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161  Gaming / Console / PC Gaming / Re: Mortal Kombat X on: June 05, 2014, 09:00:48 PM
Can't those two just get along?
162  Gaming / Portable Gaming & Apps / Re: iOS8 - Metal on: June 02, 2014, 11:10:58 PM
Skeptical. Sounds like the same thing as the old Intel MMX and recent AMD Mantle promises of speed via software. The returns never lived up to the hype.
163  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Wildstar (Carbine Studios' first project) on: June 02, 2014, 03:58:42 PM
Two good days of playing and have my Warrior up to 15 now. Did not want a Warrior initially as I typically find the tank classes boring to play but our threesome needed a tank so I took it. Hated the Warrior at first. Fights were difficult and the melee range attacks suck. But around L13 started getting in to the groove of things and now at L15 I feel pretty badass.

I'm hopefully they'll work a bit more on the action combat aspect of the game. It generally works but doesn't seem as smooth as other action MMOs. I've had a few instances where I've been in a tough battle and was trying to rotate the camera and dodge an attack at the same time. But my character would just sit there and the game wouldn't even pick up that I was trying to move the camera. Its like the game got confused "do you want to move the camera or do you want to dodge? Pick one not both."
So far nothing good from my Boom Boxes. An Experience potion and some costume shoulder pads. Sucks you can only open 1 every 24hrs.
164  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Wildstar (Carbine Studios' first project) on: May 31, 2014, 07:22:45 PM
Seems a pretty stable pre-launch so far. Logged in this morning, created a character, and started playing right away. The instancing has minimized overcrowding so I'm not really waiting to complete questions in the newbie area. So overall pretty happy. Will see how it goes on launch day.
165  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [PC/PS3] Final Fantasy XIV (Characters/Servers in first post) on: May 31, 2014, 04:48:46 PM

Quote from: Gratch on May 31, 2014, 06:10:43 AM

Just finished the main storyline and got my Magitek mount.   ninja


Now you gotta work on the beast faction mounts. They're good to work on while waiting for dungeons runs to launch.
166  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 30, 2014, 03:06:41 AM
Ok the online races are a blast too. These are the 3-8 man races. Played about 10 of those in a row I was having so much fun (and winning ;D). Had a really neat race around Chicago in the mini-Cooper like cars which was so fun as it was very open where you could go. It was a close race for everyone to the end.

Then it blew my mind a bit when a race with motorcycles came up. That one was equally crazy as it started in the southern burbs on the dirt then ended up in the city at the end. Absolute madness on that one as there were a choices to make and so many crashes.

Then there was another motorcycle race on the L tracks. Dodging L trains and hopping on and off the tracks. That one was a blast too.

I do have to say once you get ahead in the race it seems like its difficult to get deposed. You can start triggering all the traffic lights and barriers and what not and the people behind you will have to deal with it. I had a few races where I came in first by like 10 seconds. But I did have one race where I hit a wall early on that stopped me cold and put me firmly in last place. Then during the final lap I was able to gain ground (think there were the full 8 in that one) and get 3rd.

Also liked after the race, during the next voting phase, you could smash your car in to the other racers that are waiting or get out and start shooting them. Mindless fun while you wait.

I did notice a few people that were rubber banding around but not too bad. The worst were people who left their mics open. Thankfully there's the mute.
167  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 30, 2014, 12:37:19 AM
Enjoying the random online stuff. Kinda wish I was invaded more. But I did a few of the missions where I'm racing from point-to-point in a car and the other player is controlling the cops. For some reason I got like 4 of those missions in a row. It seems like its difficult on the person using the cops to be effective as I was able to complete the course twice. The other two times it said I lost connection with the player - guessing they disconnected since I was doing well in both of them.

I then had a hack attempt that went terribly awry. When I was brought in to the persons game they were speeding away on a bike. So I had to chase after them for about a minute and a half (you get 5 minutes to start the hack) before they stopped. Then I got a bit scared approaching the area as I was on a bike and figured I would be easy to spot. So I grabbed a car and headed over to the guy. I found a place to park and waited. I basically had about two minutes left to hack them at this point. But they decided to run around the corner to a location I couldn't hack them from the car. I panicked and got out of my car and started heading around the corner.

But wouldn't you know it. They decided to round the corner just as I was. I slowed to a normal walk thinking I could fake it. But it was pretty soon after that they identified me, even before I started the hack.

I ran like hell and they opened fire. Thankfully they were not a good shot and I was able to zig-zag out of most of the fire. I then climbed a wall and figured I would be smart and circle back on them. But they were still at the wall! If I had just kept going I would likely have gotten away clean. But they saw me and started shooting again. It was only a matter of time before they finally killed me. Terrible. Lost a lot of points there.

I had a second hack that I felt so bad for the person. They were at the top of a parking garage which is probably the worst place to try and locate someone in. But I started the hack and hid close to the stairwell. If they rounded the corner they would have seen me easy. But they ran off in the opposite direction. So I headed down the stairwell to the next level and found a spot in between both levels that would be next to impossible to spot me from. I didn't see them again till sometime near the end of the hack where they were driving their car like a madman in the garage. Felt bad but I'll take the points.
168  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 29, 2014, 03:06:29 AM
Think I found an exploit in the invasion mission where you hack another persons phone. On one invasion I wasn't able to locate the guy at all. Turns out he was in a parked car which made me feel stupid for not checking. But then I was thinking I had checked around that area. So it got me thinking that maybe if you are in a car you are not detectable.

So I did two of those hacking invasions where I parked myself in a car near the target and hacked the player. In both cases the person never caught me. In one I was sure he was going to get me as I was lowering/raising a bridge and he walked past my car a few times. But they never did.
169  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: May 28, 2014, 11:21:11 PM

Quote from: Caine on May 28, 2014, 05:02:14 PM



This one was a let down after Amnesia. The first hour or so is great. Then it becomes so linear after that - to the point where there's really only one direction to go. The puzzles are few and far between and pretty basic when they do come up. The story didn't grab me either so it started feeling like it dragged on even though the game was short.
170  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 11:14:01 PM

Quote from: Caine on May 28, 2014, 05:00:51 PM

There should be a 'quit mission' option in the start menu.  

That was it. Was able to quit the mission from there and continue playing.

Thanks! Was really pulling my hair out on that one.
171  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 04:55:29 PM

Quote from: Destructor on May 28, 2014, 04:12:54 AM

Quote from: Crawley on May 28, 2014, 02:31:58 AM

I have a hell of a time losing the cops at all. My car gets beat to all hell before I lose them. And I'm not sure what I'm doing exactly to lose them in the first place. Then as I go to the drop off location I get detected by the helicopter. And once that happens I can't lose that at all.

Additionally, if they're -very- close, the 'push button to hack X' should be flickering at you, which means that there's a very high chance that your trick will succeed spectacularly (for traffic lights I don't know if it 'cheats' for you, but the others mean that the vehicle in question is in the perfect spot) assuming you're not in the way of it.

The flickering Hack sign helps quite a bit at losing the cops. I hadn't noticed it before with everything going on.

But I'm basically screwed once it gets to the helicopter phase. I tried the mission a bunch more times and always get detected going to the drop off location. Once the helicopter is out I can never lose it. I don't see any garages in the game (are they labled?) but it doesn't matter anyways since the cop cars are constantly on you once the helicopter has you in sight. I don't see a way to drop the mission either (its not obvious if there is a way) so I have to start the entire game over again.

Total bullshit but its either that or continue to be frustrated. No way they should have given you those side-missions early on when you have little chance of completing them.
172  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 02:31:58 AM
So any tips for losing cars in a fixer mission? These are the missions where you steal a car, then have to lose the cops, then do a drop off.

I have a hell of a time losing the cops at all. My car gets beat to all hell before I lose them. And I'm not sure what I'm doing exactly to lose them in the first place. Then as I go to the drop off location I get detected by the helicopter. And once that happens I can't lose that at all.

I'm a bit stuck because I took the fixer mission and it won't let me untake it. I only have a few hacking skills but I suspect I don't have the ones I need to make this easier. So looking for any tips on the cop chases so I can continue in the game.
173  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 27, 2014, 09:58:46 PM
I really wanted to see how close this was to the real Chicago. So after the tutorial I got a car and headed over to Ogilvie train station with the idea I would walk around from there to a few places I knew in the area. First shocker was Ogilvie doesn't exist. It's been replaced with some outdoor mall you might find in Miami - which probably wouldn't fly with the Chicago winters. Basically it looks like they demolished the train station portion of Ogilvie station and just left the French Market - which is under the station.

But I had a huge smile on my face when I walked east to Washington and Canal. That corner was pretty close to the real deal. The sidewalk even had the small hill going up towards the bridge there. So I walked up sidewalk towards the Loop. But I got my first shock. There was no pedestrian crossing on the bridge. Vehicle traffic only! And not even a bike lanes, which are so prominent in the Loop. So I ran south to Madison, which is a huge pedestrian crossing in to the Loop. That was gone too! Can you only get in to the city if you take the L or drive a car? I walked up and down Canal and couldn't find a pedestrian crosswalk - guess you could always swim.

So as bad as congestion is in the city currently the future planners really made it worse.

I said screw it and just ran across the bridge and hoped no cars were coming. People walk across the streets all the time so why not.

The Civic Opera House was on the other side of the bridge and that looked pretty decent. It had the pillars in the front like the real deal but it looked like the Opera was long gone.  A Taco Fresco that I used to eat lunch at every once in awhile was gone.

I next went to the Sears/Willis Tower. That looked great. Except for the fact the building grew and now stretches all the way to Wells Street instead of ending a block earlier on Franklin St. Actually where the hell is Franklin St in this game? With the added congestion it looks like the future city designers decided in their infinite wisdom to cut a few of the streets out. That'll help with congestion!

In any case there was a saxophonist on one of the Willis Tower corners and I stopped to listen to him. He was much better than the usual musicians around the city blocks. Typically they only play one part of a known song and just play that part over and over again. And they usually play it with a few wrong notes. So this guy was fantastic. Maybe when the Civic Opera house closed the musicians took to the street.

I headed over to the theatre district and was dismayed to find only a single theatre. Guess Chicago broadway wasn't quite up to snuff in the future anymore.

I called up a motorcycle, which seems to be the best way to get around the Loop if you don't like waiting on traffic, and headed over to Millennium Park. It was pretty close to the real deal. The street and buildings looked good. The park itself had a lot of the features of the real thing. I was a bit bummed Park Grill was missing - no more burgers with Herkimer cedar cheese. The bean was there but instead of having a reflective surface it was neon blue. Shocking to see but I'm taking it as the Future Bean. The Pavilion looked close and so did Crown Fountain.

It's both neat and a bit of a let down wandering around Watch Dogs version of Chicago. It's not a 1:1 match but they have some things right. Its just jarring to go to places that you recognize but are not the same, or find whole areas missing. But I'm looking forward to exploring more of the Loop for places I've worked at and the north side which I know a little of.

*modified text for clarity. Dealing with jet lag!
174  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 23, 2014, 09:34:08 PM
Watched some of the Twitch thing too. It looked pretty decent to me. Its not straying too far from the GTA/Saints Row formula. I did really enjoy the little augmented reality segment with the alien invasion. It seems kinda like mindless fun. And the Carmegeddon one wasn't too bad either. Other than that it seems typical open world game.

But mainly I'm getting this because its Chicago. I'm going to have perverse fun wandering around, going to all the places I worked in the loop, and riding the L. Even though I don't care to be in the city, my commute to the city sucks, and I hate riding the L. biggrin
175  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 23, 2014, 09:27:30 PM

Quote from: naednek on May 23, 2014, 09:17:50 PM

Man my Philips LCD HDTV is so much better than that Sony Bravia crap

176  Non-Gaming / Off-Topic / Re: [TV] Survivor 2014: Brawn, Beauty and No Brains! on: May 23, 2014, 02:23:42 AM
A Woo vs Kass showdown would have been terrible. Woo didn't play the game at all. He basically followed Tony's lead throughout. He had several chances to try and get rid of Tony and didn't do that. He kept saying "I gotta make a big move" and never did. Really the only move he made was following Spencer when he went looking for  the idol. And even then he didn't get the idol.

The only thing Kass did was change her alliance. Then nothing other than the good immunity challenge comeback.

Neither of those players are deserving of winning and would hate for either of them to win. As annoying and distasteful as Tony could be he went there to win and play the game each day. He was in control of almost all the votes he was in. He found like three immunity idols including one without a hint. He made some really bold moves during the tribal councils. And played hard during each of the challenges even though he couldn't do puzzles worth crap.

The game needs players that are there to play and play hard not a bunch of Woo's. Maybe a Kass and J'Tia a season though.
177  Non-Gaming / Off-Topic / Re: [TV] Survivor 2014: Brawn, Beauty and No Brains! on: May 22, 2014, 04:58:37 PM
Well the right person won at the end so damn happy about that. I still can't believe Woo did a Colby and took the wrong person to the end. I think the chances are slim that he'll be invited back to Survivor so he basically blew a single $1mil chance. But I was also worried with the jury as they seemed so bitter in their questioning of Tony. I really hate the bitter jury's but thankfully they looked at gameplay and who was most deserving in their votes.

Also loved that it was a final two (although a Kass vs Woo finale would have sucked). Really hate the final 3 as typically its just two people getting votes anyways.

And as awesome as the setup was for the final challenge I still prefer the final endurance challenges.

Overall a fantastic season. One of the better ones. Will see if the Blood vs Water 2 holds up. Kinda hoping they don't do it with returning players.
178  Gaming / Console / PC Gaming / Re: Steam Streaming on Scene: Seems to Stream Seamlessly on: May 22, 2014, 04:35:44 PM

Quote from: hepcat on May 22, 2014, 02:08:44 PM

2) home theater.  Unlike you, I don't have a 72 inch computer monitor attached to my desktop rig.  I do have a 42 inch HDTV in my living room though...and a laptop with an hdmi port.  

#2 is the prime reason I love this feature. My computer is upstairs and my TV downstairs. There's just some computer games I'd love to play from the TV on the couch. But there was no easy, inexpensive, way to do that. So this seems to resolve that problem. Will have to play with it a bit more but I was pretty excited to get it working, and so easily.

Would love for consoles to do something similar where you could stream from the console to any PC you have.
179  Gaming / Console / PC Gaming / Re: Steam Streaming on Scene: Seems to Stream Seamlessly on: May 21, 2014, 10:35:43 PM
Similar experience. Have a crappy $300 Dell Inspiron laptop. We're talking Pentium 1.9gig processor, 4GB of RAM, and on board graphics.

The streaming tech actually works well over wifi!

I tried FTL first, thinking to do something simple. And at first it was terrible. Lots of lag and screen flickering. But after about 30 seconds it synced up and played flawlessly. I moved downstairs and it still worked great. I then tried something more ambitious. The last Mortal Kombat game. To my surprise the feed synced up very quickly, like a few seconds. The game looked a bit dark on my laptop (probably due to the crummy on board graphics) but other than that the image looked good, and more importantly it played well. When I hit any of the movements or attack buttons on the keyboard the response was immediate on the screen. The one thing I did notice, beyond the graphics being a bit on the dark side, was that sometimes you would see it skip a frame or two of the fighter. It had 0 bearing on playability but I would notice it when the fighters were just standing there going through their motions.

So then I tried the last Tomb Raider game. Similar experience. Could see it was dropping a few frames when going through the benchmark, and the image was a bit dark, but still very good.

I then hooked my laptop up to my TV and that worked fine too. The only thing I have to play with is the resolution (as I had black bars on either side) but I know I can fix that. But this put a huge smile on my face as I was looking for an easy method to play my computer games on my TV without having to invest a bunch of money in wireless HDMI transmitters, or purchase a gaming laptop. Although I will probably have to purchase a slightly better laptop with a dedicated graphics card at some point.

But for now am very happy this came out.
180  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [PC/PS3] Final Fantasy XIV (Characters/Servers in first post) on: May 21, 2014, 03:53:08 AM
Yeah that bard is a lot of fun to play since its pretty easy and your role is defined. Basically can just have fun. Where as the tank you have to lead, make sure you hold agro, and know the boss patterns. It can get intense. Although it is quite nice that those 15-20 minute waits for a dungeon go down to about 5 minutes at the most.

This was the only MMO where I stuck around for quite some time after hitting the max level since there was so much to do. I was actually all prepped in gear for the 8 and 24-man dungeons but the people I were playing with lost interest so never got around to doing them. Kinda sucks but I still felt I got the most out of the game by then.
181  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [PC/PS3] Final Fantasy XIV (Characters/Servers in first post) on: May 20, 2014, 08:12:35 PM
Getting in those groups that break up after a few wipes does suck. Particularly if you had to wait a long time for the group. But I found its a good thing as if you're paired with a bad group its just going to be a struggle to get through the entire dungeon. Its almost better to start over than spend forty minutes trying to make it through the dungeon only to run out of time or just be unable to get past a boss.

I've been away from the game for a few months now but its still one of my favorite MMOs I've played of late.
182  Non-Gaming / Off-Topic / Re: [TV] Survivor 2014: Brawn, Beauty and No Brains! on: May 15, 2014, 06:13:01 PM

Quote from: jament on May 15, 2014, 05:03:17 PM

I've never seen anyone run a tribe like he does, without any appreciable skills or value.  It's nutty.  He tells them who they can talk to and when they can do it, and throws a tantrum like a little girl when they disobey him.

Boston Rob had a pretty tight control of the tribe the last time he was on. He basically set up the rules of his alliance only talking to those within his alliance. And he had incredible influence over his alliance. So he and Tony play a similar game of control but Tony doesn't do it nearly as well. But I think its effective enough for him to win it. For all his crazy antics he's basically controlled who went home with the vote since Kass flipped. And regardless how all over the place he can be that's an impressive feat in this game. Add to that all the hidden immunity idols he found, the ways he used and faked idols at tribal, he's pretty much playing the game as hard as you can.

As far as voting for Trish there may be two things going on here. One, she is probably about as likable as Woo is in the final. So between voting Woo or Trish out at this point wouldn't matter (you need to keep Kass). Two, Tony's win depends on Spencer getting voted out. Trish has no chance at beating Spencer in an immunity challenge. Woo does. Tony could easily convince Woo (and Kass) to vote Spencer out for being the larger threat - which is the truth.

So while the vote was a total surprise when it occurred it may not have been so crazy as it seemed.
183  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: May 15, 2014, 05:34:38 PM

Quote from: Caine on May 15, 2014, 05:09:31 PM

Weekend spotlight


Fantastic "game". Check out the demo first though - its completely separate from the actual game but gives a good taste of what's in store.
184  Gaming / Console / PC Gaming / Re: [PC/360/Ps3] Dark Souls 2 on: May 14, 2014, 08:08:08 PM

Quote from: Crawley on May 14, 2014, 03:30:30 AM

Quote from: The Grue on May 13, 2014, 10:23:27 PM

Just want to say I beat DS2 yesterday.  Such a great game.  I've now beaten Demon's Souls, Dark Souls, and Dark Souls 2, thus demonstrating I am a very patient person. slywink

You are what we'd call a master beater.

Well dang. I thought I struck comedy gold with that response.  icon_neutral
185  Gaming / Console / PC Gaming / Re: [PC/360/Ps3] Dark Souls 2 on: May 14, 2014, 03:30:30 AM

Quote from: The Grue on May 13, 2014, 10:23:27 PM

Just want to say I beat DS2 yesterday.  Such a great game.  I've now beaten Demon's Souls, Dark Souls, and Dark Souls 2, thus demonstrating I am a very patient person. slywink

You are what we'd call a master beater.
186  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Wildstar (Carbine Studios' first project) on: May 13, 2014, 01:04:38 AM
I'm liking this game the more I play it.

Had a neat mission where I got transported to this moon, where I'm on the surface of it. I ended up having to investigate a ship that was having problems. And it basically was an alien infestation thing with chest bursters coming from the crew. Was just kinda neat as it was unexpected to get transported there out of the blue.

Also completed a mission where a poll came up right after completing it asking a few questions about the mission as feedback. Kinda neat to see that.

Tried all the classes and the paths (Scientist, Settler, etc). Still not sure which class to pick when the game launches. I kinda like everything but the Stalker. And the Explorer path offers some fun locations to get to. I did like the Settler too where you actually build stuff but I found it annoying that I always felt like I had to stop and gather resources.

The game isn't nearly as tight as Final Fantasy, in UI and gameplay, but I'm in for the launch.
187  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: May 09, 2014, 07:43:40 PM

Quote from: Caine on May 09, 2014, 05:14:03 PM


Standard $7.49
Complete pack $14.99
Darksiders 1 $4.99

Just finished DS2 recently. Can't recommend it enough.

Just go down the harbinger line first.
188  Non-Gaming / Off-Topic / Re: [TV] Survivor 2014: Brawn, Beauty and No Brains! on: May 09, 2014, 03:16:12 AM
Yup, will be interesting.

The problem is with the jury. I get the sense most of them on there are going to be pretty vindictive. If it was just votes by gameplay alone Tony should win. He and Spencer are the ones that are playing the hardest (at least from what we can see). And he's found like 3 hidden idols - one without a clue.

I still think it will be a 3-person final. They have been so reluctant to go back to that since they put it in place. So here's my thoughts on who wins:

Spencer -> wins automatically if he makes it in to the final 3
Tony -> wins with Kass/Trish
Woo -> wins with Kass/Trish and a slight possibility with Tony
Kass -> no win
189  Gaming / Console / PC Gaming / Re: [360/PC/Wii U/PS3] Darksiders 2 (review on page 2) on: May 06, 2014, 07:46:32 PM

Quote from: Roguetad on May 06, 2014, 06:57:35 PM

Did you play the first Darksiders too?  I'm curious how it compares to the 2nd.  I have both from Steam sales, and was wondering if I should just jump into the 2nd...which looks more interesting to me.

I did. But only a few hours. It didn't grab me and don't think the gameplay was as good. But it's been awhile since I've played it.

You can go in to the second game without knowing much of the first. The story isn't the strongest. It's the gameplay that's great.
190  Gaming / Console / PC Gaming / Re: [360/PC/Wii U/PS3] Darksiders 2 (review on page 2) on: May 06, 2014, 02:56:17 AM
And I'm done. 27+ hrs to complete. Fantastic game overall. The game started crashing a bunch at the side dungeon Arbiter's Maze, which apparently is a known issue that didn't get fixed. So I gave up on that one prematurely. Other than that though the game was stable throughout. Did the last DLC "The Demon Lord Belial" which was pretty decent too. Actually had a bit of a story to follow and a couple neat puzzles - although easy. This is definitely a memorable game for me.

Looks like another studio has the Darksiders license so curious to see what they do if they ever make the game. I don't sense the gaming community is gnawing at the bit for another one but do hope they continue the series or at least wrap it up.
191  Gaming / Console / PC Gaming / Re: [360/PC/Wii U/PS3] Darksiders 2 (review on page 2) on: May 02, 2014, 03:20:37 AM
Yeah this game is pretty kick ass. 20hrs in now and in the 3rd big area now with some outcast angels. The dungeon room puzzles in this game are great. They're sometimes difficult enough where you get stuck for a bit. But not so difficult that you can't figure it out on your own eventually and feel smart.

I also did two of the DLCs (Argul's Tomb and Abyssal Forge). They were both pretty decent. Argul's looks a bit better but it had some really neat moments in it, some very good puzzles, and a nice end boss - although easy to defeat. Abyssal Forge décor didn't grab me but some of the puzzle rooms were decent. But the end boss battle was pretty kick ass.

Does anyone know if they picked up the Darksiders license after the THQ bankruptcy? Or did that do this franchise in?
192  Gaming / Console / PC Gaming / Re: When do you buy games? on: April 30, 2014, 06:00:22 PM
I'll buy Day 1 games but only if there's a decent discount I can apply to it. My main go to is GMG where you typically get at least 20% discount on Day 1 releases - sometimes 25%. If that's no good I'll look at Amazon where I typically have gift cards coming in every few months from my credit card rewards. And if all else fails I'll use Steam where I typically have a credit of some sort from selling cards.

I can't think of the last Day 1 game I purchased at full price.

I've been trying to get away from doing the Early Access stuff too as I found the game changes quite a bit from early access to final. And the final release can be 6+ months down the road. Would rather just wait for the real deal then getting the game in small chunks every few months.
193  Gaming / Console / PC Gaming / Re: [360/PC/Wii U/PS3] Darksiders 2 (review on page 2) on: April 29, 2014, 01:49:18 AM

So I've been going through my backlog trying to play some games that I either never installed or stopped playing for one reason or another. This was one of the later where I gave up after 5hrs. I ended up painting myself in a corner by going down the Necromancer spell line, where you heavily rely on AI pets to do the work, and spending money carelessly so as to not have anything left for mana potions.

I've put about 14 hours in to this next go-around and am loving it. Went down the Harbinger line which basically means you're badass and don't need to rely on those pansy minions to do the combat. This game is basically God of War and Zelda fused together in a world made from awesome sauce. This game looks so great and the designers/animators really did a great job all around - even on the little stuff, like flames, trickling water, smoke, dust, ghostly vapors, and other cool stuff.

The game is pretty huge too. I figured it would just take place in the initial big area zone but it looks to branch out. I'm a fair way in to the second big area and think I saw portals for at least 2 other areas that I should eventually go to.

I don't know whats going on in this game other than Death trying to find his brother War and some corruption spreading around the worlds. But don't care. Just love slicing through enemies and the dungeon puzzles where are complicated enough that you get stuck every once in awhile, but not so complicated that you can't figure them out on your own. And it feels almost as good to solve those dungeon puzzle rooms as it does taking down a boss monster.

So glad I went back to this one. Its a fantastic game and I seem to get the sense it got a bit overlooked.
194  Non-Gaming / Off-Topic / Re: [TV] Survivor 2014: Brawn, Beauty and No Brains! on: April 25, 2014, 03:18:15 AM
That's a good point. I'm not big on people spilling they have an idol but in this case why not?

Even though I don't like Tony all that much he really has been playing this game from the get go and I would be more than fine with him winning. If they do an all-star thing again somewhere down the road (please not yet) I think he would be great to include.
195  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Evolve (from Turtle Rock) on: April 24, 2014, 04:55:38 PM
The game wasn't on my radar until watching the latest gameplay trailer which shows a match:

Being the goliath seems like it'll be a lot of fun. Looks like they did a fantastic job at balancing the game while making it very tense for both groups.
196  Non-Gaming / Off-Topic / Re: Comics for a 9 year old on: April 20, 2014, 08:10:04 PM
Yeah that's certainly true. You can download, I think, up to 15 comics download at once. But if Wi-Fi is on he'll have access to any of the comics in the store via the app.
197  Non-Gaming / Off-Topic / Re: Comics for a 9 year old on: April 20, 2014, 03:02:53 PM
Marvel Unlimited is a pretty fantastic value. But it doesn't have an parental controls and most of the stuff is geared towards young adults+. There a lot of a comics that are pretty violent on there. Don't think I've come across anything with sex/nudity.

The only other option is buying comics piecemeal from the Marvel or DC stores or Comixology. Comixology has both Marvel and DC comics and has the best app for reading comics so I'd recommend that. They also constantly have various series on sales there. I rarely see them put kids comics on sale but it happens every once in awhile. You can buy single issues, or in several cases bundles, and they just started subscriptions on some series. I don't see any parental controls but they wouldn't be able to purchase/download any comics you don't own without knowing your site or Apple password.

Here's a link to their kids comics - they have age ratings for each to them:
198  Gaming / Console / PC Gaming / Re: Might & Magic X : Legacy on: April 18, 2014, 03:47:04 AM
And I'm done.

The DLC is pretty short. Basically two areas. The next-to-impossible first area and then the doable second area. It probably took me about 6-7 hours to finish. But I'd say 3-4 of those hours are in the first area just with all the deaths and re-loading. The second area wasn't a complete breeze, and had some pretty annoying setups for battles, but I didn't run in to any major issues. If it wasn't for the setup of the first area the DLC probably would have taken all of two and half hours to complete.

Overall the DLC was not fun.
199  Non-Gaming / Off-Topic / Re: [TV] Survivor 2014: Brawn, Beauty and No Brains! on: April 18, 2014, 01:39:26 AM

Quote from: rittchard on April 17, 2014, 09:41:34 PM

I'm not sure what's up with Tony, I don't see how he thinks he can reconcile all the lies he's been telling.  His jury vote status is getting worse by the minute.

Right. The only way he could possibly have a chance of winning is if it's just him and Kass going to the end.

This has turned out to be such a crazy season. Its amazing how this show can still deliver.
200  Gaming / Console / PC Gaming / Re: Might & Magic X : Legacy on: April 18, 2014, 01:29:53 AM

Quote from: Roguetad on April 03, 2014, 03:34:02 PM

Quote from: Crawley on April 03, 2014, 02:35:32 AM

A warning about the DLC: The Falcon and the Unicorn

As much as I loved Legacy (which was quite a lot) this DLC is shit. I'm going to spolierize this as it speaks to the initial part of the DLC but honestly if you were thinking of getting the DLC I would recommend just spoiling a bit of the start here to know what you're getting in to. So here we go:

Spoiler for Hiden:
Know all those cool weapons, armor, and items you fought so hard for? They get taken away at the very start of the DLC. You're basically left fighting with a few normal weapons/armor, and very few potions. And you have to fight against very difficult monsters where the only thing that really does any harm is your magic since you're weapons are crap. Plus because your armor is crap they monsters you pretty easily. And because you have hardly any potions to start with you'll be saving them and resting after each battle. But likely shit will go wrong in the battle so you have to re-load and try again anyways (remember the re-loads in the game take about 30+ seconds).

And to top this off when they finally gave me some weapons they only provided 2 swords. Well I have one sword/shield wielder and then one sword dual wielder. But they provided like 4 spears. I still don't have a second sword for my duel wielder.

Now if that wasn't bad enough after slugging your way through all these monsters (which get more difficult) you have to do a boss battle where he can kill you in one shot. Plus he's paired with two of the more difficult monsters that will feeblemind your casters - so if all your casters that can remove feeblemind get it, that's it for the battle as you sure as hell not winning it with melee or without heals. You do not get potions to remove feeblemind - they were taken away.

Now the other thing to warn you about is the very start of this DLC after you lose your weapons you have to make your way through a dungeon, which is a bit of a puzzle. However if you make a wrong move you are instantly dead. And you have to re-load. And you make a LOT of mistakes. Each mistake means an annoying 30+ second reload!

So I don't know who thought up the difficulty and the general annoyance of the start of this DLC but its terrible. I'm fine for some difficulty but none of these changes provide any enjoyment or sense of accomplishment. It basically seems to be put in there to annoy and wear you down. This is supposed to be a fun game and they lost sight of that.
I like a good challenge, but that doesn't sound remotely fun.

So I revisited this and was finally able to push forward past the initial area. This is spoilery but may help get past this section if stuck.

Spoiler for Hiden:
Basically if you're a might based party or 2 of your party members are might based your going to have a hell of a time. I was stuck on the first boss as he would kill me and feeblemind my casters which required a reload. However I found that buffing myself, with whatever made sense, before entering the battle helped some. After doing that it took me 3 or 4 more tries to finally kill the boss.

But then its on the next area with the same difficult fights. And if you don't have the fire spell to protect you from sleep then forget. Thankfully I had that. But the next boss battle is even more difficult than the first as he'll one shot the entire party before you even reach him. Again it's pre-buffing and a lot of luck to beat him.

Thankfully after that you get your shit back so the game can become one again enjoyable.

But even with what I know now I still wouldn't recommend the DLC. Its just way too unforgiving.
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