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7281  Gaming / Console / PC Gaming / Re: [GOG} Obscure and Haegemonia Gold on: May 15, 2009, 10:05:35 PM
i loved haeg back in the day with how it developed the storyline and your part in it.  it wasn't so much a spiritual sequel to homeworld as orb was, but it was fun and the space battles were always awesome to watch. 
7282  Gaming / Console / PC Gaming / Re: Lunar : Harmony of The Silver Star on: May 15, 2009, 09:51:49 PM

Quote from: warning on May 13, 2009, 09:17:36 PM

I loved Lunar 1 & 2.  They were very old-fashioned and kind of basic but had *tons* of heart.

i was a huge fan of L1 and picked up both ps1 remakes, including the special pre-order bonus with L1 (punching Galleon) and both strat guides.  not for the how-to as much as the extra stuff they put into them, like the side stories about the re-making.

never did try the portable versions though.
7283  Gaming / Console / PC Gaming / Re: [XBLA/PSN] Wolfenstein 3D coming! on: May 15, 2009, 09:48:42 PM
while i would love to re-visit it, i found with the demo for marathon that i really get a headache from the old school fps on the console. 

not sure why.

i do hope they bring spear of destiny with it eventually

7284  Gaming / Console / PC Gaming / Re: ExciteBots: Trick Racing (Wii) on: May 15, 2009, 09:47:17 PM

Quote from: Eduardo X on May 15, 2009, 03:06:14 PM

Wow, that's low.
Nintendo did no marketing for the game, though. I hardly knew it was out. And the premise is pretty bizarre. Animal-like robots racing? That's weird.

granted, it wasn't a full month's worth of being on sale, but yes, it's d grade sales level.

and N should be set aside and smacked for not having any marketing on it.  if it weren't for the kotaku article i read about how poor it was doing, i wouldn't have even known it was out.
7285  Gaming / Console / PC Gaming / Re: [360] Sacred 2 finally gold! on: May 15, 2009, 09:44:35 PM
mp should be easier to hop in/out of, the ranged lag is annoying, but i'll get used to it and the starting game doesn't exactly wow you and some parts of the game are not explained well or at all via tutorials/manual. 

but this game hits the loot whore sweet spot perfectly, and does it with full co-op. 

glad i picked it up, despite the warts.
7286  Non-Gaming / Off-Topic / Re: That does not make me want a sandwich... on: May 14, 2009, 04:48:44 AM
how easy we forget...
you know, they do have a pepper bar.
7287  Non-Gaming / Trading Forum / Re: Godfather 2 - 360 FS price dropped again on: May 13, 2009, 05:37:40 AM
bump one last time
7288  Non-Gaming / Steals and Deals / Re: [Direct2Drive weekend Sale] Mount & Blade $7.50 on: May 09, 2009, 03:52:49 AM
sweet.  was waiting for this to go on sale again.

they also have cryostasis for 15 and a bunch of other stuff too.
7289  Non-Gaming / Steals and Deals / Re: [GOG Weekend Sale] Sacred Gold and Darkstar One 25% off on: May 09, 2009, 03:52:30 AM
damn, at this rate, we'll never reduce that backlog.

i love the download wars we are seeing though.  price war our way right into next year with cheap gaming.

both of these are great games.  at this price, it's a no brainer
7290  Non-Gaming / Steals and Deals / Re: Best Buy sale on new-ish games on: May 08, 2009, 06:39:00 AM
after reading the review here, i think i'll pass on wheelman in favor of some of this month's slew of games.
7291  Non-Gaming / Steals and Deals / Impulse weekend sale on: May 08, 2009, 05:12:29 AM
not a whole lot, but notably, you can get two games for what has to be the cheapest price outside of a lucky clearance sale: 2.50 each. 

space hack (66%) and 'chosen: well of souls'(57%) - $5.00
sure, not the greatest ratings, but hey, where else can you fight a creature named 'Zombie Herpes'?
episode one and two of Penny Arcade: otrspod - $20
age of booty - $5

7292  Gaming / Console / PC Gaming / Re: What are you buying this week? (5/3) on: May 04, 2009, 05:49:53 AM
let me be the first to say 'jagged alliance'

at least, potentially, depending on reviews. 

otherwise, nothing atoll

and the next round of dlc for fallout 3, as apparently that comes out too.
7293  Non-Gaming / Off-Topic / Re: Windows 7 Beta on: May 04, 2009, 05:40:36 AM
despite having made several versions of win7 in vm form at work, i have yet to play with it at all.  i get it to desktop and then immediately sysprep it and bam, off to the next thing.

i think i'll set this up on my older dell laptop.  it runs xp like a slug (some kind of hardware failure, i'm positive) so maybe 7 will let it run without tanking so badly.
7294  Gaming / Console / PC Gaming / Re: Far Cry 2 on: May 04, 2009, 05:09:38 AM
i need to get back to this after blowing through godfather 2.  it slipped after my rrod a while back and i didn't get back into it when my 360 came back. 

i forget how much i have finished, but with my save system (one save before i start the mission, one save mid ways through, and a third after i have finished), i have only had to redo half a mission once due to the bug.  corrupt save issue when i went back.  seems like such a stupid bug too.  if i had played straight through that night instead of quitting, i probably would have been fine. 

i figure i'll keep a save before the end game begins and go back to score the rest of the collectibles and just power through the ending missions. 

of course, as i say this, fallout 3 still glares at me with it's 'almost-finished the pitt' save and impending expansion plus actually finishing it imperative, sacred 2 looming on the horizon, and now red faction 3 nudging my wallet to action next month. 


keep with it pete.  it's worth at least 20 hours of your time.  it's taken over 30 of mine.
7295  Gaming / Console / PC Gaming / Re: Batman : Arkham Asylum on: May 04, 2009, 04:56:44 AM
i played a demo on a ps3 yesterday and this looks pretty damn fun.  it was a demo of the challenge mode against an increasing amount of bad guys, so you really get a feel for the combat and the animation, but little else.

combat was pretty damn fun and even though i didn't know what i was doing when i started, i picked it up pretty quickly.  attack, counter and jumping came into it pretty easy and you flow from one enemy to another pretty smoothly.  whenever you sense a punch coming you way, a blue aura shines over their head and you have a second or so to react, either by moving or countering.  countering looks pretty damn cool and you'll pull off some interesting moves to do so, especially when they are armed.  there's also a super move, but i couldn't pull one off.  not sure if i was doing it wrong or if you need to build up to it.  the mode keeps track of your combo's and gives you points based on how well you keep the combo going.  at the end of each round, you get a slo-motion view of your last attack, and you can get a good view of how brutal the fighting is.  there are also environmental hazards.  i saw electrical arcs in this map. 

no idea how the ranged combat could work as i didn't get a second round with it.  overall, it's similar to assassin's creed, but not as lethal and much smoother transitions between enemies.  hard to tell how complex the combat is, but first impression is that it's a bit on the soft side when compared against other brawlers. 

oh, and joker had some lines in the demo, but batman was a silent knight.
7296  Non-Gaming / Trading Forum / Re: Godfather 2 - 360 FS price dropped on: April 30, 2009, 02:10:41 PM

really folks, this did get better the longer i played it. 
7297  Non-Gaming / Off-Topic / Re: RIP Bea Arthur dead at 86 on: April 26, 2009, 06:21:44 PM
lover her participation in the roasts. 

so long and farewell. 

7298  Non-Gaming / Trading Forum / Godfather 2 - 360 FS price dropped again on: April 23, 2009, 02:14:39 PM
$30? shipped priority

even though i bashed it on first impressions, i did get to enjoy it and got my money's worth. 

note that i don''t get to check gt as often as i used to, so it will be tonight before i log back in.  if you have my paypal addy, you can email me there and i will be checking it throughout the day.
7299  Gaming / Console / PC Gaming / Re: Fallout: New Vegas Announced on: April 21, 2009, 04:19:09 AM
damn, this is cool news.  i now have something to look forward to next year.

and here i thought this was another Pitt style add on or maybe a full expansion.  i'll be very happy with this i think.
7300  Non-Gaming / Trading Forum / Re: The Official GT Trader Feedback List (Updated March 8th 2009 12:20:18 PM) on: April 18, 2009, 06:45:21 PM
+1 to mikeg for a good price and shipping, despite my confusing the situation.
7301  Non-Gaming / Off-Topic / Re: So I'm showing my wife The Wrath Of Khan on: April 17, 2009, 03:06:41 AM
showing her 'the wrath of khan' sounds like it should be a sex trick. 

horrible timing indeed.

7302  Gaming / Console / PC Gaming / Re: Anyone try running Hidden and Dangerous 2 under Vista? on: April 16, 2009, 06:05:25 AM
i always loved the way bodies fell in h&d2.  very realistic for it's day and damn satisfying to boot.  the second mission was great for that and going through it with the goal of zero alarm was a challenge.  getting the disguise in it helped a lot though.

this and vietcong 2 and mafia were the games that put that Illusion on the map in my eye and i really hope they get proper sequels to both after mafia 2.
7303  Non-Gaming / Steals and Deals / Re: Target - March / April 2009 on: April 16, 2009, 05:49:45 AM
saw a lone copy of x-blade for the 360 at 41.98.  probably going to be very ymmv though, as i only saw it at one store.
7304  Gaming / Console / PC Gaming / Re: i just got me a Red Faction demo code on: April 16, 2009, 05:28:25 AM

Quote from: kronovan on April 14, 2009, 04:50:13 PM

I didn't even get a code generated for me despite choosing United Kingdom as my region.  icon_confused  Likely doesn't matter since it sounds like it is region locked anyways.
Just out of curiosity, does anyone know the ETA for the XBL N.A. demo?

don't worry, i'm sure gamestop will be very happy to announce it has the demo as a pre-order bonus, only from them. :rollseyes

ah, red faction.  so much potential and so many steel doors. 
7305  Gaming / Console / PC Gaming / Re: The GodFather 2 Impression on: April 11, 2009, 11:46:41 PM

Quote from: Isgrimnur on April 11, 2009, 05:38:39 PM

EA has decided that it wants to get the press reviewing the game to get arrested.  They sent out a press kit complete with a set of brass knuckles, which are illegal ... pretty much everywhere.

haha.  what a bone headed move to make. 
7306  Non-Gaming / Trading Forum / Re: Some PS3 and 360 games for sale...many unopened and cheap on: April 11, 2009, 04:00:11 PM
hey mike, did you ever send this?
7307  Gaming / Console / PC Gaming / Re: The GodFather 2 Impression on: April 10, 2009, 04:51:05 AM

Quote from: jztemple2 on April 09, 2009, 10:17:22 PM

I've now gotten in about eight hours and have reached one of those #%%$%^%% situations.

I was notified that I had an open slot for a made man. I already had a medic, demo man, arsonist, and my best man is both a safecracker and engineer. So I was looking for a Bruiser. I remember seeing one early on, but couldn't remember where. So I started visiting my rackets and compounds. ALL OF THEM. And I couldn't find a Bruiser type. It's really irritating that I personally have to visit each location. I'm a big admirer of Sid Meiers and one of his tenets is that you should provide players with interesting decisions. There's nothing interesting about having to go from place to place to place. Am I missing some trick or overlay? There damn well should be one if there's not.

Otherwise the game is just ok. After eight hours I'm starting to burn out on the repetition. There are mainline missions that are interesting, but not interesting enough to compensate for the above dumbness.

after 3-ish more hours yesterday, the burn of this faded a little, but flared up when i realized something.  you hit your maxed out state pretty quickly, especially if you sit in nyc and do missions once you take out the first family.  sure, you find better weapons (which doesn't make much sense in itself.  "hey look, a pistol somebody just left out in the open.  nobody else has one, and here it is.")  and get your guys maxed out in their available skills, but beyond that, the game doesn't have the sense of progression as gf1 or even other sandbox games.  i'm really hoping i'm wrong, but i haven't heard it gets any deeper, just wider.  the main missions are not as good here either.  part of the problem is that the movie has less action than the first one when you count out the 1920's flashbacks.  it's more like a modern era gangster ala casino than gf1, so the missions don't give you the sense of playing the role in the movie.  hell, when i watched gf2 again, i was thinking how cool it would be to play the night in cuba mission, expecting a stealth tutorial with the big gnarly looking hitman and a mad dash out of the city to meet up with michael.  lost opportunity.  instead, they change the plot to include fredo and twist the roth angle around. 

overall, i am not impressed enough to recommend this based on what i have seen.  i have no reservation about the first one. 

after two nights, it's up a bit in my scorebook, but not by much.  certainly not at full price.
7308  Gaming / Console / PC Gaming / Re: What are you buying this week? (4/6) on: April 09, 2009, 03:20:42 AM
bought gf2 yesterday, regretting it today.  see my post in the imp thread if you want the full dirt.  in short, gf1 + don control - toning gf1's harsher aspects = a let down. 

i did get riddick through rental today, and i might fire it up tonight instead of heaping more dirt on gf2's corpse, but otherwise, i am not buying anything.  i am tempted by the $40 sale on hawx though.  that game is pretty damn fun so far.
7309  Gaming / Console / PC Gaming / Re: The GodFather 2 Impression on: April 09, 2009, 03:13:01 AM
after close to 3 hours in last night (ready to move on from nyc) i can safely say that there is no way this will be seen as anything but a let-down by everybody who loved the first one.  

the things they added don't really make up what they dumbed down.

gun fights no longer have the threat as you find so many more health bottles.  at one point, i had three of them in the same room during a front takeover.  however, i didn't need it as all i had to do was wait for my health to recover.  what use is a medic when you have magical healing wolverine powers?  

i have enough money to upgrade myself and all of my family as far as you can, which btw, there are only about 20 or so, down from the first game's 50.  again, though, you don't level them up through reputation, but by buying them.  hell, you can sit on your ass in nyc after you get the other family out of the way and just let the money roll in.  you do get a lot from favors, but they are so damn repetitive that after you've killed/beat up/robbed your umpteenth target, you'll hate doing them ever again.  and you can't even skip the stupidly limited dialogue.  sure, you can do special favors for officials, but they are exactly the same as the normal ones.  at least you only have to do them once as you can buy them too.  

sure, the graphics look nicer than in gf1, and the environmental details make the city come alive in a way the old corridor-with-alleys never could, but it's so damn small it feels like gta 3, except with a smaller map.  nyc?  doesn't look like it or feel like it to me.  i really thought it would be a larger map than this, but miami's map doesn't look all that much bigger.  this of course, limits the number of business to control.  where gf1 had what, 100 plus rackets, warehouses, and hubs, nyc has what, 10?  and they are either fronts or rackets, not both.  at least not the kind you can control.  they added a minor aspect in the form of crime rings, but the limited number of crime rings means you have a small variety of businesses.  

don control is a mix of useful and missed opportunities.  why can't i see where the made men hang out so i can go there instead of going there randomly in the hopes there's somebody hanging out?  i'm the freaking don, so these guys should come to me.  and when i find one, why can't i dismiss a lower ranked guy without killing him?  dumb.  

all of the stuff which i enjoyed in gf1 is dumbed down here.  safe-cracking?  oh, now i got a guy, he'll do it.  robbing banks?  i hit the first one and was able to run away until the cops got bored and left.  payout was small though, so maybe the bigger ones will be tougher to crack.  there was a wall i could have blown up (well, my demo guy, that is) and come into the safe, but i didn't see that when i scouted the place.  really though, i never could hit a bank and do well so early on, nor would i have been able to take out a compound within 3 hours of starting in gf1.  here, it's more like a training ground, but i miss the satisfaction i had when i finally took out a family before.  it was hard, had dozens of well armed defenders, and it was all for naught if you didn't bomb the joint at the end.  now it just feels like a slightly larger business.  

there's a few things i like:  how they deal with cops and witnesses.  if you get away from the incident scene, you can drive right past them.  you can intimidate the witnesses to be quiet too, which is also cool or have a strong man do it.  the environment detail gets a nod even though the engine isn't quite capable of pulling it off.  god i wish they could have had some help from the other sandbox games in that regard.  nyc was a let down when i saw the map.  miami just killed my hope it would get better.  

i am really annoyed that i took this out of my rental queue in lieu of buying it.  one of my anticipated games of 2009 just fell off the wagon and all i can say is thank god EA decided to push this back two months, because damn, what a mess it could have been then.  

5/10 so far.  gf1 was a 9 in my book, second only to gta4 for this gen's sandbox games.  
7310  Non-Gaming / Off-Topic / Re: Farrah hospitalized in critical condition... on: April 05, 2009, 04:07:25 PM

Quote from: SensuousLettuce on April 05, 2009, 02:23:49 PM


Just kidding, lawyer man. Just kidding.

in this case, saying 'who' could lead to a few things happening.

1.  everybody on this board is old enough to remember her will know how young you are. 
2.  knee-jerk outrage response implying you were being an asshat for asking a simple question sans vocal inflection.
3.  an immediate post requiring a NSFW being added to the title.

let's all hope for either a speedy recovery/rumor dispelled or at least option 3 if she does in fact kick the bucket.
7311  Non-Gaming / Off-Topic / Re: Three police officers killed in Pittsburgh shootout on: April 05, 2009, 04:01:27 PM
it's been a bad week for gun violence and crazy people.  let's all hope next week is better.  to the officers who lost their lives in PA, the family in Tacoma WA and to all of those in NY, may you and your families find peace. 

and to anyone with a weapon who's going off your meds, stop and think about who you will hurt and then go get some help.  or at least just kill yourself and only yourself.  the world doesn't need another story of a mass murdering sociopath. 
7312  Non-Gaming / Off-Topic / Re: WTF? on: April 05, 2009, 03:45:55 PM
odd that he choice the first nice day in spring to go off the deep end.  why don't these mental cases just do the 'lesser of two evils' and take them selves out without bringing everybody else down with them?

that ibm guy really earned his place in hell.  losing a job is not the end of the world, you asshat.  hell, i've been let go twice now and i haven't felt the need to go postal on random strangers. 

this whole string of crazies makes me want to stop watching the news. 
7313  Gaming / Console / PC Gaming / Re: The GodFather 2 Impression on: April 05, 2009, 03:39:01 PM
i had the same line from a best buy guy, except he tried to be my friend and said how he had also heard of people playing it.  figures though, you finally find a copy on the shelf and get stuck with a power tripping manager who thinks the world will end if you get a game two days early.
7314  Gaming / Console / PC Gaming / Re: Puzzle Quest: Galactix on XBLA next week on: April 03, 2009, 03:05:37 AM
i picked it up a while back and while i was very hopeful it would be as addicting as the first, i just don't feel the magic in this one.  pharaoh has it pretty clear:  they added so much, they took away from the core game's fun. 

+1 to the amazon dotd if you can get it now.  much better value for $10.
7315  Gaming / Console / PC Gaming / Re: The GodFather 2 Impression on: April 03, 2009, 03:01:26 AM

Quote from: SensuousLettuce on April 03, 2009, 02:32:57 AM

nobody thinks you pirated furreal. we're just mad cause you gots it and we don't.

this.   + a billion

now, get back to the impressions, you lucky bastage

how well do the black hand controls seem now?  new moves?  what have you seen so far that ties into the movie?  (not too specific of course)

damn my luck, but i just know i won't be able to find this around me until next week.

7316  Non-Gaming / Off-Topic / Re: All-Encompassing Work Rants on: April 02, 2009, 03:13:11 AM
hey guess what?  i finally have a work rant from the new job.  other than the fact that i'm working for the 'evil empire' (one hint:  big tech company in the pac nw) in a noisy and cold lab with no windows, which cause me to get all sorts of nice headaches just in time for the murder-inspiring drive home, i get to work for basically the same as i was making before without getting any benefits.  somehow, i thought this would be a great idea a month ago, and i still hold out hope it ends up as a full time gig.

anyways, the current rant is this.  i have been tasked with the creation of some 50 odd OS images of various languages and flavors; a tiresome task made only less so by benefit of them being somewhat scripted out and all virtual in nature.  i've spent the last few days getting a library of about half of these images done and saved from the vm i made them on. 

today, after finishing up a dozen more and deleting the vm's to make room for the next batch, the lead engineer walks in and tells me that they need to have x, y and z added to the images.  great.  except i can't easily take the ones i have and remake them as the infrastructure to do so hasn't been assembled yet.  it would take almost as much time to power them up as it would to just dump them and re-make them.  on top of that, now i'm getting errors with the vm's i have, which means i have to start completely back at square one.  i also get to script in the changes and test them across all the major os/language combos.

today i realized how much of one's work can be invalidated by the simple act of a developer who hasn't got up to speed with his own project. 
7317  Gaming / Console / PC Gaming / Re: [XBLA/PSN]Call of Duty..thats right,the first one!! on: March 29, 2009, 07:58:47 PM

Quote from: godhugh on March 26, 2009, 08:51:51 PM

Sniper Town  icon_eek

medal of honor, allied assault.  bleh!

actually, there's a few tough spots in cod1 at higher difficulties.  russian level in the apartment building, british holding that bridge. 

either as a simple port or one enhanced with newer features, i could see playing this once more.  i did it twice back in the day, and i still remember the standout levels. 
7318  Gaming / Console / PC Gaming / Re: Grand Theft Auto: Chinatown Wars (DS) on: March 29, 2009, 07:54:31 PM

Quote from: Bullwinkle on March 28, 2009, 06:36:08 PM

Has anyone been able to complete the firetruck mission that has you put out something like 9 fires? 

I've tried to find different routes, but there just doesn't seem to be a way to get it done in time! 

Maybe I'm missing something, but the hose doesn't seem to have enough range.  Also, the fires take a little too long to put out.  Add to that the fact that I usually have just over 30 seconds by the time I get there, and I'm growing really frustrated. 

I wanna be fireproof!

EDIT:  For the first time in forever, the GameFAQs forum actually helped me!  I was so focused on that one mission, it hadn't occurred to me to just go to another fire station.  Duh.

i have done 6 or so on the big island, and yes, they do space them far apart the majority of the time.  i was hitting the last two fires when some jack-a-lope dragged me out of the truck to pick a fight.  luckily, not the fuzz or i would have been compelled to re-load. 

i was going to suggest the same thing to you actually, as i remember that aspect of this type of mission from the old games. 

for anybody who hasn't do so, i highly recommend doing the vigilante missions to get that perk.    way worth it and surprisingly quick to get.  and for those who have done so, don't you think that 5 missions is way too few to get 2x armor?  i figured it was 5 per 'precinct' or something, as at least it would have been as much work as the other jobs. 

any point to the cabbie missions other than getting a medal?  an unlock or something? 

i had a lot of fun just driving around looking for billboards and conveniently placed ramps to use, especially the one over the river between colony island president's city. 

some of those rampages are pretty hard too.  trying to get gold with a double barrel shotty is tough when you only can't get shots off fast enough to combo.  one trick i have found is to use your molotovs/grenades as you get all of that back when the rampage ends and they are the best way to take out gang cars.

coming up on %45 complete after 10 hours and 48 missions passed.  this game is addictive.
7319  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Peggle Peg Party on: March 29, 2009, 07:40:33 PM
i had a group like that in the apartment under ours, except 'generic pacific islander' instead of mexican.  they were ground floor, so it all spilled out into the grassy area, and not only were they constantly smoking and drinking, but laughing at stupid S in loud annoying voices throughout the night.  they didn't start outside until 3 in the morning and kept it up until both my wife and i were too exhausted to wake up any more.  needless to say, he also wasn't very sincere about it, and i really regret not calling the fuzz on their asses when i had the chance. 

they also had this little high-pitched monstrosity of a child who's primary form of communication was squealing.  my early morning dreams always envisioned different ways of cutting that voice off from the world.  i'm still surprised that little brat always pulled this crap the morning after one of their parties, and that it wasn't silenced with prejudice by the parents who couldn't had had more than few hours of sleep. 

nevermind the paranoid, PA-abusing, mormon-hating, mental case who owned the building behind the apartment and his early morning public broadcasts spouting how bad one 'dirty, rotten, mormon preacher' by the name of jeff osbourne was out to get him by sabotaging his cable service and newpaper delivery service.  oh, great times.  fucking apartment dwellers.

so, if you see me on-line and not doing anything of major importance, i'd be happy to join a peggle game or two. 
7320  Non-Gaming / Off-Topic / Re: Good and Bad TV Series finales on: March 29, 2009, 04:59:56 PM

Quote from: Fireball1244 on March 28, 2009, 04:43:13 PM

Quote from: Graham on March 27, 2009, 06:41:43 PM

ST:TNG -- I thought that Season 7 was a disaster except for the finale.  The episode with the spirit in the doctor's grandmother's candle was a low point for the series.

No, no. As bad as season seven was -- and it was bad -- nothing can beat the true nadir of TNG quality: "Shades of Gray," the second season finale. It's the clip show where Riker gets bitten by a tree (yes, that is correct) and is poisoned, and has to relive moments from the first two seasons to survive. This episode was a result of the 1988 writer's strike, which is also the reason season 2 was shorter than the other seasons.

even compared to tng 'bad', that's bad.

and i always thought tng was a bigger abuser of the reset button than voyager, what with data bullshitting science fiction solutions to every other dramatic moment before the last commercial break.  maybe i didn't watch enough voyager though.
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