May 28, 2016, 10:17:26 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
  Home Help Search Calendar Login Register  
  Show Posts
Pages: [1] 2 3 ... 37
1  Gaming / Console / PC Gaming / Re: TOTAL WAR: WARHAMMER FANTASY! on: May 25, 2016, 11:50:10 AM

Quote from: Autistic Angel on May 24, 2016, 10:44:51 PM

Quote from: EngineNo9 on May 24, 2016, 08:09:13 PM

So this launched today.  Anybody picking it up?

I had a special voucher from Green Man Gaming that took 27% off the price, so I decided to give it a go.  I started a "short" Dwarven campaign because they're ranked as an Easy Start and the Total War games are filled with mechanics I don't really understand.

So far I've won a few tutorial battles, recruited a second Lord who can act as a general for his own army, and found some unique magical gear to enhance my Lords' attributes.  My special helmet, for example, gives a hefty bonus against Fire damage and a nice boost to his Leadership skill in combat.  I also won my first Quest Battle in a huge underground cavern where retreat was impossible and I still got all my units out to resupply.

Dwarves start out with access to Quarrellers for ranged attacks, Axemen for melee fighting, and Miners for...more melee fighting.  They're cheaper to recruit, so I think they might be the equivalent of a Peasant brigade from the earlier Total War games.  My leader also has a battery of catapults with him that really mess up enemy forces, so the orcs have needed to close distance at maximum speed to avoid getting bouldered to death.  I also like the fact that Dwarves don't cast magic spells -- it's one less mechanic to learn while figuring out the basics of provincial management.

I don't yet have a good enough sense of the economy or enemy AI to comment on those things, but at least in the fights I've seen so far, the enemy will fan out to attack your flanks and charge in if you don't maneuver defenders to intercept them.  First impressions are pretty solid.

The world map and units are nicely detailed and the game runs great at Ultra settings, but the lighting seems really flat.  The lack of shadowing during battles really stands out, though I suppose it's a necessary cost of animating several hundred character models at once.  I think I encountered a weird graphical bug where shadows weren't showing during my first session -- when I played again last night, there was normal shadowing during the battles.  It'll be interesting to see how the experience evolves once I get access to some more exotic unit types.

A few things I don't understand yet:

  • a pop-up informed me that I've acquired a retinue guy who will increase empire-wide research speed by 10%.  It suggested I could assign him to one of my leaders, but I haven't found where to do that yet.
  • I also acquired a Hero by winning a Quest Battle.  Heroes can act independently on the strategic map or be attached to a military unit to enhance their capabilities, but I haven't had time to experiment with his skill set yet.
  • An Orc Hero tried several times to hinder the progress of my armies.  He failed every time, but although I could see his position on the strategic map, I wasn't able to attack him directly.  It's possible I needed a Hero of my own to chase him off, but he seems to have left of his own accord.

My first impression is: if you like the idea of the Total War games but haven't felt up to educating yourself on ideological gradients driving the power struggle feudal Japan, Warhammer might be right up your alley.  "We're Dwarves.  We don't like Orks.  Kill the Orks!"  Sure, man: works for me!

-Autistic Angel

A few things, based on my own almost identical playthrough last night of the dwarves:

For the Runesmith (retinue guy) - he ought to pop up in your capital, look for a very small icon on the main view next to a map or any garrisoned army. You can drag him onto an army to attach him (it will ask you if you're sure. This is what I did - though I regretted it pretty quick, as he's ALSO the guy who can assassinate enemy heroes. As a general (heh) matter, I think the heroes are probably well-served doing hero stuff, not fighting battles.

I also under-used Quarrelers heavily - apparently they're doing a ton of damage, so it's not a bad idea to go heavy on them early and use your low-damage but very durable warriors as a screening force.

And be careful - it sounds like you're allllmost to where I got. If your game is unfolding anything like mine, you're about to get hit with a pair of Greenskin super-stacks - they laid siege to my cities, I managed to bait them out with my secondary army to have an almost-even battle on open ground. Unfortunately, my reinforcing armies started out on the opposite end of the map and so we got picked apart piecemeal, and that was the end of THAT dwarven empire. Looking forward to another go at it tonight, taking into account the lessons I've learned.
2  Gaming / Console / PC Gaming / Re: So VR on: May 08, 2016, 01:04:16 PM
I'm still a month out from my consumer Rift shipping, but I've been toying with the new Oculus software a lot on my DevKit 2.

The one thing I'd say is that I could absolutely see a VR headset, once the resolution is there, becoming a standard piece of kit for racing games. The ability to look through a turn, or to snap your head around to see where other cars on the track are, is worlds ahead of what you get from a screen.

Euro Truck 2 and Project CARS are quickly becoming my two most-played games just because of that - ETS2 for relaxation (throw on the radio and just drive some highways) and Project CARS for the adrenaline, especially in simpler things like karts where you can just let your adrenaline take over.

Also, PinballFX in VR is pretty great - I could skip all the extra 3D goofiness they have (sharks swimming around you when you play the underwater table, etc), but just plain and simple pinball itself is awesome when you don't need to worry about cameras, and can still get the nice touches like a ball trail.
3  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/29/16) on: April 01, 2016, 03:12:55 PM

Quote from: TiLT on March 28, 2016, 08:39:50 AM

I'm most likely in the first shipment of Oculus Rifts this week, so there's that.

Man, I'm jealous. I ordered not too long in, but I've not gotten any emails or anything re: shipping even though I had a predicted March delivery date.

Fortunately I still have my DK2, and the Oculus Store works fine with it, so I've gotten to tinker with some of the software and 3D photos/videos.
4  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1] The Division (Tom Clancy) on: March 24, 2016, 02:58:21 AM

Quote from: Zinfan on March 24, 2016, 02:29:08 AM

I may try to grind up to lvl 30 DZ to try my luck at those chests.

I did read, I think on an RPS comment, that the chests are ultimately disappointing, to the point where level 30 players are finding they're not worth the time/stash space. That said, though, some of the level 30 vendor gear I'm seeing looks pretty great...
5  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Presenting the Gaming Trend ULTIMATE Friends List on: March 19, 2016, 02:03:46 PM
Added my info, and spammed out a Uplay request for PC The Division folks.
6  Gaming / Console / PC Gaming / Re: Weekend playlist - President's Day 2016 Edition on: February 15, 2016, 08:59:14 PM
Knocked off Firewatch, and gave The Witness a start.

Not really feeling motivated to truck much lately, but the mounting Oculus excitement has me tempted to fire Elite: Dangerous back up on my DK2 - but I'd have to re-learn how to play pretty much from scratch after so long.
7  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/10/16) on: February 15, 2016, 01:04:26 PM

Quote from: farley2k on February 12, 2016, 02:37:29 PM

I bought Firewatch.  I am a sucker for the look.

Yep. Bought it while it was too cold to go outside, finished it in about five hours while I had dinner on in the slow cooker. Nice use of a Saturday.
8  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/3/16) on: February 03, 2016, 12:51:58 AM

Quote from: jztemple2 on February 02, 2016, 05:36:52 PM

Quote from: YellowKing on February 02, 2016, 04:48:58 PM

According to Steam, American Truck Simulator is releasing early and should be available today!

I just purchased it and am downloading, but it's only a 1GB download, so I don't know if that's the whole game or not... wait, it is the whole game! Playing now icon_lol

I've snagged it, but I'm a little disappointed that it has pretty serious judder issues in VR. Hoping that it gets sorted out when they hopefully get their engine up to DX11.
9  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1] The Division (Tom Clancy) on: January 22, 2016, 11:45:28 AM
I haven't really been following this game, but if it models my neighborhood and block anywhere close to accurately or interestingly, I'll probably pick it up for the novelty of that alone.
10  Non-Gaming / Off-Topic / Re: Microsoft Surface 4 and Surface Book on: October 11, 2015, 12:51:42 AM
Yeah, I want more of a detailed ten-page Ars Technica-type review, preferably with someone using it for a week or more. If I pull the trigger on a top-of-the-line one, it'd be my primary travel machine for the next few years, and I'd be traveling a lot. So no need to rush a decision.
11  Gaming / Console / PC Gaming / Re: Are any of you specifically playing horror games since its October? on: October 11, 2015, 12:44:29 AM
Went through Until Dawn last weekend with a friend, and had an awesome time with it. Might take a crack at Soma next.
12  Non-Gaming / Off-Topic / Re: Microsoft Surface 4 and Surface Book on: October 10, 2015, 12:13:08 PM
My Surface 1 Pro died and I absolutely do need a new tablet or laptop, but I'm waiting to see hands-on reviews of the SurfaceBook just because it's a new design. Given the history of the line I want to make sure there's no overheating issues, screen resolution quirks, stuff like that, because the the Pro has been one of my favorite devices for years.
13  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 21, 2015, 01:45:16 AM

Quote from: Ridah on September 20, 2015, 10:01:40 PM

Quote from: Gratch on September 20, 2015, 06:22:24 PM

Holy shit, I'm terrible at this.  I'm already stuck on a mission and it's only level 6 (I've died about a dozen times and had to respawn at the start of the fight).  frown  The baddies just keep coming in waves and I can never seem to reload fast enough to take them all out. 

Seems fun enough, I'm just awful.

Are you playing alone? I find that the game is easier when you have at least one other person with you.

And speaking of playing alone, damn is this game boring to play alone.

Also, don't be afraid to go do a couple of patrols instead of missions - you should be leveling really fast at that point. You may just be a little under-geared, another level or two and some gear drops should do the trick. I got some good drops and never really had to worry about it, but I can imagine bad rolls would make things harder.
14  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 21, 2015, 01:44:02 AM

Quote from: Azhag on September 20, 2015, 11:17:24 AM

Having never picked up Destiny due to having a baby... is Taken King somewhat standalone and you can start without having played the original, or do I need to play that first?

The 'Legendary Edition' version came with a 'Spark of Light' ingame item that would give a single character a boost to level 25, when you can start playing TTK quests.
15  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 20, 2015, 02:46:48 AM

Quote from: Gratch on September 20, 2015, 02:06:43 AM

What's your ID?

Sorry, I keep meaning to add it to my sig here. On PSN it's KeySJU.
16  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 20, 2015, 01:31:57 AM
When you do get playing, Gratch, make sure you shoot me a friend request. I'll need fireteam members for some bounties, and I'm happy to drag you through some content.
17  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 18, 2015, 05:45:43 PM

Quote from: Jarrodhk on September 18, 2015, 05:27:39 PM

As long as the servers don't have issues, I'm up for more playing smile

Which platform are you guys on? I need to link up with some other players. (I'm assuming it's not cross-platform?)
18  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 16, 2015, 02:30:30 AM

Quote from: Ridah on September 14, 2015, 05:49:19 PM

I'll be playing this for the first time with the release of The Taken King tomorrow, thanks to the encouragement (peer pressure?) of a friend. I'm looking forward to it, though. I've always wanted to play Destiny, but I have enough experience with MMOs to know that it's better to give it a year before jumping in.

Yeah, I'm not regretting jumping in at all yet. Spent the weekend playing through the Year 1 campaign as a Gunslinger, and then today started a Voidthingy with the free 'jump to level 25' spark in case I want some variety. The gunplay really is as good as advertised, and after the initial rush through the campaign I'm looking forward to the routine of knocking off a few bounties a night or doing a strike or two. I think I'm probably some weeks off from trying my first raid, though.

Found a cool random event tonight that gave me an 'encrypted' patrol quest, where I had to figure out by doing random things what the heck the conditions for three steps were.
19  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 12, 2015, 02:12:34 AM
So, I like Skinner boxes. Is this a good time to jump in on this particular one?
20  Gaming / Console / PC Gaming / Re: Winders 10 and gamin' on: August 02, 2015, 04:17:53 PM

Quote from: Lee on July 31, 2015, 11:48:07 PM

Windows 10 is a like a bad freeware app on iOS. icon_smile It just played a little sound and opened a window to ask me to rate it and tell them why or why not I would recommend it to others. I really like 10, but stuff like that is just odd. I don't like it when mobile apps do that, so it coming from the OS itself, feels strange.

I actually don't mind stuff like that within a few weeks of launch. It's one or two clicks to hide it, and it helps them get any issues sorted out quicker. If it's still bugging me with those prompts when it's sweater weather, then yeah, more annoying.
21  Gaming / Console / PC Gaming / Re: Winders 10 and gamin' on: August 02, 2015, 04:13:11 PM
I've upgraded my Surface (original) Pro and my MacBook Boot Camp partition so far. It's nice and responsive on the Pro but I'm having issues with power burning down when it's in sleep/hibernating. On the other hand, for my MacBook it's been a godsend, my Win7 partition there was near-unusable with some kind of speed/responsiveness issue, and 10 has it back to beautiful shape.

Saving the desktop machine for when Oculus is compatible, and the work machines for when they fix the Project Server authentication issue.
22  Gaming / Console / PC Gaming / Re: Playstation Plus - Now with lots more free games! on: July 08, 2015, 07:56:06 PM
Yeah, I basically zoned out playing Rocket League for a few hours last night. The time slips away in season mode, that's for sure.

Edit: On review, and an 11-match losing streak, I hate this f'ing game.
23  Gaming / Console / PC Gaming / Re: Post Your Steam Summer Sale Loot Here! on: June 13, 2015, 02:16:41 PM
Just Nidhogg for me, which is a ton of goofy fun for like two bucks.
24  Gaming / Console / PC Gaming / Re: Oculus Rift Consumer Version releasing in Q1 2016 on: June 12, 2015, 11:17:39 AM
I mean, I've been drinking the VR Flavor-Aid for years and own both of the Oculus dev-kits, so I'm pretty much auto-in on day 1 for either a Rift or the Valve competitor. It's all about who's first to market with decent software - first killer app wins, for me.
25  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: June 07, 2015, 11:42:25 PM

Quote from: Gratch on June 07, 2015, 09:18:00 PM

Quote from: EngineNo9 on June 07, 2015, 08:54:06 PM

I heard somebody mention that the most recent patch significantly improved the basic movement response (possibly in the PS4 version, specifically).  Anybody notice that? 

Nope.  Geralt is still clunky as ever.

Yeah, no difference for me, though the frame-rate skips (and audio skipping via headphones) definitely cleared up for me after the patch. The candle thing is annoying still, but much less so than before.

And especially with all the quality-of-life improvements from the last patch, this game has me hooked so hard. I had hit a little bit of a wall for a while, and it turned out I just wasn't doing enough non-story stuff, because a few hours of off-main-story exploring later I'm kitted out with some sweet relic items, have a bunch of towns restored to their rightful owners, and generally seem to be back in the swing of things.

For what it's worth, I'm absolutely loving the whole signs-oils-alchemy thing. It's like Bloodborne in that learning is a massive edge in how you get through the game, but instead of learning specific attack patterns and timings (not that you could in this game with the clunky controls), you learn lore, explore for ingredients, locate and buy recipes, and really feel like you're gradually growing into a badass battle-mage type. I'm really considering going on a tear of searching Places of Power just to see if learning a few alchemy-related skills will help even more, since I'm loving some of the decoctions I've made but they're really pushing me so far into toxicity range that I can't just pop a Swallow if my health gets low.

Going on a contract, using Witcher Senses to hunt something down, and using the right oils and potions and preparation and just barely taking a big enemy down is a great feeling.
26  Non-Gaming / Off-Topic / Re: So....I'm moving to Texas (with a new jerb!) on: June 03, 2015, 11:09:16 PM
FYI, for my money the Rodeo Goat is far and away the best burger in Fort Worth.
27  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: June 02, 2015, 02:38:18 AM
Since the first patch hit I haven't had any problems that actually affect the game. There's still a few framerate hitches, and the candle thing is annoying (there are candles friggin' everywhere and you're always lighting them when you're trying to loot containers), but otherwise things have been entirely solid and I've enjoyed the hell out of a bunch of hours.

Both of those are slated for the next patch - so I'd say it's fine to enjoy now, but you're not going to regret if you wait another week or two for those fixes to hit, either.
28  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: May 28, 2015, 03:05:54 PM
Yesterday's patch seems to have cured the crashing (knock on wood), at least so far. I found some instructions today on potentially fixing the skipping sound by doing a hard reset/re-pair of the controller, so hopefully those were two separate issues and I can get back into this tonight. This game has its hooks in me...
29  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: May 27, 2015, 05:10:49 PM

Quote from: TiLT on May 27, 2015, 01:57:39 PM

Quote from: Clanwolfer on May 27, 2015, 01:26:23 PM

Yeah, I finally got to start last night and it's been the most glitchy experience on my PS4 to date. 3 crashes to PS4 main screen, skipping sound on the headphones. Thank goodness I haven't had a save corrupted yet, because that's usually the kind of thing that makes me give up on a game for good.

That sounds more like a problem with the PS4 itself. Is it properly ventilated? Is there dust in the fans? Have you tried booting it in safe mode and scanning it?

I've probably played the game for about 30 hours so far, and apart from the two autosave bugs (that have now been fixed in this patch, apparently), there have been no crashes. Sound is perfect both with and without headphones.

Yes, don't believe so, and no, I had no idea that was an option. Just jarring coming off of Bloodborne, which played perfectly without any issues whatsoever, and without any of the sound skipping.
30  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: May 27, 2015, 01:26:23 PM

Quote from: Gratch on May 26, 2015, 11:03:47 PM

Hoping this patch fixes the multitude of technical issues I've run into the last couple days.

-  Crashed back to the PS4 dashboard twice.
-  Three "corrupted save" messages (thankfully I keep 4 rotating saves).
-  Stuck on the terrain multiple times, requiring reloads.
-  A strange glitch where enemies would only get about halfway through their death animation, then stop moving (which lead to some hilarious scenes of a half-dozen bandits - some hewn in half - seemingly frozen midway to the ground).
-  Save games not loading.
-  Etc., etc.

I also have this annoying glitch where about 10% of the time I enter combat, Geralt forgets to draw his sword and starts going in with bare fists.  I can't for the life of me tell what causes it, but it's annoying in it's randomness.  I've even seen him actively sheath his sword when entering combat.  Strange...

EDIT:  Doesn't look like it's available here yet.  I'm still running the 1.01 version, did a "Check for Updates" and it says I'm running the most current version.

Yeah, I finally got to start last night and it's been the most glitchy experience on my PS4 to date. 3 crashes to PS4 main screen, skipping sound on the headphones. Thank goodness I haven't had a save corrupted yet, because that's usually the kind of thing that makes me give up on a game for good.
31  Gaming / Console / PC Gaming / Re: Divinity : Original Sin on: May 16, 2015, 03:34:05 PM
Yeah, I played this for about a long weekend and put it away - looks like that decision is paying off! which I mean the decision to have a job that keeps me busy/commuting enough that I'll never ever finish any game. Maybe I can beat this when I retire in a few decades.
32  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: May 11, 2015, 10:33:38 AM
Yeah, I had the bad luck to come in at the tail end of a campaign where there was only Sol left, and it seems like that was part of it. I played a couple quick missions after the reset and things were much better, and the PS4 does seem much better suited to things.
33  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: May 03, 2015, 02:03:40 PM
So I picked this up, fired it up for Vita, and... I don't get it?

I tried my first mission - a couple other Helldivers joined my mission on the last objective, we held out until there was about 20 seconds to the shuttle and they both quit, then the connection died at 10 seconds left and dumped me back to the main menu.

Did I get griefed? Are the servers just bad? I don't understand...
34  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 24, 2015, 08:05:13 PM

Quote from: leo8877 on April 24, 2015, 07:31:00 PM

Quote from: forgeforsaken on April 24, 2015, 05:33:23 PM

Quote from: leo8877 on April 24, 2015, 05:12:15 PM

Hmm everything seems more difficult since patch.  Monsters and bosses are even doing new moves I didn't see before update.

One of two things, either you had experienced the memory leak bug, or you just got insight to a gameplay altering level, though that only effects normal enemy abilities and not bosses.

Those bag men are jumping at me now before they "enrage" and they never did before.  Also doing some attack where they draw in white energy and explode.  New to me and I've killed dozens of them.

What's the insight level?  I'm around 50 I think?
Also doing the snow castle boss and he's doing a completely different set of attacks right from the get go.

I did use the resume function so my game was "on" for days at a time.

Along those lines, I think the new drop to main menu really sucks, even with the load times.  I used to be able to play in seconds on resume and now it's minutes for all the loading.

I want to say that I read 40 is where insight starts changing things.
35  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: April 21, 2015, 01:05:22 AM
So given the feedback - is this one a yea or a nea? I'm definitely interested, but if they're going to make it obnoxious to play with people I want to, and the community at large is now either made of griefers or just unforgiving to new players, this sounds like a miss.
36  Gaming / Console / PC Gaming / Re: Who else sucks in online games? on: April 19, 2015, 03:14:52 AM
Oh, absolutely. Online games were for me when I was in college and had the time. Now that I have a job with travel, a commute, and plenty of other stuff going on in my life, I'm so far behind the curve that it's a waste.

I enjoy screwing around with something casual and co-op like Diablo, but I can't really deal with shooters, MOBAs, and the like, especially when the communities are so toxic to unskilled players.
37  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 15, 2015, 12:23:11 AM

Quote from: wonderpug on April 15, 2015, 12:12:56 AM

Well, all this insanely good word of mouth got me to bite on the game even though I only tried one previous Souls game with limited success.  I'm still just in Central Yharnam, and I've explored a decent amount of the area, but I'm just feeling kind of aimless and powerless.  I get to some new big nasty looking enemy, give it a go, and die horribly, and I have no idea how to tell if I'm supposed to grind a bit more, if I can take him if I just get better at the combat, or if I'm not even supposed to be fighting him yet.

I really want to get what all the fuss is about this game, so before this heads over to eBay...
"Wait, pug!  Before you give up on the game, at least play until you get to _______ to make sure you've given it a fair shake."

I mean, it's yes to either if it's the big guy on the bridge - if you really figure out the combat, you can probably take him, but a little bit of leveling up will help too. I'd say the benchmarks for "you really should try it until here" are:

Spoiler for Hiden:
First knock off Central Yharnam, including the Cleric Beast (on the bridge), then make sure you unlock all the shortcuts you can in the area, then...

Spoiler for Hiden:
...take out Father Gascoigne, who is a pretty tough fight (he's harder than some of the later bosses, IMO) - if you can take him, you probably have the skills down well enough to explore quite a bit of the huge amount of territory you just opened up. Don't focus on bosses too quickly, there's a HUGE amount of exploring you can do in the big areas you unlocked...

Spoiler for Hiden:
And when you've taken out Vicar Amelia or at least died enough times that you really can't stand it, you start to see some of the new gameplay mechanics. If you get this far and you REALLY aren't feeling it, I don't know that anything that happens later would change your mind.

That's a bunch of time to invest but I really do think, as someone who's not exactly a skilled gamer anymore and has limited time, that I've been more than amply repaid for my time. Even though that roll I was on yesterday came to an abrupt stop with the last area I unlocked, which is well and truly kicking my ass.
38  Non-Gaming / Off-Topic / Re: Ok....I'm ready. Teach me how to invest on: April 14, 2015, 03:50:14 PM
It comes down to whether you want the money to work for you, or to be for play.

If it's for play... by all means, research stocks, dive deep, make trades.

But at the end of the day - you're going to have a hard, HARD time beating just plunking it into a passively managed fund with an extremely low expense ratio, and just walking away from it. I've been entirely happy with Vanguard - if you can afford to drop in $10K, you get access to their Admiral funds, which are incredibly cheap for the performance you get. If you fancy yourself a bit more of an active trader, you can find all sorts of exchange-traded funds (ETFs) that have really low expense ratios and let you pick specific things to invest in. I've always intended to set aside some money to "play" with stocks outside of my retirement money and rainy day fund, but honestly whenever I find myself with the spare money it's easier to just shrug and drop it into funds that are already doing well than it is to do the research and make the gamble.

I'm not saying you're going to get absolutely burned if you go with an active strategy or trade stocks, but especially if you're paying for trades just keep in mind that you have to be making out like a bandit to make it worth the cost.
39  Gaming / Console / PC Gaming / Re: MLB The Show 15 .... 10 Year Anniversary on: April 14, 2015, 03:19:51 AM

Quote from: Autistic Angel on April 13, 2015, 09:39:40 PM

Quote from: Clanwolfer on April 12, 2015, 12:41:03 AM

Dynamic difficulty is killing me in RTTS. Every time I feel like I'm getting into a groove, it kicks me to Veteran+ and I immediately go 0-fer the next while.

Is that a feature that can be switched off?  Is it possible to lock your career into a specific difficulty, or is it always adjusting to your performance to keep your player's stats within the realm of possibility?

-Autistic Angel

It can, though it's non-obvious to find. You have to navigate to the Mode-Specific Settings page within RTTS, and then you can choose from the different base difficulties (though you can't permanently lock in on 'partial' difficulties like, say, Rookie+ or Veteran+).

Also, is it just me or is there some wacky RNG in this game, especially in the sim portion? I went through what felt like an eight or nine-game stretch with the exact same simmed CPU first inning, which was noticeable because it included two walks and a double play. And run support is essentially non-existent for my RTTS pitcher, he had to go 23 innings before his team scored a single run behind him.
40  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: April 14, 2015, 02:50:16 AM
Really on a roll now, thanks probably in large part to having played the early part of the game so conservatively, overleveling and really learning how to deal with each enemy type.

While I spent days without being able to knock off anything of consequence, now I've gotten to the point where I knocked off Vicar Amelia, the Witches, and the whole Old Yarnham set in two nights, then spent some time playing with new weapons as I leveled. I'm really liking Ludwig's Holy Blade after not quite getting the hang of the Kirkhammer or the Threaded Cane, so I find myself switching between that and the Saw Cleaver pretty regularly. It really sinks in just how much of the game is skill-based when you go back to an area you've been farming regularly to practice a new weapon, just to find yourself getting your ass kicked soundly because your timing and range is just a little off.

I have to say I'm loving the pacing. Even as I get more confident in my play, they keep throwing interesting new things at me.

Spoiler for Hiden:
I absolutely love the Cathedral Guards - I wasn't really ready for the ones with the giant crucifixes that deal unique damage, and that freaked me out enough to force me back to a slow, patient playstyle. Now the same thing is happening with Blood-Starved Beast having thrown poison into the equation too. And now there's runes and chalices and it's night-time...
Pages: [1] 2 3 ... 37
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.446 seconds with 20 queries. (Pretty URLs adds 0.261s, 1q)