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2201  Gaming / Console / PC Gaming / Re: Pirates PSP on: January 29, 2007, 06:20:09 AM

Quote from: shon on January 25, 2007, 07:34:32 PM

Got it yesterday and played around for about 30 minutes.  I have played the pc version and it is a pretty good port.

The graphics are good although a little small while on the seas.  The cutscenes and the inside locals are really sharp.  When sailing the ship the graphics are a bit small but well done.  I have only seen the lightning cloud pass by once but that was really cool.
The map is on the start button and is very crisp and easy to read.

The loading times are very good but when you are in a sword fight and you win it loads(about 2 seconds) to show you sending your opponent going over the rail, which is not much but a little annoying.  You can save at anytime which is great. 

Controlling the ship is a little tricky with the analog stick so I usually use the dpad and it works quite well. I haven't done any land battles yet so I will update impressions later when I get more playing time.

Overall it is a very polished game and I like it alot. 


The left trigger zooms in the view by 3 different magnifications while on the sea.
2202  Gaming / Console / PC Gaming / Re: Hotel Dusk : Room 251 Anyone find it yet? on: January 25, 2007, 10:05:24 PM

Quote from: Kevin Grey on January 25, 2007, 07:40:56 PM

Just read on QT3 that pressing one of the shoulder buttons will advance dialogue.  Very happy to learn that!

That puts my mind at ease, although it must be strange using the shoulder buttons when you are holding the DS like a book. That isn't a complaint! Anything is better than slow text.

Thanks for the update, Kevin.
2203  Gaming / Console / PC Gaming / Re: Hotel Dusk : Room 251 Anyone find it yet? on: January 25, 2007, 11:38:09 AM

Quote from: Kevin Grey on January 25, 2007, 05:10:45 AM

Quote from: Dante Rising on January 25, 2007, 04:05:23 AM

How slowly does the text move across the screen? I've seen people on a few forums complain that it is too slow. Can you press a button to make all the text appear instantaneously?

I've only played about an hour but it's my chief complaint with the game.  It's not quite painful (and I don't think there is an option to tap and make it instantaneous) but it is annoying and the first thing I did was check the Options menu for a text speed slider but there isn't one.  Not a deall breaker though. 

It probably won't be a deal breaker for me, either. But after watching the text crawl across the screen in Grandia 3 I think I'll hold off on playing the game until my frustration level resets.

Do Japanese gamers read...slower...than...Americans? Or do they just think we're stupid?
2204  Gaming / Console / PC Gaming / Re: GoW sells out... in Japan!! on: January 25, 2007, 04:13:38 AM
So they sold out 10,000 copies? Good but hardly fantastic if accurate.
2205  Gaming / Console / PC Gaming / Re: Hotel Dusk : Room 251 Anyone find it yet? on: January 25, 2007, 04:05:23 AM
How slowly does the text move across the screen? I've seen people on a few forums complain that it is too slow. Can you press a button to make all the text appear instantaneously?
2206  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 25, 2007, 03:59:41 AM

Quote from: Kevin Grey on January 25, 2007, 01:08:56 AM

Quote from: Dante Rising on January 25, 2007, 12:26:01 AM

Good point. I think that will depend on how Blue Dragon sells in Europe and North America. If it sells a couple million copies worldwide, Japan will be less of a problem. If it does a few hundred thousand sales then I agree with you. SquareEnix will look at that number, look at Enchanted Arms, and write off the 360 as a JRPG-hostile console. I don't think it will affect Capcom or Koei  because their bread and butter is action titles.

I will be very interested in how Lost Planet does- I think they expect to sell a million copies (and that may even be what they have shipped initially) but my general feeling is that the buzz isn't where it should be for that and not even as strong as DR was last summer.  If DR turns out to be the high water mark for Capcom titles on 360 then I expect they'll turn multi-platform real quick as well as take a more signficant look at the Wii. 


I believe there was an announcement that they shipped 1 million units. However, if Lost Planet hits 500,000 units sold I will be amazed. I think Capcom saw the massive number of downloads on Live and expected that to translate into real sales.

From what I've read developing for the Wii is 1/2 to 1/4th the expense of developing a PS3 or 360 title. That alone makes it attractive. Then add the fact that the Wii has a higher install base than the PS3 and is selling better than it in almost every region, and the financials become clear.

And let me state that as a graphics whore this infuriates me. The last thing I want is for the Wii to outperform the PS3.
2207  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 25, 2007, 03:36:46 AM

Quote from: Hetz on January 25, 2007, 01:39:58 AM

In Japan:

#82   Lost Planet: Extreme Condition   X360   Capcom   

For The Week: 6,750 sold
Total Units: 48,500 sold

 icon_neutral
   

For the USA, I think it will be a good seller, but not stellar.

The really sad part of that is by selling 48,000 units Lost Planet has moved into the 6th best selling game EVER  on the xbox 360.

The top 5 are:

1)Blue Dragon
2)Dead or Alive 4
3)Ridge racer 6
4)Dead or Alive Xtreme 2
5)Dead Rising
2208  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 25, 2007, 12:26:01 AM

Quote from: Andrew Mallon on January 25, 2007, 12:19:31 AM

Quote from: Dante Rising on January 25, 2007, 12:07:50 AM

No, my point was that you said that Blue Dragon was a brick, but the sudden change in hardware sales compared to ALL of 2006 clearly says otherwise. Its release week moved more hardware units than the previous 10 weeks combined. And whereas before the release of Blue Dragon hardware sales had been below 3,000 per week for MONTHS, it suddenly spikes dramatically. In the week of its release they moved almost 40,000 units, and the number has stayed above 8,000 units since then. (100%+ above the yearly 2006 average). I believe last weeks sales were right around 9,000 units.

Those harware sales will obviously begin to drop, but it shows that exclusive software will be the only possible saving grace of the 360 in Japan.

I understand what you're getting at but at some point you still have to say 100%+ of next to nothing is still next to nothing. It's a blip on the radar. If anything Blue Dragon is more damaging to the 360, because it basically says to Japanese developers, "Look, the creator of Final Fantasy can't help the 360, so we shouldn't even try."

Good point. I think that will depend on how Blue Dragon sells in Europe and North America. If it sells a couple million copies worldwide, Japan will be less of a problem. If it does a few hundred thousand sales then I agree with you. SquareEnix will look at that number, look at Enchanted Arms, and write off the 360 as a JRPG-hostile console. I don't think it will affect Capcom or Koei  because their bread and butter is action titles.
2209  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 25, 2007, 12:07:50 AM

Quote from: Hetz on January 24, 2007, 11:32:51 PM

Quote from: Dante Rising on January 24, 2007, 11:16:51 PM



Man, you really do pick and choose your numbers. The week of January 6th 2006 makes your point? The FIRST week of 2006?

How about February 13th to February 19th? 1,314
How about September 25th to October 1st? 2,195
or September 18th to September 24th? 1,416
or August 14th to August 21st?  1493
or the last week of June?  1897
2nd week in April? 2321

Since we are not at any of those dates in 2007 yet to compare...what the heck are you trying to prove? I picked the SAME time last year and compared it to the SAME time this year. That is the fairest way to do it. You are picking #'s from all over the map. Picking dates from nowhere near the same time of the year doesn't mean anything and is silly.

No, my point was that you said that Blue Dragon was a brick, but the sudden change in hardware sales compared to ALL of 2006 clearly says otherwise. Its release week moved more hardware units than the previous 10 weeks combined. And whereas before the release of Blue Dragon hardware sales had been below 3,000 per week for MONTHS, it suddenly spikes dramatically. In the week of its release they moved almost 40,000 units, and the number has stayed above 8,000 units since then. (100%+ above the yearly 2006 average). I believe last weeks sales were right around 9,000 units.

Those harware sales will obviously begin to drop, but it shows that exclusive software will be the only possible saving grace of the 360 in Japan.
2210  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 24, 2007, 11:46:55 PM

Quote from: Kevin Grey on January 24, 2007, 09:35:32 PM

Quote from: unbreakable on January 24, 2007, 09:27:42 PM

I think claiming that one game launch in Japan determines the fate of the 360 is about as accurate as saying a horrific system launch in... the world... determines the fate of the PS3.

That one game is the equivalent to Gears of War or Halo over here.  And it isn't just one game- there are also the relatively Japan-friendly Enchanted Arms, Culdcept Saga, Phantasy Star Online, Lost Planet, Earth Defense Force X, DOA4, Ninety Nine Nights, Ridge Racer 6, DOAX2, and a few others.  What's going to magically change in the future to suddenly make it stronger?  Lost Odyssey?  Probably will be a similar short lived bump as what we saw with Blue Dragon.  It isn't launch anymore- it's one year later. 

For reference, don't you think if the PS3 is selling at 1/3 of the rate of 360 in North America at the end of 2007 then it will be considered a failure?  That's the ratio that the PS3 (which ain't doing very well itself over there) is outselling the 360 in Japan.  And the Wii is doing 10 times what the 360 is doing over there. 

The problem, however, is that many of those titles turned out to be merely average (Phantasy Star Online, Enchanted Arms, NNN, RR6, etc.) They need 3 or 4 more versions of an exclusive Japanese Halo-esque blockbuster. Blue Dragon was one, Lost Odyssey may be two, but I'm not sure where the others are being developed. And getting Resident Evil 5 is great, but it won't really move any systems because it will be available on the Sony console.

Capcom and Koei are clearly behind the 360, but Square-Enix and Konami don't seem to be very endeared to the system. I still think Microsoft should take some of that Vista money and tie up a few more exclusives.

And I do think the tide is slowly turning in Japan. Whereas the last xbox was seen as a disaster in Japan, interviews at the Tokyo Game Show showed that many consumers are actually starting to believe that the 360 might have a chance at becoming a solid niche product. If MS can change the average Japanese gamer's mindset from thinking "xbox=disaster" to "xbox=fairly cool niche product", that will be a sizeable win for the company. I still think it will be two more generations before the xbox becomes a serious contender in Japan.
2211  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 24, 2007, 11:16:51 PM
Quote by Hetz:
Quote
Horrid launch titles? Give me a break.

Anyway, yes Blue Dragon has tanked in Japan.

Check out the latest sales numbers.

http://www.vgcharts.org/japweekly.php

Blue Dragon is ranked #80 in sales now....that is dropping like a rock with ~6,000 units sold per week.

Hardware is not much better:

The 360 is once again the lowest selling console in the land with 9,500 sold last week. The PS3 has already almost doubled the install base of the 360 in Japan (578,000 vs 316,000), not to mention the Wii which has completely obliterated the 360's sales numbers already with over 1.2 million sold in Japan.

Japan IS a lost cause for Microsoft. Time to admit defeat and go after Korea or something, cause it's not working in Japan.


So Blue Dragon tanked? I think saturated the market is a better term. Almost 50% of 360 owners have purchased the game. And BTW, pointing from week one to week two sales declines doesn't mean very much in Japan. Across the board most software sales are collected in the first week in Japan. Almost every title from every publisher sees steep declines in Japan after week 1. It is much more significant than declines in America or Europe.

Hetz, if American companies followed your advice there would be no American companies in Japan. I worked for Motorola and we got to see how difficult is was to break into their marketplace, but also how lucrative it could be when you finally made it. Japan is historically a very difficult market to open, but you can bet that being the #2 country for video game sales and the #1 country for software development means MS isn't going anywhere.

Quote by Hetz:
Quote
Well, a year ago (week of Jan 6th  2006) the 360 sold 8,500 consoles in Japan. So, yes it is 1,000 higher, but that isn't way better by any means. I honestly think there is no real hope for the 360 in Japan. Especially now that the Wii and PS3 are out and have a ton of Japanese developer support. I just don't think this is a battle that MS can win. They should focus all their efforts on the USA and Europe, where they have a legit chance to come out on top.

Man, you really do pick and choose your numbers. The week of January 6th 2006 makes your point? The FIRST week of 2006?

How about February 13th to February 19th? 1,314
How about September 25th to October 1st? 2,195
or September 18th to September 24th? 1,416
or August 14th to August 21st?  1493
or the last week of June?  1897
2nd week in April? 2321

In fact, sales of the 360 in Japan averaged below 3,000 units per month for almost all of 2006. Definitely terrible, but there is no question that Blue Dragon caused a shift in hardware sales of a few hundred percent. I would call that impressive. But I would also expect hardware sales to decline again in the next few weeks.

MS needs to overcome two hardware giants, patriotism, a touch of xenophobia, the horrible legacy of the original xbox, and lack of full Japanese software support. Talk about a long and winding road. MS expected to sell 1 million units in Japan within the first year. They won't be there even after this year. Korea is probably a great idea, so I'll go along with you on that, but not at the expense of Japan.




2212  Gaming / Console / PC Gaming / Re: [360] Mass Effect inches closer to launch on: January 24, 2007, 06:45:06 AM
I've been reading more and more about Blue Dragon releasing in June. It will be interesting to see the most hyped JRPG vs the most hyped WRPG.
2213  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 24, 2007, 06:30:50 AM

Quote from: corruptrelic on January 24, 2007, 06:16:03 AM

Quote
The complete library will decide the fate of the systems, not a solitary title.

In Japan though? We readily buy Japanese products here in the U.S., but in Japan it seems a bit different for American products.
Sometimes I think maybe they're still holding a grudge for World War II.. but the last 26 American WWII veterans who "refuse to buy japanese" I call insane, I'd hate to think that some people across the seas still hold that feeling towards us as well. Sony's interview in GameInformer mentioned something about the more expensive PS3 selling more PS3's to date in Japan than the Xbox360 since it came out a year ago. Dont know if that's true or not as I don't have hard numbers, but if it is, I'd say there's more to it than "just the games".

The list of American companies that took decades to succeed in Japan is massive. I read a great book several years ago about many American companies only becoming successful after basically "fooling" the Japanese customer into thinking that the business was Japanese. So no, I won't dismiss that there are some cultural hurdles- patriotism being one. However, from what I've read the MS library doesn't really cater to the Japanese. And the original xbox, its library, and marketing campaign really left a bad taste in many people's mouths. So the 360 was already starting the race in a hole.


<edit> It is true that the PS3 has already exceeded the install base of the 360. However, the PS3 is experiencing some troubling trends in Japan. Sales have been weaker than expected, and the software attach rate is about .62 compared to 2.23 for the Wii and 2.59 for the 360. There is no doubt that the PS3 is a wonderful machine, but the horrid launch titles and pricetag are making it a tough sell in every region. The PS3 is the ugly duckling of this generation. Grotesque start, but it will probably be a swan in two more years.
2214  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 24, 2007, 05:41:45 AM
Quote by Hetz:
Quote
Blue Dragon was MS big chance over there and after a large first week, it dropped like a rock. Gears of War will not be the savior for the 360 over there. They need to cut their losses and stop throwing away money by trying to force Japan to accept the 360 as a legit system as they do the Wii and PS3. It just will never happen.



What are you expecting Blue Dragon to do, levitate the island of Japan, drop it next to Hawaii and make it the 51st state? Blue Dragon has sold over 135,000 copies in a country with an install base of slightly over 250,000. That would be like a game in America selling over 2 million copies in just a few weeks. Plus the last several weeks the hardware has sold between 100-1000% above its baseline from the rest of the year. It also increased the install base in Japan by about 20%. In less than two weeks it became the highest selling game for the Xbox 360. Blue Dragon is ONE GAME. Not many people will spend $250 to play one game.

Resistance didn't save Sony and Blue Dragon won't save MS. The complete library will decide the fate of the systems, not a solitary title. To say Blue Dragon was Microsoft's "Big Chance" is disingenuous. They are a long-term strategy company.
2215  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 24, 2007, 05:32:21 AM

Quote from: Ralph-Wiggum on January 24, 2007, 03:28:39 AM

Is there any chance Culdcept could be a system seller in Japan?

I believe that Culdcept has been available in Japan since late last year.
2216  Gaming / Console / PC Gaming / Re: Seven Steps To Being A Gaming Snob on: January 22, 2007, 01:42:58 PM
That last one is totally me. I hate that damned Viva Pinata packaging because it ruins the symmetry of my xbox 360 collection.
2217  Gaming / Console / PC Gaming / Re: Over 50% of 360 owners didn't own Xbox.. I have a seperate question. on: January 20, 2007, 04:26:18 AM
The real question-

Did MS lose 50% of their xbox audience, or are many of them merely waiting for a price drop. MS is spinning this as a good thing, but you could just as easily say they failed to make substantial brand loyalty with their first console.
2218  Gaming / Console / PC Gaming / Re: MotorStorm delayed until Spring on: January 20, 2007, 12:31:17 AM

Quote from: Farscry on January 19, 2007, 05:44:29 PM

Sounds like they downgraded the graphics from the E3 demo to smooth out the framerate:

Strategy Informer Preview

Also sounds like the game's running into other problems.

Quote
Something else with using the SIXAXIS was that it occasionally hiccupped. Driving straight until suddenly turning in a random direction without having turned. Recovering is nearly impossible too, so expect to crash. This same problem occurred several times playing the Wii, and was easily corrected by readjusting the sensitivity. Which, of course, is not possible here.

...

This is not the type of game that can be expected to sell well. It simply is not that fun, and has so many flaws that itís difficult to even take the game seriously. On top of that, the graphics, which have been downgraded since E3,  are nothing special. Whatever happened to that spectacular demo at E3 didnít come back as anything worthwhile.

The preview has much more; those are just a couple highlights. Their main complaints about what takes away from the fun are actually explained pretty well, rather than just saying "I don't like it" or "it's crap". It's worth a read if you're curious.

I dislike the sixaxis controller. I play the PS3 at my friend's home regularly and the sixaxis will sometimes freak out or show a slightly sluggish response time. It does not happen often, but when it does it is extremely irritating. After using Nintendo and MS wireless controllers, I think Sony needs to go through at least one more revision to get it right.
2219  Gaming / Console / PC Gaming / Re: I don't think I can keep playing video games on: January 19, 2007, 02:03:56 PM

Quote from: Kevin Grey on January 19, 2007, 01:53:11 PM

Quote from: ATB on January 19, 2007, 01:46:21 PM

I guess if this was a sewing forum and all we talked about was sewing (man that new stitch remover by Kenmore is the l33t!), I wouldn't find it out of the ordinary to start a thread saying that I'm taking a break to go crochet...likewise a book forum etc.

So KG, love us when we're down, encourage us when we're struggling, hold our hands when we need advice and let us go when we must take a break.  I know it's hard. It's hard for us too.

Well of course I don't mean anything personal.  And I'd never try and talk anyone out of taking a break from gaming- I do it pretty often myself (I just don't feel like I need to make threads about it icon_wink).

I'm interested in more of a meta-sense because I do go to book message boards and movie and TV messageboards and I very rarely see posts about people quitting those hobbies but they seem pretty frequent about gaming. So my question is really, what is it that is so different about gaming that people feel guilty if they need to break? 

Unlike TV and books, I think gamers tend to be much more addicted to their hobby, so the "break" tends to be more difficult. Plus, the interactive nature of games tends to create a closer bond to the entertainment than a typical movie or book. You don't hear about people dying inside Barnes and Noble. I've never read about marriages and college careers ruined over Stephen King novels. But games seem to be a whole different beast. God help us all when they actually invent a real holo-deck. I'll never leave the house again.
2220  Gaming / Console / PC Gaming / Re: I don't think I can keep playing video games on: January 19, 2007, 01:46:38 PM
I think it might be a simple matter of enhancing your time management skills. When I was working full time and going to school full time I still managed to find an hour a night for gaming by rearranging a few things. As my last boss always said, "Work smarter, not longer."

You'd be amazed at how much time people squander in a day. Hell, just set aside an hour every other day. That still gives you some decent gaming time.
2221  Gaming / Console / PC Gaming / Re: Best Controller Ever? Also: Gesture Based Gaming. What's its Impact? on: January 18, 2007, 10:25:44 PM
I hate the analog stick placement on the playstation controller. They place both of my thumbs into a rather unnatural position, an after about 45 minutes I need to put the controller down. As it stands today, I think the Xbox 360 controller is the most comfortable on the market.
2222  Non-Gaming / Steals and Deals / Re: (PSP) Dungeon Siege: Throne of Agony $9.99 on: January 17, 2007, 10:45:02 PM
Cheapassgamer and a few other websites are now posting the deal, so don't wait for too long. The e-bay hordes or BB employees will wipe the shelves clean soon.

I put another hour into it yesterday. I'm finding it to be much more entertaining than Untold Legends. I don't think it is worth the original asking price of $40, but at $10 it does seem to be a steal.
2223  Gaming / Console / PC Gaming / Re: Where to buy a new original xbox via the internet? on: January 17, 2007, 01:52:59 PM
I can't believe that the original system is selling for over $300 new.
2224  Non-Gaming / Steals and Deals / (PSP) Dungeon Siege: Throne of Agony $9.99 on: January 17, 2007, 01:51:28 PM
Best Buy has put this little gem on clearance for $9.99. Note that it may still be tagged at $40, but it will ring up for the clearance price.

I picked it up yesterday, and it is much better than I anticipated. I'd recommend this game to any fan of Untold Legends or Baldur's Gate: Dark Alliance.

Some reviews:

http://www.gamerankings.com/htmlpages2/932330.asp?q=dungeon%20siege
2225  Gaming / Console / PC Gaming / Re: Tale of the Abyss Impressions? on: January 17, 2007, 01:59:15 AM
I loved the early game in Tales of the Abyss, but it just couldn't hold my enthusiasm past the midpoint marker. The poor pacing, the continuous backtracking, the hideous world map, and the agonizingly slow speed of the script during the optional dialogue eventually made the game a chore.

Good effort. Poor execution.
2226  Gaming / Console / PC Gaming / Re: Poor PS3 Sales in North America. on: January 17, 2007, 01:46:41 AM

Quote from: Andrew Mallon on January 16, 2007, 04:57:21 PM

Quote from: jblank on January 16, 2007, 04:50:36 PM

Quote from: Andrew Mallon on January 16, 2007, 04:47:53 PM

Quote from: jblank on January 16, 2007, 04:35:59 PM

You are the second person in as many days that I have heard say they bought a PS2 rather than a PS3. Why do I get the feeling that Sony is gonna have to "86" the PS2 to help migrate people over to the PS3?

I don't follow your logic. As long as people are buying a Sony product, Sony is happy. Sony doesn't have to sell 100 million PS3s this year and the margins on PS2s and PS2 software are probably really good right now. 

Don't you think though that they would prefer people to be buying their flagship product? They have more than made their money back on the PS2, I would imagine they want to start getting the PS3's off the shelves, I know I would.

I think they'd be pretty happy with people holding off on buying a PS3 until the component prices start to drop and margins get better--as long as they are buying PS2 hardware and software and don't move to the 360 or Wii.

I understand your reasoning, but Sony is definitely not happy about the lack of sales. Developers look at the install base of a system and decide if it is worthwhile to greenlight a project. Considering the massive budget needed to create an Xbox 360 or PS3 game, coupled with the low install base of the PS3, you have an environment where developers may move away from the PS3. That is much larger trouble than the initial loss based on early hardware sales.
2227  Gaming / Console / PC Gaming / Re: [360] Lost Planet impressions on: January 12, 2007, 10:48:41 PM
I'm hoping this game does well. After the success of Dead Rising it might bring more Capcom titles to the Xbox. >>>(Devil May Cry)
2228  Gaming / Console / PC Gaming / Re: [360] Lost Planet impressions on: January 12, 2007, 10:30:43 PM
Is the stun mechanic as bad as some people are reporting? I've heard many complaints that once you are stunned it is often game over, as the stun animation takes so long that by the time you recover the next enemy attack is already in your face.



2229  Gaming / Console / PC Gaming / Re: Official NPD December Sales Figures on: January 12, 2007, 10:08:42 PM

Quote from: Kevin Grey on January 12, 2007, 09:07:22 PM

Just to demonstrate how awful PSP sales are compared to the hardware here are the Top 5 PSP Sellers of the year:

Grand Theft Auto: Liberty City Stories - 593K
EA's Madden NFL 07 - 468k
NFS: Most Wanted - 381k
SW: Battlefront II - 315k
Socom: FB - 312k


That is absolutely hideous and notice that even heavy hitter GTA: Vice City Stories fails to make the list.  And I don't know when that Socom came out but every other game except for Madden was released in 2005.  Yoshi's Island DS outsold everything but the top 2 in just one month. 

Software sales are definitely poor. The hardware still sells very well, but I just can't figure out what average consumers are doing with the product. It doesn't make a good MP3 player due to its bulk and low storage capacity. UMD movie sales are awful and ripping movies to the PSP is a pain in the ass and the playback is crippled. You need to own a PS3 for the downloadable PS1 content. What else is there that attracts people to the purchase?

The hacker and homebrew community is fairly large for the PSP, but I doubt it is several million people.  Sony needs to refocus their marketing to remind people that the PSP is a gaming device. Too many of their commercials try to be "ipod hip" and make the device look like a jack-of-all trades. Unfortunately, there is no way the PSP can compete with the video ipod as a movie player or MP3 player.
2230  Gaming / Console / PC Gaming / Re: Official NPD December Sales Figures on: January 12, 2007, 10:01:56 PM

Quote from: Kevin Grey on January 12, 2007, 08:05:30 PM

Quote from: deadzone on January 12, 2007, 08:00:25 PM

Don't you guys think that the Wii supplies being lower than expected is simply a supply vs. demand issue?  I have a feeling they just cannot produce enough to meet the demand.  In other words, they are shipping them out as fast as they can produce them but the systems sell out so quickly that it's impossible for their factories to keep up.

I don't think anyone disagrees.  However, there are still remaining issues with that as a given:

1) What was the true demand, could have have sold, another million, another two, etc.

2) Why did Nintendo miss their shipment targets. I suspect the strap issue personally.

3) How will demand keep up after the holidays? Many or most may still pick it up as soon as it's available.  But at least some people will probably hold off indefinitely now that they missed the Christmas window and it may not be until *next* Christmas when that window for them opens again and maybe next time they decide they want a 360 or PS3 instead. 

I think it's the last issue that is going to kill Sony in the first half of the year.  Sony pretty much sold though their entire allotment in December.  People may have seen them on the shelves but they were eventually purchased.  However with the holidays behind us, people who would have paid $500-600 last month for a PS3 may find themselves unable to afford such a large expenditure now that supplies are plentiful. 

I think that demand for the Wii will remain relatively high all your, simply due to its price point. The PS3 will have a much harder time, although they may get some momentum during tax return season.

I'll have to disagree with you on the strap issue, however. I think the issue was manufacturing capacity problems. Nintendo would not hold all those consoles during the Christmas frenzy just for the strap. If anything, they would send in "sweeper teams" to various warehouses to simply put a second strap into the package, or they would have just added a flyer informing people to order a new strap from Nintendo. I've worked in Distribution for about 12 years and it is exceptionally rare for any company to hold their product if they have the ability to get it out the door. This is doubly true during the holidays or a product launch. The potential lost sales and warehousing costs associated with holding the product would be severe.
2231  Gaming / Console / PC Gaming / Re: Official NPD December Sales Figures on: January 12, 2007, 04:27:10 AM
Talk about lopsided-

Domestic 360 hardware sales for December: 1.1 million
Japanese 360 hardware sales for December: 99,798

Japan is the second largest video game market in the world and Microsoft just can't gain any real traction there. But consider that until the release of Blue Dragon monthly sales were well below 5,000 units. This sales spike shows that the Japanese audience is not xenophobic or a congregation of people who hate anything foreign- they are merely looking for good games that their culture finds attractive.

Microsoft needs to learn that Japan is not the US or Europe. Japanese gamers don't give a sh!t about xbox Live. 34 of the top 100 selling games in Japan for 2006 were RPGs. (actionRPGs, RPGs or SRPGs) Until they truly start catering to the desires of Japanese gamers, MS will only be a Regional powerhouse.

I really wish I had a better understanding of exactly what software and marketing campaigns MS is releasing in Japan, because they have repeatedly missed the target. And the target isn't small.
2232  Gaming / Console / PC Gaming / Re: My wife's fist very own "real" game... on: January 11, 2007, 02:46:57 AM
I hate to say this, but its quite obvious that your wife is an agent for the Lifetime Channel Liberation Front (LCLF). DO NOT leave her unattended with your Xbox 360. Her agenda will be to make you THINK she loves gaming so she can get close to her primary target. Then you'll suddenly have a hardware failure, thus leaving more time for you and her to share "quality moments" watching movies like The Lake House, Ghost or Titanic.

Do you really think all these xbox systems are dying due to hardware failures? That is exactly what the LCLF wants you to believe.
2233  Gaming / Console / PC Gaming / Re: Just Finished: The Greatest TBS of All Time on: January 10, 2007, 02:07:36 AM
ATB,

I recommend you try Dai Senryaku VII for the Xbox if you have that console. It is a superb TBS game.

http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=472076
2234  Gaming / Console / PC Gaming / Re: Post your backlog!!! on: January 04, 2007, 06:52:23 AM
This is just a sample. There are about 40-50 more games. I'm tired of typing.

The amount of money wasted is obscene.


Xbox 360

Enchant Arms
Tomb Raider: Legend
Viva Pinata
Saint's Row
GRAW
dead Rising
LEGO Star Wars 2

PSP

Lumines
Tales of eternia
Metal Gear Digital Graphic Novel
Metal Gear Acid 2
Legend of Heroes
Legend of Heroes 2
Metal Gear Solid: Portable Ops
Valkyrie Profile
Daxter
Warhammer
Tekken: Dark Resurrection
Ys: The Ark

PS1

Final Fantasy Tactics
Valkyrie profile
Vagrant Story
Persona 2: Eternal Punishment
Front Mission 3
Chrono Cross
Final Fantsy 7
Final Fantasy 8


PS2

Artelier Iris 2
Bully
Crimson Tears
Culdcept
Destroy All Humans 2
Devil Summoner
Digital Devil Saga 2
Disgaea 2
Dynasty Tactics
Dynasty Tactics 2
Dynasty warriors 5: Empires
Fatal Frame
Fatal Frame 3
FIFA 07
Final Fantasy 12
Front Mission 4
Genji
Godhand
God of War
Grandia 3
Growlanser: Generations
Just Cause
Kuon
Metal gear Solid 2
metal gear Solid 3
Metal Saga
Moster Rancher EVO
Nocturne
Okami
Ring of Red
Romance of the three kingdoms 8
Romance of the Three Kingdoms 9
Shadow hearts Covenant
Shadow hearts: From the New World
Silent Hill 3
SLAI
Steamboat Chronicles
Stella Deus
Valkyrie profile 2
Wild ARMS 4
Yakuza


Gamecube

FF: Crystal Chronicles
Resident Evil
Resident Evil Zero
Zelda: Wind Waker
Tales of Symphonia
Battalion Wars
baten Kaitos Origins


Xbox

Wrath Unleashed
Silent hill 2
Silent Hill The Room
Phantom Dust
Kingdom under Fire
Conker
Phantom Crash
Fatal Frame 2
Otogi 2
Chronicles of Riddick
Midnight Club: DUB
Scarface

DS

Pheonix Wright
Advance wars DS
Dragon Quest heroes: Rocket Slime
Mechassault: Phantom War
Brain Age

GBA

Tactics ogre
Advance wars 2
Final fantasy tactics Advance
Tactics Ogre
Fire Emblem
Fire Emblem Sacred Stones
Yggdra union (6 hours played)

PC

Act of War
AD1701
Advent Rising
Age of Wonders 2
Age of Wonders 2: Wizard's Throne
AVP 2
Battle Isle: Andosia war
Battle realms
Battle realms: Winter of the Wolf
Bet on Soldier
Blood Omen
Brothers in Arms
Call of Duty
Call of Duty 2
Chaos League Exp.
Civ 4
CivCity: Rome
Commandos Strike Force
Commandos 2
Commandos 3
Company of Heroes
Condemned
Daemonica
Dark Messiah
Darwinia
Disciples 2
Disciples 2: Guardians of Light
Disciples 2: Servants of darkness
Doom Exp.
Dreamfall
Dungeon Seige 2
Dungeon Seige 2: Broken World
Europa Universalis 2
Evil Genius
Fable
FEAR
Fear Expansion
Freedom Force
Freedom Force 2
GalCiv 2
Ghost Master
Grand Theft Auto: Vice City
half Life 2
Half Life 2: Episode One
Hegemonia
Hidden and dangerous 2
Hidden and dangerous 2: Sabre squadron
Hitman 2
Hitman: Blood Money
HoMM V
Icewind dale 2
Independence war 2
Indigo Prophecy
Kohan 2
KotOR 2
LotR: Battle for Middle Earth 2
Mafia
manhunt
Moment of Silence
Morrowind
Morrowind: Bloodmoon
Morrowind: Tribunal
Neverend
Neverwinter Nights
Neverwinter Nights: Undertide
Neverwinter Nights:Hordes
Nexus: The Jupiter Incident
Oblivion
ORB
Painkiller
Panzers: Phase One
Panzers: Phase Two
Perimeter
Prey
Project: Snowblind
Quake 4
Rise of Legends
Rise of Nations
Robin Hood
Sacred Underworld
Scrapland
Shadows of destiny
Shattered Union
Shogun Total war
Silent Storm Gold
SIN episodes
Soldiers
Soldiers of Anarchy
Space Rangers
Space Rangers 2
Splinter Cell: Chaos theory
Starships Unlimited
Star Wolves
Still Life
Sword of the Stars
Syberia
Syberia II
The Longest Journey
Thief: Deadly Shadows
Titan Quest
Titans of steel
TOEE
Tribes: Vengeance
Undying
Vampire: Bloodlines
War: Age of Imperialism
Warcraft 3 expansion
Warhammer 
WarHammer exp 1
Warhammer exp 2
Wizardry 8
Worms: Forts

2235  Gaming / Console / PC Gaming / Re: Best ideas/suggestions on what to do with the backlog on: January 04, 2007, 12:51:36 AM
Most of those games listed are huge, time-sink RPGs or SRPGs. Unfortunately, many RPGs don't take off until 10 or 20 hours into the game, so it becomes difficult to decide if the best course of action is to persevere or cut your losses.

I recently dumped Suikoden V and Tales of the Abyss after devoting almost 30 hours to each title. I realized that I just wasn't having any fun. I was playing out of sheer inertia coupled with a desire to reclaim some "value" from the money I spent on the title. There are dozens of ways to rationalize why you should play a game, but in the end if you feel lukewarm about the title then just drop it. Life is too damned short to bother with   something you feel is mediocre. That time would be better spent reading a great book, having sex with a beautiful woman, or playing any number of other excellent titles available across the gaming consoles.

You and I seem to have similar tastes. Looking at your list I would drop the following:

La Pucelle Tactics (inferior to Disgaea)
Phantom Brave (inferior to Disgaea)
Magna Carta (Bland. A failed attempt to recreate Final Fantasy)

Other notes:

SMT: Digital Devil Saga 1 & 2 (If you don't enjoy the first game, automatically drop the second)
SMT: Nocturne (I would start with this game. If you don't enjoy it you can easily sell it on Amazon for $50-$80 dollars. You'll basically lose no money, and may even make a few dollars)
2236  Gaming / Console / PC Gaming / Re: [PS3] Final Fantasy XIII TV ads have started....in Japan on: January 03, 2007, 01:22:40 AM
Is the late 2007 release Japan only, or all regions?
2237  Gaming / Console / PC Gaming / Re: It's starting to look like March might hurt the wallet pretty badly on: January 02, 2007, 09:44:50 PM
I was really looking forward to getting Armored Core 4, but the few reviews I've seen have slammed it for its horrible control system and cluncky battlefield gameplay. One question about the graphics for you Playstation owners, however. In one review the writer states:

Quote
...[the graphics problem] is hideously obvious on a HDTV where in 720p the textures look almost PS2 quality, the buildings and world present themselves in true low poly fashion, and the jaggy-fest is never-ending. On the plus side of things, the Mechs are incredibly detailed and seem to be where all the visual processing power were put to use. Also, the effects are some of the best Iíve ever seen. From the explosions to the jets on the back of a Mech, to the tails of the missiles it all looks incredibly good. So there are some serious high points and some serious low points that when put together ultimately make the game feel like a late-gen PS2 effort.

Now, unless I'm mistaken this isn't a problem with the PS3 scaling, correct? The scaling problem refers to 1080i downscaling to 480 if your set doesn't support 720P. Do I have that right? So Armored Core 4 has poor controls, cluncky gameply and last-gen graphics for the environments. I really wanted to get this game for the PS3 or 360, but it looks like From Software dropped the ball again.


The Precursors for the 360 is billed as an FPS/RPG ala Deus Ex or System Shock. The trailer looks interesting, but it really doesn't show many gameplay elements outside of the run-and-gun variety. I'll keep my eye on it, however. I definitely don't expect it to see a January release.

http://xboxmovies.teamxbox.com/xbox-360/3821/The-Precursors-Trailer/
2238  Gaming / Console / PC Gaming / Re: Weekend Recap- End of '06 on: January 02, 2007, 04:18:57 PM
I'm about 35 hours into Tales of the Abyss, but I've reached the point where I'm uncertain if I'll finish. My interest level swings like a pendulum and that alone is frustrating. I'm enjoying the characters and storyline, but the NPC AI is often poor, the mapping system leaves alot to be desired, and the combat is somewhat tedious. I find myself clicking "auto-battle" about 75% of the time, and then I channel surf while combat takes place.


It has been a long time since I've had this type of bittersweet feeling about a game.
2239  Gaming / Console / PC Gaming / Re: Console Sales (Nov-Dec): 360 Triumphant, but Wii Wins the Hearts and Minds on: December 31, 2006, 07:49:13 PM

Quote from: warning on December 31, 2006, 07:23:13 PM

Well and remember that the Wii is $250 now and (cue Devil) Nintendo is already making money on it.  As they refine the production process I can see the Wii dropping to $200, then $150 eventually and probably still being profitable.  I think there are a lot of people who will eventually buy a Wii maybe as their only system or maybe as another one to go with their 360 or PS3.

If the Wii and 360 managed to hit a $200 price point by next Christmas, I have no idea how Sony could effectively respond to that move. That would put them $300 and $400 above the price of their competitors. They'd need to follow suit on a price drop, but it would need to be at least $200 to make people do serious comparison shopping. They would then be taking a huge bath on each console sold, and Sony isn't minting money like MS and Nintendo. I really want Sony to succeed, but they seem to have painted themselves into a corner until sometime in 2008.

Perhaps Vista will bomb and Blu-ray movie consumption will really take off?
2240  Gaming / Console / PC Gaming / Adventure Game Fans- (DS) Wish Room/Hotel Dusk on: December 31, 2006, 07:29:59 PM
http://www.nintendo.co.jp/ds/awij/index.html

This is exactly the type of title that belongs on the DS. I really love the art style.

For those of you who have never heard of the game, it centers around the Los Angeles suburbs in 1979. Your character is Kyle Hyde, a former detective who is looking for his missing friend. Your search takes you to the mysterious Hotel Dusk. Rumors say the hotel contains a room that can grant wishes. You end up spending one night in the Hotel Dusk, surrounded by some very strange people who all seem to have something to hide.

This title should be arriving on US shores in 2007.
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