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41  Gaming / Console / PC Gaming / Re: Trails of Cold Steel Series on: March 05, 2017, 04:11:05 PM
Good grief. I'm 110 hours into the game, and just learned I have one more chapter to complete. And this is without absurd levels of grinding. On two specific occasions I thought the game was going to end....and then we head back to the campus dorms. I'm still enjoying the game immensely, but it is simply taking far too long for everything to develop. Almost everyone except for the most hardcore JRPG fans would have set this aside 40 hours ago. Its a shame, as they could have saved so much on development costs with a tighter focus on design and story.

That aside, the game still presents an excellent challenge, and the character development is better than many other modern JRPGs. ALL of the main cast of characters are likeable and have a good backstory. The relationships between various nations also takes center stage in the second half of the game, so the political theme ramps up nicely. But the core framework has remained boring in terms of its static pacing. By that I mean everything follows the same pattern, without change, throughout 100 hours of gameplay:

-Brief classroom event.
-Go on Field Trip. Receive 3-5 quests in an envelope from the local mayor.
-1 story event takes place at some point while completing these quests.
-Return to campus.
-Explore campus dungeon.
-Repeat.


I grabbed the second game on sale at Gamestop for $20 new, but I'll be taking a 1-2 month break before diving in.
42  Gaming / Console / PC Gaming / Re: Tom Clancy's Ghost Recon Wildlands (from Tom Clancy's Ubisoft) on: March 05, 2017, 03:54:42 PM

Quote from: Blackjack on March 05, 2017, 03:48:02 PM

Butt scuttle on Reddit and elsewhere is that review embargo lifts at 3 p.m. PST (6 a.m. EST) on Monday, March 6.

A "Review Guide" is circulating that seems terribly spoiler-iffic to me in terms of what's going on in the game's Provinces, I ain't even linking to it.

I go back and forth on this title. I hate how they've bastardized the game into what looks like a Far Cry/Just Cause clone, but I love the open world environments and gadgets.

My big concern is that several YouTube videos I've watched had early impressions that the game was far too easy, even on elevated difficulty levels. They also expressed disappointment in the lackluster AI. And this was while testing the game in single player mode. I imagine a co-op team, unhampered by poor team AI, would crush everything.
43  Gaming / Console / PC Gaming / Re: Legend of Zelda: Breath of the Wild - Release date 3/3/2017 on: March 05, 2017, 03:44:58 PM

Quote from: Gratch on March 04, 2017, 10:24:58 PM

Quote from: Zinfan on March 04, 2017, 05:13:43 PM

A few hours in and I like it (WiiU version) but feel like I spend far too much time in the menus.  That time could be greatly reduced if you could drop a weapon while in the main game instead of having to open the menu, scroll over to weapons, select a weapon and then choose to drop it just so you have a free space to carry a better weapon.  Weapons are by far the most time sink menu wise for me and with durability being a thing in this game I'm reluctant to use a decent weapon I've found as I want to save it for more challenging foes but I can't hold as many weapons as I'd like either.

Game is fun but as of yet not the end all be all of games Zelda or otherwise for me.

I have the same gripes about the weapon inventory, especially about wanting to keep the "good" ones in reserve for when I need them.  I've also found myself accidentally throwing a perfectly good weapon at an enemy on more than one occasion.

Finished the opening area last night.  I'm liking it more than other Zelda games, but I don't love it.  Mainly because there's stuff that seems frustratingly obscure because the game gives very little direction.  For example, you have to locate a specific shrine in order to get out of the opening zone.  However, getting to that shrine requires you to trek through snowy terrain.  Whenever you're in the cold, you lose 1/4 heart every 20 seconds or so.  You can counteract this by equipping a torch, but you can't climb with one equipped.  Of course, getting to the shrine requires significant climbing, so you constantly lose health while you do so.  My first couple attempts, I mowed through nearly all my health restoring items, and still didn't get there.  There is a cold resistant coat you can get, but it requires a specific food recipe that I never could find the ingredients for.  After spending 45 minutes or so bashing my head against it, I finally googled "how to stay warm in Zelda Breath of the Wild".  Turns out that cooking peppers gives you cold resistance for a short amount of time (cooking 5 gives you 15 minutes).  So while I'm glad that I finally figured out how to do it, I was annoyed that it required a google search because the game doesn't really give you any info.  I'm sure that will be a significant positive for some folks, but it mostly just bugged me.

It certainly looks good though and seems interesting enough to keep playing, which is more than I can say for every other Zelda game I've played.  More impressions later...

EDIT:  A few more thoughts.  smile

-  This game could really use more enemy variety.  So far (through about 8 hours), I've seen 90% goblins, 5% skeletons, and the very occasional bat or slime mixed in.  It gets really old fighting the same enemies over and over again.
-  I really don't like the quick weapon degradation.  You never really get used to any particular weapon, and just end up wildly swinging with whatever you scrounge.  I also wish they didn't degrade when you hit environmental things like barrels or rocks.
-  Best advice I got was to disable to movement aiming controls ASAP.   I couldn't figure out why it was so impossible to hit anything with my bow, or why my scope display kept bouncing all over the place.  Disabling movement aiming fixed that.
-  While it's cool to be able to go anywhere, it's so distracting for the OCD gamers like me.  I set my goal as getting to the huge tower in the distance, but getting distracted by 73 different things on the way end up being more frustrating than fun.  That's just a personal quirk though, and is why I've always struggled with open world games like this.
-  Having the fires go out and the rocks get slick when it rains was a nice touch.
-  The shrines (dungeons) I've done so far have been neat, but I can see how they're going to get frustrating in a hurry.  They remind me of the "Chambers of the Fayth" in Final Fantasy X.

Thank you for the impressions. I've never understood how Zelda always seems to get a "pass" for its failures in comparison to other games. Lack of enemy variety, poor frame rates, 720p/900p resolution, basic combat, average story.....and yet they consistently rack up 9/10s and 10/10s.  I'd love to get feedback from Zelda and Nintendo fans on this. Is it Nostalgia? Is it a sense of wonder that is sometimes evoked in movies by studios like Pixar?

I ask this sincerely, as I tried Wind Waker and Twilight Princess, and although competent I've seen much better worldbuilding, story lines, combat, art direction, etc. Perhaps I didn't give them enough time to develop. After about 4 hours I put both aside. I've heard that this is the first game in which combat can actually pose a slight challenge so I am happy to hear that. Although I don't expect Nioh or Dark Souls levels of difficulty, I like to feel moderately threatened when approaching an enemy.
44  Gaming / Console / PC Gaming / Re: Tom Clancy's Ghost Recon Wildlands (from Tom Clancy's Ubisoft) on: March 05, 2017, 03:08:14 AM

Quote from: jztemple2 on March 04, 2017, 05:29:23 AM

Quote from: EngineNo9 on March 04, 2017, 03:19:11 AM

And a beautiful trailer that shows off the PC-specific features (and just some great visuals):

https://www.youtube.com/watch?v=F_2-enZ2FE4

Yes, very pretty. Very, very pretty nod

My three year old Falcon NW still has a decent processor (i7-4770K) and lots of RAM, but I'm afraid my GTX 780 just isn't going to be up to the task of running these games soon. So, how do I figure out what new video cards are compatible with my old Asus Z87 Plus motherboard? And my 750 watt power supply. I've got a feeling that it's not going to be much better than I have now. I'm getting old and feeble and it's been a number of years since I've swapped out a video card icon_eek

Falcon NW? What kind of car do you drive? A space shuttle???😀

I always wanted a Falcon, but I always end up building the rig myself. I've just never been able to justify the $1000 price difference. But I do love the look of their Tiki chassis. Supposedly rock solid systems.

I've been blessed. So far every computer I've built is still going strong.
45  Gaming / Console / PC Gaming / Re: Horizon Zero Dawn on: March 04, 2017, 04:37:12 PM

Quote from: Turtle on March 04, 2017, 11:16:14 AM

Anyone else kind of glad to see Guerrilla Games get the opportunity they deserve?

I mean, as bad/conflicted as the Killzone games were, you always saw the skill the studio had behind it. Now it seems like they finally have an opportunity to shine. They have all the tech expertise from their time saddled with the Killzone IP, and a decent writer they hired from other successful games/studios, and now freedom to use that.

I agree. It's a shame that Microsoft wasn't willing to do that with Bungie. They wanted them shackled to the Halo IP. The same thing is true with Rare- tethered to uninspired projects. Over at Neogaf last year, there was a couple comments about the developers of Forza (Turn 10) getting tired of it, and wanted to do something different. Nope.You don't want to limit Rocksteady to just Batman or  super hero games, but......

You can't get games like Horizon unless someone is willing to take a chance.
46  Gaming / Console / PC Gaming / Re: Horizon Zero Dawn on: March 01, 2017, 04:36:38 AM

Quote from: Jimmy the Fish on February 28, 2017, 05:49:20 PM

This game on a 4k TV with HDR is one the most beautiful, graphically amazing games I've seen in a long time. The gameplay videos on YouTube do not do this game justice.

I agree. I tend to be a PC graphics snob. On my 4K TV, the only game I can recall looking this good was the Witcher 3 on ultra settings with my HTPC. I'm playing Horizon at 2160p checkerboard.
47  Gaming / Console / PC Gaming / Re: [PC] Torment: Tides of Numenera on: February 28, 2017, 04:47:07 PM

Quote from: Gratch on February 28, 2017, 02:53:57 PM

IGN gave it a good review, with the caveat that it's far more reading and far less combat than most RPG's.  And that what combat is available is kinda underwhelming.

That's exactly what the original was like, so I'm perfectly fine with that.

I agree. I would rather have 100 meaningful battles in a game than 1000 cookie cutter random battles every 30 seconds. There are enough games out there already like that, so this is a welcome change of pace.
48  Gaming / Console / PC Gaming / Re: What are you buying this week? (February 26, 2017) - Switch it up! on: February 28, 2017, 04:33:23 PM

Quote from: OrangeKyle on February 28, 2017, 04:28:46 PM

Quote from: Gratch on February 28, 2017, 04:17:05 PM

For me, there simply aren't enough games to warrant investing in a Switch at this point.  If it gets a killer JRPG app down the road, I'll likely jump on it though.
You mean like Xenoblade 2, which is supposed to come out late this year?
Or next year's Fire Emblem game for the Switch?
Or the Tales game that's in development for it?
Or the Shin Megami Tensei game that's in development?
Or the Pokémon game in development?
Or I Am Setsuna?
Or the Dragon Quest games?

I think by this time next year, Switch will definitely be the system of choice for JRPG fans. I know I'm excited.
[/b]

The PS4 is going to wear the JRPG crown this generation. Nothing else will come close. They already have a massive stable.
49  Gaming / Console / PC Gaming / Re: What are you buying this week? (February 26, 2017) - Switch it up! on: February 28, 2017, 04:29:23 PM

Quote from: OrangeKyle on February 28, 2017, 04:13:46 PM

I'm torn. I want to buy the Switch later this year, but not right now. Part of me wants to buy Breath of the Wild for Wii U so that I can play it right away, but in the long term, it would probably be better to wait and buy the Switch version when I get a Switch...but then there are potential spoilers... Augh, I don't know what to do!

I would hold off on the Switch, and grab it on the WiiU. The Switch version, from the comparisons I have seen, is not significantly better. If you end up loving it, you can always grab it for the Switch later in the year at a much reduced price.

Personally, I don't invest in a console until it has 3 exclusive 'must have' games already released. Don't buy a console based upon possibilities. Looks at what happened to Scalebound.  And Take I Am Setsuna off your list. I'm a huge JRPG fan, and the game is strictly average.
50  Gaming / Console / PC Gaming / Re: What are you buying this week? (February 26, 2017) - Switch it up! on: February 28, 2017, 03:40:29 AM
I have Horizon preordered, and am anxiously awaiting the game.

I would love to play Torment, but like Pillars of Eternity and Bethesda RPGs, I'll hold off until they crush the bugs and release a couple large DLCs.
51  Non-Gaming / Off-Topic / Re: RIP Bill Paxton on: February 26, 2017, 10:44:05 PM
Best lines in a movie ever:

What, you put her in charge????"

and

"Maybe you haven't been keeping up on current events, but we just got our asses kicked, pal."
52  Non-Gaming / Off-Topic / Re: [TV] Legion on: February 25, 2017, 02:52:25 AM
I tried it, but as you said, it was too strange for me. I'm not sure why, but in my comic book days I could never get into the new mutants. It was always the X-men, and only the X-men.
53  Gaming / Console / PC Gaming / Re: Nintendo Switch - the NX unveiled on: February 24, 2017, 11:58:26 AM
32GB is incredibly short sighted. Obviously it was a cost savings move, but it was done at at a threshold which can impair usability right out of the box. The jump from 32 to 64GB for Nintendo would have only added a few dollars to the system, and it would have eliminated the bad press they are going to get over this decision.

I'm still holding out hope that Nintendo will make the Switch backward compatible with their digital download library of WiiU games or Wii games. THAT would be incredible, And I would be throwing money at them.
54  Gaming / Console / PC Gaming / Re: What are you buying this week? (February 19, 2017) on: February 20, 2017, 11:52:23 AM

Quote from: EngineNo9 on February 20, 2017, 02:55:18 AM

I have LEGO Worlds to check out again since I have had it in Early Access.

I am curious about Badass Hero, Northguard and Hollow Knight.

I wish that Psychonauts in the Rhombus of Ruin was available outside of VR.   disgust

I agree that Northguard looks interesting. I'm waiting to hear some user reviews.

I'm also considering the Berserk game, as I'm a massive fan of the anime (my #2 pick of all time). The problem is I'm not a huge fan of Dynasty Warriors games, so I'll need to carefully look into what features it has that can draw me in.
55  Gaming / Console / PC Gaming / Re: Nioh - Team Ninja action RPG on: February 18, 2017, 07:57:42 PM

Quote from: forgeforsaken on February 12, 2017, 10:43:54 PM

They removed weapon degradation due to feedback on the alpha.

That was a good decision. The further I get into the game, the more enjoyable it becomes. I'm a Dark Souls fan, but I prefer the weapons and combat in Nioh. I'm especially enjoying the crafting options, and the ability to add various new traits to my favorite weapons. An old level 5 weapon can become just as powerful as weapons found much later in the game via soul matching. The familiars are also an exceptionally good idea. I've located 5 of them now (I've read there are 20) and each has a different impact on gameplay. For example, do you prefer a familiar that offers you high hit points, stronger defense, and health geneneration, or do you prefer one that offers faster replenishment of your stamina bar, quicker attacks, and increased poison resistance?

I think Team Ninja made an excellent decision to release a few different beta demos to PSN, and then listen carefully to user feedback. Nioh is highly polished.


56  Non-Gaming / Off-Topic / Re: Never EVER give 110% .... on: February 14, 2017, 08:51:49 PM

Quote from: Purge on February 14, 2017, 07:50:56 PM

And in case you wanted to know where I started off at when GamingTrend was still ConsoleGold:

That cannot be the same person. I think the Russians hijacked this thread.


Regarding gaming, looks like it is time for PC gaming with a mouse......
57  Gaming / Console / PC Gaming / Re: Nioh - Team Ninja action RPG on: February 12, 2017, 10:31:19 PM

Quote from: Dante Rising on February 12, 2017, 08:45:18 AM

I'm really enjoying it also. I didn't put tons of hours into the demo like some people on various forums, so I'm still mastering the combat techniques. The game seems noticeably easier than the demo. I was getting owned in several several instances during the demo, and in the actual release version I only died twice in the first level, the London Tower.

Im the next level, (The demo level) I have yet to die even once. There have been some close calls, but by saving up my special charge-up attack for those critical enemies, I've always made it through, as that particular attack makes the player invulnerable for about 10 seconds.  A few other notes:

-I am playing on movie mode, which is usually 4K at 30FPS. So far all is well. No slowdown.
-Loot drops are much more frequent than in the demo, and a good portion of it is uncommon or higher levels of rarity.
-Weapon degrading has been vastly reduced, or removed. I haven't paid close attention, but I haven't needed to swap out my favorite weapons or armor.
-the camera has been refined even further from the demo.

Overall, I'm very impressed. And so far it has been much less punishing than the Dark Souls games....but I'm still early in the title.


Okaaaaaay. The difficulty has ramped up quite a bit. I'm getting involved in a lot more 2 on 1 combat situations, and the last boss was a pain. I'm finding the grunts to be easier to dispose of than in games like Bloodborne and Dark Souls (far less 1 or 2 shot deaths for my character), but the bosses are more difficult, and move much more quickly than in either of those games.

Still utterly amazing, however.
58  Gaming / Console / PC Gaming / Re: Games finished 2017 edition on: February 12, 2017, 10:26:50 PM
Finished in 2017:

Walking Dead Season Two (my rating 8/10)

Batman: A Telltale Series (8/10) The storyline was well done, and they took some big leaps from the DC canon. Technically it was a little bit janky, but the characters more than made up for it.

Banner Saga 2 iOS
(9/10) Part 2 was even better than part one. This is easily my favorite SRPG on iOS.

Tyranny (9/10) I loved just about everything related to this title. I consider it to be one of the best CRPGs of the past several years. ALthough it is much more limited in scope than Baldur's Gate of Pillars of Eternity, I vastly preferred the tight storyline and world.

Horizon Zero Dawn (10/10) A spectacular game that does almost everything right. I would have loved a few more entertaining NPCs, but overall the story, mechanics, and pacing were best-in-class. Probably my game of the year.

A Wolf Among Us (7/10) This is a solid entry in the Telltale series of games, but it is made much better if you have read the comic book series. The story is a murder mystery, and the lead characters are all well scripted. Things wrap up a little too quickly in the final act, however, and it spoils the ending somewhat.

2Dark: (6/10) This is a very morbid game from the creator of Alone in the Dark. You play a father trying to recover his abducted children in a town that is home to a series of serial killers. Yes, a series of them. The game had great potential, but was marred by cost overruns from the Kickstarter, and the control scheme was very poorly implemented. 10 levels were reduced to 6, so the story was butchered along the way. Everything felt rushed.

Uncharted 4: (10/10) My game of the year (even though it came out in 2016). I enjoyed it more than Horizon ZD, as I am much more invested in the characters after 4 full games. This entry didn't break new ground, but the production values were through the roof and the story wraps up beautifully. The only downfall was the final boss battle quicktime event. Yuck.

Skulls of the Shogun: (7/10) This is a great little turn based strategy title that came out a few years ago. I'm surprised it took me so long to get around to it. Quite challenging on later levels, and the samurai+skeletons theme was very original.

The Sexy Brutale: (7/10) This game is a time loop murder mystery with great production values and a fine musical score. The story is also very well written, but the game derails in the timing of the way puzzles must be solved. Also, it is easy to become "lost", and uncertain where to go next. This is a GREAT game for people that are patient when it comes to solving puzzles. People easily angered by walking in circles should look for their entertainment elsewhere.

Currently Playing:

Trails of Cold Steel (8/10)
Nioh (9/10)


Gave Up On:

The Last Guardian: sluggish controls and a wonky camera made for a frustrating experience, plus the lifeless world was rather boring
Dragon Age 2: Dated. Uninteresting. Another game where I hated the camera.
Inside: Side scrolling boredom. I enjoyed it for about an hour, but then realized that most of the puzzles were simply slight variations of one another. The game is beautiful and cryptic, but I wasn't willing to slog through it to see the ending.
Yomawari Night Alone: I love horror games, but this one did little for me. Too light on the story, and the horror.
Severed iOS a beautiful looking game from the creators of guacamole (sp?) but.....rather vapid. Taptaptaptaptaptaptap ... very little story. It got boring very quickly.
Resident Evil Revelations PC this is a 3DS port that I hoped I would enjoy. Unfortunately, it is dated and rather uninspired. I suppose on a handheld it would have been more impressive, but on the PC it was simply outclassed by just about every other Resident Evil.
Heroes of Normandie iOS A WWII strategy game with a great premise, but less tactics than I expected, and more RNG than needed
The VoidThis is an obtuse Russian game, where color needs to be harvested for life, and you take part in a battle to save the sisters ("witches"). I couldn't get into the game because the instructions were vague, and the walking speed was so damned slow. Ugh.
The Cat Lady: This is an adventure game about a woman who commits suicide, and makes a pact with "Death" to return to life and eliminate 5 people who prey upon others. The story was too dark and morbid for my tastes. Also, I was not fond of the controls (keyboard only) or presentation.
Little Nightmares: Yawn. Another side scroller like Limbo. Good production values but minimal story, and repetitive.
Full Throttle Remastered Tim Schaffer games apparently do nothing for me. Not funny. Not fun.
59  Gaming / Console / PC Gaming / Re: Nioh - Team Ninja action RPG on: February 12, 2017, 08:45:18 AM
I'm really enjoying it also. I didn't put tons of hours into the demo like some people on various forums, so I'm still mastering the combat techniques. The game seems noticeably easier than the demo. I was getting owned in several several instances during the demo, and in the actual release version I only died twice in the first level, the London Tower.

Im the next level, (The demo level) I have yet to die even once. There have been some close calls, but by saving up my special charge-up attack for those critical enemies, I've always made it through, as that particular attack makes the player invulnerable for about 10 seconds.  A few other notes:

-I am playing on movie mode, which is usually 4K at 30FPS. So far all is well. No slowdown.
-Loot drops are much more frequent than in the demo, and a good portion of it is uncommon or higher levels of rarity.
-Weapon degrading has been vastly reduced, or removed. I haven't paid close attention, but I haven't needed to swap out my favorite weapons or armor.
-the camera has been refined even further from the demo.

Overall, I'm very impressed. And so far it has been much less punishing than the Dark Souls games....but I'm still early in the title.
60  Gaming / Console / PC Gaming / Re: What are you buying this week? (February 5, 2017) on: February 06, 2017, 11:17:18 PM
NIOH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! drool drool drool drool drool drool drool drool drool drool drool drool
61  Gaming / Portable Gaming & Apps / Re: Fire Emblem Heroes on: February 05, 2017, 03:55:37 AM
waaaaay too easy. Out.
62  Non-Gaming / Trading Forum / Re: 1st Gen MS Surface Pro 128GB. $110 on: February 02, 2017, 11:21:48 PM
Still has 8. But you can grab Win 10 for about $10-$15 on EBay. I've done it twice, and confirmed with MS the keys were valid permanently
63  Gaming / Console / PC Gaming / Re: Nioh - Team Ninja action RPG on: February 02, 2017, 08:16:32 PM
Already preordered through Amazon. Looking forward to all of the improvements they made since the last couple demos.
64  Non-Gaming / Trading Forum / 1st Gen MS Surface Pro 128GB. $110 on: February 02, 2017, 02:35:08 AM
In about a week I'll be receiving my new MacBook Pro. About 13 months ago I purchased a new 1st gen Surface Pro 128GB, i5, Windows 8 tablet which I will no longer need. It also comes with a UAG 'otter box' type case (paid $29 for it) and touch pen. I purchased it for $449. I was going to trade it in at Best Buy, and they are offering $110. I thought I would see if anyone here had any interest before I send it to pasture to a nameless corporation. 😀

Cosmetically it is in excellent shape. The speaker, however, is very faint. I can send pics if you like.

PayPal
Amazon Gift Card
iTunes gift card
65  Gaming / Console / PC Gaming / Re: For Honor [PC/XB1/PS4] - Ubisoft melee battlefield game on: January 28, 2017, 09:53:19 AM
Any word on how robust the single player aspect of the game will be? They keep commenting on the online aspects, but then sprinkle in the 'single player' term, without actually going into detail about storyline, mechanics, etc.

Is the single player aspect just a warm up for the online component, similar to the original Titanfall?
66  Gaming / Console / PC Gaming / Re: Tom Clancy's Ghost Recon Wildlands (from Tom Clancy's Ubisoft) on: January 28, 2017, 01:57:31 AM
This isn't Ghost Recon. This is Far Cry tilted in a slightly different direction. I'll avoid making too many judgements on limited info, but they seem to have forsaken the game's roots for the bland, cardboard cutout, by the numbers Ubisoft shooter recipe.

I think I'm bitter after they crushed Rainbow Six.
67  Gaming / Console / PC Gaming / Re: Pillars of Eternity 2: Deadfire on: January 26, 2017, 09:31:46 PM
I feel like I'm forgetting about some other CRPG in the same vein as the old Baldur's Gate games:

Pillars of Eternity
Torment


Wasn't there one more?

68  Gaming / Console / PC Gaming / Re: Yakuza 0 on: January 25, 2017, 11:44:39 PM
It is excellent. Since this is a prequel, I really wish they would have brought over the HD remake of the first two games, but no such luck.
69  Gaming / Console / PC Gaming / Re: Weekend Playlist 1/13/17 Edition on: January 13, 2017, 11:28:44 PM
Still working through Trails of Cold Steel, and a superb PC strategy game called Thea: The Awakening.
70  Gaming / Console / PC Gaming / Re: Nintendo Switch - the NX unveiled on: January 13, 2017, 09:20:56 PM
I'm concerned about the handheld screen. Several of the videos I've watched show washed out viewing angles, so that leads me to believe they are using a TN screen, or a cheap IPS version. I wasn't expecting OLED like the Sony Vita, but will Nintendo EVER use a quality panel?

Hopefully these are just pre-production screens, or the YouTube videos are skewing how it looks.
71  Gaming / Console / PC Gaming / Re: [PC] Shadow Tactics: Blades of the Shogun (Commandos meets Ninjas/Samurais) on: January 12, 2017, 08:00:15 PM

Quote from: Lordnine on January 12, 2017, 04:51:52 PM

Quote from: Dante Rising on January 12, 2017, 03:21:02 PM

Quote from: Lordnine on January 12, 2017, 03:17:19 AM

Finished the campaign tonight. Loved it. Last couple missions are insanely difficult. I was kind of impressed that the pre-ending cut-scene is slightly different based on who completes the mission. Ended up replaying my last save multiple times.

Unfortunately, it looks like the game is selling poorly. A damned shame, as the developers put their heart and soul into it, and created an excellent addition to the genre. I doubt we will get a sequel or DLC.
Steam Spy says there are about 85,000 owners.  That’s not amazing but it’s a farcry from a disaster considering it only came out a month ago in one of the worst release months.  With 97% positive reviews I feel like this is one that will have legs in future sales.

Poorly doesn't equate to disaster. On Steam(?) the developers spoke about really hoping to break 150K in units at full price or near full price. I don't recall if that was just for Steam, or for the PS4, XB1, and Mac systems also. But if just for Steam, that puts them slightly over half way to goal. I think in a game like this, most of the sales would be front loaded by genre fans until a deep discount. And that deep discount forces the need for a higher sales number. When asked if there would be DLC, the developers gave a hesitant answer of it depends on sales. If sales (or projected sales) were brisk, I think their response would have been more enthusiastic.
72  Gaming / Console / PC Gaming / Re: [PC] Shadow Tactics: Blades of the Shogun (Commandos meets Ninjas/Samurais) on: January 12, 2017, 03:21:02 PM

Quote from: Lordnine on January 12, 2017, 03:17:19 AM

Finished the campaign tonight. Loved it. Last couple missions are insanely difficult. I was kind of impressed that the pre-ending cut-scene is slightly different based on who completes the mission. Ended up replaying my last save multiple times.

Unfortunately, it looks like the game is selling poorly. A damned shame, as the developers put their heart and soul into it, and created an excellent addition to the genre. I doubt we will get a sequel or DLC.
73  Non-Gaming / Hardware / Software Hell / Re: Need Windows 10. Is Ebay OK? on: January 12, 2017, 03:14:29 AM
Decided to give it a try. The seller has 498 reviews @ 99.7% favorable. In the last 30 days he had 60 sales and all were favorable. 5 different comments were "The activation code was legit and worked perfectly". We will see....
74  Non-Gaming / Hardware / Software Hell / Need Windows 10. Is Ebay OK? on: January 12, 2017, 02:51:34 AM
I purchased a new MacBook Pro, and want to bootcamp Windows 10. Newegg is selling it for $99. Looking at Ebay, I'm seeing multiple listings for Windows 10, full downloads, for $10. Some of these sellers have good ratings and a high number of sales. Is it worth the risk? Has anyone here purchased Windows from Ebay before?
75  Gaming / Console / PC Gaming / Re: [XB1] Scalebound on: January 12, 2017, 02:25:28 AM
If some of the information coming out now is correct, it looks like Platinum was focused on a strong single player experience, and that was the original scope of the project. MS at various points demanded new items be added- co op, more open world gameplay, etc. It sounds like Platinum had a very specific design in mind, and MS had a bunch of marketing execs adding in the flavors-of-the-day to the project. Sad if true. That coupled with engine issues sank the game.
76  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: January 07, 2017, 01:46:12 AM

Quote from: YellowKing on January 06, 2017, 02:34:32 PM

Finally finished this one up. Enjoyed it a great deal but ultimately left with mixed feelings. I'll start with the bad since I don't want to leave the discussion on a down note.

THE BAD:

- There were a lot of things that felt underdeveloped or vastly underutilized. I never really used magic at all until one of the final fights, and never had much of a problem. I don't think I ever once used my magical weapons I got from the tombs. Many of the items seemed superfluous and unnecessary. In fact, it felt exactly like remnants of an ambitious game design that ultimately had its scope scaled way back.

This seems to be a very common misfire in most modern JRPGs. The normal difficulty is basically easy mode, and all of those wonderful skills, magic systems, and items go unused or underutilized. I'm glad to hear there are different difficulties. Sight unseen, for Japanese JRPGs it is best to choose the hard difficulty mode. That is when all of those sweet mechanics come into play. Nightmare difficulty tends to be the point in which the enemies became cheaply overpowered, forcing you to grind like crazy.

But hard is generally perfect at forcing you to properly learn the systems.

Persona? Play on hard difficulty.
Trails? Play on hard difficulty
Tales? Play on hard difficulty.

Etc.
77  Gaming / Console / PC Gaming / Re: Trails of Cold Steel Series on: January 02, 2017, 11:31:50 AM
I'm about 14-15 hours into the game now. I'm still enjoying it, but the game is a very slow burn. I have yet to be introduced to the game's main antogonist, or the thematic conflict that will drive the game forward. Everything has been fetch quests and field studies (field trips) whereby the students learn more about the cities surrounding their academy. These field studies are basically broken down into 3 quests- a fetch quest, a delivery quest, and a simple dungeon. After that, the students return to the academy.

There have been some very minor introductions to the political situation between the various countries, but the game is still grounded in school life activities, and getting to know your classmates. It is obvious that the Trails of Cold Steel is clearly paced for a trilogy, as everything in these first 15 hours has been character introductions and some simple exploration. Basically, nothing of substance has happened yet.

Combat is still superlative, and I'm enjoying all of the characters' personalities, but if you are the type of gamer that prefers a quick start to the conflict, you may want to steer clear of this one.
78  Gaming / Console / PC Gaming / Re: Trails of Cold Steel Series on: December 23, 2016, 12:18:43 AM
Put another 4 hours in. This will be my last quick update until much later in the game. I'm still greatly enjoying Trails of Cold Steel, and I can see it turning into one of my favorite JRPGs of the year. However, I can also see the game turning off alot of people. After I completed the first dungeon, it was over two hours before I entered the next one. Now, about half of that was doing side tasks, but realize the game is very heavily skewed toward story and characterization in the early stages. Combat takes a back seat.
79  Gaming / Console / PC Gaming / Re: Trails of Cold Steel Series on: December 21, 2016, 07:09:26 PM
4 hours in---

Yesterday I stopped the game immediately before the end dungeon boss on the tutorial level. Today I fought him and was quickly massacred. Part of my problem was that while playing through the dungeon proper, I forgot you can return to rest points at any time to replenish craft points, mana points, and hit points. So when I got to the boss I was out of revival medicine for KOd characters.

I was thus forced to grind out two additional levels so that none of my characters could be killed with a one-shot. It only took about 30 minutes. I was very pleased to see that even in the tutorial dungeon it was absolutely necessary to use buffs, debuffs, crafts, items, and magical arts.

A few additional notes:

-The game is VERY dialogue heavy. The great news is that most of it is well voiced, and you can fast forward through it by holding the circle button, should you desire to skip the mundane banter.

-On 'hard' the game forces you to utilize all of the game's various mechanics, which is a big plus to me. Many recent RPGs are so easy that you can effectively spam the attack button and get by. Not with this game. On hard. And there is still a nightmare level.

-The characters, of which there are 9, are all well fleshed out. And luckily none of them are overly flamboyant or cutesy. Almost everyone is .... Normal.... Good news there.

-Really wish the game was on Steam, but there was never a PC version so that will never happen. As I mentioned earlier, the graphics are really rough.

Still in the honeymoon phase.
80  Gaming / Console / PC Gaming / Re: What is your biggest surprises and disappointments of 2016? on: December 21, 2016, 02:17:02 AM

Quote from: farley2k on December 20, 2016, 10:06:35 PM

When one of you decides you want to part with Legend of Heroes: Trails of Cold Steal 1  let me know.  I have a lot of stuff on my list to play so I wouldn't get to it quickly anyway - I can wait.

Not a problem. Really enjoying it so far, but I'm only a whopping 2 hours in. Considering the game is 50-80 hours long, we shall see if the honeymoon lasts.

+Excellent voiceovers
+Strong characterization
+Appears to have a mature plot
+Difficulty levels! (I wish every RPG did this. I'm playing on hard. There is also a nightmare level. I almost wiped twice in the first tutorial dungeon- a good thing in my book.)
+Interesting, complex, turn based battle system (there are about 20 status effects, plus chain effects, various elemental strengths/weaknesses, etc, etc)
+No random battles


-The graphics are...ugh...high end PS2
-Maybe not a negative for most, but the game starts out in a military school. As an anime fan, I'm fatigued on the high school setting. It does have a slight Persona vibe, but mostly from the social aspect- not actual combat.
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