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2281  Gaming / Console / PC Gaming / Re: Armored Core 4 Impressions (PS3 AND Xbox 360) on: March 24, 2007, 08:36:23 AM

Quote from: metallicorphan on March 24, 2007, 07:39:51 AM

when you say constantly straffing from near hit missiles i think off lost planet

Spoiler for Hiden:
last level of lost planet to be exact

am i right?

I'm not finished with Lost Planet, so I can't be certain. However, except for the missions where you need to shoot down enemy missles, most of the time you need to be CONSTANTLY moving. Enemy missle and laser fire comes in frequently and from all directions. I usually jump jet above the frantic mess, but From Software was kind enough to put in an artificial ceiling where your mech can actually jump TOO high, and then you lose the mission because it says you left the combat area. So you need to watch your altitude as well as your perimeter.
2282  Gaming / Console / PC Gaming / Armored Core 4 Impressions (PS3 AND Xbox 360) on: March 24, 2007, 06:46:01 AM
Today a friend and I grabbed copies of Amored Core 4. His copy is the PS3 version, while mine is the xbox 360 version.

I'll just skip to the chase and say that the game is definitely not worth $60.

The graphics are solid and sometimes beautiful, the customization screens are fabulous, the controls are infinitely better than previous titles, and the overall production values are actually quite high. Unfortunately, the Achille's Heel of Armored Core 4 rests squarely on the shoulders of the godawful missions. Quite simply, they are far too short. I played the first 13 mission and none of them lasted over 90 seconds. Some were as short as 30 seconds. If this was a game for the PSP or DS I could understand that design decision, but on an actual console it is laughable. Missions this short have absolutely no sense of dramatic buildup. You are simply dropped into a hotzone, and you come out with all guns blazing in an environment that is claustrophobically small due to invisible walls that keep you from exploring all that wonderful cityscape featured in the graphic engine's respectable draw distance.

This alone makes the game one of the most frustrating I've ever played, because the actual combat is wonderfully dynamic and incredibly fast paced. Unlike Western mech games, the mechs in Armored Core are supremely agile and move with incredible grace and fluidness. You'll spend most of your combat time boosting and strafing, narrowly missing the streams of missles and plasma fire that snap past your cockpit as you return fire with your own stable of deadly weapons. Unfortunately, just as you acclimate to the speed and feel your adrenaline kick in, the mission ends. Or you get killed because you accidentally boosted to an area outside the boundaries of the cramped mission landscape. In another strange design choice, several mission have you take these super agile mechs and just -STAND- on a waterefront or bridge and shoot down waves of incoming enemy fire. Compounding this frustration is the fact  that these are some of the LONGER missions.

After completing a mission, you are rewarded with money, various upgrades, and a ranking. After that it is back to the wonderful customization screens which allow you to change just about any possible area of your mech. There are a significant number of upgrades available for your mech, and a player could easily spend hours just cylcling through choices in weapons, radar, jammers, emblems, color schemes, etc. It is truly a tweaker's heaven. Its just a shame that an hour of tweaking is rewarded with less than one minute of gameplay. So, in essence, Armored Core 4 can be divided into 85% of your time will be in loadout screens, 5% will be watching obtuse storyline elements, and the remaining 10% will be in combat.

In regards to the differences between the PS3 version and the Xbox 360 version, the most obvious was the framerate. In scenes with intense firefights the 360 verion was visibly smoother than its PS3 counterpart. This is not to suggest that the PS3 framerate drop was crippling to the gameplay, as even with that difference both versions remained very playable. Also, as seen in various Internet videos, the PS3 version is slightly more washed out and brighter compared to the very DARK screen on the Xbox 360. In fact, on the 360 I had to turn up the brightness toggle several steps to make myself comfortable with the screen. Graphically both games are nearly identical, and despite reports that the PS3 version suffers from more jaggies, neither my friend nor I saw any true difference. As I had mentioned in a different thread, buy the game based upon your controller preference.

Speaking of which, despite my contempt for the sixaxis controller in comparison to Microsoft's offering, both games were responsive to any and all commands. You have the option of choosing from a few preconfigured mappings, or you can remap ever single button on the respective gamepads. At first I remapped by weapons to the trigger buttons, but I soon discovered that boosting and strafing is SO important that I returned them to their default face button settings. 

Overall, Armored Core 4 is another one of those games with a few moments of brilliance inevitably hampered by several poor design decisions. This game would have been superlative if From Software created missions that were something more robust than 1 minute ADD sessions of high tech combat.

Buy this game if:
-You love tweaking mechs and don't care about combat
-You are a complete mech junkie that can look beyond some very large design flaws

AVOID this game if:
-You hate frantic gameplay that demands swift response times
-You can't stand tweaking and retweaking your vehicle in a garage
-You want complex gameplay missions that slowly build in intesity and length
-You are looking for the next Mechassault, Mechwarrior, or Chromehounds
2283  Gaming / Console / PC Gaming / Re: Austrailia: PS3 launch?... whatever on: March 23, 2007, 01:19:13 PM
The initial European launch is definitely not going well. Nearly 1000 people were anticipated at the Eiffel Tower and only 50 showed up. Other stores are reporting that many of those people you see standing in those lines in the photographs weren't even there to buy a PS3. They were there to demo the store units or waiting to see if they would win a FREE unit in one of the various raffles.

More news:

Sony will still have its day in the sun, but for now it looks like their Fortress Europe is folding like the French.
2284  Gaming / Console / PC Gaming / WTF? Gamers Boycott Capcom for Multi-platform Devil May Cry on: March 22, 2007, 10:54:22 PM
Proof that the IQ some gamers (1024 of them to date) can be a negative number:
2285  Gaming / Console / PC Gaming / Re: Puzzle Quest for DS/PSP on: March 22, 2007, 02:23:41 PM
how damaging to the gameplay is this bug? The developer says insignificant, but I'd expect him to tow the line.
2286  Gaming / Console / PC Gaming / Re: Hironobu Sakaguchi Wants Final Fantasy on the 360 on: March 21, 2007, 10:07:47 PM
Capcom and Mistwalker have slowly been increasing the level of "street cred" the 360 has in Japan, and this is quite a turnaround after the absolutely abyssmal suicide attempted by the original xbox console's marketing team. This last Tokyo gameshow was the first where interviewed attendants actually commented that the xbox name could become a solid and respected niche by the end of this generation.

I think that is the goal of Microsoft at this point, and getting SquareEnix on board would absolutely solidify that position.

Having said that, people are oversimplifying the problem. The real question is how many potential customers are available on the 360 who play RPGs and will not already own a PS3 upon release of the next title. That is going to be a significantly smaller number than most would probably expect. Then factor in development costs associated with moving to a second platform, manufacturing costs associated with putting a game on 5-7 discs, along with any money Sony may throw at SquareEnix to stay exclusive.

My guess is that FF will stay exclusive, but SquareEnix will begin investing more heavily in the 360 with, perhaps, another Kingdom Hearts or new RPG.
2287  Non-Gaming / Trading Forum / Re: (Xbox 360) Splinter Cell: Double Agent and Saint's Row on: March 20, 2007, 11:17:49 PM
Both are sold pending confirmation.
2288  Non-Gaming / Trading Forum / (Xbox 360) Splinter Cell: Double Agent and Saint's Row on: March 20, 2007, 09:55:40 PM
Looking for excellent, complete used copies of the following:

Rogue Galaxy
Ar Tonelico
Warhammer: Mark of Chaos
Marvel Trading Game (PSP)

Get BOTH games for 1 of these:


Item will ship to you with delivery confirmation. All items are in excellent condition and have the original case and manual.
2289  Gaming / Console / PC Gaming / Re: Armored Core 4 (Note to People with PS3 and Xbox 360) on: March 19, 2007, 08:47:52 PM

Quote from: bluntman72 on March 19, 2007, 08:33:00 PM

I am interested in this but I have never played Armored core before so I am not sure how the game is. it looks cool and I am in the mood for a decent mech game.

and since I am holding off on a PS3 until a must have game comes out or I have money to burn and do a stupid impulse buy so I will go with the 360 version.

You'll find that Armored Core consistently gets middling reviews. The game is something of a niche title, because it really is a paradox. On one hand you have tons of options and tweaks available for your mech, so you can spend hours in the garage tweaking everything. On the other hand, after being so methodical in the garage, you are suddenly cast into combat that is fast, disorienting and sometimes frustrating.  The game has a definite learning curve, the controls can work against you, and going out with the wrong payload usually means mission failure.

The game is definitely not Chromehounds or Mechassault.
2290  Gaming / Console / PC Gaming / Armored Core 4 (Note to People with PS3 and Xbox 360) on: March 19, 2007, 08:27:12 PM
For those of you with both a 360 and a PS3, I wanted to send out a friendly reminder to investigate which version is better for you. There are clearly some differences between the two, and although I'm sure most of it can be recalibrated through contrast/brightness settings, be aware that out of the box the experience is different:


The 360 version is MUCH darker, while the PS3 is significantly brighter but suffers from some wash out. Both need obvious adjustments in the options menu. The 360 version also has slightly less jaggies, but to be fair in a game moving this fast it will probably be hard to tell the difference. Also, it is being reported that the 360 version runs at a better overall framerate, which really isn't surprising. From Software simply has more experience coding for the 360. Apparently they had some slight difficulty keeping the framerate up on the PS3, so some of the reflective surfaces, flaring effects and distortion effects were removed or toned down in the PS3 version.

Japanese Translation:
PS3 - Big Oval on the Left side: "No reflection in the glass."
360 - Big Oval on the Left side: "Reflection in the glass."

PS3 - Top Left Oval: "No lighting from the booster flares below."
360 - Top Left Oval: "Lighting from the booster flares."

PS3 - Big Oval close to the bottom: "No contortion (blurring) effect from the boosters."
360 - Big Oval close to the bottom: " Contortion (blurring) effect from the boosters."

PS3 - Bottom Oval: "Jaggies."
360 - Bottom Oval: "Less jaggies."

Overall I think your PRIMARY concern if you own both consoles is to go with the controller you prefer, as Armored Core is a twitch game. This game moves quickly so some of the extra details in the 360 version will be missed unless you have a hawk's eye. However, if  you feel that both controllers are relatively equal, the tip seems to go to the 360 based upon info from our friends in the East. Just be sure you turn the brightness waaaaaaaaaay up.  Also be aware that this game has a relatively steep learning curve.
2291  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/19) on: March 19, 2007, 07:57:09 PM
Puzzle Quest-Definite
Custom Robo Arena-Waiting on reviews (worried about the controls for a twitch game without an analog stick)
Armored Core 4-Definite
2292  Gaming / Console / PC Gaming / Re: Puzzle Quest for DS/PSP on: March 16, 2007, 06:36:02 PM

Quote from: EddieA on March 16, 2007, 06:32:49 AM

GameDaily has a PC demo available here that lets you play up to level 7.  It seems like a lot of fun, and I'd probably register it, but there's no mention of registering the game in the demo.

Thanks! That demo sold me on the game. I ordered the PSP version from Amazon after a false start at Gamestop.
2293  Gaming / Console / PC Gaming / Re: My initial Xbox360 impressions. (Late to the party) on: March 12, 2007, 07:17:54 PM
Kobra, I absolutely agree with you that the 360 controller is probably the best on the market. I really wish Sony would shift their analog sticks to mimic the MS design.
2294  Non-Gaming / Trading Forum / Re: Willing to Pay to *Borrow* GTA:LCS for PSP on: March 12, 2007, 07:13:27 PM
Sorry, Kevin. He no longer has the game. His original PSP went in for warranty work, and his replacement's revision wouldn't allow for homebrew. He dumped GTA as a trade toward Lost Planet.

Wish I had better news.
2295  Non-Gaming / Trading Forum / Re: Hall of Fame Traders Look Here on: March 12, 2007, 12:43:06 PM
Someone better grab Phantom Crash. that was a damned fine game.
2296  Gaming / Console / PC Gaming / Re: Silverfall Impressions on: March 12, 2007, 12:41:12 PM

Quote from: Kobra on March 11, 2007, 04:00:58 PM

Quote from: Dante Rising on March 11, 2007, 08:19:15 AM

Kobra, how do you think my specs would hold up in the final release:

AMD 3700+
2 Geforce 7800 GT OC 256mb x2 (SLI config)
1 GB Crucial Ballistix RAM
WD Raptor HD 10,000RPM

You'd eat it up.  Like I said the Demo was a festering pile of poop in performance compared to the full game. I read the demo was actually beta code, that makes sense.

Hetz's shots do indeed show the great graphics.  The first one the guy is a Technological-Shadowknight, thats one of the undead pets. I have that pet with 1 point in it, and it isn't nearly that big.  Nice to know they get big when you point them up.  icon_biggrin  The second picture has my EXACT party makeup right now.

The Dark Elf named Danseslane is a good tank, for casters he is a nice meatshield.  Morka is a nuker/healer combo that is very effective in either or both roles.

Okay, if performance is improved I may bite on this one next weekend. Thanks for the update, because I'd dismissed it completely.  (when will developers/publishers learn that a poor demo is worse than no demo at all.)
2297  Gaming / Console / PC Gaming / Re: I want to play through all the major PSX RPG's on: March 12, 2007, 12:39:28 PM
I'm interested in reading your reaction to Suikoden II. Three of my friends consider it to be the best RPG of all time.
2298  Gaming / Console / PC Gaming / Re: Silverfall Impressions on: March 11, 2007, 08:19:15 AM

Quote from: EddieA on March 10, 2007, 09:20:37 PM

It looks like a lot of fun, but I am getting very poor performance from the demo.  It does not seem to be a video problem, as the game will occasionally be perfectly smooth.  However, most of the time, the game is thrashing the hard drive, leading to a lot of chugging and jerkiness.  My computer runs pretty much everything at high detail with no problems, so I am hoping there is a solution to this.

I had the exact same problem. My WD Raptor drive was growling and spitting during the demo. My framerate sometimes dropped into single digits due to all the HD chugging. The game hinted at greatness, but it kept stuttering so I gave up on it. I was frustrated to see that I could run Oblivion like butter, but Silverfall couldn't inch past 1024x786.

Kobra, how do you think my specs would hold up in the final release:

AMD 3700+
2 Geforce 7800 GT OC 256mb x2 (SLI config)
1 GB Crucial Ballistix RAM
WD Raptor HD 10,000RPM
2299  Gaming / Console / PC Gaming / Re: Portable or Console- Which is Your Bigger Timesink? on: March 11, 2007, 12:45:49 AM

Quote from: Canuck on March 11, 2007, 12:41:55 AM

I'm currently playing exactly 0 games for my DS/PSP and 0 games for my PS2.  And it's been that way for a good two months now. I just ordered Pirates for the PSP so that should get some playtime as soon as it arrives.

Pirates on the PSP is an excellent port. It exceeds the xbox version in every way.
2300  Gaming / Console / PC Gaming / Re: Gah! I Just Turned on My PSP and... on: March 10, 2007, 11:57:11 PM
Apparently the 1 year warranty doesn't cover dead, light, or dark pixels on the LCD.   thumbsdown
2301  Gaming / Console / PC Gaming / Re: Portable or Console- Which is Your Bigger Timesink? on: March 10, 2007, 08:34:34 PM
At times I really wish their was NOT so much good content across all this hardware. Or I wish there weren't so many choices in gaming devices.  I own an Xbox, PS2, Gamecube, Xbox 360, PSP and DS. Later this year I'm certain I'll get a Wii and PS3. Even though the Gamecube and xbox don't have many good releases at this stage, that still leaves me with six devices tugging at my wallet.

In terms of use:

1) PSP
2) DS
3) Xbox 360
-PC- (until I upgrade, then probably back to #1)
4) PS2
5) Xbox
6) Gamecube
2302  Gaming / Console / PC Gaming / Gah! I Just Turned on My PSP and... on: March 10, 2007, 04:33:49 PM
...EIGHT pixels are dead, scattered across the screen. It figures that I just posted a topic about my love for the PSP and now it bites me in the ass!

I know the hardware has a year warranty, but are dead pixels covered under that? Also, has anyone here actually turned in a PSP for rework? I'm hoping they aren't like the tag team of gorillas and barbarians over in the Xbox 360 refurbishing department. 
2303  Gaming / Console / PC Gaming / Portable or Console- Which is Your Bigger Timesink? on: March 10, 2007, 04:24:50 PM
So for those of you who own portable gaming units and home consoles, which gets more of your gaming time? In the past it has always been consoles for me, but recently I've probably spent twice as much time on my DS and PSP.  With the release of fantastic games like Hotel Dusk, Super Robot Taisen, Metal Gear: Portable Ops, and several other key titles, these little pieces of hardware are constantly with me.

Even though the PSP doesn't get much attantion, it is currently my hardware of choice. The release of Pirates!, Portable Ops, Ratchet and Clank, Killzone:Liberation, Jewel Summoner and Daxter have given me a great library of titles to complete. I'm also looking at importing Dai Senryaku Portable from Play Asia.  The xbox version of Dai Senryaku VII is one of my favorite games from that console, and I've seen no news of a US release for this little PSP gem from Japan.
2304  Non-Gaming / Trading Forum / Re: Willing to Pay to *Borrow* GTA:LCS for PSP on: March 10, 2007, 01:38:27 PM

If my buddy still has it, I'm certain I can get it to you for free. All that I ask is you pay the return shipping. He'll be back in town on Monday morning, so I can ask him then.
2305  Gaming / Console / PC Gaming / Re: blue dragon-august release on: March 07, 2007, 11:19:36 PM
I'm with Kevin on this one.

I'm disappointed in how this year is turning out for the 360. Late last year it looked like Crackdown and Lost Planet would be incredible, and Bioshock, Mass Effect, and Blue Dragon would all be out by summer. Instead, Lost Planet turned out to be average, Crackdown was good, but didn't live up to the hype, and Bioshock and Blue Dragon are coming out much later than expected. Culdcept Saga is also a buggy mess that apparently isn't getting nearly the rework needed for its North American debut. (The Japanese release was filled with an atrocious number of bugs.)

Good for my wallet, but bad for a system that needs to take advantage of the current PS3 library weakness. Even Eternal Sonata, which looks to be an incredible niche RPG, has disappeared from the Gamestop website after having been tentatively scheduled for May.

Eternal Sonata:
2306  Gaming / Console / PC Gaming / PSP- Is Lord of the Ring Tactics Worth $15? on: March 07, 2007, 05:35:31 PM
I've finished the Metal Gear Acids, Super Robot Taisen, and just about every other tactics/SRPG that has caught my attention. The one holdout has been LotR tactics for the PSP. Reviewers seem to be very hot/cold on the game, so I've been hesitant to pull the trigger. Would any of you suggest it as a purchase for $15?
2307  Gaming / Console / PC Gaming / Re: Media Create #'s for 2-19 through 2-25 on: March 02, 2007, 11:57:38 PM
Jeez...the Wii outsold the PS3, PS2 and xbox 360 double.  Nintendo must have sold its soul to the devil, because the hardware and software lineup just doesn't justify these numbers.
2308  Gaming / Console / PC Gaming / Re: April EGM Scores and Rumors on: March 02, 2007, 11:54:43 PM
I'm hoping Armored Core is better than the reviews are claiming it to be. Every single review I've read has blasted the game, but people on various forums who have played the demo have been posting that it is a very solid game. 

I'm not sure which way to go on this one, and unfortunately I can't grab the demo to decide for myself.
2309  Gaming / Console / PC Gaming / Re: [PSP] Marvel Trading Card Game - 60 minute shakedown... on: March 01, 2007, 10:41:48 PM
Dreamshadow, how is the overall graphics presentation? Is it washed out and slightly muddy like Warhammer?  I enjoyed Warhammer, but the overall presentation was very amatuerish and cheap.  Also, is there a way to SLOW DOWN the scrolling of the text. In the gamespot video some of that storyline text was flying across the screen incredibly fast. I was wondering if it really moves that swiftly, or if they were just bypassing it in the video.

From one forum I got the impression that the cards online are already in the actual game, so there is no need to buy extra decks unless you want to skip the long storyline. Is this true, or is the game actually gimped?

2310  Non-Gaming / Steals and Deals / Re: MASSIVE Best Buy Clearance - $1.99 games! on: February 28, 2007, 04:12:38 AM
I snagged 1 copy of each:

Moto GP 2006 (360)
Valkyrie Profile Lenneth (PSP)
Monster Hunter Freedom (PSP)
Onimusha Dawn of Dreams (PS2)
Oblivion CE (360)

There were a few more I wanted, but two Ebay vultures were literally throwing EVERY game in their cart. They either thought all the titles were on sale, or they were filling up the carts to take them to some corner of the store so they could sort through things at their leisure.
2311  Gaming / Console / PC Gaming / Re: Microsoft's new strageties (and they love Nintendo, too!) on: February 26, 2007, 11:35:41 PM
Microsoft's main problem is that they lack any real heavyweight first party gaming franchises outside of Halo. They really need to nurture Fable, maintain Halo, and create a few other games that can become franchises- preferably one or two geared toward a younger audience.

Sony and Nintendo are in a position to hammer MS with their internal exclusive content, especially since third parties are increasingly going multi-console to dilute their risk and increase their profit potential.
2312  Gaming / Console / PC Gaming / Re: Absolutely Hilarious Video mocking Sony on: February 24, 2007, 03:40:04 PM

Instead of constantly focusing on Sony, I think the question everyone should be asking is "Why isn't Microsoft doing better?"  It has the best online service, the largest and most diverse gaming library, and a substantial number of solid titles in the pipeline. Despite all this it is getting crushed in Japan, performing lukewarm in Europe, and remains strong only in North America.

I still foresee the Wii dropping like a rock in 2 years, and Sony cleaning house once their first party software starts rolling out in full force. Once the marketplace truly acclimates to high-def television and next-gen graphics, the Wii will look prehistoric.

My crystal ball says this generation will end up:

1) Sony
2) Nintendo
3) MS (due to no respect or love from Japan)
2313  Gaming / Console / PC Gaming / Re: Jan Sales Numbers - Wii Wins! on: February 22, 2007, 02:09:39 PM
Kevin Grey wrote:
GoW and Vegas I'm not too sure about- Gears should definitely be over 2 million sold now.

<edit>Gears of War broke 2 million on December 15th. It recently passed the three million mark.
2314  Non-Gaming / Trading Forum / Re: The Official GT Trader Feedback List (updated 11/06) on: February 20, 2007, 01:42:36 PM
+1 to Gratch for a smooth trade.
2315  Gaming / Console / PC Gaming / Re: God of War Climbs the Ranks of ATB's Top 10 Games of All Time on: February 14, 2007, 06:52:50 AM
Until ATB posts his Top 10 Games of All Time list for review, I refuse to give his opinion any credibility.
2316  Non-Gaming / Off-Topic / Re: Moisturizer? on: February 12, 2007, 04:58:20 PM
Moisturel for the win. More expensive, but well worth the price.
2317  Gaming / Console / PC Gaming / Re: Weekend Recap 12/Feb/07 on: February 12, 2007, 04:06:08 PM
I put several hours into Romance of the Three Kingdoms 11.  There are still many areas for me to test, but I think this may be the best game in the series yet. I love the new cell shaded look, the AI seems better than the last two installments, and it definitely has a much more user-friendly interface. They've taken away some of the RPG elements and moved the game back toward its strategy roots, but interaction with officers still plays a central role in the core gameplay.

I also spent more time with Hotel Dusk. This is just a fabulous game that I'm glad I gave a chance. The first hour didn't grab me, but since then it has improved in almost every way.
2318  Gaming / Console / PC Gaming / Re: Ar Tonelico, the latest RPG by Gust - A few thoughts on: February 11, 2007, 06:56:42 PM
Any more comments about this game? I'm on the fence about the purchase, and would appreciate more imput from anyone playing it.
2319  Gaming / Console / PC Gaming / Re: So if I got a PSP, what do I need on: February 11, 2007, 03:37:54 AM
Absolutely grab the Logitech protective case. That investment has saved me more than once.

In terms of RPGs:

Valkyrie Profile Lenneth
Tales of Eternia
Jewel Summoner (Next week)

Both Metal Gear Acid games are awesome, and you definitely cannot go wrong with Pirates!
2320  Gaming / Console / PC Gaming / Re: Ar Tonelico, the latest RPG by Gust - A few thoughts on: February 09, 2007, 02:02:16 PM
My concern is that the major gaming sites are saying the combat is far too easy. Invariably this means the game will get boring rather quickly. And as Gamespot mentioned, what value is there in creating a complex alchemy system if you never really have a need for better weapons?

From Gamespot:

While your reyvateil is singing her song her magic power is drained, and when she has no more power she'll automatically cast the spell. You can interrupt the song at any point to activate the spell, but the longer you let a spell charge the more powerful it will be. As a result you'll spend most battles just biding your time as your magic charges up, and then unleashing a superpowered spell to wipe out all of your enemies in one swift blow. The songs are all ridiculously overpowered, so there's very little challenge to be found, even in the boss battles. It also takes a long time to resolve each battle, because you end up having to wait forever for your magic to charge up while your other characters use their meager attacks to pick away at enemies and bide time.

There are more than 300 different items to create in the game, but because there's so little challenge to the game you'll rarely find yourself in need of any items at all. Sure, it might be nice to have a bit stronger sword than the one you currently have, but with your magic taking care of all of your enemies there's no reason to even bother making a new weapon, and it's certainly not worth the time you'll spend running around collecting the required ingredients.

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