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2201  Gaming / Console / PC Gaming / Re: Metal Gear Solid: Portable Ops on: December 07, 2006, 02:27:18 PM

Quote from: The Grue on December 07, 2006, 02:19:09 PM

Quote from: Kevin Grey on December 07, 2006, 01:30:50 PM

Then again, I play these games with as much stealth/CQC as possible.  I'm very pleased that the game really rewards you for stealthy, non-lethal methods. 

Well, I had stealthed my way around and was trying to sneak up behind a guard and he heard me.  How do I snap a neck in this game?  I guess I should break down and read the manual.  It seemed like there is a little tutorial in the game, but they never told me how to move stealthy or snap a neck.

I don't have the game, but I'm guessing you need to gently move the controller to enter "sneak" mode. In other MGS games, pushing the movement stick too quickly or too far in one direction took you out of stealth mode.
2202  Gaming / Console / PC Gaming / Re: Metal Gear Solid: Portable Ops on: December 07, 2006, 02:04:31 PM

Quote from: Kevin Grey on December 07, 2006, 04:05:30 AM

This is one of the few PSP games to actually look more impressive in action on the handheld than it has in screenshots and videos on the net.  The lack of ghosting is marvelous- severe ghosting has been a big detriment on many PSP games to me, particularly otherwise stunning games like Syphon Filter. 

Also, load times are practically nil!

If the load times are indeed almost nil, it further cements my belief that the whole load time issue on the PSP is, in large part, the developer's fault. I'm not saying that optical media doesn't have issues, but I've played more than one game that seemed to push the PSP hardware, yet still manage to have negligible load times. Then you have games like Spectral Souls which have a 5-10 second load screen for just about every move you make and every screen you enter.

I'm glad to hear that the game shines! I really love the MGS series! 3 great Snake games on the PSP= portable heaven

...but I think I'm going to switch to the config that has you using the buttons for camera control and the D-Pad for actions.

You don't use the analog stick for movement? Or by actions do you mean equipping weapons, opening doors, etc.

Also, is there a lock-on targeting function ala Syphon Filter? I have these terrible nightmares of sneaking up behind a guard and shooting the ceiling instead of the back of his head.  smile

Also, PLEASE tell me David Hayter returns as the voice of Snake. It just wouldn't do to have Tom Chick or some other scrub do a fill-in.
2203  Gaming / Console / PC Gaming / Re: Gamespot 360/PS3 Graphics comparison on: December 06, 2006, 10:13:56 PM

Quote from: Hetz on December 06, 2006, 10:10:34 PM

Oh this thread should be fun....

I'm staying out of it. Let the PS3 bashing commence!  Bring your own!

Why bash the PS3? Is someone actually going to say that the PS3 hardware can't compete with the 360? This is more about developers than systems.
2204  Gaming / Console / PC Gaming / Gamespot 360/PS3 Graphics comparison on: December 06, 2006, 10:07:06 PM;title;1&om_act=convert&click=topslot

Not exactly sure how they did their testing, but it was interesting to see the differences between each system. Not tied directly to this article, but somewhere, somewhen (I'm too lazy to investigate) I mentioned how some developers were stating that in multi-platform ports, the advantage this time would go to the 360 due to its higher user base and easier development tools. Last generation most games were ported PS2 to Xbox. This time it will be Xbox 360 to PS3. I'm curious to see if the longer load times, missing graphics, and slightly poorer implementation of AA experienced on the PS3 will be a continuing trend during this generation, or if developers need more time to work with the PS3's more difficult platform. As always, the answer will probably fall somewhere in the middle.

I'm sure many xbox owners distinctly recall the pain of seeing a PS2 port actually play/look worse on their superior xbox system. I still remember how excited I was when I got Metal Gear for the Xbox, only to discover the PS2 version played far better. Sony may end up feeling the pain this time around.

Of course, since I'll eventually own all three systems I'll just pivot depending on which port is best.
2205  Gaming / Console / PC Gaming / How Do You Update PSP Firmware? on: December 05, 2006, 06:45:29 PM
Ordinarily I just wait for a UMD update, but I want to try some of the features on version 3.01

I went to Sony's website, found the firmware link, and it downloaded something called EBOOT.PBP, but I have no idea what to do with it. I couldn't find any install procedures on the Sony website.

2206  Gaming / Console / PC Gaming / Re: Metal Gear Solid: Portable Ops on: December 05, 2006, 05:53:38 PM

Quote from: Kevin Grey on December 05, 2006, 01:43:30 PM

Very excited.  The strategic layer does sound interesting (shades of X-Com).   Although the lack of buzz here isn't surprising- I don't think there are many Metal Gear fans here. However, I think the lack of buzz everywhere has less to do with people not knowing it's a conventional game and not like Acid, and everything to do with the lack of buzz that all things PSP have right now. Has there even been a thread here yet on Vice City Stories?

I'm also diappointed by the lack of buzz surrounding the PSP. Killzone: Liberation, Vice City, Portable Ops and a few other recent releases all look like very solid titles, but the forums on every board I visit seem to have generated little enthusiasm. I understand that the Wii, PS3, and Gears of War have created alot of white noise, but I still expected more attention on the PSP.

Hopefully the PSP will get downloadable versions of things like FFVII and Suikoden 1 and 2 to bring attention back to the system.
2207  Gaming / Console / PC Gaming / Re: Metal Gear Solid: Portable Ops on: December 05, 2006, 05:51:48 AM
I'm looking forward to Portable Ops. My only concern is that the controls will be awkward.  I'd still love to see another Acid game somewhere down the line.
2208  Gaming / Console / PC Gaming / Re: PSP Firmware 3.01 is now emulated with Devhook 0.51! on: December 04, 2006, 11:44:48 PM
Can't get the link to work.  :icon_sad:
2209  Gaming / Console / PC Gaming / Re: wii,knocks up 600,000 in 8 days on: December 04, 2006, 04:52:23 PM

Quote from: Calvin on December 04, 2006, 07:20:53 AM

Howsat exactly? If 360 was tracking to sell 400k in November, and Wii sold 600k so far and has a limited capacity to replenish for the next few months and MS has unlimited supply for the holidays-how does even 200k additional Wii's in November do anythign but make a tiny dent in MS's lead? I'm sorry, that doesn't make a lot of sense to me.

You're comments are definitely correct if the Wii has resupply problems, but it appears that regular shipments are arriving every week. I do expect the Wii to hit almost 1 million units in America by the end of December. Even if MS sells well, In two months Nintendo will have eroded about 15-25% of the Xbox 360 lead in America. They've already surpassed MS in Japan- by double. (the last I saw the install base of 360s in japan was ~200,000)
2210  Gaming / Console / PC Gaming / Re: PSP TCG: Yu Gi Oh GX Tag Force on: December 04, 2006, 04:44:31 PM
On default settings, the duellists do flail around and pull cards from their goofy wrist-things, but fortunately those animation can be turned off so you don't see them.  Duels go much faster that way, too.  Don't worry about voices either, as all the japanese voices were cut and no english voices recorded.  So, there's just music.

That is a major relief. I may put this on my buy list.
2211  Gaming / Console / PC Gaming / Re: wii,knocks up 600,000 in 8 days on: December 04, 2006, 06:23:35 AM
From what I'm hearing, the 360 was at ~290,000 units three weeks into November. It will be interesting to hear what their final sales for the month turn out to be. I felt like they really needed to get to 500,000 units to put in a strong month, but that may be hard with the Wii and PS3 entering the market during this time.

600,000 is great news for Nintendo. It takes a big bite out of the Xbox lead in America.
2212  Gaming / Console / PC Gaming / Re: Mourne ye the death of my 360 on: December 03, 2006, 08:43:37 PM
One year?...At least she went down fighting.
2213  Gaming / Console / PC Gaming / Re: PSP TCG: Yu Gi Oh GX Tag Force on: December 03, 2006, 10:07:37 AM

Quote from: Dreamshadow on November 20, 2006, 06:30:16 PM

...I think I have found my new CCG crack for my PSP as Warhammer Battle for Atluma is boring me to tears.

What is wrong with the Warhammer game? I planneed on buying it soon. Yu Gi Oh just looks too....kiddie oriented. Are the other duelists always shouting stupid things when they play a card, or has that been tempered in this game?
2214  Gaming / Console / PC Gaming / Re: I think this console generation will be exceptional. on: December 02, 2006, 09:37:19 PM

Quote from: soulbringer on December 02, 2006, 07:01:56 PM

I dont know, all this technology is making me nervous.   I know if I get the choice im taking the blue pill.   

Well, Sony did clain that the PS3 would bring us the 4th dimension of gaming.  :icon_eek:  It may be the console that finally tears a hole in the fabric of time-space, unleashing the Chaos Hordes into our dimension.  Thanks alot, Sony.
2215  Gaming / Console / PC Gaming / Re: Motorstorm - The Real PS3 Killer App! on: December 02, 2006, 06:23:09 PM

Quote from: Kobra on December 02, 2006, 04:38:30 PM

Quote from: Dante Rising on December 02, 2006, 07:21:28 AM

This game would be a killer app if those trucks had gatling gun attachments, and if a few landmines were hidden under all that glossy mud.

...and there should be a car wash at the finish line with naked, mud-covered hot chicks.

Indeed, original Crash and Burn on 3do ring a bell?   That was an amazing system selling racing game, that sold $400 3DO units. I purchased a 3DO just to play Crash and Burn, and was absolutely impressed - and played it for years.  Racing?  Bleh..   Racing with guns and mines?  Sign me up!

Crash and Burn was completely awesome! My friends and I played that until the disc went bad. I also loved playing Star Control 2, Return Fire, Off-World Interceptor, and a wonderfully strange FPS called Immercenary.


"In the future, mankind has been enslaved in a virtual reality simulation known as Perfect. This simulation is controlled by an entity known as Perfect1 and it has to be destroyed in order to shut down the system. You are Immercenary Number Five, and it's your job to do it.

From a secret lab you log into the simulation which sends you to a place in Perfect known as the Garden. Every entity in the game has a certain rank that determines its offensive and defensive capabilities. You start at 255, the lowest rank, and must rise in ranks to defeat Perfect1, who holds rank number 1. To do so, you destroy higher-ranked Rithms, as the other entities in the game are called. To pass beyond certain ranks, unique Rithms high in the Perfect hierarchy have to be destroyed.

Different weapons and power-ups can be collected and spent offensive and defensive energy can be recharged at energy spires. In the center of the Garden is a place called DOAsys, which functions as a neutral zone and healing center. There you can talk to other Rithms and ask for hints about combating special Rithms and where to find special items. These dialogue sequences take the form of live action clips of actors in elaborate costumes playing the Rithms.

The live action clips were horribly bad, but the virtual world was extremely well done for its time.
2216  Gaming / Console / PC Gaming / Re: Analyst says: EA brand name 'tarnished' on: December 02, 2006, 07:29:23 AM
No, it's a cultural difference.

When you have people getting anal about canon and continuity, that's an American thing.  Take a look at many Japanese cartoons and manga: they "reboot" many of their popular settings, putting the same characters in different worlds, times, and situations.  They enjoy the recurring themes and the overall style.  But it's the American audience which is demanding some kind of linear timeline...

This reminds me of a sociology class I took in college, where they contrasted the difference between the way the West and East viewed the basic idea of "time".  The West is apparently much more rigid about looking at time as something that is continuous and linear.
2217  Gaming / Console / PC Gaming / Re: Motorstorm - The Real PS3 Killer App! on: December 02, 2006, 07:21:28 AM
This game would be a killer app if those trucks had gatling gun attachments, and if a few landmines were hidden under all that glossy mud.

...and there should be a car wash at the finish line with naked, mud-covered hot chicks.
2218  Non-Gaming / Trading Forum / FS: (Xbox 360) Rainbow 6: Las Vegas on: December 01, 2006, 10:15:30 PM
$41 shipped with delivery confirmation. Just finished the game. Everything is in perfect condition.

Payment via Paypal, please.
2219  Non-Gaming / Hardware / Software Hell / Please recommend a good freeware MP3 ripper/encoder on: December 01, 2006, 07:11:52 PM
With the holidays I finally have time to move my music library to MP3. Please recommend a good freeware MP3 ripper/encoder.

2220  Gaming / Console / PC Gaming / Re: I'll admit it... DOAX2 on: December 01, 2006, 06:21:25 PM
You should get achievements for just buying that game.

I must admit, I almost bought DOAX2 for the enhanced breast physics, but then I remembered I have a set walking around the house that my girlfriend paid $5000 to get. They do look VERY nice. Well worth the money. Here is a picture of her I snagged with my cell phone one morning:


Spoiler for Hiden:
2221  Gaming / Console / PC Gaming / Re: I think this console generation will be exceptional. on: December 01, 2006, 06:51:37 AM
I agree that microtransactions are worrisome. When Call of Duty 2 hit 1 million dollars in microtransaction sales, I knew Pandora's box had been opened. I think developers will use this to eat into the used game market. If they leave more of the game off the actual disc, they will gain revenue from the used disc market as many of those customers will need to go online and purchase the remaining quests/tracks/levels not included on the disc.

Another reservation I have with that is the long-term availability of content. I still go back and play much older games in my library, such as Suikoden 2. In 5-10 years will all this downloadable content still be available if my hard drive goes south?
2222  Gaming / Console / PC Gaming / I think this console generation will be exceptional. on: December 01, 2006, 03:03:52 AM
I think this console generation will be absolutely exceptional, and gamers will win across the board. There is a huge surge of downloadable content, much more gratifying online play capabilities, and the spread of HDTV. But then we also have Nintendo moving off in a different direction, and Sony and MS escalating their technological arms race.

-Everyone knows the Wii has some severe technical shortcomings, but the system is just plain fun to toy around with, and it is a nice change from the direction in which Sony and MS are moving. Gamers really didn't need a third horse in the graphics superpower struggle, and one less version of Need for Speed will probably not cause the Apocalypse. It would be nice to see Zelda in 1080P, but I'll trade high-def Zelda for creative games like Trauma Center that take advantage of the new Wii controller. I'm certain that developers will bring us some wonderfully creative games.

And yes, maybe the design decisions by Nintendo will push it further away from the hardcore gaming crowd and deeper into the hands of casual gamers and kids. I'm okay with that. I already have two other consoles to satisfy my adrenaline junkie, high-def, Mach 5 graphics cravings. But sometimes I want to slow down, turn on cruise control, and be reminded why I took up gaming in the first place. Or I want to relax with my girlfriend and play a game she can enjoy without me needing to explain the nuances of suppression fire, enemy respawns, and experience point distribution. The Wii will be a great console for pure fun. It will be great at parties. It will give men an excuse to buy their new dream TV once they loosen that dubious Wii strap and get thier wive's to shatter the screen on their current set.

-Back in the "hardcore" camp, there are two superpowers that are going to have a bloodbath trying to win the hearts and minds of the same audience. MS and Sony have substantial 3rd party support, so I expect to see some wonderful first party titles to help each company differentiate itself from the competition. Rare finally delivered a product that didn't suck, Fable 2 looks impressive, and Halo 3 and Halo Wars will be monsters. Sony will continue to have the finest number of first party developers in the game. Of course, we'll have previous titans like Final Fantasy, Grand Theft Auto and Halo walking the landscape, but the new technology and horsepower under the hoods of these systems will probably create a whole new generation of formidable games. Gears of War and Resistance are just opening shots across the bow. White Knight, Mass Effect, Bioshock, Blue Dragon, Lair, Heavenly Sword, The Eye of Judgement and many other games look incredible.

In this generation Sony will treat Microsoft like a true threat. For much of the life of the original xbox, Sony considered it to be a console dead on arrival. Now MS has a 6-7 million unit lead, a lower price point, a larger library, and Bill's Demon Horde managed to grab GTA, Assassin's Creed, Bladestorm, Fatal Inertia and other games out of the Sony exclusive realm. And I'm certain Sony is less than enthusiastic about rumors of an Xbox 360 version of MGS4. Expect SCEA to punch out some huge titles in response. Increased desperation by Sony=good for gamers.

Back in the Evil Empire, Microsoft knows they are getting hammered in Japan. I wouldn't be surprised to see them to do a full court press for increased Japanese support. More Japanese development on the 360 in Japan will lead to more of those games arriving stateside. Increased desperation by MS=good for gamers.

Three great consoles. A new television landscape. A new type of controller.
This may end up being the best console generation yet.
2223  Gaming / Console / PC Gaming / Re: Interesting article on Nintendo's business strategy on: December 01, 2006, 01:20:54 AM
The link Farscry posted is rather interesting. One point of note among the technobabble:

1080p is not a smart resolution to target in any form this generation, but if 360 developers wanted to get serious about 1080p, thanks to Xenos, it could actually outperform the ps3 in 1080p.

I must admit that this surprised me, although John Carmack has alluded to the same thing in the past. As I read more about each system's strengths and weaknesses, it is becoming more apparent that both machines are almost equal in performance capabilities, and the developers will ultimately decide which system looks better on our screens.

I'm very impressed that MS was able to put out a system that can stand toe to toe with the PS3 capabilities a full year earlier than the competition. Hopefully all three systems are successful and gamers win across the board.
2224  Gaming / Console / PC Gaming / Re: Let's War! What's your Most Disappointing Game of the Year? on: November 30, 2006, 01:24:32 PM
Elite Beat Agents
Rule of Rose
2225  Gaming / Console / PC Gaming / Re: Motorstorm - The Real PS3 Killer App! on: November 30, 2006, 05:19:02 AM
I'm still excited about the hardware, but the PS3 is about 9 months to a year away from being worth the asking price, unless you want a blu-ray player.  I think Hetz paid MSRP for his model, and he is enjoying it, so I'm happy for him. Now those poor bastiches that are purchasing it for $1000-$2000....
2226  Gaming / Console / PC Gaming / Re: Interesting article on Nintendo's business strategy on: November 29, 2006, 04:26:49 PM
The New Yorker fails to realize that third party support is tied to market share. Nintendo dominates the handhold market, in part, because they control the largest piece of the market, and thus they have huge third party support. Sony has the same luxury in the console market. The N64 and Gamecube underperformed due to lack of 3rd party support. (I don't think anyone would claim that the PS2 was a better piece of hardware than the  Gamecube.) How much of Nintendo's profits are due to handhelds vs consoles?

I have no doubts that Nintendo can make good profits by being the king of a niche. But market share is much more important in the gaming industry than the New Yorker article would have us believe.
2227  Gaming / Console / PC Gaming / Re: Will the 360 Become a Respectable RPG Console? on: November 29, 2006, 06:57:11 AM
is it true that the game is to be 3 discs long?

Yes, the game weighs in at roughly 27GB.

From IGN:

"Blue Dragon ships on three DVDs, making it bigger than any Xbox 360 title to date. According to Sakaguchi, the game required compression technology to fit onto the three disks. In uncompressed form, the game's data takes up over 30 Gigs of space!

Players can expect between 40 to 50 hours of play time for the game. Just playing through the game minus all the side quests, Sakaguchi managed to take 35 hours."
2228  Gaming / Console / PC Gaming / Re: Will the 360 Become a Respectable RPG Console? on: November 29, 2006, 05:51:39 AM
What I think will happen, though, is that the Wii will become the real RPG powerhouse.

The Wii certainly couldn't do much worse than the Gamecube. Tales of Symphonia was good, Cystal Chronicles and Baten Kaitos were only slightly above average, and almost everything else was mediocre at best.

It will be interesting to see if Mistwalker can bring a ray of sunshine to the Xbox 360 in Japan. Unfortuanately, the odds are against any great push. If sales increased 10X, the monthly units moved would be around 20,000 units. Even if SquareEnix puts Final Fantasy or Dragon Quest on the 360, that won't do MS much good in Japan because both would still be on the PS3. They would gain more credibility in Japan, but it doesn't force consumers to buy a 360.

I still think MS should buy Mistwalker, or tie them up in exclusives for as long as possible. Blue Dragon 2 has been green-lighted, but Mistwalker won't announce which platform(s) it will be available on, so obviously they are looking at Sony and Nintendo. MS needs to shower Mistwalker with money and add it to the Bungie, Rare, and Lionhead stable. They need a permanent beachhead in Japan comprised of one or two quality development houses.

Microsoft can never cement the #2 console position with Japanese sales in a continual state of disarray. And becoming #1 is impossible without large sales in Japan.
2229  Gaming / Console / PC Gaming / Will the 360 Become a Respectable RPG Console? on: November 29, 2006, 03:44:17 AM
There is no doubt that the PS3 will be the premier RPG console of this generation once it gathers momentum. However, is it possible that the Xbox will finally be a respectable RPG platform? SquareEnix has already hinted about developing more content for all three consoles, and apparently MS is trying to court Atlus, so perhaps a Shin Megami Tensei for the 360 is not impossible. Below is a list of RPG content announced for the 360. Quality and release dates are often unknown, but I'm pleased to see that MS is taking RPG fans seriously. Now if they could just get a Final Fantasy, Suikoden or Tales game...

You have the titles already released:

Enchanted Arms
Final Fantasy XI

You have your upcoming heavy hitters:

Fable 2
Mass Effect-Part 1
Mass Effect-Part 2
Mass Effect-Part 3 (may be pushed to
Blue Dragon

And then there are the less known titles:

Two Worlds

Lost Odyssey

Eternal Sonata (Trusty Bell)

Far East of Eden

Elveon (action RPG)

Infinite Undiscovery

Magna Carta 2

Spectral Force 3

Operation Darkness (SRPG)

Cry-On (action RPG)

The Precursors

Marvel Universe Online

Diario (SRPG)
2230  Gaming / Console / PC Gaming / Re: 360 Manufacturing costs down. What should MS do about it? on: November 28, 2006, 05:45:03 PM
Dropping the price significantly just as the Sony and Nintendo arrive would be perceived as an act of desperation by MS, and an admission that they are unable to compete effectively against the new competition. Instead, Microsoft should be using this money to increase their marketing campaign. They've recently released a series of television and print ads educating the public on the fact that the 360 now has over 100 games available. They need to continue with that method of advertisement, and couple it with promoting the competitive advantage they have in Xbox Live.

This is an argument better discussed after hardware sales for November and December arrive. If the combined sales for those two months are below 800,000 in North America,  it may be time for more drastic measures.
2231  Gaming / Console / PC Gaming / Re: Yggdra Union (GBA) on: November 28, 2006, 04:24:36 AM
Terpiscorei over at Quarter to Three made some observations I that I missed:

There's another point that eluded me but turns out to be extremely useful. If you have a move-4 card and a move-8 card, it seems like the difference in moves would make the move-8 card much more preferable, the cards' actual skills notwithstanding. But there's an interesting advantage to low-move cards.

When you're in battle, the skill gauge is hashed into sections equal to the amount of move your card has. Steal, with move-12, has 12 sections, for instance. Your unit's technical skill (TEC) determines how many of these sections are full when the fight starts. So, if Milanor gets a 4 in TEC and attacks using the move-4 card Mirage, his gauge starts the battle at 100%, which is a huge advantage. With Steal, he'd start with only 25% of the gauge full. So there's actually a reason to use low-move cards beyond just how good their skills are.

One last thing-- by holding R, you can scroll much faster through any text that occurs. It's not as good as being able to skip it outright, but it helps. Unfortunately, I've not found a way to skip battle animations.

In other words, picking a low movement card may actually allow you to use a special move much earlier or immediately.
2232  Gaming / Console / PC Gaming / Re: Motorstorm - The Real PS3 Killer App! on: November 27, 2006, 08:56:08 PM
Man, Hetz, you are some lightning rod for the haters.

Hetz just lets it all hang out there, man. Livin' the dream.

I respect that he is passionate about what he loves. I wish I could have said the same thing about my ex-girlfriend. Too bad she had to have that...accident.  eek
2233  Gaming / Console / PC Gaming / Re: Motorstorm - The Real PS3 Killer App! on: November 27, 2006, 08:37:33 PM
Color me unimpressed. The PS3 launch gave us crappy titles like Genji, Gundam and Untold Legends, some Xbox 360 ports, and 1 very solid game in Resistance. I understand the need for people who spent $700 to rationalize to themselves and others why they purchased the system, but the PS3 is just not worth the price of admission for most gamers now. Next Christmas will definitely be different, but by then the Wii should have a string of great titles out, and the 360 will have released Halo 3, Mass Effect, Bioshock, Forza 2, Too Human, Alan Wake, Lost Planet, Blue Dragon, etc.

I spent more time with the PS3 this weekend, and although I can see its potential, I don't shell out $700 on potential. I'll wait for a price drop and for the first set of hardware bugs to be squashed. The PS3 is the obvious 3rd place console for the next several months. Ironically, I tend to favor Sony over Nintendo, and I was convinced the PS3 would be more impressive than the Wii out the gate. I stand corrected on that one.

I'm also amused to see on forums how MS is suddenly in trouble just because Sony puts out a game of similar graphic quality to titles on the 360. And yet the Wii gets a total pass.
2234  Gaming / Console / PC Gaming / Re: PS2/PS3 Unscientific Comparison of PS2 games (5mb pics!) on: November 26, 2006, 06:45:39 AM
This is part of the reason why backward compatability is a non-issue for me in the HDTV generation. Put any xbox/PS2/gamecube game on a decent sized HDTV and you get to see all those glaring graphic defects and jaggies. Playing FF12 on my friend's 42" LCD is just painful.
2235  Gaming / Console / PC Gaming / Re: PS3 system and software - straight up impressions thread on: November 25, 2006, 05:43:13 AM
Oh, the Sony controllers SUCK!  No vibration feature really hurts I think, as I like games that use it well.  The PS/PS2/PS3 design is also very old, and not nearly as comfortable as the 360 controllers.  Microsoft really nailed the 360 controller design.

I really like the staggered positioning of the analog sticks on the MS controller. It feels much more comfortable during long gaming marathons. I wish Sony or a third party company would create that type of design for the PS2/PS3.

Remember the very first Xbox controller? That design was horrific.
2236  Gaming / Console / PC Gaming / Re: PS3 system and software - straight up impressions thread on: November 25, 2006, 03:02:35 AM
The potential on this sucker is really amazing. For a game as good as Resistance to come out at launch, just gives me chills to think about how good the games are going to be next year for it.

Hetz, I agree that there are a few excellent looking games on the PS3, but I don't understand your awe at that fact just because they are release titles. The PS3 got pushed back by several months and developers weren't sitting on their hands during that time. They were refining their product. They did not have to meet the hyper-aggressive 360 launch. Also, by working on the 360 for so long, developers were able to take part of what they learned or created and transfer it to the Sony system. I would expect their product to look good because the next generation has been here for a year.

I also don't feel that Blu-Ray will make a significant difference in game quality. It will only mean the game will be on fewer discs. For the 360, this means that Blue Dragon is a 3 disc, 27Gb product as oppossed to 1  blu-ray disc.

I still maintain that the graphic difference between Sony and MS will be small, because in the end the PS3 is not that much more powerful (~10%). Cliffy B and John Carmack have already said as much, and I'm inclined to take their words at face value. It will all come down to the exclusive game libraries. This is why MS grabbed GTA, Assassin's Creed, and possibly MGS4. They are trying to pick away as many 3rd party exclusive games from Sony as possible, since they will get hammered to some extent by Sony's first party development. (which I consider to be the best of all three players)

When Bill Gates was on MSNBC he said that the competition with Sony was a long-term operation that would be, in part, a war of attrition. I don't think anyone outside of hardcore 360 fanboys expects Sony to be toppled in this generation. But MS will continue to close the gap, and the competition is good for all of us.
2237  Gaming / Console / PC Gaming / Re: (PSP) Warhammer: Battle for Atluma on: November 25, 2006, 12:41:15 AM
Any chance of Gaming Trend reviewing this title?
2238  Gaming / Console / PC Gaming / Re: PS3 system and software - straight up impressions thread on: November 24, 2006, 08:08:38 PM

Would say GoW fits that description?

I'm not Kevin either, but I do play him on TV, so I feel qualified to answer your question.

Gears of War will attract mostly the same crowd that bought Halo, so I doubt it will do much to increase Microsoft's audience. It would have been interesting if the title had been launched a few months ago, because then we could have seen if it was a true system seller. General holiday purchasing and the tight suppy on the Wii and PS3 will skew how much influence GoW actually has on hardware sales.

I do forecast this, however- the breakaway hit of this generation will come from a Western developer.
2239  Gaming / Console / PC Gaming / Re: Resistance vs Gears of War - FIGHT! on: November 24, 2006, 06:49:10 AM
The game shouldn't be judged differently, but the obstacles that needed to be overcome should be judged differently. What I'd really love to see is the difference in full development time between both products from concept to completion.
2240  Gaming / Console / PC Gaming / Re: Resistance vs Gears of War - FIGHT! on: November 24, 2006, 06:31:24 AM
Resistance is a 720p-only game

I'm sorry, you are correct. I must have misunderstood my friend when he was giving me a tour of his system and games.

What kind of an argument is that?  Just because they dont make a lot of FPS games they should be judged on a different level?  No way.

I'm not pleasantly surprised when Bioware or SquareEnix puts out a world class RPG because their reputation and history proceed them in that genre. I WILL be surprised the day ID puts out a great RPG. Moving out of a development comfort zone deserves recognition.  Somehow I don't see EPIC making, or even trying to make, the next great Oblivion.

Or put it this way-  If your boss gave you 10 million dollar budget and said "Go pick a developer to make the next great FPS. You're job depends on it" would you have chosen Epic or Insomniac?
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