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81  Non-Gaming / Off-Topic / Re: (TV-ABC) Marvel's Agent Carter on: February 25, 2015, 10:23:32 PM
I haven't finished this yet, but I was always under the impression that it was planned from the start as a multi-episode one-shot.

I mean, I'm sure if it had lit the world on fire, Agent Carter would be back in some form regardless, but it seemed created as a mini-series.
82  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: February 25, 2015, 07:35:11 PM

Quote from: Lee on February 25, 2015, 05:01:43 PM

Quote from: Bullwinkle on February 25, 2015, 01:25:21 PM

Just pointing out that Tyrese made #7 on this list of Walking Dead Important Character Deaths ahead of both Shane and Merle.

I don't think E! counts as revelant media source. Tongue

I was hoping you wouldn't pay too much attention to that part.
83  Gaming / Console / PC Gaming / Re: [PS4, PS3, Vita] Helldivers (Starship Troopers with friendly fire) on: February 25, 2015, 07:30:02 PM
Not sure if this was mentioned yet (I didn't see it in the comments up to this point), but rumor is this is going to be the free PS+ game for March.

The timing makes sense, plus there has been no discussion of price, which is pretty weird for a game right around the corner.
84  Gaming / Console / PC Gaming / Re: Interrogation or helpful? (GameStop) on: February 25, 2015, 07:28:13 PM
The last time I bought a TV, I needed to get rid of the clunky, old-gen HDTV I had (a massive unit). I wound up dealing with the Best Buy manager.  He was hard selling me on the store warranty (telling me I could basically get a new TV before it expired).  Of course I wasn't interested.  However, the official policy of the store was that they'd only cart away the old TV when delivering a new one.  I had company coming in and couldn't wait for their estimated delivery of "some time next week" so I offered him a deal.

I agreed to buy the extended warranty if he would send a truck out to pick up the old TV.  I know they get awards for selling these warranties (which is why they're so anxious to sell them), but he wouldn't do it.  By this point, it was some kind of ego thing.  He needed to be in control.  I even pulled the move where I started walking out after telling him I'd go somewhere else, but he didn't bite.  Really, he was being kind of a dick at the end.  I was offering a win-win situation, and he was being a stickler for no apparent reason, other than needing to win instead of the customer.

I've worked retail.  Many is the time you say, "This job would be great if it wasn't for the customers."  I get that mentality.  I wasn't being difficult at all, though.  I was even being helpful, and he wanted to be the overlord of the television appliance section of his domain.

So I went over his head.  I called customer service.  In the end, not only did he have to send a truck to pick up my TV, but I didn't have to get the warranty, and I got a pretty sizeable discount on top of it all. 

The guy glared at me from afar any other time I came in.  A short time later, though, he seemed to disappear from the store!
85  Gaming / Console / PC Gaming / Re: [Xbox One/PC] Roundabout on: February 25, 2015, 01:27:22 PM
Yeah, the price is just a tad high for what it is.  I think it would be a sleeper hit at even $9.99.
86  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: February 25, 2015, 01:25:21 PM
Just pointing out that Tyrese made #7 on this list of Walking Dead Important Character Deaths ahead of both Shane and Merle.
87  Gaming / Console / PC Gaming / [Xbox One/PC] Roundabout on: February 25, 2015, 05:36:44 AM
This game is hilarious.

Each mission starts and ends with FMV.  I realize as I write this that we no longer live in a world where that's a thing, so I have to spell it out: Full Motion Video.  Gloriously retro Full Motion Video.  It's filled with characters who seem to be played by friends of the developers.  And so far they've all been great.  

The driver is equally cool, mostly because she doesn't talk.  She turns around to glare at passengers, though.  In keeping with the style, they seem to just use the same clip with different backgrounds outside.  As the game has progressed, though, they've given her some other reactions, which are fun.  
One odd bit, that I'd love to hear the backstory on, is that everything in the game seems geared toward choosing either a male or female driver, but so far there has only been the female.  But her name is Georgio Manos, and they never refer to her by gender.  Did they write it that way, planning to give players the choice?  Did they even shoot a male character, but decide to stick with the female instead?  Is the male driver unlocked later?  Or is it yet another example of trying to emulate the style of shoddily put together FMV.  I'm curious, but it works either way.

Of course, those clips surrounding a terrible game wouldn't help it much, but the gameplay is also pretty good.  It's similar to Kuru Kuru Kururin, where you had to spin a stick around obstacles.  But now you're spinning a limousine.  It's also a little like Crazy Taxi in format in that you pick up a passenger and spin them to their destination and get a report card at the end and the whole thing is a bit twisted.  There's also a tiny bit of open world to the game as well, as you can spin around freely between missions, searching for hidden cash stacks or buying property or getting a different upgrade for your limo.

These upgrades are powers that you can use during gameplay, and they seem to be kind of important, but easy to forget to use (also, some report card goals ask you to avoid using them).  You start with Slowdown, which makes getting through some tight spots a lot easier.  Others get unlocked after achieving various goals (like running over a massive amount of pedestrians).  It gives you a satisfying set of things to shoot for (there could be a few more of them, though).

The spinning itself takes just a little bit of getting used to, but after a short time, it's surprising how easy it feels to weave in between buildings or parked cars.  Inevitably, you feel like you should be in a hurry, and that's when you get caught between two trees and explode, but usually you get reset just a short distance away, so it's really only an issue if you're going for one of the license goals.

There are some problems.  The report cards can't be accessed until the end of the mission, so there's no knowing if you've completed a goal or even what the goals are.  You have to push the right bumper to see it, too, and if a bit of dialogue is playing, it's easy to miss the window where you're allowed to view it.  Then the only way is to redo the mission or drive all the way back to the mission start space and click the bumper there.  Frustratingly obtuse.

It's also not the most gorgeous of games, but it works for the most part, though occasionally your view can be blocked by a bit of architecture, which can lead to unpredictable crashes.

The whole thing comes off as rough around the edges, but that's also part of its charm.  And the game is charming.  And weird.  And fun.

It's not going to be for everyone, of course.  There is a demo on Steam, if you want to give it a go.  I recommend trying it, at least.  It's crazy and funny and entertaining.
88  Gaming / Console / PC Gaming / Re: [PS4] The Order: 1886 on: February 24, 2015, 04:36:24 PM

Quote from: Scraper on February 24, 2015, 03:25:51 PM

Quote from: MonkeyFinger on February 24, 2015, 02:46:11 PM

Quote from: TiLT on February 24, 2015, 02:21:41 PM

Quote from: MonkeyFinger on February 24, 2015, 02:01:49 PM

[sigh] OK, time to confess that I apparently SUCK at killing Lycans - as in the first damn one at the end of Chapter 1. What's the "trick" here? OK, great, I can dodge when the red X shows up but so what - how in the hell do I kill it? Can't seem to shoot it, the R1 secondary weapon on the rifle doesn't seem to phase it and any time we grapple, my mad button mashing still ends up with me dead.  mad

So what works?

Just shoot them a few times, then run up to them and do the context-sensitive killing blow. You should get a tutorial message about this the first time you have to do it. It's not hard at all, honestly.

I wouldn't think so, which is why I was getting pissed off about being 'stuck'. I've yet to see any tutorial message about a 'killing blow', I'll see if I can get it to trigger tonight.

After you shoot them enough times they will go down and not move and then the button will appear allowing you to finish it off. If you don't finish it fast enough it will get back up and try to kill you again.

I remember having a hard time during that first encounter, too.  It really is about pouring more bullets into them than seems necessary to bring them down, then the killing blow others mention.
89  Gaming / Console / PC Gaming / Re: Interrogation or helpful? (GameStop) on: February 24, 2015, 04:33:58 PM

Quote from: farley2k on February 24, 2015, 02:27:49 PM

As annoying as they are I know it is more like the last gasps of a dying person.  Desperate to cling to life they will try anything.  They just don't serve a purpose in the current retail world. 

However I remember how cool they used to be so I just feel bad for them.

I don't know about that.  I mean, they are definitely dying (I read a report recently that said they may be gone as early as this year), but stores near me were doing the preorder shuffle when they were clearly top of the heap.

It's been a corporate mandate to force that stuff down customer throats for at least a decade.  It's just that some stores fly more under the radar and choose not to be so rigid with following the mandate.
90  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: February 24, 2015, 01:03:47 PM
Well, again, Lee, I don't agree with you.  I don't think the writing on this episode was bad at all.  The applesauce scene was there for two reasons.  1. To emphasize how Rick couldn't trust anymore (which was the theme of the episode) and to sneak in some Aaron characterization.  That was the first indication that he was gay. 

Looking at some other points:


Quote from: Lee on February 23, 2015, 08:13:17 AM


Half the charcters just disappeared during the barn scene.

Rick spread them out, purposefully.  He made a point of it.  But, as we learned, there wasn't anyone else out there, and so nothing happened to those characters.  So there was no dramatic point to follow them.  The episode was about what was happening in the barn.

Quote from: Lee on February 23, 2015, 08:13:17 AM



We searched the car, but missed the stack of license plates he is going to hang on his wall (why are they in his car when he has a house?) and the listening radar thing.

They didn't miss them.  Rick wasn't there when they searched the car.  Glen was on lookout while they did.  There just wasn't anything to report.  He had license plates.  So what?  The listening device they could have mentioned, but as Aaron said, he'd already told them he was watching them.  He knew everyone's names.  It shouldn't have been a surprise.  As for why the plates were in the car, where do you think he was when he found those plates?  They've clearly been out searching for people for a while now.  Rick's group was the first viable one they'd come across.  Seems like those plates are all from the search.

Quote from: Lee on February 23, 2015, 08:13:17 AM

Of course the windsheild wipers don't work.

I have no response for this.  That was dumb.

Quote from: Lee on February 23, 2015, 08:13:17 AM

Abraham is driving and doesn't even notice DC is right in front of him.
Have you ever been driving for a long period?  Especially a giant vehicle?  Especially on roads that have proven to have surprise zombie herds on them?  I think we can forgive him for not staring off in the distance.

Quote from: Lee on February 23, 2015, 08:13:17 AM

A battery dies while you are driving, killing the RV?
By this point in the zombpocalypse, these batteries have got to be in a sorry state.  Batteries can absolutely die while driving (although the alternator may have been the issue instead, from what I understand).  I'm not sure why this is an issue. 

Quote from: Lee on February 23, 2015, 08:13:17 AM

And why did everyone all of sudden become so trusting? They have been burnt so many times, but this guy is nice, and cute, so it is different this time. The guy has been hiding so much, and none of them have been skeptical besides Rick.

Quote from: Lee on February 23, 2015, 07:13:44 PM

Quote from: rittchard on February 23, 2015, 06:53:59 PM

But sometimes to move the plot forward the writers end up leaving some details on the cutting floor.  It's almost inevitable with this large of an ensemble cast.
Which I can understand, but I think instead of doing a whole show devoted to a minor character dying, they could have used at least half of that time to develop this plot line more. Last night's show really needed to be fleshed out a bit more, it was so abrupt it came across as very unbelievable. I mean Michonne and Daryl are the most skeptical of the bunch, and they just ignored Daryl while Michonne acts completely out of character by becoming so trusting. What happened that would sway her like that? And they didn't see anything to make them believe this place is going to be some sort of utopia, in fact the guy is acting so odd there is no reason to trust him, but they all seem to believe it, hook, line, and sinker.

The previous 2 episodes are what happened to make them trusting.  Those two episodes were developing this plot more all along. The one-two punch of the not-at-all minor character dying and the starvation/dehydration/storm/horde really brought them low.  They are in a desperate state.  It's not just that they're tired or hungry either.  They are also aware that this is not going to change for them.  We saw Michonne cling for the straw of Washington, DC.  She explained then how much they (and she) needed that.  And they hadn't even been through the storm yet.

And then Aaron shows up, and he is clean.  And kind.  And he has food and water.

They even set this up (a little heavy handedly) in the ending of the previous episode.  This is how otherwise rational people fall into cults.  They were at their lowest point, but a little at rest post-storm (staring at the sunset that reminds them why they need to keep going), when not only does a savior show up, but he even says he has "good news" - he might have been holding a bible.

It's not that they believe him so much as they want to have something to believe.

But the actor playing Aaron is also totally likeable and believable.  He had me not so much at the Friday night dance troupe thing, but more when the joke bombed.  Perfect reaction.  But, yeah, I want to believe him, too, which makes their going work.

91  Non-Gaming / Off-Topic / Re: The Netflix Instant Watch recommendation thread on: February 24, 2015, 12:24:03 PM
Yes!  Danger 5.

I wanted to come and pimp it again when it hit Netflix, but I was worried I'd be beating a dead horse.
92  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Evolve (from Turtle Rock) on: February 23, 2015, 08:21:11 PM

Quote from: wonderpug on February 23, 2015, 06:41:15 PM

Infographic from the devs on game stats

I'm really surprised the Goliath is the most chosen monster for players over level 20

I haven't played in a while, but I think the problem is you need to play the Goliath a shit-ton to unlock the next beast.  By the time you get there, though, you're so comfortable playing the Goliath that going to something new will be a really rude awakening.
93  Gaming / Console / PC Gaming / Re: A good, basic FPS? on: February 23, 2015, 01:25:26 PM

Quote from: Harkonis on February 23, 2015, 01:20:22 PM

I enjoyed/enjoying Shadow Warrior, though it has melee as well.



I was going to mention Shadow Warrior, too.
94  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/24) on: February 23, 2015, 12:25:46 PM
Pneuma: Breath of Life looks like a modern day Myst.  That could be a good thing, but it might be more of a do-we-need-this thing.

For me, maybe Starwhal.

I did like the first RE: Revelations a lot, but on 3DS.  Not sure about this new one.
95  Gaming / Console / PC Gaming / Re: [PS4] The Order: 1886 on: February 21, 2015, 04:23:08 PM
TiLT summed it up pretty well, but I would add one thing (which also comes courtesy of Ubisoft).  Collectibles.  Wandering through the first bit of the game, there's a lot of walking, but not a lot to do.  There's a lot to marvel at, graphically, but they have you pick some things up that mostly serve no purpose at all.  There was a newspaper that had some Whitechapel backstory (2 years too early, but then Galahad is coming in several hundred years late, so whatever), but there was also a flask that just seemed randomly placed on a barrell, and it just didn't seem to have a point.

I'm not saying they should have all kinds of hidden doodads (that wouldn't serve this game at all), but I like to explore a little when I'm wandering around in those game segments, and now it seems like there's going to be no reason to do so.

So more than the action "problem" (which, as TiLT says, isn't a problem), this I actually do think could have been tweaked a bit.  But I'm not super far in, maybe that part will improve.

Apart from that, though, I'm pretty sure this'll be a hit with me.
96  Gaming / Console / PC Gaming / Re: Interrogation or helpful? (GameStop) on: February 21, 2015, 04:11:57 PM
The spiel is definitely a reason I avoid GS if possible.

It's a corporate mandate, and I usually feel sorry for the dude having to give it.  Sometimes you get the gung ho employee (who sounds like what KD experienced), and those dudes I just want to strangle.

The phone spiel is almost as bad.  No joke, I had to call GS recently and the guy who answered the phone rattled off a 45 second spiel at top speed.  Seriously, this was at least 5 long sentences, and I didn't understand most of it.  He got to the end, and I just said, "Wow.  Really?"  And the guy just sighed.
97  Gaming / Console / PC Gaming / Re: [PS4] The Order: 1886 on: February 19, 2015, 08:49:07 PM

Quote from: TiLT on February 19, 2015, 04:57:18 PM

Quote from: Bullwinkle on February 19, 2015, 03:52:09 PM

Quote from: TiLT on February 19, 2015, 03:13:55 PM

Quote from: leo8877 on February 19, 2015, 03:11:34 PM

I've seen a 95 and a 20.  Not sure I've ever seen that range before.  I wonder if the scores are tainted by the gamer geek length news?

There's no way for us to know. We learn nothing from those two scores without reading the review, and even then the scores might not make sense.

It's almost like TiLT has some personal vendetta against review scores...

Well, what do you learn from those two scores in isolation? If your answer is "that the game is divisive", you're on the wrong track.

Not much, which is why it's great that there are sites that compile so many reviews in a single place that lets me look them all over.
98  Non-Gaming / Off-Topic / Re: New ĎAliení Movie Confirmed with Director Neill Blomkamp on: February 19, 2015, 03:59:48 PM
I'm more than cautiously optimistic about this.  I'm goddamned excited as hell.

The concept art was stuff that he did for himself, but he showed it to Fox, then we didn't hear anything for a while.

In a recent interview, someone brought it up and he made it clear that the ball was entirely in his court.  To get it made, he just had to call Fox and say, "Let's do it" because they were already totally on board.  As TiLT said, they had nothing to lose with this franchise and everything to gain.  And they knew it.  And to be in that position and have an up and coming director give them such a lovely package, they must have been drooling (I hope this starts a trend).

Consequently, I think Blomkamp is going to be completely in the drivers seat on this.  I think the suits will let him do whatever the hell he wants.  Ridley is another story, but I think he took enough of a beating on Prometheus that he'll let this one succeed or fail on its own.

But the possibilities of this have me giddy.
99  Gaming / Console / PC Gaming / Re: [PS4] The Order: 1886 on: February 19, 2015, 03:52:09 PM

Quote from: TiLT on February 19, 2015, 03:13:55 PM

Quote from: leo8877 on February 19, 2015, 03:11:34 PM

I've seen a 95 and a 20.  Not sure I've ever seen that range before.  I wonder if the scores are tainted by the gamer geek length news?

There's no way for us to know. We learn nothing from those two scores without reading the review, and even then the scores might not make sense.

It's almost like TiLT has some personal vendetta against review scores...
100  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: February 18, 2015, 10:46:44 PM
I gave up on secondary missions in AC a looong time ago.  Even at the best of times, those spoil the flow of the missions and story for me.
101  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: February 18, 2015, 08:56:53 PM
I was enjoying it until forum effect soured me (which is on me, of course).

One of my biggest irritants is definitely the integrated chest situation.  And if they have fixed all the other little bugs and such, it might be worth taking another look-see.
102  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: February 18, 2015, 06:37:07 PM

Quote from: rittchard on February 18, 2015, 05:54:11 PM

Quote from: Ironrod on February 18, 2015, 04:02:59 AM

I'll go along with that. Creepy clean-cut guy is obviously going to be a problem. Clean-cut guys always are. I hope he doesn't derail the journey-to-DC arc because I like TWD best when they're on the road.

It's really interesting to hear the fan reaction to the new guy.  I often wish I could experience the show without having read any of the comics to have a completely unbiased outlook watching it.  Even though the writers have departed from the comic early and often, many of the core characters, plot locales and themes are the same or similar. 

What's Aaron's secret????

Spoiler for Hiden:
He's GAY!!!!!!!!!!!!!!!!!   Fabulous Fabulous Fabulous Fabulous

You want to know more? 

Spoiler for Hiden:
In the comic he's a good guy!!!


Spoiler for Hiden:
No wonder he's so clean cut, then.
103  Gaming / Console / PC Gaming / Re: The Last Guardian - Trademark abandoned on: February 18, 2015, 06:35:17 PM

Quote from: leo8877 on February 18, 2015, 05:51:24 PM

Quote from: Bullwinkle on February 18, 2015, 05:20:02 PM

This is the year it'll be mentioned again at E3, I just know it!

They will probably just cancel it.

Or they renewed the trademark for just 3 months.
104  Gaming / Console / PC Gaming / Re: The Last Guardian - Trademark abandoned on: February 18, 2015, 05:20:02 PM
This is the year it'll be mentioned again at E3, I just know it!
105  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: February 17, 2015, 08:28:06 PM
There was some pretty heavy handed symbology in this episode, religious and otherwise. And they even title-checked!  But in a show like this, that kind of works.

It was a nice transitional ep, as others have said.
106  Gaming / Console / PC Gaming / Re: The Last Guardian - Trademark abandoned on: February 16, 2015, 10:51:17 PM

Quote from: Caine on February 16, 2015, 08:57:55 PM


A gaming trend.
107  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dying Light on: February 16, 2015, 04:49:33 PM
I put off buying this game because I really wasn't a fan of Dead Island.  And I didn't need another sandbox game cluttering up my PS4 hard drive.

But forum effect got me. 

And I've been playing it for a week, almost exclusively.  Wow, I'm really loving it. 

It's rough around the edges in the right ways.  I do wish combat was a little more consistent.  Some zombies I can take out in one blow, others take a couple of hits, and then some it seems like are taking 5 or 6 wallops.  These are all with the same weapon and similar seeming zombies (not the big hammer bros or anything).

It's compelling map discovery without being overwhelming.  The fact that stuff in apartments restocks (never mind story reasoning on that), means that you don't have to be compulsive scouring every nook and cranny, but I still feel the allure of an open window.  I do wish my radar range (heh) was bigger.  I imagine that's an upgrade you can get at some point.

Speaking of upgrades, so far every time the choices have been great.  At the beginning, there were obvious choices for how I like to play.  Now, a little further in, I've just started unlocking stuff where I was set on one upgrade that was okay, but a new one is perfect for me.  Really nice progression there.

There is a definite flow to this game, in moving around and combat and mission structure and story.  I've heard complaints about the story, but I think it's just the right level of interesting without being complicated (which, frankly, is what you need in a sandbox game where you might be going days or weeks between story missions).

I've been really impressed and entertained with this one.  Thanks, forum effect for, um, affecting me.
108  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/17) on: February 16, 2015, 04:37:33 PM
I've always been interested in The Order, both at the E3 launch and when people were shocked it was a 3rd person shooter.  I don't care about the length, but I'll still wait for reviews.  I imagine I'll pick it up, though.

Qbert Rebooted looked cute to me. But how cute?
Hand of Fate might be interesting.

Kirby and the Rainbow Curse I'm always up for a good Kirby game.
109  Gaming / Portable Gaming & Apps / Re: Re: Re: NEW 3DS and XL on: February 15, 2015, 06:16:10 PM

Quote from: wonderpug on February 15, 2015, 06:20:36 AM

Quote from: TiLT on February 14, 2015, 04:25:07 PM

Quote from: wonderpug on February 14, 2015, 03:34:38 PM

Quote from: TiLT on February 14, 2015, 02:06:08 PM

Quote from: Canuck on February 14, 2015, 11:35:08 AM

Quote from: ChaoZ on February 14, 2015, 02:23:00 AM


First thing that struck me was how low res the screens are. I guess I'm just used to cell phone screens.

I don't get how Nintendo gets a complete pass on that from all the review sites.  I read somewhere online (in a comment not an article so take from that what you will) that the new 3DS XL has a 95 ppi. If true then that's just horrible. I suppose being an upgrade and not a brand new system they maybe can't change the resolution but hell.

What are they supposed to do?

Ooh ooh! I know this one!

They could increase the pixel density!  

And what would that accomplish? If you want to increase the pixel density while keeping the same resolution, you'll just have a smaller screen. That's the regular 3DS size.

I'd want them to up the resolution of both the small and the big versions. Once games start coming out that require the extra analog thingie and the extra processor power, the New 3DS turns into another new handheld with backward compatibility, just one with the tiniest of improvements over its predecessor.

There maybe a couple of games that use the extra processing or control nub, but I honestly don't think any will require it.  And over time, I don't think we'll see many that even use those features.

The retailer and consumer backlash that'll come from people buying games that are labeled "New 3DS required" when they may have just recently purchased an "old" 3DS is just too great.

Hell, most consumers were confused by the Wii/Wii U thing.  Adding "New" to the name of the old unit is just a bad idea.

Again, much as I love this new little unit, I really think Nintendo screwed up big time with both this incremental release and the naming of it.

110  Gaming / Portable Gaming & Apps / Re: NEW 3DS and XL on: February 14, 2015, 05:03:53 PM

Quote from: TiLT on February 14, 2015, 02:06:08 PM

Quote from: Canuck on February 14, 2015, 11:35:08 AM

Quote from: ChaoZ on February 14, 2015, 02:23:00 AM


First thing that struck me was how low res the screens are. I guess I'm just used to cell phone screens.

I don't get how Nintendo gets a complete pass on that from all the review sites.  I read somewhere online (in a comment not an article so take from that what you will) that the new 3DS XL has a 95 ppi. If true then that's just horrible. I suppose being an upgrade and not a brand new system they maybe can't change the resolution but hell.

What are they supposed to do? The 3DS games run at a low resolution that was intended for a smaller screen. The XL merely increases the size of the screen. It can't suddenly become higher resolution and create pixels that simply aren't there. There isn't a free pass to give here, because there's no realistic way for them to increase DPI without making an entirely new handheld console.

They maybe should have released an entirely new handheld console.  Especially instead of this sort of new upgrade with features (the right nub, the faster power) that won't be supported because Nintendo bifurcated the market.

However.  I love the new 3DS, so I shouldn't complain.
111  Non-Gaming / Off-Topic / Re: Marvel Phase 3 Updates on: February 13, 2015, 10:45:35 PM

Quote from: Purge on February 13, 2015, 07:31:47 PM

Quote from: Bullwinkle on February 13, 2015, 01:33:04 AM

Quote from: Purge on February 12, 2015, 08:33:14 PM

Bullwinkle, you're right. I meant contrary.

But hey, thanks for reminding me why I cared so much about your opinion on what I base MY opinion on. I should simply check in to get your feedback on what I should like - cuz you know, Iron Man 2 and 3 were on par with the original (which would certainly show things getting better, no?)

So why not assume Avengers 2 is going to be better? Oh, wait. Discussing this with you is pointless. Carry on telling me why I'm wrong to not assume all things Marvel (produced or not) are subject to the same criticality that I employ in say, deciding to watch movies directed by those geniuses behind The Matrix (1).


Purge, I honestly don't care about your feelings for any upcoming movies, by which I mean you're welcome to your opinions.  What I care about is when you're basing those opinions on incorrect information.  And stubbornly hold to them despite evidence to show where you've been incorrect.



So my SEVEN attempts to watch Thor 2, that's right SEVEN, in which the movie has failed to grab me is no cause for concern? I have yet to finish it ... it's just so MEH! I've also listed Phase 2 movies in my list of movies that have concerns (hence the reference to both direct and indirect).

Marvel made money renting out their licenses to other production companies. But of course, this is just my stubborn streak. Roll Eyes And to point this out - you're the one stubbornly refusing to acknowledge that I may have a point by clinging to the idea that the entirety of my opinion is derived on movies that Marvel didn't produce directly.

And by that same yardstick, some of the treatments outside Marvel have also been awesome, so I fail to see how I'm wrong in assuming all movies based in the Marvel universe (regardless of publisher) should be viewed critically before becoming an instant fan.

Jesus, Purge.  Whatever.

You slammed MCU movies and listed non-MCU movies to do it.

You posted this in a public forum, and yet you got your nut in a twist because someone in that public said something about it.

112  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Evolve (from Turtle Rock) on: February 13, 2015, 01:44:37 AM

Quote from: Harkonis on February 12, 2015, 07:45:42 PM

If there is a maggie on the hunter team, sneak will most likely just get you killed. Daisy doesn't give a shit if you're sneaking, she'll find you anyway so all sneaking does is not alert birds and slow you down so you get caught.  Speed is key, keep moving

This I didn't consider.  One of the tips I keep hearing (both online and in the video hints that pop up after you've sucked at being a monster multiple times) is to run for a bit, then sneak back in the opposite direction to throw them off.  Guess that won't work with Daisy.

I can do pretty well leaping away from the hunters, but eventually, you hit the edge of the arena.  Then you have to go somewhere, and I swear to God I seem to head right for where the hunters are going to be.  Even trying to smell them doesn't help.

I have tried over and over to focus on one hunter, unless they have a shield up, trying to get them down.  I have also tried not doing that.  Not one has died.  Not one. 

I read this tip: "You can't regenerate your health.  If you lose your armor, you should consider running away."  And where the hell am I supposed to run, genius?  Into that blue wall that the trapper has slapped up all around me?  "If the hunter has an arena dome up, you should consider taking her out first."  I refer you back to the last paragraph and the number of hunters I have successfully killed.

Today, after posting, I actually had my first in-game moment where I thought I'd accomplished something.  I was the trapper and I, myself, slapped an arena dome down, but in just the right spot so the monster couldn't get away, and also couldn't get to the power plant we were protecting.  This was actually a plan and everything, but I couldn't believe I actually achieved it.

None the less, I still get this feeling that the game is taunting me, saying, "You suck. This isn't for you. Nice waste of money, asswipe!"  The time is fast approaching where I shelve it.  I hope I turn that magic corner, though.  I want to like it.
113  Non-Gaming / Off-Topic / Re: Marvel Phase 3 Updates on: February 13, 2015, 01:33:04 AM

Quote from: Purge on February 12, 2015, 08:33:14 PM

Bullwinkle, you're right. I meant contrary.

But hey, thanks for reminding me why I cared so much about your opinion on what I base MY opinion on. I should simply check in to get your feedback on what I should like - cuz you know, Iron Man 2 and 3 were on par with the original (which would certainly show things getting better, no?)

So why not assume Avengers 2 is going to be better? Oh, wait. Discussing this with you is pointless. Carry on telling me why I'm wrong to not assume all things Marvel (produced or not) are subject to the same criticality that I employ in say, deciding to watch movies directed by those geniuses behind The Matrix (1).


Purge, I honestly don't care about your feelings for any upcoming movies, by which I mean you're welcome to your opinions.  What I care about is when you're basing those opinions on incorrect information.  And stubbornly hold to them despite evidence to show where you've been incorrect.

114  Non-Gaming / Off-Topic / Re: Marvel Phase 3 Updates on: February 12, 2015, 06:57:56 PM

Quote from: Purge on February 12, 2015, 05:30:03 PM

Quote from: Bullwinkle on February 12, 2015, 12:40:27 PM

Quote from: Purge on February 11, 2015, 08:45:51 PM

They apply to Marvel, if not MCU directly.


But they don't apply to your argument.  They were not made directly by Marvel.  It wasn't until the MCU started (Iron Man) that they were.

And, sure, some of the MCU films are better than others, but overall, the persistence of quality has been fairly staggering.  Your "Make Mine Marvel...Perhaps" stance loses steam if you're looking at it right.

If Marvel decided to rent out their property, and the people who rented it damaged it, who's responsible?

Yeah. You're not going to get me to agree that they have clean hands due to it being elsewhere - those other companies have rights to the property, but it's not like they didn't GIVE them that right. Furthermore I listed ones directly under their watchful eye (Production company and all) that have not impressed me.

So when I say I don't give their upcoming movies an instant pass, it's not because I'm being contrite. They have earned it - both directly and indirectly.

I can see you are being immovably stubborn, despite evidence to the contrary, so I'm not sure why I would continue with the discussion, but while you're not being contrite (mostly because I don't think that word means what you think it means), you are believing what you want to believe, evidence be damned.

Marvel's track record since taking over making movies directly has been, while not spotless, pretty consistent none the less.  Enough so that there's no reason to not expect them to continue.  Apart from the notion that they have to stumble sometime.  But they've put out a string of movies (nearly a dozen, by this point) that have been critical and box office hits, not to mention fan hits as well.  So let's say Ant-Man sucks (which I'm not ruling out, given the trailer).  That's still a 10% failure rate (likely lower, assuming Ultron kicks ass).  There is absolutely no reason not to give them the benefit of the doubt.

Not only are you obstinately doing the opposite, you keep bringing up movies that weren't done under the same conditions at all to justify it.  Marvel was not the successful moviemaking entity it is now when it was trying to get Marvel branded characters on the screen.  They didn't have a choice so far as farming the films out to other studios goes.  Hell, do you think that if they did, they would have let the rights to Spider-Man and the X-Men go to begin with??  

These other movies were made at a completely other time.  Eventually, because some of them were popular, Marvel gained enough cred and bank to do it their way, the way they always wanted to do it, the way they knew would work.  To do it right.

Yes, some of the MCU movies are better than the others, but even the weak ones have been decent.  Enough so, that a new movie from them is one to be looked forward to, not through a skeptical lens because you didn't like X-Men Origins Wolverine.
115  Non-Gaming / Off-Topic / Re: Marvel Phase 3 Updates on: February 12, 2015, 04:27:21 PM

Quote from: msteelers on February 12, 2015, 03:12:31 PM

Quote from: Bullwinkle on February 11, 2015, 02:33:32 PM

Quote from: Turtle on February 11, 2015, 12:36:44 AM

They need to add a scene back into the Avengers movie where the camera pans over a scene where a bunch of aliens are caught in a web.

Do it, Marvel.

Do it.

I was thinking about this, too.  I know it's too late to add Spidey into AoU, and it depends on the specific deal they have with Sony (how many appearances allowed, etc.), but I fully expect some sort of cameo to be slipped in, even it's just Spidey swinging by in the background of a city street shot.

I think they can do a great after credits scene in the upcoming Avengers film to introduce Spidey and get his origin story out of the way. They could show him getting bitten by a spider, or maybe something else. This is what I'm hoping for:

The video is taken from a body camera on a police officer. The scene starts with the cop coming onto the scene of an old man who has been shot, and a scrawny teenager upset holding the body with a group of people crowding around. As the cop begins to find out what happens the radio squawks with a potential location of the shooter. In the background we can see the teenager slip away. A few moments later we see Spider-Man swinging by the cop in pursuit of the shooter.

Is it weird that this is the crap I think about when I'm driving to and from work in the mornings?

I don't think we'll see Peter Parker so much as Spider-Man, since they haven't quite cast him yet, but who knows.  I have heard reports of certain actors being considered.
116  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Evolve (from Turtle Rock) on: February 12, 2015, 04:25:46 PM
I don't think I have ever sucked at a game as bad as I suck at this one.

I have not come close to winning in SP, no matter who or what I am playing.  I have yet to kill even a single hunter while playing the monster, in fact.

MP I have won some matches, but that's because I've technically been on the winning team, despite being completely dead a short time after arriving (it didn't help that the game one time put me into the role of a bot who was in the middle of getting ripped to shreds at the time), only to find everyone else pulling off a victory before I could get to them again.

I have not once felt like I've accomplished something in this game.

I've been trying to read online tips, but they all wind up saying things like "Don't fight the hunters while you're level 1" but even if I'm sneaking around, eating shit, they slap an arena down, and I'm trapped until dead.  "Kill the trapper if there's an arena" like that's just a thing you can do: kill the trapper - just do it.  "Don't just trail the monster, get around it" what the hell do you think I'm trying to do?  "Fight together" no shit, but also "Don't fight together, as the monster will wipe you out in groups" WTF?
117  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 12, 2015, 02:44:39 PM

Quote from: TiLT on February 12, 2015, 01:16:05 PM

Quote from: Bullwinkle on February 12, 2015, 12:51:05 PM

TiLT, I think you think you've "explained" this to us heathens, but you really haven't.

Yes I have. Here, let me quote part of just one of my own previous posts in this thread that clearly answer your questions.

Quote from: TiLT on February 10, 2015, 09:56:32 PM

To make things worse, some sites deliberately post extreme review scores to Metacritic in order to get more clicks (ie. clickbaiting) to their own site. They love it when they post a low score for a popular game, only for people to angrily visit their site to complain. Those same people produce page hits and ad views. The site "wins" while the consumers lose, and the Metascore becomes ever more irrelevant.

Metacritic also suffers due to different sites having vastly different scales for their review scores. Sites like IGN give everything 8/10 unless it's exceptional (9/10) or horrible (7/10), while another site may use the full scale. It's different everywhere, with no unified scale that anyone can agree upon. Metacritic doesn't care. It lumps them together as if they are in any way comparable, and the consumer who looks at the review scores is none the wiser. It even converts the review scale if it doesn't fit the standard percentage scale they use, so a 4/5 star review becomes 80% in their system, a score that few would argue means the same thing when it comes to game reviews. Joystiq ended up having to start giving half stars after a while of this, which is telling.

There's also the issue with Metacritic outright refusing to update scores if a site should change its mind, which is one of the things Polygon wishes to deal with directly with their new preliminary review system. Did a site review Driveclub or Halo: The Master Chief Collection in a controlled review environment, giving the game a high score that isn't in any way representative of the horrible experience customers got after release? Tough luck, because Metacritic doesn't care in the slightest if a site wishes to revise its review. Thug tactics by publishers to force early reviews based on unrealistic review scenarios are highly successful because Metacritic outright aids them in their efforts.

These are just part of the reason why Metacritic is a problem, and I've mentioned others in this thread. Other things Metacritic does wrong is that it hides the math behind how it calculates its Metascores (it's not an average. Reviews are weighted based on factors we know absolutely nothing about), and scores can be completely messed up by outlier reviews.

You're deliberately ignoring my explanations, focusing on individual points and forgetting the rest. It's all (well, not all. There's plenty more I haven't mentioned, covered in detail by others in other places) there.

Edit: Oh, and before you say "but this is the fault of those other sites for not using Metacritic right" or something in that vein, allow me to interrupt you and say: No, it's the fault of Metacritic for putting an utterly (as in 100%) useless and nonredeemable aggregate score front and center. Even if nobody abused it, it would still be useless by its very nature, yet it does harm because the average consumer actually thinks it holds some kind of meaning.

I am not deliberately ignoring your explanations, TiLT.  They just haven't explained the problem.

The only thing I see that is on Metacritic is that they use some mystical math to derive the averages it posts.  And you've only just mentioned it.  But even that is not damning in and of itself, per se.  Certainly not as damning as the way those scores are being used by publishers.

But "clickbaiting" is on the sites doing that.  And, yes, so is choosing to use a different method of scoring.  As is changing review scores, really.  Sites bowing to pressure to get a review out the door day 1 should still be held to a standard for getting that review right.  The thug tactics are, again, on the publishers. 


118  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 12, 2015, 12:51:05 PM
TiLT, I think you think you've "explained" this to us heathens, but you really haven't.

Metacritic takes review scores and puts them together.  Companies then take those averaged scores and use them for their own ends.

Your explanations so far seem to be to add the word "evily" when describing what Metacritic does.  And to add the phrase "and nothing else" after the averaged scores bit on the company side.

I'm giving you the chance to explain how Metacritic is doing something other than compiling scores from across the web.  How are they adding nefarious plots to that seemingly very simple function.  How is it that others are not taking this simple function and twisting its use for their own financial gain and that Metacritic is to blame?
119  Non-Gaming / Off-Topic / Re: The Man From UNCLE from Guy Ritchie on: February 12, 2015, 12:42:10 PM
I was very impressed with that trailer.  Really looking forward to this now.

And did we ship Hugh Grant to Siberia for a decade or something?  Where the hell has he been?  Good to see him again.
120  Non-Gaming / Off-Topic / Re: Marvel Phase 3 Updates on: February 12, 2015, 12:40:27 PM

Quote from: Purge on February 11, 2015, 08:45:51 PM

They apply to Marvel, if not MCU directly.


But they don't apply to your argument.  They were not made directly by Marvel.  It wasn't until the MCU started (Iron Man) that they were.

And, sure, some of the MCU films are better than others, but overall, the persistence of quality has been fairly staggering.  Your "Make Mine Marvel...Perhaps" stance loses steam if you're looking at it right.
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