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1  Non-Gaming / Off-Topic / Re: Phones must now be unlocked? on: August 01, 2014, 02:41:00 PM

Quote from: Lee on August 01, 2014, 06:44:11 AM

And I ask again, how is network coverage, is that 4G?
Yes it's 4G/LTE/whatever it's called supported, and there's plenty of places in the Phoenix area that have it. Strangely enough not at my house despite where it is, but I have wifi so that really doesn't matter.

Have I done any traveling with it? Nope. But since it piggybacks on AT&T as far as the network goes, I doubt I'll have any problems if I decide to do so.
2  Non-Gaming / Off-Topic / Re: Phones must now be unlocked? on: August 01, 2014, 05:56:20 AM

Quote from: Caine on July 30, 2014, 04:38:00 PM

yeah, I've never understood the drive to buy a phone full price either unless you travel out of the country a lot.  Otherwise, you pay the same monthly rate I do as a subscriber but paid more for your phone.  I know it's due to the companies not wanting to cut profits though. 

I bought my iPhone 5 outright because on T-Mobile, I have 100 minutes, unlimited text, unlimited data, and free wi-fi calling for $30 (plus like 3 bucks in tax) a month.

So over the usual 2 year agreements...yeah, I save a crapload of money.
3  Gaming / Console / PC Gaming / Re: Neverwinter on: August 01, 2014, 05:18:00 AM

Quote from: Soulchilde on July 30, 2014, 05:33:13 PM

Coming to the XB1 in China this fall with a worldwide release in 2015.

Seems weird to release in China first

Shouldn't this be in the MMO forum? Tongue

Also, I don't think that the XB1 (and PS4 eventually, no doubt) crowd would accept things like $100 DLC. No, I didn't type in one too many zeros.
4  Gaming / Console / PC Gaming / Re: [PC/PSN/XBLA]Sacred Citadel ..also Sacred 3 about to be announced? on: August 01, 2014, 05:07:20 AM

Quote from: Caine on July 31, 2014, 03:04:10 PM

Looking further into what they changed, I am disappointed that this is what they came up with.  This is not Sacred and should not have been billed as a sequel in any form. 

The only reason it would get any sales (because I expect this to get trashed in reviews) was because of the name, if I had to make a guess.
5  Non-Gaming / Off-Topic / Re: [movie] Guardians of the Galaxy on: August 01, 2014, 05:04:57 AM
The movie was AWESOME!

Honestly, I was worried that lightning wouldn't strike twice with Marvel (the first was when they turned Thor into a pretty fantastic film series), but they knocked it out of the ballpark with Guardians.

Also, MAKE SURE you stay for the after-credit sequence. It is so amazing that I could flat out tell you what it is and nobody here (who hasn't seen the movie yet) would believe me. biggrin

And I got a great tiny poster as I was seeing it opening night (or first performance period, I dunno) over at my local IMAX.
6  Non-Gaming / Off-Topic / Re: Phones must now be unlocked? on: July 29, 2014, 08:36:53 PM

Quote from: Lee on July 28, 2014, 06:12:04 PM

One thing though, aren't At&T and Verizon on two different network types? So you still couldn't switch easily, at least between those two.
You can't switch at all with that.

Verizon/Sprint is mostly US (with some Mexico and Canada access) based. And then there's AT&T/T-Mobile (worldwide availability). The frequencies used are not compatible with each other at all.

So technically you could go from Verizon to Sprint and back. Or you could go from AT&T to T-Mobile and back. But that's it.
7  Gaming / Console / PC Gaming / What are you buying this week? (07/28) on: July 28, 2014, 01:29:32 PM
This late WAYBTW I blame upon Skyrim. Because I was playing it again. Maybe I'll actually finish it this time around (doubt it).

PS3:
Rogue Legacy
WRC 4 — FIA World Rally Championship

PS4:
Pure Pool
Rogue Legacy
The Last Of Us Remastered

PSV:
LEGO Ninjago Nidroids
Ratchet & Clank Collection
Rogue Legacy
Treasures of Montezuma: Arena
WRC 4 — FIA World Rally Championship

360:

XB1:

WiiU:
Ice Cream Surfer (WiiUeShop)
IQ Test (WiiUeShop)
XType Plus (WiiUeShop)

3DS:
LEGO Ninjago Nidroids
Steel Empire (3DSeShop)

PC:
Firefall
Sacred 3

What are you buying this week?
8  Non-Gaming / Off-Topic / Re: Microsoft Surface - Surface Pro 2 unveiled on: July 27, 2014, 02:20:20 PM
One thing to keep in mind is to use Hibernate (Start - Shutdown - Hibernate) instead of Sleep. Hibernate (in theory, as I've had it wake up on its own during transport somehow), shuts the computer completely off to boot back up quickly later. Like 5 seconds quickly. The joys of SSD drives - it's so fast.

Did not know about the screenshot thing - that could be useful. Thanks!
9  Gaming / Console / PC Gaming / Re: Divinity : Original Sin on: July 22, 2014, 11:24:53 PM
Well, the thing is - do you want a person without Bartering to be doing all your buying and selling? Because of that, the 'money is not pooled' makes some sense.
10  Gaming / Console / PC Gaming / What are you buying this week? (07/21) on: July 21, 2014, 04:20:49 AM
So, as there's not much coming out this week, I'll instead link you this:

Anyone remember the classic gaming covers of their youth? This one guy apparently had a very big hand in a lot of them. Go read his book about them for absolutely free:

http://www.winterbauerarts.com/ClassicGameCovers.html

Now onto the games.

PS3:
OlliOlli
The Walking Dead Season 2, Episode 4: Amid the Ruins (PSN)

PS4:
OlliOlli
Oddworld: New 'n' Tasty (PSN)

PSV:

360:
The Walking Dead Season 2, Episode 4: Amid the Ruins (XBL)

XB1:

WiiU:
Wii Sports Club
Master Reboot (WiiUShop)
Wooden Sen'SeY (WiiUShop)

3DS:
Siesta Fiesta (3DS Shop)

PC:
OlliOlli
The Walking Dead Season 2, Episode 4: Amid the Ruins

What are you buying this week?
11  Gaming / Multiplayer Madness (MMO or otherwise) / Re: ArchAge on: July 19, 2014, 08:23:34 PM
So what is it like, Harkonis? What makes it so special in an otherwise busy MMO market? And how much of the game is PvP based (and is it optional)?
12  Non-Gaming / Hardware / Software Hell / Re: What virus/malware software do you use? on: July 14, 2014, 05:18:31 AM
Yet another happy user of MSE. But as mentioned before, I watch over what I do on my own PC(s) and don't let anyone else mess around with them.
13  Non-Gaming / Forum and Site Feedback / Re: Aaaaand we're back on: July 12, 2014, 05:50:18 PM

Quote from: Soulchilde on July 12, 2014, 05:16:46 PM

what happen?

Someone set us up the bomb, of course. slywink
14  Gaming / Console / PC Gaming / Re: The weekend playlist - 7/11 on: July 12, 2014, 05:34:51 PM
Divinity: Original Sin, along with work.
15  Non-Gaming / Off-Topic / Re: Microsoft Surface - Surface Pro 2 unveiled on: July 09, 2014, 02:06:52 AM
I need to look around at firmware updates (or if I even want to go that route) - I've just done the usual Windows patches and haven't had any issues.

Personally, the only touchpad issues I've had is where it (and the rest of the keyboard) seem to go into a 'sleep mode' of sorts. Keys work instantly if the backlighting of the keyboard isn't on, but the trackpad takes a second or two to 'wake up'. Then again I don't use it much (the trackpad) as I always have my mouse hooked up and running. *shrugs*

And I've had wifi issues where it's just 'not as fast' as it is when it's plugged into the mains. But then again I've had this issue with -every- laptop I've owned in like the last 10 years. I think it's part of just How Windows Works. Although if there's a way to override it, I'd love to hear it.

EDIT: Looking at the PA posts, I agree that yes, there is a 'hover lag' that Gabe talks about, but it doesn't seem to affect anything that I've used my Surface 3 for.
16  Non-Gaming / Off-Topic / Re: Microsoft Surface - Surface Pro 2 unveiled on: July 07, 2014, 04:20:01 PM
May I recommend you get the Arc Touch Surface Edition mouse? It's a decent enough mouse on its own (and folds flat for easily stuffing into a small bag for travel), but it's also Bluetooth based, which means you don't have to clog up your one USB port for a cable or adapter or anything else.

Also, I got mine at Best Buy (didn't want to drive ages to the only Microsoft store in the state). Despite it being Best Buy, the crew there were quite nice and helpful and didn't push anything on me short of their warranty (which I turned down). And then I went back the next day to grab said mouse and a case to take my Surface and everything else to and fro.
17  Gaming / Console / PC Gaming / What are you buying this week? (07/07) on: July 07, 2014, 03:13:14 AM
Ah, the joys of the summer holidays...when despite the kids being out of school, nothing too major gets released.

PS3:
Another World 20th Anniversary Edition
Mousecraft
One Piece Unlimited World Red
Saints Row IV: National Treasure Edition
The Wolf Among Us Episode 5: Cry Wolf
Sacra Terra: Kiss of Death (PSN)

PS4:
Another World 20th Anniversary Edition
Mousecraft

PSV:
Another World 20th Anniversary Edition
Mousecraft

360:
Saints Row IV: National Treasure Edition
The Wolf Among Us Episode 5: Cry Wolf

XB1:

WiiU:
One Piece Unlimited World Red

3DS:
One Piece Unlimited World Red

PC:
Saints Row IV: National Treasure Edition
The Wolf Among Us Episode 5: Cry Wolf

What are you buying this week?
18  Non-Gaming / Off-Topic / Re: Microsoft Surface - Surface Pro 2 unveiled on: July 06, 2014, 10:09:32 PM
OneNote is really cool. You can even access it with the device off...somehow. I don't understand what trickery they're using. Just tap the back of the pen (which works quite nice) and OneNote boots up no matter what the device is doing. And it looks like real handwriting, too, instead of just random lines. It follows and displays your marks very accurately. Also, OneNote is a Metro app ONLY, so for me at least, it'll drop back into it until I hit the Windows button to go back to Desktop mode.

And the stylus is surprisingly well made, too. It does what people says it does, although I put a screen protector on my Surface the instant I bought it, so I have no idea how it feels without. And I've seen no input lag of any sort, no matter what I'm doing to the system, and I was stressing it pretty heavily with a full screen stream via Twitch for hours on end when I first bought it.

I run my Surface entirely in Desktop mode. I absolutely despise the giant icon interface of mess (Metro) so I never ever see it. But the size of everything seems fine (but it's at 1 'slider mark' past Smaller - by default it's 2 marks up), although at my level, some people will find it tiny. User's choice. And short of gaming (again, haven't done much), my desktop apps (browser, Steam, Pidgin chat client, etc) all work happily.

It's easy to get into the settings for screen size - Right Click the desktop, hit Screen Resolution, then Make text and other items larger and smaller. Adjust the slider from there, hit okay.

$300 for 4GB of RAM is...wow just such a crazy price. Yes, I realize that more is better, but in this case, it's not worth that kind of money for the upgrade in my eyes. That said, the included 4GB should be enough for light games like Civ 5. I've personally only run Pinball Arcade on it, and have done so with no problem. Maybe I'll go install Shadowrun Returns just because it has a touch interface too and try that out for fun.

Finally, I think the Surface RTs (the non-real-Windows Surfaces) came with free Office...because you weren't getting a full OS with your purchase. The Surface 3 does not have the RT option - it is only available as a full WinOS 8.1 machine.
19  Non-Gaming / Off-Topic / Re: Microsoft Surface - Surface Pro 2 unveiled on: July 06, 2014, 08:31:13 PM
1) No version gives you Office for free. Come on now - that's Microsoft's cash cow. They even 'rent' it to you for a yearly free nowadays (although my local Best Buy still had the 'buyable' version which works forever). biggrin

2) IMHO, get the $999 one (and then spend $150 for a keyboard). It has a SD-XC slot supporting up to 128GB of storage...which will cost you a SHIT TON less than Microsoft's absolutely ripoff prices for getting a bigger SSD drive. Seriously, $300 to go from 128GB to 256GB, along with 4GB of RAM to 8GB? An insult.

3) That said, I'm typing this post on my $999 model with keyboard...and I really love it. It's just the right size for a secondary laptop/tablet, it has a fantastic absurdly high resolution screen on it (so expect to use the 'zoom' function that Windows has, which has issues with a few things unfortunately), and it has a great battery life. It's even capable of gaming to a limited extent (just don't expect miracles). Although I have not tried out Steam's streaming function from my true gaming rig to see how that performs.

4) As a small laptop, and even as a tablet for reading lots of PDFs and such in a vertical orientation, I have few complaints. My big ones is that the Virtual Keyboard sucks if you're at all used to say, a cell phone keyboard or something like an iPad or such. It offers NOTHING but a basic generic keyboard. No auto correct, no auto capitalization, no auto anything. And the layout stinks.

That said, I've found out how to bring up the 'real' keyboard that has been with Windows since like forever (under the Ease of Use Access Center in Windows 8, not sure on older versions), and that keyboard is far more useful if you're say, typing with the pen or something as it's an exact duplicate of any keyboard you've seen since keyboards were widely used. And it's infinitely resizeable and minimizeable and such. In my experience however, the auto-suggest words did not work with programs I tried it on (that said, very few programs), so I dunno if that is a Windows problem or not. I'd have to test it more.

5) I've had little experience using it as a laptop on my lap, but it seems that the new magnet introduced with the new keyboard, along with the very large range of angles the stand can be put to, make it seem like it would work quite well.

6) My cat constantly walks all over this keyboard whenever she wants attention. She avoided my actual laptop I had before this. I'm not sure why.

So far, this has been a good (and expensive) purchase. I'm glad I bought it though. Any further questions? Ask away.
20  Gaming / Console / PC Gaming / Re: What are you buying this week? (06/30) on: July 06, 2014, 02:43:56 AM

Quote from: Lordnine on July 04, 2014, 11:52:04 PM

It’s good, very good in fact.  Do you like games like Fallout 1&2 or Baldur’s Gate?  If so you will probably like Divinity: Original Sin.  Even better if you play it in co-op.

That's a great way to put it - it plays just like the old classic games above and is absolutely amazing because of it.

If you enjoyed any of the titles listed and have fond memories of them, buy D:OS NOW. Better yet, buy TWO copies, and then you can play with a friend in co-op!
21  Gaming / Console / PC Gaming / Re: What are you buying this week? (06/30) on: June 30, 2014, 05:15:34 AM

Quote from: TiLT on June 30, 2014, 04:51:11 AM

Divinity: Original Sin backer here. Going to dive into that today, I think.

I'd wait until tomorrow - the full game launches on Monday. Tongue

Also, D:OS for me too. Whoo!
22  Non-Gaming / Off-Topic / Re: Star Wars Episode VII Director Revealed on: June 23, 2014, 08:58:56 PM
http://io9.com/harrison-fords-injury-may-have-completely-screwed-up-ep-1594838394
"Harrison Ford's Injury May Have Completely Screwed Up Episode VII"

Uh oh.
23  Gaming / Console / PC Gaming / Re: [360/PS3/PC]Saints Row 4 on: June 23, 2014, 08:57:32 PM

Quote from: naednek on June 23, 2014, 08:26:57 PM

Is this worth $9.99?

SR4 is a STEAL at $9.99. Buy it. Play it. Love it.
24  Gaming / Console / PC Gaming / What are you buying this week? (06/23) on: June 23, 2014, 03:53:03 AM
Transform and roll out? Either that, or transform and watch Summer Games Done Quick for the next WEEK instead, 24 hours a day. It really is a lot of fun! Here is a list of every game shown as well.

PS3:
Atelier Rorona Plus: The Alchemist of Arland
GRID Autosport
The Swapper
Transformers: Rise of the Dark Spark
Valiant Hearts: The Great War
XBlaze Code: Embryo

PS4:
Blue Estate
R.B.I. Baseball 14
The Swapper
Transformers: Rise of the Dark Spark
Valiant Hearts: The Great War

PSV:
Atelier Rorona Plus: The Alchemist of Arland
Blazblue: Chrono Phantasma
End of Serenity
The Swapper
XBlaze Code: Embryo
Z-Run

360:
GRID Autosport
Valiant Hearts: The Great War
Transformers: Rise of the Dark Spark

XB1:
R.B.I. Baseball 14
Valiant Hearts: The Great War
Transformers: Rise of the Dark Spark

WiiU:
Transformers: Rise of the Dark Spark
Shovel Knight (eShop)

3DS:
Transformers: Rise of the Dark Spark
Shovel Knight (eShop)

PC:
GRID Autosport
Shovel Knight
Sniper Elite III
Transformers: Rise of the Dark Spark
Valiant Hearts: The Great War

What are you buying this week?
25  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: June 16, 2014, 11:27:59 PM

Quote from: EngineNo9 on June 16, 2014, 06:39:51 PM

Quote from: gellar on June 16, 2014, 05:33:47 PM

IF YOU'LL RECALL, I was shouting about this when it was first discussed slywink
If you recall, you weren't the only one.

Likewise.

Quote from: Autistic Angel on June 06, 2014, 01:30:12 AM

Okay, thanks!  Fortunately, it looks like the "Play & Charge" cable that comes with the full controller package is about eight feet long.  That would be plenty long enough for my needs.

I've heard that the 'play and charge' cable is just a MicroUSB cable or something very very common. Go look around first before buying something.
26  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: June 16, 2014, 11:25:36 PM
So apparently Ubisoft got...lazy (as usual) when it came to the PC 'port' of this game, and as such apparently there's plenty of hidden 'unlocks' if you will to try to restore how the game looked back at E3 2014 instead of how it looks now.

Also, they did really stupid design decisions like this:
Quote
The game uses a very surreal texture implementation. For every texture, there is a basic texture with mipmaps and a higher resolution texture without mipmaps. Lower texture quality uses the medium mip of the regular texture as max. Medium texture quality uses the regular texture and high texture quality (called ultra ingame) uses regular texture BUT blend to higher texture for close ups. Close up distance depends of screen resolution. So it's a pixel/texel ratio in the end.

The problem is that I think gpu drivers are not optimized to load in memory every texture twice. They are optimized to mess with mipmaps to avoid shimmering and to save memory. Walking or driving in watch dogs implies you need to load a new big texture every time a material is near the camera. It's not the same that showing the big mip of the texture already loaded.
Really? Load the same texture twice? No wonder the game needs so much video RAM at the higher detail levels. That's frankly just...stupid.

Also, apparently this is found in the code for one of the game's files:

Cute. Real cute.

If you're curious and want to go look all of this stuff up (and try it out yourself, too), head on over here:
http://www.neogaf.com/forum/showthread.php?t=838538
27  Gaming / Console / PC Gaming / Re: E3 2014 on: June 12, 2014, 04:40:00 PM
Because extremely basic fact checking is hard to do:

http://kotaku.com/whoops-1589932070/
Quote
"Convention-goers have taken their first look at Nintendo’s “glacier white” PlayStation 4. The white console is being bundled with the game "Destiny," a new title from Bungie, Inc., developer of the blockbuster "Halo" series."

Hmm. The Nintendo PlayStation 4. Kinda has a ring to it, no? ROFL
28  Non-Gaming / Off-Topic / Re: Amazon's new product: Holographic 3D Phone? on: June 09, 2014, 03:12:19 AM

Quote from: Dante Rising on June 08, 2014, 10:49:27 PM

3D on my Nintendo DS was cool for about 3 days. I haven't used it since. I imagine it would be the same on a phone.

I had it on a phone - after fiddling around with it for a few days, I never used it again (short of a random wow! factor to friends and coworkers).
29  Gaming / Console / PC Gaming / What are you buying this week? (06/09) on: June 09, 2014, 03:10:19 AM
Whoo! It's E3! Talk about a release week where all the attention is on things coming down months from now!

PS3:
Enemy Front
How To Train Your Dragon 2

PS4:

PSV:

360:
Enemy Front
How To Train Your Dragon 2
Blood of the Werewolf (XBLA)

XB1:

WiiU:
How To Train Your Dragon 2

3DS:
How To Train Your Dragon 2
AiRace Xeno (eShop)

PC:
Enemy Front (retail release)

What are you buying this week? Or is everyone looking to see what they need to buy later in the year?
30  Gaming / Console / PC Gaming / Re: What are you buying this week? (06/2) on: June 03, 2014, 02:35:18 AM
I'm grabbing Wildstar (now that it's officially out, although I've been playing since Friday due to preordering), along with more than likely the Humble Weekly Bundle (RPG Maker and stuff).
31  Gaming / Console / PC Gaming / Re: What are you buying this week? (06/2) on: June 02, 2014, 05:52:55 AM

Quote from: Caine on June 02, 2014, 02:44:05 AM

June usually marks the start of the dry gaming release schedule, but this year, June sees the release of several big games, and August does as well.  Don't those companies want us to see the outside of our gaming dens? 

Yeah, go figure. Normally I complain about this pretty heavily (no games during summer when the kids are out of school and such as it's a perfect buying season), but this year it's all different. Maybe blame the new console generation? I dunno.
32  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 31, 2014, 02:05:10 AM

Quote from: TiLT on May 30, 2014, 08:18:10 AM

Does anyone know if it's possible to use Disable Helicopter while driving? I'm completely unable to look at the helicopter from my car during a chase, which means I have to get out of my car to disable the heli, and then get back in. Needless to say, that is both pointless and dangerous. There has to be a better way, right?

I had my first helicopter involved chase earlier and ran into the exact same problem. Of course, I was in the city proper so it wasn't like they'd be down low either for me to look at.

Thankfully I evaded them pretty easily. I had shaken off all the ground vehicles and all was left was the chopper. I saw a spot where a train track was overhead and slammed on my brakes underneath it. The chopper stopped and started making a slow turn, thinking that I had backed out the other direction. Once he'd made a 180 turn, I floored it, and he never saw me leaving.

I was actually pretty impressed because I figured that choppers would have super-amazing 360 degree vision, but no, they're limited too.
33  Gaming / Console / PC Gaming / Re: [??] Battlefield: Hardline on: May 30, 2014, 02:15:55 AM

Quote from: ATB on May 29, 2014, 12:40:07 PM

Quote from: Destructor on May 28, 2014, 09:08:41 PM

Quote from: leo8877 on May 28, 2014, 08:53:57 PM

Quote from: ATB on May 28, 2014, 07:37:51 PM

100% in...1-2 months after release so they can iron out the servers and game breaking bugs.
Not made by DICE, so you might be ok!
It took them HOW long to fix the 'tick rate'
?

Basically it's the 'server update speed' or how often it updates what is going on to all the players. Games like Counterstrike did it 60 times a second, which means that what you see is pretty much what happens.

Battlefield 4? 10. Much less bandwith is needed, yes, but the 'lag' that the game introduced to everyone is insane. Bullets going right through people? Check. Bullets missing their target as they aren't there because of the slow update? Check. A single bullet hitting the same person TWICE because they're at the perfect distance from the shooter? Check. Killing a target, and yet being killed by them because they aren't dead yet? Check.

Basically multiplayer is a complete clusterfuck due to DICE/EA's incompetence in this field. And it only took them how long to realize that this single thing was the complete problem to everything multiplayer (or for EA to 'allow' them to fix it? Sad, really.

Have some links as I poked around the 'net:
https://www.youtube.com/watch?feature=player_detailpage&v=SMyliIAdwz8#t=1082
https://www.youtube.com/watch?annotation_id=annotation_2425966173&feature=iv&src_vid=SMyliIAdwz8&v=tZyqeFwtRTk

That said, I don't own BF4. I just know about its massive failures due to websites reporting on it.
34  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 29, 2014, 05:52:16 AM

Quote from: EngineNo9 on May 29, 2014, 03:16:38 AM

Then I had one to take down a convoy of 6 cars while keeping two guys alive, and I must have failed that 20 times before finally getting lucky.  And there were others as well where I just failed super quickly after spending several minutes getting to that point.  That doesn't feel good at all and made me quit multiple times.

If that's the same one I did, then it was simple (sorta, but exploitative) - basically if you follow the path, you'll find a place in the middle where they have to drive down a tight alleyway that you can raise a Barrier on to block off. Thing is, as soon as you do (no matter if they're in the alley or not), the AI no longer has a way to get through the yellow line and it knows this (because...science?). So the vehicles all stop and the yellow line vanishes and then they charge directly after you on foot or in their vehicle.

When that happened, it was just a matter of fighting them off while under solid cover in said alleyway, making sure not to shoot the two targets that must be meleed down. Then I killed everyone else and meleed the last two and I won. And nobody called the cops because I was in the middle of said alleyway, and nobody heard me (somehow).

Other tricks to the Convoy missions - the AI tends to always follow the yellow line to the letter, so get ahead of the vehicles and toss down some IEDs or something that you can remotely detonate. BOOM! There goes a car or two right off the bat. And then you're under solid cover for the incoming firefight. If you don't have that, find a spot you can Raise Barrier and wait for them to approach, and pull off the same trick.
35  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 09:16:55 PM

Quote from: Caine on May 28, 2014, 08:04:09 PM

Quote from: Harkonis on May 28, 2014, 07:15:34 PM

Here's a clip of Hynotoad challenging me from the mobile app

twitch: http://www.twitch.tv/harkonis/c/4347571
youtube: https://www.youtube.com/watch?v=lmt1nLa-w0c
Nice evade at 3:18.  I didn't get any invaders while I played yesterday.  Is that stuff on be default?

Yes (once you pass the 'tutorial invade'). Although keep in mind that it's truly on by default in the PC version - even if you flip the option to Off (no invades), it'll turn back On again next time you start the game.
36  Gaming / Console / PC Gaming / Re: [??] Battlefield: Hardline on: May 28, 2014, 09:08:41 PM

Quote from: leo8877 on May 28, 2014, 08:53:57 PM

Quote from: ATB on May 28, 2014, 07:37:51 PM

100% in...1-2 months after release so they can iron out the servers and game breaking bugs.
Not made by DICE, so you might be ok!

It took them HOW long to fix the 'tick rate' shit-design in the latest BF game? Isn't it still not fixed on the normal servers (and is only on the beta ones)?

They're fucking stupid to announce a new BF game (although their hand was forced as people found out about it by digging through code) when their current one is in such poor of a state.
37  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 04:59:57 PM
I haven't encountered helicopters yet, but there are a lot of 'underground' roadways (the blue line on the map I think). Head there. And rarely you'll find garage doors and such you can duck into.

Still, strange that it gave you those kinds of missions without being able to hack helicopters (you get the ability to buy the skill like 3 main missions into the game).
38  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 04:54:09 PM

Quote from: Harkonis on May 28, 2014, 03:34:25 PM

Quote from: leo8877 on May 28, 2014, 03:23:34 PM

Is there a tutorial for raising the barriers when driving, or a way to practice?  Seems like you have to initiate the hack to raise them before you get there and when I've done it, my car hit them and not my pursuers. 
it turns blue if it will hit your pursuer

Also you can activate those just after you've passed the light/blocker. It'll maintain the 'target lock' on the hack button for a very short while after you've passed by. Or (on the PC version at least) hit Shift to look behind you and activate it from there.
39  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 04:12:54 AM

Quote from: Crawley on May 28, 2014, 02:31:58 AM

I have a hell of a time losing the cops at all. My car gets beat to all hell before I lose them. And I'm not sure what I'm doing exactly to lose them in the first place. Then as I go to the drop off location I get detected by the helicopter. And once that happens I can't lose that at all.

As mentioned, it's really about having all the starter hacking skills. Also being able to drive with the best of them helps a ton. Although if you're facing helicopters without the option to disable them...yeah, I got nothing (short of hiding in a garage somewhere).

When I need to dodge the cops (or whatever might be following me) I fire off as many of the hack things as I can assuming somebody is close to me. Additionally, if they're -very- close, the 'push button to hack X' should be flickering at you, which means that there's a very high chance that your trick will succeed spectacularly (for traffic lights I don't know if it 'cheats' for you, but the others mean that the vehicle in question is in the perfect spot) assuming you're not in the way of it.

If the fuzz is right on top of you and pushing your car, push right back. I seem to be able to 'out muscle' them (but maybe it's the cars I pick or my few upgrades, I dunno), and I can use that to push them right into other vehicles, or parts of walls, or something that won't just break apart when they hit it. Enemy vehicles as a whole (at least in my point in the game, no idea if this holds up for later) can take a LOT less damage than the player car can (no matter what you're driving), so if you push them into something once or twice, odds are they're garbage.

Finally - when you do break line of sight (you can now see a circle you need to escape from), floor it. At that point, all you need to do is stay out of any vehicle's visual range (which is smaller than you think) until you hit the edge of the circle and then you're home free. Also triggering extra vehicle stoppage things (traffic lights or blockers) is still useful too as it might keep them busy when they hit them whenever.

One last thing - bridges aren't too useful to trigger IMHO. Yes, no enemy vehicle will think of jumping them (but you can with just a bit of speed) and will always pull away, but they also tend to override your command if there's a vehicle already on them...or something. They just tend to work randomly for me.
40  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 12:18:02 AM

Quote from: Soulchilde on May 27, 2014, 11:32:49 PM

FYI - I've turned off Invasion

With uPlay down, it's down too, so it doesn't matter what you have it set to. Tongue

Still really enjoying this. Also starting to get annoyed when the game just hitches and hitches BADLY (on the PC). It doesn't skip frames when it gets really, really bad - it just starts to take longer and longer to draw them. I don't know what the hell is going on. I do know my PC can definitely handle it though, so it's not that (and yes, I have the latest NVidia drivers released like today for this game).

On the flip side, the game is so much fun. I love being chased by somebody, as I can turn the entire city into a weapon (raise the Blockers just as I pass by them, or flip a traffic light as the insane citizens don't see if the cross-street is clear before hitting the gas, or other random fun things) to escape. Also I love sneaking around in places where I shouldn't be, headshotting people with my silenced pistol to get them out of my way.

All in all, the AI is fun to mess around with. biggrin
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