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2241  Gaming / Console / PC Gaming / Re: Enchanted Arms First Impressions on: August 31, 2006, 10:19:19 PM
I took the healing golemn. Your normal NPCs have enough firepower, and you gain more golemns soon.
2242  Gaming / Console / PC Gaming / Re: Enchanted Arms First Impressions on: August 31, 2006, 08:04:36 PM
I've spent a few more hours with the game, and it definitely becomes more impressive as you continue. As I stated earlier, this title will most likely flounder because the developers made some poor decisions with the opening portion of the game. I'm not sure how many people will look past the initial hurdles and Makoto's homosexual overtones, but Enchanted Arms definitely gets better with each passing hour.

I'm still able to auto through most battles, but I have been caught in a bind once or twice by doing so. Thank God for the save anywhere feature. I'm also really enjoying the character interaction. In some ways it reminds me of my college days- friends would often bicker and make sarcastic remarks to one another, but there was never any doubt that there was a strong friendship behind the biting remarks.

And the golemns are definitely a cool addition to the gameplay.

80%. 

2243  Gaming / Console / PC Gaming / Re: New PS3/PSP Info (Who is this guy?) on: August 31, 2006, 02:33:16 AM
I really don't think the disc limitations will affect Microsoft until the end of the lifecycle. Most games will just move to 2 DVDs if necessary, and that will still be cheaper than producing 1 blu-ray disc. I never had a problem <GASP!> switching to the second disc on resident Evil 4 for the Gamecube.
2244  Gaming / Console / PC Gaming / Re: Enchanted Arms First Impressions on: August 31, 2006, 02:24:31 AM
Update:

I've played for another hour and the game is definitely becoming more interesting. The storyline is gathering speed, and I've had a chance to engage in more combat. I'm very happy to see that the random encounters are much more infrequent than many games I've played. There seems to be one about every 15-20 seconds. Combat has been very easy to this point, much easier than the early portions of Dragon Quest VIII or Nocturne.

The characters are beginning to grow on me, and even the super flaming Makota is a likeable character.


I'd still rate the game at about 75%. I'm definitely not disappointed with the purchase.
2245  Gaming / Console / PC Gaming / Enchanted Arms First Impressions on: August 30, 2006, 10:14:11 PM
Impression after 90 minutes:


PROS:

-Excellent map system
-Character interaction is generally engaging and sometimes funny
-Crisp, vivid graphics
-Save anywhere
-Battle system appears to be rather entertaining. Allows for fast forward and auto complete
-Golemn system is very fun
-There are options to display all the text on the screen at once


CONS
-The gay character is waaaaaay over the top (has a lisping voice, giggles, calls himself a "love slave" to another seemingly heterosexual NPC,  etc)
-Character animations during in-game conversations are very robotic and their swift arm movements can be distracting
-The graphics could be far better for a next-gen system. Think Oblivion, or Final Fantasy XXII, but with smoother and shinier environments.
-The tutorial stage is taking way too long

This is going to be one of those games that is hard to peg. I think the developers made of few early game decisions that may come back to bite them in the ass.

The first mistake is characterization:

The gay character is somewhat endearing, and is obviouly there for comedic relief, but he is just too far over the top. Remember the sitcom Will and Grace? Will has that gay male friend whose name escapes me. Well, think of him in a pink flamingo suit, and talking with a lisp. Then you have your main character , Atsuma, who is disliked by just about EVERYONE because he is such a slacker and idiot. There is even (no joke) an "Anti-Atsuma" club in the opening school filled with people who hate you. Then you have Atsuma's best friend Toya, who is an overacieving brainiac. The woman all love him, the teachers adore him, and gayboy has a crush on him. That is your starting party.

Strangely, the dynamics between the main characters are entertaining, but the developers made the mistake of making them too polar in one direction. Makoto is too gay, Atsuma is way too foolish and naive, and Toya is too fatherly and stern. This will obviously change as the characters evolve, but I'm betting ALOT of people will be turned off by their initial impressions of these three characters.

The second mistake is the tutorial:

Quite simply, the game holds your hand for far too long. NPCs spend too much time reminding you of this, that, and everything else. Again. And again. And again. "Hey you can break open that box by hitting the A button" "Look! Another box! Don't forget the A button!" "Isn't that a box over there? Let's practice using the A button!"

The third mistake is that the opening environment sucks:

You will spend your first hour at school, being chastised by everyone. People will tell you just how much of a slacker you are. How stupid you are. How you should be more like your friend Toya.  It actually got to be irritating. Yes, the opening CGI has you asleep in class, but I don't need to be reminded of my deficiencies by every other NPC. In short, starting a game in a school where evryone has contempt for you may not be the best way to begin a game.


One other rather distracting point centers around dialogue. I'm sure many of you RPG players are familiar with the character portraits that reside over the conversation boxes. Well, in Enchanted Arms those charcter portraits are animated from the waist up. Unfortunately, when the character makes gestures, they are robotic and swift. Imagine if in real life every time you spoke to someone their hand shot to their forehead at about Mach 2. Then it flew back to their hips. Its somewhat disconcerting.


So what is right about the game?

From Software did get alot of the details right. The battle system does work well, and there is a repectable amount of strategy involved in making decisions. Also, if you get tired of the random battles you can fast forward through them or just hit auto and be done with it. The map system is phenomenal so you won't get lost as you pass through the large environments. You can save anywhere. Speech can be in Japanese or English. The inventory system is streamlined and easy to use. Basically, the details of the game go a long way to salvaging all the broad strokes that the development house stumbled upon.

The golemn system looks like it will be alot of fun. There are nearly 100 collectible golemns in the game, and they can all be used in battle, renamed, synthesized, etc. Another wonderful thing about the battles is that they take place on a grid, and definitely do involves some strategy. Characters standing behind you take less damage, certain attacks can only reach certain opposing hexes, attacks have different attributes (fire, water, etc.) so it is possible to do double damage by using the right character and attack. It is also very important to understand the range of your character attacks. For example, if all of your long-range attackers are knocked out, it is possible for the enemy to continue attacking you from a range that you cannot perform any return attacks. Therefore, who can attack where, how, and with what becomes vital to success. It really is entertaining in comparison to usual turn-based affairs.

I'm still very early in the game, but I would rate it at about 75-80%. Despite its faults, it is a solid creation and the characters are rather entertaining. Considering that gameplay is estimated to be between 40 and 50 hours, I think the asking price is fair. More later.

Please feel free to ask questions.
2246  Gaming / Console / PC Gaming / Re: Random battles - what do you think? on: August 29, 2006, 12:22:34 AM
What amazes me is that developers know people are fatigued by massive numbers of random battles, but instead of thinking outside the box they just added an "Autobattle" feature. If a player is letting the game handle things on automatic pilot, the developers have failed. I spent 25% of Suikoden III not even looking at the screen. I'd just hit "auto", and then cruise the Internet while the game did whatever. Tragic.
2247  Gaming / Console / PC Gaming / Re: New Xbox 360 Backward Compatibility Update on: August 29, 2006, 12:15:56 AM
Please, Dai Senryaku VII...DAI SENRYAKU VII!!!!!!!!!!!!!!!!

2248  Gaming / Console / PC Gaming / Re: Enchant Arm RPG (360) has multiplayer on: August 24, 2006, 12:18:42 AM
There is NO WAY that is the in-game voice actor's real voice...right...RIGHT??
2249  Gaming / Console / PC Gaming / Re: PSP Generations of Chaos....Ummm on: August 23, 2006, 05:59:23 AM
It was an enjoyable game that took some diligence to understand. The manual was absolutely atrocious, and the developers decided against offering any type of true tutorial.  I paid full price, put in 20 hours or so, and then got burned out.
2250  Gaming / Console / PC Gaming / Re: Enchant Arm RPG (360) has multiplayer on: August 22, 2006, 12:09:33 AM
I've got this preordered despite the lukewarm reviews. I just wish Microsoft had given the developer the extra 6 months that was requested. Two of the reviews mentioned how close the game was to becoming something very special. Instead of creating a very solid new JRPG series for the 360, MS forced it out for the Japanese launch unpolished.
2251  Non-Gaming / Trading Forum / New Windows XP Pro SP2 and MS Office XP Professional- $95 on: August 11, 2006, 02:50:56 PM
Done taking offers, everyone. Thank you.
2252  Non-Gaming / Trading Forum / FS/FT: Logitech G15 keyboard on: August 10, 2006, 09:15:12 PM
Not looking to but this keyboard, but I just wanted to let other forum members know that the G15 is an excellent piece of hardware, especially if you are a gamer, or someone who uses a keyboard at night. I own two and could not be happier.
2253  Non-Gaming / Trading Forum / New Windows XP Pro SP2 and MS Office XP Professional- $95 on: August 09, 2006, 05:06:35 AM
Raven and Lockdown,

I'd prefer to sell the software as a set. However, if It doesn't sell in a day or two, I'll definitely speak to both of you about a split.


Thank you.
2254  Non-Gaming / Trading Forum / New Windows XP Pro SP2 and MS Office XP Professional- $95 on: August 08, 2006, 03:24:05 AM
My fiancee recently went back to college, and for one of her classes she received a copy of Microsoft XP Pro and Microsoft Office XP Professional  w/Powerpoint, Word, Excel and Access. I've already purchased these programs when I built my last computer, so I'd like to sell these and grab a few games. I only have *1* copy of each, so this is basically first come, first serve.

Note:

All discs are brand new and never opened. They are complete, full versions of MS software, just branded as "Student Media". These are NOT trial versions. They come in plastic sealed bags with all the appropriate keys.  

The software will be sent to you with delivery confirmation and insured. I'm asking for $95.  I'd really love to sell these to someone who is looking to build a new system or upgrade their own, but doesn't have the money to buy this software at full price.

Thanks!
2255  Gaming / Console / PC Gaming / DQVIII: Morrie's Place on: July 31, 2006, 01:03:57 PM
You can still complete the quest. Just keep chuggin' along.
2256  Gaming / Console / PC Gaming / PSP Firmware 2.8 out on: July 28, 2006, 11:52:30 AM
Quote
...better movie formats (so I'm not restricted to Sony's restrictions on what resolution movies I can watch on my PSP)


Could someone explain this to me? I've tried ripping movies to the PSP at the highest quality level, and they still look like crap. They aren't even near UMD movie quality, despite the fact that my rip source is a DVD.
2257  Gaming / Console / PC Gaming / [PSP] Valkyrie Profile: Lenneth on: July 20, 2006, 12:54:03 AM
A review from a gamer at Cheapassgamer:  

"Got it, played through the first dungeon.

It's Valkyrie Profile on the PSP! No more, no less and it  rocks.

The sprites are blurry when the camera is closer and the frames get a little choppy at certain points when walking but it happens for like half a second. The slowdown during battle is when you are doing final spells-- like the PS1 version, I can't tell if that's a bug or if it's for dramatic effect. the menu loading is not a problem...2 secs maybe?

as i suspected, it's fine and some gamers are cry babies.

It looks like true widescreen to me. I didn't notice any stretch marks. then again, I pay closer attention to the gameplay and music and all that. I'm not all into perfect aspect ratios and the finer points of graphics on a screen, unless it s with the gameplay

edit: seen 2 cutscenes so far, one of which is the one I posted earlier. both were quality"


---------

The screenshots he posted definitely show that there is some muddiness to  
the lettering, but it is far less dramatic than what has been reported.
2258  Gaming / Console / PC Gaming / Some Interesting EGM rumors - Square Enix Specific on: July 20, 2006, 12:43:50 AM
Quote
...if the PS3 tanks, the next gen system to have is the 360 beyond the japanese market.


I'm surprised that anyone is even considering this as an option. The PS3 will be a titan despite the initial cost. There are too may developers on board for the system to crash. Plus, Sony has the strongest development house of all three console manufacturers.  Other consoles will gain ground on Sony, but the next generation will still belong to them.
2259  Gaming / Console / PC Gaming / Lamenting on the past - Favorite RPG of all time on: July 17, 2006, 03:22:47 AM
I can't believe Gothic and Gothic II aren't getting any love. Both titles are superlative.
2260  Gaming / Console / PC Gaming / Video Game sales charts.... on: June 30, 2006, 01:53:06 AM
Not only that, in the "All-Time" USA charts Fable for the Xbox isn't even listed, and it went over the 1 million mark. Ditto for a few other Xbox games.
2261  Gaming / Console / PC Gaming / IGN Titan Quest review on: June 24, 2006, 11:31:33 PM
Well, I'll take the developer's comments over the reviewer. I've seen more than one game crucified due to misinformation in a review, and it will be a shame if Titan Quest falls prey to that trend. In the demo it is quite obvious that there is randomization.



Having said all that, I'm still amazed that so many games, especially high profile games like Dungeon Siege 2, never seem to understand the importance of having a massively diverse loot system.
2262  Gaming / Console / PC Gaming / Who has GameFly? on: June 10, 2006, 01:43:18 AM
It isn't a scam. Netflix has the same policy if an account experiences unusual missing deliveries. Personally, I hate Gamefly. Compared to Netflix they have atrocious delivery times.

Netflix= 1-2 days. Worst wait was 4 days.
Gamefly=3-5 days. Worst wait was 8 days.
2263  Gaming / Console / PC Gaming / Rule of Rose = Atlus will publish on: June 10, 2006, 01:37:15 AM
Quote
I often work with people who have been sexually victimized as children. While I don't really care much about the game itself I'm not very comfortable with the trend of sexualizing children.


Then you should stay far, far away from Japanese video games, manga and anime. I can think of dozens of examples where children, especially girls, are sexualized. You often see male characters drooling over a big-breasted, scantily clad female, and soon discover that she is 12, 14, or 16 years old. I'm not even referring to Hentai or some other sub-category. I'm speaking of standard, widely distributed titles.
2264  Gaming / Console / PC Gaming / [PS3] Sony points the gun at its own head yet again? on: May 25, 2006, 01:01:20 AM
I've become an advocate of the elimination of used games. Developers and publishers deserve the money for their work and effort. Besides, even new games eventually drop to very reasonable prices.

Either eliminate them, or have EB/Gamestop pay a fee to the various publishers for selling used games. My friend recently traded in the PSP title Kingdom of Heaven at Gamestop. He received $8 in credit. The next day it was on the shelf for $30. I won't shed a tear if EB is forced to give a percentage of that profit to the creators and publishers of the games.


Quote
Bill Harris might be right. Sony could very well be #3 this generation.  


There is absolutely no chance that Sony will end up #3 in this generation. (Well, perhaps if all of their manufacturing plants spontaneously combust)
Sony will remain king. They haven't forgotten that outside developers are the key to success. They also have a very strong internal development arsenal, one that outclasses MS at almost every turn.
2265  Gaming / Console / PC Gaming / What are you buying this week? (5/22) on: May 22, 2006, 11:53:17 PM
Field Commander!
2266  Gaming / Console / PC Gaming / PS3 pricing on: May 10, 2006, 12:36:28 AM
Selling the premium system at $600 is an excellent idea. Look at how quickly the Xbox360 sold while well above its MSRP. The install base of the Playstation crowd is dramatically higher than that of MS.

Those 2 million units will be snapped up very swiftly. The high price point will help Sony recover their manufacturimg costs.  When they begin reducing their price, all the holdouts will buy a system anyway. Why enter the market at a low price point when you have:

A) limited inventory
B) limited manufacturing capabilities
C) limited games
D) high demand
D) high losses on every unit sold
2267  Gaming / Console / PC Gaming / Oblivion for the PS3 and PSP on: April 26, 2006, 11:46:31 PM
So it IS true. Everyone knows when someone says that they can't confirm or deny something, they ALWAYS have something to hide.
2268  Gaming / Console / PC Gaming / Oblivion for the PS3 and PSP on: April 26, 2006, 03:26:20 PM
Kevin Grey wrote:

Quote
Lionhead just did a pretty large round of layoffs recently IIRC so they weren't in the best of financial shape and were clearly a good buyout target. Bethesda, on the other hand, seems to be doing quite well and is only expanding with the acquisition of the Star Trek and Fallout licenses. I'm not sure they really could have been acquired.

And I'm pretty sure that Bethesda has gone on record as hoping to have another Elder Scrolls game out before the end of the generation regardless.


I think you misunderstood me. I didn't think they should acquire Bethesda, but rather tie up exclusive rights to Elder Scrolls.  If its true that Sony and MS are going to have hardware that is very similar in performance,  then exclusives become the main weapons of the generation. Elder Scrolls would have been a nice lock.
2269  Gaming / Console / PC Gaming / Oblivion for the PS3 and PSP on: April 26, 2006, 03:23:40 AM
Microsoft f!cked up again.  Instead of buying Lionhead studios they should have wrapped up an Elder Scrolls license. Oblivion could have been exclusive and Bethesda could probably get one more in the series out during the xbox 360 generation.
2270  Non-Gaming / Off-Topic / Serenity on HD-DVD.....Holy S**t!!! (My HD-DVD Review) on: April 25, 2006, 02:47:35 AM
Several people on the AVS forums are reporting that there is no resume play. I have absolutely no idea why a studio would leave this out, but hopefully it doesn't become commonplace.
2271  Non-Gaming / Off-Topic / Serenity on HD-DVD.....Holy S**t!!! (My HD-DVD Review) on: April 25, 2006, 01:10:27 AM
Did some more research. Two things I'm not happy about :

1) No single frame advance
2) Movies (all Warner movies confirmed) do not allow "resume play". When you stop the movie you must restart at the beginning of the entire movie.
2272  Non-Gaming / Off-Topic / Serenity on HD-DVD.....Holy S**t!!! (My HD-DVD Review) on: April 25, 2006, 12:55:23 AM
BTW.... join the AVS forums and you can get $60 off the price of this player through HIDEF Lifestyle. Final price- $439.99


Quote
Last I checked into it (mid-March) Bluray was exactly the same as HD-DVD- it was up to the studios to decide whether to enable the flag or not. I haven't seen any official word since then but I might have missed it.


There are reports that if you take a disc that is flagged "no" for component upscaling, when you burn the movie to a DVD-R the Toshiba will upscale. I'm guessing the flag does not transfer?

<edit>  (from another forum)

"The reason why you can upconvert your backup disks is that you stripped the copyright of the disk when you ripped it. For copyrighted disks, the CE manufactures are not allowed to send 720p/1080i over an analog connections according to licensing agreements."
2273  Non-Gaming / Off-Topic / Serenity on HD-DVD.....Holy S**t!!! (My HD-DVD Review) on: April 25, 2006, 12:38:53 AM
HDCP  is copy protection.

Quote
Now, I already have an upconverting DVD player....but this is leagues above. When it upconverts, it looks like it is true HD. I put in Star Wars: EPIII and it looked simply incredible. Pretty much like any HD broadcast I have seen from HBO.


Interesting. I thought all upconverting DVD players had output that was generally the same.

Quote
There is also a "Wal-Mart exclusive" HD-DVD player for the same price that is all Black, same price.


I'm glad to hear this. I just couldn't go with a black/silver unit. Between a white Xbox 360 and a black PS2, adding another color to the mix would make my home entertainment cabinet look like Frankenstein's monster. I miss the good old days of all black hardware.[/quote]
2274  Gaming / Console / PC Gaming / Strategy Guide? Nonono....StrategyWiki on: April 23, 2006, 07:22:23 PM
This really has the potential to be a great competitor to gamefaqs. The one thing I worry about is the collaboration. Since the site only allows for one guide, I'm wondering how the different writing styles will work out when meshed. Some people are much better with explainations and descriptions than others. This is especially true of RPGs with puzzles or complex dungeons.
2275  Gaming / Console / PC Gaming / Do current gen games look significantly worse on an HDTV? on: April 23, 2006, 06:39:06 PM
Okay, I figured out my problem with the 360. On the component cables there is a reallllly tiny switch that says "TV/HD"

It was toggled to TV. After switching it I'm getting 1080i.  PS2 still looks like complete garbage, however.

Quote
And for the record, I'm a certified image quality whore since I paid upwards of $500 for a professional ISF calibration on my living room HDTV.


Crap, Kevin Grey is insane! That's 3/4 the cost of my @#$# TV!   Do you counterfeit your own money to afford these extravagences?  One of my Star Wars DVDs has a calibration tool on it. Can I use that, or is it specifically for that disc?
2276  Gaming / Console / PC Gaming / Do current gen games look significantly worse on an HDTV? on: April 23, 2006, 06:17:15 PM
I'm using component cables from Monster.

My friend just brought over his Xbox360, and I went out and rented Oblivion. On the Xbox 360 I put the settings to 1080i, but on my television set the TV settings information screen shows that Oblivion is running in 480i.

Any idea on what am I doing wrong? There is no menu on my TV to change 480/720/1080 settings.  All it has is Screen Modes (Wide Zoom, Normal, Full, Zoom) and DRC modes (Interlaced, Progressive, Cinemotion)


Here are the TV specs:

=-------------------------------------------------

• Full HDTV (built-in ATSC tuner for over-the-air HD reception)

• DRC™ Digital Reality Creation™ Multi-function Circuitry analyzes a 480i NTSC image and creates a digital bit mapped pattern in real time. The original NTSC signal is mapped in real time, replaced with an HD representative, and then discarded. Because DRC™ processes video signals in real time, it creates an image with 4X the density of the original signal. Resolution is increased both vertically and horizontally.

• Hi-Scan 1080i™ Display accepts the full 1080 interlaced scanning lines (1080i) or 720 progressive scan (720p) from an external HDTV receiver or a compatible high definition digital satellite receiver. It also accepts 480 progressive (480p) scanning lines from compatible DVD video sources.

• SuperFine Pitch CRT provides better image detail with high definition sources. The Aperture Grill was improved by making the vertical slits a finer pitch that increases the number of slits by up to 65%(16 x 9 base). Also improved were the High Precision Deflection Yoke, Fine Focus Electron Gun and the inclusion of higher intensity Luminescent Phosphors. The result is a more detailed image for both moving and still images, higher resolution picture quality, and better edge detail.

• HD Detailer™ Wideband Video Amp provides greater detail on finer images, delivering the best possible image from high bandwidth sources.

• ClearEdge VM™ (Wideband Velocity Modulation Scanning) allows you to select levels to create better separation between an object and its background for clearer edges, greater picture depth and improved overall picture quality.

• ATSC Integrated Tuner allows the reception of local, off-air digital broadcasts providing the viewing of free, true high-definition network programming without the addition of a set top box or a monthly fee.

• Digital Cable Ready with CableCARD™ Slot A set of hardware specifications that are defined to include a removable security module, which separates the cable operator's proprietary conditional access system from the retail digital cable device, to enable portability of the host to other cable networks.

• HDMI Interface (High-Definition Multimedia Interface) – HDMI is the first industry-supported, uncompressed, all-digital audio/video interface. HDMI provides an interface between any audio/video source, such as a set-top box, DVD player, and A/V receiver and an audio and/or video monitor, such as a digital television (DTV).

• HDCP Interface (High-bandwidth Digital Content Protection) was developed to protect digital entertainment content across a DVI interface. It also serves as the security system for HDMI.

• CineMotion™ Reverse 3-2 Pulldown improves the display of video programs originally shot on 24 frames per second film preserving the integrity of the original film frames for more fluid motion and more fine detail.

• Memory Stick® Media Enhanced Playback (JPEG,MPEG1,MP3)

Specifications • Dimensions (WxHxD): 35 3/8" x 23 3/4" x 22 1/4" (898 x 604 x 564.5mm)
Weight: 154 lbs. (69.8kg)
Power Requirements: AC 120V 60Hz


• Inputs and Outputs:
Component Video Input (Y/PB/PR): 2 Rear
Composite Input: 1 Front/3 Rear
S-Video Input: (With Detection): 1 Front/2 Rear
Control S: 1 Rear
HDMI: 1 rear


• Tuner:
8 VSB
ATSC, NTSC
Clear QAM
Digital Cable


• Audio:
TruSurround® SRS® Audio (7.5W x 2 With 15W Sub)
Steady Sound® Automatic Volume Control With BBE® Audio Effect
Auto Mute Tuner
Auto SAP
Audio Output (Variable/Fixed)


• Video:
Dynamic Focus™ Circuitry
Dynamic Picture™ Circuitry
Trinitone® Color Temperature
ClearEdge VM™ (Wideband Velocity Modulation Scanning)
Vertical Aperture Compensation
Vertical Center Adjustment
3D Digital Comb Filter
Wide Modes: (Normal/Full/Zoom/Wide Zoom)
Auto Pedestal Clamp
Auto White Balance
High Voltage Regulator
HD Detailer™ Wideband Video Amplifier
NTSC Color System
ID1 Detection
Magnetic Quadruple Pole
Tilt Correction
Vertical Correction
Vertical Size Adjustment


• Convenience:
Auto Channel Program
Caption Vision (CC)
Channel Fix
Channel Skip/Add
Video Label
V Chip Parental Control
Speed Surf™ Channel Selection
Sleep Timer Function
Tilt Correction
Program Palette™ (Vivid/Movie/Standard/Sports) presets
On Screen Display (English/Spanish/French)
Channel Jump
Front Button Menu Control
Favorite Channel
Energy Star® Compliant
Clock/Timer Two Event
Antenna Level for DTV
PSIP Program Information
DTV Auto Add
2277  Gaming / Console / PC Gaming / Do current gen games look significantly worse on an HDTV? on: April 23, 2006, 02:12:23 PM
It is a Sony KD-30XS955 CRT Television.  Several forums (AVS, for example) and a few review sites rated it as one of the very best, and probably last, series of great CRTs to be constructed by Sony.

Do I need to invest in a calibration disc? I was hoping to find a freeware one online, but I've been unsuccessful.
2278  Gaming / Console / PC Gaming / Do current gen games look significantly worse on an HDTV? on: April 23, 2006, 11:21:18 AM
Quote
I recently bought a 32" Viewsonic LCD myself. My 360 looks amazing on it. But my Xbox and PS2 look much better on the old 20" CRT TV I used to use. , even in progressive scan.


Glad to see its not just me and my TV. smile The degradation it very apparent. I have no idea how those of you with 40" and 50" HDTVs can stand the poor image.

I guess I misunderstood one of the features on my Sony. It has something called DRC (Digital Reality Creation) Multifunction. My manual states that this "provides four times the line density for quality sources, such as DVD, satellite and digital camcorders."

I mistakenly thought this line doubling negated the effects of the larger screen and super fine pitch tube.
2279  Gaming / Console / PC Gaming / Do current gen games look significantly worse on an HDTV? on: April 23, 2006, 05:02:58 AM
Yup, where possible. It made a slight difference, but the image still doesn't look as good as that seen on my standard old TV.
2280  Gaming / Console / PC Gaming / Do current gen games look significantly worse on an HDTV? on: April 23, 2006, 04:23:25 AM
Forgive my ignorance but...


I recently purchased a new 30" widescreen Sony HDTV. I'm still waiting on my Xbox360 so I decided to unhook my PS2 from my battle hardened 19" Panasonic Tau and attach it to my new TV.

UGH. I tried playing Radiata Stories and Shadow Hearts:Covenant. Both games look SIGNIFICANTLY worse on my new set. It doesn't matter what screen mode I choose. Am I seeing all these added jaggies and bluriness because of the increased TV size? Does HDTV magnify the problems inherent in current gen games? Or am I doing something wrong?

If things look this poor on a 30" TV, I'd hate to see a PS2 on a really large TV.
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