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41  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: November 13, 2014, 07:25:42 PM
Weekend Deal




$10.00
Includes FC1, FC2, FC3 and DLC and FC Blood Dragon
42  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 13, 2014, 07:21:36 PM
Waiting on my pre-order delivery Tuesday.  With any luck, they'll ship the 3 games (cringe) at one time and then I'll have this or FC4 to start. 
43  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 13, 2014, 07:17:54 PM

Quote from: TiLT on November 13, 2014, 06:57:27 PM

Yeah, this is hopefully a good thing. One can only hope that this rips them out of their annual release schedule and makes them think of the games first and the schedules second. The film industry can plan exact release dates years in advance. The game industry really can't, and Ubisoft should know that.
Agreed on the release schedule, but due to IP over-exposure, not development time.  ACU has 4 years of dev underneath it.  These kinds of issues should have never made it past internal bug testing.
44  Non-Gaming / Forum and Site Feedback / Re: on: November 13, 2014, 06:39:42 PM

Quote from: th'FOOL on November 13, 2014, 03:45:57 PM

Quote from: Caine on November 13, 2014, 01:33:31 PM

Ok, so we'll just need to have mods or the OP update the thread afterwards.  Sweet.

Actually, what I was trying to say was we'd rather not spin cycles rearranging deck chairs on the Titanic.
Hey, I've got plenty of semi-useful time to waste spend so lmk if you need a mean tambourine player to accompany the melody on the deck
45  Non-Gaming / Forum and Site Feedback / Re: [PC, PS4, PS3, Xbox1, Xbox 360]Can we dispense with the thread naming convention on: November 13, 2014, 06:38:01 PM

Quote from: naednek on November 13, 2014, 06:24:07 PM

Quote from: Purge on November 13, 2014, 03:55:33 PM

Quote from: Caine on November 13, 2014, 01:33:31 PM

Ok, so we'll just need to have mods or the OP update the thread afterwards.  Sweet.

ATB, can you change the title on this thread? It messes with my ability to sort through the list of threads. slywink
I was hoping for a certain reaction and nobody is catching it Tongue
I smiled. 
46  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: November 13, 2014, 06:30:17 PM
Highly recommended btw.  

Price currently cheaper
Current Lowest Price: $26.97 at Nuuvem (Activates on Steam)

Season pass also cheaper
Current Lowest Price: $15.41 at Nuuvem (Activates on Steam)
47  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: November 13, 2014, 06:20:29 PM
11/13/14
Release Date: Sep 30, 2014



$37.49
Metacritic score - Critic - n/a User - n/a
Steam user score - 94% positive in 10,699 reviews

Middle-earth: Shadow of Mordor - Season Pass - $18.74
Middle-earth: Shadow of Mordor - Rising Storm Rune - $0.74
Middle-earth: Shadow of Mordor - Endless Challenge - $2.24
Middle-earth: Shadow of Mordor - Test of Wisdom - $2.24
Middle-earth: Shadow of Mordor - Power of Shadow - Free
Middle-earth: Shadow of Mordor - Test of Speed - $2.24
Middle-earth: Shadow of Mordor - HD Content - Free
48  Non-Gaming / Forum and Site Feedback / Re: Choose a board to search in, or search all option not working on: November 13, 2014, 05:48:03 PM
Tested and working in Chrome, latest public version, working in IE11, working in Firefox 27.0.01.0.0.3.14.1.4.4.43..1.4.4.4.4.343434314..1545.998
49  Non-Gaming / Forum and Site Feedback / Re: on: November 13, 2014, 01:33:31 PM
Ok, so we'll just need to have mods or the OP update the thread afterwards.  Sweet.
50  Non-Gaming / Off-Topic / Re: on: November 13, 2014, 04:56:40 AM

Quote from: Lee on November 12, 2014, 11:22:36 PM

Quote from: Caine on November 12, 2014, 11:18:09 PM

Sorry, not much help, but knowing that lots off people facet they same hurdles may help you.  Good luck.

Thanks, but not looking for help so much, just discussion. Although I don't really no where to start, an outline I guess? I am going to attempt to write my memoirs if nothing else. Thought others might like to share.

Curious...you didn't think it was worth trying if you couldn't get published? Wouldn't be fun to try regardless of the outcome?

No, it had nothing to do with being published, that's just my way of identifying the smaller works that you don't see printed and hanging out on shelves, IE Amazon self publish and indie publishers.  (Hugh Howey, Crusis for instance.)  It was more an indication that the caliber of their writing was much better than mine and what I had written was not in the same league.  I would need a lot of work to make the ideas I had into more than just a short story, but maybe that's all you need in the beginning.  I was hit with writer's block a lot in those days and easily distracted by gaming (so, pretty much the same now, but add wife and kids to the mix)

These days, I don't know where to begin to make a story worth writing, let alone one worth reading.  There is a lot of potential of course, but getting started is the hardest step in my case. 
51  Gaming / Portable Gaming & Apps / Re: Monument Valley on: November 13, 2014, 04:40:45 AM
The whole thing is overblown.  Yes, the game can be completed in a relatively short time, but the harder levels do provide a bit of a logic problem and can take a few minutes to complete or more if you aren't spatially apt.  Hell, I bought it twice technically (once on google play, once using amazon coins) primarily so I wouldn't have to mess with the sideloading-on-kindle process.  As long as the levels are not on the tutorial side, I'd love to have more levels.   
52  Gaming / Console / PC Gaming / Re: Re: Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 13, 2014, 01:30:01 AM

Quote from: leo8877 on November 13, 2014, 01:06:49 AM

Quote from: Bullwinkle on November 12, 2014, 11:43:16 PM

I'm just waiting for the inevitable PS4 version.

I'm confused
Talking about AC Rogue
53  Non-Gaming / Off-Topic / Re: on: November 12, 2014, 11:18:09 PM
I had a few halfway decent plots sketched out back in college, but the quality of self or small published books I've read shines an unflattering light on my attempts.  They are simply on another level than what I could create. 

Sorry, not much help, but knowing that lots off people facet they same hurdles may help you.  Good luck.
54  Gaming / Portable Gaming & Apps / Re: Re: Re: Monument Valley on: November 12, 2014, 11:12:46 PM

Quote from: Lee on November 12, 2014, 10:54:22 PM

PSA if you like premium priced games: Monument Valley's makers released a paid expansion to the game and people are giving the game 1 star reviews because of it. I had no interest in the game, but I will be buying it now in order to support the premium price model. Anyway, it's supposed to be really good.
I haven't looked at reviews, but why are they panning it?  The game wasn't big to begin with, so anyone who was a fan of the first release should already know what to expect.
55  Non-Gaming / Off-Topic / Re: on: November 12, 2014, 11:09:52 PM
Two tablets, a 2nd gen kindle hd 9in and a Asus transformer.  I'll use the kindle for reading books, but my wife uses it almost exclusively.  The TF is older and should really be restored to factory as it lags quite a bit with newer games.

I actually spend more time browsing on a chromebook due to the speed, low weight and full keyboard.
56  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 12, 2014, 07:10:49 PM
Anyone have any luck getting the companion app to work with the game?  I ran into a bug that almost everyone is reporting where after you sync to your game, you lose all progress and are unable to get any assassins, thus preventing you from continuing in the app past the first tutorial mission.
57  Non-Gaming / Forum and Site Feedback / Re: [PC, PS4, PS3, Xbox1, Xbox 360]Can we dispense with the thread naming convention on: November 12, 2014, 06:08:25 PM
I've seen those and I would love to have that kind of functionality here. 
58  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: November 12, 2014, 06:06:15 PM
11/12/14
Release Date: Apr 16, 2014



$7.49
Metacritic score - Critic - n/a User - n/a
Steam user score - 71% positive in 150 reviews
59  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: November 12, 2014, 06:02:13 PM
Bumped to March 24
60  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 12, 2014, 04:07:49 PM
A few more thoughts now that I've had my coffee. 

The sneaking system is functional, but it could use some work.  The lack of a cornering mechanism is odd, but you can manage somewhat, but the real lack of shadowing having an effect on your detection is a bigger issue.  It comes of as more of that AC jankiness you remember from other games.  It's imo, too forgiving and the AI is too easy to exploit when they are on guard.  Nobody seems to have a real good awareness of their immediate surroundings and doesn't investigate if they spot you momentarily.  It is still an improvement over other games though where you were forced (and the designers in turn) to "hide" behind 6 foot tall boxes and conveniently placed ground cover. 

It's taking a bit of mental reprogramming to adapt to ACU's free-running because of the up/down changes. 

I'm not sure how this reminds Glycerine of AC1 as I've kind of lost track of how that game played at the basic level of combat or movement, but it definitely is a change from IV.  Going to a Hitman approach to social stealth is a huge game changer for AC and the rest of the changes made from IV are bigger than the changes from ACR to ACIII.  It's such that if IV was your biggest favorite since AC2, I would recommend going with Rogue instead. 
61  Gaming / Console / PC Gaming / Re: on: November 12, 2014, 01:27:03 PM
Ok, didn't get a ton of time with this last night, but I did play with acc eye towards the issues others have reported.

I've definitely seen frame drops in vacant areas off the game and during cutscenes, and I was able to reproduce the bad frame stutter while climbing on the stained  glass windows in the entrance building to the assassin's crypt. Very odd as it only does it when you climb and stops as soon as you drop from the window.

Combat is definitely more lethal than previous games, which is jarring if aren't expecting it.  Upgrades are handled quite differently, which isn't bad/good yet, but could be troublesome if you don't have a skill that the mission lets you exploit.
62  Gaming / Console / PC Gaming / Re: Just Cause 3 on: November 11, 2014, 11:00:36 PM

Quote from: EddieA on November 11, 2014, 09:23:38 PM

Quote
Just Cause 3 is not free to play - it's a full price title for Windows PC, Xbox One and Playstation 4 scheduled for release in 2015

That's reassuring.  Hopefully, those early screenshots were from some abomination which has since been sent back to the hells from which it spawned.
Good.  Glad that they decided to drop that. 
63  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: November 11, 2014, 10:51:55 PM

Quote from: EngineNo9 on November 11, 2014, 10:16:42 PM

Quote from: Clanwolfer on November 11, 2014, 02:24:37 PM

Quote from: Autistic Angel on November 11, 2014, 02:16:08 PM

So, what's the story with this 15-gig Day 1 patch for the Master Chief Collection?  Is it possible to interrupt this for the sake of playing the campaigns, or is it basically locked down until finished?

-Autistic Angel

I read somewhere that, basically, the campaigns took up the whole disc, so the 15-gig Day 1 patch is the multiplayer components. Not sure it's accurate, but makes some sense (and means you'd probably be able to play the SP before the patch is done downloading?)
Wow, that's some amount of content that they had to strip out the mp maps from the disc. 

Yeah, they've said that the big download is multiplayer-only components, so it would ensure people who "needed" that content to play would already be online.
64  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 11, 2014, 06:56:44 PM

Quote from: Autistic Angel on November 11, 2014, 06:31:47 PM

From Game Informer's review:

Quote from: Matt Miller
The missions have little hand-holding, and youíre often expected to think creatively and solve problems on the fly. It makes this the most challenging Assassinís Creed title by a wide margin, and itís easy to get frustrated. The higher difficulty is pervasive, including in the newly revamped approach to stealth. Guards are far more aware than in previous games, and even new stealth options are rarely enough to keep anyone fooled for long. The combat system values punishment over communicating a sense of power; I like the increased need for observation in fights, and the expectation that I use all the tools at my disposal. However, the absence of reliable counters to devastating ranged shots is infuriating, and sometimes there are just too many enemies to understand whatís happening on screen.


I will be very interested to try this out for myself.  Based solely on this description, it sounds like exactly what I've wanted from the Assassin's Creed franchise for a long time: a sense of danger to the combat.  Even Brotherhood, which did combat flow better than any entry before or since, was more about slaying with style than fighting for your life.

On a side note, Miller scored Assassin's Creed: Rogue (8.25) a notch higher than Unity (8.0) and wrote:

Quote from: Matt Miller
For players trying to figure out which game to tackle first when two Assassinís Creed games release on the same day this year, the answer is to start here. Shayís story closes a number of story loops left behind on the American front of the Templar/Assassin conflict, and offers a crucial first step into the new European theater of war. Rogue proves why itís time for the franchise to chart some new territory, but leaves no doubt about why we fell in love in the first place.


I was considering waiting for the PC version in January, but with that Target B2G1 free sale still going on....

-Autistic Angel
Yeah, this would be a complete no-brainer if they had PC or PS4/XB1 versions now.  I really enjoyed AC4 and this has a great expansion on everything I liked about it. 
65  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: November 11, 2014, 06:21:23 PM
Midweek Madness
Offer Ends Friday at 10am Pacific Time.
Release Date: Mar 23, 2010



$2.99 Metacritic score - Critic 84 User 77
Steam user score - 95% positive in 14,980 reviews
66  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: November 11, 2014, 06:20:06 PM
Midweek Madness
Offer Ends Friday at 10am Pacific Time.
Release Date: Oct 24, 2013



$5.00 Metacritic score - n/a
Steam user score - 89% positive in 920 reviews
67  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: November 11, 2014, 06:05:26 PM
11/11/14
Release Date: Jun 27, 2013



$2.99
Metacritic score - Critic - 85 User - 79
Steam user score - 96% positive in 8,102 reviews
68  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 11, 2014, 05:05:50 PM
Didn't see anything like that when the stream was in that section, but I may wasn't watching every part.  

Anyone run into this in their play yet?  Curious if this repeatable for everyone.  
69  Gaming / Console / PC Gaming / Re: [PS3/360] Assassin's Creed: Rogue on: November 11, 2014, 04:56:08 PM
I pulled up a stream of this on PS3 and it has a huge "Black Flag mod" feel to it, but it also ties in a lot of stories from both III and IV with some times to Unity as well, at least at the historical setting.

Also seen some of the modern stuff and little nods to Far Cry 3 and another AC game, Phoenix Rising. 

Looks like a good expansion to AC IV.

Anyone picking this up?
70  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 11, 2014, 03:29:47 PM

Quote from: TiLT on November 11, 2014, 02:13:23 PM

Quote from: Covenant on November 11, 2014, 01:47:29 PM

So why is it that you can go out and buy/download a copy of this right now and play, and yet reviews can't be posted until noon EST?  Why on earth would a review site agree to this?

Because the difference between getting a review out immediately, and getting it out a few days after release, makes a huge difference to the page views. The publisher sits with all the power here.

As much as I hate EA and Bioware (in its current form), at least they did the right thing by lifting the Dragon Age: Inquisition embargo one week before that game's release. Ubisoft on the other hand is notorious for lying in its screenshots and videos (so-called "bullshots" created from extremely supersampled renders in situations and positions that would never occur in the actual game), creating lots of preorder incentives, and then setting the review embargoes and NDAs to after the game's release.

As with most of these things, it's the consumers' fault for pre-ordering games. If only people would stop doing that, this kind of behavior by publishers wouldn't be encouraged. But of course this won't happen. Gamers expect to have their cake and eat it too, even if they don't get to know what cake it is or whether or not it's made by someone who actually knows how to make a cake.
Cake semantics aside, it's been a campaign to get pre-orders up with incentives for pretty much every major game studio.  It makes it a bit more enticing to get some virtual baubles early on than have to pay for them later or wait for the next-years edition with everything added in.  (a cake of cakes, if you will).  Most times, those pre-order bits are minor, but EA has done this in the past with ME3 and other games and it can have an effect throughout the game. 

I think most of us throat-stabbing enthusiasts were at least already heavily inclined to purchase this year's installment, failing any sort of major collapse of the studio. 
71  Gaming / Console / PC Gaming / Re: Re: Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 11, 2014, 12:58:43 AM

Quote from: leo8877 on November 10, 2014, 09:50:39 PM

Quote from: Caine on November 10, 2014, 09:43:51 PM

More examples of AC engine jankiness.  I just an NPC walk up towards the hero and a dead target, then over a gate and through an outside wall.  This after another witnessed said assassination and walking casually away raising any kind of alarm. 

Got say I'm a little disappointed in the AI I've seen so far.  Little if any improvement over previous games. 

Bleh maybe I'll end up skipping this one.  Wish FC or GTA was releasing this week!
Fwiw, it still looks like fun and if you have interest in revolutionary France then it's an easy recommendation imo.

My copy is in the mail, so I should have some impressions of my own soon.
72  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 10, 2014, 09:43:51 PM
More examples of AC engine jankiness.  I just an NPC walk up towards the hero and a dead target, then over a gate and through an outside wall.  This after another witnessed said assassination and walking casually away raising any kind of alarm. 

Got say I'm a little disappointed in the AI I've seen so far.  Little if any improvement over previous games. 
73  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 10, 2014, 09:09:17 PM
fwiw, this stream is now playing the main assassination mission that ubisoft itself showed off in the video last week if you want to compare the range of options available without any connection to the devs.
74  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 10, 2014, 07:05:48 PM

Quote from: TiLT on November 08, 2014, 08:51:06 AM

I watched some leaked gameplay videos last week, and noticed some pretty extreme pop-in for the crowds. The game would replace one NPC model with a completely different one right in front of your eyes. I saw people that were just in front of the player character completely change their costume (including adding a hat!) in an instant.

Is any of that in these new streams?

I wouldn't call it extreme, but I have witnessed flags popping in as you moved through a crowd, which is a bit jarring.

The game does have that level of AC-brand reality defying moments though.  Main char was walking a tightrope above a crowd and nobody notices it.  Crowds are made up of lots of identical twins. 

The engine really shines at times though.  Walking around in a sunlit palatial room and everything is well detailed and the smoke and defused sunlight are quite nice to look at.  Shame they had to dump the time progression though.
75  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 10, 2014, 06:45:01 PM
ok, I just timed a load between two cutscenes and it was 45 seconds.  Ouch, that's going to get annoying.  Granted, the load time results in having all of Paris in the game to roam around in, so it's just one of those trade-offs we have to deal with.  
76  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 10, 2014, 06:26:19 PM
Well, based on the early video, I haven't seen any npc pop-in.  The cover mechanic is about what you expect from a third person sneaking game.  Hard to tell graphics quality due to the stream, but loading screen after the mission I watched was a bit long imo.  There was a pretty big crowd in one section and it looked pretty good. 
77  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: November 10, 2014, 06:14:55 PM

 
Highlights?
Descent - $3.49
Silent Storm Gold - $2.49
Kairo - $1.24
Septerra Core - $0.69
78  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: November 10, 2014, 06:05:57 PM
11/10/14
Release Date: Dec 5, 2013



$2.49
Metacritic score - Critic - 76 User - 67
Steam user score - 93% positive in 1,793 reviews
79  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 10, 2014, 05:59:52 PM
Not sure how long it may remain up, but you can find a French stream of the game on Twitch right now. 
80  Non-Gaming / Off-Topic / Re: [NFL 2014] Week 10 on: November 10, 2014, 04:12:23 PM

Quote from: leo8877 on November 10, 2014, 03:28:31 PM

Quote from: Caine on November 10, 2014, 04:08:50 AM

Wow, 350 yards rushing with Lynch getting 140 of them and 4 TD's.  Good to see you again, Beast Mode. 

I often wonder what they are going to do next year when Lynch is not back (no one actually thinks he'll be back do they?  Even though under contract?)
I don't know Leo.  Maybe they should trade that draft pick they got from the Harvin trade and try getting Golden Tate back.  Tongue
 
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