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1  Non-Gaming / Steals and Deals / Re: Demigod 75% off with referral code on: March 27, 2010, 12:59:11 PM
Only $5 for Demigod on Impulse: I believe it's multi-use and it expires on 4/8, so get to it!!
2  Gaming / Console / PC Gaming / Re: Flotilla on: March 24, 2010, 12:01:10 PM

Quote from: CeeKay on March 24, 2010, 05:53:26 AM

I just saw this advertised on Impulse and checked out the main site:

Chicken space pirates, psychic dog advisors, and rhino bounty hunters. Just another adventure in Flotilla! Fight, trade, and explore to make a name for yourself in the galaxy.

LOL, how could you go wrong?
I have to admit that beyond he good word of mouth this game is getting, the silliness is charming me into dropping $10 on it.
3  Gaming / Console / PC Gaming / Re: Starwolves 3 coming to Impulse on: March 18, 2010, 06:09:41 PM

Quote from: Lord Percy on March 18, 2010, 05:54:26 PM

Quote from: Dan_Theman on March 18, 2010, 02:49:08 PM

Just to confirm what others have said - it is a good game, but be sure to follow the mantra of "save early, and save often." 

And don't constantly overwrite the same savegame. paranoid
LOL - oh, most definitely do not do that.  I fell prey that little pitfall, as well slywink
4  Gaming / Console / PC Gaming / Re: Starwolves 3 coming to Impulse on: March 18, 2010, 02:49:08 PM
Just to confirm what others have said - it is a good game, but be sure to follow the mantra of "save early, and save often." 
5  Gaming / Console / PC Gaming / Re: Napoleon: Total War on: March 14, 2010, 03:31:54 AM
Yep - I've tried no AV, rolled-back drivers, the whole deal.  Somehow, somewhere there's either an incompatibility with my ever-so-rare set of EVGA, XFX, Western Digital, and Crucial Ballistix hardware or (I'd like to think more likely) there's some other piece of software that it just doesn't click with.  My leading suspects are either my on-board sound or some weird, incompatible but needed .dll stashed someplace.  It just doesn't make much sense, and it likely never will.
6  Gaming / Console / PC Gaming / Re: Napoleon: Total War on: March 12, 2010, 11:48:01 PM

Quote from: Sarkus on March 12, 2010, 08:27:07 PM

You guys are both going too far in your positions.  Blackadder is right to be angry about the state of ETW at release and how long it took for CA to fix, as well as their lack of offering anything to compensate for the failures they admit to.  And he hasn't even mentioned the multiplayer that was hyped when ETW was about to be released is still only a beta for ETW over a year later.  That kind of approach might work for Paradox, which has a history of releasing betas but fixing them in the end, but CA has no such history to fall back on.

On the other hand, sources I trust say that NTW is an improvement.  And ETW today is a lot better game then it was when released. So in that sense Marcusjm has a point as well.

I haven't bought NTW and I don't know if I ever will.  And as unhappy as I am with how ETW was released, I can't say that I will automatically skip whatever the next CA game is - it will really depend, as an updated version of Rome seems a safer bet to me then if they decide to try and "reinvent the wheel" again by doing WW2 or something. 

If we're voting, I want a new Shogun.  That might get me back. 

Anyway, NTW is apparently a better game that ETW from what I've heard.  I'll have to take everyone's word for that, because I just can't trust it will run without crashing on my PC that is way above minimum specs.  As it stands, myself and several others spent $50+ for a product we had very good reason to think we'd love that we never got to play.  There is no option to return or trade a game linked through Steam, so that's $50+ for each of us unlucky souls that was flushed down the toilet.  In the grand scheme of things, that's not a huge deal.  I've taken someone out on a date that I wound up not hitting it off with and spent plenty more than that.  It's money that's never coming back and a bad investement no matter how you slice it, but at the same time it's also a learning experience for me: don't buy another game based off the same model (... likewise, don't date that girl's friend or sister), and don't trust that CA will have the ability to fix my problems with the game if I'm ever foolish enough to do so.

I hope those who bought NTW really enjoy the game.  I also hope that CA learns from the lost sales that they would be well served to continue to make major improvements on their development approach after the ETW debacle.  Oh, and as an aside, if they had offered me a 50% off coupon for NTW as a "sorry we screwed up" olive branch, I would have bought it even if only to revel in the goodwill.  However, I understand that with the large number of people they'd have to then shell out the same goodwill to, it just wouldn't be an economically feasible action for them to take no matter how many recouped customers came from it.
7  Gaming / Console / PC Gaming / Re: Dragon Age is looking good! on: March 11, 2010, 05:23:41 PM

Quote from: Autistic Angel on March 11, 2010, 04:40:57 PM

Yeah, I had started a fresh new game with the 1.02 patch and never encountered the Shale Bug.  I did get caught by the Leiliana Romance Bug which was specifically addressed in the patch notes, though, so maybe I just got lucky.

-Autistic Angel
Yeah, I've heard about the Leiliana issue still showing up for people - apparently the thing to do in order to avoid the problem is to not give her a bunch of gifts until after she's warmed up to you.  Again, I didn't run into it myself, but I think that one is still out there in the wild.  I'm guessing another patch will issue within the next month for Origins just considering they'll likely find something to patch up on Awakenings, and if they've already got the code opened up ...
8  Gaming / Console / PC Gaming / Re: Dragon Age is looking good! on: March 11, 2010, 03:44:48 PM

Quote from: Greg Wak on March 10, 2010, 09:35:00 PM

Did they ever fix the Shale bug? Where the game decided to stop recognising all your DLC? I finished the game and never went back largely because of that issue.
I'm pretty sure I saw that mentioned in the patch notes at some point, but as I thankfully never ran into that error that you and several others did, I can't say for certain.
9  Gaming / Console / PC Gaming / Re: Nvidia pulled driver version 196.75 on: March 06, 2010, 04:57:59 PM

Quote from: Daehawk on March 06, 2010, 04:55:18 PM

Its time we all boycott and go back to Trident and Matrox cards!!
Hercules FTW!!!
10  Gaming / Console / PC Gaming / Re: Sins of a Solar Empire on: March 05, 2010, 06:52:22 AM

Quote from: Bullwinkle on March 04, 2010, 11:38:34 PM

I've been eyeing this, like an idiot (I always get interested in these games and never play them). 

Two questions:  How accessible is it?
Very.  It's a rock/paper/scissors space RTS/4X hybrid with an ongoing tech tree, resource management, and planet development.  Sounds like a lot, but it's very well laid out and easy to get a handle on.  I think the level of detail is very well balanced for most players, but not all.
How long does a single player game last?
It depends on what size of map you're playing - anywhere from 45 minutes to hours upon hours.  Multiplayer of course is just wildly variable.

Now I know you can tweak the settings to play for many, many weekends, but what's average and how short can a game be (and is that satisfying)? 
Any length is satisfying, but I prefer the long slogs myself.  Besides, I'm something of a reasearch & cap ship addict on SP.

Also , as an addition to the accessible part: How long does it take to start playing OOTB?
You don't need to read a manual if you're familiar with RTS games.  The tutorial is so-so, but it will familiarize you with the game functions.  The official forums will also be of use. 
Keep these things in mind:
Advent = faster research, energy weapons, best shields, most but weakest fighters/strike craft
TEC = best economy, projectile & ballistic weapons, toughest hulls
Vasari = super funky abilities, missiles that can partially ignore shields, least but strongest fighters/strike craft and (if you buy Entrenchment, which is HIGHLY suggested along with Diplomacy) devastating mobile star bases

11  Gaming / Console / PC Gaming / Re: Sins of a Solar Empire on: February 28, 2010, 01:43:09 AM

Quote from: Huw the Poo on February 28, 2010, 12:27:20 AM

Cool, thanks for the info.  I'll definitely give that one a try. thumbsup
Just to throw everything I said into doubt: I was thinking of the Progen because of your comments about playing the Advent for so long, but I actually meant the Jarrasul Evacuator.  Oops!  icon_lol
12  Gaming / Console / PC Gaming / Re: Sins of a Solar Empire on: February 27, 2010, 11:37:46 PM

Quote from: Huw the Poo on February 27, 2010, 09:04:09 PM

I rarely use mods for any game, and it hasn't even occurred to me to check out mods for Sins.  Are there any you'd particularly recommend?  I do have Entrenchment, yes, and I think it's fantastic.  Star bases were an amazing addition!  I'll never forget the first time I smugly wandered into a Vasari well and took 30 seconds to realise the Orkula was actually moving toward me!  Retreat!  (Was that what you mean by Death Egg?)

Sins of a Solar Empire is one of the best games ever.
I agree - I love the game and I'm looking forward to 2 (it hasn't yet been announced, but everyone knows it's coming). 

Anyways, yes - I'd suggest trying out Distant Stars.  It takes the base game (with Entrenchment) and turns it all the way up to 11.  You get more extended and a few brand-new techs, fleet sizes get expanded (including doubling your max caps to 32 at the highest level), new special effects and sounds, tons more planet types, and just an overall more enjoyable & longer game experience.  LINK

installation instructions:
  • Download the full download and add it into the mods directory, which in Vista or Windows 7 is located in a hidden folder (make hidden folders visable to open it) at C:\users\<whatever your username is>\appdata\ironclad games\mods for entrenchment version 1.5
  • After that, you'll notice one folder says "extras" which you don't need to worry about (there's an option for much more powerful pirates and also dynamic movement in battle, and if you want to try them then you'd bring them out of the extras folder and place them seperately in your mods folder).
  • Next, download the patch and treat it like another mod - put it in the same place.
  • Finally, open up the game and go to the options menu, click on "mods."  Depending on how many mods you put in there, you should see them all on the left list.  click on the patch and then click activate.  Next, click on the main mod and click activate (the patch should be *above* the main mod, as that gives its files priority).
  • Hit <apply>.
You should now be hearing some pretty cool menu music, and you'll be in for a heck of a fun time. 

Oh, and the Death Egg ~ Progenitor Mothership.  It's the ultimate cap ship destroyer, despite it's overall firepower not being as impressive as the battleships (Radiance/Kortul/Kol).
13  Gaming / Console / PC Gaming / Re: Sins of a Solar Empire on: February 27, 2010, 08:29:09 PM

Quote from: Huw the Poo on February 27, 2010, 08:19:36 PM

Heh.  Thanks, and you're right, I'm quite happy as I am.  I know that always playing like this will seem crazy to a lot of people, but what can I say?  I like it.  I've been playing Sins like this from release all the way to now with few breaks.  It's been my go-to game as long as I've had it.  Hell, I've only just stopped playing with the Advent!  I'm onto Vasari now, and I suppose I'll start with TEC in about a year. icon_biggrin
Dare I ask, have you checked out any of the awesome mods for the game?  That might be a better option for you (not to mention that they're free).  The only drawback is for most of them you need to have Entrenchment, but I'm guessing you already do considering your playing style. 

As for the Vasari, I love those guys.  The "Death Egg" is still a favorite of mine after all this time.
14  Gaming / Console / PC Gaming / Re: Sins of a Solar Empire on: February 27, 2010, 08:17:07 PM

Quote from: Huw the Poo on February 27, 2010, 07:56:08 PM

This is how I always play Sins:

Single player
Locked teams (myself and one or more AIs against other AIs)
Pirates disabled

Given that, is there much point in my buying the Diplomacy expansion?
To a point, but the benefits will be pretty limited (trading pacts, if you have more than 2 teams then you can play them against eachother, etc.).  I'd suggest some more enjoyable ways of playing the game, but I'm guessing you're not looking for that ;-)
15  Non-Gaming / Steals and Deals / Re: Impulse Weekend 2-25-2010: Mount & Blade 5 bucks + more! on: February 25, 2010, 08:57:49 PM

Quote from: CeeKay on February 25, 2010, 07:12:22 PM

a couple decent deals this week, including Space Rangers 1 for $6.99.

Evochron Legends $18.70
Eufloria $13.99
Tropico ReLoaded $4.99
Project Aftermath $4.99
I've been looking for some excuse to buy Evochon Legends, but I've already got money going toward Star Wolves 3.  Hmm - maybe this way I'll feel things are more equitable with one on Steam and the other on Impulse?  Hey, I've gotta rationalize it somehow, lol.
16  Gaming / Console / PC Gaming / Re: the Steam is a changing on: February 24, 2010, 05:41:26 AM
How about Steam not requiring multiple installs when you have games spread across multiple hard drives?  Ah, well - at least this is a step in the right direction.
17  Gaming / Console / PC Gaming / Re: Time Warner takes over Rocksteady on: February 23, 2010, 05:20:12 PM
I can only think of Time Warner as being my cable provider.  That leaves me with the uneasy feeling that multiplayer lobbies will include lists that require gamers to sign up and wait online between the hours of 8 AM and 7 PM on some random date, while being prepared for a message at any time that lets them know they won't be able to get into a game until after the following weekend is over.
18  Gaming / Console / PC Gaming / Re: X3: The Terran Conflict on: February 22, 2010, 12:27:58 PM

Quote from: Daehawk on February 20, 2010, 08:54:08 PM

Lost my manual so didn't play much past 10 minutes of it. Someone here or Oo posted a link to the manual for me though so may go back to it. im thinking Ill play Darkstar One first though. Or Star Wolves 1.
For whatever it's worth, Darkstar One just didn't do it for me - it felt as if the "open universe" was a little too much on rails.  X3 Terran Conflict is a lot more enjoyable for my play style, although I did use the manual.
19  Gaming / Console / PC Gaming / Re: Sacred 2: Ice & Blood on: February 20, 2010, 04:28:19 PM
Yep - it's European only, and from what I read in the forums there are no current plans to bring it to the U.S. by Deep Silver, although it hasn't been ruled out.

If you want the expansion, you need the European import of the base game along with Ice & Blood because it won't work with the U.S. base game.  And yeah, that majorly sucks.

Gogamer used to carry the (I) version for $20 + shipping, but it's out of stock now.  Considering that Ascaron is out of business, I'm guessing they won't get any more to sell but one can never tell.  You also don't want to risk buying a used copy due to the online DRM activation (the game is played without a disc check).  It seems the best way to go is buying a download copy of the UK version directly from Deep Silver (19.99), and you might want to invest in a download extension that lets you download again for a year (5.95).  No, this isn't Impulse or Steam that we're talking about.  Then you can download Ice & Blood for another 19.99 (+ 5.95 if you feel the need).

If you've got it in you to go that extra distance for the expansion, then I'm impressed.  I don't, and therefore will look on with envy while you enjoy your dragon mage, et al.  

EDIT - that said, there is a seller on EBay with an excellent score that will ship the Gold version worldwide.  It seems like it's 24.37 shipped to the U.S., but I don't know whether it's a good idea or not.  That's not a terrible price, all told (about $40).  Note: requires Paypal.
20  Non-Gaming / Steals and Deals / Re: GOG Weekend Deal 2-12-2010: Red Baron or Incredible Machine 50% off on: February 12, 2010, 05:32:48 PM
wow - that's not too shabby for some fun gameplay.  How has Red Baron 3D held up over the years, anyway?
21  Non-Gaming / Off-Topic / Re: M. Shamalamadingdong Night's Last Airbender movie on: February 11, 2010, 06:14:50 PM
It's planned to be a trilogy, so something along the lines of movie 1 ~ season 1.
22  Non-Gaming / Steals and Deals / Re: STEAM weeklong sale: Total War series 66% off! on: February 11, 2010, 01:33:56 PM
I never used the retrofit mod and so I'm not sure how it loads when you start it.  However, if it helps: the way to get Third Age to run on steam is to change the name of the Third Age folder to one of the Kingdoms campaigns (making that campaign folder called something else before hand like "backup Americas").  When you open up the game, click on that campaign (the vanilla name) and you'll have Third Age open up.  Only drawback is you have to switch names again should you ever want to play that vanilla campaign again.
23  Gaming / Console / PC Gaming / Re: Sins of a Solar Empire on: February 10, 2010, 03:37:23 PM
Don't worry, there are plenty of explosions should you choose to get Diplomacy, it's just that you'll have different means through which to acheive them ;-)

I've got the Star Trek mod installed for entrenchment and it's shaping up quite nicely.  Be forewarned, it truly is in beta right now (.4e, I think).  I haven't had any crashes in quite some time, but to make sure you don't run into any issues you might want to up your polygon count in Sins' .ini file (minor hit to performance if you've got a borderline system).  Also be aware that balancing has not yet been done, powers are not yet finalized, and tech trees are still being worked with including some icons.  It's good now but it should be great when it's done.  As an aside, right now neutrals still use the old models and they're woefully underpowered compared to the Star Trek races.  As such, I'd also keep pirates off until more balancing is done.

A much more polished mod that's very worthwhile (imho) is Distant Stars.  It extends reasearch, allows for much larger fleets, incorporates new planet types, gives pirates a unique and very cool cap ship, has optional mini-mods to add constant movement in battles and/or to make pirates deadlier than ever, and adds a lot of graphical flair & new sound effects.  Important note: after the recent update to Sins, you need the full download AND a patch to make Distant Stars work properly.  It's also still in beta (.9951), but close to finished.  There's also a Diplomacy version available (.7 iirc).
24  Gaming / Console / PC Gaming / Re: Sins of a Solar Empire on: February 09, 2010, 06:37:40 PM

Quote from: CeeKay on February 09, 2010, 06:32:29 PM

And it's quite fun, although be prepared that it can drastically change the way you play the game.  Also, some people state that they prefer to slow down the diplomatic victory condition (this is done from the game options screen when you start up a new one).
25  Non-Gaming / Steals and Deals / Re: STEAM weeklong sale: Total War series 66% off! on: February 08, 2010, 06:27:22 PM
Very nice deal for the armchair generals among us.  FWIW, many people find Rome to be better than Empire (myself included, as Empire never runs for longer than a couple of hours without crashing on my PC).  I'd been planning on picking the Steam version of Kingdoms and $5 is my acceptable price for a digital backup, so I'll at least grab that.
26  Non-Gaming / Political / Religious Nonsense / Re: congress wants reveiw of the BCS on: February 08, 2010, 03:59:54 PM
To be fair, at large bids do get discussed, but nowhere near the level of debate that goes on with determining a national champion for football.  Those last few teams in March get a little bit of discussion and then get completely ignored until next year unless they make some serious noise.  Even in those circumstances, nobody looks back on the bubble teams that didn't get in.  Compare that to the raging debates that carry on in sports bars everywhere as the bowl season approaches up until a good time after the national championship game. 

As for Congress having better things to do, of course they do.  Just like we have better things to do besides posting on this message board.  However, I'm able to rub my tummy and pat my head at the same time (among other things), and I'm also just barely smart enough to know when to show off that skill and when not to.  I suspect that most of our congressional members are similarly competant.
27  Gaming / Console / PC Gaming / Re: Torchlight, a follow-up to Fate and Mythos on: February 06, 2010, 10:25:26 PM

Quote from: jersoc on February 06, 2010, 09:15:48 PM

often on sale? it was only on sale twice, really once.

game is well worth it. they even updated it adding in more maps. lots of people have created their own awesome mods. such as classes, more enemies, different spells, new maps.
I noticed it on sale twice, and the game came out just a few months ago.  That qualifies to me, but to each their own.  Either way we both agree on the game: it's worth it.
28  Gaming / Console / PC Gaming / Re: Torchlight, a follow-up to Fate and Mythos on: February 06, 2010, 06:07:13 PM

Quote from: msduncan on February 06, 2010, 05:35:35 PM

So I just became aware of this game.   Should I wait until it drops again in price, or is it worth it at $20?
Hey, MSD - I think it's worth $20, but it seems to often be on sale.  If you have a backlog, I'd play those games and wait.  If you're looking for something new then pick it up (assuming you like the genre - think of this as Fate II).
29  Gaming / Console / PC Gaming / Re: Baldur's Gate Trilogy mod, ANYONE? on: February 05, 2010, 02:52:35 PM

Quote from: Zarkon on February 05, 2010, 07:26:03 AM

I'll let you know tomorrow evening.  Tongue

Had to reinstall because of an error.  BTW, some of the mods don't work with 64-bit OS.  One in particular, which I can't recall.

I've got 26 Gig in the two folders right now, but I probably have some duplications going on.
Thanks for the heads up on that - I was thinking about giving it a whirl this weeked, and it sounds like I'll have to do a bit of weeding before hand so I don't get too frustrated.
30  Gaming / Console / PC Gaming / Re: Ubisoft unveils new copy protection system: on: February 02, 2010, 11:44:04 PM

Quote from: dmd on February 02, 2010, 10:20:48 PM

My theory:
They're in a long term strategy to kill their pc division.  After lack of sales due to their brilliant drm strategy they can point to the numbers, claim that pc gaming is dead,  and devote all resources to consoley stuff.
I don't think that would be a plan so much as a fallback strategy.  Why would they need some justification beyond dollars and cents, let alone one that costs millions to produce?  While I'm sure the PC gamer community would be mad, is that really a concern for them  if they're no longer making PC games?

In other words, that was just an acorn that hit you, not the sky slywink
31  Gaming / Console / PC Gaming / Re: Elemental: War of Magic on: January 29, 2010, 09:09:29 PM
Yeah, plenty of people are interested in the game.  I also preordered, but I didn't get into the beta either (contemplated doing it a few times while it was still available, but alas I waited too long).
32  Gaming / Console / PC Gaming / Re: Ubisoft unveils new copy protection system: on: January 29, 2010, 03:34:06 PM

Quote from: Destructor on January 29, 2010, 12:42:34 AM

Here's the part that I don't get. What was all this copy protection hoopla for originally?

To protect against causal copying.

Here's the problem - there's no such thing as casual copying anymore. People either torrent the latest release, or else they borrow the DVD from a friend and find a crack somewhere for it. In both cases, the copy protection has totally failed.

Publishers need to realize this and just give up. Period.
I wonder that if this kind of approach doesn't work, perhaps they may just start to see it that way.  However, I don't view that as a win for the consumer as it will further direct funds into more secure platforms such as consoles.  I'd much rather have an anti-piracy approach that works well and have a flood of well-funded gaming coming this way, but of course I really don't like the need to stay connected to the internet.  I just don't see any other way to get it done.
33  Gaming / Console / PC Gaming / Re: Mystery GOG countdown on: January 28, 2010, 01:41:20 PM
Activision does have a good stock of games, but I don't kno how many they still possess that would hold up to the test of time.  Here are a few I'm hoping for:

Starfleet Command series
Starfleet Bridge Commander
Mechwarrior 2 (doesn't currently run on 64-bit)
34  Non-Gaming / Steals and Deals / Re: Steam Weekend Deal: Company of Heroes 75% off on: January 22, 2010, 05:59:24 PM
To clarify:
Tales of Valor does give you some shorter single player campaigns, and also gives you access to some alternate support vehicles (which don't give you a huge difference, but are normally a little better than the types they replace).  It's not horrible, but certainly not as good as the first expansion.
35  Non-Gaming / Hardware / Software Hell / Re: nVidia Geforce 300/ GF100 info on: January 22, 2010, 05:19:30 PM

Quote from: CeeKay on January 18, 2010, 09:04:10 AM

Geforce Fermi 100 details are out on a bunch of different sites.  that said, if it is indeed 500 bucks I'll probably end up going back to.... <shudder> ATI <shudder> for DX11.
This, a million times this.

don't get me wrong, I spend plenty on my primary gaming rig.  However, $500 for a card is crossing the line.  Maybe I'll wait a year and get it half off, lol.
36  Gaming / Console / PC Gaming / Re: Ex-Titan Quest Developers working on a new game: Grim Dawn on: January 22, 2010, 04:09:15 PM

And yes, shaky is the right word.  I would also reassert that it's not something I would view as a purchase were I someone on the fence, as much as it is a better use of extra cash than said "gentleman's club."  icon_wink
37  Gaming / Console / PC Gaming / Re: Ex-Titan Quest Developers working on a new game: Grim Dawn on: January 21, 2010, 06:50:44 PM

Quote from: TiLT on January 21, 2010, 05:29:47 PM

Quote from: morlac on January 21, 2010, 04:52:59 PM

Do they even have a back up plan? 

They seem to have had only one plan initially: To get an investor. When the pre-order method was suggested to them they realized that they could use this to retain control of the franchise. If pre-orders go well (and they seem to), they won't need an investor at all.
Technically speaking, this game *is* their backup plan.
From that article, their first plan was completing Black Legion for the 360.  That fell through, and now they're working on this.

I hope it works out for them ... and us.

Quote from: Aganazer on January 21, 2010, 06:07:21 PM

I just looked over their feature list. I not really seeing anything that compels me to preorder anything. Its getting harder and harder to get excited about yet another Diablo clone. I already have a shelf full of them. Granted TQ was one of the better ones, but its going to take a bit of innovation to convince me that I shouldn't just play one of the other few Diablo-likes coming out or wait for Diablo 3.
Yeah, the feature list looks a little out there - kind of a "Hey, let's write anything that sounds great for a Diablo clone."  Unfortunately, that leads to going over a lot of the same ground.  Where it doesn't, I really need to see something in action to see how well it works.

As an aside, I've enjoyed a few Diablo-clones more than I enjoyed D2, namely Torchlight and Titan Quest.  I'm sure I'll grab D3 when it comes out, but I don't necessarily think one will be better than the other.

Then again, take everything I say with a grain of salt - I loved Sacred 2, lol.
38  Gaming / Console / PC Gaming / Re: Ex-Titan Quest Developers working on a new game: Grim Dawn on: January 21, 2010, 01:41:02 PM
Eh, I can some correlations between the two.  As noted, the game doesn't even have screenshots at this point and the supposed target date is early 2011.  It's *still* potential vaporware, but I agree that there's a much better chance of this one working out.  Just don't ever take any of these opportunities as promises of anything but an attempt to develop and  release the game. 

I'll be chipping in a few bucks, myself slywink
39  Non-Gaming / Off-Topic / Re: Transformers 3! 7-1-2011! on: January 16, 2010, 03:23:55 PM

Quote from: Harkonis on January 16, 2010, 02:27:50 PM

there were so many appalling over-the-top stupid slapstick moments in the second one that I couldn't focus on the story (assuming there was one)  If I were a 10 year old I would have still thought the movie had too much stupid going for it.  G-Force would have been less insulting. 

I liked the first one for what it's worth.
I enjoyed the first quite a bit in a guilty-pleasure sort of way, and I even enjoyed G-Force.  I despised the second film.  The attempts at humor were terrible, the plot was nonsensical, the dialogue was wretchedly bad, although the action was moderately okay but nothing terribly new.
40  Non-Gaming / Steals and Deals / Re: Impulse Weekend Sale 1-15-07 on: January 15, 2010, 03:05:52 PM

Quote from: Bullwinkle on January 15, 2010, 01:09:41 PM

I assume that's 10% off.   icon_wink

I keep thinking about Aztaka.  I tried the demo.  It was okay, but I think I may not have been in the right mood for it.
I picked it up on the cheap a while back.  Neither a great game nor perfectly polished, but it has some very good and unique elements to it.  It's not a bad investment if you really like platformers.
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