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41  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 22, 2014, 04:45:53 PM

Quote from: Scoop20906 on November 20, 2014, 09:48:33 PM

[INFO] PC Community Concerns [ New ]
‎11-19-2014 03:18 PM - last edited on ‎11-20-2014 03:05 AM by  Community Manager   EA_Nils

With the release of Dragon Age: Inquisition, we've been hearing a number of concerns from members of our PC community, including:

Driver support
Hitching and frame rate issues in cutscenes
Feedback on keyboard and mouse controls
General user interface optimizations for PC

We've been following these issues closely and are looking into them.

Player experience is a top priority for us. Our goal is to address as many of these as possible in our upcoming patches, including some in our next patch, which is underway. We’ll release further details in the coming days and will continue to monitor your concerns.

Your feedback is important to us, and we appreciate your contribution to making Dragon Age: Inquisition a better overall experience.

Hopefully the fix for the cut-sequences issue comes out soonish. I've stopped playing the game and gone back to AC: Unity in the mien time.

My wife downloaded the game on her computer, which has an AMD 7870, and the cut sequences run flawlessly. So certainly seems like an nVidia specific issue.
42  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 19, 2014, 06:22:35 PM
I didn't notice an improvement in the outdoor sections with the latest update either but those seemed to run fine before on Ultra (this is on a 780).

One thing I did note is with the 60fps cut-sequence workaround was if I try to use sync (v-sync or adaptive) those cut sequences get really choppy again. Hopefully they can fix the issue soon. Those cut sequences look great and to see the stuttering, or jerky animation is disappointing.
43  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 18, 2014, 11:47:45 PM

Quote from: Autistic Angel on November 18, 2014, 11:03:01 PM

Quote from: Greg Wak on November 18, 2014, 07:37:09 PM

interesting crawley what res are you at? I play 1680x1050 on ultra with an i7 and a 770 with 2gbram, 8 system ram and it all runs smooth at about 35.

I'm seeing the same thing as Crawley: the gameplay runs flawlessly on my GeForce 780 with the newest drivers, but for some reason the in-engine cutscenes that start the game off are significantly more hitchy.

A quick Google search suggests that the symptom is caused by a framerate cap that's built into the game.  This Reddit user uncovered a command line fix that seems to fix the problem, and at least one Bioware employee has retweeted it as a temporary solution.

Quote from: CommandBen
Origin Method:

Step 1: Boot up Origin

Step 2: Right Click on Dragon Age: Inquisition and select Game Properties

Step 3: Paste

-GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60+

Step 4: Click Ok then Click Play and Enjoy!

The downside is that this desynchronizes the multiplayer component, but I'll just remember to remove the command line when I'm ready to play that.  I'll give this a shot to see how it runs and report back....

-Autistic Angel

Well that helps more in the cut-sequences. They're still not butter smooth like I would expect but better than before.

I am also seeing some oddness with the Benchmark utility. When it starts playing there's no sound. It plays like a 10 second silent scene and at the very end the volume blasts and then I see a black loading screen. It then pops up my FPS count. On Ultra it was showing 44 FPS average. On High 55.4.

Ran the integrity verification and that didn't pick up anything or change things.

So something still odd going on with this game. But I think I'll just play on Ultra and deal with the cut-sequences as they are.
44  Non-Gaming / Off-Topic / Re: Podcasts on: November 18, 2014, 06:59:01 PM
Two to recommend:

StartUp - Really neat Podcast about a podcaster (Alex Bloomberg) who records the process of him trying to launch a Start Up company. He throws it all out there, the good and the bad, and its very interesting on the process. Each podcast is typically a different subject. He records everything. From the pitch to investors, getting a partner, to naming the company. Each episode is full of golden nuggets of radio time.

The first episode is "How Not to Pitch to a Billionaire" which is just great on its own.

Serial - This one is a lot more serious. It basically looks at a murder case from a decade ago where the person convicted of the murder may not have actually done it. It's very in depth reporting and there's such a good cast of characters, including the convict, where you want to try and figure out just what happened. You spend a lot of time going back and forth between thinking they got the right guy to they totally got the wrong person.

So if you like murder mysteries this is a good show to listen to.
45  Non-Gaming / Off-Topic / Re: How do you use your tablet on: November 18, 2014, 06:38:06 PM
iPad is 80% used as a comic book (Comixology/Marvel Unlimited apps), 15% TV companion, and 5% portable gaming system when I travel.

Used to be 50/50 (comic/gaming) when I took the train in to work - but now I drive. Only recently have I started using it as a TV companion.
46  Non-Gaming / Hardware / Software Hell / Re: New gaming computer? Where to buy? on: November 18, 2014, 06:31:25 PM
That does sound disappointing, particularly from a high-end PC boutique. With the iBuyPower machine I got I accepted that they didn't connect my second hard drive and one of the USB ports on the top of the machine doesn't always work. From places like Falcon NW/Origin PC/Alienware I would expect perfection and if not very quick resolution.

So I would be curious to hear how it goes once you talk to customer support about it.
47  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 18, 2014, 06:20:19 PM

Quote from: Soulchilde on November 18, 2014, 11:35:22 AM

Played a bit this morning and I think I should have went PC instead of XB1..  Noticeable stutters at times, but my main issue is controls.  I probably would have preferred PC instead, but I loathe to install Origin. 

Played it a bit last night on PC and the performance wasn't that great in the cut-sequences. Once I got out of those I was fine. But even with a 780 and 16GB of RAM it was having issues on Ultra.

I did see that there are some new Nvidia drivers out today so will have to see if that fixes some/all of the performance issues.

I do have to say the character models, particularly the faces, are amazing looking.
48  Gaming / Console / PC Gaming / Re: Far Cry 4 on: November 17, 2014, 11:44:02 PM

Quote from: jztemple2 on November 17, 2014, 09:10:51 PM

About how early does Green Man Gaming release pre-order keys, or does it vary from game to game? I've got Far Cry 4 pre-ordered and I'm trying to figure out when I should be checking for a key to start the pre-loading.

I think usually on release day. Was hoping they would have it early for pre-load but it looks like that isn't the case.

I did get the Dragon Age code from them late last week, which was nice since I could pre-load. May depend on which site the codes are for: Origin - early, Steam/Ubi - release day.
49  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/18) on: November 17, 2014, 06:35:04 PM
No idea where I'm going to find the time but Dragon Age and FC 4 this week. Still only several hours in to AC: Unity.
50  Gaming / Console / PC Gaming / Cinemaware Anthology on: November 15, 2014, 03:34:46 AM
For those that want to relive some retro fun the Cinemaware Anthology was released on Steam for $8.50. Comes with the following Amiga emulated games:

Defender of the Crown
The King of Chicago
Sindbad and the Throne of the Falcon
Lords of the Rising Sun
Rocket Ranger
It Came From the Desert
It Came From the Desert II: Antheads
TV Sports: Football
TV Sports: Basketball
TV Sports: Baseball
TV Sports: Boxing

There's also PC emulated versions of these games you can play too. The games play full-screen and don't even look bad at 1920x1200. You can also use the controller on most of the game and a few are mouse only. The only Cinemaware game I can think of that's missing is Three Stooges. So a pretty comprehensive list of games. I also has It Came From the Desert II: Antheads, which you could only get through mail from Cinemaware. Was always kicking myself not doing that so hadn't played it till today.

The games are just as difficult as you remember but at the price its worth revisiting them.

Also there's a Kickstarter for Rocket Ranger: Reloaded going on.
51  Gaming / Console / PC Gaming / Re: Tales from the Borderlands on: November 14, 2014, 07:05:25 PM
Agreed. Looks better than what I was expecting.
52  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 14, 2014, 04:04:32 AM

Quote from: jztemple2 on November 14, 2014, 12:06:20 AM

You know I feel almost apologetic saying this, but I'm ten percent done in campaign progress on the PC version, several hours in (how do you find time played in Uplay?) and I haven't seen any of these bugs. I'm getting decent 40+ frame rates, very few graphic glitches (which are trivial) and I think it's a great, albeit still an Assassin's Creed game.

I saw an article on TweakTown news by some guy with an uber-gaming rig (much more powerful than mine) who was having all sorts of problems, so apparently it's not just due to rig performance.

And just to make it worse, I've been using the Companion App and it's been working pretty good, although I suck at the glyph puzzles, and the app kills the battery on my Nexus 10. But it's still fun.

Am I the only person who's doing OK?

The one annoying graphical glitch I'm running across is the game just locking up for a few seconds. It's random when it happens and thankfully not frequent but its happened a half dozen times so far. Other than that the game runs fine. In fact I bumped the graphics all the way up and the game seems to run about as well as it did just on High settings.

Still awed by traveling through the city and all the stuff going on. And the level of detail indoors/out is pretty fantastic.
53  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 14, 2014, 03:59:20 AM

Quote from: Covenant on November 13, 2014, 01:38:43 PM

Quote from: Crawley on November 13, 2014, 04:02:08 AM

Like sometimes I want to go through a window but instead I'll either hang on to the side of the window, or if there's a balcony I'll land on the balcony's railing. Then I do a little dance grabbing the side of the window and hopping to the railing for awhile a few times before making it through the window.

Many people seem to be missing this (the pop up for it went away pretty quick), but to go through a window, you position yourself near it then pull the left trigger.  MUCH easier than trying to aim yourself through it.

That is certainly a helpful tip I missed. It doesn't work 100% for me yet, still getting the feel of the parkour, but I'm now going through windows a lot more in the first attempt.
54  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 13, 2014, 04:02:08 AM

Quote from: EngineNo9 on November 13, 2014, 02:43:08 AM

For those of you who are playing, how would you say the parkour and general control compares to older AC games and Shadow of Mordor? 

Not as easy to master as Shadows of Mordor, which I think did it perfectly. It's a bit clunky like the other AC games. Like sometimes I want to go through a window but instead I'll either hang on to the side of the window, or if there's a balcony I'll land on the balcony's railing. Then I do a little dance grabbing the side of the window and hopping to the railing for awhile a few times before making it through the window.

I've always had a difficult time getting the controls down for the AC games. But eventually they click with me.

So in short its no better than the previous entries but in the long run likely not worse either.

55  Non-Gaming / Hardware / Software Hell / What's a good chair? on: November 12, 2014, 04:11:25 AM
This is kinda hardware for computers.

I'm in need of a decent office chair. I love the one I have work but that sucker is a Steelcase so is more than I'm willing to pay. What's a good office chair in the $150-$250 range? Would consider one that's a bit more expensive if its totally fantastic.

56  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: November 12, 2014, 01:47:50 AM

Quote from: Caine on November 11, 2014, 06:20:06 PM

Midweek Madness
Offer Ends Friday at 10am Pacific Time.
Release Date: Oct 24, 2013

$5.00 Metacritic score - n/a
Steam user score - 89% positive in 920 reviews

Worth the $5.

It's not an amazing game (89% seems a bit high) but there are quite a few really nice set pieces in this game. I also enjoyed Monkey and Tripp's interactions - very good team up. The DLC that comes with this wasn't a hit with me but I did go through it. It's an A for effort since it switches up the gameplay somewhat but it wasn't all that fun.
57  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 12, 2014, 01:44:32 AM
Definitely a great looking game. They spent a lot of time getting the city looking like a real living city - just all the texture work on the buildings, both inside and out, is pretty incredible. The crowds, for now, do make a difference when traveling. It's putting a smile on my face running through the city and seeing all people interacting. Just entering a plaza and looking around is great fun. People doing different things is usually just a camera swivel away.
For control improvements I like the addition of being able to control the parkour with either being able to push a button to either do longer jumps or controlled descents. And I gotta admit its pretty fun getting chased and then running through a building to try and lose your pursuers.

I haven't played too much with the graphic options yet. I've left it on High, which was the default. But I switch to TXAA and HBAO+ which are the NVidia faster renderings of AA and SSAO (basically adds more blurring). With those two settings and Adaptive Sync enabled it runs great (cut sequences non-withstanding). I don't think I'm getting the full 60 fps but seems to run as well as Black Flag did - this is on a 780 OC at 1920x1200.
58  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 11, 2014, 11:19:51 PM
Whoah...35 minutes to unpack the download.
59  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 11, 2014, 12:49:03 AM
Ok, so the actual (pre)download is 37.7GB, not 50GB like I was shaking my head at. Still crazy with a 38GB download.
60  Gaming / Console / PC Gaming / Re: [PC/XB1/360/Ps3/Ps4] Middle-earth: Shadow of Mordor on: November 08, 2014, 03:41:28 PM
Finished this one up today finally. Really great game.

I actually hadn't realized till the last six or so hours that when I dominate Orc captains I can go back, grab them, and command them to try and kill other Orc Captains to move in to their positions. Also didn't realize the best way to take on the Warchiefs was to first hunt down their captains SEPERATLY from the missions where you take on the Warchief. Those two things made a world of difference near the end. Lots of fun.

So looking forward to the next game in the series. They started something very good here.

Oh, and finished up at an even 25hrs which was just fine for this game.

61  Gaming / Console / PC Gaming / Re: Ubisoft pulls upcoming games from Steam on: November 07, 2014, 09:38:32 PM
Probably works out good in the end for Steam. I'm actually a little more inclined to purchase it right now on Steam in case is makes another vanishing act.
62  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: November 07, 2014, 09:26:49 PM
c'mon Black Friday deals on HOTAS flightsticks!
63  Gaming / Console / PC Gaming / Re: Ubisoft pulls upcoming games from Steam on: November 06, 2014, 11:37:15 PM
I haven't read anything from UbiSoft or Steam that explains why this was done so it's all just speculation right now of what's going on. I have read comments from those that have pre-purchased the games that they still have them in their steam library. So I would imagine those that already pre-purchased it would still have it on Steam come launch.

But the thing that did get me to watch the Unity 101 trailer the other day was a Steam banner that said today was "the last chance to pre-purchase" it. I kinda took this as meaning its close to coming out so you only have a few days to pre-purchase before release. But I guess it really meant that yesterday was your last chance.  icon_biggrin

I'd still buy it on uPlay if I really wanted it. I already have a few games on there and only launch it when I run those games. Same with Origin. Would rather have all this stuff in one location but oh well.
64  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 06, 2014, 06:59:17 PM
Haven't really paid too much attention to this one but saw the latest 101 trailer and got very interested in it. Then I saw the requirements. Crazy high for the PC. I meet them but the requirement that really gave me pause was the 50GB download size. Yow.

With download caps (which are still stupid) that's a pretty big chunk there and has me reconsidering doing the buy for it with some other big games coming out this month.
65  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: November 01, 2014, 03:01:08 AM

Quote from: Teggy on November 01, 2014, 01:18:55 AM

Is Transistor more than a reskinned Bastion? I found Bastion kind of tedious.

It's a different type of arcade game. More strategy based battles.

I didn't care for it though. I thought I would at least finish it but couldn't muster up enough interest to do so.
66  Non-Gaming / Hardware / Software Hell / Re: New gaming computer? Where to buy? on: October 31, 2014, 06:14:51 PM
You're in the right season to buy. Computer manufacturers should be starting to do some holiday style discounts over the next two months.

I would recommend NVidia video cards over AMD though. I'm not sure how much Mantel has made a significant impact in gameplay or how wildly it is supported. But I do know from the NVidia card I've been very impressed with many of the additional things they've offered on their cards: Adaptive Sync actually works well. The new DSR resolution changes work and are simple to initiate. You get the full PhysX support, which you don't get with AMD cards on games that support the "full" mode. You also get native TXAA and FXAA support if you plan on using it.

I moved from a single AMD card to a Crossfire setup, then finally to a single NVidia card. I have been a lot happier with the NVidia card.
67  Gaming / Console / PC Gaming / Re: Prey 2 on: October 31, 2014, 06:03:04 PM
I had forgotten about this one. But remember being excited about it when the trailers were coming out. It had looked very promising.
68  Gaming / Console / PC Gaming / Re: LucasArts games coming to GOG on: October 28, 2014, 02:25:16 AM
Very happy for this. Would love to play X-Wing/TIE Fighter/Alliance again. Day of the Tentacle and Full Throttle also need to be included. I'd also be happy with Outlaws.

And I'd love love love Night Shift to be included but know that's unlikely - particularly the Amiga version. Never understood why that one didn't get remade or put on phones.
69  Non-Gaming / Hardware / Software Hell / Re: GeForce DSR Tech - Play games at higher resolutions than normally can on: October 24, 2014, 07:08:11 PM
This is on a 780 OC.
70  Non-Gaming / Hardware / Software Hell / GeForce DSR Tech - Play games at higher resolutions than normally can on: October 24, 2014, 03:04:48 AM
NVidia's latest drivers added this DSR tech which allows you to play games in higher resolutions than your monitor can display. Kinda like the SweetFX injectors. You need to be running at 1080p and have a GeForce 500 or above. Like the Adaptive vsync option they added awhile back this one actually works too. Well depending on the game.

The Witcher 2 probably offered the most noticeable change. Everything was so sharp now, particularly on the characters when they went in to cut sequences. I could see every little detail on Garrets shirt and those that he was talking too. Just walking around town was fantastic as there was such a clarity and sharpness to everything. The downside is the text/icons are now tiny.

Watch Dogs didn't look noticeably that much better. I noticed the water looked great but the city looked kinda lifeless still. Although I did head to Millennium Park and looking out from some trees back towards the city was pretty scenic. Generally though it didn't offer the wow factor Witcher 2 had. And there was a noticeable frame rate drop.

Alien: Isolation already looked fantastic to me. It looks just a bit better with DSR enabled and didn't notice a performance hit.

As luck would have it I started playing Everquest 2 again recently. So I figured why not pump the resolution way up. Well it certainly changed. The text/icons were micro-tiny now, and things were sharper, but it still looked like crap due to the low resolution textures. Basically like trying to put lipstick on a pig. So I went back to my normal resolution.

Tried it also on Shadows of Mordor, and while things looked sharper my framerate went from a constant 60 down to a wobbly 45 fps. Wasn't worth it so put the resolution back.

I tried a few other games too but think this gives an idea. I have to say its kinda awesome how its implemented as you just go in to the game, go to the games video options, and the new resolutions are available for you to change to. Simple as can be.
71  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: October 23, 2014, 05:44:11 PM
That one is tempting. I loved the videos I've seen of it but all the past survival/crafting games I've played in the past I stopped playing after a few go's.
72  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: October 22, 2014, 06:08:01 PM
Rage was surprisingly good. When I initially purchased it I didn't care for it at all and stopped after about an hour. Then I went back (last year?) and gave it another go. And for some reason it really dug its claws in to me. The combat is solid, there's a sense of advancement, some great environments, and characters in this game. The add-on also had a pretty fun boss fight.

Only bad thing about the game was that it was rushed near the end. You get the final town and initially there is quite a bit to do. You finish up those initial quests thinking there are going to be more but nope. You get shuffled off to the final area which was a bit of a let down.

But up until that point I thought the game was just fantastic.
73  Gaming / Console / PC Gaming / Re: Legend of Grimrock II - looks sweet on: October 22, 2014, 05:59:40 PM
Yup, same. A very nice improvement over the original. If you liked that you'll love the sequel.

I am getting a bit stuck where I am now. There's a large dungeon area that I can't seem to advance in. Its annoying since there's a button I can press, and I can hear a door/gate opening somewhere, but no idea where to go. Then there's a puzzle to open the door to the Cemetery area and I can't figure that one out either. I know I'll eventually noodle through those.

I made kinda a bad error when creating my party. I had two heavy weapon/heavy armor guys I created. Not a good idea as equipment is rare. Would have been better if I made one of those a light weapon/light armor specialist. Finding a lot of nice light weapons I can't use. Discovered that too late when I was almost done with the Heavy Weaspon line on both characters. Ugh.

I also didn't have a guy in the party that could create heal potions. And it worked fine. There were plenty of healing potions around or the save crystals were not too far away if needed. I recently put a point in alchemy just so I could start getting rid of all the components I was picking up.

Can't wait to see some of the custom games people create.
74  Non-Gaming / Off-Topic / Re: HBO to start "no cable sub required" streaming service in 2015 on: October 16, 2014, 03:50:06 AM

Quote from: EngineNo9 on October 15, 2014, 11:02:54 PM

Quote from: Crawley on October 15, 2014, 08:18:42 PM

This is kinda too late to the party. Between Amazon Prime, Comcast OnDemand Free HBO Previews (which come up every few months), and what I can grab from the library for free there isn't so much demand for this anymore.

I'm not sure you realize that Comcast anything doesn't help for the millions of people who have cut the cord and no longer subscribe to cable at all.  The whole point of this is that it's a service that would be available for those who don't already subscribe to cable since an HBO (and HBO Go) subscription requires that as a prerequisite. 

That's why I mentioned the library as well. My library isn't all that big but their selection of movies/tv shows is pretty great. New releases have shown up on the shelves there within a month or so of the actual release - this is without reserving. They have most of the major HBO series on DVD (unfortunately not Blu-ray). I can't imagine my local library is exclusive to this type of thing.
75  Non-Gaming / Off-Topic / Re: HBO to start "no cable sub required" streaming service in 2015 on: October 15, 2014, 08:18:42 PM
This is kinda too late to the party. Between Amazon Prime, Comcast OnDemand Free HBO Previews (which come up every few months), and what I can grab from the library for free there isn't so much demand for this anymore.

I suppose I would consider it for like $5 or around there. But that's not going to happen.
76  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/13) on: October 14, 2014, 05:22:36 PM
Grimrock II for me. But really want to play Borderlands too. Too many good releases in the last few weeks.
77  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 10/10/14 on: October 11, 2014, 02:59:39 PM
Too many games right now. Beyond Mordor and Alien I got the Kickstarter download for Cinemaware's Wings! The Remastered edition. Originally had this on the Amiga and LOVED it. It's a WWI light flight simulator (very light) with some arcade sequences. Like all Cinemaware games of that time it oozes the cinematic feel but this one in particular really tried to capture a pilots journey through the war and they had succeeded.

I love how they did the remastered of this. They didn't fundamentally change anything in the game. The flight sim portion is just as basic as it was in the original game. The environments are also pretty sparse like in the original. But they basically put a new coat of paint on everything - music included. So it looks great and sounds great. And I think this was the best way to go to preserve a game. It doesn't stray from the path by adding a bunch of new features and basically allows for a nostalgic trip without sacrificing having to deal with poor graphics or controls.

They gave a hint that they're going to try another Cinemaware game. I suspect its Rocket Ranger, which is a great choose. But I'm pining for IT Came From the Desert.

I would also like to mention that Tron 2.0 appeared on Steam. This is the FPS from Monolith they did years ago. I still have my copy and played this through a few months ago with the Killer App Mod, which adds widescreen and a few other features. Its still a lot of fun and a worthy FPS to check out if you've never played.
78  Non-Gaming / Off-Topic / Re: Patrick Rothfuss' Kingkiller Chronicles on: October 03, 2014, 09:12:08 PM
Yeah I love these two books and agree the second book is better than the first - even though the first is pretty great. My only complaint about the books is Denna. I don't fathom why Kvothe is in love with her. She is not that likable a woman. So for me when she shows up its like "ugh not again...just give up on her!"

Didn't hear about the TV series being a thing. That's good to hear. Fox has the license so hopefully it'll appear on FX rather than Fox, so they don't dumb it too down.
79  Gaming / Console / PC Gaming / Re: [PC/XB1/360/Ps3/Ps4] Middle-earth: Shadow of Mordor on: October 03, 2014, 08:52:42 PM

Quote from: YellowKing on October 03, 2014, 07:55:26 PM

I don't think the non-combat controls are horrible, but I do agree they could use some tweaking. Climbing up on something is particularly frustrating, as you may make several attempts at it and it doesn't take, then finally it says "Oh yeah, you can climb here" and lets you climb up. I think AC was better at climbing, Mordor is better at dropping. Both are annoying in terms of sticking to terrain.

The climbing was my biggest control issue initially. I didn't know what I could or couldn't climb/scale or how best to do it. I had the exact same problem in the AC games. But like those after an hour and change I got it down. I have almost no problems now with using structures to climb or maneuver on.

Only thing I do wish is you could move faster on it. Going up/down is not so bad but trying to shimmy left/right can be painfully slow.
80  Gaming / Console / PC Gaming / Re: [PC/XB1/360/Ps3/Ps4] Middle-earth: Shadow of Mordor on: September 30, 2014, 10:39:36 PM
Game runs pretty good so far with the HD textures and everything up (ambient occlusion on high instead of ultra). This is on a 780 OC with 3gig of RAM on it at 1920x1200. Noticed there's a hitch when the in-game cut sequences first kick off but other than that the game plays smoothly. The added character detail seems worth that small trade-off. Will see if the rest of the game continues to run smoothly as I go along. On Ultra the Benchmark is showing Avg 59.94 fps with a low of 19.89 (although I ran it again later and min was 45 something or other).

My biggest issue right now is finding out what I can climb and grab on to and how to navigate structures. My character isn't always doing or going where I expect. I had this exact same issue with the AC games but eventually got the hang of it so hoping that's the case here. The next hurdle is just remember the gamepad controls. Sometimes I'll want to execute someone I've stunned on the ground and find out I'm pulling my bow out instead. Or I can't recall the button for grabbing someone and go in to wraith mode. But only an hour in so far and they're throwing a lot at you.
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