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2201  Gaming / Console / PC Gaming / Re: Motorstorm - The Real PS3 Killer App! on: November 30, 2006, 05:19:02 AM
I'm still excited about the hardware, but the PS3 is about 9 months to a year away from being worth the asking price, unless you want a blu-ray player.  I think Hetz paid MSRP for his model, and he is enjoying it, so I'm happy for him. Now those poor bastiches that are purchasing it for $1000-$2000....
2202  Gaming / Console / PC Gaming / Re: Interesting article on Nintendo's business strategy on: November 29, 2006, 04:26:49 PM
The New Yorker fails to realize that third party support is tied to market share. Nintendo dominates the handhold market, in part, because they control the largest piece of the market, and thus they have huge third party support. Sony has the same luxury in the console market. The N64 and Gamecube underperformed due to lack of 3rd party support. (I don't think anyone would claim that the PS2 was a better piece of hardware than the  Gamecube.) How much of Nintendo's profits are due to handhelds vs consoles?

I have no doubts that Nintendo can make good profits by being the king of a niche. But market share is much more important in the gaming industry than the New Yorker article would have us believe.
2203  Gaming / Console / PC Gaming / Re: Will the 360 Become a Respectable RPG Console? on: November 29, 2006, 06:57:11 AM
is it true that the game is to be 3 discs long?

Yes, the game weighs in at roughly 27GB.

From IGN:

"Blue Dragon ships on three DVDs, making it bigger than any Xbox 360 title to date. According to Sakaguchi, the game required compression technology to fit onto the three disks. In uncompressed form, the game's data takes up over 30 Gigs of space!

Players can expect between 40 to 50 hours of play time for the game. Just playing through the game minus all the side quests, Sakaguchi managed to take 35 hours."
2204  Gaming / Console / PC Gaming / Re: Will the 360 Become a Respectable RPG Console? on: November 29, 2006, 05:51:39 AM
What I think will happen, though, is that the Wii will become the real RPG powerhouse.

The Wii certainly couldn't do much worse than the Gamecube. Tales of Symphonia was good, Cystal Chronicles and Baten Kaitos were only slightly above average, and almost everything else was mediocre at best.

It will be interesting to see if Mistwalker can bring a ray of sunshine to the Xbox 360 in Japan. Unfortuanately, the odds are against any great push. If sales increased 10X, the monthly units moved would be around 20,000 units. Even if SquareEnix puts Final Fantasy or Dragon Quest on the 360, that won't do MS much good in Japan because both would still be on the PS3. They would gain more credibility in Japan, but it doesn't force consumers to buy a 360.

I still think MS should buy Mistwalker, or tie them up in exclusives for as long as possible. Blue Dragon 2 has been green-lighted, but Mistwalker won't announce which platform(s) it will be available on, so obviously they are looking at Sony and Nintendo. MS needs to shower Mistwalker with money and add it to the Bungie, Rare, and Lionhead stable. They need a permanent beachhead in Japan comprised of one or two quality development houses.

Microsoft can never cement the #2 console position with Japanese sales in a continual state of disarray. And becoming #1 is impossible without large sales in Japan.
2205  Gaming / Console / PC Gaming / Will the 360 Become a Respectable RPG Console? on: November 29, 2006, 03:44:17 AM
There is no doubt that the PS3 will be the premier RPG console of this generation once it gathers momentum. However, is it possible that the Xbox will finally be a respectable RPG platform? SquareEnix has already hinted about developing more content for all three consoles, and apparently MS is trying to court Atlus, so perhaps a Shin Megami Tensei for the 360 is not impossible. Below is a list of RPG content announced for the 360. Quality and release dates are often unknown, but I'm pleased to see that MS is taking RPG fans seriously. Now if they could just get a Final Fantasy, Suikoden or Tales game...

You have the titles already released:

Enchanted Arms
Final Fantasy XI

You have your upcoming heavy hitters:

Fable 2
Mass Effect-Part 1
Mass Effect-Part 2
Mass Effect-Part 3 (may be pushed to
Blue Dragon

And then there are the less known titles:

Two Worlds

Lost Odyssey

Eternal Sonata (Trusty Bell)

Far East of Eden

Elveon (action RPG)

Infinite Undiscovery

Magna Carta 2

Spectral Force 3

Operation Darkness (SRPG)

Cry-On (action RPG)

The Precursors

Marvel Universe Online

Diario (SRPG)
2206  Gaming / Console / PC Gaming / Re: 360 Manufacturing costs down. What should MS do about it? on: November 28, 2006, 05:45:03 PM
Dropping the price significantly just as the Sony and Nintendo arrive would be perceived as an act of desperation by MS, and an admission that they are unable to compete effectively against the new competition. Instead, Microsoft should be using this money to increase their marketing campaign. They've recently released a series of television and print ads educating the public on the fact that the 360 now has over 100 games available. They need to continue with that method of advertisement, and couple it with promoting the competitive advantage they have in Xbox Live.

This is an argument better discussed after hardware sales for November and December arrive. If the combined sales for those two months are below 800,000 in North America,  it may be time for more drastic measures.
2207  Gaming / Console / PC Gaming / Re: Yggdra Union (GBA) on: November 28, 2006, 04:24:36 AM
Terpiscorei over at Quarter to Three made some observations I that I missed:

There's another point that eluded me but turns out to be extremely useful. If you have a move-4 card and a move-8 card, it seems like the difference in moves would make the move-8 card much more preferable, the cards' actual skills notwithstanding. But there's an interesting advantage to low-move cards.

When you're in battle, the skill gauge is hashed into sections equal to the amount of move your card has. Steal, with move-12, has 12 sections, for instance. Your unit's technical skill (TEC) determines how many of these sections are full when the fight starts. So, if Milanor gets a 4 in TEC and attacks using the move-4 card Mirage, his gauge starts the battle at 100%, which is a huge advantage. With Steal, he'd start with only 25% of the gauge full. So there's actually a reason to use low-move cards beyond just how good their skills are.

One last thing-- by holding R, you can scroll much faster through any text that occurs. It's not as good as being able to skip it outright, but it helps. Unfortunately, I've not found a way to skip battle animations.

In other words, picking a low movement card may actually allow you to use a special move much earlier or immediately.
2208  Gaming / Console / PC Gaming / Re: Motorstorm - The Real PS3 Killer App! on: November 27, 2006, 08:56:08 PM
Man, Hetz, you are some lightning rod for the haters.

Hetz just lets it all hang out there, man. Livin' the dream.

I respect that he is passionate about what he loves. I wish I could have said the same thing about my ex-girlfriend. Too bad she had to have that...accident.  eek
2209  Gaming / Console / PC Gaming / Re: Motorstorm - The Real PS3 Killer App! on: November 27, 2006, 08:37:33 PM
Color me unimpressed. The PS3 launch gave us crappy titles like Genji, Gundam and Untold Legends, some Xbox 360 ports, and 1 very solid game in Resistance. I understand the need for people who spent $700 to rationalize to themselves and others why they purchased the system, but the PS3 is just not worth the price of admission for most gamers now. Next Christmas will definitely be different, but by then the Wii should have a string of great titles out, and the 360 will have released Halo 3, Mass Effect, Bioshock, Forza 2, Too Human, Alan Wake, Lost Planet, Blue Dragon, etc.

I spent more time with the PS3 this weekend, and although I can see its potential, I don't shell out $700 on potential. I'll wait for a price drop and for the first set of hardware bugs to be squashed. The PS3 is the obvious 3rd place console for the next several months. Ironically, I tend to favor Sony over Nintendo, and I was convinced the PS3 would be more impressive than the Wii out the gate. I stand corrected on that one.

I'm also amused to see on forums how MS is suddenly in trouble just because Sony puts out a game of similar graphic quality to titles on the 360. And yet the Wii gets a total pass.
2210  Gaming / Console / PC Gaming / Re: PS2/PS3 Unscientific Comparison of PS2 games (5mb pics!) on: November 26, 2006, 06:45:39 AM
This is part of the reason why backward compatability is a non-issue for me in the HDTV generation. Put any xbox/PS2/gamecube game on a decent sized HDTV and you get to see all those glaring graphic defects and jaggies. Playing FF12 on my friend's 42" LCD is just painful.
2211  Gaming / Console / PC Gaming / Re: PS3 system and software - straight up impressions thread on: November 25, 2006, 05:43:13 AM
Oh, the Sony controllers SUCK!  No vibration feature really hurts I think, as I like games that use it well.  The PS/PS2/PS3 design is also very old, and not nearly as comfortable as the 360 controllers.  Microsoft really nailed the 360 controller design.

I really like the staggered positioning of the analog sticks on the MS controller. It feels much more comfortable during long gaming marathons. I wish Sony or a third party company would create that type of design for the PS2/PS3.

Remember the very first Xbox controller? That design was horrific.
2212  Gaming / Console / PC Gaming / Re: PS3 system and software - straight up impressions thread on: November 25, 2006, 03:02:35 AM
The potential on this sucker is really amazing. For a game as good as Resistance to come out at launch, just gives me chills to think about how good the games are going to be next year for it.

Hetz, I agree that there are a few excellent looking games on the PS3, but I don't understand your awe at that fact just because they are release titles. The PS3 got pushed back by several months and developers weren't sitting on their hands during that time. They were refining their product. They did not have to meet the hyper-aggressive 360 launch. Also, by working on the 360 for so long, developers were able to take part of what they learned or created and transfer it to the Sony system. I would expect their product to look good because the next generation has been here for a year.

I also don't feel that Blu-Ray will make a significant difference in game quality. It will only mean the game will be on fewer discs. For the 360, this means that Blue Dragon is a 3 disc, 27Gb product as oppossed to 1  blu-ray disc.

I still maintain that the graphic difference between Sony and MS will be small, because in the end the PS3 is not that much more powerful (~10%). Cliffy B and John Carmack have already said as much, and I'm inclined to take their words at face value. It will all come down to the exclusive game libraries. This is why MS grabbed GTA, Assassin's Creed, and possibly MGS4. They are trying to pick away as many 3rd party exclusive games from Sony as possible, since they will get hammered to some extent by Sony's first party development. (which I consider to be the best of all three players)

When Bill Gates was on MSNBC he said that the competition with Sony was a long-term operation that would be, in part, a war of attrition. I don't think anyone outside of hardcore 360 fanboys expects Sony to be toppled in this generation. But MS will continue to close the gap, and the competition is good for all of us.
2213  Gaming / Console / PC Gaming / Re: (PSP) Warhammer: Battle for Atluma on: November 25, 2006, 12:41:15 AM
Any chance of Gaming Trend reviewing this title?
2214  Gaming / Console / PC Gaming / Re: PS3 system and software - straight up impressions thread on: November 24, 2006, 08:08:38 PM

Would say GoW fits that description?

I'm not Kevin either, but I do play him on TV, so I feel qualified to answer your question.

Gears of War will attract mostly the same crowd that bought Halo, so I doubt it will do much to increase Microsoft's audience. It would have been interesting if the title had been launched a few months ago, because then we could have seen if it was a true system seller. General holiday purchasing and the tight suppy on the Wii and PS3 will skew how much influence GoW actually has on hardware sales.

I do forecast this, however- the breakaway hit of this generation will come from a Western developer.
2215  Gaming / Console / PC Gaming / Re: Resistance vs Gears of War - FIGHT! on: November 24, 2006, 06:49:10 AM
The game shouldn't be judged differently, but the obstacles that needed to be overcome should be judged differently. What I'd really love to see is the difference in full development time between both products from concept to completion.
2216  Gaming / Console / PC Gaming / Re: Resistance vs Gears of War - FIGHT! on: November 24, 2006, 06:31:24 AM
Resistance is a 720p-only game

I'm sorry, you are correct. I must have misunderstood my friend when he was giving me a tour of his system and games.

What kind of an argument is that?  Just because they dont make a lot of FPS games they should be judged on a different level?  No way.

I'm not pleasantly surprised when Bioware or SquareEnix puts out a world class RPG because their reputation and history proceed them in that genre. I WILL be surprised the day ID puts out a great RPG. Moving out of a development comfort zone deserves recognition.  Somehow I don't see EPIC making, or even trying to make, the next great Oblivion.

Or put it this way-  If your boss gave you 10 million dollar budget and said "Go pick a developer to make the next great FPS. You're job depends on it" would you have chosen Epic or Insomniac?
2217  Gaming / Console / PC Gaming / Re: Resistance vs Gears of War - FIGHT! on: November 24, 2006, 04:39:45 AM
As I mentioned in a different thread, without a doubt Gears of War looks better than Resistence. I think it also plays better than Resistance. However, the variance between the two is not that significant. I think GoW has better art direction which tends to make the gap between the two seem larger than it really is. Also, consider this:

1) Insomniac, unlike Epic, does not specialize in first person shooters.
2) Overall there is more activity going on in Resistance at any one time.
3) Resistence runs smoothly at 1080P. <er...720P>

Insomniac managed to stay in the race with Epic, and that is no small accomplishment.
2218  Gaming / Console / PC Gaming / Re: PS3 system and software - straight up impressions thread on: November 23, 2006, 11:42:51 PM
I do believe that the 360 forced Sony's hand to a degree, but  I would hardly call the PS3 a rush job. The invested years and billions of dollars into the project. In the recent past I read two specific articles by developers that stated in this generation a majority of multi-platform games would be coded on the xbox 360 as their primary console, and then moved to the PS3. This would give the 360 a slight advantage in refinement, and be the exact opposite situation as the previous generation PS2/Xbox scenario. So, MS may have a small edge in certain aspects that will help it overcome the extra horsepower in the PS3.

I would also have to disagree that GoW looks significantly better than Resistance. While GoW does have the edge in detail and art direction, I think it is far from dramatic. Insomniac did a great job with that game, especially considering the fact that the FPS is not their natural strength. Epic has a home field advantage in the first and third person shooter arena, and Insomniac was still able to put out a game of similar quality.

I do agree that the PS3 has its work cut out for it.Nintendo and MS came out shooting.

[anecdote]The two people I know that own the PS3 are already somewhat disenfranchised with it. One has moved completely over to the Wii camp, and the second prefers the 360 controller and library- most notably Gears of War and Viva Pinata. Until the exclusive games start rolling in for the PS3, I anticipate this to be the slow wave of the immediate future.[/anecdote]
2219  Gaming / Console / PC Gaming / Yggdra Union (GBA) on: November 23, 2006, 09:51:17 PM
I have no friends and family to visit on Thanksgiving, and my enemies have taken the day off, so I thought I'd give some quick impressions of Yggdra Union.

The best way I can describe the title is a cross between Fire Emblem and a card game. Like Fire Emblem, the story is political and revolves around a princess who was forced to flee her homeland and must now find a way to save her conquered kingdom.

The graphics in Yggdra Union are some of the best I have seen on the GBA. Although the strategic map is quite bland, the character portraits and combat scenes are wonderfully detailed and animated. The game even looks better than many DS titles. The music and sound effects are also well done, and are very similar to what gamers have experienced in Final Fantasy or Fire Emblem on the GBA.

Battle in Yggdra Union is based upon a series of cards and units that are chosen before combat begins. There are numerous cards, each allowing different skills or attacks, such as steal, resurrection, landslide, sanctuary, etc. Also, each card dictates movement. There is a number on each card, and it signifies the total movement allowed for ALL allied units in that turn.  For example,  a card with the number 8 allowes you to move 1 units 8 spaces, or 2 units 3 and 5 spaces, etc. Cards also have an "Ace" factor which is a special move that can be performed when certain requirements are met.  There also is a power level attached to each card, and a symbol which designates who must lead the attack for the "Ace" to be available during battle.


The opening aspect of battle involves choosing which cards will be played during combat, and which units will enter the battlefield. Then there is the union aspect of the game, which is entertaining and adds complexity to the battle. On the strategic map, units can be placed in formations (X format, + format) and thus supporting or adjacent units can work together during one attack. This allows for large battles, often with many units fighting on each side. This can obviously create some precarious situations. Enemies have the same ability to create unions, and unless you watch carefully you can leave portions of your army open to multiple attacks in one turn.


Once you decide who and how to attack attack, a new screen opens up that looks very similar to that seen in Fire Emblem or Advance Wars. Ally units are on the left side of the screen, and enemies on the right. Attacks follow a rock, paper, scissors approach,but one must also take into consideration support units, rage meters, ACE activations, and card skills that can be activated. So, you may go into battle against a superior enemy, but by using the "convert" card skill, coupled with timely use of the rage meter, you can win a battle against stronger opposition.  Also, while the fighting animations are taking place you have the ability to change your armies disposition (aggressive and passive) by pushing the D pad left or right. Passive mode lowers the unit's attack strength but charges an energy bar, which allows the use of special attacks. Aggressive mode increases attack strength while draining the energy bar. In effect, this makes the game much deeper than anything witnessed in Fire Emblem. Once a battle is completed, various cards level up, items can be acquired, and units gain increasing abilities.

I'm still very early in the game, but this title seems like an easy sell to anyone who enjoys Fire Emblem. Atlus also did another wonderful job with the translation, so expect to see some rather entertaining commentary as the story progress. For those of you who like to see a score, I'd currently rate the game an 8.5.

Now please excuse me while I spend my Thanksgiving---alone. <*sniff*>

2220  Gaming / Console / PC Gaming / Re: Well, that sucked. on: November 23, 2006, 08:02:22 PM
Same problem here. Completely frozen until 1:01, and then my browser opened "sold out"
2221  Gaming / Console / PC Gaming / Re: Gears of War Hits 1 million in 2 weeks and other 360 news: on: November 23, 2006, 04:08:05 PM
@Engine no9,Laner,Ceekay and Dante rising

interesting read,just i have always seen the phrase posted like that..but let it go,then saw it again and again....thought there must of been something in your water or something...but if it came from the '60s,then that explains everything

Ceekay...i actually still consider my self to be a brit or english..if it were up to me i would cut the ties that bind us to europe

and yes,they have all been interesting wars...heres to the next 100 years, LOL

oh and i went back and capitalised 'Americans'

Did you notice how metallicorphan completely dodged my remark about the pizza in his country? His silence speaks volumes. My fellow Americans, I tell you this:

The Brits have a fine country, filled with amazing people. They are one of the few countries we can always count on in a pinch. HOWEVER, they could not make a good pizza even if the Queen's life depended upon it. I know it. Metallicorphan definitely knows it. And now you know it. 

if it were up to me i would cut the ties that bind us to europe

I think many Americans already feel that way. There is Great Britain, and then everybody else in Europe. And then the French.

2222  Gaming / Console / PC Gaming / Re: Gears of War Hits 1 million in 2 weeks and other 360 news: on: November 23, 2006, 03:57:51 PM
MS recently denied that Gears is a trilogy, but I don't see any way around the creation of at least 1 sequel. A million copies in two weeks practically screams for more titles.
2223  Gaming / Console / PC Gaming / Re: (PSP) Warhammer: Battle for Atluma on: November 23, 2006, 07:56:14 AM
Please keep us updated on your progress. I'm at the threshold of buying it, but I'd really love to hear more user feedback.

Is there a storyline attached to the game?

2224  Gaming / Console / PC Gaming / Re: Resistance vs Gears of War - FIGHT! on: November 22, 2006, 06:25:03 PM
I played Resistance twice at a friend's home for a total of about 3, maybe 4 hours. I believe there are 30 or 31 levels, so I'm estimating that I got through about 25% of the game.

I'm about as far away from being a fanboy as you can be. I own all pevious gen consoles, and I'll end up in the same situation with this generation.
2225  Gaming / Console / PC Gaming / Re: Resistance vs Gears of War - FIGHT! on: November 22, 2006, 05:46:35 PM
I've played both, and each is a very solid title. However:

Gears of War > Resistance

<edit> I'm not big into multiplayer, so that may slant my vote.
2226  Gaming / Console / PC Gaming / Re: Gears of War Hits 1 million in 2 weeks and other 360 news: on: November 22, 2006, 03:48:53 PM
i could care less about either title'....LOL,why do americans always say this wrong?....its you couldn't care less...oh well

I blame our fractured educational system. The sun was in my eyes. I was distracted by all the voices in my head.  :icon_eek:

Ironically, this mistake is one of my biggest pet peeves, and I'm usually calling people out on it. Thanks for making me look like a hypocrite. BTW, I visited your country last year. Can ANYONE on that island make a good pizza?

<edit> And I'll ask you to capitalize the word "Americans" thankyouverymuch. We keep dragging you guys into interesting wars all over the world. The LEAST you can do is capitalize our damned name.</edit>
2227  Gaming / Console / PC Gaming / Re: Gears of War Hits 1 million in 2 weeks and other 360 news: on: November 22, 2006, 03:32:53 PM
Kevin, I've also read somewhere that European sales are somewhat soft, but I cannot find the article.  icon_frown

It does seem that MS is actually on target for their desired system sales, as Xbox Corporate Vice-President for Worldwide Marketing and Distribution Peter Moore announced back in 2005 that 10 million units sold could be reached between the first 12 and 16 months. SO they still have a few months to hit that 10 million.

They also met their goal of reaching 5 million units by June 2006. (The end number was about 5.2 million units.)

But they got hammered on trying to sell 1 million units in Japan by mid-2006, and 1.5 to 2 million by this December.
2228  Gaming / Console / PC Gaming / Re: Gears of War Hits 1 million in 2 weeks and other 360 news: on: November 22, 2006, 03:16:46 PM
The goal of this ad is to establish Marcus Fenix as the hero of the Gears of war trilogy.

Wow. Too Human, Mass Effect and Gears of War are all planned to be trilogies? If these titles come close to living up to the hype, MS has some significant firepower in their trenches.
2229  Gaming / Console / PC Gaming / Re: Gears of War Hits 1 million in 2 weeks and other 360 news: on: November 22, 2006, 02:01:08 PM
Not to put a damper on all of the good news, but it's worth pointing out that they originally planned to have sold 10 million after one year (ie right now) which would exclude most of the 2006 Holiday buying season then revised that to to 10 million in 2006 which they still aren't going to hit.  So they are behind on their original projections.

Japan remains their problem with attaining that 10 million. By nation it is the second largest purchaser of video games, and MS can't grow that market to save its life. Even if Blue Dragon increased their hardware sales by 500%, that would equal about 10,000 units per month- 1/20th of the US adoption rate.

Fortress: Japan will always keep MS from toppling Sony is the hardware races. This is why I think they need to buy Mistwalker and continue doing a full court press on Konami, SquareEnix, Capcom and others to publish Japanese games for Japanese gamers on the 360. Halo and Gears just don't do it in that peculiar little country.
2230  Gaming / Console / PC Gaming / Re: Gears of War Hits 1 million in 2 weeks and other 360 news: on: November 22, 2006, 01:22:59 PM
What, exactly, is this agreement?  What's keeping GoW off the PS3?  And for how long, anyway?  Can you find a link to any articles that reference it?

MS has first denial rights to an exclusive GoW sequel. I suppose they could turn down rights to publish the next title, but based upon these newly reported numbers I don't see that happening. What I do not recall is if the option for GoW 2 was for an exclusive window, or for complete exclusivity. But GoW (part 1) is definitely an MS only project. Epic has stated this in the past, and reaffirmed it at the Hollywood launch party along with the fact that the Unreal 3 engine will never appear on the Wii due to hardware limitations. They did not, however, reject the idea of developing for the Wii.

I'm more interested in the fact that Blue Dragon ate up 3 (almost 4) DVDs. This is still early in the 360 development lifecycle and a company has already hit 30Gb. What will a Final Fantasy production need?
2231  Gaming / Console / PC Gaming / Re: Gears of War Hits 1 million in 2 weeks and other 360 news: on: November 22, 2006, 08:40:45 AM
I`ve only played about 4 hours of ANYTHING else since this came out. Great game indeed.

I must admit, I didn't expect Epic to pull it off. I had ominous pre-release reservations that the game wouldn't match the hype. Epic really knocked this one out of the park, and an exclusive GoW 2 for the 360 is now assured thanks to their contractual agreements with MS.
2232  Gaming / Console / PC Gaming / Gears of War Hits 1 million in 2 weeks and other 360 news: on: November 22, 2006, 07:26:16 AM
Congrats to Gears of War for hitting 1 million units sold in 2 weeks, making it the fastest selling original Xbox game of all time. This title deserves the praise and sales it has received.


-Koei has announced increased support for the Xbox 360, as Fatal Inertia and Blade Storm have been dropped from the PS3 exclusive list. This was already expected, but now there is an actual press release. Personally, I could care less about either title.

-There are growing reports that a 360 version of MGS4: Sons of the Patriots is in production for the Xbox 360. Hideo Kojima has refused to comment on the situation, so it is probably accurate. He has also, in the recent past, conceeded to magazines such as Game Informer that the series is far more popular in the US than in Europe or Japan, so a port to the 360 probably makes sense. However, I wouldn't expect to see this as a simultaneous release with the PS3 verion if true.

-Microsoft is pushing to hit 8 million units sold by December 31st of this year. Expect to see alot of sales on the 360 over the next month. According to the numbers I've seen, they are sitting at about 6.5-6.8 million units sold as of October 31st, so it looks like they want to sell 1 million units worldwide in December. I don't see this happening if Nintendo can keep the Wii in stock, but you never know...

-For you Blu-Ray haterz:
A Blue Dragon sequel is green-lighted. In the latest issue of Famitsu, producer Hironobu Sakaguchi confirmed plans for a follow up to the big Microsoft-published RPG. Apparently the 10 people who own Xbox 360s in Japan have been reported as being "rabidly enthusiastic" over the title, and this response was enough to spark confidence in the creation of a Blue Dragon II.

Blue Dragon ships on three DVDs, making it bigger than any Xbox 360 title to date. According to Sakaguchi, the game required compression technology to fit onto the three disks. In uncompressed form, the game's data takes up over 30 Gigs of space.
2233  Gaming / Console / PC Gaming / Re: Console King of the holiday season on: November 22, 2006, 06:47:45 AM
No idea where he got his numbers from but MS most recent announcement was having shipped 6 million I believe.  Considering his Wii and Sony numbers don't match their shipped numbers (and we obviously don't have NPD on those two yet) then I think he's probably just collating different rumors and without knowing his methodology or biases I wouldn't put any stock in it.

You are correct about the inflated numbers, Kevin. As of June 30th, MS announced that they had sold 5.2 million units worldwide.
Since then, US sales numbers have been:

july: Xbox 360 = 206,000
august: Xbox 360 = 204,000
september: Xbox 360 = 259,458
october: Xbox 360= 221,889

That gives you 6,090,889. Typically all other regions bring in about 40% of US sales on a monthly basis. So if the US had sales of 891,347 in the past 4 months x .40 (estimate for all other regions) = 356,538 additional units.

Total= 6,447,885

Obviously this number will be off, but I highly doubt it is off by over 740,000 as of November 1st. Saying the 360 is at 6.5-6.8 million seems like it would be more accurate. I'm not sure where nextgen wars is getting its facts. I also have not read about any sales spikes in other regions that would account for their number of over 7.2 million units.
2234  Gaming / Console / PC Gaming / Re: Oooops.... on: November 21, 2006, 09:01:06 PM
Another Wii owner takes it in the crotch:

Please be careful, guys. Especially those of you with children.
2235  Gaming / Console / PC Gaming / Re: Wii Update Problem. on: November 21, 2006, 09:16:28 AM 360s that melted display cases and burned out, Wiis that have poor straps and system breaking updates, PS3s that can't even be manufactured in large quantities...

I remember when the world was much simpler.
2236  Gaming / Console / PC Gaming / Re: Wii be Trespassin' on: November 21, 2006, 06:26:58 AM
The Wii is the perfect opportunity for someone to remake the Xbox game Deathrow. THAT game would be fantastic on the new console.
2237  Gaming / Console / PC Gaming / Re: Oooops.... on: November 20, 2006, 11:04:34 PM
I'm not so sure this is bullsh!t, and quite frankly I'm disappointed that many people here need to mock the guy's living arrangements and appearance. I doubt everyone here is a supermodel. And just because everyone isn't calling him a liar doesn't mean they are "morons."

A few other people have reported broken straps already, including IGN:

2 problems:

1. how HARD would it have to have been thrown to break the tv?

2. My guess is the Wii mote would break before the screen did

Depending upon the manufacturer, certain TV screens can easily be shattered, especially if the impact takes place toward the center of the screen.
2238  Gaming / Console / PC Gaming / Re: Prediction : PS3 launch stumbles ... speculating created false market demand on: November 19, 2006, 08:57:40 PM
Aren't another 100,000 units due next week? That should drive prices down even further.

<edit> I still see systems going for over $1200. Making a 100% profit isn't bad at all. (although with purchasing tax, shipping and insurance the profit is probably around $500)
2239  Gaming / Console / PC Gaming / Re: PS3 system and software - straight up impressions thread on: November 18, 2006, 08:23:26 PM
just sayin, I respect your opinions about Resistance, Gears of War, and Viva Pinata since you've actually played them, but I don't give the same weight to opinions when you haven't

just to play devil's advocate, Resistance got 86, 9.1, and 9.5 from Gamespot, IGN, and GI respectively, which isn't that far off from what those three gave Zelda.  and yet when you played Resistance yourself, you didn't think it was that great.  see what I'm sayin?

Granted. thumbsup For the record, I would give Resistance about an 85%. It IS a good game, but just not as good as I expected.
2240  Gaming / Console / PC Gaming / Re: PS3 system and software - straight up impressions thread on: November 18, 2006, 08:21:32 PM
Gentlemen, please...I think we can all agree that many things out there can look like ass even on HDTV, but just wait until porno hits 1080p and we all get to see nasty ass in high-def. You will all rue the day, gentlemen....You'll be WISHING your players downscaled to 480p. Maybe Sony is just looking out for our best interests.
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