http://gamingtrend.com
June 27, 2016, 02:25:39 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: [1] 2 3 ... 64
1  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: June 13, 2016, 10:59:21 PM

Quote from: Caine on June 13, 2016, 06:08:43 PM

Two major news items for XBox One hardware

XBox One S
40% slimmer
Integrated PSU
4K support
Can stand vertically (!) :/
comes in white, others?

Project Scorpio
Initial details
6 teraflops
4K resolution support
VR without sacrificing performance
Project Scorpio
"Most powerful Console ever"
Holiday 2017
Full cross compatibility among XBox One family
"gaming beyond generations"  - start of the whole revision vs generation cycle on console?


A few tech forums are claiming the blu ray player is an UHD player. If that is true, the slim is a steal. I was about to buy the Samsung UHD player for $399. Now I'm in a holding pattern for confirmation.
2  Gaming / Console / PC Gaming / Re: [PS4] Persona 5 - Feb. 14, 2017 NA release on: June 09, 2016, 04:12:19 AM
oh yes....it will be mine.
3  Gaming / Console / PC Gaming / Re: on: June 09, 2016, 04:09:55 AM

Quote from: Caine on June 09, 2016, 01:50:01 AM

Which wouldn't be terrible, as long as they add what Dante mentioned:  an easy way to limit who can join.  I would not mind friends, but they can keep the random jack knobs.  

Personally, I don't have an exact reason for why I stopped playing the first one.  I might even load it up and put a little time into beating the game.

I had it for the Playstation, and played up until you [MILD SPOILER ALERT] reach your new base of operations on that deserted island. I'm not sure how far that is into the game, but up to that point I recall really enjoying certain parts, and being frustrated by others. i just cant recall the specifics, which I guess also says something about the game...or my memory. Anyway, I got distracted by something new and shiny, and traded it in.

Steam is running a sale on Watch Dogs Complete, which includes all of the DLC for $15. I decided to pick it up. The story based DLC got good user reviews.
4  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1] WatchDogs 2 on: June 09, 2016, 12:52:42 AM

Quote from: Caine on June 08, 2016, 04:22:11 PM


Seamless multi player.  Now, everyone playing can run into any others playing and can team up for missions/activities/free roaming.  


Marcus trailerThe main character of the game, a DedSec hacker
Cinematic reveal
Gameplay video + discussion
Full stream

I hope I can turn that seamless multiplayer crap off. I hate people.

It sounds like they are trying to make The Division 2.0, but with hacking.
5  Gaming / Console / PC Gaming / Re: War for the Overworld - basically a new Dungeon Keeper on: June 06, 2016, 01:52:09 AM

Quote from: whiteboyskim on June 02, 2016, 06:37:42 PM

OK, apparently I'm an idiot and did indeed already purchase this.

I've done that before during Steam sales. This was before they added the "In your library" tags. I'd grab a game for my ever growing backlog, and get the error "Dumbass, you already own this game."

Oh yeahhhhhhh......
6  Non-Gaming / Off-Topic / Re: The Decline of American architecture? on: June 06, 2016, 01:46:15 AM

Quote from: ravenvii on June 05, 2016, 05:00:17 PM

Quote from: Ironrod on June 05, 2016, 02:31:21 AM

Old houses do require a fair amount of upkeep, and since building codes were lax back in the day they have a lot of quirks -- for example, we really need to rewire our house for the 21st century, and nothing is quite level or square. Something always needs updating or replacing. Its bones are good and it will most likely stand for another 100 years, but sometimes I wish I had a modern home that's fully up to code.  

What we should lament isn't the (lack of) preservation of those homes, but the seemingly lost capability of building homes like those. Imagine a house like that, built with modern materials and everything.

/s

I agree. It would be incredible to see homes like the ones pictured above built with today's materials and technologies. It would be nice to see construction companies push the aesthetics and details of their designs, instead of building 3000 square foot boxes with a deck attached. There is a huge subdivision near me that has only 4 house designs. The differentiation comes from deck/porch size and house color. 350 identical rectangular homes. 5 colors. White. Tan. Darker Tan. Gray. Light Yellow.

I must be getting old. But I look at the way Americans write, and read, and build...and it feels like we are in a meandering decline to the lowest common denominator.

I shouldn't paint with such a broad brush. It has already been pointed out that there are interesting homes and buildings being created. But from what I read and see, we are falling behind the curve.
7  Non-Gaming / Off-Topic / Re: Car fire in my garage on: June 05, 2016, 12:40:40 AM
Was it a car fire? Or electrical?  Either way, glad you are safe.
8  Non-Gaming / Off-Topic / Re: The Decline of American architecture? on: June 05, 2016, 12:32:46 AM

Quote from: Ironrod on June 03, 2016, 10:18:38 PM

Boston is undergoing an historic building boom, and most of it consists of nondescript glass-and-steel boxes.

This is what I find so depressing, and it happens everywhere. I may be relocating with my job, so I've been out looking at homes. Most newer construction seem so "cookie cutter", unless you get ridiculously expensive. Even then much of the detail work is missing. Then I came to a restored area and found multiple homes like this:



Now that may not be your style of home, but I think everyone can appreciate the intricate design of the home. And the attention to detail in the house mirrors the outside. (currently under renovation).  Some of the other homes nearby are equally detailed but less flamboyant. I lament that these types of homes are a part of our history, and not a part of our current culture.

I don't think we take pride in our architecture anymore.
9  Non-Gaming / Off-Topic / The Decline of American architecture? on: June 03, 2016, 06:58:03 AM
Two interesting things happened to me recently. First, For the first time in my life I had the opportunity to visit the Sears Tower in Chicago (It will ALWAYS be called the Sears Tower in my mind). Second, my friend returned from a two week trip to China, Singapore, and Hong Kong, and brought some amazing photos home.

It got me to thinking about American architecture, and how It seems to be on the decline. No great cathedrals are being built. Of the top 50 current skyscrapers under construction, only 3 are in the United States, and none of those are fighting for the title of the world's tallest. The most opulent and gorgeous buildings in the world are now under construction in Asia or the Middle East. In Dubai they are about to break ground on he the world's first rotating skyscraper. Look up bridges under construction, or recently completed, and none of the most amazing designs are in the United States.

Most of the NEW architecture I see in the Chicagoland look like...square boxes. Nothing has the majesty of Grand Central Station, or The Empire State Building, Library of Congress, etc. I don't think there is a skyline in America that has the dreamlike quality of those being built in other parts of the world.

I'm just curious if anyone else laments that most of the beautiful architecture is being built....everywhere else. Perhaps I'm living in the wrong part of the USA. Perhaps the great architecture is still here but diluted due to the enormity of our county's geography. I just feel that spark of greatness is being lost.

https://en.m.wikipedia.org/wiki/List_of_future_tallest_buildings_in_the_world

http://twistedsifter.com/2011/01/picture-of-the-day-shanghai-1990-vs-2010/

I doubt you'll ever see something like this built in America again:
https://www.google.com/search?q=st+patrick's+cathedral&safe=active&client=safari&hl=en-us&prmd=minv&source=lnms&tbm=isch&sa=X&ved=0ahUKEwi66Z7VrovNAhWJZCYKHa5WAv8Q_AUICCgC&biw=1024&bih=672&dpr=2

Or this:
https://www.google.com/search?q=library+of+congress&safe=active&client=safari&hl=en-us&prmd=minv&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjKvun0r4vNAhVISyYKHY1YBAEQ_AUICCgC&biw=1024&bih=672
10  Gaming / Portable Gaming & Apps / Re: [3DS] Bravely Second: End Layer on: May 31, 2016, 09:08:18 PM
I'm confused. You are nearing the end of the game, but it forces you into beginning a new game+ ?   I know you are probably trying to avoid spoilers, but is this some weird Metal Gear-esque strangeness where the game is trying to outsmart the player?

I own the game but haven't yet played it. From your periodic updates it seems like Bravely Second won't end up in your "Recommend" list.
11  Gaming / Console / PC Gaming / Re: "I Am Setsuna" (alternate title "I'm not Chrono Trigger, honest") Squeenix JRPG on: May 31, 2016, 01:33:19 AM
There seems to be an interesting story behind this game. Square Enix set up this development studio as an experiment to see if there is a sustainable audience for old school, golden age jrpgs. If this game is a commercial flop, the studio's future is in doubt.

 Ikenie to Yuki No Setsuna, as it is called in Japan, has already been released. Scores are averaging in the mid 70s. It is being praised for its melancholy story and tight design focus, but critics are complaining of the overly easy battles, and repetitive combat. Apparently in many instances the enemies don't even get a chance to attack. Most of the more difficult battles are optional bosses/monsters.

I'm not sure what to do. The idea of a somber story is attractive, but I HATE combat where I can basically not even look at the screen and win.
12  Gaming / Console / PC Gaming / Re: Tom Clancy's Ghost Recon Wildlands (from Tom Clancy's Ubisoft) on: May 27, 2016, 08:37:25 AM
I miss the old Ubisoft days, when Rainbow Six and Ghost Recon were more complex tactical shooters. I agree with you a that this looks like a combination of Just Cause and Farcry, and that isn't a good thing to me. I have this lingering sense of dread that the game will feature a truckload of collectiblle relics or cell phone message intercepts scattered throughout the map.

I'm not certain that I can blame Ubisoft, however. I don't think the average gamer has the patience for a classic Ghost Recon game any longer.
13  Non-Gaming / Off-Topic / Re: [TV] Preacher coming to AMC? on: May 26, 2016, 03:08:43 AM
I thought the first episode was fairly entertaining, to the point where I'll tune in again. Although I have the comics, I never got around to reading them so I'm not impacted by any preconceived notions about how the series should play out.
14  Gaming / Console / PC Gaming / Re: TOTAL WAR: WARHAMMER FANTASY! on: May 25, 2016, 11:35:40 PM

Quote from: Lockdown on May 25, 2016, 12:21:19 PM

The tactical battles play out way too fast.

That has me concerned. I'm guessing that you can pause the game to issue orders? I'm a Warhammer fan, so I was really looking forward to this title. But with the mixed performance reviews on Steam, various commentary about the strategic map being "dumbed down", and now reading that the tactical battles are way too fast, I'm starting to think there isn't any strategy in this strategy game.
15  Gaming / Portable Gaming & Apps / Re: 2DS price drop on: May 13, 2016, 08:47:45 AM
I think it is a good investment at 70 dollars. It is obviously missing a few of the bells and whistles of the 3DS, but a good game is still a good game. I guess it depends on how important the 3D aspect is to him. For me, it is a feature that is constantly turned down or off.

Grab the version that comes with Mario Cart for free.
16  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: May 10, 2016, 11:56:11 PM

Quote from: YellowKing on May 06, 2016, 12:19:23 PM

I'm going to pick up the Nathan Drake Collection this weekend. I skipped the PS3 so I've never played any Uncharted games, and the critical accolades have finally pushed me over the edge.

I'm playing the Nathan Drake Collection currently, and the games are just as good as I remembered. Although the combat is fairly by-the-book, the characters and set pieces are simply awesome. Nathan is a great hero, reminiscent of Indiana Jones. My favorite part of the games remain the sarcastic camaraderie between Nathan and his friends.

 
17  Non-Gaming / Off-Topic / Re: Fork in the road? on: May 08, 2016, 11:11:28 PM
I'm on the complete opposite side of the spectrum from all of you. There has never been a better time to be a gamer, and there have never been more choices in titles and platforms- PS4, XB1, WiiU, Vita, 3DS, iOS, Android, VR, PC. The indie scene has exploded, social gaming is everywhere, Kickstarter has delivered some wonderful titles, games are now magically downloaded into your home without ever needing to leave your couch, etc.

My problem is that as I get older (over 40 now) I get this creeping anxiety because there is SO MUCH that I want to try, and I'm no longer a young man that can devote every waking moment to these environments and experiences.

When I lose my spark for gaming, I've realized that it isn't gaming that has lost its luster. The weight of being an adult, and the responsibilities that come with it can sometimes lead to depression or restlessness. And when THAT happens, even the best games lose their magic. But eventually those troubles/regrets/anxieties pass, and I'm Nathan Drake again with a smile plastered across my face.
18  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: May 04, 2016, 08:41:05 PM

Quote from: Bullwinkle on April 30, 2016, 05:59:01 AM

Quote from: Gratch on April 29, 2016, 10:42:59 PM

Quote from: Bullwinkle on April 28, 2016, 04:00:46 PM

Quote from: Dante Rising on April 28, 2016, 02:00:01 PM

Pathfinder Adventures by Obsidian released today. Its a card-based strategy game. You can download it for free, or pay $24.99 to unlock just about everything. Otherwise, you can accrue gold to unlock character, chests, etc. The game looks very robust, and although I am still confused on a couple rules, I'm really enjoying it so far. I may just drop the $25 to support Obsidian.

https://pathfinder.obsidian.net/

The physical game is pretty great. I've been looking forward to this.  I wish my iPad wasn't so out of date (or that it ran on my phone).

I played through the tutorial this afternoon.  It looks neat, but probably a little too complex for my blood.  I was completely lost by the time the tutorial was finished.

The video game tutorial seems to rush through the steps to me, like it's leaving too much in the background that shouldn't be, without explaining what the purpose is.

The physical game feels nowhere near as complex.  

Hopefully, once you get going, the rhythm of the game takes over (it certainly does in the physical one).

I'm having a great time, but I agree that the rules are very obtuse. Obsidian did a horrible job explaining the systems. The actual game should involve video tutorials of the basics. Instead they give you a dictionary to read. I guarantee lost sales due to confusion.

I've only two frustrations so far:

1) The treasure chests you buy with gold cannot be imported into your deck for the current adventure. (Which is multiple parts) I acquired some elite items that are absolutely useless to me until i start a new game, but I've read the physical game plays the same way.

2) To close a region you sometimes need to complete an intelligence, charisma, survival, etc check. Both of my characters have low wisdom, so they roll with a d4. To close a location you must roll a 6. Unless you have a rare item that dives you additional dice, you can be screwed. The only way to close the location at that point is to lure the boss to that location and defeat it. Since turns are very limited this tactic often fails.

Quote from: msteelers on April 29, 2016, 10:03:15 PM

Quote from: Dante Rising on April 28, 2016, 02:00:01 PM

Pathfinder Adventures by Obsidian released today.

https://pathfinder.obsidian.net/

Is there a pay wall at some point, or can I play some of the campaigns for free?

You can play the first adventure, which is multiple parts, for free. No pay wall. The only barrier is you must use the two characters Obsidian provided. But by then you will know if the game is for you.
19  Gaming / Console / PC Gaming / Re: Nioh - Team Ninja action RPG on: May 04, 2016, 08:32:05 PM

Quote from: forgeforsaken on April 29, 2016, 03:49:43 PM

Beat the first level and got Mark of the Conqueror. Might toy with the second level a bit but since I got the demo reward and will probably by the game may just hold off. I like it a fair bit though it obviously needs some polishing but they got plenty of time to sort things out.

I played a couple more hours, and the game has grown on me. As you dive deeper the game becomes less and less like Dark Souls. The combat and stamina system is significantly more complex. My one frustration is how quickly armor and weapons decay. After only several battles, I'm constantly forced to switch out my equipment. Trying to grind the first level, I went through over a dozen weapons and armor sets.

The key to the game seems to be to lure out individual enemies with a throwing star, and defeat them one on one. Fighting more than two enemies simultaneously is usually a death sentence. People talk about using a bow, but I've yet to see one.

I haven't faced the first boss yet, and I'm level seven. I've been spending most of my time learning the nuances of low-mid-high stances.
20  Gaming / Console / PC Gaming / Re: So VR on: May 04, 2016, 08:25:13 PM
Thanks for the write up! The screen door effect, and rumblings about the headset being too heavy give me pause. I'm a hardcore gamer, but there isn't enough content on any device for me to jump in just yet. I'm guessing I'll be an early adopter for version 2.0.
21  Gaming / Console / PC Gaming / Re: So VR on: May 04, 2016, 01:37:06 AM
I am both enthralled and terrified by the future of VR. If it ever gets to the point where it is similar to the holodeck in Star Trek, my family is going to find my desiccated corpse draped across my couch. Either that, or a VR version of Dark Souls is going to give me a heart attack.
22  Gaming / Console / PC Gaming / Re: Nioh - Team Ninja action RPG on: April 28, 2016, 11:59:56 PM
As forgeforsaken stated, it mimics Dark Souls on several levels.  Collect souls, retrieve the souls you left behind at death, shrines act as bonfires etc.  A few notes:

-It was cool to see that there are several different spirit animals choices as companions, and each has its own stats. They do not fight alongside you.

-You can choose from 3 different blade stances while using a sword. Each was very different.

-Combat is fast. Jimmy Johns fast. It feels like a slightly slower Devil May Cry.

-Enemies work together, and will take shortcuts to block your retreat. I was surprised to see that while I fought one enemy, another nearby enemy ran down the side of a small hill to come up behind me. He didn't simply bunch up with the other spearman.

-Like Dark Souls, taking on multiple enemies is a death sentence at early levels. Each block significantly reduces endurance, and it will leave you no endurance to effectively attack. Even one enemy can kill you in two hits.

-You can fight the ghosts of other players that have died in the battlefield. The unfortunate thing is their profile name is a part of the information. So you are in a Japanese fishing village, and I've come across the names CrazyGuyBob and Meridian_80. It breaks the immersion.

It looks and plays well, I just wish combat was slightly slower. Although it mimics Dark Souls, I'm not certain Dark Soul fans will be enthralled. The level design doesn't have the intricate workmanship from the DK series, and combat isn't as methodical. Also, the movement set seems more akin to a fighting game. R1+circle, then square, for example.
23  Gaming / Console / PC Gaming / Re: Alienation - Space Diablo? on: April 28, 2016, 08:23:06 PM

Quote from: rittchard on April 27, 2016, 05:18:41 PM

Played a little of this last night, pretty fun.  The dual stick aiming/trigger shooting is kind of tough for me, I definitely prefer the way Diablo was implemented for an ARPG, but other than that the game is very cool.  I like how easy they made it to jump into an MP game with strangers, as it definitely feels like it's more fun with more people.

The environments and maps are cool, lots of interesting aliens to blast and the pacing proceeds well with bursts of difficulty.  I had to play on Rookie and even then I died a couple of times.  The loot system seems decent, though since the game never pauses in MP, you may not get a chance to do much upgrading until a mission is completed. 

So is this more of a two stick action shooter with a few RPG elements, or is it a full blown action RPG ala Diablo 3? The designer videos make are vague on how robust the loot/leveling system are in comparison to the usual suspects. Some of the videos with the smoke bursts looks awesome.
24  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: April 28, 2016, 02:00:01 PM
Pathfinder Adventures by Obsidian released today. Its a card-based strategy game. You can download it for free, or pay $24.99 to unlock just about everything. Otherwise, you can accrue gold to unlock character, chests, etc. The game looks very robust, and although I am still confused on a couple rules, I'm really enjoying it so far. I may just drop the $25 to support Obsidian.

https://pathfinder.obsidian.net/
25  Gaming / Console / PC Gaming / Re: [PC,XB1,PS4] Dark Souls III on: April 26, 2016, 08:28:25 PM
I just started playing the FIRST Dark Souls game, and I've come to the realization that although I'm really enjoying the game, my personality is way too conservative. I practically break out into a cold sweat every time I have a couple thousand souls, and find myself more than a few hundred feet from a rest location. As such, I've only explored a very small portion of the game and I'm already level 15. But even at that level one or two hits can be the end for my pyromancer.

I see you guys talking about losing tens of thousands of souls in Dark Souls III, and I wonder how I'll ever get the courage to explore that far from the safety net of a fire.  icon_eek  I suppose once the number of souls to gain levels increases dramatically I'll be forced to venture further from "home". Not looking forward to that. I'm the kind of guy that hate losing $1 in a slot machine.

These games are going to kill me.

26  Gaming / Console / PC Gaming / Re: PS4 upgrade - Neo on: April 20, 2016, 12:13:52 PM
The idea behind this hardware upgrade is for VR and to play 1080p games with a few more bells and whistles smoothly, correct? I can't see those new specs pushing 4K resolutions, even when taking into account console overhead is much lower than a PC.

To my recollection, this was the 1st recent recent generation (Playstation 1 and beyond) where the newly released consoles were not more powerful than a high end PC. I hope this acts as a lesson. I loved the excitement of a new console generation, because it pushed past the boundaries of what most PCs could provide for at least another year. With the PS4 and especially the Xbox One, I was completely underwhelmed by their abilities. My PC was already providing me graphics well past what either console was offering. Most of the magic of a new console release was lost to me, and I continue to purchase all 3rd party software on the PC.
27  Gaming / Console / PC Gaming / Re: What are you buying this week? (4/17/16) on: April 19, 2016, 01:18:37 AM

Quote from: Gratch on April 18, 2016, 04:46:17 PM

Huh, I had no idea Banner Saga 2 was coming out already.  Will keep an eye on it...the original was a game that I so wanted to like, but it just never clicked for some reason.

I just discovered that somewhere along the line, they added controller support for Banner Saga 1. Now I can enjoy it from my living room. It was one of my most anticipated titles upon release, but I never found the time to play it. And now I own the Steam and iOS versions.  retard
28  Gaming / Console / PC Gaming / Re: [PS4] Ratchet and Clank on: April 16, 2016, 05:20:26 PM

Quote from: leo8877 on April 15, 2016, 02:55:31 PM

Looks good, agree that the worlds feel small, albeit I am still early on.  I am constantly running out of ammo though frown

You need to aim, not spray and pray.  icon_biggrin
29  Gaming / Console / PC Gaming / Re: [PS4] Ratchet and Clank on: April 14, 2016, 09:47:56 PM

Quote from: Teggy on April 13, 2016, 11:43:17 PM

Been playing it - it's fun but it feels a little...compact? It's gotten better as the game has progressed but it just feels a little more streamlined than I would like, and the story feels a bit rushed. It makes me want to go back and play those PS3 remasters, though.

Outstanding production values, and some great humor. I think it may feel slightly more compact because its based on the original game which was on hardware that couldn't support the large levels.
30  Gaming / Console / PC Gaming / Re: [XB1]Quantum Break on: April 14, 2016, 03:14:36 AM

Quote from: Ridah on April 13, 2016, 09:06:49 PM

I think the graphics are decent on the Xbox, although the film grain and blur/ghosting effects are overdone. I finally got my PC code yesterday and, although I only played for about 15 minutes, it didn't seem bad. Definitely an improvement over the Xbox version in terms of clarity/sharpness and framerate.

I got to Act 3 last night, so far loving the story.

So you would place the PC version above the XB1 version in terms of graphics? Can I ask what resolution you are playing at? The forums at neogaf are freaking out about how bad Quantum Break looks on the PC even with ultra settings, but they are known to be somewhat....zealous at times.

Quote from: rittchard on April 13, 2016, 11:54:07 PM

I'm playing on Xbone on a 4K upscaling TV as well, and I think it looks fantastic for the most part.   Then again I'm mostly just staring at the main character.  Some of the others don't seem to be rendered as well.

Was there something in particular that didn't look good upscaled?  It's equally possible that I wasn't paying too much attention.

The environments are soft/jagged. It almost looks/feels like a top end Xbox 360 game, instead of what I expected from Remedy on the XB1. I own an LG 65" 4K OLED, which has their flagship upscaler.  I agree that the main characters face looks excellent, especially in close ups.
31  Gaming / Console / PC Gaming / Re: [XB1]Quantum Break on: April 13, 2016, 03:27:58 AM
I played the game for about an hour, and although I'm certain there is a great game here, I'm having a hard time with the weird cover system and poor graphics. I need to qualify the "poor graphics" part, as people who solely own an XB1 and 1080p TV will probably view Quantum Break as having some amazing graphics. Unfortunately, I spend most of my time gaming in 4K on a home theater PC, or playing 1080p resolution games on a PS4. Since my TV is 4K, it upscales 1080p remarkably well, as 1080p is a 1:2 subset of 4K. 720p is a whole different beast, and doesn't upscale nearly as well. Sunset Overdrive, IMHO, looked much better.

I would jump over to the PC version, but early adopters are claiming it is nearly as bad as the recent Batman fiasco for the PC.
32  Gaming / Console / PC Gaming / Re: Gears of War 4 on: April 11, 2016, 01:41:30 AM
In the tradition of Halo and Fable, I'm expecting Microsoft to destroy the magic of the Gears series with this installment. Already it looks more generic than the original series.
33  Gaming / Console / PC Gaming / Gaming Trend getting some street cred! (sorta) on: April 07, 2016, 07:15:08 PM
I tend to think of Gaming Trend as a relatively small, unassuming gaming site. When I was at the gym last week, I was pleasantly surprised to see its name among the 7 or 8 websites mentioned in the review score collage on a Tom Clancy's The Division commercial. Today I load up my XB1 dashboard and there is a sponsored tile for Quantum Break, and this time Gaming Trend is again on the home page, and its review score is singled out. Neat but a little strange. There are 7 sites that gave it a higher overall score, so I was surprised that one of them wasn't chosen.





I know, its not a big deal, but I think the reviews on Gaming Trend are well done, so its cool to see the name circulating in highly visible areas.
34  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1] The Division (Tom Clancy) on: April 05, 2016, 11:46:30 PM
I was looking forward to picking up The Division upon release, but then life happened. What is the consensus on the game regarding solo play? Are the new patches making soloing in the DZ more or less of an option?
35  Gaming / Console / PC Gaming / Re: [PS4/XB1]Final Fantasy XV on: April 01, 2016, 12:25:03 AM
The characters are kinda emo, but I loved the demo's combat. I think this iteration of Final Fantasy will be better than 13 if the demo is a proper representation.
36  Gaming / Portable Gaming & Apps / Re: [iOS/PC] Crashlands. You should really go buy this. on: March 27, 2016, 12:20:46 AM

Quote from: skyride on March 21, 2016, 09:25:37 PM

Has anyone played this on iphone?  Is it too small?

Plays fine, but cramped on the iPhone 6 Plus. iPad mini or higher is my recommendation, but it certainly isn't necessary.
37  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1] The Division (Tom Clancy) on: March 11, 2016, 02:19:29 AM

Quote from: siege on March 10, 2016, 09:18:33 PM

It's crazy how there are level 30 players already. I thought I had played way too much these past couple of days (Level 11 at 15 hours played.)

Still really enjoying the grind. Yet to step foot in the Dark Zone.

That is insane. One of my friends has 25 hours logged, and he is level 18. Didn't this just release this week? talk about having no life.....

It reminds me of when I was going to play Titanfall the 2nd day after release, and a large group of people had basically maxed out already.
38  Gaming / Console / PC Gaming / Flame in the Flood [XB1, PC] on: March 09, 2016, 01:48:57 AM
Every so often I need a "pallet cleanser" game that is not as epic, complicated, or dark as my usual library of games. The Witcher and Bloodborne are great, but sometimes I look forward to something a little bit different

The Flame in the Flood is a heartfelt rogue-lite game, where you and your faithful dog brave the elements as you travel down a randomly generated river. The game was created by some Bioshock developers, and is filled with an easy charm. Craft some gear, explore some small islands, trap/hunt some food, evade vicious wolves, outlast the elements, and hope to survive the journey. Its only $19.99, so the risk factor of a blind purchase isn't too high.

Anyone who enjoys rogue-like games should absolutely give it a look, and for those of you that find such games to be too difficult or unrewarding, The Flame in the Flood manages to find the perfect niche that makes it challenging yet addicting. I'm definitely enjoying the game, but I still have not completed a run. I've been mauled by a giant boar, starved to death, and fell victim to sickness. Good times! But with each death, I learn a few new skills, and make it further down the river. And by the way, be certain to make good decisions. Resources are finite, and the river only ever flows one way. Anything you pass is lost forever.



Trailer:
https://www.youtube.com/watch?v=Jj_xtCWN1k8

A fair review:
(Eurogamer "recommended")

http://www.eurogamer.net/articles/2016-02-26-the-flame-in-the-flood-review
39  Gaming / Console / PC Gaming / Re: [XB1] Fable Legends on: March 08, 2016, 12:49:02 AM
Fable, Gears, and Halo. With the exception of Forza, all of their AAA "anchor" exclusives have become shadows of what they once were. With the resurgence of Playstation, the improvements of PS+, and Sony's large stable of exclusives, I don't see Xbox live being able to maintain a competitive advantage over Sony.

Exclusives define a console, and the xbox brand is turning into an also ran. There was a time when I was worried about the rumors of an xbox brand spinoff. I think I would welcome it now.
40  Gaming / Console / PC Gaming / Re: What's happening with E3? on: March 05, 2016, 01:46:21 AM
Didn't E3 collapse once before?
Pages: [1] 2 3 ... 64
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.35 seconds with 20 queries. (Pretty URLs adds 0.211s, 1q)