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41  Non-Gaming / Off-Topic / Re: I took a wrong turn and ended... on: February 08, 2015, 09:17:53 PM
I'm still unconvinced this is really him. I'm guessing this is some 20 year old Chinese hacker, working for the PLA, and attempting to bring down Gaming Trend from the Inside. We're all about to become victims of identity theft....
42  Gaming / Console / PC Gaming / Re: [PC] [Kickstarter] Darkest Dungeon on: February 06, 2015, 06:22:51 PM

Quote from: TheEgoWhip on February 05, 2015, 07:38:23 PM

Its a fun game.  Pretty hard and I have learned not to get too attached to any one character.  Or at least I am trying to keep a main damage dealer and a healer alive and relatively healthy so they can advance their skills and gear. Its the supporting cast I cant seem to keep alive.

I only played about an hour, and got my a$$ handed to me. Surprisingly, some players are complaining that the game is too easy in the later stages.
43  Gaming / Console / PC Gaming / Re: [PC] [Kickstarter] Darkest Dungeon on: January 31, 2015, 08:28:55 PM

Quote from: MonkeyFinger on January 31, 2015, 04:22:34 PM

Awesome stuff... barely made it through the first 'dungeon' and into town. Another game where I'm impressed with the art style and the narration, would be sweet if a transcript of the intro was available somewhere.

I'm not a fan of early access games, but people on various forums are speaking very highly of the current build. This may be one of the first games I'll ever purchase before the official release.

I absolutely love the artistic flair of the game, and the mechanics look solid.
44  Gaming / Console / PC Gaming / Re: What's your biggest gaming disappointment/sleeper hit of 2014? on: January 31, 2015, 03:24:44 PM

Quote from: Purge on January 30, 2015, 07:47:50 PM

Imma gonna go ahead and add Thief to my list.

So uncompelling. Ugh.

I'm playing this currently, and am beginning to agree with you. I initially loved it, but it is starting to feel very limited. The optional side missions are so small that they are basically pointless, and the world hub is too fragmented. I am enjoying the story missions, however. I just began Mission 4. They would have been better served by eliminating the many pointless side missions, and instead they should have created 2 or 3 well crafted ones.
45  Gaming / Console / PC Gaming / Re: [PC] [Kickstarter] Darkest Dungeon on: January 30, 2015, 06:56:00 PM
Keeps us informed on what you think. I'm really looking forward to this one!
46  Gaming / Console / PC Gaming / Re: (PC RPG) Lords of Xulima on: January 28, 2015, 09:44:27 PM

Quote from: Crawley on January 28, 2015, 06:34:28 PM

I ended up getting it during the Steam sale but only put in an hour or so. Its definitely old school RPG in difficulty and punishing you quickly, such as all my lockpicks breaking on my first chest. I'll want to go back to it but too many other things to play at the moment. 

One quick note about lock picking that many people missed- in the right side of the puzzle it shows your number of lock picks, and the number of cogs. So if it says 10 cogs that is the exact number of spaces you must move to complete the puzzle. Knowing this immediately reduces the number of possible paths by about 50 percent.

I'm not sure if you were aware of this or not, but I didn't realize it until after several lock picking sessions. It appears that many other players also failed to realize this.
47  Gaming / Console / PC Gaming / (PC RPG) Lords of Xulima on: January 27, 2015, 10:24:57 PM
I'm surprised there has been so little interest on the forum for the RPG Lords of Xulima. I picked this up during a daily Steam sale, and the game is superb. If you like classic RPGs such as Baldur's Gate or Might and Magic, you should definitely pick this one up.

The premise of the game is that the Lords of Xulima (similar to the Greek Gods) are losing their power, and have vacated our realm to fight an enemy that threatens to reshape the world through the use of destroyed human souls. In their absence, several corrupted princes have divided up the the land of Xulima and subjugated its people. Your quest is to overcome these princes, who have fallen under the influence of the enemy, and restore the Xulima back to the Lords.

Exploration is played out in an isometric view similar to Diablo III or Baldur's Gate. You create 6 user generated characters and navigate through a HUGE country, exploring, harvesting herbs, and fighting various on-screen and randomly encountered enemies:



Exploration is more limited than Baldur's Gate, as you can not actually enter buildings. Instead, people stand outside of them offering up quests or selling their goods. Likewise, dungeons are not quite as intricate, although they do still feature traps, hidden doors, and secret locations. The world also has fewer NPCs, but the main focus of the game is exploration and combat, so I do not consider this to be a fault. I recommend playing on the "Classic" difficulty, as it makes the need to forage for food and gather herbs much more crucial. Likewise, almost every enemy encounter will test the player, and you will need to use every weapon, spell, and potion in your arsenal to win.


Combat is turn based, and takes place in a perspective similar to the of Might and Magic Legacy:



On classic difficulty most battles, especially in the early game, tend to be gratifying, hard-fought wins. Initiative, encumbrance, speed, weapon type, etc, are all factors in gameplay. Enemies use various buffs and debuffs to excellent effect, and the AI does a good job attacking the weaker mage and cleric units hiding in the back row. I'm also pleased to report that there is a wide variation in the types of enemies you will encounter, along with the typical "re-coloring" of enemies you've already seen.  As mentioned previously, there is a combination of on-screen and random encounters. Random encounters are tolerable, as one only occurs every 30 seconds to one minute. Each area you explore also has a limited number of random encounter enemies, and once they are defeated the area is safe. You also gain extra experience points for purging the area.

Character creation and leveling is detailed, and leveling occurs frequently enough to keep that next upgrade just beyond the horizon. Along with your typical stat upgrades, characters also learn skills such as lockpicking, harvesting, hunting, mercantilism, etc. Likewise, various spells also upgrade and the usual suspects are all present: fire, ice, poison, wind, etc.



Overall, I'm very pleased with Lords of Xulima. While not as feature rich or story driven as Baldur's Gate, it is a well crafted RPG with tons of nooks and crannies to explore. The storyline is also slightly off the beaten path, and the combat is difficult enough to keep things interesting. Steam users rate the game as "Very Positive", and Metacritic currently has it rated at 79%.




+Large maps to explore
+Excellent customization of your party
+Difficult, varied combat (on classic mode)
+Solid storyline
+Pleasing graphics and a great soundtrack


-The best weapons and armor are only at the merchants. Chests usually have gold, gems, or potions.
-Less NPC interaction than the AAA RPGs.
-Cannot explore building interiors



48  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: January 24, 2015, 08:44:59 PM
I tend to only play through games once. Can a few of you recommend the the class of character that you found to be the most entertaining, or have the best loot?
49  Gaming / Console / PC Gaming / Re: [Kickstarter] The Long Dark - FP Survival on: January 24, 2015, 04:12:05 PM
It's difficult to tell if this game is absolutely awesome, or a long, boring, meandering trudge through the Great White North. The premise looks interesting, but I question if there is enough actual content.
50  Gaming / Console / PC Gaming / Re: Project Eternity [Obsidian Countdown] on: January 15, 2015, 01:31:12 PM

Quote from: Azhag on January 14, 2015, 08:01:17 PM

I've enjoyed the recent CRPGs (haven't played Dragon Age yet), but the problem with them mostly being kickstarter babies is none of them quite feel like a full game. Not quite enough time/length/detail to make them feel epic like the old bioware and interplay days.

Lords of Xulima and Divinity Original Sin were both kickstarter
51  Non-Gaming / Off-Topic / Re: Random Youtube Links Part 1: This time it's random Youtube Links (NSFW) on: January 12, 2015, 09:34:45 PM

Quote from: Ironrod on October 08, 2014, 01:11:25 AM

Quote from: EngineNo9 on October 07, 2014, 10:12:55 PM


That was cool. I would pay money to see that movie.

I agree, that was awesome! But they picked horrible music to accompany the video. The two didn't mesh at all.
52  Non-Gaming / Off-Topic / Re: "Best" of CES 2015 on: January 12, 2015, 06:49:53 AM

Quote from: wonderpug on January 09, 2015, 02:34:46 AM

Have any tv companies hinted at developing flexible TVs?  Flat for everyday use, curved as much or as little as you want when one or two are watching?


Funny that you should ask:

http://www.engadget.com/2014/01/06/lg-77-inch-curved-oled-tv/

Highly expensive for the moment, however
53  Gaming / Console / PC Gaming / Awesomeness....Darkest Dungeon on: January 12, 2015, 03:09:33 AM

Saw this over at Qt3. I'm not certain how I never heard about the kickstarter, as my friends love these types of games. The buzz from backers about developer communication seems highly positive. LOVE the trailer:


http://m.youtube.com/watch?v=AQLxdHfMPF8

I'll be grabbing this one quickly if initial feedback is positive. Turn based dungeon crawling goodness, where you also need to worry about the mental state of your party.
54  Gaming / Console / PC Gaming / Re: [PS3,360,PS4,XB1,PC] Grand Theft Auto V on: January 11, 2015, 08:16:41 AM
I can see how the profanity may be an issue with some people, but problems with violence has me scratching my head. In most FPS you get achievements for head shots, or gutting people with a knife for silent kills. Not exactly Disney channel material.

I understand that someone will argue about how the violence is portrayed in a more visceral manner, but it isn't exactly worlds apart.
55  Gaming / Console / PC Gaming / Re: [PC] Space Hulk Ascension (bloody fun turn-based squad combat) on: January 08, 2015, 12:04:14 PM
I do have one question- Is this a "remake" of the first game's scenarios with a new gameplay design, or are the maps entirely different?
56  Gaming / Portable Gaming & Apps / Re: Fire vs DS on: January 07, 2015, 11:02:37 AM
2DS all the way for my young nieces and nephews. The Vita and Fire remain largely unplayed. Nintendo just has a certain magic with their software that makes it instantly likable and addictive to kids. I think it's about the games, not the hardware supplying the games.
57  Gaming / Console / PC Gaming / Re: [PC] Space Hulk Ascension (bloody fun turn-based squad combat) on: January 05, 2015, 09:33:37 PM
I haven't gotten very far in the first game, but I did read all the complaints about it being too much like the board game. I enjoyed the time I spent with it (on the ipad) and intend on revisiting it soon. Initial feedback seems much more positive with the changes they have made this time around, especially among the more casual Warhammer fans.

I'd love to see a true RPG or SRPG set in the Warhammer universe. There is so much great lore to from which to draw inspiration.

I agree that an Aliens game with the same engine would be awesome, but after having just completed Aliens Isolation, I'm burnt out on acid drooling space creatures.  Tongue
58  Non-Gaming / Off-Topic / Re: New Year's Eve: How as your 2014? on: January 05, 2015, 04:09:08 AM
PROS

-Bought a new home that is beautiful, and I have cool neighbors
-Pay scale went up by about 35 percent
-The tenants in my town home seem very professional and clean. They treat the place as well as I did.
-Played a couple dozen games that I enjoyed in 2014.
-got a new boss, who also happens to be very nice.


CONS

-I was supposed to moved off THIRD shift, but instead they promoted me to operations manager of the same shift. I've been working this time schedule for a couple years, and it has really worn me out. I don't sleep we'll. Depleted energy levels.
-Struggling with my stomach problems. I relate this partially to my shift and sleep deprivation
-New house has wonderful quality and great neighbors, but I'm not very fond of the neighborhood. Not sure why this bothers me, because I'm never really outside.
-my last, closest friend moved to North Carolina. (I'm in Illinois) There was a time when 6-7 of us would get together and watch MMA, play board games, have dinner, etc, twice a month. Then marriages, obligations, and relocations cut that number to three. last year down to one. Now all of my close friends have moved to the coasts. It feels like a sad ending to an era.
59  Gaming / Console / PC Gaming / Re: Alien: Isolation announced - kinda looks good? on: January 02, 2015, 03:21:01 AM
Great game, but it absolutely overstayed its welcome. On four separate occasions I thought the game was complete, and then I got sent on some benign FedEx run to pull a switch or turn a knob. Aliens Isolation was quickly rising into my top 5 games of the year, but quickly devolved into mediocrity by the end.

kudos to Creative Assembly for nailing the atmosphere of Aliens, but they still need to learn a thing or two about pacing. And like that relative that overstays his or her welcome during the holidays, they need to learn when enough is enough. If most of the last three hours had been scrapped or shortened, the game would have been stellar. They could have saved a bunch of development costs AND made a better experience.

In fact, I ended up YouTubing the ending...and was surprised to see I still had about an hour left.
60  Non-Gaming / Off-Topic / Re: Going "Full" 4K! on: December 29, 2014, 12:04:36 PM
Unless a person NEEDS to upgrade, or simply has cash they want to burn NOW, everyone should be waiting for:

-OLED prices to drop next year (by next year I mean early 2016)
-quantum dot technology, which is being added to 2015 TV sets by Sony, LG and Samsung. This tech basically rivals OLED (but doesnt surpass it) at about 1/2 the cost

Given the choice between a 4K TV and a 1080P OLED, I would definitely choose the OLED set if I was sitting further than 6 feet away. The black levels and lack of any backlight bleed are worth every penny. With the death of plasma, OLED now wears the visual quality crown.

The jury still seems to be out on next gen gaming on a 4K TV. Some are equating it to watching a DVD on a 1080P HDVT. Degraded visuals, jagged, slightly blurry. Others rate it as fine. I'm guessing TV selection has a lot to do with this divergence.

My perfect world is a 4K OLED TV, but those are still $10,000. My new home theater PC can easily handle the resolution, but I can't justify the cost. Even a $3000 55" OLED is pushing my limits on acceptability.


And finally, don't forget that the one of the main draws of 4K TV is not the resolution, it is the wider color gamut. And finding a current generation TV that supports it is.....well, good luck.  (REC 2020)
61  Non-Gaming / Off-Topic / Re: 2014 Christmas Loot on: December 27, 2014, 01:05:54 PM
-A new pair of Timberland Boots
-A $50 Steam gift card
-A new wallet
-Cowboy Bebop Blu Ray Collection
62  Gaming / Console / PC Gaming / Re: Far Cry 3 vs Far Cry 4 on: December 26, 2014, 07:32:50 PM

Quote from: Bullwinkle on December 26, 2014, 07:29:17 PM

Quote from: Dante Rising on December 26, 2014, 03:35:10 AM

I just recently dipped into my backlog, and was in the mood for a great FPS. I decided upon Far Cry 3 after hearing so many good things about it. The graphics and controls were superlative, the environments were gorgeous, but I absolutely detested the premise of the story, along with the horrible character cast. The drugged out doctor, your "whoa, dude! thanks for saving me!" friends, and the Cheesy, slightly psychotic CIA covert agent that just happens to be on the same island as you.

I get that suspension of disbelief is necessary to get past a sky diving college kid suddenly becoming the badass stone cold killer, but the pathetic supporting cast of characters was simply too much to digest.

If not for this, I would have loved the game. Especially the lush outdoor environments. Everyone keeps saying that Far Cry 4 is basically just a slightly refined Far Cry 3. By any chance, does Far Cry 4 have a more tolerable storyline and cast of characters?

Was anyone else turned off by the FC3 cast?



According to the lead writer of FC3, you just didn't get it.

Wow. yeah, I really didn't get it. And I don't want it. ;0 
63  Gaming / Console / PC Gaming / Re: Far Cry 3 vs Far Cry 4 on: December 26, 2014, 07:30:53 PM

Quote from: Ridah on December 26, 2014, 06:27:38 PM

I just started playing FC3 for the first time this month and I feel the same way. I really don't like the characters and the overall feel of the game - it reminds me of a reality show on MTV.

Exactly. Or a crappy horror movie like the wrong turn series.

But,damn, those beautiful environments....

I loved everything else about the game, but found myself wanting to kill my friends faster than I wanted to kill any of the enemies.
64  Gaming / Console / PC Gaming / Re: If It's Okay With TiLT, Name Your 2014 Game(s) of the Year! (and other awards) on: December 26, 2014, 07:13:03 PM

Quote from: forgeforsaken on December 26, 2014, 06:47:11 PM

Pretty sure Worshiper boss kills you if you don't get into the shrines when he does the ground thing at the health incremental.  It's also somewhat not obvious as it seems like
it's just going to be the pools on the ground, when in fact it's everywhere but the shrines.

You, sir, are  correct. I forgot about Worshiper. I was lucky enough to be in a shrine when he performed that move and killed all his minions on the field. Easy to escape, at least.
65  Gaming / Console / PC Gaming / Re: If It's Okay With TiLT, Name Your 2014 Game(s) of the Year! (and other awards) on: December 26, 2014, 06:20:20 PM
Quote

I dunno about that one.  The bosses have some one hit kills, some of which you don't know are one hit kills until you die to them, also the hit boxes are bit wonkier than in the Souls games, and you will at times get hit by something that visually clearly misses.

I agree it's a pretty decent game though.

Did you play sword-and-shield style, medium/heavy armour? There was no boss that was able to one-shot me. The worst was a three-shot kill, but I walked into the fight at about 75% health. When I played dual-wield daggers with light armor I did get hit once for a loss of about 90% of my health. With that build I agree that you need to watch-your-step. Play style and how you use your skill points go a long way into deciding your durability. For example, the developers recommend the light build and dual daggers for the best damage multipliers and quickest end to boss battles. BUT...only if you've been focusing on dexterity.

Also, poisoned weapons are a big help on bosses and minions. They do incremental damage over time

One other point on difficulty-  Relatively early in the game you get an item that allows you to reset your attributes in case you do not like the path of your current build.
66  Gaming / Console / PC Gaming / Re: If It's Okay With TiLT, Name Your 2014 Game(s) of the Year! (and other awards) on: December 26, 2014, 05:59:08 PM

Quote from: Gratch on December 26, 2014, 07:33:35 AM

Quote from: Dante Rising on December 26, 2014, 03:01:30 AM

Action Game of the Year: Lords of the Fallen Dark Souls lite, but with immensely better graphics, story, and weapons. The two handed weapons had real weight behind them, and you needed excellent timing to use them effectively.

Interesting.  I've heard it compared to Dark Souls on multiple occasions.  How's the difficulty on Lords of the Fallen?  I liked nearly everything about Dark Souls (the gameworld, the graphics, the combat, etc), but that insane difficulty level was a complete turn-off.  Would love something similar that didn't make me feel like I was bashing my head up against a wall.

You're the first person I've heard say that the story is good though.  Every review says that's a major weak point for LotF.

The difficulty level is much more tolerable than Dark Souls. There are save crystals strategically placed throughout the world, and when you use one your health and health potions are restored. The twist is that each time you use the save slot, your experience point bonuses reset to zero. You gain these bonuses with each enemy you kill. For example, kill 5 enemies and the XP multiplier become 1.15. Kill 20 and it becomes 1.75. It makes leveling faster. Using a save slot resets it to zero, but that is only a minor impediment.

Combat is very similar. Forget about dodging with heavy amour. Two handed weapons have very slow arcs that can be interrupted by fast enemies, etc. Combat is nice and realistic. Getting your shield hit by a powerful blow can send you sprawling to the ground. Getting hit in the head can momentarily daze you, etc. The weapon assortment is MUCH greater than Dark Souls, and various gems you find can be crafted into the weapons to increase your poison damage, fire resistance, etc.

You can play a few different combat styles: sword and shield, two-handed, dual wield daggers, magic based, etc.


A few recommendations if you pick it up:

-Encumbrance is the most important aspect of combat. As with Dark Souls, low encumbrance might mean you can make 5 consecutive attacks before becoming fatigued, whereas high encumbrance may allow you only two strikes.
-Sword and shield is best for newbies.
-There is a magic spell that allows you to send a ghost version of yourself smashing into enemies. Max out this spell.
-Always be watching for hidden rooms and secrets. There is free DLC in the XB1 and PS4 versions that allow you to wear a ring that chimes when you are near hidden treasures, but you still need to figure out HOW to get to them. You get the ring via a quest early in the game.
-If a boss beats the sh!t out of you too quickly, you are underleveled. Unlike Dark Souls, there are not really any cheap bosses. There are a few bosses in each "hub", and you can (and probably will) run across one outside of your limits.

Finally, the story is good, but I should stress this is true only if if you read all of the scrolls and hidden parchments. There are very few cut scenes or NPC conversations.


This game was my hidden gem for 2014. I played it on a high end PC and the XB1.
67  Gaming / Console / PC Gaming / Re: This is why games should be returnable on: December 26, 2014, 05:08:38 PM
I'm guessing this isn't a digital download voucher, but rather a physical copy? Two lights at the end of the tunnel for you:

1. Since the Playstation is a closed platform, if you are having the problem, so are thousands of others, and it will be patched.
2. Your physical copy may be bad. Grab a new one.
3. If you don't have a ton of stuff locally on your PS4, factory reset.


Still unfortunate that EA couldn't get it right.
68  Gaming / Console / PC Gaming / Far Cry 3 vs Far Cry 4 on: December 26, 2014, 03:35:10 AM
I just recently dipped into my backlog, and was in the mood for a great FPS. I decided upon Far Cry 3 after hearing so many good things about it. The graphics and controls were superlative, the environments were gorgeous, but I absolutely detested the premise of the story, along with the horrible character cast. The drugged out doctor, your "whoa, dude! thanks for saving me!" friends, and the Cheesy, slightly psychotic CIA covert agent that just happens to be on the same island as you.

I get that suspension of disbelief is necessary to get past a sky diving college kid suddenly becoming the badass stone cold killer, but the pathetic supporting cast of characters was simply too much to digest.

If not for this, I would have loved the game. Especially the lush outdoor environments. Everyone keeps saying that Far Cry 4 is basically just a slightly refined Far Cry 3. By any chance, does Far Cry 4 have a more tolerable storyline and cast of characters?

Was anyone else turned off by the FC3 cast?

69  Gaming / Console / PC Gaming / Re: PSN and Live down on: December 26, 2014, 03:21:05 AM
I don't understand the idea behind the hacking of PSN and Live. These services exist solely to allow people to enjoy time with their friends and family. Go hack the Pentagon or the website for the Department of Motor Vehicles.

I guess unhappy, bitter people want everyone else to feel the same way.
70  Gaming / Console / PC Gaming / Re: If It's Okay With TiLT, Name Your 2014 Game(s) of the Year! (and other awards) on: December 26, 2014, 03:01:30 AM
Strategy Game of the Year: Endless Legend.  Wonderfully different that all the usual civ and civ clone games. Beautiful graphics, excellent UI, good developer

Action Game of the Year: Lords of the Fallen Dark Souls lite, but with immensely better graphics, story, and weapons. The two handed weapons had real weight behind them, and you needed excellent timing to use them effectively.

Horror Game of the Year: Alien Isolation Every time that motion detector started pinging, my heart raced.

RPG of the Year: hmm......I haven't gotten far. But I'm guessing Divinity: Original Sin

Surprise of the Year: This War of Mine A side scrolling survival sim, set in a real world war zone. Beautifully realized and executed.
71  Gaming / Portable Gaming & Apps / Re: Trend for mobile sucks monkey nuts on: December 20, 2014, 02:41:08 AM
Don't get me started on how they butchered Dungeon Keeper for iOS. I don't understand why having two options isn't available- Free to play and full purchase.
72  Gaming / Console / PC Gaming / Re: The end of a gaming era on: December 12, 2014, 11:42:23 AM

Quote from: drifter on December 11, 2014, 04:46:37 PM

I wasnt talking about Sony taking care of the Playstation I was referring to Sony being around as a company.  Sony cannot continue to exist on just revenue from the playstation.

Sony isnt the company it used to be.  It seems the innovation is gone which is a loss.  There was a video I saw of its museum of products which is pretty cool to see.  The last two things in it were the PS3 and PS4, thats kind of telling.

I think Microsoft management is divided upon their long term interest in the Xbox brand, whereas Sony NEEDS the PS4. This will dictate, to some extent, the willingness of each company to make the investments necessary for long term success. If you aren't building and nurturing development houses, and if you aren't courting indie developers as well as the competition, you simply aren't "all in". Sony is doing both of these things, Microsoft is not. MS has two choices- more internal development, or try to win by price point. They have opted for the latter strategy, and it is short sighted.

I feel like, to some extent, the Xbox is to Microsoft what Apple TV is to Apple- a hobby, albeit a more expensive one. I think the division WILL be spun off after this generation, and losing those deep pockets will have dire consequences unless they get a Steve Jobs-esque visionary at the helm.
73  Gaming / Console / PC Gaming / Re: The end of a gaming era on: December 09, 2014, 02:26:09 AM
Getting back to Gratch's original point, I think the best console to get if you have to choose one, would be the PS4. Two, and I would go PS4 and WiiU. Harcore gamers will obviously own all 3 eventually, and I'm guessing a few years from now Gratch will grab an Xbox One. By then it will be $199 and have a better supply of exclusives.

In fact, I'm putting money on it. By the end of Black Friday 2016, Gratch owns an XB1.  icon_biggrin
74  Gaming / Console / PC Gaming / Re: The end of a gaming era on: December 08, 2014, 07:22:55 PM
I'm a huge Xbox fan and even I'm struggling to find the value in it. The cross-platform games all seem to run at a higher resolution on the PS4. "Exclusives" like Ryse and Dead Rising 3 have superior versions on the PC. Upcoming exclusives, in comparison to Sony, are quite limited. Timed exclusives and DLC are not going to win MS this generation.

Sony has a massive stable of exclusive titles that can all be considered AAA- both veteran series and new. Infamous, Uncharted, God of War, Ratchet and Clank, The Last of Us, Bloodborne, Killzone, Resistance, The Order 1886, Driveclub, Gran Turismo, Little Big Planet, Until Dawn, Deep Down, etc.


Microsoft has Halo, Forza, and Gears of War. Fable has lost most of its luster. Sunset Overdrive turned out well, and hopefully Quantum Break follows that path. Other than that.....
75  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/8) on: December 08, 2014, 08:42:07 AM
My friend claims that Suikoden II is the best Japanese RPG of all time. I'll finally get to check it out for myself on the Vita.
76  Gaming / Console / PC Gaming / Re: Telltale and Game of Thrones! on: December 05, 2014, 02:43:38 PM

Quote from: TiLT on December 05, 2014, 02:26:29 PM

Quote from: Scraper on December 05, 2014, 02:17:51 PM

I haven't really seen the preview at each commercial thing on American TV so I'm not sure what you mean by that.

It's the kind of thing where they'll say "coming up next" or similar phrases, then show a couple of things to try to hook you into watching until the next commercial. My impression is that it's very common. GameTrailers used to do this kind of thing too with their Bonus Round videos, but they must have gotten complaints, because they've stopped.

I'm with Tilt on this one. I'm playing the Walking Dead currently, and I absolutely detest their "in our next episode sequences". These chapters are only about an hour long, so I don't want anything to be given away. But you can't skip them. And then it's soon afterward followed by "in our LAST episode..."

I played the last episode thirty f!cking seconds ago! I don't need a recap. Especially one I can't skip. What an inconsiderate oversight.
77  Gaming / Console / PC Gaming / Re: What's your biggest gaming disappointment/sleeper hit of 2014? on: November 22, 2014, 12:29:35 AM
I'm really enjoying Lords of the Fallen It has beautiful graphics, some wonderful landscapes, and it almost scratches that Dark Souls/Demon Souls itch, albeit at a less frustrating difficulty. I love the weight behind the heavy attacks, and some of the weapons are very cool.


The game has an interesting design twist, whereby avoiding save points increases your experience modifier with each kill. So the more enemies you kill without saving, the higher your experience point payout, and rare item payout. It does a good job luring you past the save points to see if you can keep getting that modifier just a little higher.
78  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 13, 2014, 10:10:29 PM
This game is an abomination. I've had one hard lock and 3 significant graphics issues in 30 minutes of gameplay.

PS4
79  Gaming / Console / PC Gaming / Re: [PC] Door Kickers on: November 11, 2014, 12:01:40 PM
This game has very favorable reviews on Steam, and I'm interested in the premise.  I'm worried that the strategy simply lies in preparing your team, but the actual infiltration is just an RTS click-fest. I've watched a few videos, but the gameplay is somewhat unclear. In the one I watched, the mission took roughly two minutes. Assuming that outfitting a team isn't that difficult, even if there are 100 missions, that is roughly 3.25 hours of gameplay.

I loved Rainbow Six, and people compare it to that, but the missions weren't 2-3 minutes long. Where does the addictive part roll in?
80  Gaming / Console / PC Gaming / Re: Ubisoft pulls upcoming games from Steam on: November 07, 2014, 11:21:38 PM
I agree with Tilt. One of the best features of Steam is all of my games under one roof. I don't like the idea of multiple clients, hyperlinks,  and storefronts if an increasing number of publishers decide to create their own version of Steam.

imagine if the music industry took this direction. I'd need to fragment my library across multiple record labels' various software, as each put up their own walled garden. Stream Sony artists only from the Sony store, Universal artists from the universal store, etc.
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