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1  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 13, 2016, 08:50:12 PM
Had the game on PS4 for a few days. Didn't finally click until yesterday though.

When I got to my second planet (a moon really) I decided I'm going to make it a goal to scan all the life forms. This was a good idea as it focused me on exploring, I learned a lot, and gave a nice cash bonus when I found them all and uploaded the data. One important thing I learned was you don't need to mine everything you see - just a few specific things. Another important thing is finding the signal scanners (boxes with beams shooting out of them). They set up locations on your HUD to find things like monoliths to learn languages, drop pods to increase storage space (so important!), colony outposts (trading + new tech), shelters and some other locations on the planet to check out. By the time I scanned all the life forms on the planet I pretty much felt comfortable with the basics of the game on what I needed to do.

I made a pit stop on this gigantic toxic planet that I couldn't miss seeing from my first two planets. Scanning all the life forms there now too - its going quick as I know what to do. Some neat huge lumbering dog like creatures on that planet but also some very aggressive and fast crab like critters I have to kill right away. I've gotten in to the groove now on what to do so its become kinda fun to explore and find all these locations. No idea how long this will keep me entertained but for now I'm liking the game.

Pro-tip: Learn the quick travel by foot method by initiating a melee attack and then hitting the jump pack jets immediately after. This will save you a lot of headache when traveling by foot. 
Pro-tip: You can use the signal scanner multiple times for the same type of search or different ones. It'll just keep adding new waypoints to your HUD. Just keep crafting those bypass chips and using them on it.
2  Non-Gaming / Hardware / Software Hell / Re: I'm building a new PC for first time 15 years on: June 06, 2016, 12:51:38 AM
Will be curious to hear how this goes. I'm in the same boat and haven't put together a computer in about that time frame. Kinda have an itch to try it again. I know it's supposed to be really easy these days but I still have hesitation given how much of a PITA it was back then to assemble everything but more so with getting everything working together.

So look forward to hearing how this goes for you.
3  Gaming / Console / PC Gaming / Re: Weekend Playlist - 6/3/16 Edition on: June 06, 2016, 12:43:10 AM
Lots of Overwatch and Dead Island: DE.

Really enjoying Overwatch. Figured I wouldn't be playing it after I seldom played Star Wars Battlefront. But digging it now. After playing many hours with the controller I decided to ditch it and go my old school K+M. Kinda stopped doing K+M since my hands would hurt after a few days of playing like that but wanted the extra accuracy. So far it's helped out quite a bit and allowed me to play other characters other than Junkrat and be effective.

On offense now I typically play Roadhog, Pharah, Tracer and D.Va. But have started to add Mei, Solder 76 to the mix. And will jump in as one of the healers when needed - although not good at any of them. For defense I'm pretty much playing Symetra. I think she's a bit under appreciated in both damage, defense, and utility (teleporter).

Can't believe I'm playing Dead Island again with the Definitive Edition. I never did finish the original (although did finish Riptide) so figured I'd give it another go. I basically stopped playing Fallout 4 (which I just started playing two weeks ago) in favor of this. Can't believe it. The game is kinda both great and terrible. Game looks great and I love the setting. The gameplay is a bit wonky but it works once you get used to it. But the dialogue is so bad in this game its basically on par with a made for SyFy movie. Lots of f-bombs in inappropriate places, some really dumb characters, and terrible one liners from your main character. Love it.

The games not that difficult, particularly if you've played them before, and I'm playing through it not taking anything seriously. I'll say my own lame one liners when I take out a zombie or give my own sarcastic reply to any of the quest dialogue. It somehow makes the game that much more fun.
4  Gaming / Console / PC Gaming / Re: Weekend Playlist - 4/8/16 edition on: April 09, 2016, 10:35:55 PM

Quote from: EngineNo9 on April 09, 2016, 05:47:02 PM

Quote from: Crawley on April 09, 2016, 01:59:00 AM

At the Midwest Gaming Classic so will be playing a little bit of everything.

Ah, I'm actually in Wisconsin now and totally forgot about this.

Some neat stuff on hand.

They have the playable Beavis and Butthead arcade game that never made it out of the prototype stage which was recently put together. And next to it a playable Primal Rage 2 that has a similar story. Actually surprised to see PR2 playable. Last year someone spilled something on it and broke it.

Also here is the Sony/Nintendo PlayStation prototype. Not playable though. Just behind glass with a controller and cartridge.

Other fun stuff, played the TI 99 game Tunnels of Doom. It requires both a cartridge and cassette tape to play. Never heard of a setup where you needed both to play a game. Got to play Carnival, an 80s arcade game I probably haven't played since that period. Played Choplifter on an Atari 800 - forgot how fun that game was. And some guy was dressed as Dr Who (Tennant) and carrying a pretty damn good copy of K9 around. Also made $42 selling some old games.
5  Gaming / Console / PC Gaming / Re: Weekend Playlist - 4/8/16 edition on: April 09, 2016, 01:59:00 AM
At the Midwest Gaming Classic so will be playing a little bit of everything.
6  Gaming / Console / PC Gaming / Re: [PC,XB1,PS4] MXGP 2 - The Official Motocross Videogame on: April 07, 2016, 07:11:01 PM
That's a helpful write-up. I was eyeing this too. Maybe try it on console instead.
7  Gaming / Console / PC Gaming / Re: Weekend Playlist - Easter Bunny edition (3/25) on: March 28, 2016, 07:48:52 PM
Only thing I played significantly this weekend was Neverwinter Nights, the online version.

I tried it when it first came out but didn't stick with it. So the last few weekends had been playing it a few hours at a time. It's got some good and bad things to it. It's a free-to-play MMO and they are pretty generous with what you can do for free. They'll give you a mount, some bags, even a companion AI. There's plenty of quests to do and you can do instanced dungeons.

But the free-to-play stuff means you are limited without spending money or grinding. So that mount is the slowest one, the number of bags you get and space in them is limited which can become a pain to manage, and while you can do as many instanced dungeons you want you need to have a key to open the reward treasure chest at the end to get anything other than the random junk drops. You can grind to buy all that stuff with in-game currency but it's typically crazy expensive. So we plunked down our first $10 to purchase a single 26 slot bag that's only good for 1 character - although as a bonus our first purchase came with a one-time crate that had a bunch of stuff including another 16 slot bag.

The bag space is the biggest first issue you'll hit in the game. You COULD work around it but having to sell constantly is a pain. And the lowest price for purchasing a bag with astral diamonds (one of the in-game currencies) is like 250k+. And having about 1k of those astral diamonds at level 26 means it'll be a long time coming before I can get one of those.

But as far as the game itself goes its actually a lot of fun. The combat is action oriented. One of my characters is a guardian fighter and hitting an enemy with my sword is palpable. When you kill a monster with a swing they'll fall in the direction of the swing. The charge attack looks nice and when your shield bashes in to them it again feels like an actual hit. So a big plus on the action combat for this game.

The quests are pretty decent too. Everyone goes through the same quests in the game - with a few specific ones for class/race. So the quests are a nice mix of small instances with story elements, and the typical kill x # of monsters. I haven't felt bored with that part of the game yet.

Leveling is quick (early on) and when you hit about L18 you get an AI companion that helps out too which is super nice if you solo.

So I like the game. And you can play just about every aspect of the game without paying a cent. But the annoyance of having to work inside all the restrictions would likely end up becoming death of a 1,000 cuts somewhere down the line. I'd rather just pay a monthly fee to bypass all these inconveniences than a little here and there but I'm still down with the game. $10 for about 15 hours of game time so far isn't too bad.
8  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1] The Division (Tom Clancy) on: March 20, 2016, 02:37:50 AM

Quote from: Arclight on March 19, 2016, 09:28:53 PM

Is Division at all like, Metro:Last Light?

Any screens I've seen, remind me of Metro's look...

It's got the following which is similar:

- City is in a bad way
- Environment is very detailed and lived in feel
- You fight other gangs which each have their own distinct feel to them
- You get glimpses of how difficult life is from the few NPCs you see wandering around or huddling about

But a the big differences:
- It's a covered based shooter (ala Gears of War)
- No supernatural elements
- RPG elements (leveling up / crafting / multiplayer co-op/pvp)

I wouldn't immediately make a connection between the two after have playing both. But I would say UbiSoft has created as detailed a world as 4A Games. You'll find yourself going through apartments and given the details of what went in to making those apartments you can put together of what might have happened there - e.g. it didn't end well, or the people living there made a good go at it. There's some nice moments in The Division you come across.
9  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/15/16) on: March 14, 2016, 05:53:27 PM
On a lark I pre-ordered UFC 2.

Haven't watched a UFC fight since like 20 years ago when it first started. But a co-worker is in to it and got me interested again. Spent the last few days watching free fights and other material on youtube to get a bit caught up. The game trailers for the game look pretty good. And I haven't played a fighting game like this since one of the early EA Fight Night games so looking forward to it.
10  Gaming / Console / PC Gaming / Re: Weekend playlist - 3/11 edition on: March 12, 2016, 08:24:05 PM
Still playing a lot of Far Cry Primal. Only about 35% in to the story but have like 20+ hours in the game. But have gotten to the point where I've had my fill of all the side missions and want to move on with the story and finish it up. Really great game though. Hopefully they'll make a sequel that improves on what they have there.

Also caved in on ordering The Division after the good word even though I hadn't planned on getting it. So that should be arriving on Monday.
11  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: March 04, 2016, 08:26:33 PM

Quote from: Hrothgar on March 03, 2016, 11:58:07 PM

Don't forget the $150 Explorer's Edition.


If it was $149 then maybe.
12  Gaming / Console / PC Gaming / Re: Far Cry: Primal takes it back to the Stone Age on: February 28, 2016, 01:53:16 AM

Quote from: Bullwinkle on February 28, 2016, 01:43:52 AM

I've been enjoying Primal quite a bit, but I just played the first Mammoth Mission (free DLC that came with a "pre-order" [though it's one of those ones that just come with the first printing of the game]). Wow, it's awful. The mammoth slides around with no sense of natural motion. You're meant to kill all of these rhinos (for revenge), and there's no sensation of impact, so you can't really tell when your attacks land or when they're hitting you until suddenly you're dead.

There are three rounds of this crap in the first of these missions. It almost put me off the game.

Here's a tip to get you through the final round: go back up the hill and heal. They won't follow you. It's cheating, but it makes it bearable.

Yeah I did the first two missions. The initial one was rough. But got through it with only dying two or three times. The second mission is better and they probably should have started with that.

But one thing I discovered on the second mission was that the mammoth attacks automatically as you get close to what you want to attack. So I think with the rhinos all the times I was hitting the right trigger wasn't doing anything. I just need to ram in to them or get close to them and I'd auto attack.
13  Gaming / Console / PC Gaming / Re: Weekend playlist - 2/26/16 edition on: February 28, 2016, 01:49:02 AM
Far Cry Primal for the most part. Got my owl, got my wolf, and now a cave lion. Beyond the cave lion being a bad ass in fights most of the lower end animals (dogs / wolves) are tucking tail and running away at the sight of her. This has helped quite a bit in just being able to explore a bit more without having to worry about getting attacked as often.

My village is growing in population and people are relaxing somewhat - saw one guy trying to play a flute like instrument and another a drum. I hope to return to my village soon and come across something like this. I did two of the mammoth missions. And they're kinda fun but probably not worth the extra money just for those - unless at the end I get a mammoth of my own.

The main story is a bit fleeting. I've encountered one of the main bosses but he's on the run. So been focusing on the multitude of side missions and building my population and various skills.

Game is a lot of fun though.
14  Gaming / Console / PC Gaming / Re: Far Cry: Primal takes it back to the Stone Age on: February 25, 2016, 02:35:14 AM
So I put a few hours in to this (PS4 version). Basically made it through the tutorial missions and am now kinda on my own in the initial area.

Game looks great and runs fine on PS4. Was a bit annoyed at the low POV but got used to it pretty quick.

Right now the game feels like more of a survival game. You're doing a lot of hunting and gathering. The hunting is pretty nice. Typically you'll shoot an animal with an arrow and then have to chase it down as it runs away. Although not every animal is like this. I came across his large horned buck and decided I wanted that. So I shot it and it ran off. I started chasing after it and a dingo (or whatever it was) started attacking me. So I ended up having to kill that before trying to pick up the trail. Picked up the bucks trail and was able to shoot it a few more times. It got pissed at that point and started charging and attacking me. It was touch and go until I was able to get a tree in between us. Then it took a lot of dodging and arrows to finally bring it down. Totally should not have gone after that so early but felt so worth it.

I found a quest giver for an escort mission. He told me where to find the group I was to escort and not 5 seconds after he told me two dingo's were trying to kill him. He was running around screaming and I was trying to bash the dingo's. Finally got both of them. He went back to whatever he was doing at this fire and I was like "let's go already!". Then I realized after looking at the map he wasn't part of the escort. He was just giving the mission. But the escort mission was pretty nice when I got there. Had a group of 4 of us that got attacked a few times by the bad humanoids. The thing I loved was the entire group stopped after each battle for a bit before moving on - gave me time to loot. Then later in the mission we came across the bad humanoids attacking a different group. We ran in there and killed them all. Was pretty sweet.

While looking for some boars to help me get components for a gut bag I came across one of my tribe mates that was a prisoner of two other guys. I ran in there and killed the two guys. When I turned around though one of those dingos just got done killing the prisoner. Brutal.

There was a small camp with this woman at there. She told me how those dingos killed everyone and asked me to kill them. I saw her fire wasn't lit so I lit my club and lit the fire. Over the fire was a spit to cook the meat so I lit that on fire. Next thing I know the woman is screaming and half the camp is on fire. It spread to the grass around the camp and even up the trees. She just stood back look helpless as the camp was burning up. Whoops. I guess I have a bit to learn about being a cave man.

I haven't gotten to the point where I can tame and beasts. I do see the quest on the map. Will take that on tomorrow.
15  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/23/16) on: February 22, 2016, 08:49:46 PM
Far Cry Primal for PS4. Figured I'd try a Far Cry game on a console for once.

Also the Walking Dead Telltale game. Almost caught up with where it's supposed to take place in the comics and it's cheap so why not.
16  Non-Gaming / Off-Topic / Re: [movie] Deadpool on: February 14, 2016, 01:41:39 AM
Saw it in a 4DX theater and was the perfect movie for that experience. 4DX is basically like you're on a ride at Disney. The chairs move in all directions. Wind blows around the theater. You smell scents every once in awhile. Water/Mist shoots at you. Lighting effects sometimes go off. It's all in tune with the movie. So like a blood splatter and the mist will shoot in your face. Or if someone fly's across the screen the chair will jerk and wind will blow in your face. An explosion the lights in the theater will flash for a bit. Right from the opening shot I could tell 4DX was going to be great for this film.

Tried D-Box awhile back with Star Wars and this blows D-Box out of the water.

Was a very fun flick outside of all the 4DX stuff. Very entertaining from beginning to end. I like that Marvel is willing to take chances like this one with their franchisees. It's paying off.
17  Gaming / Console / PC Gaming / Re: Weekend playlist - President's Day 2016 Edition on: February 12, 2016, 09:55:38 PM
Finished Firewatch last night. So either going to go back to Dragon's Dogma, or start something new. Still have Fallout 3, AC: Syndicate, and Rise of the Tomb Raider to start. But also eyeing the Dying Light expansion. So not sure which beefy game I'm going to pick up.

On the flip side I went back to Champions Online which I haven't played for probably four years. I have a Lifetime subscription (what was I thinking?) so the flip side was there was a ton of bonuses and in-game money I could use for vehicles, costumes, sidekicks, etc.

I do have to say this game has the best character creator hands down. There's just so many options for costume pieces you can make pretty much anything. I haven't seen another MMO character creator that has gone to this level.

But the game is definitely showing its age. It looks ok, passable, but not great. The UI, which wasn't the best to begin with, is still pretty bad. Quests are somewhat boring although the text is usually pretty fun. The character powers are still pretty fun though and I love the fact that you can try them out before you commit. On some powers you also have some choices on what occurs. Like I have a blast that I can choose to either come of out of my hands, body, or head. And the travel powers are a lot of fun. Can jump around the city like Hulk, fly around like Superman, or run like Flash - there's a ton of different travel powers that are all fun.

I'm having enough fun to keep with it for now but can't see playing it for any regularity. The best part for me is actually creating the characters.
18  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/3/16) on: February 03, 2016, 08:30:40 PM
Initial impressions for American Truck Simulator. I dunno if its the trucks themselves but having a hell of a time getting the trailer in the drop-off spots. Maybe I'm out of practice but it seems like the turning isn't as tight on the American trucks compared to the European ones. In ETS2 I can pull in to a store and within a few minutes I can line up everything and be on my way. in ATS it's taking me 10-15 minutes to get the trailer in the spot.

Started in Nevada and figured I'd work my way west from there but man the desert is pretty boring to drive through. So looking to get out of there ASAP. Will come back later to check out Reno and Las Vegas.

Otherwise it's mainly more of the same with new scenery - which is good.

Do wish they started with New England or eastern Canada. Seems a bit more scenic with all the tree's in NH/Main, mountains in Vermont, Boston for a major city, or even scenic PEI or Nova Scotia in Canada. But guess something to look forward to.
19  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/3/16) on: February 02, 2016, 01:53:32 PM
American Truck Simulator for me. I'm strangely giddy about getting this - love ETS2 of course.

Also make sure you Follow the game on Steam before it comes out to get 2 exclusive truck paint jobs when you purchase.
20  Gaming / Console / PC Gaming / Re: [360/PS3] Dragon's Dogma - Dark Arisen out! on: February 02, 2016, 01:51:03 PM
Yeah feel free to friend me. It's Crawley on Steam.

I just did the trial for Fornivus. I turned in only acquittal letters and witnesses and he was still found guilty. Gawd.

Starting to feel a bit over powered now too. There was another mission after this where a mage set up a trap for us. There was a quick cut sequence that set up the battle and I figured it would be a tough fight. But we wiped the floor with them in like 5 seconds.
21  Gaming / Console / PC Gaming / Re: Weekend playlist - 1/29 edition on: January 29, 2016, 06:43:28 PM
Dragon's Dogma most likely. Didn't get to play it much this week. Will probably take a venture in to the Dark Arisen expansion area to check it out.

Also will likely do a few more puzzles from The Witness. Picked up Tomb Raider too but there's just not enough time to commit to it. Looks great though from the hour I put in to it.
22  Gaming / Console / PC Gaming / Re: The Witness on: January 28, 2016, 04:09:01 AM
Ok. I came across two logs that played some audio. But right now it's just rambling nonsense.

Puzzles are starting to get nasty where if you don't get it in one you have to go back and re-do the previous puzzle. I'm using my cell phone to take pictures of the puzzles I've solved to combat this when it occurs.

Finished up the stones in the water puzzles and have moved on to the apples in the tree puzzles - I like these better as you have to move around to get the right perspective before you can solve the puzzle.

I so want to like this game so holding out its a pretty slow burn.
23  Gaming / Console / PC Gaming / Re: The Witness on: January 27, 2016, 07:55:09 PM

Quote from: Bullwinkle on January 27, 2016, 07:27:23 PM

Quote from: Ridah on January 27, 2016, 04:55:02 PM

I just learned that the game doesn't have music? Has that affected anyone's enjoyment of it? The developers and media have been comparing it to Myst, which I was excited for, but a huge part of the Myst experience was the soundtrack. Not that The Witness needs to be like Myst for me to enjoy it, but they shouldn't be compared to each other, despite the similarities of being on an island and solving puzzles.

No.

Honestly, I think music would be distracting.

I'm a bit on the opposite side for this.

I want the music soundtrack. Talos Principle had a fantastic background soundtrack that helped when working out the puzzles. Here you get nothing. When you finish a series of puzzles that are difficult there's no audio reward. And while just having environmental sounds while walking around is fine there's just not much too them. It's a pretty lonely experience.

So while I was initially pumped to play after 2hrs I'm not digging it so much. The island looks great, I like the graphic style, but there's little to grab on to story wise. No hints of what was going on the island or who was there previously or why you are there in the first place. Figured after 2 hours there would be some little bread crumb to get you intrigued  - but nada.

Which leaves basically the line puzzles. Which are kinda boring. Even on the difficult ones where you have to look outside of the box to solve I don't feel the reward for solving those like Talos Principle provided when you had to solve those by thinking outside of the box.

I hope there will be a point where I come across a few puzzles that will blow my mind but right now solving the puzzles feels more like work than fun. I will say that it is somewhat more fun working through the puzzles with the wife but still I'm unfortunately underwhelmed right now. I'll keep with it though.

24  Gaming / Console / PC Gaming / Re: [360/PS3] Dragon's Dogma - Dark Arisen out! on: January 26, 2016, 08:18:51 PM

Quote from: Destructor on January 26, 2016, 04:50:46 AM

Quote from: rittchard on January 26, 2016, 12:41:13 AM

Agree with Crawley, especially about movement.  I bought up every port stone I could find but there aren't that many it seems.

Check your bank. Everyone who owns the expansion (so...every PC user) gets access to an Eternal Ferrystone. That gives you an unlimited use 'port. Combine that with the occasional Portcrystals that you can outright carry and place on the ground anywhere in the overworld (I've found three so far), and you can rather easily get to and fro and back again. Or place them in useful places (like a Healing Spring).

Yeah I got that early on and make use of it. I'll place the Port Crystals to any dungeons I'm currently doing (in case I need to clear out inventory and head back in). But I've only found two Port Crystals so far. So it's a pain having to walk across the land through areas you've done and get attacked constantly by goblins, bandits, lizard men that you've done a million times already. Just want to have a horse or something to quickly navigate through those areas without having to fight.

It's a quip about the game but minor compared to the rest of the game which I'm having a blast with.
25  Gaming / Console / PC Gaming / Re: The Witness on: January 26, 2016, 08:15:37 PM
Will probably have to get this. Tallos Principle was probably my game of the year last year. This one looks to be of a similar vein.
26  Gaming / Console / PC Gaming / Re: [360/PS3] Dragon's Dogma - Dark Arisen out! on: January 25, 2016, 09:32:34 PM
Had a string of bad luck in all of 15 seconds.

I took on a mission to escort this little girl around the city. So I start following her and she falls down. I figure I need to pick her up so I grab her. As soon as I do a guard appears and I'm thrown in jail. The game saves and I fail that mission. Then to get out I use my one skeleton key I purchased for a mission in which I needed two - so I out the 4k it took to purchase that key and further behind on that mission.

Gah!

I then read after you can bridge the guard if you get thrown in jail. And a bit of good news that you can make the skeleton keys easy enough with shackles which I have plenty of. But at the time I was so pissed.

Other than that I'm enjoying the game quite a bit. It really shines with the dungeon crawls. I do wish there was a horse or something you can ride around to quickly get through the outside areas. I'm using the waystones (or whatever) when I can but still not a replacement for a quick method to move around the environment.
27  Gaming / Console / PC Gaming / Re: Weekend Playlist - 1/22/16 - Snowmaggeddon Edition on: January 22, 2016, 08:26:40 PM
Likely Dragon's Dogma exclusively. At L30 now and have the better understanding of the gameplay and pawn system. So having fun with it.
28  Gaming / Console / PC Gaming / Re: Weekend Playlist - 1/15/16 - MLK Holiday Edition on: January 15, 2016, 08:54:17 PM
Finished up Final Fantasy XIII. Had zero clue of what was going on in the story most of the time but did enjoy the game overall. There was the whole open world section I skipped a lot of but had no interest in going back to.

So moved on to Final Fantasy XIII-2. But stopped about two hours in. The game has some nice improvements. Instead of having a linear path it's more open now. And there are quest givers. They made some nice improvements to the battle system. However there is an annoying bug. The music is playing louder than the voice and sound/fx and there's no way to turn it down. So it's hard to understand people when they are talking.

There was a mod someone made but looks like it's not available anymore. So stopped playing for now until that re-appears.

Going to move on to Dragon's Dogma like most people. This will be my 3rd time purchasing it. I purchased it once before the expansion. Didn't play it. Then purchased it a second time with the expansion. Put in about 30 minutes and stopped after I wasn't feeling it at the time. But will give it a 3rd go now.
29  Gaming / Console / PC Gaming / Re: Weekend Playlist - 1/15/16 - MLK Holiday Edition on: January 15, 2016, 08:43:07 PM

Quote from: EngineNo9 on January 15, 2016, 03:50:47 PM

I've been starting into Subnautica and having some fun exploring.

I had a blast with that for about 10 or so hours until there wasn't a huge goal other than surviving and exploring. At that point I was pretty had no issues keeping myself a live. And the only exploration were the deep areas - which I couldn't explore for that long as they didn't put in the deep diving suit yet.

Did get back in to the game after the big update the other day and am playing on Hardcore mode where you have 1 life.

Still enjoying it and looking forward to future content updates.
30  Gaming / Console / PC Gaming / Re: Biggest disappointment of the year 2015 on: January 09, 2016, 08:34:22 PM

Quote from: Lordnine on December 21, 2015, 10:00:19 PM

Disappointing: The Pillars of Eternity expansion.  Not because its bad, by all accounts it is really good, my problem is it is a midgame expansion instead of a continuation of the story.

I had the same experience the first time I played it.

The parkour was slow. Anything I jumped to it would take a second or two to pull yourself up. So I ended up stopping about 3hrs in when enemies were easily overpowering me and it was tough to maneuver.

But I gave it a second try a month ago or so and it was a totally different experience. Apparently I wasn't doing the parkour right. If you double tap the bumper - once to jump and the second time when you land or grab on to something - you fly over everything. Completely changed the game.

Moving around was fun now. Even got to the point where getting to night drops were a blast.

The ending of the game still sucks but everything else was great.
31  Gaming / Console / PC Gaming / Re: Weekend playlist - 1/8 edition on: January 09, 2016, 12:33:05 AM
34hrs in to Final Fantasy XIII now. At 25.5 hours the game stopped with the linear hallways and opened up and gave you a large area to explore. Hurray!

But as Gratch warned me it's not that compelling. And initially the open area is brutal. Ugh!

They basically mix and match high/low level enemies so you die a lot trying to figure out what you can fight. Then the quest givers are all over the place with only a few active at a time. There's no indication of who the next active quest giver is. So it's a lot of wasteful time just wandering around trying to find them.

I'm still in it to win it so will continue on.
32  Gaming / Console / PC Gaming / Re: Oculus Rift VR headset on: January 07, 2016, 03:28:46 AM

Quote from: TiLT on January 06, 2016, 08:53:37 PM

Quote from: Crawley on January 06, 2016, 08:31:26 PM

Yeah they completely missed the mark on that first price point.

Judging by how well it seems to be selling, they probably didn't miss at all.

At that price it's going to be short lived. And do we know the sales numbers yet?
33  Gaming / Console / PC Gaming / Re: Oculus Rift VR headset on: January 06, 2016, 08:31:26 PM
Yeah they completely missed the mark on that first price point.

Hopefully they sell enough to get to V2 and price that one more accordingly. But I'm out for now.
34  Gaming / Console / PC Gaming / Re: Weekend playlist: the (late) New Years edition on: January 02, 2016, 08:54:01 PM
On a lark I picked up Final Fantasy XIII and XIII-2 on the Steam sale (think it was all of $13 for the two).

I can not stop playing FF XIII and I have no idea why. The story isn't all that great. You've got characters that always over react to everything. It's also the most linear game I've ever played. You basically keep walking forward. Every once in awhile you'll come to a short branch that leads to a dead end (always with an item to pick up) or the branch connects back in to the main path. I figured the game would open up after a bit but 16hrs later it's still a single path to walk along.

And I'm still playing it.

One of the good things about it is the battle system. It starts off so simplistic but after a few hours it gets a bit more complicated with changing various roles of characters during the fight. So you might have 3 dps's going at it but after taking some damage you might have to change that lineup on the fly to dps/tank/healer. And it's basically done in two button presses so simple process. But its pretty fun to switch your team on the fly.

The other thing going for it is that game looks great. Production values are as high as ever for the FF games. And while the game initially ran poorly with lots of frame rate drops someone posted a nice tweak for the NVidia cards that now basically keeps the game at an almost constant 60 fps. And the smooth 60 fps compared to the 30-60 fps really makes a difference.

Hard to recommend the game even though I've been spending most of the last few days playing it like mad. Would only recommend while its on sale and if you want to play something where you don't have to think a lot. And if you have the HD space as this is a hefty 46GB download.
35  Gaming / Console / PC Gaming / Re: Weekend playlist - Expanded Christmas edition, 12/23 on: December 28, 2015, 04:59:33 PM

Quote from: EngineNo9 on December 27, 2015, 04:07:30 AM

Quote from: Crawley on December 26, 2015, 08:14:29 PM

So I've moved on to Subnautica. This is an early access first person survival game. I've tried a bunch of these survival games but this is the first that has clicked. You basically explore a world that is completely under water. The underwater stuff looks great. And the crafting system is intuitive to where I could figure out what I needed to make next. I've gotten to the point where I've built my first underwater base. And even that mechanic is intuitive and has opened up new things I have to work towards. It's $14 on the Steam sale right now and worth checking out if you either like the survival games or were curious about trying them - can always Steam refund.

Cool, good to hear more about this one.  It's been on my radar for a while but I've been waiting for a sale.  Not sure if 30% is enough for me to jump on it right now even though that's the cheapest it's been yet.  I have plenty of other games to play right now so really shouldn't spend the money even though I want to...

Put a lot more hours in to this game and it's gotten pretty awesome.

I've been able to build a small submersible (Seamoth) which has really opened up exploration of the planet. That thing zips around and serves as a nice way to replenish oxygen for deep dive exploring. But while I was exploring the radiation area I heard a roar and the next thing I know these teeth are covering my view screen and my Seamoth is taking all sorts of damage. I abandoned the ship and swam the hell out there. So built a second Seamoth with some nice upgrades and staying out of that area for now. Was one of those "oh shit!" moments though.

But if that wasn't neat enough I went ahead and built a submarine (Cyclops). And when I say submarine I actually mean a drivable ship you can also walk around in. It's got two floors and enough room where you can actually build stuff inside it - for right now I just added a few lockers to store items. To top it off the Seamoth fits inside the Cyclops. 

Those two things together have allowed me to explore some of the deeper areas of the zone. It's a whole new world down there. Unfortunately you're still kinda limited by extreme depths as the pressure will do damage to your vehicles. Apparently there's an exo-suit that's going to be added to allow you to explore at depth without the current restrictions. So for right now it's a bit dicey going too deep.

Hopefully they add some missions/goals to the game. The survival aspect is nice but would be better to have some specific goals to accomplish in the game.
36  Gaming / Console / PC Gaming / Re: Weekend playlist - Expanded Christmas edition, 12/23 on: December 28, 2015, 04:25:42 PM

Quote from: Gratch on December 28, 2015, 04:01:36 PM

Heart of the Swarm.  I didn't grab the new one though, Legacy of the Void.  I figure $40 is a little steep for something I'll likely burn out on in a week. smile

Heart of the Swarm is a pretty fantastic campaign. Much better than the initial human campaign.

I do have Legacy of the Void installed but have yet to play through that one. Had the RTS itch when I pre-ordered it and played the pre-release missions. But lost that itch since then. I'll get to it one of these days.
37  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: December 27, 2015, 02:22:22 AM

Quote from: EngineNo9 on December 26, 2015, 04:04:34 PM

Still not really sure what the winter cards are for...you can't make a badge out of them, and the first couple changed from Mystery Card to having a name and graphic on their day but nothing since then has.  Not sure if it's an actual mystery or just more broken Steam crap.

To craft you have to go to the Badge menu. Under your Steam user name drop-down.

Not sure why they it went that way rather than the usual badge button on the cards.
38  Gaming / Console / PC Gaming / Re: Weekend playlist - Expanded Christmas edition, 12/23 on: December 26, 2015, 08:14:29 PM
Finished up Dying Light after re-trying it. Terrible ending but a lot of fun up to that point. Looking forward to the expansion.

I've been playing some of new release of Dungeon Lords - this is the 2005 action RPG that had several buggy releases. Put in 4hrs in to it. It lives up to the "dungeon" name as these 4 hours have been spent in sewers, a small town, and now a crypt. I'm itching to explore but there's no chance of that yet. Ugh.

So I've moved on to Subnautica. This is an early access first person survival game. I've tried a bunch of these survival games but this is the first that has clicked. You basically explore a world that is completely under water. The underwater stuff looks great. And the crafting system is intuitive to where I could figure out what I needed to make next. I've gotten to the point where I've built my first underwater base. And even that mechanic is intuitive and has opened up new things I have to work towards. It's $14 on the Steam sale right now and worth checking out if you either like the survival games or were curious about trying them - can always Steam refund.
39  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/22) on: December 22, 2015, 07:20:30 PM
On a lark I picked up Dungeon Lords - Steam Edition.

This is the action RPG from 2005 from the Wizardry guy. The game was bug ridden, incomplete, and pretty much unplayable upon release. It saw a few additional releases years later - a collectors edition that included bug fixes and then something called MMXXII which had some tweaks to the progression system and even more bug fixes.

I never played it but was always curious about it. So when I saw they put out yet another new version (based on the MMXXII release) for $13 I figured why not give it a whirl.

It's still buggy. A bunch of crashes in the first few minutes in to the game.

Those playable first few minutes were interesting though. Without moving more than a few feet I had a goblin come rushing towards me and attack. Then a thief came out of the woods and started fighting with me. Then a bat. Then a second bat. Then a group of three rats. It's like I had a beacon telling all the monsters in the area to rush me.

It looks like the new developer team is responsive as they apparently already provided a fix for the crash I'm having as well as a ton of bug fixes.

I'm strangely looking forward to playing the game bugs and all.
40  Non-Gaming / Off-Topic / Re: Star Wars Episode VII Director Revealed on: December 20, 2015, 03:48:00 PM
Saw it sitting in DBox seats - these are the seats that move around with the action. It was a first experience with it and figured Star Wars would be a good one to try it with.

The seats tilt in all directions, move up/down, and vibrate. So not to the extreme that moving seats that you would find in theme parks (ala Star Tours).

I'd say it was kinda hit/miss during the show. The actual best parts were when the seat just moved slightly. Like at the very start of the film after the opening text crawl the camera pans down to a planet. When the camera was panning down the seat slowly pitching down with it. I had a moment where I felt like I was falling. Was pretty neat. Another instance of that was when Rey was sliding down a sand dune and the seat pitched downward as she went. Other good moments were when a character was crouched behind something and then popped up from cover - the seat would give a quick little jerk.

It got less impressive with the heaver action sequences. The seat would pitch and vibrate and it kinda took me out of the film a bit. The one sequence where this did work awesomely though was the Millennium Falcon going through hyperspace. The seat would be rumbling and jerking a bit. Then when the Falcon dropped out hyperspace it got calm for a moment before things got actiony again. Think I had a smile on my face through that whole sequence.

I'm glad I tried it out but I think it might work better with an action flick that didn't take itself seriously - like a Fast and the Furious or Transformers movie.
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