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1  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 13, 2015, 12:50:23 PM
Was able to kill Father Gascoinge on try 8 or 9. First couple just got wrecked not expecting him to charge and attack immediately. The strategy that worked for me was Dodge/Roll away from him, wait until I hear his double attack, turn lock on, stun & visceral. Rinse repeat until he transformed to the beast form. Then I think I got lucky, I played the music box as he was leaping, landed in front of me stunned and was able to mash him down quickly.

Haven't explored anything in the Cathedral Ward looking forward to that tonight.
2  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 10, 2015, 07:44:22 PM

Quote from: TiLT on April 10, 2015, 06:20:46 PM

The Cleric Beast teaches you to relax and look before you react. The main trick to beating it is to be patient and watch for it to attack before attempting to dodge. Jumping around semi-randomly will get you killed. It's actually a pretty relaxing fight compared to most other boss battles I've done in this series. Wait for it to attack, dodge behind it, and punish it. Don't overdo it. Keep repeating. Pull back when he becomes overly aggressive or if you need to restore some health. He always clearly shows when he's about to attack.

I think I'm still in "Oh Noes it's a Boss" mode and run around a little too much. I've watched a few videos on how to kill him and will hopefully finish that off tonight.
3  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 10, 2015, 03:35:29 PM

Quote from: Clanwolfer on April 10, 2015, 01:56:52 PM

Still stuck on Gascoigne, though I downed Cleric Beast first try and at this point I can clear pretty much the entirety of Central Yarnham without breaking a sweat or using any consumables (though I have to cheap-kill the werewolves, getting into a running battle with them seems to be a recipe for a quick death). I've leveled up a bunch of times but I can still barely get him to half health.

Those werewolves hit really freaking hard. I cheese them down to the house and kill them through the doorway. I've managed to get the Cleric to 1/2 HP once, but the other times I got trapped on the side of the bridge and died pretty quickly.

Working on the sewers too, haven't tried the pig thing yet and the patrolers with the javeline are my undoing down there right now. If I get the first hit in, I do fine, but once they stagger me I'm toast.
4  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 09, 2015, 03:05:26 PM

Quote from: TiLT on April 09, 2015, 02:01:14 PM

Quote from: Crabbs on April 09, 2015, 01:53:48 PM

What I got from the article was that you needed to turn Power Saving OFF - so that the PS4 never goes into rest mode and let it run for 12 hrs straight before it would do this. Just suspending game and letting it go into power saving mode is the same as restarting a fresh game --- as I understand it.

I'm not sure I understand what you mean. Are you saying that there are two ways to suspend/resume games on the PS4? I thought there was only one.

If I understand correctly it doesn't have to do directly with the suspend mode of the game, but the suspend mode of the PS4 machine. Game can be suspended and then after x amount of time the PS4 shuts down to save power. If you turn off the PS4 power saving feature and suspend the game - the PS4 never shuts off and the game keeps running in the background and keeps using resources causing the described issue of weak bosses.
5  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 09, 2015, 01:53:48 PM

Quote from: TiLT on April 07, 2015, 02:30:20 PM

Quote from: msduncan on April 07, 2015, 02:13:52 PM

Quote from: Gratch on April 07, 2015, 02:12:17 PM

Quote from: msduncan on April 07, 2015, 02:10:05 PM

Quote from: EngineNo9 on April 05, 2015, 09:53:21 PM

Quote from: Gratch on April 05, 2015, 06:22:11 PM

As cool as Bloodbourne appears to be, I think I'll just sit on the sideline and continue to wish someone would make one of these awesome looking games (Dark Souls, Bloodborne, Lords of the Fallen, etc.) with an Easy mode for those of us who are action-game-challenged and aren't motivated by a sheer wall of frustration in our games.   crybaby

Yeah, I may not wish so much for a straight Easy mode but I do wish somebody would make a game like this without all the BS.  Fix the camera in tight areas so I don't have cheap deaths, or the forced death to the first monster, or the fact that you have to see the boss (and almost always die) before you can even level up the first time so you lose all that progress, tell me what my stats actually do, or just all the things they just refuse to tell you, all the design choices that in any other game would be criticized as total garbage.  

You'd be wrong then.   I've testing it myself and the bug is real.

Wrong about which part?


Sorry I quoted the wrong message.    The part about the bug being bullshit.    Tilt is wrong as usual.

Oh come on, at least be specific. I'm not denying that there's truth in Polygon's article, but they've made claims in it that are clearly false. At the very minimum, their claim about the game becoming easier overall when using the PS4's suspend feature was something I've tested and proved to be false myself, with video evidence posted earlier.

Quote
Tilt is wrong as usual.

And what the fuck is this supposed to be? Are you trying to pick a fight or something? If so, why?

What I got from the article was that you needed to turn Power Saving OFF - so that the PS4 never goes into rest mode and let it run for 12 hrs straight before it would do this. Just suspending game and letting it go into power saving mode is the same as restarting a fresh game --- as I understand it.
6  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 09, 2015, 01:44:25 PM

Quote from: Zinfan on April 08, 2015, 11:55:35 PM

Quote from: Crabbs on April 08, 2015, 07:10:39 PM

Quote from: forgeforsaken on April 08, 2015, 06:07:41 PM

Quote from: Crabbs on April 08, 2015, 06:02:03 PM

Picked this up after becoming obsessed watching streams on Twitch.

Loving it so far - started last night- but I'm dying all the freaking time. I haven't even made it to the first boss w/o dying yet. I've managed to kill everyone around the first bonfire in the street and then proceeded to die to the beast beating on the gate past the bonfire... sigh. Now I don't have any blood vials left and hardly any are dropping. Obviously I've not mastered the basic mechanics of the game since I can't kill the 'normal' mobs, let alone mini-bosses.

Any advice on getting solo mobs pulled rather than 3-4 at a time? That's what kills me - getting mobbed.
Pebbles should pull one guy at a time.  Also watch for their patrol routes.

The big guys with the bricks are easy to gun parry, and usually drop 2 vials.  Try to get the shortcut to the lantern unlocked, and it's a quick run eventually to either boss in the starting area, as well as to two of those brick guys and a wheelchair guy that you can farm for vials and bullets. Early phase of the game is getting comfortable with the flow of combat, the gun parry, dodges, your weapon's moveset and range etc.

Spent a little more time over lunch and started using pebbles. Right now just farming for blood echoes & blood vials - return to Hunter's dream and purchase what I can. Almost back to 14 Blood vials. Hopefully I'll be able to push further tonight. Thanks for the tips.

In the beginning I found dodging the big beast's attack was easier for me vice trying to do the gun stagger.  He will swing and if you dodge you will have time to hit him a few times before he recovers.  Stick and move stick and move!

Finally managed to get the first shortcut opened up. What a sense of accomplishment that was smile I also managed to do a couple full circuits to the shortcut w/o dying. Leveled up a couple times & bought some armor. I can see why people have a love/hate relationship with this game. When you finally break through that next barrier it feels like you really accomplished something.

I've been practicing dodge a lot on the 'trash' mobs and am getting better. Locking onto target can be helpful, but really complicated dodge since you just hop & can't roll past your target. Even managed to get The Cleric Beast to half health. Managed to stagger and visceral a brick beast (once) and that was a rush, otherwise I just firebomb them.
7  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 08, 2015, 07:10:39 PM

Quote from: forgeforsaken on April 08, 2015, 06:07:41 PM

Quote from: Crabbs on April 08, 2015, 06:02:03 PM

Picked this up after becoming obsessed watching streams on Twitch.

Loving it so far - started last night- but I'm dying all the freaking time. I haven't even made it to the first boss w/o dying yet. I've managed to kill everyone around the first bonfire in the street and then proceeded to die to the beast beating on the gate past the bonfire... sigh. Now I don't have any blood vials left and hardly any are dropping. Obviously I've not mastered the basic mechanics of the game since I can't kill the 'normal' mobs, let alone mini-bosses.

Any advice on getting solo mobs pulled rather than 3-4 at a time? That's what kills me - getting mobbed.
Pebbles should pull one guy at a time.  Also watch for their patrol routes.

The big guys with the bricks are easy to gun parry, and usually drop 2 vials.  Try to get the shortcut to the lantern unlocked, and it's a quick run eventually to either boss in the starting area, as well as to two of those brick guys and a wheelchair guy that you can farm for vials and bullets. Early phase of the game is getting comfortable with the flow of combat, the gun parry, dodges, your weapon's moveset and range etc.

Spent a little more time over lunch and started using pebbles. Right now just farming for blood echoes & blood vials - return to Hunter's dream and purchase what I can. Almost back to 14 Blood vials. Hopefully I'll be able to push further tonight. Thanks for the tips.
8  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 08, 2015, 06:02:03 PM
Picked this up after becoming obsessed watching streams on Twitch.

Loving it so far - started last night- but I'm dying all the freaking time. I haven't even made it to the first boss w/o dying yet. I've managed to kill everyone around the first bonfire in the street and then proceeded to die to the beast beating on the gate past the bonfire... sigh. Now I don't have any blood vials left and hardly any are dropping. Obviously I've not mastered the basic mechanics of the game since I can't kill the 'normal' mobs, let alone mini-bosses.

Any advice on getting solo mobs pulled rather than 3-4 at a time? That's what kills me - getting mobbed.
9  Gaming / Console / PC Gaming / Re: Re: Diablo III --Impressions start on page 36 -- on: June 19, 2012, 04:35:00 PM

Quote from: Nonnahob on June 18, 2012, 04:38:46 PM

You're absolutely right about that and that's one of the reasons I would not spend a dime on the RMAH. Blizzard has said the changes to ias will be retroactive so its not like they are letting you have the items as they were bought or found. I think that part might be a mistake... It effects the balance to not retro change those attributes but you risk seriously pissing off a customer who spent real dollars to acquire the item.

While I don't like the idea of a RMAH anyway, blizzard created the demon and needs to play fair by it.

Sent from my PC36100 using Tapatalk 2
Thing is though, Blizzard has talked about the 1.03 changes & Legendary changes well before the RMAH launched. Don't see how anyone can be pissed about it not being retroactive , besides the regular internet forum whining.
10  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Diablo III Battle.Net tags. on: May 18, 2012, 06:11:05 PM

Quote from: Purge on May 18, 2012, 03:48:20 PM

Quote from: Crabbs on May 17, 2012, 04:58:49 PM

Crabbs001#1938

Crabbs#1709

I was just going to suggest getting it changed. biggrin

Nice thing is that it doesn't drop any of your active friends, made the change this AM and all my friends are still in my list smile
11  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Diablo III Battle.Net tags. on: May 17, 2012, 04:58:49 PM
Crabbs001#1938

Crabbs#1709
12  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: May 17, 2012, 03:48:31 PM

Quote from: Blackjack on May 17, 2012, 03:27:12 PM

Quote from: Harkonis on May 17, 2012, 02:41:44 PM

I posted a pic with the ranges...
Hmm, recall what page that was on (or a keyword that might find it?)? I tried doing a search on "ranges" but wasn't pulling it up. Sorry I missed it.  icon_smile

Well, crap, if the stash is for all characters, I guess I should've saved a few things. But I'm sure I'll find better when playing as the other classes. My DH has only gotten one rare bow in loot drops to this point but it didn't really beat the magic or crafted stuff I already had.

Up to the early teens I was complaining about the paucity of hand xbows and quivers, and by golly, they now drop more often than pine needles off a dry Xmas tree.  icon_razz

Here it is smile  No need to go digging

13  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: May 15, 2012, 06:48:13 PM
Are the American servers even up? Looks like they are doing emergency maintenance

Quote
11:30 a.m. PDT- We are in the process of performing an emergency maintenance for Diablo III servers in the Americas to resolve several issues that are currently impacting the game. This maintenance may cause some interruption in communication, ability to log in, use of in-game features, and disconnections. We anticipate all servers will be available for play at approximately 1:30 p.m. PDT. We will provide further updates as necessary. Thank you for your patience.

-----------------------------------------------------------------------------------------------

10: 22 a.m. PDT- We are in the process of performing an emergency maintenance for all North American Diablo III servers to resolve several issues that are currently impacting the game. This maintenance may cause some interruption in communication, ability to log in, use of in-game features, and disconnections. We anticipate all servers will be available for play in approximately 1 hour.

Thank you for your patience.

Still waiting on my copy from Amazon (should be here within the hour) just wanted to know if there should even be a rush to try logging in if the servers are kaput until 4:30pm EST
14  Gaming / Console / PC Gaming / Re: Diablo III on: May 15, 2012, 04:34:41 PM

Quote from: wonderpug on May 15, 2012, 02:55:05 PM

Quote from: Travis on May 15, 2012, 02:40:36 PM

My friend bought the game from newegg and wants to know how to install it early.  Is there a link for the installer or would he had to have been on the beta?

I posted a link a few pages back, but I think I also just saw someone say that the old installer isn't working properly anymore.  Not sure if if there's an updated non-Blizzard link out in the wild yet.

Looks like they're providing a direct link from the Battle.net splash page. Gives you the option to activate a key or to download the client.
15  Gaming / Console / PC Gaming / Re: Diablo III on: May 10, 2012, 06:48:45 PM

Quote from: Harkonis on May 10, 2012, 06:12:51 PM

worth getting one though imo. 

+1

It's free and as was mentioned above, with the RMAH Blizzard accounts will become prime hacking targets
16  Gaming / Console / PC Gaming / Re: Diablo III on: May 05, 2012, 05:41:13 PM

Quote from: Knightshade Dragon on May 05, 2012, 02:21:44 AM

Quote from: Crabbs on May 04, 2012, 08:59:15 PM

Quote from: CeeKay on May 04, 2012, 08:56:02 PM

Quote from: Qantaga on May 04, 2012, 08:50:30 PM

10 days, 10 hours, 10 minutes...

and now?

10:10:1:45

or whatever time it is now smile


How is it that nobody bought "Isdiablo3outyet.com" or something?   

Someone went for SorryForMay15.com
17  Gaming / Console / PC Gaming / Re: Diablo III on: May 04, 2012, 08:59:15 PM

Quote from: CeeKay on May 04, 2012, 08:56:02 PM

Quote from: Qantaga on May 04, 2012, 08:50:30 PM

10 days, 10 hours, 10 minutes...

and now?

10:10:1:45

or whatever time it is now smile
18  Gaming / Console / PC Gaming / Re: Diablo III on: May 01, 2012, 10:06:35 PM

Quote from: Harkonis on May 01, 2012, 09:55:12 PM

Quote from: Crabbs on May 01, 2012, 07:49:45 PM

Quote from: jersoc on May 01, 2012, 07:01:28 PM

Quote from: Harkonis on April 30, 2012, 10:17:50 PM

you also have to beat normal to unlock hardcore

i think you just need a level 10 char now

It's still up for debate if the level 10 was for Beta only or if that will carry over to release. I've tried to look for clarification but haven't found a direct statement.

I'll look for the quote, may have been a video interview but the dev was very clear that they wanted you to have to go all the way through normal.  They are trying to cut down on people doing Hardcore before they know their way through the whole game.

edit: I found both versions, both from dev's.  They apparently recently changed it to level 10.  Seems like an odd choice.

I agree, that it's an odd choice, and it's been contradictory. I played mainly HC in D2 and really thought that running through Normal was a good way to familiarize oneself with with bosses before diving in HC. I'll probably still run through Normal before I go HC again (at least to the point that I'm familiar with what to expect.)
19  Gaming / Console / PC Gaming / Re: Diablo III on: May 01, 2012, 07:49:45 PM

Quote from: jersoc on May 01, 2012, 07:01:28 PM

Quote from: Harkonis on April 30, 2012, 10:17:50 PM

you also have to beat normal to unlock hardcore

i think you just need a level 10 char now

It's still up for debate if the level 10 was for Beta only or if that will carry over to release. I've tried to look for clarification but haven't found a direct statement.
20  Gaming / Console / PC Gaming / Re: Diablo III on: April 30, 2012, 03:18:11 PM

Quote from: Blackjack on April 30, 2012, 02:47:21 PM

Quote from: wonderpug on April 29, 2012, 05:11:24 PM

Does the game have a mechanic for allowing players with different character levels to play together?
If you mean like an mmorpg sidekicking (City of Heroes) system that sort of temporarily makes lower level players almost the same as the highest level in the group, haven't heard of anything like that.

When you choose individual quests to start a game, you'll see a little screen suggesting roughly what levels that quest set is intended for (like L2-L10, or L4-L13, since the beta is capped at L13, it doesn't show anything higher than that). afik, the level range is simply the game's suggestion. You can be higher than those ranges and probably still get exp, but you'd probably want to be in that range to get decent exp and have enemies not be too hopelessly wimpy.


Like Blackjack said, there have never been any leveling restrictions in the Diablo series. You could get a level 1 character all the way to Act IV just by having a high level in the group clear to way points while you sat in town. I don't think that will change in D3, but since it was mainly done to create a Mule or get HC unlocked it really won't be necessary to the same degree as before.

I think the only thing holding you back from grouping with high level toons is how easily you will die and at what point your exp gets capped. Unless when you create a public game you can set a level cap - i did't see one in the open Beta weekend - you can join the game of some high level buddies w/o a problem.
21  Gaming / Console / PC Gaming / Re: Diablo III on: April 25, 2012, 06:12:17 PM

Quote from: Misguided on April 25, 2012, 05:24:47 PM

No, I meant for handling money. The FAQ doesn't say which services you will be able to use, PayPal or otherwise. I don't know if it will be different than with other MMOs but I'm usually pretty adept at making in-game currency. It would be fun to make a little real money from playing a game.

I was assuming paypal because that's what Blizzard announced for most regions in January

Quote
We're pleased to announce that in most regions, PayPal will be our payment-service partner for the Diablo III auction house, allowing players who trade with real-world currency the ability to cash out the spoils of their battle-torn adventures via a PayPal account.
PayPal will also soon be added in several regions as a payment option on Battle.net, providing another convenient and secure payment method for digital purchases of Blizzard products and services.
We’ll share region-related specifics, as well as further details on everything mentioned above, in the near future.  Stay tuned!

As far as cooldown, sorry I thought you were talking about re-listing items rather than selling & pulling the money out.
22  Gaming / Console / PC Gaming / Re: Diablo III on: April 25, 2012, 04:23:59 PM

Quote from: Misguided on April 25, 2012, 03:23:05 PM

From the AH FAQ:

"Once you've purchased an item you can do anything with it that you could if you had acquired it through your own adventures, whether that be using it yourself, or, after a cool-down period, trading it to another character or relisting it on either the gold-based or currency-based auction house."

A cooldown period on flipping items?! That is NOT cool. If that turns out to be a significant period of time I will not be pleased.

On a related note, We are this close to launch and they still aren't discussing details like how long this cooldown period will be or what third party services can be attached to the RMAH? That's a bit disconcerting.

I suspect the 'Cool Down' on items will be short, just like when you change skills -- talking seconds - 15-30, maybe a minute.

As far as 3rd party services what do you mean? They're using Paypal as a 3rd party 'banker', but if you're looking for 'sniping' programs or AH mods pulling data from there, I don't think they're allowing any mods or 3rd party programs.
23  Gaming / Console / PC Gaming / Re: Diablo III on: January 20, 2012, 01:27:48 PM
Good thing to note though, is that these changes have been made and are not just on the drawing board. While it definitely squashes those Feburary (sic) rumors, I'm still hoping for a summer release.
24  Gaming / Console / PC Gaming / Re: Diablo III on: November 03, 2011, 12:34:06 PM
New Beta Patch incoming soon, which also means a new round of invites smile

Quote
We're currently in the process of preparing the next beta patch for release. As part of this patch, we'll be wiping all characters and items (including those placed on the auction house).

While a specific ETA is unavailable at this time, please note that Beta Patch 5 may go live as early as tomorrow afternoon.
25  Gaming / Console / PC Gaming / Re: Diablo III on: November 02, 2011, 07:12:53 PM

Quote from: tiktokman on November 02, 2011, 06:57:59 PM


Anyone else have 'Diablo III (Coming Soon)' showing under your Battle.net 'Your Game Accounts'?

It's just a teaser frown doesn't seem to have a bearing on whether you're in the Beta or not.  When I load my accounts page it starts out saying "Coming Soon" and then changes to the "Sign up for the World of Warcraft Annual Pass and get Diablo III® FREE!"
26  Gaming / Console / PC Gaming / Re: Diablo III on: September 27, 2011, 12:27:22 PM
Check your inboxes this morning. Opt-in invites went out overnight!

No joy in my box though frown
27  Gaming / Console / PC Gaming / Re: Diablo III on: September 23, 2011, 02:57:35 PM

Quote from: wonderpug on September 23, 2011, 02:44:24 PM

It's an isometric exercise, see

Isometrics are good for building muscle stamina!

edit: for horrendous spelling & grammar.

28  Gaming / Console / PC Gaming / Re: Diablo III on: September 20, 2011, 11:31:43 PM

Quote from: leo8877 on September 20, 2011, 11:18:56 PM

Quote from: Knightshade Dragon on September 20, 2011, 11:17:02 PM

Damn, no Diablo III for me either.   I downloaded the client though, so I'm ready to go.    Tick tock tick tock tick tock.......

How did you get the client?

Here's the leaked URL from a couple weeks ago. I DL'd and installed w/o issues & it's updating correctly. But again use at your own risk.

Here's the original source Diablofans.com
29  Gaming / Console / PC Gaming / Re: Diablo III on: September 20, 2011, 09:55:56 PM
Damn, I saw a Diablo 3 heading in my inbox... only to realize it was my daily Google News collection on D3.... Boooooo
30  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: September 12, 2011, 07:07:28 PM

Quote from: ibdoomed on September 12, 2011, 06:39:16 PM

Quote from: Gryndyl on September 12, 2011, 05:27:25 PM



I don't understand why this is funny?
Maybe because they spent the last 30 minutes loading those carts on the truck and now they get to do it again because the truck driver was an idiot?
31  Gaming / Console / PC Gaming / Re: Diablo III on: September 09, 2011, 01:41:23 PM

Quote from: jersoc on September 08, 2011, 07:58:51 PM

I don't think it's going to release this year, but I hope I'm wrong. Unless they do a really short beta to get a late nov release. They are going to have to press a lot of dvds.

In some earlier interviews about the Beta Rob Pardo insinuated that it would be a 'short beta,' mainly to test Bnet 2.0 functionality with D3 and not a full fledged Beta to test the game. That's why they are only testing a small part of Act 1 in the Beta. They think they've got most of the other functionality testing covered internally rather than through this Beta. If it follows the SC2 beta format, this is still on target for a Dec '11 release.

We know they've got the cover artwork done, all they will have to do is go gold by Nov and then patch any last things in when people log-on to play for the first time.


I'm still pretty confident for Dec release so don't burst my bubble smile

Edit: I'll dig up the quotes later, right now work is too busy  icon_wink
32  Gaming / Console / PC Gaming / Re: Diablo III on: September 08, 2011, 01:34:20 PM

Quote from: Purge on September 08, 2011, 01:30:01 PM

All I can say is BETA = RELEASE!!!

 headbang3 headbang3 headbang3 headbang3 headbang3

and we don't expect the 8 month + Beta that WoW had... lol
33  Gaming / Console / PC Gaming / Re: Diablo III on: September 07, 2011, 01:22:14 PM

Quote from: ibdoomed on September 07, 2011, 12:21:36 PM

Quote from: Crabbs on September 07, 2011, 11:50:04 AM

Quote from: jersoc on September 07, 2011, 08:47:22 AM

Quote from: EddieA on September 07, 2011, 07:35:07 AM

Blizzard has started sending out beta invites.  There's no NDA, so people are doing video streams.  Anyone here get in the beta yet?

it's friends and family

Yep here's Bashiok's quote

Quote
FYI, we’re getting very close to starting the closed public beta test for Diablo III. You might start seeing some new reports about the beta client as we’ve begun limited external testing with employees and their families, and there is no non-disclosure agreement (NDA) for that. We look forward to sharing more info about the beta test in the near future. Stay tuned.

If you have a beta license, you are free to show, share, or talk about any portion of the beta content to which you have access, as this beta test is not confidential.

Wow that's a big departure from when we had to fax blizz our drivers license. Although what's the saying "no such thing as bad press" ?

I remember doing that for the WoW F&F Alpha. Good time... Good times smile
34  Gaming / Console / PC Gaming / Re: Diablo III on: September 07, 2011, 11:50:04 AM

Quote from: jersoc on September 07, 2011, 08:47:22 AM

Quote from: EddieA on September 07, 2011, 07:35:07 AM

Blizzard has started sending out beta invites.  There's no NDA, so people are doing video streams.  Anyone here get in the beta yet?

it's friends and family

Yep here's Bashiok's quote

Quote
FYI, we’re getting very close to starting the closed public beta test for Diablo III. You might start seeing some new reports about the beta client as we’ve begun limited external testing with employees and their families, and there is no non-disclosure agreement (NDA) for that. We look forward to sharing more info about the beta test in the near future. Stay tuned.

If you have a beta license, you are free to show, share, or talk about any portion of the beta content to which you have access, as this beta test is not confidential.
35  Gaming / Console / PC Gaming / Re: Diablo III on: August 10, 2011, 06:28:09 PM

Quote from: CeeKay on August 10, 2011, 04:58:55 PM

It did, you accidentally put it in the quotes section.


Makes me even more of a dumb ass smile
36  Gaming / Console / PC Gaming / Re: Diablo III on: August 10, 2011, 12:40:36 PM

Quote from: ibdoomed on August 10, 2011, 12:21:24 PM

Quote from: Big Jake on August 10, 2011, 12:15:46 AM

It was only today that I read about the announcement and details from last week.

An Auction House that functions on actual money (and therefore, will only make the gold farming worse)?
No single player? (And yes, if I have to hook up to your server to play, that's no single player.

This just went from my most expected sequel ever to...'Why, GodAllahBuddhaCthulu, Why?'

Fuck Blizzard.  


Party limit is 4, so it's perfect smile Seeya there!
Sorry bud. I have to disagree with you there. You're getting single player mixed up with offline.

Don't worry about it though, between here, OO and Wanderers, you'll always have trustworthy friends to play with. Ok, well most of them can be trusted.... 3 of them?  Oh bother.

Well since group limit is 4, only 3 trustworthy guildies makes for a perfect setup smile

EDIT:No idea why it didn't submit my response the first time.
37  Gaming / Console / PC Gaming / Re: Diablo III on: August 04, 2011, 02:18:15 PM

Quote from: wonderpug on August 04, 2011, 02:00:28 PM

Everything he said about skill points makes sense to me, and what he's talking about is one of the reasons I didn't like Diablo 2 anywhere near as much as the masses.

But I haven't been following--what are they implementing instead of skill points for D3?

As you level Skills will open up and you can choose freely from them

You start with 2 skills available, then as you level up you get more to choose from, with 6 being max at level cap.

These skills scale in strength relative to level rather than you pumping points into them.

You can freely swap out skills as desired (between battles?) but can only 'carry' your level appropriate # in your hotbar at a time.

I'll see if I can find a post from blizzard talking more about that.

From Diablofans.com
Quote
Skill system has gotten a complete revamp. Instead of 7 active skills, we now only have 6. In addition, the traits system was removed and turned into a "passive skills" section on the skill window, cleaning up the UI quite a lot, and allowing us to choose Skills and "traits" (passive skills) all in one window. That in mind, we can also only have up to 3 passive skills at one time. However, we begin the game with only 2 active skills and no passives. The last four active skill slots can be unlocked at levels 6, 12, 18, and 24, and the three passive skill slots are unlocked at levels 10, 20, and 30. So by the time we complete Normal, you should have unlocked all of the possible skill slots. Now, skill and trait points were also removed. Once you reach a certain level, you unlock X skill and/or X passive that you can swap in and out as you see fit. Again though, you can only have 6 actives and 3 passives at any given time.

From Jay Wilson Interview (same source as above)
Quote
Q: So everything is scalable; is it just by level or is it by your attack, or...?

A: So there’s several ways your abilities will scale. One is, as you level up, abilities naturally scale. So it depends upon the ability. An ability like Bash is based on weapon damage, so it doesn’t need to scale because your weapon damage is going to scale it so it automatically gets better. An ability like Magic Missile which has a set damage amount scales as you level up automatically. There are several attributes on items, some that you get leveling up - you don’t get many attributes leveling up, but you get a little bit - that affect abilities. Primarily Attack, which increases your damage, but Precision, which is a side-effect of crit; some abilities key off of crits, there’s even some abilities that key off of your defense value, so those can affect it. Runes are probably one of the biggest ways to extend the power of skills. There’s 7 kind of power levels of runes, each better than the last. And those continue well beyond Normal difficulty up into Nightmare and Hell.
38  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: August 01, 2011, 09:01:18 PM

Quote from: CeeKay on July 28, 2011, 04:04:36 PM



The full version is quite entertaining too -- especially if you have cats. 
39  Gaming / Console / PC Gaming / Re: Dungeon Siege 3 on: June 13, 2011, 02:57:17 PM
I really wanted to like this game as a filler before D3 comes out (cough cough).

Fifteen minutes with the demo left me very frustrated at the controls. In no way are they intuitive but they actually are quite nauseating trying to swing the camera right and left while walking down the paths. I liked the graphics and feel of the game, but I don't think I'll be able to adjust to the controls to make this one a purchase.

Maybe I'll try the PS3 demo to see if I like that any better.
40  Non-Gaming / Off-Topic / Re: 22 is such a nice number (updated 3-8-2010) on: March 09, 2010, 07:19:13 PM

Quote from: Eightball on March 09, 2010, 06:24:39 PM

Quote from: naednek on March 09, 2010, 01:57:35 AM

So just a call from the Doctors that Ethan has Cystic Fibrosis. We're kinda stunned right now, and would have never thought something was wrong with him. He literally is the perfect baby, other than some weight issues due difficulties in breast feeding. He is now above his birth weight, so that's no longer an issue.

Having a hard time digesting this, not really knowing what to expect. The genetic councelor advised us to avoid the internet until we meet with them. They said this is totally treatable. But I really want to do some research, but don't want to freak my wife or myself out.

Ken, take it a day at a time.  I can empathize a bit with you; my 4 year old has type 1 diabetes, and that diagnosis hit us like a ton of bricks.  Yes, while it's not as bad as a cancer diagnosis, it's still a life-long, serious disease.  For example, we now (and for the rest of his life) have to inject him with insulin 5-7 times a day, measure his blood glucose 4-6 times a day through a fingerstick, and carefully monitor his diet (down to each gram of carbohydrate that he consumes to effectively titrate his insuline dose).  All knowing that if he doesn't get insulin, he'll die...and if his blood sugar levels are not perfectly controlled, he will soon suffer all sorts of horrible side effects (kidney failure/transplant, blindness, micro/macrovascular complications (leading to stroke, heart attack, etc.), etc.)  However, we just take it a day at a time.  It's definitely manageable, but life-changing.

This will be harder on your wife than it will be on you...and it'll be plenty hard on you.  You'll need to be strong for her (she will blame herself for the condition, guaranteed).  If you ever want to talk, let me know.

+1

as I posted on FB, ask questions, be involved, get a great primary care Dr. for Ethan. Support each other, it's critical to your long term survival as a family emotionally.
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