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2121  Gaming / Console / PC Gaming / Re: Ar Tonelico, the latest RPG by Gust - A few thoughts on: February 11, 2007, 06:56:42 PM
Any more comments about this game? I'm on the fence about the purchase, and would appreciate more imput from anyone playing it.
2122  Gaming / Console / PC Gaming / Re: So if I got a PSP, what do I need on: February 11, 2007, 03:37:54 AM
Absolutely grab the Logitech protective case. That investment has saved me more than once.


In terms of RPGs:

Valkyrie Profile Lenneth
Tales of Eternia
Jewel Summoner (Next week)

Both Metal Gear Acid games are awesome, and you definitely cannot go wrong with Pirates!
2123  Gaming / Console / PC Gaming / Re: Ar Tonelico, the latest RPG by Gust - A few thoughts on: February 09, 2007, 02:02:16 PM
My concern is that the major gaming sites are saying the combat is far too easy. Invariably this means the game will get boring rather quickly. And as Gamespot mentioned, what value is there in creating a complex alchemy system if you never really have a need for better weapons?

From Gamespot:

Quote
While your reyvateil is singing her song her magic power is drained, and when she has no more power she'll automatically cast the spell. You can interrupt the song at any point to activate the spell, but the longer you let a spell charge the more powerful it will be. As a result you'll spend most battles just biding your time as your magic charges up, and then unleashing a superpowered spell to wipe out all of your enemies in one swift blow. The songs are all ridiculously overpowered, so there's very little challenge to be found, even in the boss battles. It also takes a long time to resolve each battle, because you end up having to wait forever for your magic to charge up while your other characters use their meager attacks to pick away at enemies and bide time.

Quote
There are more than 300 different items to create in the game, but because there's so little challenge to the game you'll rarely find yourself in need of any items at all. Sure, it might be nice to have a bit stronger sword than the one you currently have, but with your magic taking care of all of your enemies there's no reason to even bother making a new weapon, and it's certainly not worth the time you'll spend running around collecting the required ingredients.

2124  Gaming / Console / PC Gaming / Re: Good XBox games I might have missed (and are BC) on: February 08, 2007, 01:36:36 PM
Deathrow.
2125  Non-Gaming / Trading Forum / Re: Looking for Yggdra Union [GBA] on: February 08, 2007, 02:29:15 AM
FYI, the game has been reduced to $19.99 at Gamestop. I don't think it is YMMV because both stores by my house had them tagged for that price.
2126  Gaming / Console / PC Gaming / Re: [360] Is Armored Core 4 worth any hype? on: February 08, 2007, 02:20:31 AM
From what I've read:

+beautifully textured mechs
+superb customization capabilities
+solid AI

-environments are spartan and lack complex textures
-environments are "boxed in" and claustrophobic
-boring, repetative mission design
2127  Gaming / Console / PC Gaming / Re: Romance of the Three Kingdoms AND Suikoden Questions on: February 05, 2007, 10:17:27 PM
Suikoden, in order or greatness:

Suikoden 2
Suikoden
Suikoden 5
Suikoden 3
Suikoden 4

Suikoden 4 is quite horrible. Suikoden 3 and 5 change spots on the list depending upon which gamer you ask. There is nothing frustrating about the Suikoden games in terms of combat. You can usually turn on auto-resolve through most of the battles.
2128  Non-Gaming / Trading Forum / Re: F/S: BFME2, Knights of the Nine (Oblivion expansion), TLJ on: February 04, 2007, 06:04:23 PM
Message sent for KotN.
2129  Gaming / Console / PC Gaming / Re: Qarls Texture Pack 3 - Oblivion on: February 03, 2007, 06:07:55 PM

Quote
Yeah, he does great texture work. Also, there really isn't much of a performance hit at all. Bethesda needs to hire him. He along with Rhedd (with Rhedd's Heads) in Morrowind have made Bethesda look kind of silly. Their work didn't cause much (if any) performance loss and looks 10x better than what was produced by Bethesda.

You're right, Hetz. Actually, I think some of these modders would work for free if they could just get their name in the manual, a free copy of the game, and some heartfelt thanks. And I don't necessarily understand the whole "limited time/limited budget" argument. Some of these modders make these adjustments very quickly, and they are HUGE improvements in the game. It seems like a worthwhile investment for a game that took years to develop to take a few extra weeks and make such changes.

I REALLY wish someone would do a Rhedd's Heads type of mod for Oblivion. Oblivion's face models are just horrid, so I'm rather surprised that the modding community hasn't started adjusting them with their usual zeal. I was certain the face models would have been one of the first changes since they are so strikingly...ugly.
2130  Gaming / Console / PC Gaming / Re: Qarls Texture Pack 3 - Oblivion on: February 02, 2007, 01:13:53 AM
Hetz, your post had perfect timing. Later tonight I was going to start searching the Net for a good Oblivion texture mod. Wow! That was easy!

With this and Francesco's Leveled Creatures and Items Mod, I'm well on my way to a great experience in Oblivion. Now if someone would just make
a great mod to replace the all those awful NPC heads in Oblivion...
2131  Gaming / Console / PC Gaming / Re: GalCiv 2 - Dark Avatar GOLD on: February 01, 2007, 08:37:29 PM

Quote from: Lockdown on February 01, 2007, 03:19:41 PM

Quote from: Autistic Angel on February 01, 2007, 02:54:24 PM

The version of Dark Avatar that I preordered said I'd be receiving a copy of the game on CD after its release.  I have no idea if that's a full retail package, or just a CD in a paper sleeve.

I don't know for sure, but I am going to guess it includes a disc, manual, and perhaps maybe even a box.  (that would be cool if I'm right for once)

If it is like the release of the Altarian Prophecy expansion he will only receive the disc. It definitely did not come with a box.
2132  Gaming / Console / PC Gaming / Re: PSP shipments drop 75% on: January 30, 2007, 08:37:18 PM
The PSP is in a difficult position. Justifying a price drop is not easy because the system already has a larger worldwide install base than the Xbox 360, but almost evey title on the PSP sells below 50,000 or 100,000 units. Many can't even break 20,000 units sold. So if you drop the price but software sales remain flat, all you are doing is losing more money at a faster rate.

Unfortunately for the PSP:

1) It just looks too damned fragile. Even if the PSP was the same price as the DS, many parents would probably still choose the DS. Nintendo's offering looks like it won't break after a week in a child's hands. It has that dull plastic interior. The case closes. A kid can fit it in their pocket easier.

2) If a parent takes time to look at the software, Nintendo probably wins again for two reasons- less expensive titles, and less adult titles. The PSP shelving units display many more adult games like Gangs of London, Grand Theft Auto, Dungeon Siege: Throne of Agony, Killzone, SOCOM, etc.  Nintendo moves in the opposite direction with titles like Mario, Nintendogs, Pheonix Wright, Brain Age, Elite Beat Agents, etc.  Add in the fact that the games are $5-$10 less expensive on the DS, and I'm fairly certain which direction many parents will choose.

3) UMD movies are/were too damned expensive. Sony killed that market before it even made it out of the womb.

4) The hacker community is mauling the PSP. Its been along time since I've seen such an active hacking environment surrounding a piece of gaming hardware. Go into the newsgroups or grab a bittorrent client and many Sony PSP games are available for download.

5) Sony advertising sucks. Stop pushing the PSP a personal media player, and focus on its core gaming functions. The PSP will never compete against the video ipod, so just stop trying.

6) Downloadable games ONLY if you have a PS3? Serious, WTF?


Price is only one of the PSP's problems, and I'd say it isn't even the biggest one. Software sales, not hardware sales, are the PSP's Achille's Heel.
2133  Gaming / Console / PC Gaming / Re: Vista Impressions/Gaming Issues on: January 29, 2007, 05:48:37 PM

Quote from: Hetz on January 28, 2007, 12:45:29 PM

Ok, with a full day of the new OS under my belt, I have developed a love/hate relationship with it. I LOVE the new O/S. It really feels and acts much differently than XP.....and when programs work, they work beautifuly. I HATE though, the driver issues and some games not working at all (probabily due to the driver issues).

Give it 6 months or so and this O/S will leave XP in the dust. Right now though, it's still a work-in-progress.

Sorry to hear about all your problems, Hetz. I'm glad you're taking everything in stride. Some gamers out there are frothing at the mouth making absolutely ridiculous posts.

I understand your frustration, however. Vista is late to the market so you would think that larger companies, especially companies like nvidia, would have their act in order. I could understand if something small like my Nostromo gamepad didn't work in Vista, but a major video card? Come on...everyone knows gamers are early adopters.
2134  Gaming / Console / PC Gaming / Re: Pirates PSP on: January 29, 2007, 06:20:09 AM

Quote from: shon on January 25, 2007, 07:34:32 PM

Got it yesterday and played around for about 30 minutes.  I have played the pc version and it is a pretty good port.

The graphics are good although a little small while on the seas.  The cutscenes and the inside locals are really sharp.  When sailing the ship the graphics are a bit small but well done.  I have only seen the lightning cloud pass by once but that was really cool.
The map is on the start button and is very crisp and easy to read.

The loading times are very good but when you are in a sword fight and you win it loads(about 2 seconds) to show you sending your opponent going over the rail, which is not much but a little annoying.  You can save at anytime which is great. 

Controlling the ship is a little tricky with the analog stick so I usually use the dpad and it works quite well. I haven't done any land battles yet so I will update impressions later when I get more playing time.

Overall it is a very polished game and I like it alot. 


The left trigger zooms in the view by 3 different magnifications while on the sea.
2135  Gaming / Console / PC Gaming / Re: Hotel Dusk : Room 251 Anyone find it yet? on: January 25, 2007, 10:05:24 PM

Quote from: Kevin Grey on January 25, 2007, 07:40:56 PM

Just read on QT3 that pressing one of the shoulder buttons will advance dialogue.  Very happy to learn that!

That puts my mind at ease, although it must be strange using the shoulder buttons when you are holding the DS like a book. That isn't a complaint! Anything is better than slow text.

Thanks for the update, Kevin.
2136  Gaming / Console / PC Gaming / Re: Hotel Dusk : Room 251 Anyone find it yet? on: January 25, 2007, 11:38:09 AM

Quote from: Kevin Grey on January 25, 2007, 05:10:45 AM

Quote from: Dante Rising on January 25, 2007, 04:05:23 AM

How slowly does the text move across the screen? I've seen people on a few forums complain that it is too slow. Can you press a button to make all the text appear instantaneously?

I've only played about an hour but it's my chief complaint with the game.  It's not quite painful (and I don't think there is an option to tap and make it instantaneous) but it is annoying and the first thing I did was check the Options menu for a text speed slider but there isn't one.  Not a deall breaker though. 

It probably won't be a deal breaker for me, either. But after watching the text crawl across the screen in Grandia 3 I think I'll hold off on playing the game until my frustration level resets.

Do Japanese gamers read...slower...than...Americans? Or do they just think we're stupid?
2137  Gaming / Console / PC Gaming / Re: GoW sells out... in Japan!! on: January 25, 2007, 04:13:38 AM
So they sold out 10,000 copies? Good but hardly fantastic if accurate.
2138  Gaming / Console / PC Gaming / Re: Hotel Dusk : Room 251 Anyone find it yet? on: January 25, 2007, 04:05:23 AM
How slowly does the text move across the screen? I've seen people on a few forums complain that it is too slow. Can you press a button to make all the text appear instantaneously?
2139  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 25, 2007, 03:59:41 AM

Quote from: Kevin Grey on January 25, 2007, 01:08:56 AM

Quote from: Dante Rising on January 25, 2007, 12:26:01 AM

Good point. I think that will depend on how Blue Dragon sells in Europe and North America. If it sells a couple million copies worldwide, Japan will be less of a problem. If it does a few hundred thousand sales then I agree with you. SquareEnix will look at that number, look at Enchanted Arms, and write off the 360 as a JRPG-hostile console. I don't think it will affect Capcom or Koei  because their bread and butter is action titles.

I will be very interested in how Lost Planet does- I think they expect to sell a million copies (and that may even be what they have shipped initially) but my general feeling is that the buzz isn't where it should be for that and not even as strong as DR was last summer.  If DR turns out to be the high water mark for Capcom titles on 360 then I expect they'll turn multi-platform real quick as well as take a more signficant look at the Wii. 


I believe there was an announcement that they shipped 1 million units. However, if Lost Planet hits 500,000 units sold I will be amazed. I think Capcom saw the massive number of downloads on Live and expected that to translate into real sales.

From what I've read developing for the Wii is 1/2 to 1/4th the expense of developing a PS3 or 360 title. That alone makes it attractive. Then add the fact that the Wii has a higher install base than the PS3 and is selling better than it in almost every region, and the financials become clear.

And let me state that as a graphics whore this infuriates me. The last thing I want is for the Wii to outperform the PS3.
2140  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 25, 2007, 03:36:46 AM

Quote from: Hetz on January 25, 2007, 01:39:58 AM

In Japan:

#82   Lost Planet: Extreme Condition   X360   Capcom   

For The Week: 6,750 sold
Total Units: 48,500 sold

 icon_neutral
   

For the USA, I think it will be a good seller, but not stellar.

The really sad part of that is by selling 48,000 units Lost Planet has moved into the 6th best selling game EVER  on the xbox 360.

The top 5 are:

1)Blue Dragon
2)Dead or Alive 4
3)Ridge racer 6
4)Dead or Alive Xtreme 2
5)Dead Rising
2141  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 25, 2007, 12:26:01 AM

Quote from: Andrew Mallon on January 25, 2007, 12:19:31 AM

Quote from: Dante Rising on January 25, 2007, 12:07:50 AM

No, my point was that you said that Blue Dragon was a brick, but the sudden change in hardware sales compared to ALL of 2006 clearly says otherwise. Its release week moved more hardware units than the previous 10 weeks combined. And whereas before the release of Blue Dragon hardware sales had been below 3,000 per week for MONTHS, it suddenly spikes dramatically. In the week of its release they moved almost 40,000 units, and the number has stayed above 8,000 units since then. (100%+ above the yearly 2006 average). I believe last weeks sales were right around 9,000 units.

Those harware sales will obviously begin to drop, but it shows that exclusive software will be the only possible saving grace of the 360 in Japan.

I understand what you're getting at but at some point you still have to say 100%+ of next to nothing is still next to nothing. It's a blip on the radar. If anything Blue Dragon is more damaging to the 360, because it basically says to Japanese developers, "Look, the creator of Final Fantasy can't help the 360, so we shouldn't even try."

Good point. I think that will depend on how Blue Dragon sells in Europe and North America. If it sells a couple million copies worldwide, Japan will be less of a problem. If it does a few hundred thousand sales then I agree with you. SquareEnix will look at that number, look at Enchanted Arms, and write off the 360 as a JRPG-hostile console. I don't think it will affect Capcom or Koei  because their bread and butter is action titles.
2142  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 25, 2007, 12:07:50 AM

Quote from: Hetz on January 24, 2007, 11:32:51 PM

Quote from: Dante Rising on January 24, 2007, 11:16:51 PM



Man, you really do pick and choose your numbers. The week of January 6th 2006 makes your point? The FIRST week of 2006?

How about February 13th to February 19th? 1,314
How about September 25th to October 1st? 2,195
or September 18th to September 24th? 1,416
or August 14th to August 21st?  1493
or the last week of June?  1897
2nd week in April? 2321

Since we are not at any of those dates in 2007 yet to compare...what the heck are you trying to prove? I picked the SAME time last year and compared it to the SAME time this year. That is the fairest way to do it. You are picking #'s from all over the map. Picking dates from nowhere near the same time of the year doesn't mean anything and is silly.

No, my point was that you said that Blue Dragon was a brick, but the sudden change in hardware sales compared to ALL of 2006 clearly says otherwise. Its release week moved more hardware units than the previous 10 weeks combined. And whereas before the release of Blue Dragon hardware sales had been below 3,000 per week for MONTHS, it suddenly spikes dramatically. In the week of its release they moved almost 40,000 units, and the number has stayed above 8,000 units since then. (100%+ above the yearly 2006 average). I believe last weeks sales were right around 9,000 units.

Those harware sales will obviously begin to drop, but it shows that exclusive software will be the only possible saving grace of the 360 in Japan.
2143  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 24, 2007, 11:46:55 PM

Quote from: Kevin Grey on January 24, 2007, 09:35:32 PM

Quote from: unbreakable on January 24, 2007, 09:27:42 PM

I think claiming that one game launch in Japan determines the fate of the 360 is about as accurate as saying a horrific system launch in... the world... determines the fate of the PS3.

That one game is the equivalent to Gears of War or Halo over here.  And it isn't just one game- there are also the relatively Japan-friendly Enchanted Arms, Culdcept Saga, Phantasy Star Online, Lost Planet, Earth Defense Force X, DOA4, Ninety Nine Nights, Ridge Racer 6, DOAX2, and a few others.  What's going to magically change in the future to suddenly make it stronger?  Lost Odyssey?  Probably will be a similar short lived bump as what we saw with Blue Dragon.  It isn't launch anymore- it's one year later. 

For reference, don't you think if the PS3 is selling at 1/3 of the rate of 360 in North America at the end of 2007 then it will be considered a failure?  That's the ratio that the PS3 (which ain't doing very well itself over there) is outselling the 360 in Japan.  And the Wii is doing 10 times what the 360 is doing over there. 

The problem, however, is that many of those titles turned out to be merely average (Phantasy Star Online, Enchanted Arms, NNN, RR6, etc.) They need 3 or 4 more versions of an exclusive Japanese Halo-esque blockbuster. Blue Dragon was one, Lost Odyssey may be two, but I'm not sure where the others are being developed. And getting Resident Evil 5 is great, but it won't really move any systems because it will be available on the Sony console.

Capcom and Koei are clearly behind the 360, but Square-Enix and Konami don't seem to be very endeared to the system. I still think Microsoft should take some of that Vista money and tie up a few more exclusives.

And I do think the tide is slowly turning in Japan. Whereas the last xbox was seen as a disaster in Japan, interviews at the Tokyo Game Show showed that many consumers are actually starting to believe that the 360 might have a chance at becoming a solid niche product. If MS can change the average Japanese gamer's mindset from thinking "xbox=disaster" to "xbox=fairly cool niche product", that will be a sizeable win for the company. I still think it will be two more generations before the xbox becomes a serious contender in Japan.
2144  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 24, 2007, 11:16:51 PM
Quote by Hetz:
Quote
Horrid launch titles? Give me a break.

Anyway, yes Blue Dragon has tanked in Japan.

Check out the latest sales numbers.

http://www.vgcharts.org/japweekly.php

Blue Dragon is ranked #80 in sales now....that is dropping like a rock with ~6,000 units sold per week.

Hardware is not much better:

The 360 is once again the lowest selling console in the land with 9,500 sold last week. The PS3 has already almost doubled the install base of the 360 in Japan (578,000 vs 316,000), not to mention the Wii which has completely obliterated the 360's sales numbers already with over 1.2 million sold in Japan.

Japan IS a lost cause for Microsoft. Time to admit defeat and go after Korea or something, cause it's not working in Japan.


So Blue Dragon tanked? I think saturated the market is a better term. Almost 50% of 360 owners have purchased the game. And BTW, pointing from week one to week two sales declines doesn't mean very much in Japan. Across the board most software sales are collected in the first week in Japan. Almost every title from every publisher sees steep declines in Japan after week 1. It is much more significant than declines in America or Europe.

Hetz, if American companies followed your advice there would be no American companies in Japan. I worked for Motorola and we got to see how difficult is was to break into their marketplace, but also how lucrative it could be when you finally made it. Japan is historically a very difficult market to open, but you can bet that being the #2 country for video game sales and the #1 country for software development means MS isn't going anywhere.

Quote by Hetz:
Quote
Well, a year ago (week of Jan 6th  2006) the 360 sold 8,500 consoles in Japan. So, yes it is 1,000 higher, but that isn't way better by any means. I honestly think there is no real hope for the 360 in Japan. Especially now that the Wii and PS3 are out and have a ton of Japanese developer support. I just don't think this is a battle that MS can win. They should focus all their efforts on the USA and Europe, where they have a legit chance to come out on top.

Man, you really do pick and choose your numbers. The week of January 6th 2006 makes your point? The FIRST week of 2006?

How about February 13th to February 19th? 1,314
How about September 25th to October 1st? 2,195
or September 18th to September 24th? 1,416
or August 14th to August 21st?  1493
or the last week of June?  1897
2nd week in April? 2321

In fact, sales of the 360 in Japan averaged below 3,000 units per month for almost all of 2006. Definitely terrible, but there is no question that Blue Dragon caused a shift in hardware sales of a few hundred percent. I would call that impressive. But I would also expect hardware sales to decline again in the next few weeks.

MS needs to overcome two hardware giants, patriotism, a touch of xenophobia, the horrible legacy of the original xbox, and lack of full Japanese software support. Talk about a long and winding road. MS expected to sell 1 million units in Japan within the first year. They won't be there even after this year. Korea is probably a great idea, so I'll go along with you on that, but not at the expense of Japan.




2145  Gaming / Console / PC Gaming / Re: [360] Mass Effect inches closer to launch on: January 24, 2007, 06:45:06 AM
I've been reading more and more about Blue Dragon releasing in June. It will be interesting to see the most hyped JRPG vs the most hyped WRPG.
2146  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 24, 2007, 06:30:50 AM

Quote from: corruptrelic on January 24, 2007, 06:16:03 AM

Quote
The complete library will decide the fate of the systems, not a solitary title.

In Japan though? We readily buy Japanese products here in the U.S., but in Japan it seems a bit different for American products.
Sometimes I think maybe they're still holding a grudge for World War II.. but the last 26 American WWII veterans who "refuse to buy japanese" I call insane, I'd hate to think that some people across the seas still hold that feeling towards us as well. Sony's interview in GameInformer mentioned something about the more expensive PS3 selling more PS3's to date in Japan than the Xbox360 since it came out a year ago. Dont know if that's true or not as I don't have hard numbers, but if it is, I'd say there's more to it than "just the games".

The list of American companies that took decades to succeed in Japan is massive. I read a great book several years ago about many American companies only becoming successful after basically "fooling" the Japanese customer into thinking that the business was Japanese. So no, I won't dismiss that there are some cultural hurdles- patriotism being one. However, from what I've read the MS library doesn't really cater to the Japanese. And the original xbox, its library, and marketing campaign really left a bad taste in many people's mouths. So the 360 was already starting the race in a hole.


<edit> It is true that the PS3 has already exceeded the install base of the 360. However, the PS3 is experiencing some troubling trends in Japan. Sales have been weaker than expected, and the software attach rate is about .62 compared to 2.23 for the Wii and 2.59 for the 360. There is no doubt that the PS3 is a wonderful machine, but the horrid launch titles and pricetag are making it a tough sell in every region. The PS3 is the ugly duckling of this generation. Grotesque start, but it will probably be a swan in two more years.
2147  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 24, 2007, 05:41:45 AM
Quote by Hetz:
Quote
Blue Dragon was MS big chance over there and after a large first week, it dropped like a rock. Gears of War will not be the savior for the 360 over there. They need to cut their losses and stop throwing away money by trying to force Japan to accept the 360 as a legit system as they do the Wii and PS3. It just will never happen.



What are you expecting Blue Dragon to do, levitate the island of Japan, drop it next to Hawaii and make it the 51st state? Blue Dragon has sold over 135,000 copies in a country with an install base of slightly over 250,000. That would be like a game in America selling over 2 million copies in just a few weeks. Plus the last several weeks the hardware has sold between 100-1000% above its baseline from the rest of the year. It also increased the install base in Japan by about 20%. In less than two weeks it became the highest selling game for the Xbox 360. Blue Dragon is ONE GAME. Not many people will spend $250 to play one game.

Resistance didn't save Sony and Blue Dragon won't save MS. The complete library will decide the fate of the systems, not a solitary title. To say Blue Dragon was Microsoft's "Big Chance" is disingenuous. They are a long-term strategy company.
2148  Gaming / Console / PC Gaming / Re: Glimmer of hope for the 360 in Japan... on: January 24, 2007, 05:32:21 AM

Quote from: Ralph-Wiggum on January 24, 2007, 03:28:39 AM

Is there any chance Culdcept could be a system seller in Japan?

I believe that Culdcept has been available in Japan since late last year.
2149  Gaming / Console / PC Gaming / Re: Seven Steps To Being A Gaming Snob on: January 22, 2007, 01:42:58 PM
That last one is totally me. I hate that damned Viva Pinata packaging because it ruins the symmetry of my xbox 360 collection.
2150  Gaming / Console / PC Gaming / Re: Over 50% of 360 owners didn't own Xbox.. I have a seperate question. on: January 20, 2007, 04:26:18 AM
The real question-

Did MS lose 50% of their xbox audience, or are many of them merely waiting for a price drop. MS is spinning this as a good thing, but you could just as easily say they failed to make substantial brand loyalty with their first console.
2151  Gaming / Console / PC Gaming / Re: MotorStorm delayed until Spring on: January 20, 2007, 12:31:17 AM

Quote from: Farscry on January 19, 2007, 05:44:29 PM

Sounds like they downgraded the graphics from the E3 demo to smooth out the framerate:

Strategy Informer Preview

Also sounds like the game's running into other problems.

Quote
Something else with using the SIXAXIS was that it occasionally hiccupped. Driving straight until suddenly turning in a random direction without having turned. Recovering is nearly impossible too, so expect to crash. This same problem occurred several times playing the Wii, and was easily corrected by readjusting the sensitivity. Which, of course, is not possible here.

...

This is not the type of game that can be expected to sell well. It simply is not that fun, and has so many flaws that itís difficult to even take the game seriously. On top of that, the graphics, which have been downgraded since E3,  are nothing special. Whatever happened to that spectacular demo at E3 didnít come back as anything worthwhile.

The preview has much more; those are just a couple highlights. Their main complaints about what takes away from the fun are actually explained pretty well, rather than just saying "I don't like it" or "it's crap". It's worth a read if you're curious.

I dislike the sixaxis controller. I play the PS3 at my friend's home regularly and the sixaxis will sometimes freak out or show a slightly sluggish response time. It does not happen often, but when it does it is extremely irritating. After using Nintendo and MS wireless controllers, I think Sony needs to go through at least one more revision to get it right.
2152  Gaming / Console / PC Gaming / Re: I don't think I can keep playing video games on: January 19, 2007, 02:03:56 PM

Quote from: Kevin Grey on January 19, 2007, 01:53:11 PM

Quote from: ATB on January 19, 2007, 01:46:21 PM

I guess if this was a sewing forum and all we talked about was sewing (man that new stitch remover by Kenmore is the l33t!), I wouldn't find it out of the ordinary to start a thread saying that I'm taking a break to go crochet...likewise a book forum etc.

So KG, love us when we're down, encourage us when we're struggling, hold our hands when we need advice and let us go when we must take a break.  I know it's hard. It's hard for us too.

Well of course I don't mean anything personal.  And I'd never try and talk anyone out of taking a break from gaming- I do it pretty often myself (I just don't feel like I need to make threads about it icon_wink).

I'm interested in more of a meta-sense because I do go to book message boards and movie and TV messageboards and I very rarely see posts about people quitting those hobbies but they seem pretty frequent about gaming. So my question is really, what is it that is so different about gaming that people feel guilty if they need to break? 

Unlike TV and books, I think gamers tend to be much more addicted to their hobby, so the "break" tends to be more difficult. Plus, the interactive nature of games tends to create a closer bond to the entertainment than a typical movie or book. You don't hear about people dying inside Barnes and Noble. I've never read about marriages and college careers ruined over Stephen King novels. But games seem to be a whole different beast. God help us all when they actually invent a real holo-deck. I'll never leave the house again.
2153  Gaming / Console / PC Gaming / Re: I don't think I can keep playing video games on: January 19, 2007, 01:46:38 PM
I think it might be a simple matter of enhancing your time management skills. When I was working full time and going to school full time I still managed to find an hour a night for gaming by rearranging a few things. As my last boss always said, "Work smarter, not longer."

You'd be amazed at how much time people squander in a day. Hell, just set aside an hour every other day. That still gives you some decent gaming time.
2154  Gaming / Console / PC Gaming / Re: Best Controller Ever? Also: Gesture Based Gaming. What's its Impact? on: January 18, 2007, 10:25:44 PM
I hate the analog stick placement on the playstation controller. They place both of my thumbs into a rather unnatural position, an after about 45 minutes I need to put the controller down. As it stands today, I think the Xbox 360 controller is the most comfortable on the market.
2155  Non-Gaming / Steals and Deals / Re: (PSP) Dungeon Siege: Throne of Agony $9.99 on: January 17, 2007, 10:45:02 PM
Cheapassgamer and a few other websites are now posting the deal, so don't wait for too long. The e-bay hordes or BB employees will wipe the shelves clean soon.

I put another hour into it yesterday. I'm finding it to be much more entertaining than Untold Legends. I don't think it is worth the original asking price of $40, but at $10 it does seem to be a steal.
2156  Gaming / Console / PC Gaming / Re: Where to buy a new original xbox via the internet? on: January 17, 2007, 01:52:59 PM
I can't believe that the original system is selling for over $300 new.
2157  Non-Gaming / Steals and Deals / (PSP) Dungeon Siege: Throne of Agony $9.99 on: January 17, 2007, 01:51:28 PM
Best Buy has put this little gem on clearance for $9.99. Note that it may still be tagged at $40, but it will ring up for the clearance price.

I picked it up yesterday, and it is much better than I anticipated. I'd recommend this game to any fan of Untold Legends or Baldur's Gate: Dark Alliance.

Some reviews:

http://www.gamerankings.com/htmlpages2/932330.asp?q=dungeon%20siege
2158  Gaming / Console / PC Gaming / Re: Tale of the Abyss Impressions? on: January 17, 2007, 01:59:15 AM
I loved the early game in Tales of the Abyss, but it just couldn't hold my enthusiasm past the midpoint marker. The poor pacing, the continuous backtracking, the hideous world map, and the agonizingly slow speed of the script during the optional dialogue eventually made the game a chore.

Good effort. Poor execution.
2159  Gaming / Console / PC Gaming / Re: Poor PS3 Sales in North America. on: January 17, 2007, 01:46:41 AM

Quote from: Andrew Mallon on January 16, 2007, 04:57:21 PM

Quote from: jblank on January 16, 2007, 04:50:36 PM

Quote from: Andrew Mallon on January 16, 2007, 04:47:53 PM

Quote from: jblank on January 16, 2007, 04:35:59 PM

You are the second person in as many days that I have heard say they bought a PS2 rather than a PS3. Why do I get the feeling that Sony is gonna have to "86" the PS2 to help migrate people over to the PS3?

I don't follow your logic. As long as people are buying a Sony product, Sony is happy. Sony doesn't have to sell 100 million PS3s this year and the margins on PS2s and PS2 software are probably really good right now. 

Don't you think though that they would prefer people to be buying their flagship product? They have more than made their money back on the PS2, I would imagine they want to start getting the PS3's off the shelves, I know I would.

I think they'd be pretty happy with people holding off on buying a PS3 until the component prices start to drop and margins get better--as long as they are buying PS2 hardware and software and don't move to the 360 or Wii.

I understand your reasoning, but Sony is definitely not happy about the lack of sales. Developers look at the install base of a system and decide if it is worthwhile to greenlight a project. Considering the massive budget needed to create an Xbox 360 or PS3 game, coupled with the low install base of the PS3, you have an environment where developers may move away from the PS3. That is much larger trouble than the initial loss based on early hardware sales.
2160  Gaming / Console / PC Gaming / Re: [360] Lost Planet impressions on: January 12, 2007, 10:48:41 PM
I'm hoping this game does well. After the success of Dead Rising it might bring more Capcom titles to the Xbox. >>>(Devil May Cry)
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