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2081  Non-Gaming / Off-Topic / Re: Opinions on this LCD? on: May 12, 2007, 05:15:46 AM
My friend has this model. He has gone through three units due to dead pixels. 12 on the first, 18 on the second, 5 on the third. Because of this I'd definitely recommend buying from a brick-and-mortar store, or a online vendor with a very liberal return policy.

The set itself is actually quite beautiful, although it does seem to have a slight red push problem.
2082  Gaming / Console / PC Gaming / Re: [psp] gurumin: a monstrous adventure on: April 29, 2007, 01:15:45 PM
This game just had a price drop to $19.99, so the 50% reduction in price will probably sway me into buying the title. One last question for people who played the game-

From the reviews it seems like there is an auto-jump feature implemented into the game, which eliminates the frustration of dying becuase of a bad camera angle or mis-timed push of the button. Is this true? My one hesitation with buying the game is getting stuck replaying an area/level multiple times because I cannot get past some jumping puzzle that is either too difficult (jump-jumpjump-DOUBLE jump) or goes on for too long.

Other than that, the game has received very solid reviews and it seems like a $20 price tag makes Gurumin a no-brainer purchase.
2083  Gaming / Console / PC Gaming / Re: [psp] valhalla knights impressions on: April 28, 2007, 04:06:19 AM

Quote from: Qantaga on April 27, 2007, 11:55:11 PM

I'm still enjoying the game quite a bit. I am only playing in short bursts, so the "grind" has yet to get to me. I can completely see where semiconcious is coming from, though, and I can see that I could reach that point, too. However, it does scratch a deep gaming itch of mine and I do think I'll continue to enjoy it in short sessions for a good, long while.

I'm in agreement with you. I play for about 30 minutes a day, so it really doesn't give me time to get burned out on the title. Even if I eventually fall into the same apathy as semiconscious, I've put about 10 hours into the game so I feel like I got a good benefit-to-cost exchange.

However, I do think that more storyline - of any type - would have made it far easier for me to recommend this game to anyone who wasn't a hardcore RPG fan.
2084  Gaming / Console / PC Gaming / Re: [PSP] Aedis Eclipse... anyone have it... impressions?? on: April 28, 2007, 04:01:36 AM

Quote from: semiconscious on April 28, 2007, 01:05:47 AM

Quote from: Qantaga on April 28, 2007, 12:02:52 AM

(I even found a European copy of Tales of Eternia, so I should be all set now).

amazingly good game - probably the best psp rpg available...

as for ae, i chickened out & got puzzle quest instead...

Puzzle Quest is definitely the easy winner. I just....despise....the NPC bug. It claws at the back of my mind whenever their abilities should activate.
2085  Gaming / Console / PC Gaming / Re: [PSP] Aedis Eclipse... anyone have it... impressions?? on: April 27, 2007, 09:10:03 PM

Quote from: Jarrodhk on April 27, 2007, 08:32:35 PM

Hmmm.... sounds interesting.  I'll be contemplating this when I'm visiting gamestop later tonight.

Just remember- learning curve. And the first few early maps are ridiculously easy in comparison to later. I'd rate the game a solid 75%, or 80% if you love strategy titles.
2086  Gaming / Console / PC Gaming / Re: [DS] New, FANTASTIC Phantom Hourglass pics on: April 27, 2007, 08:49:13 PM

Quote from: Andrew Mallon on April 27, 2007, 08:45:12 PM

Quote from: Dante Rising on April 27, 2007, 08:42:27 PM

Quote from: Andrew Mallon on April 27, 2007, 08:13:52 PM

I think this is rapidly becoming one of my most aniticipated games. I'm really surprised by how good the 3D graphics are.


Those 3D graphics look like shit, and that map is far too spartan and lifeless. I suppose if you view everything in a vacuum and take into consideration the lack of power under the hood the developer's did the best they could. But the PSP shows that the DS just isn't a system for 3D graphics.

I would have preferred to see more detailed sprites and painted backgrounds instead of blocky, bland, 3D textures. And a better color pallette wouldn't kill anyone.

Well, this is certainly a... 'half-empty' way to look at things.  icon_wink I think it looks great.

They did a good job of capturing the broad strokes of the Wind Waker look. Perhaps everything looks better in actual gameplay. Still screens can often do a game an injustice. But I still think developers should avoid 3D on the DS. It reminds me of how bad many original PS games like Xenogears looked in comparison to their sprite based RPG counterparts.
2087  Gaming / Console / PC Gaming / Re: [DS] New, FANTASTIC Phantom Hourglass pics on: April 27, 2007, 08:42:27 PM

Quote from: Andrew Mallon on April 27, 2007, 08:13:52 PM

I think this is rapidly becoming one of my most aniticipated games. I'm really surprised by how good the 3D graphics are.


Those 3D graphics look like shit, and that map is far too spartan and lifeless. I suppose if you view everything in a vacuum and take into consideration the lack of power under the hood the developer's did the best they could. But the PSP shows that the DS just isn't a system for 3D graphics.

I would have preferred to see more detailed sprites and painted backgrounds instead of blocky, bland, 3D textures. And a better color pallette wouldn't kill anyone. The DS is a great system, but none of its 3D offerings have been even remotely impressive.
2088  Gaming / Console / PC Gaming / Re: [PSP] Aedis Eclipse... anyone have it... impressions?? on: April 27, 2007, 08:28:43 PM
I have it. It is definitely a step up from the last game, although not as significant as I had hoped. Gameplay is a combination of turn-based and real-time. I'd say 80% of your gameplay will be spent in the turn-based portion watching story details, terraforming land, upgrading generals, moving armies and building defenses.

In actual real-time combat you do not control the actual grunts, although you can set up "attack stances" (aggressive, defensive, wedge, close, etc) at the initialization of the battles. You also control the release of your general's special attacks, and you have the ability to call a retreat during the battle. Battles also resolve more quickly which is a godsend, and loadtimes are non-existent.

Aedis Eclipse also does a much better job than the first title of leveraging and incorporating the idea of opposing elements and day cycles into strategic planning. Your army's strength in battle (hit points and attack power) is significantly affected by the element of the tile in which they will fight, along with what time of day it is at that point in time. For example, a significantly underpowerd army can defeat a greater opponent by terraforming the tile in which the will fight to an affinity element, AND by waiting for a night attack.

Overall if you loved the first game you'll be even happier with this version. People who hated the first game will find little to change their mind in this game, as the core mechanics are still very similar. The main differnence in Aedis Eclipse is that it has a better storyline, superior graphics, a few more RPG aspects, and a better strategic map layout. It still has a high learning curve, a godawful manual, and an AI which is improved in comparison to the last game, but still in need of further tweaking especially when it comes to enemy armies supporting one another.
2089  Gaming / Console / PC Gaming / Re: [360] Microsoft is losing money on: April 27, 2007, 08:11:49 PM
The one point I find troubling as a Microsoft investor is that MAINTAINING market dominance in the video game market is such a difficult prospect. Sony, Sega and Nintendo have all shown that a few missteps can have  significant negative implications.

Having said that, I also feel that it is imperative for MS to diversify because sooner or later the Windows cash cow, like all other technology products, will be devastated by something new and probably open source. Video games are a huge market that plays into several of Microsoft's strengths, so I think it is a good fit for the company.

Remember, if it wasn't for the crazy initial success of the Wii (which not even Nintendo anticipated would be so dramatic) Microsoft would be well on their way to  being the #1 console for this generation. That is quite impressive for an American company moving into a highly competitive field dominated by the Japanese. Back when the original xbox launched most analysts and gamers were positive that the xbox would be a complete and utter disaster, and that MS would leave the field with its tail between its legs. One generation later they have the current sales lead, significantly increased Japanese developer support, name recognition in the living room, and a product that is actually "cool". That is a significant achievement in such a short period of time considering the two titans they must compete against.

And I still believe that the Wii is on borrowed time. I have no doubt that it will continue to sell well, but once heavy hitting HD franchise games like Halo, Final Fantasy, Metal Gear, and Grand Theft Auto start entering the field the tide will begin to shift with increasing momentum. The difference in capabilities between the Sony and MS consoles and the Wii will be increasingly magnifed- and there are still at least 4-5 more years for this gap to grow.

 
2090  Gaming / Console / PC Gaming / Re: Mario and Zelda-I Just Don't Get It... on: April 25, 2007, 09:41:28 PM

Quote from: depward on April 25, 2007, 09:31:05 PM

I think, for me, it's just the continuation of a "storyline" from my childhood.  I grew up playing Mario & Zelda games.  Playing games now with these characters gives me a feeling no other kind of game does.  I can identify with these characters, they have a personal past for me that I've experienced through the years.

Hey, I have no problem with Nostalgia. I also believe the Nintendo has an "innocence factor" or "family factor" that Sony and MS just cannot replicate. (Some people call it "kiddy-factor", but I find that label to have too much of a negative connotation.) Perhaps parents buy these titles for their children because they know they are safe.
2091  Gaming / Console / PC Gaming / Mario and Zelda-I Just Don't Get It... on: April 25, 2007, 09:21:15 PM
I've tried and tried again, but I absolutely cannot get through any Mario or Zelda game. I think the furthest I've ever reached is about the 25% mark before I've completely lost interest in any of these titles. Paper Mario, Wind Waker, Mario Sunshine, Twilight Princess and several other variations have just come across as lukewarm offerings to me. And it astounds me that they sell MILLIONS of copies? Why? There are numerous games out there with better graphics, storylines and gameplay, but they can't come close to the sales figures generated by some silly looking plumber. Okami is one example of a game that I find to be superior to the Nintendo offerings, but it sold only a mere fraction in comparison.

I'm not saying these games are bad by any stretch of the imagination, but the way reviewers and the gaming community fawn over each new release is rather baffling. I can't help but think Nintendo is given a complete pass when it comes to these franchises, and if Twilight Prioncess or Wind Waker had been a Microsoft title the average review would have been in the low 80s instead of mid-90s.

So for those of you that love Nintendo's little plumber and boy in green, what is the fascination that keeps you going back for more? What is the X factor?

2092  Gaming / Console / PC Gaming / Re: What are you buying this week? (4/23) on: April 23, 2007, 09:09:52 PM
Aedis Eclipse: Generation of Chaos
2093  Gaming / Console / PC Gaming / Re: [psp] valhalla knights impressions on: April 21, 2007, 07:57:09 PM

Quote from: semiconscious on April 21, 2007, 05:03:37 PM

glad you're enjoying it, overall - it is a pretty damn addictive game...

made the mistake of including an over-leveled character (met via quest) in my party - he immediately brought experience gained down to 1 per battle. so experience looks to be related to where you are & the highest level member of your party - as soon as i replaced him (after removing his cool equipment, of course), battles in the same area netted 30-40 points...

Yeah, experience is definitely related to the highest levelled person. I read that on a different forum and it was confirmed by a few people. I played for a few more hours and the game continues to grow on me. The AI really is well done, and that makes all the difference in the world. It will be interesting to see how things play out when I have a full party on a cramped battlefield.
2094  Gaming / Console / PC Gaming / Re: [psp] valhalla knights impressions on: April 21, 2007, 07:46:45 AM
I went ahead and grabbed Valhalla Knights over Gurumin. I decided that if I was going to pay full price for a game, it would be easier to justify the price on a game that had significantly more play time. Not the best rationalization, but it works for me.

Anyway, a few comments after 1 hour of gameplay:

Positives:

-As semiconscious mentioned tha AI is very competent if you take the time to set up the routines. My AI healer does an excellent job of keeping my player-controlled thief alive, and she actually QUICKLY flees from battle whenever she is in any immediate danger. Battles can definitely be difficult, but thankfully not because your AI companion is tripping over her own feet. I have yet to see the computer get a "cheap win", so I'm guessing that many reviewers are overstating the game's difficulty, or they aren't making efficient use of party AI techniques.

-I really enjoy the game's graphics. The quality level is similar to Dungeon Siege: Throne of Agony or Kingdom of Paradise. Backgrounds can be somewhat spartan, but the character designs are all nicely done and the animations are smooth and relatively realistic.

-The level of customization appears to be fairly high.


Negatives:

-The story is....yeah, well....

-I can't quite get comfortable with the way the camera rotates. It simply does not have the fluid movement exhibited in most of these games.

-Hit detection is definitely off. Enemies have hit me in melee combat when my character is still a noticeable distance away from them.

-"An unseen force seems to be blocking this door."  "An unseen force seems to be blocking this door."  "An unseen force seems to be blocking this door."  "An unseen force seems to be blocking this door."  "An unseen force seems to be blocking this door."  "An unseen force seems to be blocking this door."  "An unseen force seems to be blocking this door."  "An unseen force seems to be blocking this door."


Despite these negatives the game has a strangely addictive quality to it, and I think I'll be happy with this purchase in the long run. I'm pleased to have a game where the combat isn't ridiculously easy. My greatest complaint with Enchanted Arms, Suikoden 5 and a few other recent RPGs was that I didn't even need to pay attention during combat. I get the feeling that Valhalla Knights will crush you like a bug if you don't plan and tweak your party properly.
2095  Gaming / Console / PC Gaming / Re: [psp] valhalla knights impressions on: April 20, 2007, 08:57:20 PM
Okay semiconscious, here is a rather loaded question-

If you had to choose between recommending a highly rated platform game like Gurumin to someone who has had only limited success enjoying that genre, or a poorly rated RPG like Valhalla Knights to someone who typically enjoys RPGs, which game would you recommend?

I'm going to purchase one of the two titles, and I'm on the fence for both. Hated Zelda. Loved Ratchet and Clank. RPGs are my favorite genre, but usually because of the marriage between storyline and gameplay. As I understand it, Valhalla Knights has practically no story whatsoever, so I'm assuming exploration and customization are the main draws of the game.
2096  Gaming / Console / PC Gaming / Re: [psp] valhalla knights impressions on: April 19, 2007, 11:40:57 PM
As requested above, please keep us updated Semiconscious. I'm considering purchasing this game after I complete Rogue Galaxy. The old school level grind has some appeal to me if the combat and customization is enjoyable.
2097  Gaming / Console / PC Gaming / Re: Surprise! NEW 360 Backward Compatibility Update! on: April 19, 2007, 11:33:33 PM
Dai Senryaku VII !!!!!!!!!!!!!!!!!!!!  My life is complete and if my old xbox dies I won't need to buy another one.
2098  Gaming / Console / PC Gaming / Re: [psp] gurumin: a monstrous adventure on: April 15, 2007, 09:41:17 AM

Quote from: semiconscious on March 07, 2007, 04:49:55 AM

is something of a minor masterpiece...

just beat the final boss, & can't say enough good things about this game - cleverly designed, very good story, nice bits of humor, great, numerous bite-sized dungeons, & easily, in it's own way, matches up well with r&c:sm as a solid, pretty portable action/platformer. don't let the kiddie vibe turn you off - parin's a hard-core heroine, & she swings a mean drill...

(did i mention that the soundtrack rocks?...)

How difficult would you rate the platforming and combat in the game? Generally I suck at platforming, so its holding me back from getting this title. I have images in my head of multiple reloads due to insta-death falls. And everyone knows that loading on a PSP takes a few seconds less than forever.


I ask about combat because it sounds interesting, but possibly frustrating. I don't understand how the analog stick(which I assume is used for movement) needs to ALSO be turned in a 360 degree motion to introduce attacks. From Gamespot:

Quote
Instead of going the button-mashing route with a few boring combo attacks, special attacks here involve combining a 360-degree motion on the D pad or analog stick with the dash, melee, or jump button, or a combination of any two. It might sound daunting, but the circular motion is forgiving enough that it'll quickly become second nature to execute any of the special attacks at will. It also helps that instead of encountering hordes of weak enemies, you'll come up against armored and evasive enemies, which means you'll have to chain together your special attacks for maximum effectiveness.

Tha game is only $29 new at my local blockbuster. So....
2099  Gaming / Console / PC Gaming / Re: Rogue Galaxy Strategy Guide (Significant errors? Worth Buying?) on: April 14, 2007, 07:08:40 AM
A post by Thomas Wilde shamelessly stolen from Quarter to Three:

"So here's what happened: Level-5 was tweaking RG right up until the last minute, which necessitated a number of rewrites to the guide. Unfortunately, as a consequence of this, the optimal combo tables for the Rogue Galaxy OSG aren't quite... you know, accurate.

We've put together a document that corrects the problems. You can download it here. Alternatively, you can find the document in question in .txt form at GameFAQs."

http://www.o-sd.com/djbooks/rg/optimalcombo.zip   
2100  Gaming / Console / PC Gaming / Rogue Galaxy Strategy Guide (Significant errors? Worth Buying?) on: April 14, 2007, 01:06:02 AM
Would anyone here recommend picking up the Rogue Galaxy strategy guide, or is it relavitely superfluous? It certainly looks damned THICK, and it appears to contain generous amounts of charts and statistics, but I'm worried about some customer comments on other websites stating that DoubleJump dropped the ball. For example, a user at Amazon stated:

"[on top of a botched weapon fusion guide...] Not only are many of these mistakes repeated in the other weapon sythesis chart, but they are so numerous that this mistake is unforgivable. In Jaster's section alone there are 40 errors. Just imagine you take all your time building up and combining weapons to finally get the 2 you want to fuse together, only to find out you have to start all over again because the guide was wrong."

So is it worth the $13.00 asking price at Amazon, or is Gamefaqs still the way to go?
2101  Gaming / Console / PC Gaming / Re: [psp] gurumin: a monstrous adventure on: April 14, 2007, 12:58:34 AM

Quote from: Turtle on April 13, 2007, 09:42:59 PM

This, Generation of Chaos, and MGS Portable Ops are the three games I'm guying as soon as I get my PSP.

Generation of Chaos 2 is coming out soon, and is a significant improvement over the first game.
2102  Gaming / Console / PC Gaming / Re: Did anyone here ever play Capcom's Haunting Ground? on: April 13, 2007, 06:08:16 PM
A reply!!!!!!

Thanks for the info. I'll pass if the boss appears that often.
2103  Gaming / Console / PC Gaming / Did anyone here ever play Capcom's Haunting Ground? on: April 12, 2007, 09:23:17 PM
This one completely flew by my radar when it was released some time ago, and I've seen it on sale at my local gamestop for $17.99.  I've debated picking it up, but was hoping to hear a few comments from forum members first.

The -one- thing holding me back from a purchase is that it is often compared to Clock Tower 3. I couldn't stand that game simply because the bosses appeared ever 30 seconds to chase you around the environment. It totally killed the gameplay for me because it was impossible to search any room without constantly being interrupted. It also destroyed any sense of growing dread because you KNEW the boss would try to ambush you within a few moments. Every. Several. Seconds.

Did they temper this in Haunting Ground?
2104  Gaming / Console / PC Gaming / Re: 20GB PS3 Officially Discontinued on: April 12, 2007, 09:12:41 PM
I still believe the upcoming titles like Final Fantasy, Metal Gear and Ratchet and Clank will put PS3 sales through the roof. The problem isn't $600 as a price point- the problem is not being able to justify that price point with a few blockbusters in the library.
2105  Gaming / Console / PC Gaming / Re: Casual Games- Should we cover them better here at GamingTrend? on: April 12, 2007, 09:05:06 PM

Quote from: Knightshade Dragon on April 12, 2007, 05:12:41 PM

Quote from: Dante Rising on April 12, 2007, 01:46:20 PM

I would much rather see more niche titles reviewed. (Puzzle Quest, Custom Robo Arena, etc.)

Well, PQ is on the front page as of several moments ago.  http://gamingtrend.com/Reviews/review/review.php?ReviewID=820

I'm aware that you review some niche titles, which is wht I added Puzzle Quest to the post. My point was that I would prefer to see this trend increased. Its easy to find a several dozen sites reviewing God of War II, and while I definitely appreciate GamingTrend adding its voice to the mix, I'd much rather see you review something like Warhammer: Batte for Atluma or the Marvel Trading Card Game. Even weeks after these games released only a handful of sites had any useful information on them. For a long time the only valuable information on Warhammer was a couple of user posts in various forums.
2106  Non-Gaming / Forum and Site Feedback / Re: Ban announcement on: April 12, 2007, 02:07:50 PM
This particular ban makes me somewhat uneasy. Hetz certainly took his fanboyism of the PS3 to an extreme, but I never recall him being truly caustic in his posts. If Hetz repeatedly used profanity, racial slurs, or engaged in true attacks on another forum member, I'd be in full agreement with a ban. If all of his posts were ignorant and useless I'd be in favor of a ban. Even that isn't true because he often posted helpful/worthwhile information. Hetz seems to be mostly guilty of poor sarcasm coupled with overzealousness.

I'm not so sure those are good reasons to remove someone from the forum. I considered Hetz to be the black sheep of the family. Even though he got on your nerves and tended to be out of line, you still invited him to Christmas dinner.
2107  Gaming / Console / PC Gaming / Re: Casual Games- Should we cover them better here at GamingTrend? on: April 12, 2007, 01:46:20 PM
I would much rather see more niche titles reviewed. (Puzzle Quest, Custom Robo Arena, etc.)
2108  Non-Gaming / Trading Forum / Re: The Official GT Trader Feedback List (updated 3/07) on: April 12, 2007, 01:37:52 PM
+1 to Kobra for an smooth trading experience.
2109  Gaming / Console / PC Gaming / Re: I ROCK!!!! on: April 07, 2007, 07:56:58 PM
<SHAKING FIST ANGRILY> Damned whipper snappers and their devil music!!
2110  Gaming / Console / PC Gaming / Re: I officially love the PSP on: April 04, 2007, 10:22:32 PM

Quote from: semiconscious on April 04, 2007, 08:46:26 PM

Quote from: Dante Rising on April 04, 2007, 05:30:13 PM

Yeah, the PSP is definitely my portable of choice for these reasons:

Metal Gear: Portable Ops
Armored Core: Formula Front
Metal Gear Acid
Metal gear Acid 2
Valkyrie Profile
Tales of Eternia
Killzone: Liberation
Pirates!
Jewel Summoner
Dungeon Siege

I'm also REALLY looking forward to:

Dungeon & Dragon Tactics
Jeanne D' Arc
Final Fantasy Tactics
Generation of Chaos 2


Having said that, I really enjoyed Pheonix Wright, Hotel Dusk, Custom Robo Arena, and the Super Robot Taisen series for the GBA/DS.

to add to dante's good taste in games:

monster hunter: freedom
daxter
ratchet & clank: size matters
gurumin (the best psp game you never played)

i love my ds as well, but good psp gaming is very good gaming...

Monter Hunter Freedom was excellent on the PSP. I totally forgot about that title.
2111  Gaming / Console / PC Gaming / Re: I officially love the PSP on: April 04, 2007, 05:39:08 PM

Quote from: ROTC1983 on April 04, 2007, 01:30:25 AM

Quote from: unbreakable on April 04, 2007, 12:09:25 AM

Quote from: ras752000 on April 03, 2007, 10:13:12 PM

Hmmm . . . were there not "the psp is dead" threads a couple of weeks ago?  slywink 

Pff... there have been "the PC is dead" threads for over a decade.

PC is dead frown  I kid, kid Tongue  Also, does the Carnage Heart game require extensive knowledge of Japanese or is it pretty self explanatory?

You won't understand the story, but within a few hours the actual gameplay should be relatively straightforward. Many of the screens have English numbers and letters to help you divine what is happening.

As you can see in this link, there are English Words like Damage, Heat, Hit Ratio on the combat screen, and many of the AI functions are in English. Learning to navigate the screens will be your biggest initial hurdle.:

http://www.genki.co.jp/games/carnage/system2.html

http://www.genki.co.jp/games/carnage/movie.html



Plus here is a translation. (I wish the story was translated, but the guide doesn't cover that):

http://www.gamefaqs.com/portable/psp/file/932352/45609
2112  Gaming / Console / PC Gaming / Re: I officially love the PSP on: April 04, 2007, 05:30:13 PM
Yeah, the PSP is definitely my portable of choice for these reasons:

Metal Gear: Portable Ops
Armored Core: Formula Front
Metal Gear Acid
Metal gear Acid 2
Valkyrie Profile
Tales of Eternia
Killzone: Liberation
Pirates!
Jewel Summoner
Dungeon Siege

I'm also REALLY looking forward to:

Dungeon & Dragon Tactics
Jeanne D' Arc
Final Fantasy Tactics
Generation of Chaos 2


Having said that, I really enjoyed Pheonix Wright, Hotel Dusk, Custom Robo Arena, and the Super Robot Taisen series for the GBA/DS.
2113  Gaming / Console / PC Gaming / Re: I'm Cursed and Shall Never Get to Play Puzzle Quest on: April 04, 2007, 05:17:21 PM
Look at the $#%@ response the customer service department sent me concerning my order:

"We're sorry to hear about the problem. Your order shipped First Class on 03/23, via the USPS. Deliveries generally take 4-14 days, but are not guaranteed. The Post Office will not process a trace/claim until 30 days after shipping. Please contact J&R again if the package isn't received by 04/23, so that we can start the claim procedure. Hopefully it will arrive before then."


They want me to wait a full MONTH before they'll even begin the refund or replacement procedure. I've never had a package take more than seven days to reach my location. (New york to Illinois)  To make me wait a full 30 days is ridiculous. Looks like I need to go complain to Amazon.
I even spoke to my postman today and he commented that after 14-15 days the item is basically lost in a black hole forever.  Nice.
2114  Gaming / Console / PC Gaming / Re: [XBLM]armoured core 4 demo now up on: April 04, 2007, 12:46:55 PM
Carnage Heart. No region protection:

http://www.play-asia.com/paOS-13-71-9f-49-en-15-carnage%2Bheart-70-1eiy.html
2115  Gaming / Console / PC Gaming / Re: I'm Cursed and Shall Never Get to Play Puzzle Quest on: April 04, 2007, 01:44:15 AM

Quote from: Jimmy the Fish on April 04, 2007, 01:31:03 AM

Am I missing something? When I look up both the DS and PSP version of Puzzle Quest on Amazon, the pages for both say they are in stock.

The second vendor I ordered from was via the Amazon website, but not actually fulfilled by Amazon.  In retrospect, I should have just been patient and waited for my original Amazon order, but the game called to me with its siren song.  smile
2116  Gaming / Console / PC Gaming / Re: I'm Cursed and Shall Never Get to Play Puzzle Quest on: April 04, 2007, 01:40:30 AM

Quote from: wonderpug on April 04, 2007, 01:33:27 AM

Quote from: Dante Rising on April 03, 2007, 11:58:57 PM

A few forums have been buzzing about the DS/PSP game Puzzle Quest. Being a strategy game whore I immediately pre-ordered it from Amazon.
I know the title of the game is a bit misleading, but the game isn't really a strategy game.  It's more of a puzzle game...with quests.  Tongue

Yeah, I guess strategy game isn't the best term. I have played the PC demo, so I'm certain I'll love the full game. I really want it for lunchtime at work.
2117  Gaming / Console / PC Gaming / I'm Cursed and Shall Never Get to Play Puzzle Quest on: April 03, 2007, 11:58:57 PM
A few forums have been buzzing about the DS/PSP game Puzzle Quest. Being a strategy game whore I immediately pre-ordered it from Amazon. On release day their website changes from "In stock" to "1-2 week wait". I confirm with their customer service that I won't get the game for at least 10 days. I cancel my preorder and hit the local phone book.

Undaunted, I call my local Gamestops and discover that one store has a PSP and DS version available. I ask them to hold the PSP version until my work day is over, and the employee kindly says "no problem."  Later that night I arrive and.....someone at the shift change sold my copy. So I'm out of luck again. No one within 75 miles has the game.

Frustrated, I return to Amazon and look through all the vendors, and place a NEW order with a site that has the game IN STOCK. On March 23rd they ship out the game! First Class Mail! A breathe a sigh of relief and wait....

....and wait

....and wait

April 3rd. Now it looks like my copy was "lost in the mail".  I'm trying to get their customer service department to replace the game, but the title is "Sold out" and it will be at least 2 weeks before they get replenishment stock.


I can't remember the last time I was this frustrated.

2118  Gaming / Console / PC Gaming / Re: [XBLM]armoured core 4 demo now up on: April 03, 2007, 11:19:45 PM

Quote from: Harkonis on April 03, 2007, 09:40:11 PM

There was a game I REALLY loved on the playstation but I can't for the life of me remember or find it's name.  You built your mechs from parts like a lot of these games, but then you programmed the AI for them and sent them into battle.  You couldn't actually control much at all during the fights, it was your AI that did the work.  The game wasn't very accessible to the average gamer since it required some pretty hardcore programming but it was a blast to me.  Anyone remember that game?

In regards to the AC series, the first couple were really fun for me then it kinda went downhill.  Kinda like a really customizable version of the Sega arcade game Virtual On

Armored Core: Formula Front works exactly like that. Its a very good game for the PSP that is often overlooked. It has lots of options, a relatively steep learning curve, and the ability to design your mechs and let the AI fight in the arena, or you can control the mech yourself.


Damn, Japan really is the land of PSP heaven. Carnage Hearts Portable, Dai Senryaku Portable......
2119  Gaming / Console / PC Gaming / Re: Enchanted ARMS- Caution to PS3 owners on: April 03, 2007, 12:53:06 AM

Quote from: Turtle on April 03, 2007, 12:47:17 AM

Such is the problem with any port done solely for profit under strict deadlines.

Besides, Enchant Arm really wasn't that good of an RPG.

I'm guessing the project manager calculated the following:

current low PS3 install base + mediocre xbox 360 sales data + review data + estimated market = reduce porting funds.
2120  Gaming / Console / PC Gaming / Re: Enchanted ARMS- Caution to PS3 owners on: April 03, 2007, 12:27:29 AM

Quote from: Brendan on April 03, 2007, 12:25:31 AM

Quote from: Gratch on April 03, 2007, 12:24:32 AM

Quote from: Dante Rising on April 03, 2007, 12:23:02 AM


A link to an Armored Core 4 review?

Hilariously, it's apparently true for both games.

In defense of the PS3 Amored Core, you really need to be looking -hard- for a serious difference between the two versions once you calibrate your screen. AC just moves so fast that details are lost. The same isn't true in an RPG.
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