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1  Gaming / Console / PC Gaming / Re: Need PC recommendations on: November 21, 2015, 02:33:56 AM

Quote from: Xmann on November 20, 2015, 11:26:24 PM

So today I ordered my first gaming PC in almost 7 years!


I'm really looking for games that I can only get for the pc. Back in the day, I enjoyed casually playing mmorpg's like Everquest 2, Dark Age of Camelot, and Asheron's Call 2.  Loved Diablo II, Age of Empires 2, and Guild Wars.

Not sure there's too many PC exclusive games anymore. Looking at my desktop icons I see StarCraft II, Pillars of Eternity, Dungeon Guardians, Euro Truck Simulator 2 and World of Warcraft. The others exclusives are old GoG games.

If you purchased a gaming rig though the world is your oyster on what to play. As mentioned the Steam holiday sale is right around the corner so you'll be able to treat yourself a bit to some AAA games for cheap.

Was thinking about a casual mmorpg like The Elder Scrolls Online for my mmorpg fix. Should I even consider WoW? Never tried it.

World of Warcraft is still a ton of fun. That would be my top recommendation for an MMO to get back in to. You'll level super fast, there is just a ton of content (with just the $20 edition). It's just about as slick as you can get and keeps things interesting as you level up. I keep going back to play it as new expansions come out and have fun with it for several months. Might as well do the free trial to check it out - can play up to level 20.

Final Fantasy XIV: A Realm Reborn would be my second MMO recommendation if you're going to try one. If you want a game that looks stunning on your new PC this would be one of them. It's also super easy to get in to. The missions are fun. The combat is great - some of the attacks/spells are just beautiful to behold. At max level there's also still a lot to do. And it's unique in that you can create a single character that can be all classes in the game - basically you can swap a class on the fly and start building that one up. Plus chocobos!

Elder Scrolls Online is nice in that it has no monthly fee. The graphics are just ok. It kinda has a bland style and is not all that colorful which is one reason I would recommend WoW or FF:XIV over it. The combat in ESO is also kinda janky and not all that fun. However the one thing it excels at is story telling. I was actually interested in quite a few quests background to the point where I was reading notes left behind and talking to people that were not part of advancing the quest but provided additional information or context on what was going on.
2  Gaming / Console / PC Gaming / Re: PS2 emulation on the PS4 is an exciting prospect on: November 20, 2015, 07:09:49 PM
Slightly off topic but may help scratch an itch if you have one for PS2 games. There is a PS2 emulator for the PC that works really well - PCSX2

I used it to play a few games like Final Fantasy XII and Dragon Quest VIII. They played flawlessly with a nice resolution upgrade and smoothing out the graphics. There was some initial set up to get it working like any emulator - but I'd say within 20-30 minutes I was up and running. It is pretty nice to just pop a PS2 disc in to the computer, launch the app, and start playing.
3  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Assassin's Creed Syndicate on: November 20, 2015, 03:36:34 AM

Quote from: jztemple2 on November 19, 2015, 12:03:05 AM

Article from Rock, Paper, Shotgun: How Is Assassinís Creed Syndicateís PC Port?

Review code for the PC version of Assassinís Creed Syndicate [official site] activated this evening and Iíve spent the hours since playing through the opening sections and fiddling with various settings to see how it all holds together. In short, it runs beautifully and looks a treat. Details and early thoughts about my trip to the Big Smoke are below.


No glitches yet, though. Again, this is all early days but the port certainly isnít an omnishambles. And, so far, the game is extremely promising to boot. Itís not a revolution by any means and if youíve played an Assassinís Creed game before, Iím not sure itís going to surprise. Itís probably fair to say itís unlikely to convert anyone who has played one of the series before and hasnít found anything to like, but if this is as lean and efficient a take on the formula as these first hours suggest, it might be a winner for the rest of us.

Even though I have too many games to play already couldn't pass up the GMG deal for $37.

Haven't gotten too far in to it but can confirm the performance is very good. The is on a gtx 780 with the drivers that were released tonight and playing on Very High - did not try Ultra High yet.

Did notice slight slowdown for a second or two at points during cut sequences but the frame rate would jump back up. The actual playing of the game seems smooth. I didn't notice any slowdown there yet although I'm only an hour and change in.

One nice touch UPlay added, which consoles already have, is you can start playing the game before it completes the download. Tried  that out when I noticed it and worked just fine.

Dunno how far I'll actually get in to the game before I go back to Dungeon Guardians and Fallout 4 but it's a nice to have for a bunch of days I have off during the next few weeks.
4  Gaming / Console / PC Gaming / Re: Weekend playlist - 11/13, Friday the 13th edition on: November 15, 2015, 05:24:31 PM
Was planning to play Fallout 4 for the weekend but ended up grabbing an indie game called The Fall of the Dungeon Guardians. Which is a terrible wordy name.

Dungeon Guardians looks a lot like the Legend of Grimrock games. Same 4-party, tile movement, real-time dungeon crawl. But Dungeon Guardians has a few neat twists to it. The combat is real-time but you can pause the game and queue up spells. So you might queue up your mage to cast an area effect blast, then a DOT, followed by a direct damage spell. Meanwhile your healer knows both your tank and mage are going to take damage so queues up casting a heal over time spell on the tank and a direct heal on the mage. So most of the combat is issuing a few orders and pausing the game to issue up new orders when things change. You still have the movement based combat where if an enemy does an attack you can back up a few spaces so it misses you. But most of the game is toe-to-toe with pausing and queuing up orders. Which is actually kinda fun.

There's quite a few classes in the game although to survive you have to start with the classic tank (for agro), healer, melee damage dealer, and mage damage dealer. The neat thing is you can change classes on the fly. So if you your healer was a druid at any time you can switch to a Necromancer and start that at your current level.

It also does some other neat things like boss and mini-boss fights on every level. On each level of the dungeon you need to find a map before you can see where you've been - and if you find the second map on each level it will show the entire dungeon level, which is great for identifying any secrets you've missed. If a character falls in battle they're not dead just knocked out so you can run away from a battle, recoup, and head back in. There's no food/water management to worry about. There's no torches/light spells to worry about either. Each class has spell tree to go down and you can cross over in to other classes.

Finishing up level 6 right now and apparently there are 20 total levels.
5  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: October 29, 2015, 06:03:03 PM
I finished up the main campaign and House of Wolves the other day. The last level in House of Wolves, with the jumping section, was terrible with the Warlock class. With that class you can only jump up and then glide at that height for a bit. So there's one part of the jumping puzzle if you don't glide at exactly your peak height you'll miss the jump.


But got it done and moved on to the Taken King section.

I got the Stormcaller subclass for Warlock - which seems to kick ass. Is there any reason to go back and finish up my previous sub class (think I have 6 or so unlocks left)? The other subclass is fine but this one seems like its much more powerfull.
6  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: October 21, 2015, 06:09:02 PM
Thanks for the responses.

It looks like the Bounty mission I have is to complete a bounty. Problem is I don't recall which person I pick those up from.

Did reach L10 last night and played a "dungeon" story mission that required 3 people. Very annoying fights. Took forever to kill the two bosses. They seemed to have an endless pool of hit points. So instead of it being a challenge it was mainly just grinding those HP down. Hopefully they're all not like that where they have huge pools of HPs.
7  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: October 20, 2015, 06:05:37 PM
So I just got this recently started playing and have a few questions.

1) How do the bounties work? When I look at the details of the bounty it doesn't really say what I need to do. Just that 'x user' has set this bounty. Apparently I have 50% of it complete but no idea how or why or where to go to complete it.

2) Should I just dismantle any armor/weapons/items that I have no need for anymore? I've been doing that but not sure if that's the best/only thing to do with those items

3) It looks like you can upgrade your ship. Is it just the look of the ship your upgrading? No other purpose? I saw one ship vendor that had a bunch of ships shapes I couldn't purchase.

4) Some of the "quests" I get are for killing "x" number of monsters with a weapon type. Should I be going out of my way to complete those or just let those complete naturally? I've just been following the story missions mainly.

5) It looks like there are a few "houses" to join where you get reputation gear. I joined one of them but wondering if I should pick and choose based on my class. Does it matter?

6) How does grouping work? Can you only group via a friends list or something?

7) Are there going to be "dungeons"? Where you specifically need 3-4 people to complete? Around what level do I start seeing those?

I'm enjoying the game quite a bit - was a bit surprised since I wasn't that big on Halo. The controls feel really good to me for a FPS with a controller. I'm actually able to make head shots often - maybe the aim assist is being overally helpful. No idea what's going on story wise but love the look of the areas. I just hit L9 so not too deep in to anything yet but at the point where I'm looking forward to playing when I have time.
8  Gaming / Console / PC Gaming / Re: Weekend Playlist - 10/9/15 Edition on: October 09, 2015, 05:55:24 PM
Will be splitting my time between Elder Scrolls Online, Final Fantasy XIV, and the Star Wars Battlefront beta.

Put a little time in to SW:B the other day. Looks fantastic on the computer and plays great too. The beta has 1 solo/co-op mission where you fight waves of storm troopers. Then two multiplayer specific maps. One 6 on 6 map where you capture points on a volcanic rock type planet. The other one is the 32/32(?) Hoth map which I didn't try yet since I was sucking so much.

I'm both anticipating and regretting the game (I pre-purchased). I love the look of the game and can't wait to play all the maps. But regretting it since I know my FPS skills have waned to where I'm not that great anymore. Titanfall gave me some hope as I ended up getting pretty good at that but I know the Battlefield games are a different beast.
9  Gaming / Console / PC Gaming / Re: Do you want a Resident Evil 7? on: October 07, 2015, 06:22:57 PM
I'd be fine with them trying again, even if they try for something different. They can keep doing the Revelation's games for the older school feel of the series.
10  Gaming / Console / PC Gaming / Re: Weekend Playlist - 10/2/15 Edition on: October 04, 2015, 02:04:28 AM
Played through The Beginner's Guide. This is by the same person that did The Stanley Parable.

Very different game and it will not be for everyone.

It's another walking simulator - which I enjoy. It is unique. I haven't played a game quite like it.  And is pretty damn creative to boot. So on that front I really enjoyed it. But it didn't connect with me personally (story wise). But I can see it connecting greatly with certain people. I'm being a bit vague as I can't really give anything away (the trailer does a good job at setup).

This game has some serious subject matter to it and it makes it difficult to recommend it outright unlike The Stanley Parable which everyone should play. 

The game lasted me 110 minutes and was satisfied with that time there. It's played, the story is told, and then done. Steam refund would probably be your friend if you don't like it after the first few levels.

Other than that I've gone back to Final Fantasy XIV (MMO). After the expansion came out I've been itching to play it again. So purchased the expansion and delved back in. Forgot how fantastic looking the game is. Starting a new character from scratch so won't see the new stuff for awhile but looking forward to it - including the new jobs that look neat.
11  Gaming / Console / PC Gaming / Re: [PC/Ps4] Soma on: September 28, 2015, 12:58:47 AM
Still playing through it. Get about an hour in a night or so.

I have to say the monster AI is kinda annoying. There's been a few areas where the monster pops up after a few seconds of entering a room. Then you gotta wait 15-20 seconds for it to go away so you can move on - but sometimes it comes right back and you gotta wait again. The first few times it was scary but now it's become a major annoyance of how they stick on you. You can't explore at all when they're on you like that.

But still enjoying the game overall despite the complaints I've made.
12  Gaming / Console / PC Gaming / Re: [PC/Ps4] Soma on: September 26, 2015, 01:15:05 AM
Looks like the public beta patch (on Steam) fixes the stuttering low fps issue I was having. Game plays pretty good now and nice to play without that annoyance.
13  Gaming / Console / PC Gaming / Re: [PC/Ps4] Soma on: September 24, 2015, 05:23:16 PM
Put in about three or four hours in to this last few days. I put myself in a media blackout when this was announced so didn't really know anything about it going in - other than you wind up in an underwater base at some point.

It's not a home run to me so far but I am enjoying it. I like the setting quite a bit and trying to figure out what is going on. It's got a lot of atmosphere. However for me the execution is just missing that mark slightly.

Like most of these types of games there are audio logs/text but they're really very mundane. So when you're done listening or reading through things it seems like a bit of a waste. The voice acting isn't all that great either. Acceptable but seems to be lacking emotion in the delivery. Probably the biggest voice acting miss is the main character. Not due to the actor but because he's so accepting of his situation. Initially he's surprised, and there are a few voice cues that trigger in the first room. But then you get out of that first room and he's silent. I'd be questioning a lot of stuff I was witnessing. But nothing. The next time there is some audio he's kinda just accepting what he's seeing.

The puzzles so far haven't been too difficult - although I will embarrassingly mention that it probably took me 15 minutes to get out of that first room when you arrive underwater.

These are kina minor quibbles in the whole since the exploration and discovery are the highlights of the game and it's got me.

I'm playing the game on PC (Nvidia 780) and the framerate hasn't been all that great with some annoying frame drops. I managed to solve a good portion of the framerate drop by 1) Setting to Adaptive Sync inside the game 2) In the NVidia Control panel setting up a profile for the game and turning on the Threaded Optimization. For some reason that is defaulted to off - so the game was using only 1 core to offload GPU tasks. Those two things helped smooth out the framerate issues.
14  Gaming / Console / PC Gaming / Re: Weekend Playlist - 09/11 Patriotic Edition on: September 15, 2015, 06:21:28 PM

Quote from: EngineNo9 on September 14, 2015, 10:52:03 PM

Quote from: Crawley on September 14, 2015, 07:05:19 PM

Does multiplayer still require you have an Xbox Live subscription? I haven't had an Xbox Live subscription in forever.

Yup, requires a Gold subscription same as PS4/PS+.  You do now get the free "Games With Gold" every month at least, to make it feel like less of a black hole of paying for a feature you only use occasionally.

Yeah I have the PS+ subscription that I keep up as I was using the PS3 a lot and the 360 hardly ever. I'm set for the PS4 but guess I have to start at ground 0 for the XB1 - think I have one 12 mo subscription card I decided not to use.
15  Gaming / Console / PC Gaming / Re: Weekend Playlist - 09/11 Patriotic Edition on: September 14, 2015, 07:05:19 PM

Quote from: USMC Kato on September 14, 2015, 02:54:13 AM

Nice!!! Welcome to the xbox family. Do you plan to play any multiplayer or coop?

Probably not other than quickly testing out the multiplayer. I never played the original GoW multiplayer so imagine I'm way behind the curve for playing well.

Does multiplayer still require you have an Xbox Live subscription? I haven't had an Xbox Live subscription in forever.
16  Gaming / Console / PC Gaming / Re: Weekend Playlist - 09/11 Patriotic Edition on: September 14, 2015, 02:27:18 AM
Got an XBox One a bit ago with the Walmart dealie ($350 2 controllers, gears of war + additional game). Popped in Gears of War figuring I'd just play a bit of it. Ended up playing a bunch of hours of the campaign. Probably haven't played it since it initially came out on the 360.

The new coat of shiny paint looks great. Some of the locations like the mining caverns which has liquid neon yellow water is pretty stunning to see. The gameplay is quite fun too. Not sure the last time I played a GoW game (probably some of 3) but it's quite fun. They also tweaked some of the areas. I recall the driving section of the game, where you have to hit the bats with a UV Ray were so frustrating. Can recall when I finished that section, after dieing over and over, I had a sliver of health. Now it was no probelm finishing.  They definitely made that section easier.

Also tried out the streaming to PC feature. Super easy to connect and start streaming. It streams fine for me without any noticeable  latency. But you can tell the graphics are a lot dimmer and more muddy. I'm running on very high but not sur if it's actually streaming at that rate.

In any case pretty neat feature and can see using it when the TV is occupied.
17  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Batman: Arkham Knight (Rocksteady Returns) on: September 05, 2015, 12:42:03 AM

Quote from: frost on September 04, 2015, 11:35:50 PM

anybody play it on the pc with the new patch?  is it running better?

Ran fine for me before (780) and hard to say now if it runs smoother. There is a nice little graphics feature that tells you how much VRAM you're using up when you change the graphics options. I found that when I have all the extra GameWorks effects on its using a more VRAM than my card has (in the yellow). So I changed all my video settings to put the VRAM bar in the green. I can see the game runs smoother - probably a stable 60 fps where before it was likely 40-50 range with some dips.

Also it was kinda interesting that when I first launched the game it had my video at 2560x1600 (DSR) instead of my native 1900x1200. Running at that resolution is fine at 30fps but have to sacrifice most of the NVidia effects and turn down some other graphic options too. I went back to 1900x1200 with the NVidia effects on but this running with just Normal textures/shadows/etc. Still looks great to me and will likely continue to play at that resolution.
18  Gaming / Console / PC Gaming / Re: Mad Max - open world game from Avalanche on: September 02, 2015, 07:43:02 PM
Was only able to finished the first four missions yesterday but also have a positive impression initially. We'll see as it goes on. But yeah it seems like most of the reviewers were being pretty harsh - maybe coming off the Warner Bro's negativity from the Arkham Knight PC version.

And although it isn't a new phenomenon there seemed to be quite a lot of posters on the Steam forums reveling in the negative reviews that were initially coming out.
19  Gaming / Console / PC Gaming / Re: Weekend playlist - (late) 8/28 edition on: August 31, 2015, 06:34:14 PM
Ended up putting some time in to Elder Scroll Online. I'm really liking it now.

I was in the beta and didn't care for it so much. But when it went to free-to-play and the sale came awhile ago on GMG I picked it up. Finally put some time in to it. And again my initial impression was not very positive. The gameplay was pretty boring with only a few quests here and there and not very interesting ones.

But around level 8 or so, after I got off the first starter island, the game started clicking. There were a few interesting quests that came my way. And I paid more attention to the quests rather than just blasting through them. I started to really appreciate all the work the team put in to the additional NPC voice acting  and notes left around that were related to the quest but not required to listen to or read. It's actually pretty impressive what they did.

Plus I was getting the hang of the flow of the game. Both for just exploring and discovering quests as you go and the action style combat. I like that they limit the number of big "spells" you can cast. And that you can morph them in to new ones depending upon what you want to do (ex. spell may be single target but you have a choice to morph it in to an area effect spell or give you some health back).

I also pumped up the resolution to 2560x1600 using down sampling and the game actually looks pretty gorgeous now - and for the most part runs well over 60fps.

I ended up purchasing a horse with real money (oversight for me not getting the Imperial Edition which comes with a horse) and that has been totally worth the price. Given all the exploring the horse is needed.

In any case I've really fallen in love with this MMO just for the solo play (haven't played much grouping yet) and look forward to trying the PvP in the coming week as its sounds similar to Warhammer Online Realm vs Realm combat which I loved.
20  Non-Gaming / Steals and Deals / GMG 50% off Mad Max on: August 25, 2015, 11:52:18 PM
FYI if you're thinking of getting Mad Max (made by the guys that did Just Cause 2) there's a 50% off code at GMG: MADMAX-SAVE50-MADMAX

Good through Friday apparently.
21  Gaming / Console / PC Gaming / Re: Winders 10 and gamin' on: August 22, 2015, 09:27:50 PM
Ended up upgrading to Windows 10. Everything went swimmingly expect the system font style it used after the upgrade. The font is supposed to be Arial but the font it was using was something else. Like this 90's tech style font which made reading anything in the browsers or apps almost impossible.

After looking all over I couldn't find a single setting for changing the system font style - just the font size.

Finally found a reddit thread where some other people had the same issue. Looks like at some point in the past I installed a program that installed an Arial font, similarly named, and the upgrade was picking that up instead of the real deal. A Microsoft employee said they hadn't tested for it.  So your options were to either identify the program that installed the font and uninstall it or do a registry hack.

I made a guess that it was Open Office that installed the bad font and sure enough after I uninstalled it, then rebooted, everything was back to normal Arial.

Was pulling my hair out there for awhile trying to solve that though. Thankfully that's the only issue I've come across.
22  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/18) on: August 19, 2015, 08:15:00 PM
Yeah all multiplayer elements have been removed from the PC version of Zombi so its a solo affair (not sure about other console ports).

It would have been neat if they kept that in but enjoying it just fine without it.

For the scanner and looking through your bags its not going to be as immersive as looking down at your Wii-U pad but works fine. The game still runs while your rummaging through your pack. The pack takes up most of the lower half of the screen and the view switches so you can only see directly behind you. So still have to be careful. And for the scanner you need to hold the left bumper button (on Xbox 360 controller) to scan. It takes a bit for the scanner to pop up and somewhat slow to put away once you release the button. So there is some tension there.

I've died once so far. Didn't realize that once the zombies grab you that's it. My second character has taken a lot of damage I'm coming across new zombie types and environmental dangers. But am at the point right now where I feel pretty comfortable dispatching zombies that it's lost a bit of the element of fear. Hopefully it scales up again.
23  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/18) on: August 18, 2015, 08:34:36 PM
Zombi for the PC. This is the PC version of Zombi-U for the Wii-U.

Put about an hour in to it so far (yay jury duty excusing my group two hours in) and it seems pretty neat. They definitely have the survival thing down with avoiding detection (and giving you some tools to do so) and scavenging for loot - lots to look through but mostly empty. It looks like there are a number of ways to escape, like jumping over things, through windows, or boarding up doors. There's definitely a puzzle element to it as, at least in the start, you don't have free reign and have to look for key cards or what not to progress.

I know if you die you basically resurrect as a totally new person with some minimal gear. You can try and locate your bag from your previous play to get back your old gear though. So that seems neat.

So far it's running well. No slowdown or anything but the areas I've been in have been pretty enclosed and small. Even the outdoor area I went to was small. That's fine though. Not much for graphic options so pumped up the resolution to 4k DSR and still plays fine.

So far digging it.
24  Gaming / Console / PC Gaming / Re: Weekend playlist - 8/14 edition on: August 14, 2015, 06:20:25 PM
More World of Warcraft - how am I still playing this?

Finally cleared the major stuff to do at level 100 - short of doing raids. But I've found myself trying to get the unique Pandarian mounts (sky dragon, jade panther, crane, tiger mount, etc). You need to do daily reputation quests for various factions. Normally that's a PITA but I was surprised to find that there is actually a good variety of quests offered - so you're usually not doing the same mundane thing day after day.

Other than that still need to finish up the Tallos Principle DLC and should really put some time in to GTA V as I've barely played it and had it since launch.
25  Non-Gaming / Off-Topic / Re: Resume writing guides? on: August 08, 2015, 11:59:29 PM
rittchard's got it for things to do.

Particularly listing all your relevant job skills at the top. Last thing anyone wants to do when reading a resume is hunt around for that information. Also nix putting in an objective as those are pointless and all say the same thing about looking for a great company you can grow in or what not.

One of my colleagues likes to compare the resumes we get to what the person puts in their LinkedIn or any other online site. More than once he's found discrepancies in the skills or locations the person has worked. That's not good.
26  Gaming / Console / PC Gaming / Re: The Talos Principle on: July 27, 2015, 08:29:57 PM
Any time I get really stuck I just move on. Many times I'll think of a potential solution awhile later then try again. Or I'll tackle a different puzzle that will give me some insight in to solving an earlier one.

I've had many a "why didn't I think of that the first time!" moments when a solution seems so obvious when I come back to it later.

One of the biggest factors for solving the puzzles is to recognize that just about everything in the puzzle room has a purpose. Why is that fan in the ground here? Why do I have two boxes? Why is the sentry patrolling here out of the way? Why is there a gap in the wall? There's stairs leading to a platform here but to what purpose?

I can't think of any red herrings that are put in to the puzzle rooms, so trying to figure out the purpose of  various puzzle room elements can lead towards solutions as well.
27  Gaming / Console / PC Gaming / Re: The Talos Principle on: July 26, 2015, 02:11:06 AM
The expansion is definitely living up to the original game. Same great writing there. I love they put the story elements in to a BBS style system. The gaining status levels on the BBS, the text games you can play, and the personality of the posters really set off the nostalgic vibe. Great stuff. Plus the puzzles are pretty challenging. Took me quite awhile just to clear the first area and still only managed to get 1 out of 4 stars so far.
28  Gaming / Console / PC Gaming / Re: Weekend Playlist - 7/17/15 - Ant-Man Edition on: July 23, 2015, 06:43:07 PM
Diablo 3, World of Warcraft, Talos Principle, and the new Pinball Arcade table for this weekend.

I hadn't played D3 in forever but recently the expansion was on sale for 50% so figured I'd give it a go again. Wow they really improved the game since I initially played and finished upon release. The story is crap but the gameplay is fantastic fun. They also made a lot of tweaks to simplify things that were just time wasters or clunky.

I made a new character with the expansion Crusder, which is basically a melee class. Normally I don't like playing those classes but this one is a lot of fun. There's a shield charge that puts me right in the middle of the action and then triggers area effect spells while in the center just leads to glorious carnage. Also like you can switch out the main attach with a pretty effective range attack that will hit multiple monsters.

I'm putting in about an hour a night doing a small section and advancing the story and just having a lot of fun.

For WoW, which I can't believe I'm still playing, I'm finishing up stuff to do in the new jungle zone they added during the last patch. It's been surprisingly fun for the L100 characters. Last week I completed the achievement needed to enable flying in last expansion - although you can't actually fly till the next patch. The achievement actually was pretty fun to get. There was really only one part where you had to grind a bit to get some reputation up. Other than that it wasn't too difficult.

Talos Principle's expansion comes out today so will be playing that for sure too.

Pinball Arcade is releasing a really unique pinball machine tomorrow - Safe Cracker. The game is part pinball and board game you play on the backglass. I've played it a few times in real life and its a blast. There's two modes to the game. One is a timed count down where you have unlimited balls until you run out of time - it can get hectic trying to win back more time. The second mode is standard 3-ball where you can win a unique oversized token (20 different tokens total). In the real game when you won a token it would spit it out at the back of the table where it would roll down the glass and you would have to snatch/catch it. You could either keep the token (which most people did) or put it back in the machine to enable a special game mode.

The pinball portion of the game is a speed demon in real life so will be interesting to see how close it plays here.
29  Gaming / Console / PC Gaming / Re: What are you buying this week? (7/21 on: July 20, 2015, 06:27:41 PM
The Talos Principle: Road To Gehenna for sure. Really looking forward to returning to that game.
30  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Batman: Arkham Knight (Rocksteady Returns) on: July 16, 2015, 08:21:32 PM
Latest news on the PC version is the game is being pulled from shelves. And that it likely won't return till sometime during the Fall.

I can't think of another game that has went through this in the past. I don't even recall Pool of Radiance: Ruins of Myth Drannor, which had the bug where uninstalling the game deleted your system files, being removed from shelves. And I seem to recall that fix too awhile finally get distributed.

Even really buggy games like Daggerfall ("Buggerfall") or games with missing features like Outpost never got pulled to fix them up.

Really odd precedent. Will be interesting to see if this turns out to be a good or bad thing for PC games in the future.
31  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: July 04, 2015, 01:15:50 AM
So I've had the game for awhile but didn't play much of it till I got a HOTAS system recently. Now that I've dived in to it I have a few questions:

1) At one point during my last mission an NPC (playing in solo) seemed to contact me "you're a hard person to find. I got some information for you..." However I had no idea how to reply back to them or if they were actually contacting me. How the heck do I do that? I saw them under my "Contacts" and I could target their ship, but that seemed to be about it. In the solo game are you going to be contacted by NPCs for special events?

2) I'm still in the Sidewinder with about 100k so far and just doing bulletin board missions. They were good for learning the ropes but wow is it slow for cash to go up with those. Should I just be focused on completing those mission?

3) Speaking of those missions I'm lost of the missions where you have to find the resources first then deliver them to wherever. How am I supposed to find where it is whatever I need? There doesn't seem to be anything specific on the map.

4) What is the progression for ships I should go for? From reading it past posts it sounds like the Cobra MK3 is the next logical ship.

5) What type of things should I be doing? I know there's mining and bounty hunting. I figure I'm not fit for bounty hunting yet so is mining the natural next thing to do? Am I missing other mission types?

Mainly looking for a kick in the right direction of what to do next, or if I'm doing it so far. Thanks.
32  Non-Gaming / Hardware / Software Hell / Re: HOTAS Flightstick/Throttle Reccomendations on: June 30, 2015, 02:15:17 AM
After hemming and hawing over this I finally pulled the trigger on the X55. The price of it on Amazon kept fluctuating between $200 and $179. Had $250 in gift cards by this time so it kinda became a no brainer to at least give it a go.

After some initial issues with getting the drivers to install (unplug the throttle/stick before launching the driver install) was up and running. Not sure if Saitek improved their quality control but it seems like I got a good throttle/stick. Everything works so far and both the throttle and stick feel pretty decent - but will be trying some of the other stick springs.

This is the first HOTAS I've owned so using the throttle and stick together took a bit of getting used to. Only played ED and that was pretty great. Love entering/leaving the docking bays with this setup. I'm still getting used to combat and using the right amount of power to get behind them. And there's just a ton of buttons, switches, and knobs to figure out what they heck they do.

I can see where the stick could become uncomfortable after long sessions. I wish it had an adjustable base.

But other than that happy with it so far.

33  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Batman: Arkham Knight (Rocksteady Returns) on: June 25, 2015, 06:23:10 PM

Quote from: TiLT on June 25, 2015, 05:19:40 AM

Those of you reporting no problems on PC, you're probably "suffering" from problems you aren't noticing. For example, are you seeing rain effects on Batman himself? The PS4 version shows very convincing droplets of water running down the costume, but from what I've seen, the PC version doesn't have this effect. Other issues include very low-quality textures on PC.

I think the main complaints from the PC users that I've read is the gameplay isn't smooth. There's a lot of stuttering or frame rate drops, particularly when you get in the Batmobile.

For my self the game has played just fine. Any noticeable drops in frame rates are infrequent and the only time I've noticed them was during one of the cut sequences. Other than that everything has been relatively smooth. I am apparently an outlier on that however.

The texture complaint, from what I'm gathering, is because the games textures don't look different from the PS4/XB1 versions. I'm getting the sense people are expecting just because its PC the textures should be higher resolution.

For me the game looks pretty amazing. I have zero complaints with the textures and am kinda wondering if this complaint is actually just about the PC version textures not looking significantly sharper than the consoles.

The rain not appearing on Batman I didn't notice but that's such a minor thing.

I think the crux of the complaint is about the smoothness and general low fps most are experiencing. It's a bit hard to sift through what all the real problems are since most of the posters are so dramatic in their postings that every little thing has become a world ending issue.

The one bug I ran in to that was annoying was during a cut sequence something occurred with the lighting/shadows and all of a sudden shadows were displaying as huge black swaths in the landscape. Restarting the game resolved it.
34  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Batman: Arkham Knight (Rocksteady Returns) on: June 24, 2015, 02:36:25 AM
Luckily not having all the problems people are reporting on the PC version. Runs pretty good with all the Nvidia Gameworks effects on - this is at 1920x1200 with the 60fps config change. Only get a slight slowdown every once in awhile. Otherwise runs smoothly. Can't understand the complaints about the graphics quality either. The game looks pretty amazing to me.
35  Gaming / Console / PC Gaming / Re: on: June 19, 2015, 05:59:58 PM

Quote from: whiteboyskim on June 19, 2015, 03:29:24 PM

Quote from: Rumpy on June 17, 2015, 11:35:57 PM

Quote from: whiteboyskim on June 15, 2015, 06:53:11 PM

D. id just conclusively proved they can do absolutely nothing original.

I dunno, but I feel like Rage is one of the best things they've done recently. Sure, the game received a lot of criticism, but if you take the game for what it is,  it's great. I'm currently playing it and I feel it has a lot of personality going for it. I wish they'd go more in that direction than Doom & Quake over and over again.

I quit RAGE (RAGEquit?) after about two hours. Could not get into it in the slightest and, oh yeah, everything was brown again. Yay color palettes! Look, I'm not a default id hater, as I recognize they make terrific engines and pioneered the shooter genre. But it seems that even when they try to branch out (ie RAGE) they fail. At that point, it's time to hire some new people who actually understand how to craft stories and unique worlds. Let id's programmers build up the engine, and hire others to do the rest of the work. But that's me.

Hmm. I dunno. I'm in the loved Rage camp. The story seemed decent enough for a FPS. I was actually pretty interested in where the story was going up until the end where it just abruptly ended. The engine was actually the failing part initially as it just didn't work - with a lot of texture pop-in as you looked left/right. That never got fully fixed but got to a point where it was good enough.
36  Gaming / Console / PC Gaming / Re: Post Your Steam Summer Sale Loot Here! on: June 12, 2015, 10:37:08 PM

Quote from: Dante Rising on June 12, 2015, 07:41:24 PM

I'm debating Legends of Grimrock II for $6, but I've heard many of the puzzles are ridiculously hard. I hate scouring the Internet for a FAQ, so I'm on the fence.

Yeah, some of the puzzles were not obvious or I was on the right track but doing things in the wrong area. There's one or two puzzles like that right form the start. An FAQ would be handy but other than a few areas it wouldn't be necessary.

It's a great dungeon crawl game otherwise.
37  Gaming / Console / PC Gaming / Re: Post Your Steam Summer Sale Loot Here! on: June 12, 2015, 06:29:01 PM
Darkest Dungeon - $14.99
Grey Goo - $19.99
Elder Scrolls Online: The Elder Scrolls Onlineģ: Tamriel Unlimited - $45  (ok a bit of a cheat got it with 25% off at GMG)

Can't think of anything major I want on sale that I would immediately jump on.
38  Non-Gaming / Off-Topic / Re: [Netflix] Sense8 on: June 08, 2015, 06:57:47 PM
Two so far. Will continue watching but not loving it.

Thought the pilot episode was a little hectic. It started off interesting and then they tried to jump back and forth between the 8 different characters to fit them all in. Probably would have better served if they did a slower introduction of the characters over a few episodes.

They're really going over the top with the gay/lesbian story lines. Particularly the lesbian couple where it seems like they feel like they have to remind you they are a lesbian couple. Here they are kissing. Here they are at a gay pride event in the past, they're holding hands going down the street, now having sex, a scene where they are holding hands then kissing, now at a gay pride event in the present. Ok. We get they're gay and in love. No need to take the sledge hammer approach. Would have been nice if they spent a bit of a time fleshing out these characters and their relationship.

The only character of the 8 so far that I have a mild interest in is the cop from Chicago. I like how he is trying to deal with these new "powers". The brother that is the thief and the actor stories could be decent. Could care less about the DJ. And have to wait and see about the women from Korea and India, and that guy with the Van Damme.

I'm hoping the show get a bit more focus quickly. I like the plot idea but so far the execution hasn't been that great.
39  Gaming / Console / PC Gaming / Re: [Kickstarter]Bard's Tale IV - InXile at it again on: June 05, 2015, 01:48:17 AM

Quote from: Azhag on June 04, 2015, 11:38:48 PM

Hmm, want to support, but also tired of kickstarting games that come out two years later...

Looks like it'll make the goal already. Pledges came in really quickly on this one.

Mind blowing in-engine trailer

If it looks/plays anything close to that it'll be pretty great. But do imagine that's just a tech demo.
40  Gaming / Console / PC Gaming / Re: Assassin's Creed Series - Help Me Dive In! on: June 04, 2015, 07:00:17 PM
Yeah Assassins Creed: Black Flag is where to start. It's a lot of fun. You can always go back to the other ones easily enough.

Assassins Creed: Unity looks fantastic, and walking around Paris is just awesome, there's just not as much variety of gameplay elements as Black Flag has.

Where to play it though? I play them on the computer for two reasons. One the AC games go on sale pretty often and pretty quickly after release so you can get them cheap on PC - think Black Flag is like $8 on Amazon right now. And two the graphics are sharper at the higher resolutions and typically include some additional graphical tweaks you won't get on consoles. The downside for me is I'm not sitting comfortably on my couch playing it instead.
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