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1201  Gaming / Console / PC Gaming / New Xbox Live Marketplace details on: June 08, 2006, 08:28:21 PM
Quote from: "kathode"

Thanks for making me go look on Pnet though.  There's something new and interesting up there now.

Oh, man, you can't just leave us hanging like that.
1202  Gaming / Console / PC Gaming / new marketplace demo on: June 08, 2006, 04:03:47 PM
At least I can download it in the background (assuming I ever get Live working again).
1203  Gaming / Console / PC Gaming / Countdown to DS Lite: DEAD PIXEL? AUGH! PG 3 on: June 05, 2006, 05:46:29 PM
Quote from: "Misguided"
Quote from: "angrycoder"
Quote from: "Temjin"
I'm still deciding if I want one.  EB/Gamestop is offereing $70 for an original DS trade-in this week, which brings the price of a DS Lite preorder down to $60.  Tempting, but I don't know if the better screens and buttons are worth it.

I haven't been able to find any offical information regarding the EB/Gamestop trade in deal. Does this only pertain to certain stores, or is it nationwide in the US? Is there any information on their website?

The deal isn't specific to is an extra 20 bucks for trading in a DS, GC, PSP, PS2, XBox, or 360. It is in the June 4th Newspaper insert and the offers run through 6/11. No coupon is required. As far as I know, it is nationwide.

How much does an Xbox trade-in go for?  I have one laying around in a box (w/ power cords but no controllers), it's tempting to put that towards a DS.
1204  Gaming / Console / PC Gaming / Countdown to DS Lite: DEAD PIXEL? AUGH! PG 3 on: June 04, 2006, 10:54:09 PM
Tempted, but money is a bit tight.  Depending on the trades market, may acquire an original DS through the trading forum.
1205  Gaming / Console / PC Gaming / Your LONG Weekend of Gaming? on: May 30, 2006, 04:32:17 PM
I played surprisingly little, aside from a long WoW stint with the girlfriend that resulted in us leveling our pair of fresh characters to 12 or so.
1206  Gaming / Console / PC Gaming / What are you buying this week? (5/29) on: May 29, 2006, 03:26:12 PM
Still in backlog mode right now... trying to relearn Steel Panthars: WaW, still putting in time on MLB '06 PSP, and now that I have Live working, probably playing some Uno and Table Tennis online.

Wait... there are NEW games this week too?    :shock:   Well, I guess I'll have to stop at OOTP2006.
1207  Gaming / Console / PC Gaming / monster hunter: freedom impressions on: May 27, 2006, 09:44:02 PM
Does this look like it has some life single-player?  I'm tempted, especially since Field Commander's multiplayer has been getting bashed in that thread, but I'm worried by the fact that some of the big hunts seem to need mutliple hunters (at least by the reviews).  I don't have anyone around to play with, and my network equipment is not going to work with a tunnel program.
1208  Gaming / Console / PC Gaming / Field Commander Impressions on: May 27, 2006, 06:22:19 PM
Couple questions, as I'm seriously considering trading in a few games for this:

Has anyone successfully gotten into a PBEM game with a friend yet?  Is the multiplayer as clumsy as everyone was worried about?

Also, is there any 'hit chance' element like in most PC wargames, or is this strictly 'unit X always does Y damage to unit Z'?
1209  Gaming / Console / PC Gaming / Your LONG Weekend of Gaming? on: May 27, 2006, 12:02:44 AM
A bit of Table Tennis, and perhaps restarting The Longest Journey.
1210  Gaming / Console / PC Gaming / Table Tennis Impressions on: May 24, 2006, 11:41:36 PM
Just spent some time doing the training mode and part of the first tourney.  So far, I love it; simple to pick up, but I can tell there's more just lurking around the corner.  With any luck, this will become the standard form of conflict resolution in my dorm next semester (as Smash Bros. was last semester).
1211  Gaming / Console / PC Gaming / New PSP games for trip? on: May 21, 2006, 01:42:02 AM
Well, Armored Core did the trick for me.  It's basically a garage game for mechs; you get five frames to work with, and about a dozen part categories with 20-40 parts each to swap in and out.  You also get to most types of parts in different categories (for example, making it lighter), tune the A.I. in three different ways (base characteristics, performance in different categories, and specialized 'operations chips'), and if you want, use the entirely frustrating manual control (not recommended, even by the game).

It's definitely a game that plays to the PSP's strengths, as you spend most of your time in the (very attractive) menus, although the mech battles have quite competent graphics as well.  I think I'll put a lot of time in on this during longer trips, and it breaks up my MLB '06 sessions enough that I don't think I'll bore of either one quickly.

If you're interested in mechs at all, this one is worth picking up, even though there's not a coherent campaign (it's a sports-themed set of 1-on-1 league battles) or any larger-scale encounters with objectives.  You might want to do it soonish, too, as I expect this one to get even harder to find as time goes by.
1212  Gaming / Console / PC Gaming / New PSP games for trip? on: May 17, 2006, 05:54:14 PM
I ended up picking up Armored Core, since I found it cheap and it had intruiged me for a while (also one of the more likely titles to become hard to find if I want it down the road).  Hot Shots Golf is amazing, but I overplayed it for a while near launch and still haven't had the itch to pick it up for a while.  And I couldn't get into the first MGA at all, so I'm not banking on MGA2 providing me with much excitement.
1213  Non-Gaming / Off-Topic / Alright GT I need help (PS3 related) on: May 16, 2006, 08:45:14 PM
If it's that important to you, take the hours you would have devoted to finding one, and work some overtime/mow some lawns/whatever you do for spare cash, instead.  I know a lot of people that skipped work somehow or another to go try and hunt a 360... most of them ended up wishing they'd stayed, made the extra money, and used that for the eBay premium with enough left over for a game or two.
1214  Gaming / Console / PC Gaming / New PSP games for trip? on: May 16, 2006, 06:28:44 PM
Quote from: "Ascendent"
May I suggest Breath of Fire 3 (euro version)

I picked it up and I'm loving it, I hadn't played the playstation version so it's brand new experience of a great series of rpg's.


Looks interesting, but I leave Thursday, so mainly looking for things I can acquire locally.
1215  Gaming / Console / PC Gaming / New PSP games for trip? on: May 16, 2006, 06:22:49 PM
Another one I was interested in but never got around to:  Armored Core: Formula Front.  Does anyone have it, and how does it hold up?
1216  Gaming / Console / PC Gaming / New PSP games for trip? on: May 16, 2006, 05:46:23 PM
Okay, I've got some long train rides coming up in the next few days, so I'm looking to expand the old PSP collection a little; as much fun as MLB '06 is, I want to mix it up a little more than just between my All-Star shortstop and my struggling AA pitcher.

So what recent releases would anyone recommend?  On my radar are:
Exit: Looks fun for a platformer (not my genre of choice), but how's the replayability/variety?
Virtua Tennis: Played this a little on a friend's PSP, wasn't uber-impressed, but I hear raves about it.  Do I just not 'get' it, or do I need to give it time?
Syphon Filter:  Hoping my girlfriend could get into this one too, since she likes Splinter Cell, but how's the replayability?  I'd like my PSP collection to be things I can pick up and play well down the road, not one-time gaming flings.
WRC Rally Championship - Love rally, but how's it translate to PSP?
OutRun 2 - Yet another racing game.  I like the idea of getting credit for ALL the miles I drive, but are there enough unlockables to make it worth it?
Worms:  Loved Armageddon, and it would be great fun to have a Worms game to pass back and forth to the girlfriend; is there decent enough AI to make it worth solo play if nobody's around, though?

Anything else new that should be on my radar and isn't?
1217  Gaming / Console / PC Gaming / [360] MLB 2k6 Impressions on: April 12, 2006, 03:42:45 PM
Is this even worth getting on a standard-def?  I saw it running at Best Buy when I went to pick it up, but between the interface that's seemingly widescreen-tailored (I like franchises, so I'll be spending a lot of time in menus) and the horrible crashing problems I'm hearing about, I'm kind of glad they didn't have one in for me to buy.

It's probably good for my budget that I'm not IN!, but no baseball on the 360 sucks.
1218  Gaming / Console / PC Gaming / What are you buying this week? (4/10) on: April 10, 2006, 05:40:22 PM
Well, I was going to buy MLB for the 360, but it looks like hardware problems (dead CPU fan) to fix might kill that for me.
1219  Gaming / Console / PC Gaming / XB360 BC - What's Up? on: March 31, 2006, 11:43:47 PM
Quote from: "Destructor"
Quote from: "Clanwolfer"
Are Ninja Gaiden and Forza playable now?

I have the same question. Well, just Ninja Gaiden, but my point still stands.

If I could only drag myself away from Oblivion to check... biggrin

Well, I checked... original Ninja Gaiden works okay.  Didn't notice any terrible slowdown, and had no trouble beating boss #1 on the first run through the level, so it seems to be working now.

Haven't checked Forza though, which is a bigger concern to me.
1220  Gaming / Console / PC Gaming / XB360 BC - What's Up? on: March 30, 2006, 03:42:15 AM
Are Ninja Gaiden and Forza playable now?
1221  Gaming / Console / PC Gaming / What are you buying this week? (3/27) on: March 28, 2006, 06:55:01 PM
Quote from: "-Lord Ebonstone-"
Nothing, though I will keep an eye on Call of Cthulhu to see if they managed to fix it up for the PC.

Wouldn't count on it.  It's a straight port, done by a single project engineer as a labor of love.  Apparently the publisher wanted to straight-out pull the plug on it.
1222  Gaming / Console / PC Gaming / What are you buying this week? (3/20) on: March 20, 2006, 05:45:28 AM
Oblivion: CE for the 360, assuming Gamestop/EB is still running the 'trade 2 360 games for 1' deal.
1223  Gaming / Console / PC Gaming / Stuck in GRAW. Help on: March 19, 2006, 04:16:04 PM
It's the one mission-killing bug I found.  Remember that roadblock at the start of the level?  You have to blow up (or have the tanks blow up) that troop transport before you clear the first AT position out, or else the map doesn't expand after you take out the AT position.
1224  Gaming / Console / PC Gaming / Feeding Frenzy - Up on Live Arcade on: March 15, 2006, 10:26:12 PM
It's fun.  I'm still going to buy Zuma and probably Bejeweled first.
1225  Gaming / Console / PC Gaming / Feeding Frenzy - Up on Live Arcade on: March 15, 2006, 07:44:56 PM

Downloading... I always look forward to these little trials, even though I've only bought Geometry Wars, Gauntlet, and SmashTV.
1226  Gaming / Console / PC Gaming / [PSP] MLB - The Show on: March 15, 2006, 01:52:16 AM
I went to BB today to pick this up... it was sold out there, which is something I hadn't expected.  I guess it's a good omen for the success of the game, though.

So basically, this feels like there's very little cut out for the PSP?  With the exception of Franchise mode, is there anything missing?

Oh, also, does the Career/Season mode allow for fantasy drafting or for trading of players?  How are the options for those things (salary cap on/off, etc. etc.)
1227  Gaming / Console / PC Gaming / Ghost Recon Advanced Warfighter Impressions Thread on: March 12, 2006, 05:11:38 AM
Finished it today.  With the exception of one level-killing bug where I had to restart the mission to trigger an event, I loved the whole ride (stats page showed 8.5 hours total).  The credits, especially when 'All Along the Watchtower' starts blaring for that last helo ride over Mexico City, are worth a watch, and I envy those of you who get to see it in HD.

Best game ever?  Not by a long shot.  Best 360 game so far?  Definitely, and I hold by my statement that if this and Oblivion aren't #1 and #2 for GOTY, it means a lot of developers will have shown a lot of love to us gamers.
1228  Gaming / Console / PC Gaming / Ghost Recon Advanced Warfighter Impressions Thread on: March 12, 2006, 04:26:17 AM
Quote from: "Destructor"
Quote from: "Clanwolfer"
I think once you pick which squadmates you want, you don't have to worry about their ammo situation.  I've never seen them run out.  Although it would be nice to know a little more about which gun each member carries...

Rifleman: Machine gun thingy.
Grenadier: Machine gun thingy and some sort of bazooka.
Assault Person: Heavy machine gun thingy.
Sniper: Sniper rifle thingy.

What more is there to know? biggrin

And yeah, I've never had one of my teammates run out of ammo. They'll spout off when they're reloading, but other than that, they have unlimited ammo.

I meant more the individual models.  There are about 2-3 of each one... for example, when I switched the grenadier team members out, I got a guy with the rocket launcher, where before I think he had a rifle with the underslung 40mm (could be wrong).  I'd love to know exactly which model each team member carries.
1229  Gaming / Console / PC Gaming / Ghost Recon Advanced Warfighter Impressions Thread on: March 11, 2006, 06:01:38 PM
I'm pretty sure they explicitly refer to the vision mode as thermal several times rather than NV.

If you have less than a full mag, pretty sure reloading gets you out of scoped mode, and still lets you move around freely.

I think once you pick which squadmates you want, you don't have to worry about their ammo situation.  I've never seen them run out.  Although it would be nice to know a little more about which gun each member carries...
1230  Gaming / Console / PC Gaming / Ghost Recon Advanced Warfighter Impressions Thread on: March 09, 2006, 06:45:46 AM
I must have told myself that Oblivion is coming out a dozen times tonight, just to keep myself from prematurely locking in my GOTY candidate (in March, no less!).  Jumped into the multiplayer tonight, and played mostly the Defense mode.  Exhilarating stuff, especially when we started to figure out the one map we were playing and manage to start pushing back the enemy to the spawn point.  Just the sight of six Ghosts blasting away with LMGs at a single staircaseas enemies rushed down it was amazing.  Hopefully I'll get into some of the more varied modes tomorrow and over the weekend.

It's not quite perfect; there's the disconnects, which hit me when I tried to join the big OO/GT game going on.  There's also the one spawn point on Defense mode, which let us mass enough firepower to push them back, even on inifinite respawns; hopefully a patch could add multiple/random respawn points, or maybe different maps have them.  A couple hours into the multiplayer, I barely feel like I've scratched the surface, and I have yet to find anything even remotely disappointing.

Seriously, I'm in for any map packs they release on the Marketplace unless they're ridiculously priced.  But I could easily see myself spending $15-$20 to double the number of maps, and this is before even trying the co-op campaign mode.
1231  Gaming / Console / PC Gaming / Ghost Recon Advanced Warfighter Impressions Thread on: March 09, 2006, 12:24:06 AM
If I recall correctly, the green triangles are friendlies, the yellow ones are objectives, and the red ones are hostiles.  You shouldn't have more than one yellow at a time (at least I haven't yet), so just aim for the yellow arrow and keep your head down.  smile
1232  Gaming / Console / PC Gaming / Now I've read it...OXM is retarded... on: March 09, 2006, 12:10:23 AM
Not saying it's okay in the ethically okay sense, but it's certainly good in the maximizing stockholder profit sense.  They think this will move systems better than anything they have coming down the pipe, I'm not inclined to disagree, and now that there seem to be more systems moving into the wild, they probably felt like they needed a good, compelling system-mover.  So, out of the launch titles plus the Jan/Feb/March releases, they picked this one as the best one for the casual/party gamers they're trying to hit now, since they know that our segment probably won't respect an OXM review anyway.
1233  Gaming / Console / PC Gaming / Now I've read it...OXM is retarded... on: March 08, 2006, 11:47:45 PM
As good as FN3 objectively is, and as many flaws as we can find in this objectively good (but not perfect) game, it's pretty obvious that it was the first real 'next-gen' feeling game out there.  MS is counting on this to sell some systems, perhaps even more than GR:AW and Oblivion, and OXM is doing their part to make this game the one people show off to their friends.  They seem to have settled on this as a system seller for now, which might not be a bad idea on their part, as it is very casually-accessible and gorgeous.
1234  Gaming / Console / PC Gaming / Ghost Recon Advanced Warfighter Impressions Thread on: March 08, 2006, 11:42:46 PM
One piece of advice I can give: use the left trigger.  Being a naturally mouse-inclined gamer, I initially dropped to the scope at every opportunity (click down right thumbstick).  While this is great for taking out snipers or specific targets at long range, in most firefights, you're only going to want to zoom in with the left trigger, both to keep situational awareness and to suppress/eliminate mutliple targets quickly.  The scope is just too slow to engage multiple hostiles, which is great for precision, not great for medium-range survivability.

Also, don't discount those smoke grenades!  While you're never in a gimmick puzzle like FSW, smoke grenades can help you maneuver unseen for a better shot.  When you have both short/medium and long range hostiles engaging, tossing one behind the closer group to confine things to one firefight does wonders.

Also, don't underestimate the effectiveness of forcing your men to attack specific targets.  While I found the teammate AI to be a little lacking at first, when I started using the up arrow to force them to attack targets during firefights, they smartened up much more and were far more effective.
1235  Gaming / Console / PC Gaming / Ghost Recon Advanced Warfighter Impressions Thread on: March 08, 2006, 11:11:56 PM
Cross-post from OO:

Yes, we're bucking the trend with impressions in the first post!

After playing a couple of missions of the campaign mode, my thoughts can be summed up as such: Killer app.

The training portion is lackluster, but lasts about five minutes, if that. After that, it's like you're thrust into the beginning of a Jerry Bruckheimer movie. The control is tight, though I'm still reacquainting myself with gamepad aiming; however, it's clear at this point that I'm the weak link, not the controls. Everything is easy to access, though on a non-HD TV, I had to squint a little to make out a few of the controls in the training. If you don't have a sharp TV, keep the manual handy just for quick reference. However, I don't need to stop and think what's what during a firefight. Team controls are well-done despite only having three actual command buttons, which for your team correspond to move/engage, retreat/regroup, and engagement mode (attack vs. defense).

The plot is very Tom Clancy, but so far seems to err on the realistic side of outrageous. It's fast-paced, and even in the first couple of missions keeps the plot points coming, though it's never overwhelming and you don't quite feel railroaded.

The visuals are spectacular, even on standard... I'm drooling to see this on an HDTV now, it must be truly spectacular. No pop-in, no visual glitches that I've seen so far, and every scene is realistic and well-done. Character models are amazing, and they managed to avoid the plasticy look of Riddick/PDZ while still doing great lighting. I think the 360 GPU is finally to the point where a really spectacular scene can be created without relying too much on visual tricks that fall apart on close inspection. Lighting has been top-notch on every scene; sunrise and daytime create different, distinct effects, and I'm about to start my first night mission. Movement is smooth, and there's nary a hitch in framerate, even with a cutscene in the top right Cross-Com window, your team's viewpoint in the top left, your own character/screen moving around, and a firefight going on. The lack of a visible 'loading' screen (there are fade-ins and fade-outs, which take all of 3 seconds) means you're essentially never pulled out of the immersion.

Audio is great, though my TV doesn't have great speakers. Positional audio is quite apparent and well-done, and I'm sure if you have a 5.1 system, you'll get way more out of this section than I am. Music is appropriate most of the times, from rock songs playing while you're in a helicopter orbiting the city, to an amazing Jerry Bruckheimer-esque orchestral moment while your soldiers are making a desperate stand.

Gameplay seems top-notch. It's much, much more cinematic than the only other GR game I've played, the PC original, but despite concessions made for console, it seems like they kept the intent of it intact. I've been gunned down quickly while not watching myself, and the game is not shy about killing you if you mess up (though I have yet to run into an arbitrary-feeling death), and if you're fast and quick on the trigger, you can survive most desperate situations. Save points are maybe a tiny bit too far apart for my liking, though I've really only had a problem with one section, and that was my own fault for getting my entire squad killed before that section started, and I have yet to get frustrated.

I'm hoping to try the multiplayer action out a bit tonight, the co-op looks like a lot of fun. I took a quick look at the Instant Action screen, but didn't see any options for bots or AI teammates in those modes. We'll see how that shakes out.

To wrap up: This is the most complete feeling next-gen game I've played. FN Round 3 is great for what it is, and has an edge in ultra-detailed player models, but GR:AW creates whole scenarios that feel like they wouldn't have been possible on an older console, in both scope and complexity. I guarantee you PD:Z gets traded in next time I want to buy a game, because right now, there's absolutely no way I can see going back to playing that, even to finish up the SP campaign, and I suspect even the MP will pale in comparison. GR:AW is the complete next-gen package, and hopefully will be the killer app for about two weeks until Oblivion launches (although I can see GR:AW holding the MP crown for a long, long time).
1236  Gaming / Console / PC Gaming / GRAW - Out Tomorrow in Many Stores on: March 08, 2006, 08:55:17 PM
Caught the BB floor monkeys unpacking, by the time I had mine in hand there was a cluster of people lined up for the rest.  I think they sold out post haste, so I'm lucky I got mine.
1237  Gaming / Console / PC Gaming / [360] New content on Live : PGR3 Demo, BF2 video and more! on: March 08, 2006, 04:55:28 PM
The CoD demo is new.  It was on kiosks/demo disks for ages, but just hit Live a few weeks ago (if that).
1238  Gaming / Console / PC Gaming / [360] College Hoops 2k6 - Gold on: March 08, 2006, 03:57:35 PM
How's my Red Storm in the game, and where do they play their home games?  If it's Carnasecca Arena and not MSG, I might need to pick it up.  Doubly so if they practice in Taffner Field House.  smile
1239  Gaming / Console / PC Gaming / [360] Ghost Recon - Co Op Interest on: March 08, 2006, 03:40:57 AM
In, if I can get myself a copy.
1240  Gaming / Console / PC Gaming / FNR3: Official Lockdown Knockdown Tourney (Sign up here) on: March 08, 2006, 03:04:28 AM
I'll fight KnucklesWhite soon as I see him on again.
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