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7841  Gaming / Console / PC Gaming / Re: The GodFather 2 Impression on: April 11, 2009, 11:46:41 PM

Quote from: Isgrimnur on April 11, 2009, 05:38:39 PM

EA has decided that it wants to get the press reviewing the game to get arrested.  They sent out a press kit complete with a set of brass knuckles, which are illegal ... pretty much everywhere.

haha.  what a bone headed move to make. 
7842  Non-Gaming / Trading Forum / Re: Some PS3 and 360 games for sale...many unopened and cheap on: April 11, 2009, 04:00:11 PM
hey mike, did you ever send this?
7843  Gaming / Console / PC Gaming / Re: The GodFather 2 Impression on: April 10, 2009, 04:51:05 AM

Quote from: jztemple2 on April 09, 2009, 10:17:22 PM

I've now gotten in about eight hours and have reached one of those #%%$%^%% situations.

I was notified that I had an open slot for a made man. I already had a medic, demo man, arsonist, and my best man is both a safecracker and engineer. So I was looking for a Bruiser. I remember seeing one early on, but couldn't remember where. So I started visiting my rackets and compounds. ALL OF THEM. And I couldn't find a Bruiser type. It's really irritating that I personally have to visit each location. I'm a big admirer of Sid Meiers and one of his tenets is that you should provide players with interesting decisions. There's nothing interesting about having to go from place to place to place. Am I missing some trick or overlay? There damn well should be one if there's not.

Otherwise the game is just ok. After eight hours I'm starting to burn out on the repetition. There are mainline missions that are interesting, but not interesting enough to compensate for the above dumbness.

after 3-ish more hours yesterday, the burn of this faded a little, but flared up when i realized something.  you hit your maxed out state pretty quickly, especially if you sit in nyc and do missions once you take out the first family.  sure, you find better weapons (which doesn't make much sense in itself.  "hey look, a pistol somebody just left out in the open.  nobody else has one, and here it is.")  and get your guys maxed out in their available skills, but beyond that, the game doesn't have the sense of progression as gf1 or even other sandbox games.  i'm really hoping i'm wrong, but i haven't heard it gets any deeper, just wider.  the main missions are not as good here either.  part of the problem is that the movie has less action than the first one when you count out the 1920's flashbacks.  it's more like a modern era gangster ala casino than gf1, so the missions don't give you the sense of playing the role in the movie.  hell, when i watched gf2 again, i was thinking how cool it would be to play the night in cuba mission, expecting a stealth tutorial with the big gnarly looking hitman and a mad dash out of the city to meet up with michael.  lost opportunity.  instead, they change the plot to include fredo and twist the roth angle around. 

overall, i am not impressed enough to recommend this based on what i have seen.  i have no reservation about the first one. 

after two nights, it's up a bit in my scorebook, but not by much.  certainly not at full price.
7844  Gaming / Console / PC Gaming / Re: What are you buying this week? (4/6) on: April 09, 2009, 03:20:42 AM
bought gf2 yesterday, regretting it today.  see my post in the imp thread if you want the full dirt.  in short, gf1 + don control - toning gf1's harsher aspects = a let down. 

i did get riddick through rental today, and i might fire it up tonight instead of heaping more dirt on gf2's corpse, but otherwise, i am not buying anything.  i am tempted by the $40 sale on hawx though.  that game is pretty damn fun so far.
7845  Gaming / Console / PC Gaming / Re: The GodFather 2 Impression on: April 09, 2009, 03:13:01 AM
after close to 3 hours in last night (ready to move on from nyc) i can safely say that there is no way this will be seen as anything but a let-down by everybody who loved the first one.  

the things they added don't really make up what they dumbed down.

gun fights no longer have the threat as you find so many more health bottles.  at one point, i had three of them in the same room during a front takeover.  however, i didn't need it as all i had to do was wait for my health to recover.  what use is a medic when you have magical healing wolverine powers?  

i have enough money to upgrade myself and all of my family as far as you can, which btw, there are only about 20 or so, down from the first game's 50.  again, though, you don't level them up through reputation, but by buying them.  hell, you can sit on your ass in nyc after you get the other family out of the way and just let the money roll in.  you do get a lot from favors, but they are so damn repetitive that after you've killed/beat up/robbed your umpteenth target, you'll hate doing them ever again.  and you can't even skip the stupidly limited dialogue.  sure, you can do special favors for officials, but they are exactly the same as the normal ones.  at least you only have to do them once as you can buy them too.  

sure, the graphics look nicer than in gf1, and the environmental details make the city come alive in a way the old corridor-with-alleys never could, but it's so damn small it feels like gta 3, except with a smaller map.  nyc?  doesn't look like it or feel like it to me.  i really thought it would be a larger map than this, but miami's map doesn't look all that much bigger.  this of course, limits the number of business to control.  where gf1 had what, 100 plus rackets, warehouses, and hubs, nyc has what, 10?  and they are either fronts or rackets, not both.  at least not the kind you can control.  they added a minor aspect in the form of crime rings, but the limited number of crime rings means you have a small variety of businesses.  

don control is a mix of useful and missed opportunities.  why can't i see where the made men hang out so i can go there instead of going there randomly in the hopes there's somebody hanging out?  i'm the freaking don, so these guys should come to me.  and when i find one, why can't i dismiss a lower ranked guy without killing him?  dumb.  

all of the stuff which i enjoyed in gf1 is dumbed down here.  safe-cracking?  oh, now i got a guy, he'll do it.  robbing banks?  i hit the first one and was able to run away until the cops got bored and left.  payout was small though, so maybe the bigger ones will be tougher to crack.  there was a wall i could have blown up (well, my demo guy, that is) and come into the safe, but i didn't see that when i scouted the place.  really though, i never could hit a bank and do well so early on, nor would i have been able to take out a compound within 3 hours of starting in gf1.  here, it's more like a training ground, but i miss the satisfaction i had when i finally took out a family before.  it was hard, had dozens of well armed defenders, and it was all for naught if you didn't bomb the joint at the end.  now it just feels like a slightly larger business.  

there's a few things i like:  how they deal with cops and witnesses.  if you get away from the incident scene, you can drive right past them.  you can intimidate the witnesses to be quiet too, which is also cool or have a strong man do it.  the environment detail gets a nod even though the engine isn't quite capable of pulling it off.  god i wish they could have had some help from the other sandbox games in that regard.  nyc was a let down when i saw the map.  miami just killed my hope it would get better.  

i am really annoyed that i took this out of my rental queue in lieu of buying it.  one of my anticipated games of 2009 just fell off the wagon and all i can say is thank god EA decided to push this back two months, because damn, what a mess it could have been then.  

5/10 so far.  gf1 was a 9 in my book, second only to gta4 for this gen's sandbox games.  
7846  Non-Gaming / Off-Topic / Re: Farrah hospitalized in critical condition... on: April 05, 2009, 04:07:25 PM

Quote from: SensuousLettuce on April 05, 2009, 02:23:49 PM


Just kidding, lawyer man. Just kidding.

in this case, saying 'who' could lead to a few things happening.

1.  everybody on this board is old enough to remember her will know how young you are. 
2.  knee-jerk outrage response implying you were being an asshat for asking a simple question sans vocal inflection.
3.  an immediate post requiring a NSFW being added to the title.

let's all hope for either a speedy recovery/rumor dispelled or at least option 3 if she does in fact kick the bucket.
7847  Non-Gaming / Off-Topic / Re: Three police officers killed in Pittsburgh shootout on: April 05, 2009, 04:01:27 PM
it's been a bad week for gun violence and crazy people.  let's all hope next week is better.  to the officers who lost their lives in PA, the family in Tacoma WA and to all of those in NY, may you and your families find peace. 

and to anyone with a weapon who's going off your meds, stop and think about who you will hurt and then go get some help.  or at least just kill yourself and only yourself.  the world doesn't need another story of a mass murdering sociopath. 
7848  Non-Gaming / Off-Topic / Re: WTF? on: April 05, 2009, 03:45:55 PM
odd that he choice the first nice day in spring to go off the deep end.  why don't these mental cases just do the 'lesser of two evils' and take them selves out without bringing everybody else down with them?

that ibm guy really earned his place in hell.  losing a job is not the end of the world, you asshat.  hell, i've been let go twice now and i haven't felt the need to go postal on random strangers. 

this whole string of crazies makes me want to stop watching the news. 
7849  Gaming / Console / PC Gaming / Re: The GodFather 2 Impression on: April 05, 2009, 03:39:01 PM
i had the same line from a best buy guy, except he tried to be my friend and said how he had also heard of people playing it.  figures though, you finally find a copy on the shelf and get stuck with a power tripping manager who thinks the world will end if you get a game two days early.
7850  Gaming / Console / PC Gaming / Re: Puzzle Quest: Galactix on XBLA next week on: April 03, 2009, 03:05:37 AM
i picked it up a while back and while i was very hopeful it would be as addicting as the first, i just don't feel the magic in this one.  pharaoh has it pretty clear:  they added so much, they took away from the core game's fun. 

+1 to the amazon dotd if you can get it now.  much better value for $10.
7851  Gaming / Console / PC Gaming / Re: The GodFather 2 Impression on: April 03, 2009, 03:01:26 AM

Quote from: SensuousLettuce on April 03, 2009, 02:32:57 AM

nobody thinks you pirated furreal. we're just mad cause you gots it and we don't.

this.   + a billion

now, get back to the impressions, you lucky bastage

how well do the black hand controls seem now?  new moves?  what have you seen so far that ties into the movie?  (not too specific of course)

damn my luck, but i just know i won't be able to find this around me until next week.

7852  Non-Gaming / Off-Topic / Re: All-Encompassing Work Rants on: April 02, 2009, 03:13:11 AM
hey guess what?  i finally have a work rant from the new job.  other than the fact that i'm working for the 'evil empire' (one hint:  big tech company in the pac nw) in a noisy and cold lab with no windows, which cause me to get all sorts of nice headaches just in time for the murder-inspiring drive home, i get to work for basically the same as i was making before without getting any benefits.  somehow, i thought this would be a great idea a month ago, and i still hold out hope it ends up as a full time gig.

anyways, the current rant is this.  i have been tasked with the creation of some 50 odd OS images of various languages and flavors; a tiresome task made only less so by benefit of them being somewhat scripted out and all virtual in nature.  i've spent the last few days getting a library of about half of these images done and saved from the vm i made them on. 

today, after finishing up a dozen more and deleting the vm's to make room for the next batch, the lead engineer walks in and tells me that they need to have x, y and z added to the images.  great.  except i can't easily take the ones i have and remake them as the infrastructure to do so hasn't been assembled yet.  it would take almost as much time to power them up as it would to just dump them and re-make them.  on top of that, now i'm getting errors with the vm's i have, which means i have to start completely back at square one.  i also get to script in the changes and test them across all the major os/language combos.

today i realized how much of one's work can be invalidated by the simple act of a developer who hasn't got up to speed with his own project. 
7853  Gaming / Console / PC Gaming / Re: [XBLA/PSN]Call of Duty..thats right,the first one!! on: March 29, 2009, 07:58:47 PM

Quote from: godhugh on March 26, 2009, 08:51:51 PM

Sniper Town  icon_eek

medal of honor, allied assault.  bleh!

actually, there's a few tough spots in cod1 at higher difficulties.  russian level in the apartment building, british holding that bridge. 

either as a simple port or one enhanced with newer features, i could see playing this once more.  i did it twice back in the day, and i still remember the standout levels. 
7854  Gaming / Console / PC Gaming / Re: Grand Theft Auto: Chinatown Wars (DS) on: March 29, 2009, 07:54:31 PM

Quote from: Bullwinkle on March 28, 2009, 06:36:08 PM

Has anyone been able to complete the firetruck mission that has you put out something like 9 fires? 

I've tried to find different routes, but there just doesn't seem to be a way to get it done in time! 

Maybe I'm missing something, but the hose doesn't seem to have enough range.  Also, the fires take a little too long to put out.  Add to that the fact that I usually have just over 30 seconds by the time I get there, and I'm growing really frustrated. 

I wanna be fireproof!

EDIT:  For the first time in forever, the GameFAQs forum actually helped me!  I was so focused on that one mission, it hadn't occurred to me to just go to another fire station.  Duh.

i have done 6 or so on the big island, and yes, they do space them far apart the majority of the time.  i was hitting the last two fires when some jack-a-lope dragged me out of the truck to pick a fight.  luckily, not the fuzz or i would have been compelled to re-load. 

i was going to suggest the same thing to you actually, as i remember that aspect of this type of mission from the old games. 

for anybody who hasn't do so, i highly recommend doing the vigilante missions to get that perk.    way worth it and surprisingly quick to get.  and for those who have done so, don't you think that 5 missions is way too few to get 2x armor?  i figured it was 5 per 'precinct' or something, as at least it would have been as much work as the other jobs. 

any point to the cabbie missions other than getting a medal?  an unlock or something? 

i had a lot of fun just driving around looking for billboards and conveniently placed ramps to use, especially the one over the river between colony island president's city. 

some of those rampages are pretty hard too.  trying to get gold with a double barrel shotty is tough when you only can't get shots off fast enough to combo.  one trick i have found is to use your molotovs/grenades as you get all of that back when the rampage ends and they are the best way to take out gang cars.

coming up on %45 complete after 10 hours and 48 missions passed.  this game is addictive.
7855  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Peggle Peg Party on: March 29, 2009, 07:40:33 PM
i had a group like that in the apartment under ours, except 'generic pacific islander' instead of mexican.  they were ground floor, so it all spilled out into the grassy area, and not only were they constantly smoking and drinking, but laughing at stupid S in loud annoying voices throughout the night.  they didn't start outside until 3 in the morning and kept it up until both my wife and i were too exhausted to wake up any more.  needless to say, he also wasn't very sincere about it, and i really regret not calling the fuzz on their asses when i had the chance. 

they also had this little high-pitched monstrosity of a child who's primary form of communication was squealing.  my early morning dreams always envisioned different ways of cutting that voice off from the world.  i'm still surprised that little brat always pulled this crap the morning after one of their parties, and that it wasn't silenced with prejudice by the parents who couldn't had had more than few hours of sleep. 

nevermind the paranoid, PA-abusing, mormon-hating, mental case who owned the building behind the apartment and his early morning public broadcasts spouting how bad one 'dirty, rotten, mormon preacher' by the name of jeff osbourne was out to get him by sabotaging his cable service and newpaper delivery service.  oh, great times.  fucking apartment dwellers.

so, if you see me on-line and not doing anything of major importance, i'd be happy to join a peggle game or two. 
7856  Non-Gaming / Off-Topic / Re: Good and Bad TV Series finales on: March 29, 2009, 04:59:56 PM

Quote from: Fireball1244 on March 28, 2009, 04:43:13 PM

Quote from: Graham on March 27, 2009, 06:41:43 PM

ST:TNG -- I thought that Season 7 was a disaster except for the finale.  The episode with the spirit in the doctor's grandmother's candle was a low point for the series.

No, no. As bad as season seven was -- and it was bad -- nothing can beat the true nadir of TNG quality: "Shades of Gray," the second season finale. It's the clip show where Riker gets bitten by a tree (yes, that is correct) and is poisoned, and has to relive moments from the first two seasons to survive. This episode was a result of the 1988 writer's strike, which is also the reason season 2 was shorter than the other seasons.

even compared to tng 'bad', that's bad.

and i always thought tng was a bigger abuser of the reset button than voyager, what with data bullshitting science fiction solutions to every other dramatic moment before the last commercial break.  maybe i didn't watch enough voyager though.
7857  Non-Gaming / Off-Topic / Re: You're going to love my nuts! on: March 29, 2009, 04:53:10 PM
damn, but don't he clean up pretty. 
7858  Non-Gaming / Off-Topic / Re: Not paid enough... on: March 29, 2009, 04:51:57 PM

Quote from: kratz on March 27, 2009, 09:49:54 PM

Quote from: tiktokman on March 27, 2009, 09:09:22 PM

Quote from: kratz on March 27, 2009, 07:00:48 PM

I 'fired' someone from my band once...

It was my own brother. smile

Did he look up from WoW long enough to even notice?

Not really...

you had to log in to let him know?
7859  Non-Gaming / Steals and Deals / Re: Target - March 2009 on: March 29, 2009, 04:45:46 PM
+1 to all said about two worlds.  i enjoyed many hours of it, despite it's shortcomings.
7860  Non-Gaming / Trading Forum / Re: Some PS3 and 360 games for sale...many unopened and cheap on: March 29, 2009, 04:42:09 PM
i'd like to grab pop from you.  pm incoming.
7861  Non-Gaming / Off-Topic / Re: You're going to love my nuts! on: March 28, 2009, 07:40:48 PM
"this is vince, with sham-POW!!"
7862  Non-Gaming / Off-Topic / Re: "Best" Buy Managers violate price match, get bonuses on: March 28, 2009, 12:45:35 AM
i've had various levels of success with matching at the area best buy's.  in one, cc had a sale + gift card for assassin's creed the week of release (ah, the good old days of sales) and a discount on the guide. 

i fully expected to get the game at cc's 'before gc' price and the guide matched, but they knocked the sale price to the after price.  all was good.

at a different one, i couldn't even talk sense into a drone when attempting to price match max payne 2 3 days after i bought it.  i 'bought' the pre order bonus and the game at the same time: they lowered the game by the price of the pre-order item and charged me for it instead.  $10 pre order + 10 off $50 game.  when i went back in on sunday, they had the game for $35 so i went back to get my $15 back.  no matter how i laid it out for the clerk, she couldn't get why her offer of $5 back was a true price match in spirit.  it's like the pre order item was it's own thing and not part of the deal, despite if i had bought the pre-order weeks before and came in, then i would have had the game for $25.  her 'manager' agreed, without so much as a word to me.  it really felt like that seinfeld moment with the car rental. 

now that cc is gone, bb can say 'get bent' to everybody.  cc was the only store who really had launch week deals.
7863  Gaming / Console / PC Gaming / Re: [revisit] Freedom Fighters on: March 28, 2009, 12:32:46 AM
i kept this game just for the soundtrack.  i was going to go the hard way to record all of the music when i just decided to search youtube for them instead.  some great stuff and it's rare these days when you get full orchestral soundtracks in games.  especially this well done.  the soundtrack ranks up there in my top 5 of all time

i enjoyed the game quite a bit too and it's really a shame we got kane & lynch instead of a sequel from this team. 

7864  Non-Gaming / Trading Forum / Re: The Official GT Trader Feedback List (Updated March 8th 2009 12:20:18 PM) on: March 28, 2009, 12:24:54 AM
+1 to Kathode for quick shipping and a great price for chrono trigger.
7865  Gaming / Console / PC Gaming / Re: Professor Layton & The Diabolical Box on: March 26, 2009, 03:03:51 AM
great news
7866  Non-Gaming / Trading Forum / Re: FT: Resident Evil 5 (360) on: March 26, 2009, 02:44:29 AM
if for some reason kadnod changes his mind, i'll trade you gow2.
7867  Gaming / Console / PC Gaming / Re: Far Cry 2 on: March 25, 2009, 02:40:22 PM
the game is not without it's problems, no doubt.  i think kathode's assessment sums it up nicely in that regard, but the question is, how much does that stuff bother you vs how much do you enjoy the good stuff? 

i haven't beaten it yet, but i intend to finish it soon as the missions later on seem interesting.

i have had one occasion with a save being unloadable but i didn't lose much time as i keep my saves separate.  2 per mission phase and 2 sets of backups, plus one at a certain mission point from early on.
7868  Gaming / Console / PC Gaming / Re: Fallout 3 impressions thread on: March 25, 2009, 02:29:15 PM
so it's a good thing that i wandered all over DC last night and never found the starting point for the pitt.  i did get the weird marker pointing up north however.  and seems like most everybody, i haven't gone far enough north yet. 

hey kathode, you think the fix will be done today? 
7869  Gaming / Console / PC Gaming / Re: Far Cry 2 on: March 24, 2009, 03:29:26 AM
and be prepared to suffer through the first hour or so.  it's not that it's bad, but once you get past the opening missions, it gets a bit more hectic and instead of a handful of enemies in a mission are, you can get a dozen, not counting those you will encounter on the way.  i was pretty  dismayed by my early experience and how tough the game seemed to be.  part of it is attributed to your less-than-great starting weapons and part of it comes from what i call the 'CoD' mentality.  that will get you killed in far cry 2, and after a month and change of playing nothing but cod:waw, it took a bit of adjustment to fc2's combat nuances.

one thing that i learned the hard way is that you aren't given a single path to beating a mission.  change of day/night, different paths, different tactics and approaches, combined with some very different weapon loadout options means you aren't limited by the usual constraints. 

starting out, i wouldn't take the main missions right away.  do some assasssination missions for diamonds, some weapon dealer missions to open up more weapons, and i'd even recommend doing some of the buddy quests.  you don't get anything tangible, but it raises your rep, one of fc2's unique aspects.  the higher it gets, the less likely it is that all of the enemies will rush you.  yes, they will be more cautious of you as your renown for causing and surviving mayhem grows.  i've even had a number of them flat out run away from me after watching their buddies go down. 

oh, and fire is your friend.  your machete is not, sadly.  (it's not counted as a silent weapon, no matter how carefully you approach your enemy)

i am currently around 30 hours into it and i still have about 35% to go according to the stats screen.  even though replaying it won't give you a substantially different experience, i intend to play through again down the road. 
7870  Gaming / Console / PC Gaming / Re: Henry Hatsworth [DS] on: March 24, 2009, 03:11:28 AM
i hadn't even heard of this.  i need to check it out as pq:g didn't get the proper ds treatment to fulfill my mobile puzzle fix.
7871  Gaming / Console / PC Gaming / Re: Grand Theft Auto: Chinatown Wars (DS) on: March 24, 2009, 03:09:25 AM
you can get your way on to the roof in some situations, but i haven't found a camera that way before i destroyed it, so i can't confirm you can smash it with guns/melee.

some of the missions have been pretty damn awesome.  i had one using an ambulance which was fun and used the touch screen for a new take on the usual 'save the dying man' mission.

best one though involved helping a trigger happy maniac in the bed of a pickup truck as we drove around town looking for enemies. 

i'm just waiting on a tip off for a coke buyer as i have been accumulating a large supply of it pretty cheap. 

still wish the roaming drug/weapon vans had a bigger payoff though, especially for the weapons vans.  i unloaded a full clip and a half into a weapon van just to get the driver to bail out and only got a clip for my trouble.   drool

i hope the warehouse raids open up soon.  should be fun.
7872  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/22) on: March 24, 2009, 02:57:41 AM
my 'purchase' this week goes to a used copy of chrono trigger.  i look forward to it after i get my fill of gta china town wars.

btw, isn't this the week for 'the pitt'?  i am going to grab that one as well.
7873  Gaming / Console / PC Gaming / Re: No Sacred 2 for me :( on: March 21, 2009, 08:50:19 PM
cool.  maybe the may date is just a long term placeholder and they are close enough to go gold for mid april. 
7874  Gaming / Console / PC Gaming / Re: Sony: Average session of Home is 55 minutes on: March 21, 2009, 08:48:29 PM
i had no idea wait times for the mini-games were that bad.
7875  Gaming / Console / PC Gaming / Re: PQ Galactrix impressions thread on: March 21, 2009, 08:44:39 PM
i also went with the pc version a while back and while it won't be quite the addiction that the original was, it's a lot of fun.  i'll make the changes to the leapgates once i start getting annoyed by the timer and overly long combos.
7876  Gaming / Console / PC Gaming / Re: Spore Galactic Adventures on: March 21, 2009, 07:20:56 PM

Quote from: CeeKay on March 21, 2009, 02:44:25 PM

IGN has a mini-preview up for this expansion.  I'm hoping it makes the space portion of the game more enjoyable, as that's where I fizzled out when I was playing the game.  having to run back home every 5 minutes to defend the place stopped being fun.

that and having one ship for your entire race vs enemies capable of supporting multiple ship fleets and having to provide all of the economic trading as well.  so much wasted potential.  oh, and add in useless ally ships that exploded at the first sign of battle despite being more than capable of somehow defending themselves. 

yeah, i'm a tad bitter at how the end game was designed. 
7877  Gaming / Console / PC Gaming / Re: Grand Theft Auto: Chinatown Wars (DS) on: March 21, 2009, 06:44:19 PM

Quote from: Misguided on March 21, 2009, 06:33:45 PM

Haven't had a chance to play in the last couple of days.
I haven't seen one of the cameras yet.
Hoping to get back to it soon, but now that I've made Galactrix playable on my PC (take that, you damned leapgates!) I've been playing it nearly nonstop.

i can send you the link of the cameras i have seen so far.  (great feature by the way)

closest one i can remember is behind a gas station one block S and one block W of your starting garage, near an armor pickup.  i think that was the gas station you are directed to in one of the early missions btw.
7878  Non-Gaming / Off-Topic / Re: Battlestar Galactica Season 4.5 Starts Tonight! (SPOILERS!!!) on: March 21, 2009, 06:32:47 PM
as the show is now over in every form that counts, can we dispense with the spoilers? 

i really wonder what kara is.  not an angel or anything.  it's pretty obvious she was actually dead as nobody just disappears like that, and i don't think it was just a case of running off really fast.  she must have been in limbo and brought back as a prophet of some kind by the same god that a-six and a-baltar refer to.  their reveal makes some of the earlier stuff they spouted make perfect sense now. 

it was a good finish i think and i am sad it's over.  everybody did their part to the end very well, although i think galen's actions were too impulsive.  he damn near caused everyone's death by snapping right there.  i do think it was justified though, and like tigh said, i would have done the same. 

now, as the 3 remaining 'final five' have already had a long lifetime by normal standards, i wonder just how long they would have lived and whether some of our earlier myths could by attributed to such a person.  same with the remaining skin jobs.  i'm a little bummed that leoben didn't have much of a part in this, and that the boxed cylons didn't make an appearance.  at least the doctor had a few moments.  it does seem like the other bad guy was under-used though.  no lines i can remember.

and finally, why did cabel go out the way he did?  he never seemed the type to give up. 

i had totally forgotten about 'the plan' though.  we'll see if they can make something good happen with it.  caprica is a pretty looking show, but from the previews, it comes off a bit underwhelming.  so, we get a storyline about the ethical considerations of cloning someone?   Roll Eyes

what a trip it was though.  i will start up re-watching the series in a week or so.
7879  Gaming / Console / PC Gaming / Re: Grand Theft Auto: Chinatown Wars (DS) on: March 21, 2009, 06:08:04 PM

Quote from: kathode on March 20, 2009, 08:47:36 PM

The drug-dealing aspect of it is INSANE.  I was showing someone today and his mouth just dropped.  First of all you've got the buy and sell screen that shows all of the real-world drugs you can buy (coke, acid, downers, weed, etc).  Then I showed him how it showed me profit and loss indicators, or stars for someone offering a great price.  Then I opened up the entire PDA drug interface, complete with profit/loss charting, a turf map indicating which gangs prefer which substance, drug tips about who's buying or selling at killer prices, and a complete history of my drug transactions.  Then I finally exited out and the deal turned out to be a bust and I had to run from the cops!  Completely amazing.  I'm currently running around with about $15k worth of acid and terrified about getting busted by the cops.

i have made a crazy amount of money from the trade, and i've only advanced the story far enough to get the option to hijack drug vans.  after all of the dough i have made, it's a bit of a let down to only get a handful of packets from a van, but it's worth it just for the fun and the pure profit.  over 180k in profit and i can pretty much buy any property, but i only have one per island right now so i can stockpile large amounts from the heavy buyers.  i got really lucky with a huge sale on the more expensive stuff on more than one occasion and even though it was a bust, i made it out of there and eventually made over 40k on that one deal alone.  smashing the cameras seems to help cut down on the chance of a sting op though;  i've smashed a dozen and not been in a sting in a while. 

this is simply one of the best handheld games i've played and i really hope some of the things introduced here make their way back into the genre. 
7880  Non-Gaming / Steals and Deals / Re: MADCATZ Saitek Aviator Flight Stick for Xbox 360 and PC on: March 20, 2009, 04:44:31 AM

Quote from: Jag on March 19, 2009, 07:22:03 PM

Wow, too bad they dont have that for PS3.

when i was there, it looked like they did.  maybe the clerk was just mistaken.  there was a second  stick near the first, but i didn't take a good look at it. 

the clerk was also under the impression that the 360 one would work for the pc and vice versa, so i am going to chalk up most of his spiel as hearsay until confirmed elsewhere. 
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