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2281  Gaming / Console / PC Gaming / Re: PSP TCG: Yu Gi Oh GX Tag Force on: December 03, 2006, 10:07:37 AM

Quote from: Dreamshadow on November 20, 2006, 06:30:16 PM

...I think I have found my new CCG crack for my PSP as Warhammer Battle for Atluma is boring me to tears.

What is wrong with the Warhammer game? I planneed on buying it soon. Yu Gi Oh just looks too....kiddie oriented. Are the other duelists always shouting stupid things when they play a card, or has that been tempered in this game?
2282  Gaming / Console / PC Gaming / Re: I think this console generation will be exceptional. on: December 02, 2006, 09:37:19 PM

Quote from: soulbringer on December 02, 2006, 07:01:56 PM

I dont know, all this technology is making me nervous.   I know if I get the choice im taking the blue pill.   

Well, Sony did clain that the PS3 would bring us the 4th dimension of gaming.  :icon_eek:  It may be the console that finally tears a hole in the fabric of time-space, unleashing the Chaos Hordes into our dimension.  Thanks alot, Sony.
2283  Gaming / Console / PC Gaming / Re: Motorstorm - The Real PS3 Killer App! on: December 02, 2006, 06:23:09 PM

Quote from: Kobra on December 02, 2006, 04:38:30 PM

Quote from: Dante Rising on December 02, 2006, 07:21:28 AM

This game would be a killer app if those trucks had gatling gun attachments, and if a few landmines were hidden under all that glossy mud.

...and there should be a car wash at the finish line with naked, mud-covered hot chicks.

Indeed, original Crash and Burn on 3do ring a bell?   That was an amazing system selling racing game, that sold $400 3DO units. I purchased a 3DO just to play Crash and Burn, and was absolutely impressed - and played it for years.  Racing?  Bleh..   Racing with guns and mines?  Sign me up!

Crash and Burn was completely awesome! My friends and I played that until the disc went bad. I also loved playing Star Control 2, Return Fire, Off-World Interceptor, and a wonderfully strange FPS called Immercenary.


"In the future, mankind has been enslaved in a virtual reality simulation known as Perfect. This simulation is controlled by an entity known as Perfect1 and it has to be destroyed in order to shut down the system. You are Immercenary Number Five, and it's your job to do it.

From a secret lab you log into the simulation which sends you to a place in Perfect known as the Garden. Every entity in the game has a certain rank that determines its offensive and defensive capabilities. You start at 255, the lowest rank, and must rise in ranks to defeat Perfect1, who holds rank number 1. To do so, you destroy higher-ranked Rithms, as the other entities in the game are called. To pass beyond certain ranks, unique Rithms high in the Perfect hierarchy have to be destroyed.

Different weapons and power-ups can be collected and spent offensive and defensive energy can be recharged at energy spires. In the center of the Garden is a place called DOAsys, which functions as a neutral zone and healing center. There you can talk to other Rithms and ask for hints about combating special Rithms and where to find special items. These dialogue sequences take the form of live action clips of actors in elaborate costumes playing the Rithms.

The live action clips were horribly bad, but the virtual world was extremely well done for its time.
2284  Gaming / Console / PC Gaming / Re: Analyst says: EA brand name 'tarnished' on: December 02, 2006, 07:29:23 AM
No, it's a cultural difference.

When you have people getting anal about canon and continuity, that's an American thing.  Take a look at many Japanese cartoons and manga: they "reboot" many of their popular settings, putting the same characters in different worlds, times, and situations.  They enjoy the recurring themes and the overall style.  But it's the American audience which is demanding some kind of linear timeline...

This reminds me of a sociology class I took in college, where they contrasted the difference between the way the West and East viewed the basic idea of "time".  The West is apparently much more rigid about looking at time as something that is continuous and linear.
2285  Gaming / Console / PC Gaming / Re: Motorstorm - The Real PS3 Killer App! on: December 02, 2006, 07:21:28 AM
This game would be a killer app if those trucks had gatling gun attachments, and if a few landmines were hidden under all that glossy mud.

...and there should be a car wash at the finish line with naked, mud-covered hot chicks.
2286  Non-Gaming / Trading Forum / FS: (Xbox 360) Rainbow 6: Las Vegas on: December 01, 2006, 10:15:30 PM
$41 shipped with delivery confirmation. Just finished the game. Everything is in perfect condition.

Payment via Paypal, please.
2287  Non-Gaming / Hardware / Software Hell / Please recommend a good freeware MP3 ripper/encoder on: December 01, 2006, 07:11:52 PM
With the holidays I finally have time to move my music library to MP3. Please recommend a good freeware MP3 ripper/encoder.

2288  Gaming / Console / PC Gaming / Re: I'll admit it... DOAX2 on: December 01, 2006, 06:21:25 PM
You should get achievements for just buying that game.

I must admit, I almost bought DOAX2 for the enhanced breast physics, but then I remembered I have a set walking around the house that my girlfriend paid $5000 to get. They do look VERY nice. Well worth the money. Here is a picture of her I snagged with my cell phone one morning:


Spoiler for Hiden:
2289  Gaming / Console / PC Gaming / Re: I think this console generation will be exceptional. on: December 01, 2006, 06:51:37 AM
I agree that microtransactions are worrisome. When Call of Duty 2 hit 1 million dollars in microtransaction sales, I knew Pandora's box had been opened. I think developers will use this to eat into the used game market. If they leave more of the game off the actual disc, they will gain revenue from the used disc market as many of those customers will need to go online and purchase the remaining quests/tracks/levels not included on the disc.

Another reservation I have with that is the long-term availability of content. I still go back and play much older games in my library, such as Suikoden 2. In 5-10 years will all this downloadable content still be available if my hard drive goes south?
2290  Gaming / Console / PC Gaming / I think this console generation will be exceptional. on: December 01, 2006, 03:03:52 AM
I think this console generation will be absolutely exceptional, and gamers will win across the board. There is a huge surge of downloadable content, much more gratifying online play capabilities, and the spread of HDTV. But then we also have Nintendo moving off in a different direction, and Sony and MS escalating their technological arms race.

-Everyone knows the Wii has some severe technical shortcomings, but the system is just plain fun to toy around with, and it is a nice change from the direction in which Sony and MS are moving. Gamers really didn't need a third horse in the graphics superpower struggle, and one less version of Need for Speed will probably not cause the Apocalypse. It would be nice to see Zelda in 1080P, but I'll trade high-def Zelda for creative games like Trauma Center that take advantage of the new Wii controller. I'm certain that developers will bring us some wonderfully creative games.

And yes, maybe the design decisions by Nintendo will push it further away from the hardcore gaming crowd and deeper into the hands of casual gamers and kids. I'm okay with that. I already have two other consoles to satisfy my adrenaline junkie, high-def, Mach 5 graphics cravings. But sometimes I want to slow down, turn on cruise control, and be reminded why I took up gaming in the first place. Or I want to relax with my girlfriend and play a game she can enjoy without me needing to explain the nuances of suppression fire, enemy respawns, and experience point distribution. The Wii will be a great console for pure fun. It will be great at parties. It will give men an excuse to buy their new dream TV once they loosen that dubious Wii strap and get thier wive's to shatter the screen on their current set.

-Back in the "hardcore" camp, there are two superpowers that are going to have a bloodbath trying to win the hearts and minds of the same audience. MS and Sony have substantial 3rd party support, so I expect to see some wonderful first party titles to help each company differentiate itself from the competition. Rare finally delivered a product that didn't suck, Fable 2 looks impressive, and Halo 3 and Halo Wars will be monsters. Sony will continue to have the finest number of first party developers in the game. Of course, we'll have previous titans like Final Fantasy, Grand Theft Auto and Halo walking the landscape, but the new technology and horsepower under the hoods of these systems will probably create a whole new generation of formidable games. Gears of War and Resistance are just opening shots across the bow. White Knight, Mass Effect, Bioshock, Blue Dragon, Lair, Heavenly Sword, The Eye of Judgement and many other games look incredible.

In this generation Sony will treat Microsoft like a true threat. For much of the life of the original xbox, Sony considered it to be a console dead on arrival. Now MS has a 6-7 million unit lead, a lower price point, a larger library, and Bill's Demon Horde managed to grab GTA, Assassin's Creed, Bladestorm, Fatal Inertia and other games out of the Sony exclusive realm. And I'm certain Sony is less than enthusiastic about rumors of an Xbox 360 version of MGS4. Expect SCEA to punch out some huge titles in response. Increased desperation by Sony=good for gamers.

Back in the Evil Empire, Microsoft knows they are getting hammered in Japan. I wouldn't be surprised to see them to do a full court press for increased Japanese support. More Japanese development on the 360 in Japan will lead to more of those games arriving stateside. Increased desperation by MS=good for gamers.

Three great consoles. A new television landscape. A new type of controller.
This may end up being the best console generation yet.
2291  Gaming / Console / PC Gaming / Re: Interesting article on Nintendo's business strategy on: December 01, 2006, 01:20:54 AM
The link Farscry posted is rather interesting. One point of note among the technobabble:

1080p is not a smart resolution to target in any form this generation, but if 360 developers wanted to get serious about 1080p, thanks to Xenos, it could actually outperform the ps3 in 1080p.

I must admit that this surprised me, although John Carmack has alluded to the same thing in the past. As I read more about each system's strengths and weaknesses, it is becoming more apparent that both machines are almost equal in performance capabilities, and the developers will ultimately decide which system looks better on our screens.

I'm very impressed that MS was able to put out a system that can stand toe to toe with the PS3 capabilities a full year earlier than the competition. Hopefully all three systems are successful and gamers win across the board.
2292  Gaming / Console / PC Gaming / Re: Let's War! What's your Most Disappointing Game of the Year? on: November 30, 2006, 01:24:32 PM
Elite Beat Agents
Rule of Rose
2293  Gaming / Console / PC Gaming / Re: Motorstorm - The Real PS3 Killer App! on: November 30, 2006, 05:19:02 AM
I'm still excited about the hardware, but the PS3 is about 9 months to a year away from being worth the asking price, unless you want a blu-ray player.  I think Hetz paid MSRP for his model, and he is enjoying it, so I'm happy for him. Now those poor bastiches that are purchasing it for $1000-$2000....
2294  Gaming / Console / PC Gaming / Re: Interesting article on Nintendo's business strategy on: November 29, 2006, 04:26:49 PM
The New Yorker fails to realize that third party support is tied to market share. Nintendo dominates the handhold market, in part, because they control the largest piece of the market, and thus they have huge third party support. Sony has the same luxury in the console market. The N64 and Gamecube underperformed due to lack of 3rd party support. (I don't think anyone would claim that the PS2 was a better piece of hardware than the  Gamecube.) How much of Nintendo's profits are due to handhelds vs consoles?

I have no doubts that Nintendo can make good profits by being the king of a niche. But market share is much more important in the gaming industry than the New Yorker article would have us believe.
2295  Gaming / Console / PC Gaming / Re: Will the 360 Become a Respectable RPG Console? on: November 29, 2006, 06:57:11 AM
is it true that the game is to be 3 discs long?

Yes, the game weighs in at roughly 27GB.

From IGN:

"Blue Dragon ships on three DVDs, making it bigger than any Xbox 360 title to date. According to Sakaguchi, the game required compression technology to fit onto the three disks. In uncompressed form, the game's data takes up over 30 Gigs of space!

Players can expect between 40 to 50 hours of play time for the game. Just playing through the game minus all the side quests, Sakaguchi managed to take 35 hours."
2296  Gaming / Console / PC Gaming / Re: Will the 360 Become a Respectable RPG Console? on: November 29, 2006, 05:51:39 AM
What I think will happen, though, is that the Wii will become the real RPG powerhouse.

The Wii certainly couldn't do much worse than the Gamecube. Tales of Symphonia was good, Cystal Chronicles and Baten Kaitos were only slightly above average, and almost everything else was mediocre at best.

It will be interesting to see if Mistwalker can bring a ray of sunshine to the Xbox 360 in Japan. Unfortuanately, the odds are against any great push. If sales increased 10X, the monthly units moved would be around 20,000 units. Even if SquareEnix puts Final Fantasy or Dragon Quest on the 360, that won't do MS much good in Japan because both would still be on the PS3. They would gain more credibility in Japan, but it doesn't force consumers to buy a 360.

I still think MS should buy Mistwalker, or tie them up in exclusives for as long as possible. Blue Dragon 2 has been green-lighted, but Mistwalker won't announce which platform(s) it will be available on, so obviously they are looking at Sony and Nintendo. MS needs to shower Mistwalker with money and add it to the Bungie, Rare, and Lionhead stable. They need a permanent beachhead in Japan comprised of one or two quality development houses.

Microsoft can never cement the #2 console position with Japanese sales in a continual state of disarray. And becoming #1 is impossible without large sales in Japan.
2297  Gaming / Console / PC Gaming / Will the 360 Become a Respectable RPG Console? on: November 29, 2006, 03:44:17 AM
There is no doubt that the PS3 will be the premier RPG console of this generation once it gathers momentum. However, is it possible that the Xbox will finally be a respectable RPG platform? SquareEnix has already hinted about developing more content for all three consoles, and apparently MS is trying to court Atlus, so perhaps a Shin Megami Tensei for the 360 is not impossible. Below is a list of RPG content announced for the 360. Quality and release dates are often unknown, but I'm pleased to see that MS is taking RPG fans seriously. Now if they could just get a Final Fantasy, Suikoden or Tales game...

You have the titles already released:

Enchanted Arms
Final Fantasy XI

You have your upcoming heavy hitters:

Fable 2
Mass Effect-Part 1
Mass Effect-Part 2
Mass Effect-Part 3 (may be pushed to
Blue Dragon

And then there are the less known titles:

Two Worlds

Lost Odyssey

Eternal Sonata (Trusty Bell)

Far East of Eden

Elveon (action RPG)

Infinite Undiscovery

Magna Carta 2

Spectral Force 3

Operation Darkness (SRPG)

Cry-On (action RPG)

The Precursors

Marvel Universe Online

Diario (SRPG)
2298  Gaming / Console / PC Gaming / Re: 360 Manufacturing costs down. What should MS do about it? on: November 28, 2006, 05:45:03 PM
Dropping the price significantly just as the Sony and Nintendo arrive would be perceived as an act of desperation by MS, and an admission that they are unable to compete effectively against the new competition. Instead, Microsoft should be using this money to increase their marketing campaign. They've recently released a series of television and print ads educating the public on the fact that the 360 now has over 100 games available. They need to continue with that method of advertisement, and couple it with promoting the competitive advantage they have in Xbox Live.

This is an argument better discussed after hardware sales for November and December arrive. If the combined sales for those two months are below 800,000 in North America,  it may be time for more drastic measures.
2299  Gaming / Console / PC Gaming / Re: Yggdra Union (GBA) on: November 28, 2006, 04:24:36 AM
Terpiscorei over at Quarter to Three made some observations I that I missed:

There's another point that eluded me but turns out to be extremely useful. If you have a move-4 card and a move-8 card, it seems like the difference in moves would make the move-8 card much more preferable, the cards' actual skills notwithstanding. But there's an interesting advantage to low-move cards.

When you're in battle, the skill gauge is hashed into sections equal to the amount of move your card has. Steal, with move-12, has 12 sections, for instance. Your unit's technical skill (TEC) determines how many of these sections are full when the fight starts. So, if Milanor gets a 4 in TEC and attacks using the move-4 card Mirage, his gauge starts the battle at 100%, which is a huge advantage. With Steal, he'd start with only 25% of the gauge full. So there's actually a reason to use low-move cards beyond just how good their skills are.

One last thing-- by holding R, you can scroll much faster through any text that occurs. It's not as good as being able to skip it outright, but it helps. Unfortunately, I've not found a way to skip battle animations.

In other words, picking a low movement card may actually allow you to use a special move much earlier or immediately.
2300  Gaming / Console / PC Gaming / Re: Motorstorm - The Real PS3 Killer App! on: November 27, 2006, 08:56:08 PM
Man, Hetz, you are some lightning rod for the haters.

Hetz just lets it all hang out there, man. Livin' the dream.

I respect that he is passionate about what he loves. I wish I could have said the same thing about my ex-girlfriend. Too bad she had to have that...accident.  eek
2301  Gaming / Console / PC Gaming / Re: Motorstorm - The Real PS3 Killer App! on: November 27, 2006, 08:37:33 PM
Color me unimpressed. The PS3 launch gave us crappy titles like Genji, Gundam and Untold Legends, some Xbox 360 ports, and 1 very solid game in Resistance. I understand the need for people who spent $700 to rationalize to themselves and others why they purchased the system, but the PS3 is just not worth the price of admission for most gamers now. Next Christmas will definitely be different, but by then the Wii should have a string of great titles out, and the 360 will have released Halo 3, Mass Effect, Bioshock, Forza 2, Too Human, Alan Wake, Lost Planet, Blue Dragon, etc.

I spent more time with the PS3 this weekend, and although I can see its potential, I don't shell out $700 on potential. I'll wait for a price drop and for the first set of hardware bugs to be squashed. The PS3 is the obvious 3rd place console for the next several months. Ironically, I tend to favor Sony over Nintendo, and I was convinced the PS3 would be more impressive than the Wii out the gate. I stand corrected on that one.

I'm also amused to see on forums how MS is suddenly in trouble just because Sony puts out a game of similar graphic quality to titles on the 360. And yet the Wii gets a total pass.
2302  Gaming / Console / PC Gaming / Re: PS2/PS3 Unscientific Comparison of PS2 games (5mb pics!) on: November 26, 2006, 06:45:39 AM
This is part of the reason why backward compatability is a non-issue for me in the HDTV generation. Put any xbox/PS2/gamecube game on a decent sized HDTV and you get to see all those glaring graphic defects and jaggies. Playing FF12 on my friend's 42" LCD is just painful.
2303  Gaming / Console / PC Gaming / Re: PS3 system and software - straight up impressions thread on: November 25, 2006, 05:43:13 AM
Oh, the Sony controllers SUCK!  No vibration feature really hurts I think, as I like games that use it well.  The PS/PS2/PS3 design is also very old, and not nearly as comfortable as the 360 controllers.  Microsoft really nailed the 360 controller design.

I really like the staggered positioning of the analog sticks on the MS controller. It feels much more comfortable during long gaming marathons. I wish Sony or a third party company would create that type of design for the PS2/PS3.

Remember the very first Xbox controller? That design was horrific.
2304  Gaming / Console / PC Gaming / Re: PS3 system and software - straight up impressions thread on: November 25, 2006, 03:02:35 AM
The potential on this sucker is really amazing. For a game as good as Resistance to come out at launch, just gives me chills to think about how good the games are going to be next year for it.

Hetz, I agree that there are a few excellent looking games on the PS3, but I don't understand your awe at that fact just because they are release titles. The PS3 got pushed back by several months and developers weren't sitting on their hands during that time. They were refining their product. They did not have to meet the hyper-aggressive 360 launch. Also, by working on the 360 for so long, developers were able to take part of what they learned or created and transfer it to the Sony system. I would expect their product to look good because the next generation has been here for a year.

I also don't feel that Blu-Ray will make a significant difference in game quality. It will only mean the game will be on fewer discs. For the 360, this means that Blue Dragon is a 3 disc, 27Gb product as oppossed to 1  blu-ray disc.

I still maintain that the graphic difference between Sony and MS will be small, because in the end the PS3 is not that much more powerful (~10%). Cliffy B and John Carmack have already said as much, and I'm inclined to take their words at face value. It will all come down to the exclusive game libraries. This is why MS grabbed GTA, Assassin's Creed, and possibly MGS4. They are trying to pick away as many 3rd party exclusive games from Sony as possible, since they will get hammered to some extent by Sony's first party development. (which I consider to be the best of all three players)

When Bill Gates was on MSNBC he said that the competition with Sony was a long-term operation that would be, in part, a war of attrition. I don't think anyone outside of hardcore 360 fanboys expects Sony to be toppled in this generation. But MS will continue to close the gap, and the competition is good for all of us.
2305  Gaming / Console / PC Gaming / Re: (PSP) Warhammer: Battle for Atluma on: November 25, 2006, 12:41:15 AM
Any chance of Gaming Trend reviewing this title?
2306  Gaming / Console / PC Gaming / Re: PS3 system and software - straight up impressions thread on: November 24, 2006, 08:08:38 PM

Would say GoW fits that description?

I'm not Kevin either, but I do play him on TV, so I feel qualified to answer your question.

Gears of War will attract mostly the same crowd that bought Halo, so I doubt it will do much to increase Microsoft's audience. It would have been interesting if the title had been launched a few months ago, because then we could have seen if it was a true system seller. General holiday purchasing and the tight suppy on the Wii and PS3 will skew how much influence GoW actually has on hardware sales.

I do forecast this, however- the breakaway hit of this generation will come from a Western developer.
2307  Gaming / Console / PC Gaming / Re: Resistance vs Gears of War - FIGHT! on: November 24, 2006, 06:49:10 AM
The game shouldn't be judged differently, but the obstacles that needed to be overcome should be judged differently. What I'd really love to see is the difference in full development time between both products from concept to completion.
2308  Gaming / Console / PC Gaming / Re: Resistance vs Gears of War - FIGHT! on: November 24, 2006, 06:31:24 AM
Resistance is a 720p-only game

I'm sorry, you are correct. I must have misunderstood my friend when he was giving me a tour of his system and games.

What kind of an argument is that?  Just because they dont make a lot of FPS games they should be judged on a different level?  No way.

I'm not pleasantly surprised when Bioware or SquareEnix puts out a world class RPG because their reputation and history proceed them in that genre. I WILL be surprised the day ID puts out a great RPG. Moving out of a development comfort zone deserves recognition.  Somehow I don't see EPIC making, or even trying to make, the next great Oblivion.

Or put it this way-  If your boss gave you 10 million dollar budget and said "Go pick a developer to make the next great FPS. You're job depends on it" would you have chosen Epic or Insomniac?
2309  Gaming / Console / PC Gaming / Re: Resistance vs Gears of War - FIGHT! on: November 24, 2006, 04:39:45 AM
As I mentioned in a different thread, without a doubt Gears of War looks better than Resistence. I think it also plays better than Resistance. However, the variance between the two is not that significant. I think GoW has better art direction which tends to make the gap between the two seem larger than it really is. Also, consider this:

1) Insomniac, unlike Epic, does not specialize in first person shooters.
2) Overall there is more activity going on in Resistance at any one time.
3) Resistence runs smoothly at 1080P. <er...720P>

Insomniac managed to stay in the race with Epic, and that is no small accomplishment.
2310  Gaming / Console / PC Gaming / Re: PS3 system and software - straight up impressions thread on: November 23, 2006, 11:42:51 PM
I do believe that the 360 forced Sony's hand to a degree, but  I would hardly call the PS3 a rush job. The invested years and billions of dollars into the project. In the recent past I read two specific articles by developers that stated in this generation a majority of multi-platform games would be coded on the xbox 360 as their primary console, and then moved to the PS3. This would give the 360 a slight advantage in refinement, and be the exact opposite situation as the previous generation PS2/Xbox scenario. So, MS may have a small edge in certain aspects that will help it overcome the extra horsepower in the PS3.

I would also have to disagree that GoW looks significantly better than Resistance. While GoW does have the edge in detail and art direction, I think it is far from dramatic. Insomniac did a great job with that game, especially considering the fact that the FPS is not their natural strength. Epic has a home field advantage in the first and third person shooter arena, and Insomniac was still able to put out a game of similar quality.

I do agree that the PS3 has its work cut out for it.Nintendo and MS came out shooting.

[anecdote]The two people I know that own the PS3 are already somewhat disenfranchised with it. One has moved completely over to the Wii camp, and the second prefers the 360 controller and library- most notably Gears of War and Viva Pinata. Until the exclusive games start rolling in for the PS3, I anticipate this to be the slow wave of the immediate future.[/anecdote]
2311  Gaming / Console / PC Gaming / Yggdra Union (GBA) on: November 23, 2006, 09:51:17 PM
I have no friends and family to visit on Thanksgiving, and my enemies have taken the day off, so I thought I'd give some quick impressions of Yggdra Union.

The best way I can describe the title is a cross between Fire Emblem and a card game. Like Fire Emblem, the story is political and revolves around a princess who was forced to flee her homeland and must now find a way to save her conquered kingdom.

The graphics in Yggdra Union are some of the best I have seen on the GBA. Although the strategic map is quite bland, the character portraits and combat scenes are wonderfully detailed and animated. The game even looks better than many DS titles. The music and sound effects are also well done, and are very similar to what gamers have experienced in Final Fantasy or Fire Emblem on the GBA.

Battle in Yggdra Union is based upon a series of cards and units that are chosen before combat begins. There are numerous cards, each allowing different skills or attacks, such as steal, resurrection, landslide, sanctuary, etc. Also, each card dictates movement. There is a number on each card, and it signifies the total movement allowed for ALL allied units in that turn.  For example,  a card with the number 8 allowes you to move 1 units 8 spaces, or 2 units 3 and 5 spaces, etc. Cards also have an "Ace" factor which is a special move that can be performed when certain requirements are met.  There also is a power level attached to each card, and a symbol which designates who must lead the attack for the "Ace" to be available during battle.


The opening aspect of battle involves choosing which cards will be played during combat, and which units will enter the battlefield. Then there is the union aspect of the game, which is entertaining and adds complexity to the battle. On the strategic map, units can be placed in formations (X format, + format) and thus supporting or adjacent units can work together during one attack. This allows for large battles, often with many units fighting on each side. This can obviously create some precarious situations. Enemies have the same ability to create unions, and unless you watch carefully you can leave portions of your army open to multiple attacks in one turn.


Once you decide who and how to attack attack, a new screen opens up that looks very similar to that seen in Fire Emblem or Advance Wars. Ally units are on the left side of the screen, and enemies on the right. Attacks follow a rock, paper, scissors approach,but one must also take into consideration support units, rage meters, ACE activations, and card skills that can be activated. So, you may go into battle against a superior enemy, but by using the "convert" card skill, coupled with timely use of the rage meter, you can win a battle against stronger opposition.  Also, while the fighting animations are taking place you have the ability to change your armies disposition (aggressive and passive) by pushing the D pad left or right. Passive mode lowers the unit's attack strength but charges an energy bar, which allows the use of special attacks. Aggressive mode increases attack strength while draining the energy bar. In effect, this makes the game much deeper than anything witnessed in Fire Emblem. Once a battle is completed, various cards level up, items can be acquired, and units gain increasing abilities.

I'm still very early in the game, but this title seems like an easy sell to anyone who enjoys Fire Emblem. Atlus also did another wonderful job with the translation, so expect to see some rather entertaining commentary as the story progress. For those of you who like to see a score, I'd currently rate the game an 8.5.

Now please excuse me while I spend my Thanksgiving---alone. <*sniff*>

2312  Gaming / Console / PC Gaming / Re: Well, that sucked. on: November 23, 2006, 08:02:22 PM
Same problem here. Completely frozen until 1:01, and then my browser opened "sold out"
2313  Gaming / Console / PC Gaming / Re: Gears of War Hits 1 million in 2 weeks and other 360 news: on: November 23, 2006, 04:08:05 PM
@Engine no9,Laner,Ceekay and Dante rising

interesting read,just i have always seen the phrase posted like that..but let it go,then saw it again and again....thought there must of been something in your water or something...but if it came from the '60s,then that explains everything

Ceekay...i actually still consider my self to be a brit or english..if it were up to me i would cut the ties that bind us to europe

and yes,they have all been interesting wars...heres to the next 100 years, LOL

oh and i went back and capitalised 'Americans'

Did you notice how metallicorphan completely dodged my remark about the pizza in his country? His silence speaks volumes. My fellow Americans, I tell you this:

The Brits have a fine country, filled with amazing people. They are one of the few countries we can always count on in a pinch. HOWEVER, they could not make a good pizza even if the Queen's life depended upon it. I know it. Metallicorphan definitely knows it. And now you know it. 

if it were up to me i would cut the ties that bind us to europe

I think many Americans already feel that way. There is Great Britain, and then everybody else in Europe. And then the French.

2314  Gaming / Console / PC Gaming / Re: Gears of War Hits 1 million in 2 weeks and other 360 news: on: November 23, 2006, 03:57:51 PM
MS recently denied that Gears is a trilogy, but I don't see any way around the creation of at least 1 sequel. A million copies in two weeks practically screams for more titles.
2315  Gaming / Console / PC Gaming / Re: (PSP) Warhammer: Battle for Atluma on: November 23, 2006, 07:56:14 AM
Please keep us updated on your progress. I'm at the threshold of buying it, but I'd really love to hear more user feedback.

Is there a storyline attached to the game?

2316  Gaming / Console / PC Gaming / Re: Resistance vs Gears of War - FIGHT! on: November 22, 2006, 06:25:03 PM
I played Resistance twice at a friend's home for a total of about 3, maybe 4 hours. I believe there are 30 or 31 levels, so I'm estimating that I got through about 25% of the game.

I'm about as far away from being a fanboy as you can be. I own all pevious gen consoles, and I'll end up in the same situation with this generation.
2317  Gaming / Console / PC Gaming / Re: Resistance vs Gears of War - FIGHT! on: November 22, 2006, 05:46:35 PM
I've played both, and each is a very solid title. However:

Gears of War > Resistance

<edit> I'm not big into multiplayer, so that may slant my vote.
2318  Gaming / Console / PC Gaming / Re: Gears of War Hits 1 million in 2 weeks and other 360 news: on: November 22, 2006, 03:48:53 PM
i could care less about either title'....LOL,why do americans always say this wrong?....its you couldn't care less...oh well

I blame our fractured educational system. The sun was in my eyes. I was distracted by all the voices in my head.  :icon_eek:

Ironically, this mistake is one of my biggest pet peeves, and I'm usually calling people out on it. Thanks for making me look like a hypocrite. BTW, I visited your country last year. Can ANYONE on that island make a good pizza?

<edit> And I'll ask you to capitalize the word "Americans" thankyouverymuch. We keep dragging you guys into interesting wars all over the world. The LEAST you can do is capitalize our damned name.</edit>
2319  Gaming / Console / PC Gaming / Re: Gears of War Hits 1 million in 2 weeks and other 360 news: on: November 22, 2006, 03:32:53 PM
Kevin, I've also read somewhere that European sales are somewhat soft, but I cannot find the article.  icon_frown

It does seem that MS is actually on target for their desired system sales, as Xbox Corporate Vice-President for Worldwide Marketing and Distribution Peter Moore announced back in 2005 that 10 million units sold could be reached between the first 12 and 16 months. SO they still have a few months to hit that 10 million.

They also met their goal of reaching 5 million units by June 2006. (The end number was about 5.2 million units.)

But they got hammered on trying to sell 1 million units in Japan by mid-2006, and 1.5 to 2 million by this December.
2320  Gaming / Console / PC Gaming / Re: Gears of War Hits 1 million in 2 weeks and other 360 news: on: November 22, 2006, 03:16:46 PM
The goal of this ad is to establish Marcus Fenix as the hero of the Gears of war trilogy.

Wow. Too Human, Mass Effect and Gears of War are all planned to be trilogies? If these titles come close to living up to the hype, MS has some significant firepower in their trenches.
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