previous months. In addition, the game hints that there’s far more going on than you know, instead of outright telling you, which really brings you into the story.

So, how’s combat? Like Tales of Symphonia, or Sudeki, it’s very fast paced, action packed, and leaves you wanting to keep on fighting. Every character has multiple forms of attack that they can launch depending on their positioning and distance from the enemy. In addition, you’ll learn Skill Moves, where you’ll be able to do far greater damage than normal, but at a cost of HP, MP, or your Fury bar.

Yes, that’s right – some of your special moves will drain your HP. You have plenty of HP to compensate, and you’ll even regain a bit after battle, but you need to watch what you’re doing so you don’t blow through your lifebar.

Combat is also highly customizable from what I’ve seen. Your Skill Moves can be placed in multiple locations, upon which they’ll end up being entirely different moves, with different damage, range, and life drain. You’re also limited (early on anyway) as to how many Skill Moves you can have ‘learned’ at once time, so you have to think as you customize your character.

Overall:
To put it bluntly – I really like this game so far. I’m only 3 hours in, and it looks to be yet another Enix masterpiece. I’ll get back to you on the full review once I get the time to play it more.

Edit: Memory Card information:
175KB per save.
1200KB if you intend to save your 'battle trophies' (basically a little bonus thing for the game), which is insane. Sure, it saves little 'photos' of your accomplishments, but that's nuts.




Yes, I love the game. Absolutely love it. The game truly is as good as the reviews show. Discuss while I keep on playing. smile
15347  Non-Gaming / Off-Topic / HERO! Whoa...awesome movie on: September 01, 2004, 02:53:55 AM
Quote from: "Jack Burton"
And if you really like cheezy Kung Fu from the 70s and 80s I've got a ton of recommendations including The Prodigal Son, Unbeaten 28 and Five Deadly Venoms.

You listed cheezy Kung Fu yet you didn't list The Last Dragon? Shame on you. biggrin
15348  Non-Gaming / Off-Topic / Um, Firefox. Wow. on: September 01, 2004, 02:51:07 AM
You know, it's funny - I have the latest and greatest FireFox, yet I still use the outrageously outdated Mozilla 1.2.1 for my mail client.

Talk about getting one's mail from back in the stone age, eh?
15349  Non-Gaming / Off-Topic / Re: Video File Problem [no sound] on: August 31, 2004, 08:33:37 PM
Quote from: "Eco-Logic"
Hey all, I have the entire Firefly season 1 on my hard drive however I'm having trouble playing them.

Each episode is a separate file, and when I open one of the files with Windows Media Player, it searches for a codec with no luck. Eventually the file loads and the video quality is outstanding, but their is no sound. I'm not really new to all this, but I sure haven't been messing with Divx etc. in a while.

Well, I'd check to see what codec you used to encode them from the original DVDs that you must own and try to work your way forward from there.
15350  Non-Gaming / Off-Topic / Re: Area-51 Movie Greenlighted, sane people ask why... on: August 31, 2004, 06:41:40 PM
Quote from: "Knightshade Dragon"
After the MASTERPIECE that was The House of the Dead, why not greenlight another gun game?  What idiot thought this was a good idea?  At least Street Fighter had something resembling a plot....ugh

Ron, what Street Fighter movie did you see in theaters? The only 'plot' that movie had was 'Guess Which Age Group This Movie Was Designed For'.

Street Fighter had no plot. It was simply one of the worst films of all time. And to think that it was Raul Julia's last film is just disturbing...
15351  Gaming / Console / PC Gaming / Wanna get into the WoW Beta? on: August 30, 2004, 04:36:37 AM
Quote from: "Purge"
As to being on a separate server Tim, I doubt it. You're in a beta test, and they want their servers hammered as much as possible. That likely means they want *all* testers working on load testing. Or they might just ask you guys to log into the other server and create a new account.
[shrug]

From the main WoW page:

"The stress test beta, which will start soon after all 100,000+ test slots have been assigned, will help Blizzard evaluate World of Warcraft’s account-creation process and server performance under heavy loads. This seven-day test will be separate from the ongoing World of Warcraft closed beta test, but stress testers will have access to all of the game content that closed-beta testers are currently playing."


If I'm reading that right, that means that my betaing experience will be seperate from all your laggy people over on the server that was never, ever, meant to take that kind of load. biggrin
15352  Gaming / Console / PC Gaming / Half-Life 2 Goes Gold on Monday on: August 28, 2004, 11:44:30 PM
Quote from: "Thin_J"
This time telling him he should have made his password something other than "gaben"

And it came as a surprise that somebody figured out how to break into Valve and steal the extremely early (and not ready) Half Life 2 beta when you look at the oh-so-simple password that Gabe himself used...

*sighs*
15353  Gaming / Console / PC Gaming / Wanna get into the WoW Beta? on: August 28, 2004, 04:06:36 AM
Quote from: "EngineNo9"
Yeah, but it's only for 7 days, and you're pretty much guaranteed to get poor server performance.

Blizzard wants 100k people to slam into a server that's going to (based on my bets anyway) support only 4-5 thousand people overall...

Methinks it's gonna be ugly. Thankfully, the Beta servers (the ones we testers currently test on) are completely seperate than the ones you all will be able to play around with. At least that's my understanding based on the patch notes anyway.
15354  Non-Gaming / Off-Topic / Re: Um, Firefox. Wow. on: August 28, 2004, 04:04:11 AM
Quote from: "Thin_J"
Tell me.. why did I hate opera so much when I tried it a year ago?

Because you couldn't stand using a browser named after some well-known person on TV. That and it wasn't free, unlike Firefox.

Now, go download Adblock and Mouse Gestures, and the internet will be your oyster. Or something. smile
15355  Non-Gaming / Off-Topic / Star Wars - 3 new movies ? on: August 27, 2004, 01:42:17 PM
Quote from: "stiffler"
Fine, just make the Timothy Zahn books into movies and call it a day.  Then launch the license into the sun and make nothing SW ever again.

Now THAT is a movie I'd go to watch many, many times over.
15356  Non-Gaming / Off-Topic / Easter Egg Hunt - Forum Fun on: August 25, 2004, 04:11:39 AM
http://www.badgerbadgerbadger.com/

(warning - needs speakers and might not be work safe due to an overload of badgers.)


http://www.no-nothingrock.com/articles/daler/index.shtml

(warning - Tunak Tunak Tun. You need to know nothing else.) biggrin
15357  Non-Gaming / Off-Topic / Porn is good for you? on: August 22, 2004, 01:56:11 PM
Just an ABC Online news post I happened to stumble upon thanks to a friend:

Study concludes porn can be good for you.

And just to show you it's somewhat work safe, here's the first part of the story:


"HAMISH ROBERTSON: Is pornography a bad thing? Well, it seems that the answer can depend on whom you speak to.

It's certainly a question that's been exercising the minds of our political leaders lately, with the Federal Government and Opposition both considering whether to introduce new controls on explicit material available on the internet.

Well, now two new studies have been conducted into exactly who uses pornography and why.

And they've produced two very different conclusions."


Discuss this Sunday morning. smile
15358  Non-Gaming / Off-Topic / Thanks Eldon! on: August 21, 2004, 12:05:53 AM
Thank you very much for the kind words to not only Eldon, but to the rest of the staff as well. It's posts like these that keep us going day after day.
15359  Non-Gaming / Off-Topic / WinXP Sucks. on: August 19, 2004, 04:53:51 AM
Personally, this is what Microsoft needs to bring out next:



Thanks to a friend for pointing this image out to me. smile
15360  Non-Gaming / Steals and Deals / [HOT]XFX Geforce 6800GT 256meg $350 Shipped on: August 18, 2004, 10:32:22 PM
Quote from: "Knightshade Dragon"
Is ATI losing this round?  I know I've heard naysayers because of the 'snow' crap in Doom 3...

I don't have any issue with snow in my Doom 3 with my 9700 Pro....from what I've played anyway.

I'm just pissed that I can't find the Radeon X800 XT ANYWHERE, yet the Nvidia 'uber' card is available if you look hard enough.
Pages: 1 ... 382 383 [384] 385 386 ... 388
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.154 seconds with 20 queries. (Pretty URLs adds 0.043s, 1q)