http://gamingtrend.com
September 03, 2015, 05:20:28 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: [1] 2 3 ... 37
1  Gaming / Console / PC Gaming / Re: Winders 10 and gamin' on: August 02, 2015, 04:17:53 PM

Quote from: Lee on July 31, 2015, 11:48:07 PM

Windows 10 is a like a bad freeware app on iOS. icon_smile It just played a little sound and opened a window to ask me to rate it and tell them why or why not I would recommend it to others. I really like 10, but stuff like that is just odd. I don't like it when mobile apps do that, so it coming from the OS itself, feels strange.

I actually don't mind stuff like that within a few weeks of launch. It's one or two clicks to hide it, and it helps them get any issues sorted out quicker. If it's still bugging me with those prompts when it's sweater weather, then yeah, more annoying.
2  Gaming / Console / PC Gaming / Re: Winders 10 and gamin' on: August 02, 2015, 04:13:11 PM
I've upgraded my Surface (original) Pro and my MacBook Boot Camp partition so far. It's nice and responsive on the Pro but I'm having issues with power burning down when it's in sleep/hibernating. On the other hand, for my MacBook it's been a godsend, my Win7 partition there was near-unusable with some kind of speed/responsiveness issue, and 10 has it back to beautiful shape.

Saving the desktop machine for when Oculus is compatible, and the work machines for when they fix the Project Server authentication issue.
3  Gaming / Console / PC Gaming / Re: Playstation Plus - Now with lots more free games! on: July 08, 2015, 07:56:06 PM
Yeah, I basically zoned out playing Rocket League for a few hours last night. The time slips away in season mode, that's for sure.

Edit: On review, and an 11-match losing streak, I hate this f'ing game.
4  Gaming / Console / PC Gaming / Re: Post Your Steam Summer Sale Loot Here! on: June 13, 2015, 02:16:41 PM
Just Nidhogg for me, which is a ton of goofy fun for like two bucks.
5  Gaming / Console / PC Gaming / Re: Oculus Rift Consumer Version releasing in Q1 2016 on: June 12, 2015, 11:17:39 AM
I mean, I've been drinking the VR Flavor-Aid for years and own both of the Oculus dev-kits, so I'm pretty much auto-in on day 1 for either a Rift or the Valve competitor. It's all about who's first to market with decent software - first killer app wins, for me.
6  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: June 07, 2015, 11:42:25 PM

Quote from: Gratch on June 07, 2015, 09:18:00 PM

Quote from: EngineNo9 on June 07, 2015, 08:54:06 PM

I heard somebody mention that the most recent patch significantly improved the basic movement response (possibly in the PS4 version, specifically).  Anybody notice that? 

Nope.  Geralt is still clunky as ever.

Yeah, no difference for me, though the frame-rate skips (and audio skipping via headphones) definitely cleared up for me after the patch. The candle thing is annoying still, but much less so than before.

And especially with all the quality-of-life improvements from the last patch, this game has me hooked so hard. I had hit a little bit of a wall for a while, and it turned out I just wasn't doing enough non-story stuff, because a few hours of off-main-story exploring later I'm kitted out with some sweet relic items, have a bunch of towns restored to their rightful owners, and generally seem to be back in the swing of things.

For what it's worth, I'm absolutely loving the whole signs-oils-alchemy thing. It's like Bloodborne in that learning is a massive edge in how you get through the game, but instead of learning specific attack patterns and timings (not that you could in this game with the clunky controls), you learn lore, explore for ingredients, locate and buy recipes, and really feel like you're gradually growing into a badass battle-mage type. I'm really considering going on a tear of searching Places of Power just to see if learning a few alchemy-related skills will help even more, since I'm loving some of the decoctions I've made but they're really pushing me so far into toxicity range that I can't just pop a Swallow if my health gets low.

Going on a contract, using Witcher Senses to hunt something down, and using the right oils and potions and preparation and just barely taking a big enemy down is a great feeling.
7  Non-Gaming / Off-Topic / Re: So....I'm moving to Texas (with a new jerb!) on: June 03, 2015, 11:09:16 PM
FYI, for my money the Rodeo Goat is far and away the best burger in Fort Worth.
8  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: June 02, 2015, 02:38:18 AM
Since the first patch hit I haven't had any problems that actually affect the game. There's still a few framerate hitches, and the candle thing is annoying (there are candles friggin' everywhere and you're always lighting them when you're trying to loot containers), but otherwise things have been entirely solid and I've enjoyed the hell out of a bunch of hours.

Both of those are slated for the next patch - so I'd say it's fine to enjoy now, but you're not going to regret if you wait another week or two for those fixes to hit, either.
9  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: May 28, 2015, 03:05:54 PM
Yesterday's patch seems to have cured the crashing (knock on wood), at least so far. I found some instructions today on potentially fixing the skipping sound by doing a hard reset/re-pair of the controller, so hopefully those were two separate issues and I can get back into this tonight. This game has its hooks in me...
10  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: May 27, 2015, 05:10:49 PM

Quote from: TiLT on May 27, 2015, 01:57:39 PM

Quote from: Clanwolfer on May 27, 2015, 01:26:23 PM

Yeah, I finally got to start last night and it's been the most glitchy experience on my PS4 to date. 3 crashes to PS4 main screen, skipping sound on the headphones. Thank goodness I haven't had a save corrupted yet, because that's usually the kind of thing that makes me give up on a game for good.

That sounds more like a problem with the PS4 itself. Is it properly ventilated? Is there dust in the fans? Have you tried booting it in safe mode and scanning it?

I've probably played the game for about 30 hours so far, and apart from the two autosave bugs (that have now been fixed in this patch, apparently), there have been no crashes. Sound is perfect both with and without headphones.

Yes, don't believe so, and no, I had no idea that was an option. Just jarring coming off of Bloodborne, which played perfectly without any issues whatsoever, and without any of the sound skipping.
11  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: May 27, 2015, 01:26:23 PM

Quote from: Gratch on May 26, 2015, 11:03:47 PM

Hoping this patch fixes the multitude of technical issues I've run into the last couple days.

-  Crashed back to the PS4 dashboard twice.
-  Three "corrupted save" messages (thankfully I keep 4 rotating saves).
-  Stuck on the terrain multiple times, requiring reloads.
-  A strange glitch where enemies would only get about halfway through their death animation, then stop moving (which lead to some hilarious scenes of a half-dozen bandits - some hewn in half - seemingly frozen midway to the ground).
-  Save games not loading.
-  Etc., etc.

I also have this annoying glitch where about 10% of the time I enter combat, Geralt forgets to draw his sword and starts going in with bare fists.  I can't for the life of me tell what causes it, but it's annoying in it's randomness.  I've even seen him actively sheath his sword when entering combat.  Strange...

EDIT:  Doesn't look like it's available here yet.  I'm still running the 1.01 version, did a "Check for Updates" and it says I'm running the most current version.

Yeah, I finally got to start last night and it's been the most glitchy experience on my PS4 to date. 3 crashes to PS4 main screen, skipping sound on the headphones. Thank goodness I haven't had a save corrupted yet, because that's usually the kind of thing that makes me give up on a game for good.
12  Gaming / Console / PC Gaming / Re: Divinity : Original Sin on: May 16, 2015, 03:34:05 PM
Yeah, I played this for about a long weekend and put it away - looks like that decision is paying off!

...by which I mean the decision to have a job that keeps me busy/commuting enough that I'll never ever finish any game. Maybe I can beat this when I retire in a few decades.
13  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: May 11, 2015, 10:33:38 AM
Yeah, I had the bad luck to come in at the tail end of a campaign where there was only Sol left, and it seems like that was part of it. I played a couple quick missions after the reset and things were much better, and the PS4 does seem much better suited to things.
14  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: May 03, 2015, 02:03:40 PM
So I picked this up, fired it up for Vita, and... I don't get it?

I tried my first mission - a couple other Helldivers joined my mission on the last objective, we held out until there was about 20 seconds to the shuttle and they both quit, then the connection died at 10 seconds left and dumped me back to the main menu.

Did I get griefed? Are the servers just bad? I don't understand...
15  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 24, 2015, 08:05:13 PM

Quote from: leo8877 on April 24, 2015, 07:31:00 PM

Quote from: forgeforsaken on April 24, 2015, 05:33:23 PM

Quote from: leo8877 on April 24, 2015, 05:12:15 PM

Hmm everything seems more difficult since patch.  Monsters and bosses are even doing new moves I didn't see before update.

One of two things, either you had experienced the memory leak bug, or you just got insight to a gameplay altering level, though that only effects normal enemy abilities and not bosses.

Those bag men are jumping at me now before they "enrage" and they never did before.  Also doing some attack where they draw in white energy and explode.  New to me and I've killed dozens of them.

What's the insight level?  I'm around 50 I think?
Also doing the snow castle boss and he's doing a completely different set of attacks right from the get go.

I did use the resume function so my game was "on" for days at a time.

Along those lines, I think the new drop to main menu really sucks, even with the load times.  I used to be able to play in seconds on resume and now it's minutes for all the loading.

I want to say that I read 40 is where insight starts changing things.
16  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: April 21, 2015, 01:05:22 AM
So given the feedback - is this one a yea or a nea? I'm definitely interested, but if they're going to make it obnoxious to play with people I want to, and the community at large is now either made of griefers or just unforgiving to new players, this sounds like a miss.
17  Gaming / Console / PC Gaming / Re: Who else sucks in online games? on: April 19, 2015, 03:14:52 AM
Oh, absolutely. Online games were for me when I was in college and had the time. Now that I have a job with travel, a commute, and plenty of other stuff going on in my life, I'm so far behind the curve that it's a waste.

I enjoy screwing around with something casual and co-op like Diablo, but I can't really deal with shooters, MOBAs, and the like, especially when the communities are so toxic to unskilled players.
18  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 15, 2015, 12:23:11 AM

Quote from: wonderpug on April 15, 2015, 12:12:56 AM

Well, all this insanely good word of mouth got me to bite on the game even though I only tried one previous Souls game with limited success.  I'm still just in Central Yharnam, and I've explored a decent amount of the area, but I'm just feeling kind of aimless and powerless.  I get to some new big nasty looking enemy, give it a go, and die horribly, and I have no idea how to tell if I'm supposed to grind a bit more, if I can take him if I just get better at the combat, or if I'm not even supposed to be fighting him yet.

I really want to get what all the fuss is about this game, so before this heads over to eBay...
"Wait, pug!  Before you give up on the game, at least play until you get to _______ to make sure you've given it a fair shake."

I mean, it's yes to either if it's the big guy on the bridge - if you really figure out the combat, you can probably take him, but a little bit of leveling up will help too. I'd say the benchmarks for "you really should try it until here" are:

Spoiler for Hiden:
First knock off Central Yharnam, including the Cleric Beast (on the bridge), then make sure you unlock all the shortcuts you can in the area, then...

Spoiler for Hiden:
...take out Father Gascoigne, who is a pretty tough fight (he's harder than some of the later bosses, IMO) - if you can take him, you probably have the skills down well enough to explore quite a bit of the huge amount of territory you just opened up. Don't focus on bosses too quickly, there's a HUGE amount of exploring you can do in the big areas you unlocked...

Spoiler for Hiden:
And when you've taken out Vicar Amelia or at least died enough times that you really can't stand it, you start to see some of the new gameplay mechanics. If you get this far and you REALLY aren't feeling it, I don't know that anything that happens later would change your mind.

That's a bunch of time to invest but I really do think, as someone who's not exactly a skilled gamer anymore and has limited time, that I've been more than amply repaid for my time. Even though that roll I was on yesterday came to an abrupt stop with the last area I unlocked, which is well and truly kicking my ass.
19  Non-Gaming / Off-Topic / Re: Ok....I'm ready. Teach me how to invest on: April 14, 2015, 03:50:14 PM
It comes down to whether you want the money to work for you, or to be for play.

If it's for play... by all means, research stocks, dive deep, make trades.

But at the end of the day - you're going to have a hard, HARD time beating just plunking it into a passively managed fund with an extremely low expense ratio, and just walking away from it. I've been entirely happy with Vanguard - if you can afford to drop in $10K, you get access to their Admiral funds, which are incredibly cheap for the performance you get. If you fancy yourself a bit more of an active trader, you can find all sorts of exchange-traded funds (ETFs) that have really low expense ratios and let you pick specific things to invest in. I've always intended to set aside some money to "play" with stocks outside of my retirement money and rainy day fund, but honestly whenever I find myself with the spare money it's easier to just shrug and drop it into funds that are already doing well than it is to do the research and make the gamble.

I'm not saying you're going to get absolutely burned if you go with an active strategy or trade stocks, but especially if you're paying for trades just keep in mind that you have to be making out like a bandit to make it worth the cost.
20  Gaming / Console / PC Gaming / Re: MLB The Show 15 .... 10 Year Anniversary on: April 14, 2015, 03:19:51 AM

Quote from: Autistic Angel on April 13, 2015, 09:39:40 PM

Quote from: Clanwolfer on April 12, 2015, 12:41:03 AM

Dynamic difficulty is killing me in RTTS. Every time I feel like I'm getting into a groove, it kicks me to Veteran+ and I immediately go 0-fer the next while.


Is that a feature that can be switched off?  Is it possible to lock your career into a specific difficulty, or is it always adjusting to your performance to keep your player's stats within the realm of possibility?

-Autistic Angel

It can, though it's non-obvious to find. You have to navigate to the Mode-Specific Settings page within RTTS, and then you can choose from the different base difficulties (though you can't permanently lock in on 'partial' difficulties like, say, Rookie+ or Veteran+).

Also, is it just me or is there some wacky RNG in this game, especially in the sim portion? I went through what felt like an eight or nine-game stretch with the exact same simmed CPU first inning, which was noticeable because it included two walks and a double play. And run support is essentially non-existent for my RTTS pitcher, he had to go 23 innings before his team scored a single run behind him.
21  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 14, 2015, 02:50:16 AM
Really on a roll now, thanks probably in large part to having played the early part of the game so conservatively, overleveling and really learning how to deal with each enemy type.

While I spent days without being able to knock off anything of consequence, now I've gotten to the point where I knocked off Vicar Amelia, the Witches, and the whole Old Yarnham set in two nights, then spent some time playing with new weapons as I leveled. I'm really liking Ludwig's Holy Blade after not quite getting the hang of the Kirkhammer or the Threaded Cane, so I find myself switching between that and the Saw Cleaver pretty regularly. It really sinks in just how much of the game is skill-based when you go back to an area you've been farming regularly to practice a new weapon, just to find yourself getting your ass kicked soundly because your timing and range is just a little off.

I have to say I'm loving the pacing. Even as I get more confident in my play, they keep throwing interesting new things at me.

Spoiler for Hiden:
I absolutely love the Cathedral Guards - I wasn't really ready for the ones with the giant crucifixes that deal unique damage, and that freaked me out enough to force me back to a slow, patient playstyle. Now the same thing is happening with Blood-Starved Beast having thrown poison into the equation too. And now there's runes and chalices and it's night-time...
22  Gaming / Console / PC Gaming / Re: MLB The Show 15 .... 10 Year Anniversary on: April 12, 2015, 12:41:03 AM
Dynamic difficulty is killing me in RTTS. Every time I feel like I'm getting into a groove, it kicks me to Veteran+ and I immediately go 0-fer the next while.
23  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 11, 2015, 03:55:44 AM

Quote from: leo8877 on April 10, 2015, 11:51:18 PM

Quote from: forgeforsaken on April 10, 2015, 11:06:28 PM

Quote from: leo8877 on April 10, 2015, 11:01:40 PM

I am stuck in a rut after beating father gascione.  I got to vicar amelia and have died a couple times.  I'm level 35 and my weapons are ok I guess?  level 3 and filled with gems.  Do I just keep leveling and working on bosses?  So much repetition dying and then farming, etc.
you could go to old yarnham.

Is that the expected progression?  I wasn't sure if I was supposed to go there or to vicar amelia.

After finally taking the advice here and managing to knock off Father G, I've been avoiding the other bosses - I tend to explore around until I find something that looks scary, then loop back and push on elsewhere, opening up shortcuts and finding secrets/grinding as much as I can. So far I've pushed into Old Yarnham up to where I come under fire, all the way through up to Amelia's door, and then through the cave to the left of that entrance down to the next checkpoint without touching the boss fight.

I read that it's actually easier to do that next stretch before you knock off the Vicar, as taking her out causes a few new enemies to spawn in what's already a reasonably tough section. So I think probably pushing on past and then looping back to kill the boss is expected.
24  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 10, 2015, 03:43:55 PM

Quote from: Crabbs on April 10, 2015, 03:35:29 PM

Quote from: Clanwolfer on April 10, 2015, 01:56:52 PM

Still stuck on Gascoigne, though I downed Cleric Beast first try and at this point I can clear pretty much the entirety of Central Yarnham without breaking a sweat or using any consumables (though I have to cheap-kill the werewolves, getting into a running battle with them seems to be a recipe for a quick death). I've leveled up a bunch of times but I can still barely get him to half health.

Those werewolves hit really freaking hard. I cheese them down to the house and kill them through the doorway. I've managed to get the Cleric to 1/2 HP once, but the other times I got trapped on the side of the bridge and died pretty quickly.

Working on the sewers too, haven't tried the pig thing yet and the patrolers with the javeline are my undoing down there right now. If I get the first hit in, I do fine, but once they stagger me I'm toast.

Cleric Beast was straightforward for me - ran straight at him, stayed on his weak side where his attacks just chip at damage, got behind him when I could, and just hammered him with charge attacks. The one time I retreated to distance to try and molotov I got absolutely worked, but was able to heal and get back in tight.
25  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 10, 2015, 01:56:52 PM
Still stuck on Gascoigne, though I downed Cleric Beast first try and at this point I can clear pretty much the entirety of Central Yarnham without breaking a sweat or using any consumables (though I have to cheap-kill the werewolves, getting into a running battle with them seems to be a recipe for a quick death). I've leveled up a bunch of times but I can still barely get him to half health.

I think I need to get better at using oil+molotovs, I always hoard consumables and end up struggling through fights I really shouldn't. Otherwise I guess I'll just eventually level to the point where I can either kick his ass or soak the damage.
26  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 04, 2015, 11:19:46 AM
This and the new MLB game were finally what tipped me over the edge of getting a PS4. I had expected to be incredibly frustrated by Bloodborne but I'm enjoying it a surprising amount - it really is a matter of creeping just a bit further each time. I finally got to the first boss, so at least I feel like creeping around knocking off smaller monsters is progressing me towards beating him.

Edit: Huh, after poking around a little for some tips, I seem to have completely accidentally skipped the first boss. It was Father Gascoigne giving me the trouble - I guess I should go back and knock off the Cleric Beast first.
27  Gaming / Console / PC Gaming / Re: East Side Hockey Manager 2015? on: March 29, 2015, 02:38:58 AM
Wow. Back then I had time to watch full games. I don't even do that in FM anymore.

I will probably grab the new one this week.
28  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: March 09, 2015, 11:11:45 PM
I didn't see anything today that's going to move me off of my Basis Peak, which covers for the basic heart rate/step tracking as well as showing calls, e-mails, and texts. Critically, the e-paper display lets it last almost 4 days off a full charge for me.

Should at least let me hold off until the inevitable 2nd-gen fixing all the little issues and having some good apps.
29  Gaming / Console / PC Gaming / Re: Helldivers: "You're it until you're dead or I find someone better" on: March 06, 2015, 02:47:10 PM
I mean, you're making the Vita version of this sound worthwhile, but I'd need to play with some of you because I don't maintain a PS friends list anymore.
30  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 20, 2015, 01:15:35 PM

Quote from: Jimmy the Fish on February 20, 2015, 07:17:53 AM

Well, even if the game isn't that good, it's still free!

It's not to some folks' tastes, for sure - I liked it a lot, though (on PC) and it's hard to turn down both the iPad and iPhone versions being free. It's a must-try at twice the price, I'd say!
31  Gaming / Console / PC Gaming / Re: [PC] Medieval Engineers (from the Space Engineers folks) on: February 10, 2015, 12:35:51 AM
Didn't even realize they had finished Space Engineers. I guess the pitfall of Early Access is you mentally categorize a game as incomplete forever, unless you happen to see a news story about it leaving Early Access.
32  Non-Gaming / Off-Topic / Re: NFL 2015 Off-Season Discussion on: February 04, 2015, 12:46:08 PM
Washington DC Gridiron Football Club: Winning the offseason again. Which would be great if it had resulted in any on-field success.
33  Gaming / Console / PC Gaming / Re: GoG: X-Wing vs TIE Fighter on: January 25, 2015, 02:44:38 PM
For what it's worth, the TIE Fighter release from last year worked with my gamepad without any kind of issues or tweaking whatsoever. Rebound some buttons and it was off to the cockpit in moments.
34  Gaming / Console / PC Gaming / Re: What are you buying this week? (1/13) on: January 14, 2015, 01:45:48 AM

Quote from: Isgrimnur on January 13, 2015, 08:54:42 PM

If you believe Tom Chick's statement that no game worth playing is set on a globe map, absolutely nothing.

The original X-Com was set on a globe map. Just saying.
35  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: January 05, 2015, 11:44:17 AM
I'm fine with the controller, and I don't even have Voice Attack. I just use the keyboard for yaw, landing gear, and frameshift.

After a few weeks of not playing because of travel, I did end up rage-quitting after like 5 minutes yesterday because I just couldn't land - it was an "open" station, I was sure I was on the right pad #, I had clearance, my gear was down, and it just wouldn't bring up the little interface no matter which way I turned. I clearly wasn't in the right frame of mind for Elite.
36  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: December 17, 2014, 01:26:16 PM
Playing this with the Rift and a 360 gamepad (figure I'll hold off on HOTAS until closer to Star Citizen).

The good is just indescribably good - the scale, the immersion, etc. It really is the best Rift experience I've played.

The bad - sometimes when comets come into frame, my frame rate hitches hard (I get 1-2 second pauses, which make me motion-sick in the Rift). And some stations are dropping my FPS like crazy with the same problem. After my holiday travels I'll spend some time and hopefully find settings that work well. Also, it really is a slow start with no hand-holding - I watched a couple of YouTube videos so I have the general gist, but I don't really feel like I have any breathing room yet with just a few thousand credits in trade profit and courier missions under my belt. Thank goodness fuel is cheap, somehow having that little of a reserve of cash makes me just want to save a few tens of Ks just as an emergency fund.

What I'd really like to start doing is exploring more - I have a couple of new astronomical objects charted, but I haven't traveled far enough to sell the info yet. I figure once I do have my cash reserves, I'm going to set out on a road trip to explore/courier to new systems and see if I can get self-sufficient that way.
37  Non-Gaming / Off-Topic / Re: Calculator on: December 09, 2014, 06:32:31 PM
I pop open Excel and do a quick formula.
38  Gaming / Console / PC Gaming / Re: Alien: Isolation announced - kinda looks good? on: December 04, 2014, 04:03:49 AM
I've been too much of a scaredy-cat to go back and keep playing this after getting a decent amount done in the Rift (I got past the Alien intro/train, hid in a locker, promptly saved and quit).

I just got one of those fitness tracker watches with heart rate monitoring though... I mean, just out of morbid curiosity, I may get back to it just to graph the levels. For science!
39  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/25) on: November 24, 2014, 11:18:31 PM
A new cap, because I left my beloved one on the train this morning and it went away without me. But no games.  icon_frown
40  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: November 23, 2014, 03:24:06 AM
Football Manager Handheld 2015 is out. That's pretty much my yearly must-buy title. So frustrating, so good, so many hours.
Pages: [1] 2 3 ... 37
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.377 seconds with 20 queries. (Pretty URLs adds 0.255s, 1q)