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121  Non-Gaming / Off-Topic / Re: [TV] Survivor 2014: Brawn, Beauty and No Brains! on: March 21, 2014, 02:10:32 AM
Usually these tribe mix ups are a bust and either nothing much interesting happens or its predictable what will happen. So this was a nice surprise that both new tribes were really mixed up even though only a few things changed on them. Survivor continues to surprise.

I do think LJ should have played the idol. It was just stupid of him to chance it. When you know your name is going to be written down and one vote may determine if you stay or go - play the damn thing.
122  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: March 15, 2014, 01:52:40 PM
Table Pack #24 is out for iOS now. It features Williams Who Dunnit? as the new table and Taxi as the free table of the month.

Who Dunnit theme is a noir murder mystery. You play a detective that has to solve five murder cases. You collect evidence, interview the suspects, and choose who you think the killer is. When you choose the right suspect you then have to catch them in a chase. Its nowhere as complicated as it seems as you can just guess the killer without collecting all the evidence or completing the interviews. But its still a very fun casual table. There's an elevator at the center of the table where you can go up/down the various floors by having the ball go down the left/right ramps in the center of the table. Or you can get off on a floor and explore it by going down the center ramp - usually you just find evidence. There's also two casino games on the table. Slots, which offer various types of bonuses if you complete a match, and Roulette. Roulette is a way to increase your score pretty quickly. I've been able to increase my score by 1.5 billion by betting on the roulette wheel. The problem is if you lose the bet those points are subtracted from your score. So its a real gamble if you want to bet your own points. But this is a pretty high scoring table as is. And there are the usual multiball modes. Finally should mention the music is very good. It plays a version of the Peter Gunn theme while playing, and has a nicely themed piano melody while in attract mode. Overall its a very high quality table.

It looks like next months new table will be the original High Speed which should make people happy. Hopefully they can get High Speed 2 at some point too.
123  Non-Gaming / Off-Topic / Re: [TV] Helix on: March 13, 2014, 03:23:56 AM
So what happened with this show? I don't have syfy channel so only was able to watch that 10 minute preview. I never heard any buzz about it after the initial premiere. Great show? Just ok? Not worth the time?
124  Gaming / Console / PC Gaming / Re: [PC/XB1/PS4/360/PS3] Thief on: March 11, 2014, 12:29:52 AM
Updated my NVidia drivers today as I hadn't done so in awhile, and re-ran the benchmark tool. Before was getting an average of 60fps and after the driver update was getting an average 65fps. So if anyone is on the cusp of getting 60fps might try updating the drivers. I still think that benchmark is a bit suspect but an improvement is an improvement.
125  Gaming / Console / PC Gaming / Re: [360/PS3]South Park:The Stick of Truth on: March 10, 2014, 11:02:40 PM
Finished as well. Totally right about nearing the end it was just one awesome thing after another. This is definitely ranks as one of the most memorable games I've played.
126  Gaming / Console / PC Gaming / Re: [360/PS3]South Park:The Stick of Truth on: March 08, 2014, 04:14:35 AM
Just finished the gnome section of the game. Was laughing so hard it almost brought me to tears. Just when you think they couldn't top themselves they do. This game is just so crazy with what they're getting away with.
127  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: March 07, 2014, 09:26:08 PM

Quote from: Caine on March 07, 2014, 06:11:23 PM

3/7


$12.49

Lowest Price: $12.49 at Steam
Historical Low: $12.49 at Steam on Sat Oct 12 2013


Really enjoyed this RE. It goes back to basic RE gameplay and setting without all the over the top stuff seen in RE 5 & 6. It's about a 10hr game. I put 11hrs in to it according to my steam profile but I think an hour of that was playing some of the extra missions after finishing the main game.
128  Gaming / Console / PC Gaming / Re: [360/PS3]South Park:The Stick of Truth on: March 05, 2014, 03:42:45 PM
The forum effect got me. Found a 25% off GMG code to get it for $45. I started playing it and my wife saw me and was like "You got a stupid South Park game?". She has watched parts of the shows with me before but really dislikes it. But instead of leaving the room she stuck around to watch me play the game for the hour and a half and laughed more than I did. I said to her that I was surprised she watched it that long and she said "yeah, but it was great!"
129  Non-Gaming / Hardware / Software Hell / Re: Need a new video card and looking for help on: February 28, 2014, 10:59:07 PM
FYI I just read this review for the MSI GTX 760 Gaming ITX OC card (what a mouth full). And its actually pretty impressive for a $260 card: http://www.hardwarecanucks.com/forum/hardware-canucks-reviews/65554-msi-gtx-760-gaming-itx-oc-review.html
130  Non-Gaming / Off-Topic / Re: [TV] Survivor 2014: Brawn, Beauty and No Brains! on: February 28, 2014, 09:07:59 PM
Yeah that was a good start to the season.

I agree that it seemed like a few of these people never watched the show before. It seemed like the cop guy may have been the only one to remember that clues are usually hidden in the rewards package. That's like Survivor 101. Another Survivor 101 is not to vote out your strongest tribe members from the get go. Typically the first few challenges are physical ones and you need those people. So dumb move there with the Brians tribe for both vote outs - although the second vote blindside was pretty awesome for TV.

The whole J'Tia thing with building the shelter was pretty funny. Another Survivor 101 thing not to do is order people around - how can people still make this mistake? Then trying to make a complex shelter rather than a simple one that would suffice was dumb. Although I really did want to see them finish that shelter. It would have been cool to see the bamboo hot tub and four car garage.
131  Non-Gaming / Hardware / Software Hell / Re: Need a new video card and looking for help on: February 28, 2014, 08:48:24 PM
I've been happy with the ASUS cards. I'm on my second one now (780). They're just $10 more than the reference card prices, a bit faster, and run pretty quiet.

For Thief my experience with the ASUS 780 I'm getting 60fps average according to the benchmark with everything up except SSAO at low and AF at 8x - this is at 1920x1200. But even when I had everything on the highest settings it seemed to be running fine. Its just the cut sequences that will sometimes get slowdown. So I'm not sure how accurate the in-game benchmark is. I should also note I'm using NVidia's Adaptive Sync which probably smooth things out as it works wonderful in most games.

I found this one German article that shows game performance on various cards: http://www.pcgameshardware.de/Thief-4-PC-98521/Specials/Thief-Grafikarten-und-Prozessor-Benchmarks-Mit-dieser-Hardware-gehen-Sie-ohne-Ruckler-auf-Diebestour-1110793/

I would think with a 1920x1080 resolution you would want at least a 770 card to give yourself a bit of wiggle room. But yeah the price of course is a big increase.
132  Gaming / Console / PC Gaming / Re: [PC/XB1/PS4/360/PS3] Thief on: February 27, 2014, 06:48:48 PM

Quote from: Harpua3 on February 27, 2014, 08:57:31 AM

Still, despite overall average at best reviews, I think I'm gonna grab it sooner than later. I just don't wanna ruin the franchise for me:(.

One bad game in a franchise won't ruin anything. Most franchises have bad games in them and do fine (Tomb Raider, Resident Evil, Need for Speed, Mario even). And the thing is this isn't even a bad game. It's not triple-A but its not terrible by any means. I'm really enjoying it even with the minor technical quirks and it not strictly adhering to the classic Thief gameplay - which needs a bit of an update.

Hopefully this does well enough to get a sequel so they can improve on things. Otherwise the beloved franchise will be dead for another 10 years.
133  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Elder Scrolls Online on: February 26, 2014, 09:58:24 PM
How does the bring-a-friend thing work? Does the extra code come with the email notification or does something else need to be done?

I haven't gotten the email notification yet which is why I'm asking.
134  Gaming / Console / PC Gaming / Re: RAGE (id Software) on: February 21, 2014, 03:11:57 AM
Well I finished it. Wow, the talk about the game just ending were true. It kinda took me by surprise. The game was moving along just fine with some interesting missions when all of a sudden areas in town became blocked off and the focus changed squarely on the main plot. Two or three missions later it was over. It certainly seemed like stuff got cut. And that's unfortunate since I really enjoyed the game. The battles were a lot of fun with the AI behavior spicing things up, the weapons were great, and I even like the setting and the characters. And on top of that the spider bots you could manufacture and spawn in battles are the best pets ever. Those suckers were relentless against the AI - climbing over everything, doing a good amount of damage with their weapons, and even mixing it up in melee battles. Great stuff seeing two of those guys work during the frays.

So big thumbs up on this game from me even with the game ending abruptly. It was a nice surprise to a game I went back to playing on a whim.
135  Non-Gaming / Off-Topic / Re: [movie] Guardians of the Galaxy on: February 20, 2014, 01:40:40 AM

Quote from: Ironrod on February 19, 2014, 11:31:06 PM

Quote from: Bullwinkle on February 19, 2014, 04:31:54 PM

Just watched the trailer.  Count me in the know next to nothing about the characters and very excited to see the movie camp.

If it's campy I might rent it. I didn't realize until I saw the trailer that it's a comedy...although I suppose the raccoon should have been a giveaway.

If it follows the comics it shouldn't be comedy. It's likely the same as the Avengers but in spaaaaace. Basically a not-so-serious action flick featuring a set of quirky characters that have to learn to work together as a team to stop the word/universe ending in catastrophe. 

That said the trailer didn't do a lot for me and was bordering on Green Lantern trailer territory. Hopefully the future trailers will be a bit more in line with the comics vibe.
136  Gaming / Console / PC Gaming / Re: [PC/360/XB1]Respawn's Titanfall on: February 19, 2014, 02:38:56 AM
Well I found I do far better using the 360 controller than the mouse/keyboard. Shocker for me as for the online FPSs I've always done mouse/keyboard. But I also haven't really played any seriously since Battlefield 2142.
137  Gaming / Console / PC Gaming / Re: Space combat games? on: February 19, 2014, 02:34:11 AM
Just a warning about the X games. They have a huge learning curve off the bat. I've tried a few times to play various X3 games and just did not last. I got slightly further the last time I played it as I watched some YouTube "Lets Play!" videos first but I still never got comfortable enough to stick with it.

I had an itching to play a space combat game somewhat recently but was a bit bummed that Freelancer and Starlancer were not on GOG. So I got nothing.   icon_neutral
138  Gaming / Console / PC Gaming / Re: RAGE (id Software) on: February 17, 2014, 06:53:59 PM

Quote from: Arclight on February 17, 2014, 03:31:40 PM

I liked Rage when it first released. But the texture's popping in and out, and other graphical stuff, I just put it on the shelf.
I now hear there is a fix for the texture problems in Rage-PC. Anyone have any experience with the fix.

I haven't used the fix but the problem seems less of an issue now. You'll still see the texture fill in for a split second or two, particularly when you enter a new open area and turn left/right. But after the initial time it occurs I rarely notice it after in the same level. For the enclosed area, which most of the on-foot portion of the game is in, you don't see it at all. So for me its less of a distraction than it initially was. But it still happens which tells me the technology is not a good one to use for games - at least this one.
139  Non-Gaming / Off-Topic / Re: The Netflix Instant Watch recommendation thread on: February 17, 2014, 05:11:37 AM
Watched Hansel & Gretel: Witch Hunters. This is the big budget Hansel & Gretel movie with Jeremy Renner - I noticed Netflix previously had several low budget versions on it. I dunno why I put this on my Netflix queue as it didn't look all the great from the trailers. So going in my expectations were pretty low. But it was actually a fun flick. Totally prosperous as the characters have all sorts of current day style weapons, and use current day expressions, and apparently have figured out how to make insulin. But once you go with it the movie is just nice, fun, mindless entertainment. There's some good fight sequences and the plot isn't actually all that bad, and it looks good to boot. Kinda the perfect Netflix film.
140  Gaming / Console / PC Gaming / Re: RAGE (id Software) on: February 17, 2014, 04:58:31 AM
Well I worked my way through the Scorchers DLC. That was actually pretty fun. The boss battle wasn't too bad either and had a pretty good death scene. In the main game I've moved on to the next major town which actually looks pretty nice compared to the first major town. Kinda sad there isn't going to be another game in this series or more DLC.
141  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 16, 2014, 04:21:23 AM
Well it only took about 24hrs but this table has kinda won me over. That music everyone raves about, which I didn't seem to get the big deal, is a total ear worm. While fixing my breakfast this morning I found myself humming it and singing "You got the power! Get ready to fight!" And later doing the same thing in the car on the way to Home Depot. I don't know if I like the music but its annoyingly catchy.

I also rather like playing this table now. With only a single ramp separating the top from the bottom its not hard to think of the table as single playfield (the original Black Knight there's 2 close together ramps that will go from the top playfield to the bottom). That said one of the Pro Tips in the Pro menu is to keep the ball in play on the top portion as much as possible - so when the ball is on the bottom portion of the table just fire it up the left ramp. Using that tactic I had my highest scoring game which put me at the 150th high score.

The table is really difficult though as it can get so fast quickly. And multi-ball is a mess of just reacting at this point. Not sure how to manage it yet.
142  Non-Gaming / Off-Topic / Re: [movie] Ender's Game on: February 16, 2014, 03:58:56 AM
Ended up renting it. The previous comment that they basically went through the motions of the book was spot on for my feelings as well. Only near the end did the movie seem to have any life to it. I was also disappointed they cut short the who battle school thing - particularly the actual battles Ender had to go through, and how he had to devise new strategies each game.

It's certainly watchable but basically a C grade movie.
143  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 15, 2014, 01:28:18 AM
Table Pack #23, I guess its not a pack anymore, is out with Blackknight 2000 being this months table.

It seemed like this was a highly requested table from a lot of players. I don't have any history with it and did not care for the original Black Knight so wasn't sure what expect. The layout is almost identical with it having both a top and bottom play field. They removed one flipper from the top play field so you're just batting the ball into the castle drawbridge, which is also new, or around the top loop. The bottom portion hasn't changed much but there is a nice kick return save on the left. The magna save is back on the right.

The highlights to the table are the three multi-ball modes, both 2-ball and 3-ball - one from a Wizard mode which I think was the first of its kind on a table. And fans of the table always call out how great the music is. But I think that's more nostalgia talking. As mentioned I have no history with the table so to me it basically sounds like 80's electronic geeky metal. The little call outs are kinda fun. "You got the power!" "Get Ready to Battle" "Fight!" but the music isn't blowing me away. There's also a large spinner you can kick off  that will start various modes, give you points, or extra balls depending on where it stops.

It's a pretty tough table from the few games I've played and quite fast like the other Steve Richie games. I'll start out nice and controlled and then all of a sudden be flipping like mad to keep the ball in play. So I dunno how this one is going to rank with me. Its certainly an improvement over the original Black Knight but the two-tiered tables usually don't go over well with me.

In other news the Season Pass purchases, where you can buy an entire season at a discount, is going to be removed from all stores. The comes on the heels of Apple requiring Farsight to remove the Season Pass from the Apple store - odd they were singled out but other companies that have season passes for their games are not. So if you were on the fence about getting this on Steam or anywhere else it is now may be the time to pony up.

Looks like next months table will be Who Dunnit? One I'm really looking forward to as I love the theme and its fun to boot.
144  Non-Gaming / Off-Topic / Re: Marvel: Agents of S.H.I.E.L.D. on: February 14, 2014, 07:37:04 PM

Quote from: Bullwinkle on February 14, 2014, 02:37:24 PM

Quote from: Ironrod on February 14, 2014, 02:39:13 AM

Quote from: Bullwinkle on February 13, 2014, 04:59:06 PM

Quote from: Ironrod on February 13, 2014, 01:38:31 AM



Did anybody else notice Stan Lee's cameo?



Notice it?  I'm not sure how you could miss it.  They were pimping it in commercials for two weeks and even if you missed those, it wasn't exactly subtly placed.

I don't see commercials because I only watch recorded shows. Guess it wasn't much of a "cameo" if they were hawking it in ads. Thought I was clever for recognizing him.

Sorry, didn't mean to rain on your parade.  My daughter even said, "Stan Lee, duh" when he popped on screen.

Aww man. Even dissed by a kid.  thumbsdown
145  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: February 14, 2014, 07:31:37 PM
Looks like the Witcher series is also on sale:

Witcher:    $1.99
Witcher 2: $3.99

No excuse not to buy Witcher 2 at that price. Wow.
146  Non-Gaming / Steals and Deals / Re: Amazon PCDD deals: Valentines Day sales on: February 14, 2014, 07:29:03 PM
May have to break down and finally install Origin for Crysis 3 and Dead Space 3 at that price. Then that gives me an excuse to buy Titan Fall.  icon_confused
147  Gaming / Console / PC Gaming / Re: RAGE (id Software) on: February 14, 2014, 07:19:46 PM

Quote from: Turtle on February 14, 2014, 12:12:30 PM

FEAR 1-3 did this, heck, the enemies in FEAR 1 would move stuff to create cover, and one type of enemy would monkey all over. I recall a few others as well. Half-Life 1's ninjas women were kind of the start of this kind of thing. The main thing RAGE does well is the animation of it, but it's still the same system as other games have used, and another key thing is that they're still just using it to run straight at you to attack you in melee. The system basically uses trigger locations, RAGE just happens to have more and bigger trigger locations.

I dunno. I've played a bunch of shooters and It surprises me each time they come running at me. Regardless the technical explanation its something unexpected, feels fresh for shooter combat, and most importantly is fun to deal with - particularly when you anticipate their movement correctly and deliver a deadly shotgun blast.
148  Gaming / Console / PC Gaming / RAGE (id Software) on: February 14, 2014, 05:00:56 AM
I looked around for a previous thread on this game but couldn't find one here. Plenty of other topic with "rage" in them though.

Anyhow I decided to dig this out of my Steam pile and start playing again. I played briefly when it first went on sale a few years ago. But it seemed a bit late to the post-apocalyptic party with Fallout and Borderlands taking up my time. Plus the technology iD used, the MegaTexture tech, didn't work very well. You would get texture draw in any time you turned left or right. Or it wouldn't draw in correctly and you would see a clump of low-res textures surrounded by hi-res textures. Which is the experience I had.

So that left the gameplay which after about 40 minutes seemed like a typical shooter.

But now on my second go-around I've played it for about 3hrs now and I gotta say this game is pretty good. The combat is better than I remember where guys who charge at you just don't come straight at you, they'll jump off furniture or walls or duck down as you aim towards them. Its actually kinda neat. The weapons feel real nice too - the shotgun in particular. But also this boomerang weapon that is just a hell of a lot of fun to use. The driving portions are not as bad as I recall and I've done a few races where you can gain points to upgrade your vehicle and the races are actually kinda fun too. Plus some of the missions are fun. I just got done going to this crazy guys TV station where he ran me through a bunch of arena style battles which were actually quite fun with the crazy theme he had going there.

And the game doesn't look half bad. Its not jaw dropping good looking but its still more than decent. I still see a bit of that texture draw in from time-to-time but its for a split second. Basically that technology doesn't work very well.

So if you're digging through your steam pile looking for a shooter then this one is worth checking out again.
149  Gaming / Console / PC Gaming / Re: Might & Magic X : Legacy on: February 11, 2014, 05:04:29 AM
Well I finished it tonight. Steam says I have 50hrs in it but I know 10 of those were from the early-access. Still a pretty meaty game.

Really enjoyed the game overall despite a few annoying bugs that hit me at the start. Before going on to Act 4 (there's a no turning back warning) I would recommend finishing up a few of the quests if you're almost done with them. At the end of the game they go all Legacy of the Ancients and recap a bunch of the quests you've completed, along with any choices you've made, and tell you what happened after. It makes for a nice dessert to the ending.

Looking forward to the DLC and the next patch which apparently adds three more dungeons.
150  Non-Gaming / Hardware / Software Hell / Re: Specs for a new gaming computer on: February 09, 2014, 05:42:41 AM
I would spend the $10 more for the Asus 780 GTX OC which runs faster than the reference 780s, quieter, and cooler.
151  Non-Gaming / Off-Topic / Re: [Amazon] The After on: February 08, 2014, 03:49:52 AM
I watched it. I think the pilot wins the award for "Most Unnecessary F-Bombs Ever" category; although there is a joke about it in there that was actually kinda funny. The main characters consistently do dumb illogical things throughout. And its still unclear of what actually is going on by the end of the episode. That all said I'll probably be watching this one for a bit. There is a bit of charm to how dumb everyone is behaving, kinda like a Sci-Fi Channel movie, and the mystery of what is going on that has me interested.

Its got a long ways to go to be a must watch show but right now it seems good enough to be watchable.
152  Non-Gaming / Hardware / Software Hell / Re: radeon or NVIDIA ? intel or AMD ? (New PC) on: February 07, 2014, 07:53:38 PM
As far as GPUs go I've had both Radeons and NVidia in my current system and I would say go with NVidia if you can. The cards are more expensive than the AMD ones but worth it in my opinion.

I started with a 7870 OC, which was a decent card for price/performance. Then put in a second 7870 OC for Crossfire setup when I got a higher resolution monitor. That sometimes worked and most of the time was just problematic - not to mention the increased noise of two cards in the system. So I got rid of that annoyance and went with a higher end NVidia card. Was totally worth it. Things ran smooth, without issue, and had the benefit of enabling the higher level PhysX effects - which are pretty cool in a few of the games that use them. I haven't had a single negative running the Nvidia card since I got it.

For CPUs I just go with Intel. The i5s are reasonably priced and for gaming they're more than fine.
153  Gaming / Console / PC Gaming / Re: Might & Magic X : Legacy on: February 07, 2014, 07:18:10 PM

Quote from: forgeforsaken on February 07, 2014, 04:56:08 AM

There are NPCs that can detect secrets as well as scrolls with the spell.  Also, once you do the dark shard in the Forge you get permanent detect secrets buff.

Well that's good to hear. I'll have to make a bee line for that shard.

Turns out I do have the shard already. I just took out the boss that has it the other night. Now to make a bee line back to the Elemental Forge.
154  Gaming / Console / PC Gaming / Re: Might & Magic X : Legacy on: February 07, 2014, 07:17:42 PM

Quote from: Scraper on February 07, 2014, 01:40:58 PM

I'm well into act 3 and I'm still really digging this game. I find myself getting side tracked a lot.

On side note, does anyone know where you get the air shard for the forge? I need it to complete some of my class quests, but I haven't found it yet.

I think I got it from Skull Rock dungeon. But haven't tried to go back to the Elemental Forge to complete that one. Last time I went there the monsters outside tore me up before I could get in close.
155  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Elder Scrolls Online on: February 07, 2014, 04:27:41 AM
Same. Just got the email today. Wasn't expecting to get in, particularly since my wife got the email the other day. Looking forward to checking it out.
156  Gaming / Console / PC Gaming / Re: Might & Magic X : Legacy on: February 07, 2014, 04:26:14 AM
Well I'm still playing and really enjoying it. Although I found a huge hole in my party makeup. I have is no one can cast dark magic. There's a dark magic spell that allows you to see secret walls. And you need to see those secret walls to finish up the Paladin quest. But I hear there is a dog hireling you can get to see secrets but have yet to come across him - that means giving up my horse for a bit. Tongue

Still trying to finish up Act 3 otherwise. Was stuck for awhile as you need to talk to someone and choose a conversation that doesn't say "Quest" at the start of it. But got it moving after that and can probably easily finish up - got distracted by another dungeon. Also you will need to the water magic walking power to complete Act 3 - there's a wrecked ship you'll be sent to and think you can only get there via water.
157  Gaming / Console / PC Gaming / Re: [PC/XB1/PS4/360/PS3] Thief on: February 06, 2014, 04:42:22 AM

Quote from: Teggy on February 05, 2014, 08:37:30 PM

Quote from: Razgon on February 05, 2014, 06:15:25 PM

There's a new trailer out.

http://www.youtube.com/watch?v=L_HEeHUmzjI&oref=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DL_HEeHUmzjI&has_verified=1

Some of it seems decent, but other things make me scoff or laugh. Mostly its the violence approach I guess. One of the things that was unique to thief was the horror of being discovered. If the guards found you, you had to be lucky to escape with your life. Here, you can just kill everyone and be done with it it seems. That takes away a great deal of the tension. Imagine Cradle level where you could just slaugther everything - fun? Not really.



That's the trailer that Ron posted yesterday.

Its new to this page of the thread though.
158  Gaming / Console / PC Gaming / Re: [TellTale] Fables: The Wolf Among Us on: February 04, 2014, 11:32:37 PM
Episode 2 came out today. Played through it. Its a lot more dialogue choice oriented than adventure/action sequences, although it has a few of those too. It took a bit to get back in to it but by the end I really wanted to play more. Another cliffhanger ending. Which was a pretty neat one for me as it hints at something I don't think was explained in the comics - at least as far as I've read them. Hopefully there won't be quite as long as a delay to the next one.
159  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: February 04, 2014, 04:27:43 AM
That Sword of the Stars rouge like game is actually pretty fun. The demo doesn't do the Gold version any justice.
160  Gaming / Console / PC Gaming / Re: Might & Magic X : Legacy on: February 03, 2014, 07:20:16 PM
Really having a great time with this game now. I haven't hit any more game stopping bugs. And after finishing Act 2 the game really opens up. I've been to each of the cities now, went through a bunch of dungeons and a few of the "puzzle" dungeons. Got the walk-on water power which opened up even more places to go. And I've starting to make progress with filling in gaping holes in the party's abilities. I also have a ton of money now with no worries about spending it. Its a good time in the game for me.

I also didn't realize the uPlay points you get awarded allow you to unlock stuff in the game - like a dungeon, some gear, and another hireling. I had been playing all the uPlay games in offline mode.

I only have a few problems with the game at the moment:

- The world map needs to be slightly improved where it shows the names of the various zones. When a quest goes in your journal it shows what zone the quest giver is in. But its pretty impossible to remember all the zone names/location. So when it shows your quest giver is in "Yon-Chall Forest" it basically becomes a wander fest until you happen upon the zone. Very painful in a tile-based movement game.

- The local map needs to scroll on the map screen. It sucks when you know there's someone you want to return to in the area but are unsure of what direction they are in. In order to see more of the map you have move, bring up the map, move bring up the map, repeat.

- Still no 1920x1200 resolution choice.

- Re-loading takes way too long - very annoying when you're at a fight you know you can win but it'll take a few tries.

- Need to get rid of weapons breaking. Nothing more annoying than being deep in a dungeon and one of your melee fighters breaks a weapon. Basically means you have to exit the dungeon, make your way to town for repairs, and then head back to the dungeon. You can get a hireling to fix weapon breaks but it happens so rarely that its not worth it but just enough that its just there for annoyance purposes.

Other than those minor issues I'm really enjoying myself with this game.
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