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81  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/29) on: September 29, 2015, 06:06:50 PM

Quote from: EngineNo9 on September 28, 2015, 02:07:18 PM

Quote from: Bullwinkle on September 28, 2015, 12:40:53 PM

I am very curious about THPS5.  I suspect it's going to suck, but I kind of want it to be good.

Yeah, I'm not curious enough to jump in sight unseen, but I'll be watching reviews of it.

Also, LEGO Dimensions came out yesterday, so is technically part of this week's releases.  Seems to be getting good reviews, I just can't justify the $100 plus add-ons right now.

According to Eurogamer, they can't post their review until Friday.  No release day reviews are a bad enough sign, but wow, that's a long time.

They also posted a video you may want to watch.  And that's with the patch that's larger than the original game file.

It's looking like a pass.
82  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/29) on: September 28, 2015, 12:40:53 PM
I am very curious about THPS5.  I suspect it's going to suck, but I kind of want it to be good.
83  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: September 27, 2015, 08:57:48 PM
It absolutely is.

It's easy to fill in the language gap because it's obvious what they mean to say, but it doesn't change the fact that it is not what they are saying.

The only number mentioned in the first section is 11 minutes.  That is the time that passes between people being infected.  In the second section, they say that they want to get the number to 0.  Again, the only number in the verbiage is the 11, so the words they use say that they would like the time that passes between people being infected to drop to 0 minutes, which would mean people are constantly being infected.

Again, it's clear that they didn't mean to say this, but they should have chosen their words more carefully.  It's a ridiculous mistake.
84  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: September 27, 2015, 05:18:58 PM
Hey, how the hell do you see how much online space you have?

And how do you tell the PS4 to upload saves?

The only thing I found is that it's set to auto upload, but the only other thing I found seems to say that everything has not been uploaded.  I may not be reading it right or the save files might not be listed in the same way in two different places, but it would be nice to see how much space I have now.

And I need to make sure it's all online before I start this hdd swap!
85  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: September 27, 2015, 02:52:23 PM

Quote from: TiLT on September 27, 2015, 02:39:49 PM

Quote from: Bullwinkle on September 27, 2015, 01:47:20 PM

Oh, I have been waiting for this!!  Time to pop in a new HDD.

I actually ordered my second new HD for the PS4 yesterday. I've already got 1 TB, but I've decided to upgrade to 2 now that Rock Band 4 is coming out. RB3 took up a huge amount of space on my PS3, and I'm not about to walk unprepared into that again.

RB4 is going to Xbone for me, because that's where my music is, but even if I was starting fresh I would do the same.  I can have all of my music and the game itself on external storage that pops in when I want to play.

I also recently got a 2TB, as I've been having to delete things I'm not ready to delete on PS4.  Unfortunately, I had to drop down to a lower quality drive to do it.

I wish they would get with the program and allow external storage.  Even the Wii U has it.
86  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: September 27, 2015, 01:47:20 PM

Quote from: TiLT on September 27, 2015, 10:48:50 AM

Quote from: EddieA on September 27, 2015, 09:43:35 AM

It looks like Sony has already increased the PS+ cloud storage for PS4.  All my save games are now in the cloud, and I have close to 2 GB worth.

Looks like you might be right. Just tested it myself, and got no errors after a few uploads. I've now enabled automatic uploads again.

You guys aren't in the beta test program?

Oh, I have been waiting for this!!  Time to pop in a new HDD.
87  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: September 26, 2015, 02:37:34 PM

Quote from: Suitably Ironic Moniker on September 25, 2015, 10:52:28 PM

To be fair, I think they're talking about infections reaching zero slywink.

Of course they are, but that's not what they've written says.  It's a pretty bad oversight.

If I were to write "Let's eat grandma" instead of "Let's eat, grandma" you'd probably know which one I meant, but I would still have put my words together like an idiot.  Unless I really was hungry for some grilled bunions.
88  Gaming / Console / PC Gaming / Re: Lego the Movie PS4 on: September 23, 2015, 06:20:51 PM

Quote from: Scraper on September 23, 2015, 06:08:18 PM

Don't you have your saves backed up with PS+?

My PS+ save space ran out a looong time ago.

Fortunately, they're upping it in the next update.

I'm actually trying to wait to update my PS4 HDD until that happens.
89  Non-Gaming / Off-Topic / Re: [TV] Fall 2015 Shows on: September 23, 2015, 02:02:50 PM

Quote from: Rumpy on September 23, 2015, 04:51:43 AM

Quote from: Teggy on September 23, 2015, 04:38:35 AM

I watched the Muppets. It had its moments but it's not exactly what I wanted in a Muppet show. I would have rather it be a reboot of the old show.

Yeah, not entirely sure the format is working. I can see what they're trying to do with it, but most of it just seems awkwardly put together.  For example the interaction with live people, the scene with Fozzy meeting the girl's parents, etc. It just comes across as really awkward rather than funny. It's like, most of the time it's trying way too hard to be something other than the Muppets. It's frustrating because I really do want to like it.

This is actually a lot closer to the old format than I was expecting.  It's just that their behind the scenes stuff is edgier, which I don't have a problem with if they can get the tone right.  Getting the tone right is going to take a while.

The impression I got from the pilot stuff I'd seen was that the show they were working on (and it definitely wasn't a Piggy talk show, because there was one bit where they had to convince her to come back) all of that was going to be more secondary and it would be a lot more out in the wild stuff.

This episode feels very retooled.  Worryingly so.  Some things are small (like recasting Fozzie's girlfriend [although I do like Riki Lindhome]), some are bigger (the staff meeting is on the set versus an office) and some are quite large (Piggie Tonight or whatever the show is called).  And there are script changes and tone changes.

This happens, of course.  A pilot is just to get interest going and you retool to get it to something that works, but this feels bigger than normal.

Still, there's potential in it.  I'll give it a few weeks for them to find their groove.  I still really want it to be good.
90  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/22) on: September 21, 2015, 03:42:40 AM
I'm curious about both Blood Bowl 2 and Lego Dimensions.

91  Gaming / Console / PC Gaming / Re: [PC] Lego Worlds on: September 19, 2015, 01:15:20 PM
It's been on my wishlist, and I saw the sale (it's actually been on sale for most of the week), but there seems to be no buzz on this whatsoever.

Engine, are you still playing?

Anybody else?
92  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/15) on: September 14, 2015, 03:09:05 PM
Looking like nothing.
93  Gaming / Console / PC Gaming / Re: Super Mario Maker (Wii U) on: September 14, 2015, 03:47:13 AM
An early test for me.

Turtle Timing
94  Gaming / Console / PC Gaming / Re: [PS4] Until Dawn on: September 09, 2015, 03:40:56 PM
I finished this last night, and I really loved it.  I can imagine playing it again.  I lost 3 people.  Almost 4 (one turned out to be alive anyway).  

Spoiler for Hiden:
Chris didn't make it back to the cabin because I flinched.  Ashley stupidly opened the trap door that was banging, thinking it was Jessica.  And Mike stood by as Sam hit the switch, instead of running out with her, which is what I figured the plan was when the other choice was "Hide".

I thought Matt had killed Emily when he chose to jump and try to rescue her from solid ground instead of continuing to try to pull her up onto the about-to-plummet tower, but she survived that, I imagine to keep Josh from being a direct killer (see below).

Two of the deaths were due to bad timing or choices on my part, plus they made logical sense in terms of the storytelling.  The near death and the other one were due to the choices available to me not being fully spelled out.  If I had had more information on what each choice actually meant, I would probably not have made said choices.  That being said, I still knew that there was a chance I was interpreting the choices incorrectly, so it wasn't too frustrating, just a little unsatisfying.

I was a couple of steps ahead of the story at one point, but in that good way where as the pieces were coming together, I was grinning and nodding my head, happy to see my suspicions correct.  I did not see the other parts of the story at all.

Spoiler for Hiden:
I figured Josh had faked his own death, even at the time, though I certainly wasn't confident about it until a bit later.  His motives were the only ones that fit, and "killing" him off early seemed like misdirection to me.

However, the wendigo thing took me by surprise, as did the wendigo hunter.  The game did a nice job of making it all seem like the same threat.  I thought the wendigos looked amazing and the "don't move" mechanic was great, except for the one time it didn't work, despite my controller being steady.

I was thinking about the story today, and there is one bit that doesn't actually make any sense, in the grand scheme of things.

Spoiler for Hiden:
Why would Josh cut the tower down?  We don't actually see that it's him doing it, IIRC, just a hand with an axe, but it's got to be either him or the wendigo hunter, and the hunter turned out to be trying to save people.

Saying, "Josh was crazy" doesn't fit, either.  Fictional crazy people still need to have their own internalized logic (I'm leaving real-life crazy people out of the discussion).  Their behavior may seem illogical on the surface, but in their minds, there's a reason for it.  Josh's plan was to try to scare the living shit out of everyone.  He didn't think it through, of course, and he put many people at serious risk and many got hurt as a result (though most who were actually hurt [or killed] met their fate as a result of the wendigos), but in the end, Josh didn't actually mean to hurt anyone directly.  His regret at hearing Jessica was likely dead and his self-pummeling at the hands of the imagined psychiatrist and during his freak out in the mines all lend themselves to this.  

It's hard to believe that he would have actively taken the tower down with two people inside.

I'm sure there are other logic holes, too.  All told, however, it was a well-told story that looked great and was a lot of fun to play.  As I suspected, it was right up my alley.
95  Non-Gaming / Off-Topic / Re: [movie] Mad Max Returns in Fury Road on: September 09, 2015, 12:00:11 PM

Quote from: Lee on September 08, 2015, 09:07:56 PM

Which I never did Hepcat, don't put words in my mouth. I never once implied my opinion is better, just that I do not like these kind of movies. I would love to discuss movies here, but I have very different tastes in movies than most here, which is why you almost never see me in Tv/movie threads here, I just don't watch the same kind of stuff as you guys.

That said, I don't find the the explanations in this thread as adequate. Where you quoted me, I was trying to say that people are wasting their time defending the movie to me, nothing they could say would make the movie seem reasonable or good and not to take it too seriously. They come across as rationalizations to make the movies plot make sense and ignore the past movies that this movie is based on. It's not contrarian, it's a difference in taste/opinion.

But sure, you guys are all idiots for liking mindless action movies. Happy?

Edit: I should add Hepcat, your post makes it sound like anyone who doesn't like this incredibly great movie is simply being contrarian.

Quote from: Lee on September 06, 2015, 04:54:42 PM

The movie was just one stupid thing after another. It makes a good action movie, just don't actually think about it (or just rationalize it).

In that second quote, you were pretty much saying those who liked the "stupid movie" are either not thinking or rationalizing.

It doesn't take a big leap to find where you think your opinion lies on the spectrum, Lee.

What kills me is that these explanations (which are in the movie and fit the world created very well) are put before you and you just toss them off because they don't fit your view, which makes you seem to be the one not thinking.

Let me leave you with this, Lee.  You go on about the Road Warrior being smart compared to Fury Road.  If gas was so rare, why the hell was everybody driving cars?
96  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/8) on: September 08, 2015, 12:01:18 PM
Tearaway Unfolded and Super Mario Maker.

And maybe Leo's Fortune (I think I might like it better with a controller).
97  Non-Gaming / Off-Topic / Re: [movie] Mad Max Returns in Fury Road on: September 06, 2015, 03:54:00 PM

Quote from: Lee on September 06, 2015, 02:57:25 PM

I just don't like action movies, although I did as a kid, so I loved the Road Warrior. But this movie was so choreographed, and what backstory there was, was just so mind numbingly stupid I couldn't get past it. I usually avoid movies like this because I know I won't like them, but this got so much praise, I thought it might be different. I thought it might be a return to the Road Warrior after a horrible Beyond Thunderdome.

I'm "angry" because I can't believe anyone could think "Oh, they are transporting a tanker of breast milk from 12 women across Australia" and think that makes any sense. How the world is short on gas, yet they got a guy who just loves playing guitar riffs as they drive through dust storms. Etc, etc... It was just action for the sake of action. Scenes and plot lines just because they might look cool instead of having any meaning or relevance (like the blood thing). The Road Warrior had its silly moments, but it made sense. They have gas, the bad people want it, and they have a dream of going someplace better. No blue dust storms or perfectly placed motorcycle jumps, just a highway and an awesome car chase.

Now get off my lawn you kids!

In a culture where they're pumping fresh blood into their troops to make them feel alert and giving them treated silver face paint to amp them up into a berserk state, the idea that they would have adapted the age-old tradition of a war drummer into something that would both be heard over the roar of engines and be incredibly motivational, visually, does not seem to be out of line with the world created.
98  Non-Gaming / Off-Topic / Re: [movie] Mad Max Returns in Fury Road on: September 06, 2015, 01:59:01 PM

Quote from: Lee on September 06, 2015, 05:55:19 AM

Quote from: Bullwinkle on September 06, 2015, 05:07:13 AM

That was pretty clearly spelled out, too, I thought.

Probably was, the opening scenes of the movie were not doing much for me attention span. The rest of the movie that particular subject matter seemed trivial and quickly forgotten. Came across as an excuse for a weak plot more than anything else. "We need a reason for Max to get strapped to the front of a car. That sure would look cool and be kind of shocking." They of course dropped it after the opening scene.

Kudos to you for paying attention Bullwinkle!

Well, again, there wasn't much paying attention to get that info.

I don't know, Lee, it sounds like you went into this movie with your arms crossed and refused to be entertained.

I haven't heard anyone be so against the film.  Even I mentioned earlier that it didn't quite hook me, that the story was shallow and Max is barely there, but I wouldn't say it's a bad film.  Far from it.  And I was certainly entertained.

This is the #1 movie of 2015 on Rotten Tomatoes, and it has among the highest audience review scores of the year, too.

I'm not saying you have to like the film, but your anger toward it is puzzling.
99  Non-Gaming / Off-Topic / Re: [movie] Mad Max Returns in Fury Road on: September 06, 2015, 05:07:13 AM

Quote from: th'FOOL on September 06, 2015, 03:17:48 AM

Quote from: Lee on September 06, 2015, 01:47:04 AM

One thing I keep wondering about this new movie, what was the point of the blood line/blood bag thing? Not having a blood line didn't seem to affect the war-boy. If having a blood bag is important, why would you strap them to the front of your car?

War-boys basically need regular blood transfusions. When the initial war party went out, Nux needed a fresh transfusion while the other ones were still fairly fresh. Instead of being left behind he strapped his 'blood-bag' (Max) to the front of his car. Multi-tasking lives on in the post-apocalyptic future.

That was pretty clearly spelled out, too, I thought.
100  Gaming / Console / PC Gaming / Re: Disney Infinity 3.0 Star Wars on: September 04, 2015, 03:25:55 PM

Quote from: EngineNo9 on September 04, 2015, 03:05:28 PM

Quote from: Bullwinkle on September 04, 2015, 02:23:00 PM

I played this thing for three hours last night.  As much as I was loving my opening time with Mad Max, by the end of my DI3 session, I'd wished I'd started it earlier and put off Mad Max for another night.  By the way, both games were made by Avalanche Studios.

It's not the same Avalanche, not the same company.  Disney Infinity is made by Avalanche Software, a US company who are now owned by Disney.  Mad Max is made by Avalanche Studios, an independent company based in Sweden (and now with a NY office making Just Cause 3).

I thought it was a bit of a stretch.

Quote from: JayDee on September 04, 2015, 02:26:21 PM

Too difficult or mature for kids around the age of 5? If I get this it would be to play co-op with my son.

Certainly not too mature. I think they've made combat and such more interesting, which will make your time with him better for you, while still making it fine for button mashing. There may be some frustration if he sees something up high and tries to jump to get it, but you can fall from any height. Death doesn't seem to be uber-punishing. It is still a kids game, in the end.

He may need help upgrading the skills.

101  Gaming / Console / PC Gaming / Disney Infinity 3.0 Star Wars on: September 04, 2015, 02:23:00 PM
Well, I felt like a sucker for buying DI3.  I've bought the two previous iterations.  After the first one, I said, "Never again."  Then reviews were good for the second one, and it seemed like the only way I was going to get to goof around with the Guardians of the Galaxy characters.  So I bought that one, too.  And I enjoyed it for a time (here's my overwhelmingly positive review from the DI2 thread: "Overall, I like it a hell of a lot more than the first one. It's not fantastic, but it's fun and mildly compelling to play."), but it didn't hold any staying power with me.  With all of these games, it felt like they were missing the point.

Disney Infinity 3.0 is the first game in this series that absolutely gets the point: Have fun fucking around in these various universes, kids.

They make a point of the fact that you're meant to feel like a kid with some action figures, right out of the gate.  There's a rooftop chase/tutorial with grown-up Anakin that culminates in an appearance by Darth Maul.  And as you're saying, "Wait, what?  How is that possible?" They're already moving on to another sampling from another universe. 

Then you hit the ToyBox hub, where you can run around talking to various characters about things you can do or build or race or jump on or fight and suddenly, it felt like a toy box.  There's just all this stuff to do. 

One of the first places I went to was the platforming tutorial castle.  After completing it, a door opened with half a dozen platforming games to try.  The one I tried was Phineas and Ferb where I hopped around some bizarre platforms in their backyard after talking to them (Ferb didn't have much to say, hilariously), trying to find garden gnomes.  Now, it was kind of a mess.  There was no way to tell where these gnomes were, and it seemed impossible to get up to some of the higher platforms (I have since unlocked Luke's Force Jump, which should help), but it was still entertaining.

This holds true in most if not all the areas in the hub.  You can try multiple races in various locations, fight off tie fighters coming in waves, and of course try all kinds of fan-created levels.  I didn't even look at the creation stuff, but I've heard it's good.  But for me, that isn't even the point.  It's more about the fact that there are so many things to play with in so many worlds.  They might not all be great, but then you move on to the next one.  It gives you the feeling of being a kid, opening a toy box, and finding all this stuff to just play with for hours. 

Plus, there are so many Disney characters just hopping around the levels.  For the most part, they serve no real function, and you'll ignore them, but every once in a while, you'll go, "Oh, hey, there's Kermit!" and maybe feel like an idiot for actually being excited about that for some reason.  I was leaving my "house" at one point, and actually said out loud to the character by the door, "See you later, Pooh bear."  Idiot.

But this adds to the "Just fuck around to your heart's content; it doesn't matter" vibe.

When I finally started the Star Wars campaign (the original trilogy one - my pack came with two), that feeling continued.  First of all, the classic battle that opens A New Hope was shot from above.  I don't know why that change in perspective struck me as important, but it felt like they had done that on purpose to make a point.  Then, you've got Luke, Leia, Han and Chewie running around the Blockade Runner, trying to protect the Death Star data in R2. They all leave the ship in life pods. And then they all meet up with Ben Kenobi, eventually.   Basically, screw canon.  And that's the point.  They're driving home the point that you're meant to be a kid screwing around with some action figures.  And they do it well.

Plus, the story is fun.  And again, it gives you multiple things to do.  It's not just running around bland environments shooting boxes and enemies.   The environments are cooler, but they've upped the variety in them, as well.  I mentioned you pop out over Tatooine in life pods.  Well, Han actually has to pilot the life pod through some asteroids before it crashes on the planet.  Eventually, you get to Mos Eisley, which is a sort of mini-open world.  You can race Biggs.  You can ride banthas into walls that break open to reveal treasures.  You can jump and grind to find hidden items.  There are 100 mynocs flying about (or sucking power through the walls) to find and shoot.  Sand People to fight.  Missions to complete.  There's just stuff to do, and lots of it.  Goof around as much as you want before you continue on the story line.

I played this thing for three hours last night.  As much as I was loving my opening time with Mad Max, by the end of my DI3 session, I'd wished I'd started it earlier and put off Mad Max for another night.  By the way, both games were made by Avalanche Studios.

Now, it's not perfect.  I still don't love the character style.  The little dudes wandering around are too small and sometimes pop in and out, plus it's easy to pick them up when you mean to talk to them.  The narrator in the hub world gets repetitive (though not as annoying as I remember) and gets cut off.  Some of the games to play are less polished that others.  I still don't love the button placement choices and find myself using the force when I mean to lightsaber someone.

But the combat is more interesting, the skills upgrades actually seem worthwhile, the exploration has been ramped up a ton. And it's fun. Basically, this feels like what this series should have been from the beginning.
102  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/1) Snake? SNAKE?! SNAAAAAAKKEEEEE!!!!!! on: August 31, 2015, 03:01:23 PM

Quote from: EngineNo9 on August 31, 2015, 01:48:14 PM

Quote from: Bullwinkle on August 31, 2015, 11:31:20 AM

Like an idiot, I got suckered in by Disney Infinity again.  I keep hearing this is the best one by a wide margin (interesting combat, finally), plus it's Star Wars, so I couldn't say no.  Again.

Yeah, I kind of feel like "fool me once, shame on you. fool me twice, shame on me".  They're not getting me a third time. 

I really hoped they would release more interesting things for the Marvel ones but they basically just abandoned it after launch.  It seems clear they're much more interested in their "Infinity + 1" model of just shitting out another one next year rather than actually supporting it as a platform.  And man were the Marvel ones pretty weak sauce of low, repetitive content.

I don't think there's anything that could trigger my need to be fooled a fourth time, since Star Wars is already covered.  Who the hell knows, though...
103  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/1) Snake? SNAKE?! SNAAAAAAKKEEEEE!!!!!! on: August 31, 2015, 11:31:20 AM
Like an idiot, I got suckered in by Disney Infinity again.  I keep hearing this is the best one by a wide margin (interesting combat, finally), plus it's Star Wars, so I couldn't say no.  Again.

I am interested in Mad Max, too, but I'm waiting for reviews.

Armello seems cool.

MGS will have to wait until I finish Peace Walker (, that's a long game).  And Ground Zeroes.  And maybe the slashy one.
104  Gaming / Console / PC Gaming / Re: [PS4] Until Dawn on: August 27, 2015, 06:14:16 AM

Quote from: Turtle on August 27, 2015, 04:05:48 AM

Isn't that Wade from Agents of SHIELD?

It is.  And the Cheerleader to save for the world saving.  And a couple of kids from Disney shows that I really shouldn't know about...thanks kid of mine.

I played several hours of this today, and I am hooked as hell.  I just love it.  The camera thing isn't bothering me so much, because it's third person.  You can see the right stick moving their heads, which somehow makes it easier to get my brain around.

Glad I wasn't put off, though.  This is really great.  Like being in Friday the 13th or something.
105  Gaming / Console / PC Gaming / Re: [PS4] Until Dawn on: August 26, 2015, 06:21:19 PM

Quote from: Ridah on August 26, 2015, 04:24:11 PM

Quote from: MonkeyFinger on August 26, 2015, 04:36:04 AM

"Argh! It doesn't allow me to invert the Y axis!", he says nodding his head in the wrong f'king direction.  icon_evil

This ain't a flight sim!  Tongue

I have to be honest, though, this news has made me hesitant.

Who the hell doesn't allow inverting the Y axis in this day and age?
106  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/25) on: August 25, 2015, 03:35:23 PM

Quote from: Bullwinkle on August 24, 2015, 03:18:18 PM

Dishonored on Xbone, because I seem to remember saves transfer.  I have to finish that thing.

Probably Until Dawn, too.

Maybe one of the digital releases.  A couple look interesting.

Well, maybe not Dishonored.

I can't find any info anywhere that saves transfer (don't know where I heard that).  Plus, from all accounts I've heard, it's a very lazy port.
107  Gaming / Console / PC Gaming / Re: [PS4] Until Dawn on: August 25, 2015, 03:52:58 AM
Yeah, this seems right up my alley.
108  Non-Gaming / Off-Topic / Re: Movie trailer catch all on: August 24, 2015, 03:22:06 PM

Quote from: whiteboyskim on August 23, 2015, 09:56:38 PM

The Final Girls

I laughed quite a lot. One caveat is that it's PG-13 which means they pull their punches because they have to, or they found an inventive way of spoofing the R-rated horror genre. I'm hoping the latter, expecting the former. But it remains a fun trailer.

It does look good.
109  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/25) on: August 24, 2015, 03:18:18 PM
Dishonored on Xbone, because I seem to remember saves transfer.  I have to finish that thing.

Probably Until Dawn, too.

Maybe one of the digital releases.  A couple look interesting.
110  Non-Gaming / Off-Topic / Re: Former President Jimmy Carter reveals he has cancer on: August 13, 2015, 05:57:41 AM
Sad news.  One of two presidents I've shaken hands with.

I met him on a plane on September 9, 2001.
111  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/11) on: August 10, 2015, 03:50:42 PM
I've already seen some great reviews for Everybody's Gone to the Rapture, so that.

I may be tempted by Gauntlet, 'cause I hear it's been improved over the PC version quite a bit, but I'll need to hear how much.


Well, seems like a lot has changed, but it's a free update for the PC version anyway.

I may still be tempted by couch play and a bigger online component (though so far I haven't even bothered with more than SP in the PC version).
112  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: August 06, 2015, 05:29:54 PM

Quote from: Turtle on August 06, 2015, 03:57:51 AM

Actually, it has been done, quite a bit, across a lot of media and for various reasons. The persona games have had some characters go through 2-3 voice actors, and they really did go back and redub the entire original game with the newer voice actor.

Calling money spent on a poor choice earlier a wash, then moving forward is a pretty reasonable concept. It's why being pot committed in poker is a bad thing.

When you do the math, which Activision has, the potential money and time wasted on trying to pursue Dinklage just to maintain continuity is not worth the potential money saved by going with North and rerecording everything, especially when you consider this game has what, 8 more years according to Activision and many years beyond that if they have their way? It's not just the initial recording costs either, but also potential royalties/residuals. It may even be that Dinklage refused to work with them again, but his character is and would be needed for a lot more to come.

I would make the decision easily, and would re-record everything, but I probably wouldn't have wasted money on Dinklage in the first place. Not because I don't like him, but it was a waste.

Heck, don't be surprised if in Destiny 2 you get to choose the voice of your ghost for the entire story from a host of voice actor options.

Rerecording for an update is entirely different. And, again, I'm not saying it's suprising that Dinklage is getting replaced going forward. I'm also not saying that they shouldn't have replaced him or that it wasn't a good move.  But to say that having the stuff already out there for a current game rerecorded is a ything but obviously predictable.
113  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: August 05, 2015, 09:06:39 PM

Quote from: Turtle on August 05, 2015, 07:45:54 PM

Nolan North may be top VO talent, but not top acting talent, and that's the difference. The topmost VO talent is still working for much, much less and has much more availability and flexibility to record new lines. They have standards, but not egos, they won't throw fits (there are lots of stories of this) they won't phone in performances, and probably have a larger range of voices than even the top level actors.

Replacing something that was only mediocre quality VO, the butt of multiple jokes, and would only cost them a lot more money in the future for similarly mediocre work is an obvious choice for an MMO-like game that they plan to keep going for 10 years and multiple linked games.

So, again, the obvious choice, that you saw coming a mile away, was the unprecedented move of going through the cost and time of rerecording everything that already exists?

I'm not saying Nolan North costs the same as Dinklage.  But I am saying he still costs money.  And paying that money to rerecord (in addition to the new material), plus essentially throwing out the more exorbitant amount that had already been paid is not exactly an easy to predict move.  In fact, it just isn't done.  

114  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: August 05, 2015, 03:17:49 PM

Quote from: Turtle on August 05, 2015, 05:19:32 AM

Saw the actor replacement happening a mile away. They couldn't afford Dinklage anymore even if he wanted to do it. Not to mention, there's really no need to have big talent do voice acting in these games since you're not using the other 80% of the talent. And for MMO-like games, the need to constantly record new lines means fighting for a big actor's time.

So you saw the unprecedented move of going through the extra expense, time and trouble of having a pricey top VO talent re-record all of the lines the previous, undoubtedly very expensive talent had already recorded?
115  Gaming / Console / PC Gaming / Re: [PS4/PC] Galak-Z The Dimensional on: August 05, 2015, 03:15:33 PM
I also played for a bit last night.  My first two missions went by pretty easily.  I dropped tthdown to two health early in the second mission, but for a stupid reason.  I went into the third with 3 health and died within seconds.  Seriously, I died so fast, I'm not even sure what happened.  I think I got someone's attention I shouldn't have, maybe.  But nothing like that had even come close to happening in the two previous missions.  That was a little frustrating.

Sadly, the idea of going back in is a little daunting.  Not so much because of the fighting, but more the time each level takes.  I like exploring, and there are things to find out there in space.  Little hidden boxes of stuff (including blueprints).  I was very methodical in the second mission, and I still missed one.  All that takes a lot of time, though.  So the idea of having to play five of those in a row (and likely more with dying and such) is a little bit of a burden.

None the less, the gameplay is smooth and the style of the game is right on the mark for me.  I love the whole 80s anime thing, with the VCR-style pause menus and such.  And the cel shading is top-notch, IMO.  Plus, the VO work is good (apart from the trader guy, who sounds like he's hovering too close to an at-home am I not getting more VO work?).

In the end, the style and fun of the gameplay win out for me.  I will give this a number of tries.  I just hope the longer feeling levels and the dying don't kill my enthusiasm too quickly.
116  Non-Gaming / Off-Topic / Re: Random Youtube Links Part 1: This time it's random Youtube Links (NSFW) on: August 03, 2015, 09:02:06 PM
Easy Heaven

A mash up of The Commodores and The Cure.

In a perfect world, this would get released as a single. I could listen to it over and over.
117  Non-Gaming / Off-Topic / Re: Hitchhiking Robot Found Decapitated on: August 03, 2015, 02:07:37 PM
The electronics in the head make it seem a little more than just junk, though.  Plus the whole home-project nature of it was part of its charm, I think.

I hadn't actually heard about this thing existing until today, but this story made me very sad.
118  Non-Gaming / Off-Topic / Re: So....what fresh hell is this? on: August 02, 2015, 10:17:01 PM

Just awful.
119  Non-Gaming / Off-Topic / Re: So...Ron likes starting topics with "So..." on: July 31, 2015, 08:50:19 PM

Quote from: Jimmy the Fish on July 31, 2015, 08:28:45 PM

Could be worse. He could be starting topics with "welp".

I think he should develop a full-on catchphrase.  Like Al from Happy Days.

Am I dating myself there?
120  Gaming / Console / PC Gaming / Re: I think I'm going back to being an XBOT on: July 31, 2015, 08:08:23 PM

Quote from: Teggy on July 31, 2015, 06:14:26 PM

Quote from: Bullwinkle on July 31, 2015, 05:16:12 PM

Quote from: Teggy on July 31, 2015, 02:39:26 PM

Quote from: Bullwinkle on July 31, 2015, 01:39:17 PM

The main reason for the offset stick is to keep the thumbs from bumping into each other (and to keep it from feeling cramped).  The PS4 controller did make them wide enough apart that it doesn't seem to be an issue this go round.   Really, the PS4 and Xbone controllers really are fairly comparable this gen.

The other benefit of offset sticks is that your left thumb is in a resting position on the stick instead of curved back a little and the resting position of the right thumb is on the buttons.

I sort of agree about the organization of the xbone UI, but the fact that you can just speak to jump to anything makes it kind of a minor issue. Kind of like how I have apps scattered all over my iPhone, but I don't care because I just use spotlight  to load anything I'm interested in.

It's not a minor issue if you have an Xbone with no Kinect or, like me, are frequently gaming when others in the house are sleeping.

Hey man, sounds like a personal problem.

Not mine alone.
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