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1  Gaming / Portable Gaming & Apps / Re: Trend for mobile sucks monkey nuts on: December 20, 2014, 02:41:08 AM
Don't get me started on how they butchered Dungeon Keeper for iOS. I don't understand why having two options isn't available- Free to play and full purchase.
2  Gaming / Console / PC Gaming / Re: The end of a gaming era on: December 12, 2014, 11:42:23 AM

Quote from: drifter on December 11, 2014, 04:46:37 PM

I wasnt talking about Sony taking care of the Playstation I was referring to Sony being around as a company.  Sony cannot continue to exist on just revenue from the playstation.

Sony isnt the company it used to be.  It seems the innovation is gone which is a loss.  There was a video I saw of its museum of products which is pretty cool to see.  The last two things in it were the PS3 and PS4, thats kind of telling.

I think Microsoft management is divided upon their long term interest in the Xbox brand, whereas Sony NEEDS the PS4. This will dictate, to some extent, the willingness of each company to make the investments necessary for long term success. If you aren't building and nurturing development houses, and if you aren't courting indie developers as well as the competition, you simply aren't "all in". Sony is doing both of these things, Microsoft is not. MS has two choices- more internal development, or try to win by price point. They have opted for the latter strategy, and it is short sighted.

I feel like, to some extent, the Xbox is to Microsoft what Apple TV is to Apple- a hobby, albeit a more expensive one. I think the division WILL be spun off after this generation, and losing those deep pockets will have dire consequences unless they get a Steve Jobs-esque visionary at the helm.
3  Gaming / Console / PC Gaming / Re: The end of a gaming era on: December 09, 2014, 02:26:09 AM
Getting back to Gratch's original point, I think the best console to get if you have to choose one, would be the PS4. Two, and I would go PS4 and WiiU. Harcore gamers will obviously own all 3 eventually, and I'm guessing a few years from now Gratch will grab an Xbox One. By then it will be $199 and have a better supply of exclusives.

In fact, I'm putting money on it. By the end of Black Friday 2016, Gratch owns an XB1.  icon_biggrin
4  Gaming / Console / PC Gaming / Re: The end of a gaming era on: December 08, 2014, 07:22:55 PM
I'm a huge Xbox fan and even I'm struggling to find the value in it. The cross-platform games all seem to run at a higher resolution on the PS4. "Exclusives" like Ryse and Dead Rising 3 have superior versions on the PC. Upcoming exclusives, in comparison to Sony, are quite limited. Timed exclusives and DLC are not going to win MS this generation.

Sony has a massive stable of exclusive titles that can all be considered AAA- both veteran series and new. Infamous, Uncharted, God of War, Ratchet and Clank, The Last of Us, Bloodborne, Killzone, Resistance, The Order 1886, Driveclub, Gran Turismo, Little Big Planet, Until Dawn, Deep Down, etc.


Microsoft has Halo, Forza, and Gears of War. Fable has lost most of its luster. Sunset Overdrive turned out well, and hopefully Quantum Break follows that path. Other than that.....
5  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/8) on: December 08, 2014, 08:42:07 AM
My friend claims that Suikoden II is the best Japanese RPG of all time. I'll finally get to check it out for myself on the Vita.
6  Gaming / Console / PC Gaming / Re: Telltale and Game of Thrones! on: December 05, 2014, 02:43:38 PM

Quote from: TiLT on December 05, 2014, 02:26:29 PM

Quote from: Scraper on December 05, 2014, 02:17:51 PM

I haven't really seen the preview at each commercial thing on American TV so I'm not sure what you mean by that.

It's the kind of thing where they'll say "coming up next" or similar phrases, then show a couple of things to try to hook you into watching until the next commercial. My impression is that it's very common. GameTrailers used to do this kind of thing too with their Bonus Round videos, but they must have gotten complaints, because they've stopped.

I'm with Tilt on this one. I'm playing the Walking Dead currently, and I absolutely detest their "in our next episode sequences". These chapters are only about an hour long, so I don't want anything to be given away. But you can't skip them. And then it's soon afterward followed by "in our LAST episode..."

I played the last episode thirty f!cking seconds ago! I don't need a recap. Especially one I can't skip. What an inconsiderate oversight.
7  Gaming / Console / PC Gaming / Re: What's your biggest gaming disappointment/sleeper hit of 2014? on: November 22, 2014, 12:29:35 AM
I'm really enjoying Lords of the Fallen It has beautiful graphics, some wonderful landscapes, and it almost scratches that Dark Souls/Demon Souls itch, albeit at a less frustrating difficulty. I love the weight behind the heavy attacks, and some of the weapons are very cool.


The game has an interesting design twist, whereby avoiding save points increases your experience modifier with each kill. So the more enemies you kill without saving, the higher your experience point payout, and rare item payout. It does a good job luring you past the save points to see if you can keep getting that modifier just a little higher.
8  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 13, 2014, 10:10:29 PM
This game is an abomination. I've had one hard lock and 3 significant graphics issues in 30 minutes of gameplay.

PS4
9  Gaming / Console / PC Gaming / Re: [PC] Door Kickers on: November 11, 2014, 12:01:40 PM
This game has very favorable reviews on Steam, and I'm interested in the premise.  I'm worried that the strategy simply lies in preparing your team, but the actual infiltration is just an RTS click-fest. I've watched a few videos, but the gameplay is somewhat unclear. In the one I watched, the mission took roughly two minutes. Assuming that outfitting a team isn't that difficult, even if there are 100 missions, that is roughly 3.25 hours of gameplay.

I loved Rainbow Six, and people compare it to that, but the missions weren't 2-3 minutes long. Where does the addictive part roll in?
10  Gaming / Console / PC Gaming / Re: Ubisoft pulls upcoming games from Steam on: November 07, 2014, 11:21:38 PM
I agree with Tilt. One of the best features of Steam is all of my games under one roof. I don't like the idea of multiple clients, hyperlinks,  and storefronts if an increasing number of publishers decide to create their own version of Steam.

imagine if the music industry took this direction. I'd need to fragment my library across multiple record labels' various software, as each put up their own walled garden. Stream Sony artists only from the Sony store, Universal artists from the universal store, etc.
11  Gaming / Console / PC Gaming / Re: [XB1] Sunset Overdrive (Insomniac's latest) on: November 01, 2014, 11:14:24 PM
Great write up, Teggy. I'm about one hour in, and am on the fence. it's disappointing that the game isn't clicking with me because I anticipated it being my XB1 Game of the Year.

+Female voice is very well done
+Humor
+Graphics, weapon variety, environments
+Fluid gameplay

-Story
-Lack of Difficulty

My biggest problem with the game is that I simply can't get past amp level 2. For those of you without the game, this is a combo meter that basically increases the power of your abilities and weapons over 4 growing levels, based upon your jumping/gunning/bouncing proficiency. Unless you are CONSTANTLY doing all of these things, the meter rapidly drops.

And despite my best effort to do all of these things, I can't push past Amp level two, which means a huge number of perks are closed out to me. I'm hoping it's because I'm still early in the game and there simply aren't enough enemies to increase the multiplier enough, but I don't thinks that is the case.

My other complaint with the game is that there is no need for precision. Since you need to always bounce around the environments, the weapons auto lock if you aim in the general direction. I assumed it would be a little more like Infamous on the Sony consoles, but in  this game you cannot run on the ground and be effective. You are expected to jump/bounce/grind AT ALL TIMES. And while it is a nice change from the typical ways of traversing a city, it can be frustrating as well.
12  Gaming / Console / PC Gaming / Re: [KS] The Flame in the Flood - Rogue-lite river journey on: October 15, 2014, 07:54:51 AM

Quote from: Clanwolfer on October 15, 2014, 01:05:30 AM

Quote from: jztemple2 on October 14, 2014, 09:47:24 PM

Quote from: Dante Rising on October 14, 2014, 07:58:10 PM

Quote from: Caine on October 14, 2014, 06:53:18 PM

They got their initial funding amount and have a few stretch goals.  Not lofty ones yet, but I do hope they hit the 300k mark.

Quote
f we hit this goal, all backers at the $15 tier and up will have the option get the game on PS4 instead of the PC or Mac. This will come after the initial PC release.

175K German, French, Spanish
200K Raft Customization
225k Russian Portuguese, Polish
250K Endless Mode
300K PS4

Those are some crappy stretch goals. I was hoping for added environmental effects, more dog customization possibilities, extra NPCs or quests, etc.

Agreed. Endless mode should have been the first level as it's useful for all players. Customization of the raft, nice but not really too much of a gameplay item I think.

I don't know, given some previous Kickstarter happenings, it's kind of nice to see a team that seems to have a pretty concrete vision with not much to add to it. More than anything, I think the big stretch goals just add project risk. Realistic ones like this make me think that they have a solid plan they think they can deliver on and don't want to deviate too far from even if they double their funding goals.

That is a valid point that I had not considered, and I've seen more than one Kickstarter screw it up with unreasonable stretch goals or added bling.

Still, I can't imagine adding a couple extra customizations or islands would cost that much.
13  Gaming / Console / PC Gaming / Re: [KS] The Flame in the Flood - Rogue-lite river journey on: October 14, 2014, 07:58:10 PM

Quote from: Caine on October 14, 2014, 06:53:18 PM

They got their initial funding amount and have a few stretch goals.  Not lofty ones yet, but I do hope they hit the 300k mark.

Quote
f we hit this goal, all backers at the $15 tier and up will have the option get the game on PS4 instead of the PC or Mac. This will come after the initial PC release.

175K German, French, Spanish
200K Raft Customization
225k Russian Portuguese, Polish
250K Endless Mode
300K PS4

Those are some crappy stretch goals. I was hoping for added environmental effects, more dog customization possibilities, extra NPCs or quests, etc.

14  Gaming / Console / PC Gaming / Re: [Wii U] Bayonetta 2 on: October 13, 2014, 08:02:19 PM
I'm horrible at these types of games, but still love to play them. My only complaint with Bayonetta was that the easy difficulty was far too easy, but I really struggled to the point of frustration on normal difficulty. I hope in Bayonetta 2 there is a better bridge between the two difficulty levels.
15  Gaming / Portable Gaming & Apps / Re: [iOS] Terra Battle, from the creators of Final Fantasy on: October 11, 2014, 08:52:43 AM
I still can't understand why more developers don't give the option to choose between IAP, or a full priced premium download. The number of games I've skipped because of these stupid timers is in the dozens.
16  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: October 11, 2014, 03:09:02 AM

Quote from: Teggy on October 10, 2014, 06:26:25 PM

Finally got around to this. I was really surprised how short it was. I finished it in 2 days, although I wasn't going for full completion. Certainly compared to Watch_Dogs which I just finished and thought was probably too long. It seemed like it could have used a third island like the other Infamous games. Maybe they spent too much time working on the all different power sets.

I also hated a bunch of the boss battles, but I thought the way they managed the different powers overall was really impressive.

Infamous 1 is still my favorite in the series because of all of the platforming and the mission design. They was more in Second Son than Infamous 2, but for the most part it was just "go here, kill everything".

I loved the game, but they need to do a better job adding some meaningful side quests in the next game. It would be great if a few powers were tucked away in additional story based missions that helped make the character cast even more interesting.

but I've enjoyed every Infamous game, and can't wait to play Sunset Overdrive!
17  Gaming / Console / PC Gaming / Re: Alien: Isolation announced - kinda looks good? on: October 09, 2014, 11:26:43 PM
I'm cautiously optimistic, and grabbed the game for $30 with a Steam voucher. People should know that the second half of the game apparently takes a dive according to the professional reviews I've read.

Be careful buying the game at full price based upon initial user reviews. A little more minor spoiler info on that for the curious...
Spoiler for Hiden:
the second half of the game is an Alien game without any emphasis on an Alien. Cyborgs take over center stage.
18  Gaming / Console / PC Gaming / Re: [KS] The Flame in the Flood - river rafting survival sim on: October 08, 2014, 09:31:10 PM
Yeah, I noticed several ex-Irrational developers are the driving force behind this. I'm in.
19  Gaming / Console / PC Gaming / Re: [KS] The Flame in the Flood - river rafting survival sim on: October 08, 2014, 07:24:22 PM
When I first looked at your topic title, I thought a river rafting sim would probably be the stupidest idea I'd seen for a game this year. After watching that preview video it looks like one of the best ideas of the year if they can pull of the mechanics and nail the environments.

Loved the art style. If it was available to download today, I would have jumped on it. The game also screams for an ios port.

Thanks for putting this on my radar.
20  Gaming / Console / PC Gaming / Re: Styx: Master of Shadows [PC/PS4/XB1] on: October 08, 2014, 11:24:46 AM
 Few more impressions-


-definitely no problems with ledge detection. The one time I thought I had issues I discovered a ledge against the wall that allowed me to bypass the long jump.

-Quick save any time

-If a guard spots you, there is only a limited window to escape. If he comes within a certain proximity of you, combat is initiated and then it is kill or be killed. Combat is rather clunky, but purists won't mind. The idea is to never be seen.

-AI continues to be about industry norm. Some excellent behaviors, others that have you scratching your head. Even on higher difficulty settings I have yet to encounter a guard that discovered me in a "cheap" manner. No AI pathing issues yet, but I haven't reached the more complex areas.


I'm still giving a recommendation at the $24 price point. This is a solid mid-tier, 7.5 on a 10 scale game. Current reviews run as high as 90 and down to 50.

A reasonably good review:
http://www.mmorpg.com/gamelist.cfm/game/1095/view/reviews/load/349/Styx-Master-of-Shadows-Master-of-Shadows-But-Jack-of-Everything-Else.html



21  Gaming / Console / PC Gaming / Re: Styx: Master of Shadows [PC/PS4/XB1] on: October 07, 2014, 08:17:11 PM
The game is on sale via Steam for $24, so I decided to be the forum lab rat. Initial impressions are favorable, and I think fans of the stealth genre will enjoy the game. I'm using the Xbox controller for the PC, and I'm playing on the highest detail settings and hard difficulty level. A few quick impressions:

+All the usual stealth mechanics are on display. Different surfaces lead to different detection rates, so carpet is your friend. Likewise, you can blow out candles, hide bodies, etc.
+Muffled (silent) kills take much longer than insta-kills, so you better have your timing down if other guards are making a circuit through the area.
+Unlike a couple of the reviews, the controls work flawlessly, BUT you need to listen during the tutorial. you must HOLD the "A" button to ensure a proper jump. dropping down and grabbing a ledge is only successful if you WALK up to the ledge, etc. I think some of the reviewers are expecting Assassin's Creed climbing.
+the environments are massive, vertical, and there seem to be multiple ways to approach any situation.
+The story actually seems interesting, and the VoiceOver for Styx and some of the other main characters are well done.
+AI seems reasonably solid. During the tutorial I accidentally knocked over an urn, and a guard from a nearby room came to investigate. He made an actual sweep of the area.


-This isn't necessarily a negative, but be informed. This isn't Assassins Creed or Infamous. You can fall off ledges and beams if you don't pay attention. The earlier Tomb Raider games are a better comparison for climbing and balancing mechanics.
-Even on high settings the graphics are about on par with a late generation Xbox 360 or PS3 games. the environments are beautiful, but the textures are slightly muddy. Characters remind me of World of Warcraft, albeit with a more mature slant.
-Again, not necessarily a negatibe but be aware that if you enter combat, expect to die. This is a rather hardcore stealth game, especially on the higher difficulty setting. (of which there are 4)



Only about 45 minutes in, but for $24 I'm confident Ill enjoy the game. Stealth fans should be pleased.
22  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/06) on: October 06, 2014, 08:52:07 PM

Quote from: Autistic Angel on October 06, 2014, 11:15:45 AM

I'll be interested to see how the reviews for Styx: Master of Shadows turn out.  The preview content they've been putting out has looked so polished, I initially had no idea it was a PSN downloadable title.  I like stealth games, and I've been on something of a fantasy kick lately with Shadow of Mordor, Age of Wonders III, and Brothers: A Tale of Two Sons.

On the downside, Styx is made by Cyanide Studios, a developer that has become increasingly notorious for undercutting its awesome game mechanics with the most brain dead AI this side of Big Rigs: Over the Road Racing.  It wouldn't surprise me learn the AI guards in Styx have dialogue like, "Eh?  What was that?  I must be hearing things again....better jam this dagger into my own ear to be sure-BLRRK!"

-Autistic Angel


Didn't Cyanide put out Aarklash Legacy? (think I misspelled that)

if so, it was fairly well received by players, and apparently the AI and difficulty were solid. hopefully this translates to Styx, which I'll pick up this week, as it is 20% off on Steam.
23  Gaming / Console / PC Gaming / Re: What is your primary gaming device? on: October 06, 2014, 08:49:19 PM

Quote from: Gratch on October 06, 2014, 03:05:56 PM

This past year has been almost exclusively PC, mostly because I've only really only played one game since February (FF XIV).  Got a new PS4 over the weekend though, so that might change with some of the new things coming out.

I used to do a ton of iOS gaming, but it's felt really stale lately.  Everything feels like a copy of a copy of a copy, and nothing has really grabbed my attention since "Threes" came out.  frown  Picked up Banner Saga today...looking forward to giving that a spin.

Gratch, let us know how the Banner Saga looks and plays. I can't find one review online.

Back on topic, my PC is actually a living room PC, so that helps eliminate one true benefit of recent consoles - living room comfort. if I still had only a desktop PC, the PS4 would probably be my platform of choice.
24  Gaming / Console / PC Gaming / Re: What is your primary gaming device? on: October 06, 2014, 10:42:30 AM
PC gaming ruined the newness factor of the most recent generation of consoles for me. This is the first time I can recall that the PC absolutely outperformed the newest consoles by such a wide margin. I'm already gaming at 4K resolutions on the PC and the consoles are struggling to sustain 1080P standards. Both offerings by MS and Sony are solid, but Steam and the newer versions of Windows have really changed the PC landscape

I'm wondering what the PS4 and XB1 look like on a 4K UHD TV, which are quickly dropping in price.
25  Gaming / Console / PC Gaming / What is your primary gaming device? on: October 05, 2014, 12:03:27 AM
I own most of the consoles, handhelds, and a PC. Invariably, I find myself drawn back to the PC more often than my consoles, especially now that most games are compatible with an Xbox controller. The extra graphic features, along with higher FPS edge out even the newest generation of consoles. So the PC is the king of my "man-cave", followed next by the PS4. I prefer the controller and dashboard of my Xbox One, but not enough to sacrifice 1080P gaming for 720P or 900P. Among portable devices my ipad has unseated my Vita and 3DS for the top spot.

What is your primary gaming device?
26  Gaming / Console / PC Gaming / Re: [PC] Wasteland 2 on: September 29, 2014, 07:54:50 AM

Quote from: Lordnine on September 29, 2014, 04:21:08 AM

So an interesting thing I just discovered.  There are occasionally additional chat options you can use that are not given to you as options.  If you click above the chat dialogue options you can type in keywords.

I just used this system to complete a quest in what I assume was the optimal path.  Any other option would have likely resulted in bloodshed between two groups.


I saw that briefly touched upon in the tutorial. How do you determine which keywords to type?
27  Gaming / Console / PC Gaming / Re: MS Buys Minecraft on: September 16, 2014, 11:04:39 PM
I don't understand the logic behind this purchase, either. For 2.5 billion dollars, they could have jump started 25-35 new AAA IPs, and possibly come up with the next Assassin's Creed, Destiny, Halo, or Gears of War. To spend this much money on one property is counterintuitive to me.

One more runaway success like Halo would probably generate more profit than they will ever see from this deal. Of course, I don't understand why they let Bungie slip away in the first place, but I've got to believe certain factions in MS are kicking themselves over that decision.
28  Non-Gaming / Off-Topic / Re: My awesome/awful Friday on: September 09, 2014, 07:38:10 AM
Life absolutely love handing us something wonderful, and then promptly kicking us in the balls a few moments later.

I'm really sorry to hear about your dog. You didn't mention if you owned him all 12 years, but hopefully you have many fond memories to fall back upon.
29  Gaming / Console / PC Gaming / Re: [PC] Civilization: Beyond Earth - Finally an Alpha Centauri successor? on: September 05, 2014, 06:59:02 AM
Ydejin, thank you for the excellent information you provided. This is one of my most anticipated games, and based upon what you posted it looks like things are moving along nicely. I can't wait to dig into this one!
30  Gaming / Console / PC Gaming / Re: Costume Quest 2 Announced on: September 03, 2014, 08:58:38 PM

Quote from: Ridah on September 03, 2014, 06:32:08 PM

I should play the first one this Halloween.

I was thinking the exact same thing. The first game is still sitting in my backlog. The only problem is The Evil Within releases in late October, and it seems like the perfect Halloween game.

a definite First World problem....
31  Gaming / Portable Gaming & Apps / Re: NEW 3DS and XL on: September 01, 2014, 10:04:24 AM
Better processor but the same sh!tty screen resolution.  thumbsdown
32  Gaming / Console / PC Gaming / Re: Icewind Dale : Extended Edition Announced on: August 31, 2014, 09:05:40 PM
Great, but I would prefer PS Torment.

My dream scenario is that Apple actually releases that 12" iPad next year that the rumor mill has been speaking of.  Then this developer releases Icewind Dale and Torment on the iPad, along with the already excellent Baldur's Gate ports. Playing on the 9.7" screen is slightly too difficult due to the smaller screen size, but a larger ipad would be perfect.

I'd love to play these games curled up in bed.
33  Non-Gaming / Off-Topic / Re: One of my dogs died suddenly today. on: August 24, 2014, 07:57:18 AM
Damn, six years is short, especially for smaller breeds. Sorry for your loss.

When my German Shepherd died at my house it really hit me hard. I couldn't own a dog for several years after that, since he died in my arms. I can still recall his eyes looking up at me in his last moments like it was yesterday. Every time I think of it, I need to go and play with my two Great Pyrenees.

Planning on getting another dog?
34  Non-Gaming / Off-Topic / Re: Go to a mirror. Look into it. Inhale deeply through only your nose. on: August 24, 2014, 07:46:08 AM

Quote from: wonderpug on August 24, 2014, 05:34:13 AM

Quote from: Harpua3 on August 24, 2014, 04:55:11 AM

What inspires this action? What's it mean?!?

Right nostril constriction has a 73% correlation with a preference for furries.

Not true. I'm dressed up like a furry right now, and I constrict on the left.

The right nostril correlation only works if your testicles hang more to the left, which offsets the speedier inflow of air into your right lung. Its all about balance, really. I saw a documentary regarding this on Netflix.
35  Gaming / Console / PC Gaming / Re: Re: Re: If you want to be scared sh$tless, play PT, the playable teaser for Silent Hills on: August 20, 2014, 12:45:06 PM

Quote from: Andrew Wonser on August 20, 2014, 12:53:44 AM

Quote from: Canuck on August 19, 2014, 01:28:16 PM

Quote from: Dante Rising on August 19, 2014, 10:52:13 AM

I hate this game. I had my girlfriend play it, and she got so freaked out that she couldn't fall asleep. Instead she spent the whole night keeping me awake.
And not in the good way, right? slywink
You mean like cooking?

She kept reading me poetry from her class of third grade students.....(she's a teacher)

I'm serious. F!ck this game. That was true horror.
36  Gaming / Console / PC Gaming / Re: If you want to be scared sh$tless, play PT, the playable teaser for Silent Hills on: August 19, 2014, 10:52:13 AM
I hate this game. I had my girlfriend play it, and she got so freaked out that she couldn't fall asleep. Instead she spent the whole night keeping me awake.
37  Gaming / Console / PC Gaming / Re: If you want to be scared sh$tless, play PT, the playable teaser for Silent Hills on: August 16, 2014, 06:00:42 PM
I'm hoping this generation brings us more horror games with a psychological focus, instead of the normal Resident Evil run-and-gun. Photorealism will do wonders for the genre if the right developer decides to focus on story and atmosphere.
38  Non-Gaming / Off-Topic / Re: Anime thread of anime on: August 08, 2014, 11:20:44 PM

Quote from: MonkeyFinger on August 08, 2014, 02:27:23 PM

Quote from: Jimmy the Fish on August 02, 2014, 04:45:03 AM

The recent CGI Captain Harlock movie just showed up on Netflix. This is something I've been dying to see since I saw the trailer months ago. I heard it's not that good but I loved the old Harlock TV series so I'll still give it a go.

Huh, watched it last night and enjoyed even with not knowing anything about Harlock going in.

I also enjoyed the new Harlock CGI movie. like you, I've never watched an episode of the series. the movie had absolutely beautiful animation.
39  Non-Gaming / Off-Topic / Re: Buying a House. Stuck on the Final Decision. Advice? on: August 08, 2014, 05:35:01 PM

Quote

1. Again - you can't ever change the neighbourhood and the train will also always be there and you will never get used to the 'white noise' people will tell you it ends up being. You will always love the home but hate, hate, hate the area where it is located plain and simple


It's interesting that you bring this up, because people keep telling me that "you get used to the train, and soon you don't even notice it..."  except for one of my friends, who said he would absolutely, positively never live by a train again.

The home is brick with triple layered glass, so the train sound was definitely muted when I was in the home as one passed by. it could absolutely be heard at a level that was noticeable and distracting.

but every one keeps saying give it a few weeks, and it's just background noise.
40  Non-Gaming / Off-Topic / Re: Buying a House. Stuck on the Final Decision. Advice? on: August 08, 2014, 03:23:40 PM
I'm surprised that so many people,are picking house two, although it does fall under the old mantra of "location, location, location". my one added concern with house number ONE is that the appraisal was supposed to take 48-72 hours to get a response back. It has now been 12 days. Our mortgage broker said the appraiser is having a very difficult time coming up with a number.

I'm guessing that he is looking at the amount the builder put into the home (all the receipts), but can't properly marry that to the location, where it is about $80,000 above the other homes in the immediate area.

one other fact :

House 1 selling price: $200,000.
town's average home price (population 9800 people) $135,000

House 2 selling price: $205,000
Town's average home price (population 2300 people) $212,000

I think part of the problem is I'm emotionally invested in house one because I love the history behind it and the fact that one main rebuilt it as a labor of love

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