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41  Gaming / Console / PC Gaming / Re: Valliant Hearts - The Great War on: June 27, 2014, 11:53:33 PM

Quote from: Lordnine on June 27, 2014, 01:34:27 AM

I wish they hadn't resorted to such a caricature villain though.

You'll be wanting to go back to that villain later in the game when the shit gets real.

Finished it up. Fantastic game beginning to end.

Pro-tip:

Spoiler for Hiden:
Have a tissue on hand.
42  Gaming / Console / PC Gaming / Valliant Hearts - The Great War on: June 25, 2014, 11:33:28 PM
Wow, put a bit over an hour in to this and finished the first Chapter. This is an excellent game. It oozes atmosphere and storytelling.

The game is basically a side-scrolling puzzle game with heavy of story elements. Think of Telltale ("Walking Dead", "Wolf Among Us") tried to make a Braid style game. Top notch production in the game. The art direction is pretty amazing as is the music and sound.

Puzzles so far have been relatively simple. The few times I had to scratch my head over something I eventually figured it out.

There's a lot little bonuses in the game. Such as these colored photo sets from the war you can look through in each area you go through. The photos also have descriptions giving a bit of a history of what was going on at the time. You can also pick up these "bonus" items that are scattered around the level you are working on. Each one gives some additional history, such as one of the first types of gas masks every made.

The story itself is also a lot of fun. It successfully mixes humor and seriousness. Just all around great stuff. So even at this early part in the game I highly recommend it.
43  Gaming / Console / PC Gaming / Re: [PC/360/XB1]Respawn's Titanfall on: June 25, 2014, 02:48:39 AM
Well I caved in and bought the Deluxe version. Been having quite a bit of fun with the game. And you do get to play quicker when you do the non-campaign multiplayer.

Also played a hardpoint game against a clan of L50 players. Wow, they decimated us. I think we had a single hardpoint at the beginning of the game claimed and that was that. Any time you got close to a hardpoint area you would be dead in a few second. When I took one player out another was right behind taking me out. Once they got their Titans up it was even worse. You couldn't travel the map without fear of getting stomped on or shot at. It was a total bloodbath on our side. Never seen anyone play like that.

Thankfully they either left or the game had mercy on us and got a new group of players which made for a much more even battle.

Played a few modes I hadn't before including the Last Pilot/Titan standing. Sucked at both of those. I'm not good in my Titan for some reason and was pretty useless in the Last Titan standing.

Still the games a lot of fun. Just know to bug out when I start seeing a bunch of players with the same tag in their name.
44  Gaming / Console / PC Gaming / Re: [360/PS3/PC]Saints Row 4 on: June 23, 2014, 10:03:14 PM

Quote from: Atragon on June 23, 2014, 09:15:04 PM

Quote from: Destructor on June 23, 2014, 08:57:32 PM

Quote from: naednek on June 23, 2014, 08:26:57 PM

Is this worth $9.99?

SR4 is a STEAL at $9.99. Buy it. Play it. Love it.

Does the DLC add enough to make it worth grabbing the Ultimate Pack on Steam?

It looks like the Season Pass adds the two content DLCs. The rest is just cosmetics and various guns.

I know for SR3 I only purchased the main game and Season Pass during the first price drop (probably at $40) - so it was missing a lot of the costumes/guns. But when I went to re-install it in the last few months I found they just gave me everything. So kinda hoping the same thing happens with SR4 eventually.
45  Gaming / Console / PC Gaming / Re: [PC/360/XB1]Respawn's Titanfall on: June 23, 2014, 12:49:22 AM
I took advantage of the Titanfall free for 48hrs thing Origin is doing. Finished both campaigns over the last two days. And strangely I found I was pretty fantastic at this game. After playing the COD: Hardline beta where I just sucked I figured I was done with multiplayer FPS but something is clicking with this one - I had my best game where I killed 18 pilots and 2 titans with a single death. Everything just went right in it. Will probably cave in and buy the deluxe version which is on sale.

It is a bit of a pain to find matches. Both Saturday/Sunday there were a few times I was sitting around for five or six minutes waiting for a campaign match to start. I did notice after awhile it connected to Xbox live and brought in players from there. Thankfully once you got a group of people playing in the campaign they stuck with it for several matches. So hardly any waiting between matches - just the initial time.

Also even though I finished the campaign I have 0 clue of what was going on story wise. Lots of yelling and no time to look at the little videos that were playing in the HUD.

46  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: June 22, 2014, 07:28:41 PM
Just a FYI the Pinball Arcade launch pack is 1 cent for the duration of the Steam Sale. It gets you the three launch tables:

Theater of Magic - Great magic themed table. Easy to get in to with fun modes.
Black Hole - Multi-level playfield space theme. Normally I don't like the multi-level tables but this one I really enjoy. Challenging to get to multiball and even more challenging doing multiball on two playfields.
Ripleys Believe it or Not - Hated this table at first but now its one of my favorites. Really need to go through the instructions to figure out what to do. Its probably the most challenging table to get to the wizard mode (Atlantis).

The 1 cent launch pack is an in-game purchase only. So basically launch the game, go to one of the three tables mentioned above, and choose buy and you'll see the 1 cent purchase option.
47  Non-Gaming / Steals and Deals / Re: Steam Summer Sale Haul 2014 on: June 21, 2014, 04:07:36 PM
Don't Starve + Giants Add-On - $7.59
Shadowrun Returns Deluxe - $6.24
Papers Please - $2.99
Saints Row IV + Season Pass - $12.48 ($10 with the $2.30 credit I had from selling cards so far)
Valiant Hearts - $14.99 (Not on sale but used $1.50 in card sales credit on it - then remembered I had a $12 credit on GMG. Argh!)
Resident Evil 4 - $11.99 (Debated waiting for a potential larger sale in Winter but have an itching to play this again as the last time was on the Gamecube)
Transistor - $14.99 (- $2.35 in credit for selling cards)
Baldur's Gate 2 - $6.24 (- $0.55 in credit)
Enslaved - $4.99 (- $1.07 in credit)
Various Pinball FX tables - $4.47

Don't think there are any big budget games I want so will likely just be purchasing indy games. But these are the ones on my flash/daily sale watch list:

The Forest (No sale this Summer  icon_cry )
Spintires (No sale this Summer  icon_cry )
Child of Light (Moves to the Winter sale for a larger discount)
48  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: June 21, 2014, 03:46:27 PM
If you guys have cards it looks like this is a sellers market now. People seem to be buying cards like crazy. The Summer Sale cards are going for like 40 cents a pop right now. And I put up a bunch of cards that used to be worth like 8 cents but are now selling for around 15 cents. I put a bunch of those types of cards up, a few cents over the lowest price, and amazingly a few of them sold within minutes. I went from 0 wallet credit to...just looking now within the last few minutes 63 cents (was at 40 cents when I started this post).

People are going crazy over this group leaderboard thing.
49  Non-Gaming / Off-Topic / Re: [TV] The 100 on: June 20, 2014, 04:03:31 AM
Started watching this again. Wow, what a really good show. Thought the pilot was just ok, but was pretty worried about the series being brainless. But to my surprise it has a brain and does quite a few unexpected things - including killing off regulars. Its turned in to a must watch. About half-way through the season now and didn't expect to be loving it.
50  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: June 18, 2014, 02:58:14 AM

Quote from: EngineNo9 on June 17, 2014, 08:17:34 PM

Quote from: Caine on June 17, 2014, 05:07:51 PM

Midweek spotlight



$0.99

This is a fun little game, definitely worth a dollar.

Yeah, that's what I figured. Had no real interest in it but its a dollar. Why not.
51  Non-Gaming / Steals and Deals / Re: GOG DRM Free Summer Sale has started on: June 18, 2014, 02:57:18 AM
I've come close to buying a few of these deals but always backed off knowing I'll likely never play them. Almost pulled the trigger on the Tex Murphy collection as I hadn't played them before. But suspect I'll enjoy them just fine if I watch a "Lets Play..." You Tube video. Came close again with Consortium for $5, which I'm curious about even though it was initially very buggy. But figure that will pop up at that price in a few days on Steam.
52  Gaming / Console / PC Gaming / Re: [PC/360/Ps3] Dead Island Riptide on: June 16, 2014, 07:34:06 PM
I finished this up. Showed 21hrs to complete with 56% of the game complete. I guess there were a lot of side missions that I didn't get although I did quite a few. The second half of the game was certainly better than the initial first. There's basically only two zones. The island you start on and then the city. The island does get good near the end as you're visiting some interesting locations, and the story gets a lot better. But the city was great all the way through. It had a fantastic layout with tight quarters, an a bit of a mazy layout but they left you multiple paths you could travel through it. They were thoughtful enough to not congest the city with zombies. So really even though its tight quarters you basically fighting one or two zombies at a time, or you can just run past them.

Don't think I'll play through the game again on the Game+ mode they have. You do start out with all your inventory items, and your stats/skills, but the zombies are put at your level so its not a total cake walk. But no real desire to get all those sub-quests. Although there were some good ones. Including one where I helped a super hero called The Zombinator. I needed to find his cape, his super shoes, and The Fish. Above all else him made sure I had to get The Fish.

I did feel pretty kick ass by the end of the game. I went with the lady that specializes in blades. I had a killer katana I picked up near the end I upgraded all the way and put a high level poison mod on. That thing was killer at slicing off limbs or killing zombies in one blow.

Dunno if I can recommend this one. The time investment is like 10hrs before the game gets good. First one is better overall - even though it has the terrible middle part with the tunnels.
53  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 6/13/14 on: June 15, 2014, 09:56:51 PM
GMG has a 25% off code (SUMMER-SALEIS-OVER25). Used that to bring Wolf 3D down to $45. Will be playing that once I finish up Dead Island Riptide, which I'm really loving now. Too bad Riptide doesn't get really good till your about 10hrs in.
54  Gaming / Console / PC Gaming / Re: [PC/360/Ps3] Dead Island Riptide on: June 14, 2014, 04:31:30 PM
Arise!

So I think I stopped playing this game soon after I made my last post. I recently began playing again after seeing the Dead Island 2 E3 trailer and thinking, hmmm I never did finish Riptide. So I re-installed and started from scratch. 15 hours later I'm loving it.

But I wasn't really loving it till about 10 hours in when I had to defend this ruined church from a zombie onslaught. The defending the area missions are the new wrinkle to the Dead Island games. They start off simple (and boring) but by this point in the game I'm setting up barricades, planting mines around the perimeter, putting up gun emplacements, and strategically placing explosive barrels. It's so great to see your setup work go right when the assaults start. You got zombies exploding as they run over your mines. You're jumping on gun emplacements and mowing down any zombies have broken through barricades. Or shooting the exploding barrels to stop the zombies from advancing.

The assault usually go to pot at some point so you have to jump in to the fray and melee. You're in there fighting with the six or seven other AI survivors who are also not trying to get killed themselves. Fun stuff.

Around this time the game finally took off. They send you down in to an "abandoned" WWII bunker. Its a pretty intense area as the lights are not working right and you basically have to see by throwing flares around - which don't last too long. So its difficult to see zombies at times and frightening to be in a battle and have it go dark as you flare runs out.

I'm at the second location now in the game, a city. Which so far seems better than the city in the original game but haven't gotten that far in to it. I'm hoping the game keeps the intensity it's had for the last four or five hours.

Also it looks like people are still playing this game. I had a few people enter my game co-op awhile I was playing which was fun. But after about 8hrs in I haven't seen anyone or been prompted to join another persons game.
55  Gaming / Console / PC Gaming / Re: E3 2014 on: June 10, 2014, 04:50:13 PM
Nintendo digital conference was kinda fun. Liked the crazy beginning and the little Robot Chicken segments.

Don't have a Wii U but suspect I'll be getting one when that Zelda comes out. Looks amazing but when the action started it was basically cut sequences. Still loved the style of it and the direction.

Only other games that looked interesting to me were the Yoshi one and the Sploosh or whatever that last one was. Interesting concept for a multiplayer game and can see it being fun.

Was hoping for a another Metroid 3D game but oh well.
56  Non-Gaming / Off-Topic / Re: [movie] Edge of Tomorrow (aka All You Need is Kill) on: June 10, 2014, 01:58:31 PM

Quote from: MonkeyFinger on June 10, 2014, 04:31:21 AM

I took a quick peek at the graphic novel adaption of the book and it was completely different so didn't really help at all. I've had the novel on my Kindle for awhile but wanted to see the movie first, I'll bet it doesn't really answer any questions either.

I wonder what the official explanation of the ending is?  icon_neutral

Yeah the novella won't help as it and the movie are pretty different - basically the equivalent of the Starship Troopers novel vs the movie. So I just chalked up to the studio wanting a happy ending. I guess when they deal with time travel they can do whatever they want.

That said I really enjoyed it. It was a lot of fun with some good characters and it kept the story moving even though it was repeating. Also even with all the Tom Cruise hate you have to give it up for him in this. His character changes so much from the start of the film to the end. I don't think someone like a Chris Hemsworth or Chris Pine wouldn't be able to pull that off.  And even though the connection between the Tom Cruise and Emily Blunt characters was one sided they still had chemistry when they were together. This so far has been my favorite summer movie.
57  Gaming / Console / PC Gaming / Re: E3 2014 on: June 10, 2014, 02:30:17 AM
The last 10 seconds of that Mortal Kombat trailer gloriously over the top. I was laughing and shaking my head at the pure silliness of it. Guess I'll be buying.
58  Gaming / Console / PC Gaming / Re: E3 2014 on: June 09, 2014, 11:19:15 PM
Not a bad conference from Ubisoft. Aisha wasn't annoying like in the past.

Strong opening with Far Cry 4. Looks like a good crazy bad guy setup and the setting could be fun.

Can't say Dance 2015 is my thing. Couldn't tell exactly how the game was tracking all the other dancers from the phone exactly. But that Shape Up game, while I'd probably never get it, looks good. I'm almost ashamed to admit it.

Not a fan of the pure CG trailers but The Division one was depressingly entertaining.

Assassins Creed looks like I'll need yet another beefy graphics card to run. I suspect the final game will see similar graphical cuts that other Ubi E3 game showings have had - i.e. Far Cry 3 and Watch Dogs. But I'm sure I'll still be in.

Never got in to R6 but that looked like a lot of fun.
59  Gaming / Console / PC Gaming / Re: E3 2014 on: June 09, 2014, 09:15:29 PM

Quote from: Caine on June 09, 2014, 09:07:12 PM

Quote from: leo8877 on June 09, 2014, 08:56:25 PM

Quote from: leo8877 on June 09, 2014, 08:30:49 PM

Quote from: leo8877 on June 09, 2014, 08:19:05 PM

Quote from: Caine on June 09, 2014, 08:17:07 PM

trying to get the beta through remote play.  webstore isn't letting me log in.  

no luck.  I did get remote play to work, but it doesn't expand the information under the title like it does at home.

That's not working at home right now either.

Drop down is working at home now, but beta is gone

And it's back. Downloading now.
I checked and it was up.  no link to the beta though, but the BF4 disc isn't in the drive.  I just went to a different menu and back, and now no drop down.  wow, PSN is getting trashed right now

Got in pretty early with getting the beta so only ran in to a few snags of slowness. But played two games. And it seemed fine with 32-players. Played a game on both the cops and robbers side (Bloodmoney map) where they basically have the same goal of taking cash and bringing it to a location. But I totally suck at these games now and was basically near the bottom of both games. I Just die way too quickly in these games now. I either don't see the person until its too late, or they kill me a split second after I see them. And always seemed outgunned when I do get in a shooting match.

It played fine though. 32 players. Smooth gameplay. Plenty of destruction going on. Graphics didn't look fantastic but not bad either. Was fun driving around on the motorcycle. But overall this one won't be for me just too chaotic and don't have the reflexes needed.
60  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: June 09, 2014, 06:23:19 PM
Isn't the Steam summer sale coming up soon? Might just be phoning it in till the real deal happens.
61  Gaming / Console / PC Gaming / Re: E3 2014 on: June 09, 2014, 06:20:27 PM
I do have to say what I saw of the Microsoft presentation was really good. They basically were doing non-stop games, which is basically what I want to see. I wasn't taken with a lot of them but they kept the pace going and I wasn't bored.
62  Gaming / Console / PC Gaming / Re: E3 2014 on: June 09, 2014, 06:18:54 PM
Was Crackdown 3 the last game shown for Microsoft? I stepped away after the trailer and came back and the show was over.

Was watching it on Twitch and I have to say the gaming community is still sickenly demeaning towards women. At one point a woman, who was a producer or something for a game (forget which) took the stage and the Twitch chat blew up with:

GIRL
GIRL
GIRL
GURL
GIRL
SLUT
BEWBS
I would do her
GIRL
GIRL

It went on the entire time she was there. I know its mainly kids but man that's just so depressing to see these days.
63  Non-Gaming / Off-Topic / Re: A little different request....music to travel by on: June 06, 2014, 05:29:24 PM
Might try a few podcasts too. When I need to do long drives I put together a podcast playlist. It definitely helps pass the time as you get engrossed in the stories. 

This American Life, Radiolab, The Moth and Planet Money are my go-to non gaming ones.
64  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: June 05, 2014, 09:17:24 PM

Quote from: Caine on June 05, 2014, 07:12:40 PM

Weekend Spotlight
Free Weekend through Sunday 1pm PST



Standard $2.99
Special edition $4.99
Gold $4.99


Bahaha! I came here to post that I finally stopped buying Magic: The Gathering last year as I kept buying each years editions and not playing them. So I wasn't going to be a sucker and buy this year too!

Then I thought I should at least check out how it looks before posting something like that as maybe I would actually get it for $3. So I go to the page and see "You already own Magic 2014 - Duels of the Plainswalkers". Sonofa!

Update: Looks like I'm safe after all! The "you already own" is due to the free weekend. Would still actually have to buy the thing. So I broke the Magic curse after all.
65  Gaming / Console / PC Gaming / Re: GOG Galaxy on: June 05, 2014, 09:10:35 PM
Yeah, don't need another client. So taking a wait and see on this one. Thing is nostalgia gets me to buy a lot of GOG games but I actually rarely play them.
66  Gaming / Console / PC Gaming / Re: Mortal Kombat X on: June 05, 2014, 09:00:48 PM
Can't those two just get along?
67  Gaming / Portable Gaming & Apps / Re: iOS8 - Metal on: June 02, 2014, 11:10:58 PM
Skeptical. Sounds like the same thing as the old Intel MMX and recent AMD Mantle promises of speed via software. The returns never lived up to the hype.
68  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Wildstar (Carbine Studios' first project) on: June 02, 2014, 03:58:42 PM
Two good days of playing and have my Warrior up to 15 now. Did not want a Warrior initially as I typically find the tank classes boring to play but our threesome needed a tank so I took it. Hated the Warrior at first. Fights were difficult and the melee range attacks suck. But around L13 started getting in to the groove of things and now at L15 I feel pretty badass.

I'm hopefully they'll work a bit more on the action combat aspect of the game. It generally works but doesn't seem as smooth as other action MMOs. I've had a few instances where I've been in a tough battle and was trying to rotate the camera and dodge an attack at the same time. But my character would just sit there and the game wouldn't even pick up that I was trying to move the camera. Its like the game got confused "do you want to move the camera or do you want to dodge? Pick one not both."
 
So far nothing good from my Boom Boxes. An Experience potion and some costume shoulder pads. Sucks you can only open 1 every 24hrs.
69  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Wildstar (Carbine Studios' first project) on: May 31, 2014, 07:22:45 PM
Seems a pretty stable pre-launch so far. Logged in this morning, created a character, and started playing right away. The instancing has minimized overcrowding so I'm not really waiting to complete questions in the newbie area. So overall pretty happy. Will see how it goes on launch day.
70  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [PC/PS3] Final Fantasy XIV (Characters/Servers in first post) on: May 31, 2014, 04:48:46 PM

Quote from: Gratch on May 31, 2014, 06:10:43 AM

Just finished the main storyline and got my Magitek mount.   ninja

Gratz!

Now you gotta work on the beast faction mounts. They're good to work on while waiting for dungeons runs to launch.
71  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 30, 2014, 03:06:41 AM
Ok the online races are a blast too. These are the 3-8 man races. Played about 10 of those in a row I was having so much fun (and winning ;D). Had a really neat race around Chicago in the mini-Cooper like cars which was so fun as it was very open where you could go. It was a close race for everyone to the end.

Then it blew my mind a bit when a race with motorcycles came up. That one was equally crazy as it started in the southern burbs on the dirt then ended up in the city at the end. Absolute madness on that one as there were a choices to make and so many crashes.

Then there was another motorcycle race on the L tracks. Dodging L trains and hopping on and off the tracks. That one was a blast too.

I do have to say once you get ahead in the race it seems like its difficult to get deposed. You can start triggering all the traffic lights and barriers and what not and the people behind you will have to deal with it. I had a few races where I came in first by like 10 seconds. But I did have one race where I hit a wall early on that stopped me cold and put me firmly in last place. Then during the final lap I was able to gain ground (think there were the full 8 in that one) and get 3rd.

Also liked after the race, during the next voting phase, you could smash your car in to the other racers that are waiting or get out and start shooting them. Mindless fun while you wait.

I did notice a few people that were rubber banding around but not too bad. The worst were people who left their mics open. Thankfully there's the mute.
72  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 30, 2014, 12:37:19 AM
Enjoying the random online stuff. Kinda wish I was invaded more. But I did a few of the missions where I'm racing from point-to-point in a car and the other player is controlling the cops. For some reason I got like 4 of those missions in a row. It seems like its difficult on the person using the cops to be effective as I was able to complete the course twice. The other two times it said I lost connection with the player - guessing they disconnected since I was doing well in both of them.

I then had a hack attempt that went terribly awry. When I was brought in to the persons game they were speeding away on a bike. So I had to chase after them for about a minute and a half (you get 5 minutes to start the hack) before they stopped. Then I got a bit scared approaching the area as I was on a bike and figured I would be easy to spot. So I grabbed a car and headed over to the guy. I found a place to park and waited. I basically had about two minutes left to hack them at this point. But they decided to run around the corner to a location I couldn't hack them from the car. I panicked and got out of my car and started heading around the corner.

But wouldn't you know it. They decided to round the corner just as I was. I slowed to a normal walk thinking I could fake it. But it was pretty soon after that they identified me, even before I started the hack.

I ran like hell and they opened fire. Thankfully they were not a good shot and I was able to zig-zag out of most of the fire. I then climbed a wall and figured I would be smart and circle back on them. But they were still at the wall! If I had just kept going I would likely have gotten away clean. But they saw me and started shooting again. It was only a matter of time before they finally killed me. Terrible. Lost a lot of points there.

I had a second hack that I felt so bad for the person. They were at the top of a parking garage which is probably the worst place to try and locate someone in. But I started the hack and hid close to the stairwell. If they rounded the corner they would have seen me easy. But they ran off in the opposite direction. So I headed down the stairwell to the next level and found a spot in between both levels that would be next to impossible to spot me from. I didn't see them again till sometime near the end of the hack where they were driving their car like a madman in the garage. Felt bad but I'll take the points.
73  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 29, 2014, 03:06:29 AM
Think I found an exploit in the invasion mission where you hack another persons phone. On one invasion I wasn't able to locate the guy at all. Turns out he was in a parked car which made me feel stupid for not checking. But then I was thinking I had checked around that area. So it got me thinking that maybe if you are in a car you are not detectable.

So I did two of those hacking invasions where I parked myself in a car near the target and hacked the player. In both cases the person never caught me. In one I was sure he was going to get me as I was lowering/raising a bridge and he walked past my car a few times. But they never did.
74  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: May 28, 2014, 11:21:11 PM

Quote from: Caine on May 28, 2014, 05:02:14 PM

5/28



$6.79


This one was a let down after Amnesia. The first hour or so is great. Then it becomes so linear after that - to the point where there's really only one direction to go. The puzzles are few and far between and pretty basic when they do come up. The story didn't grab me either so it started feeling like it dragged on even though the game was short.
75  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 11:14:01 PM

Quote from: Caine on May 28, 2014, 05:00:51 PM

There should be a 'quit mission' option in the start menu.  

That was it. Was able to quit the mission from there and continue playing.

Thanks! Was really pulling my hair out on that one.
76  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 04:55:29 PM

Quote from: Destructor on May 28, 2014, 04:12:54 AM

Quote from: Crawley on May 28, 2014, 02:31:58 AM

I have a hell of a time losing the cops at all. My car gets beat to all hell before I lose them. And I'm not sure what I'm doing exactly to lose them in the first place. Then as I go to the drop off location I get detected by the helicopter. And once that happens I can't lose that at all.

Additionally, if they're -very- close, the 'push button to hack X' should be flickering at you, which means that there's a very high chance that your trick will succeed spectacularly (for traffic lights I don't know if it 'cheats' for you, but the others mean that the vehicle in question is in the perfect spot) assuming you're not in the way of it.

The flickering Hack sign helps quite a bit at losing the cops. I hadn't noticed it before with everything going on.

But I'm basically screwed once it gets to the helicopter phase. I tried the mission a bunch more times and always get detected going to the drop off location. Once the helicopter is out I can never lose it. I don't see any garages in the game (are they labled?) but it doesn't matter anyways since the cop cars are constantly on you once the helicopter has you in sight. I don't see a way to drop the mission either (its not obvious if there is a way) so I have to start the entire game over again.

Total bullshit but its either that or continue to be frustrated. No way they should have given you those side-missions early on when you have little chance of completing them.
77  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 02:31:58 AM
So any tips for losing cars in a fixer mission? These are the missions where you steal a car, then have to lose the cops, then do a drop off.

I have a hell of a time losing the cops at all. My car gets beat to all hell before I lose them. And I'm not sure what I'm doing exactly to lose them in the first place. Then as I go to the drop off location I get detected by the helicopter. And once that happens I can't lose that at all.

I'm a bit stuck because I took the fixer mission and it won't let me untake it. I only have a few hacking skills but I suspect I don't have the ones I need to make this easier. So looking for any tips on the cop chases so I can continue in the game.
78  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 27, 2014, 09:58:46 PM
I really wanted to see how close this was to the real Chicago. So after the tutorial I got a car and headed over to Ogilvie train station with the idea I would walk around from there to a few places I knew in the area. First shocker was Ogilvie doesn't exist. It's been replaced with some outdoor mall you might find in Miami - which probably wouldn't fly with the Chicago winters. Basically it looks like they demolished the train station portion of Ogilvie station and just left the French Market - which is under the station.

But I had a huge smile on my face when I walked east to Washington and Canal. That corner was pretty close to the real deal. The sidewalk even had the small hill going up towards the bridge there. So I walked up sidewalk towards the Loop. But I got my first shock. There was no pedestrian crossing on the bridge. Vehicle traffic only! And not even a bike lanes, which are so prominent in the Loop. So I ran south to Madison, which is a huge pedestrian crossing in to the Loop. That was gone too! Can you only get in to the city if you take the L or drive a car? I walked up and down Canal and couldn't find a pedestrian crosswalk - guess you could always swim.

So as bad as congestion is in the city currently the future planners really made it worse.

I said screw it and just ran across the bridge and hoped no cars were coming. People walk across the streets all the time so why not.

The Civic Opera House was on the other side of the bridge and that looked pretty decent. It had the pillars in the front like the real deal but it looked like the Opera was long gone.  A Taco Fresco that I used to eat lunch at every once in awhile was gone.

I next went to the Sears/Willis Tower. That looked great. Except for the fact the building grew and now stretches all the way to Wells Street instead of ending a block earlier on Franklin St. Actually where the hell is Franklin St in this game? With the added congestion it looks like the future city designers decided in their infinite wisdom to cut a few of the streets out. That'll help with congestion!

In any case there was a saxophonist on one of the Willis Tower corners and I stopped to listen to him. He was much better than the usual musicians around the city blocks. Typically they only play one part of a known song and just play that part over and over again. And they usually play it with a few wrong notes. So this guy was fantastic. Maybe when the Civic Opera house closed the musicians took to the street.

I headed over to the theatre district and was dismayed to find only a single theatre. Guess Chicago broadway wasn't quite up to snuff in the future anymore.

I called up a motorcycle, which seems to be the best way to get around the Loop if you don't like waiting on traffic, and headed over to Millennium Park. It was pretty close to the real deal. The street and buildings looked good. The park itself had a lot of the features of the real thing. I was a bit bummed Park Grill was missing - no more burgers with Herkimer cedar cheese. The bean was there but instead of having a reflective surface it was neon blue. Shocking to see but I'm taking it as the Future Bean. The Pavilion looked close and so did Crown Fountain.

It's both neat and a bit of a let down wandering around Watch Dogs version of Chicago. It's not a 1:1 match but they have some things right. Its just jarring to go to places that you recognize but are not the same, or find whole areas missing. But I'm looking forward to exploring more of the Loop for places I've worked at and the north side which I know a little of.

*modified text for clarity. Dealing with jet lag!
79  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 23, 2014, 09:34:08 PM
Watched some of the Twitch thing too. It looked pretty decent to me. Its not straying too far from the GTA/Saints Row formula. I did really enjoy the little augmented reality segment with the alien invasion. It seems kinda like mindless fun. And the Carmegeddon one wasn't too bad either. Other than that it seems typical open world game.

But mainly I'm getting this because its Chicago. I'm going to have perverse fun wandering around, going to all the places I worked in the loop, and riding the L. Even though I don't care to be in the city, my commute to the city sucks, and I hate riding the L. biggrin
80  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 23, 2014, 09:27:30 PM

Quote from: naednek on May 23, 2014, 09:17:50 PM

Man my Philips LCD HDTV is so much better than that Sony Bravia crap

OH! IT IS ON NOW BRO!!!
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