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2241  Gaming / Console / PC Gaming / Re: Anyone game on a 23" HDTV? on: September 28, 2006, 10:33:45 PM
Follow the advice of jblank and others here. Waiting another 30 days is much better than regretting your purchase 6 months from now. I'm Mister Instant Gratification, but I FORCED myself to postpone my purchase until I could afford the Sony SuperFine Pitch HDTV (the last run of their finest CRT models). It was a hellish wait, but I'm pleased with the results.

Just remember that on an HDTV, regular tv actually looks worse than on a standard-def set.  So if you have cable but it isn't digital with HD delivery, watching regular tv will be a bit disappointing.

This is absolutely true. Regular TV and cable take a significant hit on an HDTV set. Even DVDs tend to look somewhat worse. The flaws are much more easily seen.
2242  Gaming / Console / PC Gaming / Re: Valkyrie Profile 2: Silmeria impressions on: September 28, 2006, 07:49:24 PM
From everything I've read in forums, newsgroups and reviews, unless you performed numerous sidequests or spent most battles defeating the leader to gain extra experience, you are absolutely forced into power-levelling.
2243  Gaming / Console / PC Gaming / Re: Baten Kaitos : Origins on: September 25, 2006, 01:44:28 AM
After I read a couple reviews saying that combat is slightly faster than the first game, I knew I was out. In the later portion of Baten Kaitos, there just wasn't enough time to properly choose cards. I lost more than one battle because I ran out of time, even though I had the correct cards available to make a devastating attack. You simply couldn't properly scan your entire hand to choose the best attack.
2244  Gaming / Console / PC Gaming / Re: I want to play through all the major PSX RPG's on: September 25, 2006, 01:39:53 AM
Legend of Dragoon was a fun game. It had an interesting battle mechanic, and exceptional FMV for its time. It is better than 10 or 12 titles on your current list.
2245  Gaming / Console / PC Gaming / Re: I want to play through all the major PSX RPG's on: September 24, 2006, 10:36:11 PM

I agree that you should keep us all posted on the progress of your crazy-insane mission. Details, man, details!
2246  Gaming / Console / PC Gaming / Re: I want to play through all the major PSX RPG's on: September 24, 2006, 09:32:04 PM
Legend of Dragoon

Legend of Mana

Wild ARMS 2

Breath of Fire IV

Legend of Legaia

2247  Gaming / Console / PC Gaming / Will Console Microtransactions Hurt Gaming? on: September 24, 2006, 04:08:33 AM
Do any of you think that the new trend toward Microtransactions will have negative consequences for gaming? I cannot help but feel that we've opened a Pandora's Box with the introduction of this new sales method.

-Developer's will become increasingly pressured internally and by publishers to leave content out of games, so that a series of micro-content can be added later.  In my paranoid mind I had a terrible vision:  Once Activision announced that they successfully sold $1 million dollars of additional add-on maps for Call of Duty 2, I suddenly envisioned developers across the globe pulling quests out of RPGs, weapons and maps out of FPS, and cars and tracks out of racing games. They quietly gutted their games and then made nice, long lists of additional content, terming it as "gameplay enhancers".

-Used games will become less valuable because much of the content will not be on the game disc.

-People who don't have Internet or broadband connections will be forced into the position of playing crippled games.

These are just a few of the problems I recognize with microtransactions. Does anyone know if you can freely re-download a past transaction if your hard drives fails? Can you transfer them to other systems?

2248  Gaming / Console / PC Gaming / Re: Enchanted Arms First Impressions on: September 23, 2006, 10:08:03 PM
A pet peeve with combat:

At this juncture (about 70% of the way through) it is far less common to end combat in one round. I've had fights extended a number of times recently because I wasn't careful enough about the combo bars. I launch an attack to get a front rank guy out of the way, then unload on the one in back, only to have a combo attack give the one in the back cover long after the meat shield would have been toast, otherwise. It should be avoidable most of the time with a bit more care, but it can happen at inopportune times.

I refuse to put any weight behind the words of someone with the name "misguided".  smile
2249  Gaming / Console / PC Gaming / Re: Why we game (Okami related) on: September 23, 2006, 06:38:05 AM
Gratch, I've definitely become more discriminating as I've gotten older. I think the reason for this is equal parts burnout, time deficiency, and the realization that my REAL life was passing me by. In my closet I had over 150 games that I purchased but never got a chance to play. There actually came a point recently when I found myself stressing and purposely speeding through a game so that I could move on to the next one in my backlog. At that point I knew that it was time to re-evaluate my gaming habits:

-30 of those games fell into a mediocre category (Project:Snowblind, Evil Genius, Praetorians, C&C Generals, Europa Universalis 2 etc) and I packed them into a box and will probably just toss them out or sell the whole lot on e-bay for $20 or $30 dollars.

-Another 9 games don't play on Windows XP, so those get eliminated. I'm not about to hassle with compatibility issues.

-Some of my mediocre console titles got sent to Amazon or traded in at EB.

There are just too many consoles and too many titles coming out to even bother playing something that is not highly enjoyable. For me, gaming lost some of its magic simply because I was diluted my time with mediocre games or excellent titles that simply didn't hold my interest. But I felt compelled to play them because I spent my valuable money on them. Luckily I've broken that habit.

I'm pleased to see that you're finding several new releases to be so enjoyable.
2250  Gaming / Console / PC Gaming / Re: Is it gay for a straight, white male to own a pink DS? on: September 23, 2006, 12:20:25 AM
Ever since I purchased my pink DS, I've found myself suddenly and increasingly attracted to men.
2251  Gaming / Console / PC Gaming / Re: Blue Dragon- New Xbox 360 RPG announced on: September 20, 2006, 08:45:13 PM
MS is funding Blue Dragon so I think that pretty much destoys any chances of a port.  Trust Bell maybe.

Interesting. I didn't know that. Is Lost Odyssey the same?
2252  Gaming / Console / PC Gaming / Re: Blue Dragon- New Xbox 360 RPG announced on: September 20, 2006, 08:37:45 PM
I think one or both of these games will come to the PS3 eventually. Enchant Arms was published by MS in Japan so I assumed the PS3 would never see the game. Well, once Ubisoft acquired it for the United States they slapped the "only on xbox360" label onto the package and then prompttly announced a PS3 version. I have a feeling these games will follow suit. It would be a stupid move by Microsoft, but I don't think it is an impossibility.

Anyway, I'm pleased to see that the Xbox 360 is becoming the home of some wonderful RPGs:

Enchant Arms
Lost Odyssey
Mass Effect
Blue Dragon
2253  Non-Gaming / Steals and Deals / Re: Did _anyone_ get Dawn of War as a bonus... on: September 18, 2006, 11:15:26 PM
Oh and whats wrong with returning worn items? I wore a pair of shoes LIGHTLY for a couple months, then returned it.  I had a good reason, the sole started splitting.  I think I am fully justified in a refund regardless of the fact I wore it, because there is no way in hell a reasonable pair of shoes should "Rip open" from casual wear after 2 months.  The markup on cloths is astounding anyway, I am sure it is factored into their 1100%  markups.. LOL

I have no problem when someone returns something of faulty quality. Shoes should last more than two months. I'm referring to the people who buy things to wear to a party and then bring them back. Or the people who decide, after a month of use, that they don't like the way the shirt fits. I know people who will purchase a portable DVD player from Best Buy for a plane or road trip, and then return it as defective when they arrive home.  Well, they've just created more costs for Toshiba over a piece of hardware that is actually in perfect working condition. Not cool.

2254  Non-Gaming / Steals and Deals / Re: Did _anyone_ get Dawn of War as a bonus... on: September 18, 2006, 07:00:50 PM
So?  By law, they still have to honor it because it was sold on this premise, and many people purchased it under those conditions. It amounts to retail fraud "Bait and Switch" tactics, and is illegal.

Bait and Switch involves intent, which is difficult to prove and is probably not the case here. Also, the DoW add-in technically has zero value (as shown by the selling price of the publisher's UK version- remember this is not a GoGamer special, it is a publisher add-in unavailable for resale), so there is a gray area as to what they would really owe.

When I ordered I specifically asked for the UK edition in the comments, and my order was not shipped when the US release went live. I think GoGamer was just trying to get those preorders out fast.I understand your anger, but in the end I would be  angry at GoGamer AND Relic. Why the hell are US customers forced into this position? I do hope GoGamer addresses people's issues, but I don't think they have a legal need to do so.

Not referring to this case here, but I often feel little sympathy for the buying public. The amount of fraud, unjustified complaints, and theft companies must endure is unbelievable. A friend of mine manages an Ambercrombie and Fitch in Chicago. On any given weekend there are up to 100+ attempts at shoplifting. Then there are the people trying to return items they didn't even BUY at Abercrombie, and the people who try to return obviously worn items, and the people who....
2255  Non-Gaming / Steals and Deals / Re: Did _anyone_ get Dawn of War as a bonus... on: September 18, 2006, 06:15:59 AM
It really wasn't false advertising. It was confusion over the domestic CoH versus the UK import version.
2256  Gaming / Console / PC Gaming / Re: Rule of Rose = Atlus will publish on: September 18, 2006, 06:13:25 AM
I just finished the game. It had a fantastic ending that made up for the horrific combat.

Recommended if you are a Silent Hill fan.
2257  Gaming / Console / PC Gaming / Re: Hell has frozen over - I'm probably getting a PSP on: September 16, 2006, 05:32:55 PM
My buddy at EB gave me a demo of Killzone:Liberation. I'm happy to report that the controls work flawlessly. The only point I do not like is that in order to crouch you must hold the right trigger continuously. You cannot move and crouch at the same time.

The left trigger is a lock-on assist.
Circle is used to throw granades
Square is used to fire your weapon
X is used to interact sith sitches, boxes, etc.

One point I enjoyed is that the enemies do a fairly good job of using cover to their advantage, and an excellent job of using grenades to force you out of hiding. The camera is pulled back far enough to give you a significant view of the playable field. There was only one or two times when I was attacked by an adversary off-screen, but even then the bullets look like small tracers moving across the screen. If you move quickly enough there is time to avoid being hit by incoming fire, and it also lets you know from which direction the enemy is attacking.
2258  Gaming / Console / PC Gaming / Re: Rule of Rose = Atlus will publish on: September 15, 2006, 03:18:27 PM
I've played for another two hours and finally defeated the first boss. Combat is definitely the game's weakest point. Attacking an enemy is clumsy and slow. Often, camera angles force you into a position where you misjudge your attack timing. Luckily, almost all enemies can be avoided, and with the exception of certain instances, enemies disappear from that room after you run past them. This is definitely a positive point because you do alot of backtracking in Rule of Rose.

I believe the difficulty of the boss battles will depend heavily on the amount of time you invest in having Brown search for various items. Certain weapons and most of the health items are available only through discovery via Brown's "find" function.

Overall I'm enjoying the game as I continue to progress deeper into the storyline. My one disappointment is that the game is really not very frightening at all. Its becoming obvious that SCEA refused to publish Rule of Rose not because of the violence or intensity of the game, but rather because the story centered around children psychologically mistreating other children.

Overall, I'm moving the game up to a 7/10, but that is only for horror fans. Silent Hill, Fatal Frame and Resident Evil are much more polished and nail-biting entries into the genre, but Rule of Rose has a storyline that sets it apart from the pack.

2259  Gaming / Console / PC Gaming / Re: Thursday's Wrap! on: September 15, 2006, 07:10:49 AM
It has been stripped from Ubisoft's North American release section, so I'm guessing the game has been blackbagged for the United States.
2260  Gaming / Console / PC Gaming / Re: Thursday's Wrap! on: September 15, 2006, 03:47:56 AM
I'm an RPG hound. Is it worth importing Tales of Eternia from Amazon.UK, Dreamshadow? I assume it works on a US PSP?

In reference to your question, if this decision is to keep poor titles from entering the marketplace, they have done a horrific job. The PSP and DS have a large number of terrible games on their respective systems. Sony allows Rengoku II to hit the street, but not a Suikoden Compliation? That is just crazy insane.

I think the decision to limit these older games is based less upon quality restrictions, and more upon perceived disposable income. A flood of ported older titles would reduce the number of newly developed titles being purchased, and thus directly effect the number of new games being developed.
2261  Gaming / Console / PC Gaming / Re: $250 on: September 14, 2006, 08:03:51 AM
The should have launched the same day as Sony, so that all those parents who don't realize the P3 shortage exists can just grab a Wii while they're in the store.
2262  Gaming / Console / PC Gaming / Re: Rule of Rose = Atlus will publish on: September 14, 2006, 04:48:23 AM
I see how it is-

First you guys forced me to take one for the team and pick up Enchanted Arms to see if it was worth your hard earned money. Now you hang me out to dry again with Rule of Rose. When is someone else going to start stepping on these potential landmines?  smile

Luckily, Enchanted Arms turned out to be an entertaining title. One bullet dodged. Rule of Rose, however, is something altogether different. After two hours of experimentation I can definitely say that this game is for horror fans only. Everyone else can stop reading right now because you'll only be disappointed with this purchase.

Graphics: Poor to mediocre. This game barely slides its way out of looking like a first generation PS2 title. The closest parallel I can draw is that the game looks alot like Silent Hill 2. The graphics are grainy, dull and muted. The color palette ranges from grey to brown to black. Even the cutscenes are rather unimpressive, although they do have a somewhat ethereal quality to them.

Controls: Based upon some of the reviews, I was expected completely horrific controls. If fact, the game controls much better than I expected. They are significantly better than the old Resident Evil titles, so if you were able to survive that travesty of a movement system, you'll blow through anything Rule of Rose has to offer. Yes, your character runs rather slowly, but at least she can turn on a dime instead of like an oil barge in the Gulf.

Sound: Unimpressive. There are very few ambient noises, and for a significant portion of the opening playtime there wasn't even any ambient music. The background noises basically come in three flavors:  crickets chirping, children laughing, and a dog barking.

Story: Here is the one saving grace to the game. The story walks a fine line between pyschological horror and fairy tale. The game plays out as if the main character is the lead role in some twisted Brothers Grimm story. Everything is strange and surreal. If you enjoyed the atmosphere of Silent Hill, Rule of Rose may be worthy of your attention. It definitely does not share the same level of creeping dread as that line of games, but the pacing and mood is very similar.  Everything is unfolding slowly, there has been very little combat, and I have not seen one real weapon worthy of mention. Needless to say, Resident Evil junkies have no reason to be enthusiastic over this title.

I'll stop here because I've only covered a small portion of the game. So far, I think horror fans will appreciate Rule of Rose, but I'm not sure if it is worth the $49 asking price. I'd be much more comfortable recommending it at $39.

6/10 (subject to change)
2263  Gaming / Console / PC Gaming / Re: F.U.R. (Forum UserReview) [x360] Enchanted Arms on: September 14, 2006, 12:34:51 AM
I feel that my initial review was balanced, but I'll reiterate and change some points here.


-Excellent map system
-Character interaction is generally engaging and sometimes funny
-Crisp, vivid graphics
-Save anywhere
-Involving Battle System
-Golemn system is very fun
-Promising beginning to the Xbox 360 JRPG release line

-The very early game (first hour or two) is mediocre
-Some areas are spartan and lack visual punch
-Opening characterization is problematic
-Most battles are too easy to win
2264  Gaming / Console / PC Gaming / Re: Losing interest in Enchanted Arms... on: September 13, 2006, 03:00:42 AM
I guess the reviews were right afterall... The need for something new on the 360 or wanting to love the first JRPG on the system blinded us, I'm thinking.

I disagree. I really enjoyed the game, and stand by my rating of 80%. It was a wonderful little gem. Having said that, not every JRPG is for every person. There are many quality JRPGs that I stopped playing because they couldn't keep my interest. Xenosaga, Star Ocean 3 and Baten Kaitos are examples of titles I tossed away.
2265  Non-Gaming / Off-Topic / Re: SUV sales TANKING big. on: September 12, 2006, 01:05:19 AM
I can't wait for SUVs to disappear. My Totota Celica GT-S is about 2 feet off the ground so I can't see a damned thing when there is an SUV in front of me.  smile
2266  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/11) on: September 11, 2006, 02:46:49 PM
Rule of Rose
Company of Heroes
2267  Gaming / Console / PC Gaming / Re: Rule of Rose = Atlus will publish on: September 11, 2006, 02:03:48 AM
I have a feeling this game is going to get unfairly abused. Look at the quotes below from NTSC-UK:

While not the best example of the genre, Silent Hill and Haunting Ground fans would certainly find the story appealing and the gorgeous cut-scenes instil the chilling atmosphere that every horror game needs.

There are plenty of save points scattered liberally around and whilst Jennifer can only hold a number of items, each save point normally has a dustbin where she can stash surplus items and pick them up again later at the next save point.

Much of the story is told via gorgeous pre-rendered sequences, which are a big improvement on many seen in other survival horror games.

Rule of Rose should be a good game but, at the end of the day, it’s simply a matter of checking all the doors until you find the correct route and the villains and boss are not a challenge. On a more positive note, the complexity of some of the locations – particularly the airship – do add to the tension, and the same can be said for the creepy inhabitants of Jennifer’s world.

The final score they gave the game was 50%.  WTF?  How does that score come from the quotes listed above? No talk of horrific controls, terrible difficulty, poor graphics or even poor save location placement. His main grinding point is that the dog wasn't as useful as the one seen in Haunting Ground. I have no idea if this game will be a winner or a dud, but don't tie a score of 50% to an article that makes the game seem like it should be around 70-80%.
2268  Gaming / Console / PC Gaming / Re: Rule of Rose = Atlus will publish on: September 10, 2006, 03:51:21 PM
I've got this one preordered, so I'm hoping it turns out to be a good game. The early reviews are varying wildly, with a 40 point difference in some cases. I'm keeping my fingers crossed that this title turns out to be like Enhanted Arms- a great title that was misrepresented in the scoring.

I'm also supporting the game becuase I'm pleased to see that Atlus continues to publish niche titles that have very little chance of reaching the American shores.
2269  Gaming / Console / PC Gaming / Re: Baten Kaitos 2 - English version impressions on: September 07, 2006, 08:35:49 PM
Some time ago, I read that this game gives you even LESS time to choose your cards than the original game. I'n not sure how that is even possible, but it is the one thing that ruined Baten Kaitos for me. The cards became too complex, and their wasn't enough time to make proper decisions. More than once I grabbed the wrong card by accident. I would have loved a turn based game, or simply a few more seconds to read my deck.
2270  Gaming / Console / PC Gaming / Re: Enchanted Arms First Impressions on: September 07, 2006, 03:13:30 AM
I convinced my friend to pick up this game and after an hour of playtime he left me a message saying he'd wasted $60. When I called him back today he had already put 16 hours into the game in a one day marathon.  Guess the game grows on people.
2271  Non-Gaming / Trading Forum / Re: The Official GT Trader Feedback List (updated 7/30) on: September 06, 2006, 05:55:42 PM
+1 to Speaker2Animals. 
+1 to Sam Hell

Both made my trading experience pleasant.
2272  Gaming / Console / PC Gaming / Re: Valkyrie Profile 2 English impressions and media on: September 06, 2006, 03:25:38 PM
Condensed from the review:

-much more difficult than the first game
-repetitive enemies
-lots of grinding and backtracking, very linear
-some tricky puzzles
-Beautiful cutscenes and graphics, but poor out of synch dubbing in several instances
-Stories behind important NPC characters are never really explained and somewhat one dimensional. You will not get attached to the characters
-Battles are more complex but more interesting than the previous game

They don't actually give a final score, but overall the reviewer seemed underwhelmed. I'm guessing he'd rate it around 70-75%.
2273  Gaming / Console / PC Gaming / Re: Xenosaga 3 Impressions on: September 04, 2006, 03:41:35 AM
But what's really neat is that you no longer need to walk up to someone and press the action button to get their dialogue.  Instead a dialogue baloon automatically appears over their head as soon as you get close, letting you know if there is anything new at a quick glance.

I've always loved this feature, and it is definitely underused. I wish checking doors was the same way. It may sound petty, but I've always hated running up to a door, tapping "X", getting the text stating the door will not open, and then needing to tap "X" again to exit the text screen. Likewise, I get frustrated when an RPG will not let you easily cancel a dialogue or cutscene if you've already heard/seen it before.

I enjoyed Xenosaga, despised Xenosaga 2, and will probably never play Xenosaga 3. The second game just killed my love of the series, and jumping from game 1 to 3 seems like a disservice to the story.
2274  Non-Gaming / Off-Topic / Re: I'm starting to hate the Internet. (language) on: September 03, 2006, 03:39:34 PM
Knightshade, the reasons you posted are exactly why I quit Xbox Live and stopped playing MMORPGs. I fear for America's future.
2275  Gaming / Console / PC Gaming / Resident Evil 4. Am I Crazy Insane? on: September 03, 2006, 12:04:45 AM
7 PM, Central Standard Time.
Game Chapter 3.
I'm growing bored with Resident Evil 4.

I'm certain I should love the game. However, much like my ex-girlfriend, I play with it for a few minutes, and then toss it aside for something different.  I can appreciate the amazing number of refinements that went into it when compared to the previous releases, but the game just won't click with me. I enjoy the horror genre, so I struggle to feel the love. It MUST be there. A hundred websites singing the praises of Resident Evil 4 cannot be wrong. Unless...No! Its too horrible to contemplate, and I refuse to become a conspiracy theorist.

Am I crazy insane, or does anyone else have Resident Evil 4 apathy? Can blowing the heads off cultists become tedious and trivial?
2276  Gaming / Console / PC Gaming / Re: Enchanted Arms First Impressions on: September 01, 2006, 06:27:15 PM
Let me clarify, Kathode:

The developer asked for several MONTHS more time, but was refused. Later the game's release was delayed by several weeks, but actual reasons for the delay were never given. So, depending on how you approach the story it was shipped earlier than desired (Developer perspective) or delayed by several weeks (publisher perspective). Hopefully that clears up my messy post above.

The game was supposed to be a day one release title in Japan, but it was pushed back by several weeks for (according to Famitsu) "modest reworking". Whatever that means.
2277  Gaming / Console / PC Gaming / Re: Enchanted Arms First Impressions on: September 01, 2006, 03:16:43 PM
I'm about ten hours in now, and the game continues to impress me. The golem aspect is really fun and the battle system is just entertaining enough to keep me interested. Battles still continue to be relatively easy, so I'm hoping the difficulty ramps up.After playing somthing like Nocturne, this game is a walk in the park.

I was speaking to someone who finished the Japanese version of the game, and he said that there are two poor parts of the game- the very beginning, and a small portion in the middle that involved a puzzle area. Other than that he was impressed with the game and called it a "good step in the right direction for a Microsoft Japanese RPG."

-The bad news is that this game appears to be tanking. It has sold about 5,000 units in Japan, and the EBgames DM that I know said the interest in the game is "surprisingly poor."

-Another strange rumor about the game: The grapevine has it that the game was not, in fact, pushed out the door early. Rather, the delays were due to Microsoft forcing the developer to compress and edit/shorten the game to 1 disc so that it wouldn't add fuel to the fire about Microsoft making a poor choice on deciding to go with a plain DVD format. This MAY have some validity, because Masanori Takeuchi, producer of Enchant Arms, way back in a  2005 Famitsu interview was quoted as saying "The volume of data in [Enchant Arms] won't fit into a single DVD. It's an RPG, so we're thinking it would be inevitable that we released it on two discs. But to be honest, that's even looking grim."

Any thoughts on that? I know MS was really getting attacked for the optical media they chose. Since they published this title do you think they would  force a "downsizing" to avoid analysts using a game as an indicator that even 1st generation titles are exceeding the storage capacity of 1 disc?

2278  Gaming / Console / PC Gaming / Re: Enchanted Arms First Impressions on: August 31, 2006, 10:19:19 PM
I took the healing golemn. Your normal NPCs have enough firepower, and you gain more golemns soon.
2279  Gaming / Console / PC Gaming / Re: Enchanted Arms First Impressions on: August 31, 2006, 08:04:36 PM
I've spent a few more hours with the game, and it definitely becomes more impressive as you continue. As I stated earlier, this title will most likely flounder because the developers made some poor decisions with the opening portion of the game. I'm not sure how many people will look past the initial hurdles and Makoto's homosexual overtones, but Enchanted Arms definitely gets better with each passing hour.

I'm still able to auto through most battles, but I have been caught in a bind once or twice by doing so. Thank God for the save anywhere feature. I'm also really enjoying the character interaction. In some ways it reminds me of my college days- friends would often bicker and make sarcastic remarks to one another, but there was never any doubt that there was a strong friendship behind the biting remarks.

And the golemns are definitely a cool addition to the gameplay.


2280  Gaming / Console / PC Gaming / Re: New PS3/PSP Info (Who is this guy?) on: August 31, 2006, 02:33:16 AM
I really don't think the disc limitations will affect Microsoft until the end of the lifecycle. Most games will just move to 2 DVDs if necessary, and that will still be cheaper than producing 1 blu-ray disc. I never had a problem <GASP!> switching to the second disc on resident Evil 4 for the Gamecube.
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