http://gamingtrend.com
September 27, 2016, 05:33:50 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 3 4 [5] 6 7 ... 417
161  Gaming / Console / PC Gaming / Re: E3 2016 Full games list/Live coverage thread - Nintendo @ 12pm ET on: June 14, 2016, 04:18:53 PM
Zelda looked a little underwhelming, graphically, but neat gameplay-wise.

But, man, they are spending waaay too long on Pokemon.
162  Gaming / Console / PC Gaming / Re: E3 2016 Full games list/Live coverage thread - Nintendo @ 12pm ET on: June 14, 2016, 03:41:28 PM
I missed the MS conference (and don't feel the need to go back and watch at this point), but having worked venues similar to the ones usually used for this stuff and the one Sony used, I can tell you that the size of that space was the issue for Sony's pacing issues.

It looked impressive on camera (and certainly cooler than the typical flat space), and it made the orchestra work, but it created a weird dynamic for the presenters.  The orchestra was a barrier to the audience (which is why they kept referencing it).  The acoustics in a theater like that are usually great, but you need to know how to use it.  It's not at all the same as the flat, easier to control experience of a meeting hall.  And that lack of control affects the stage, too.  The gimmicky stuff they tried to pull off (like the bit with Crash's shadow) just didn't work.  And a stage like that gives a much different feel to the presenter.  In a meeting space, you can give them areas to roam into.  You can make it comfortable for them.  A proscenium just makes them feel like they're on display.

Of course, that doesn't explain giant buildups to nothing like Kojima and Crash Bandicoot is back!...appearing in a dying franchise.
163  Gaming / Console / PC Gaming / Re: E3 2016 Full games list/Live coverage thread - Sony @ 9pm ET on: June 14, 2016, 03:41:12 AM
So I guess you can get Stick of Truth right now if you pre-order The Fractured But Whole.

As usual, I'm midway through the game on the PS3, but I'd love to be able to continue on the PS4 and absolutely no information is available about that.  Ubi support chat was useless.

I don't suppose anyone has any information on this, do they?
164  Gaming / Console / PC Gaming / Re: Volition - Agents of Mayhem on: June 11, 2016, 05:19:53 PM
I'm in the same boat.  I loved SR1.  SR2 was the best in the series, IMO.  SR3 was goofy fun, but I thought SR4 was just too far in the wrong directions (and the hell expansion even more so).  Still enjoyed them, but I felt like it had peaked and was in a slow decline.

But if they announced a new SR game, I'd be in.  I'm certainly eyeing this one with interest.
165  Gaming / Console / PC Gaming / Re: PS4 upgrade - Neo on: June 11, 2016, 05:15:46 PM

Quote from: MonkeyFinger on June 11, 2016, 04:35:58 PM

Quote from: Caine on June 11, 2016, 04:33:49 PM

Quote from: forgeforsaken on June 11, 2016, 03:02:01 PM

Quote from: Bullwinkle on June 11, 2016, 02:38:41 PM

Quote from: EngineNo9 on June 10, 2016, 08:28:51 PM

Quote from: dback99 on June 10, 2016, 06:46:16 PM

It seems to me that unless you are going the VR route, or really really really want upgraded resolution (4K rumored), staying with the current PS4 is fine.   Im still on the fence for VR, as I haven't seen games/apps that make it a must yet.   Still, looks like the consoles are embracing it.   

We'll have to see what the reality of the games is for different platforms. 

Even without a 4K TV, if you can get full 1080p resolution at 60fps with higher resolution textures and better post processing on the NEO I would be happy with that over a regular PS4 being slightly downscaled from event the current PC build.

I'm still finding this whole situation offensive.

Meanwhile, the PS4 is still facing a storage issue that needs to be fixed last year.

While they should upgrade the base store model, the PS4 storage is easily upgradeable at a low cost.

Up to 2tb internally, no limit externally.  I see a 4tb 2.5" drive, and at the same $/GB price as the 2tb drives but it's too thick (15mm vs the 9.5mm HD bay)

That was one of the first things I did with mine, swap in a 2TB drive and it was entirely painless.

Painless until full.  Yes, I also upgraded my HDD.  Twice, actually.  Once to a faster 1TB, but that filled up in less than a year, and again earlier this year to 2TB, and I'm already having to delete things I didn't want to delete.

There is a big limit externally, and it is none.  Unless you want to buy the bulky, cheap plastic extension that accommodates 3.5" drives (or just have wires all over the place, connecting an exposed one).  Playstation only allows external drives for music or videos or backups, which makes it useless.

If you haven't already run out of space, you will.
166  Gaming / Console / PC Gaming / Re: PS4 upgrade - Neo on: June 11, 2016, 02:38:41 PM

Quote from: EngineNo9 on June 10, 2016, 08:28:51 PM

Quote from: dback99 on June 10, 2016, 06:46:16 PM

It seems to me that unless you are going the VR route, or really really really want upgraded resolution (4K rumored), staying with the current PS4 is fine.   Im still on the fence for VR, as I haven't seen games/apps that make it a must yet.   Still, looks like the consoles are embracing it.   

We'll have to see what the reality of the games is for different platforms. 

Even without a 4K TV, if you can get full 1080p resolution at 60fps with higher resolution textures and better post processing on the NEO I would be happy with that over a regular PS4 being slightly downscaled from event the current PC build.

I'm still finding this whole situation offensive.

Meanwhile, the PS4 is still facing a storage issue that needs to be fixed last year.
167  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: June 10, 2016, 06:44:42 PM


Spoiler for Hiden:
Wait, I'm not Farley... slywink
168  Non-Gaming / Off-Topic / [Netflix] Stranger Things on: June 10, 2016, 01:45:49 PM
Stranger Things trailer

This looks like a TV show from the 80s written by Stephen King and directed by Steven Spielberg!
169  Gaming / Console / PC Gaming / Re: [PC/360/Ps3] The Elder Scrolls V: Skyrim - Impressions, tweaks and more! on: June 09, 2016, 03:05:47 PM
ARISE!!

So, there have been so many rumors, at this point I'd be surprised if we don't see a PS4/Xbone port of Skyrim at E3.

My prediction is that the biggest question I have, the one that will make or break a double dip more than anything, will not be answered at all (because it never is in these scenarios):

Will I be able to continue my save where I left off?

I am too far into this damned game to start over.  However, I am also nowhere near the end.  So I will likely never finish it unless this port lets me keep going.

For some reason, no one seems to care about this in these ports, and most times you're expected to just start over (as though the dozens of hours you'd already put in are worthless).  I've tried starting over with games like GTA V.  But it just kills my momentum.

I don't mind replaying a game I've already finished in HD, if it's one I loved.  I played straight through Tomb Raider again less than a year after playing it the first time.  I'm cranking through the Uncharted Collection at a startling pace after finishing U4.

And if a game does let me continue, it breathes new life into it, and I'm back to having even more fun.  I've been playing Borderlands 2 a hell of a lot since the HD port came out that let me keep going.  I would not have picked it up if it didn't.

Holy shit, I really ranted.  Sorry.

I'm excited for this port, but I suspect this question will go unanswered, and I'll have to fish it out right before release (it rarely even gets mentioned in reviews...I usually have to call the company directly to find out).  Am I the only person who care about this?
170  Gaming / Console / PC Gaming / Re: LEGO Dimensions - LEGOs...Skylanders-style on: June 09, 2016, 02:42:33 PM
I've got to be honest, I'm surprised they're continuing.  The toy videogame market seems to be imploding.  Certainly, the number of sales the Dimensions line has had would imply it's not selling at hotcake level.

Maybe it's a case of having bought the licenses and needing to do something with them.

As for me, this game is more frustrating than fun.  Part of it is that it just feels like a typical LEGO game with an extra gimmick added to it. I enjoy the LEGO games, and I play them enough that this gimmick feels like it's slowing the game down for me.

There's also the fact that I kept feeling like I was missing something in the side worlds.  Lord of the Rings, for example, is this big sandbox, but there just isn't much to do.  You fart around The Shire zapping things, but with no real goal in mind.  IIRC, there are some very small fetch quests, but those dried up pretty quickly.  Maybe I missed something, but it essentially made it seem like I didn't really need to go explore these worlds at all.

And the other frustration was seeing closed doors to those worlds.  My completionist itch made me want those doors to be opened (even the Ninjago or whatever, and I have zero interest in that).  And LEGO games have trained me to want that.  Usually, all it takes is gold bricks, but now you need cash money and real world objects.

And this is the biggest problem for this game, IMO.  More than any other toy VGs, this feels like a cash grab.  Mostly it's perception, but that's damaging enough.  Because the structure of this game is essentially just another LEGO game, it feels ridiculous that I have to pay money to put a physical character down when in any other LEGO game, I just have to unlock that character or ability somewhere.

It's too bad, too, because the main game's story seems decent.
171  Gaming / Console / PC Gaming / Re: [PC/Mac] Duelyst on: June 09, 2016, 05:57:28 AM

Quote from: rittchard on June 09, 2016, 12:16:18 AM

Has any one heard of or tried this?

www.duelyst.com

Looks like a mash of TBS + CCG that would be right up my alley, but I never heard of it, just happened to hit a random ad that took me to this review:

http://www.pcgamer.com/duelyst-is-my-favorite-new-card-game-since-hearthstone/?DUELYSTPCGAMER


I've definitely heard of it, and it's been getting pretty great reviews, but I'm not sure it's for me, exactly.  Still, for free, I should probably try it out, right?
172  Gaming / Console / PC Gaming / Re: [PC, PS4, Xbox One] DiRT Rally - new Codemasters racing game on: June 08, 2016, 06:31:31 PM

Quote from: jztemple2 on June 08, 2016, 05:54:40 PM

I don't avoid Career mode, I actually played it quite a bit. It just requires a lot of time commitment to win enough to buy every car in the game. Custom mode allows you to access all those cars right away.

Ah, okay. I was worried you were saying it wouldn't be good for me because it didn't allow difficulty tweaks or made you tune your car.
173  Gaming / Console / PC Gaming / Re: [PC, PS4, Xbox One] DiRT Rally - new Codemasters racing game on: June 08, 2016, 05:40:33 PM

Quote from: jztemple2 on June 08, 2016, 03:57:59 PM

Quote from: Bullwinkle on June 08, 2016, 03:33:22 PM

How challenging is this game, really?  Are there difficulty settings at least?

There are difficulty settings and also driving assists. I believe the difficulty setting just affect the speed of the competition. I can't speak to the Rallycross portion (which I don't bother with, since I'm not interested) but I'm not a great race driver yet I enjoy the game because it's a good way to challenge yourself. And you need not bother with the career mode, all cars and all racing locations are available in custom mode. Rally driving is very different than track racing, it's not about being inch perfect, it's about driving as fast as you dare.

Regarding driving assists, there are the usual ones you expect in a racing game. But you can go without them just fine. I use an X360 controller and drive without any kind of traction control or ABS, I think it makes the game more fun. I probably could go faster with them, but I really like the fun of sliding the car, spinning the wheels and going hell for leather.

Quote from: Bullwinkle on June 08, 2016, 03:33:22 PM

And, how gearhead-oriented is it?  I'm not someone who enjoys spending time in the garage tweaking or fine tuning.  I don't even like picking tires, which I know can be key to a rally game.  Can you hit the road with a suggested set up?  I know I won't be squeezing out the best time possible with one, but that's not what I'm looking for in a game like this.

I've never bothered with using setups and I've got 45 hours in the game. The default setups are just fine.

This is all good news.  Thank you.

The Career mode definitely of interest, though (it giving me some vague sense of story).  Can I ask why you'd avoid it?
174  Gaming / Console / PC Gaming / Re: [PC, PS4, Xbox One] DiRT Rally - new Codemasters racing game on: June 08, 2016, 03:33:22 PM
I've just recently started playing the board game Rallyman (which is fantastic, BTW), and my itch for Rally racing has returned.  It's always been my favorite racing style.  I have no interest in watching any race on television (or live), really, but if I flip by a Rally race, I'll usually stop for a while.

I avoided this game when it came out because I kept hearing that it was ubersimmy and very challenging.  Not usually something I look for in racing games.  Of course, I've also heard that it's one of the finest racing games to come out, and that itch is there...

So, the questions are:

How challenging is this game, really?  Are there difficulty settings at least?

And, how gearhead-oriented is it?  I'm not someone who enjoys spending time in the garage tweaking or fine tuning.  I don't even like picking tires, which I know can be key to a rally game.  Can you hit the road with a suggested set up?  I know I won't be squeezing out the best time possible with one, but that's not what I'm looking for in a game like this.
175  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: June 08, 2016, 03:02:50 PM
I was hoping the Manage my Collection stuff would include more pins.

Maybe the new organization stuff will make that need less of an issue, though.
176  Gaming / Console / PC Gaming / Re: What are you buying this week? (6/7/16) on: June 07, 2016, 06:32:17 PM

Quote from: Punisher on June 07, 2016, 06:04:37 PM

I wonder if this is the next VHS/BetaMax thing where there will be one "winner" and whoever picked a loser is SOL.. I'd like to think that if so, I picked the winner with the Vive and Valves backing, but would like to see 100% cross compatibility though.

This is the main reason I'm waiting.

Well, this and the cost.
177  Non-Gaming / Off-Topic / Re: New Ghostbusters Movie in the Works on: June 07, 2016, 03:53:17 PM
New International Trailer made me laugh out loud at one point.

Spoiler for Hiden:
I will, from now on, be thinking of this movie as "Ghost-a-bustahs"- Hilarious!
178  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1]Battleborn - Gearbox new IP on: June 07, 2016, 03:24:56 PM
Is anyone still playing this?

It went on sale on XB1, but I suspect I'll wait for a deeper cut down the road.  However, by then there'll probably be little reason to bother.
179  Gaming / Console / PC Gaming / Re: [Hell froze over and Blizzard made a new IP] Overwatch on: June 07, 2016, 03:23:15 PM

Quote from: Gratch on June 05, 2016, 06:52:06 PM

I had no interest in this until reading this article which talks about how even washed-up gamers (like me) can have some fun with it.

Have to admit, I'm pretty intrigued now.

I just got around to reading that article.  It's nice and everything, but my takeaway was the video of the 6th grade girl dominating CoD while soliloquizing quite intelligently about Feminism and Buzzfeed amidst belches and curses.  Holy hell!
180  Gaming / Console / PC Gaming / Re: [Hell froze over and Blizzard made a new IP] Overwatch on: June 07, 2016, 03:04:26 PM

Quote from: Zinfan on June 07, 2016, 06:20:11 AM

I'd be much happier if teams could only have one of a certain hero so that I don't run into 3 Toby's and a Bastion.  I can see why Blizzard didn't do that as Overwatch is a more friendly game and they don't want players to be locked out of their favorite character.

I won't play a character if I see someone else is, too.  I'm also still in the mix it up phase.  Lately, I've been letting the random choice at the start guide me, but I tend to follow the Team Tips a little too much.

Quote from: Soulchilde on June 07, 2016, 10:03:50 AM

The anwer to that scenario is everyone goes tank with a healer (lucio) and clean out the point.  Problem is that people loathe to change and continue to rush the point solo

I do like sticking to the character I started with to try and wrestle a win, but the numerous defeats make it clear that this is not the best strategy.  That's a weird mindset to get into, though, especially for a game that is otherwise so inviting.  When I'm playing a game, I take on the character I chose, but here, it's more like you're playing a real time strategy game, but you only get to send out one unit at a time, and you have to directly control that unit.  But nothing in the way the menus and character choosing is laid out lends itself to this way of thinking.  Hell, even the voting at the end just shows one character the person played.
181  Non-Gaming / Off-Topic / Re: Movie trailer catch all on: June 07, 2016, 12:50:59 AM
Mike and Dave Need Wedding Dates

They really captured the perfect tone for this film.
182  Gaming / Console / PC Gaming / Re: [Hell froze over and Blizzard made a new IP] Overwatch on: June 07, 2016, 12:44:26 AM

Quote from: Zinfan on June 07, 2016, 12:23:54 AM

I've read somewhere that the voting at the end plays into matchmaking in the future.   You are more likely to be matched with someone you have voted for so remember NEVER VOTE FOR THE TURRET BASTARDS!!!!

I have to be honest, Bastion is my favorite character to play.  I also enjoy Toblerone.
183  Gaming / Console / PC Gaming / Re: [XB1/PC/Ps4] Mirrors Edge 2 on: June 06, 2016, 09:12:31 PM
Well, the reviews are coming in, and while I wouldn't say they're positive, they're not turning me away, either.  They're certainly not bad.  The last one had mixed reviews, too (although it fared better than this one, so far), but I really enjoyed it.

The combat seems to be the biggest stumbling block again, but for different reasons.  This time, they've ditched the guns, but added cumbersome and clumsy melee.  For some reason, I keep thinking of that Xbox game Breakdown, which also had first person brawling.  It was neat for the time, but really hard because of the design choice.  I didn't love the combat of the last ME game, but at least they kept it to small, self-contained segments.  Not sure if it's the same here.

They also say the story is eye-rollingly generic and the city is a bit on the bland side, too.  Again, I feel like that's not a big shift from the last one, although the dazzling white and reds made the city pop, even if it wasn't structurally interesting.  It was part of the appeal to me.  I'm not sure if this new one pulls that off.

So, I'm very on the fence.  I'll likely be waiting for a price drop.  However, I'd love to hear some impressions!  So, who's jumping on the grenade?
184  Gaming / Console / PC Gaming / Re: [Hell froze over and Blizzard made a new IP] Overwatch on: June 06, 2016, 05:16:45 PM
But in both of those situations, if you're not the one being helped (or you only get help occasionally while all of the other stuff is going on), you have no way of recognizing all of the effort, apart from whatever stat they decide to slap up next to all the other stats while the vote clock is ticking down.  It's just pointless, really.
185  Gaming / Console / PC Gaming / Re: What are you buying this week? (6/7/16) on: June 06, 2016, 02:05:15 PM
Just a heads up:

"Psychonauts is coming out soon, but not this week," a Sony representative wrote in an update to the company's weekly releases post. "Apologies for the error. Stay tuned for final timing!"
186  Gaming / Console / PC Gaming / Re: What are you buying this week? (6/7/16) on: June 06, 2016, 05:54:07 AM
Odin Sphere Leifthrasir - getting some spectacular reviews, so I'll get that.
Mirror’s Edge Catalyst - I've got my eye on it.  I loved the last one, despite its flaws (and the mobile version was great), but I'm definitely awaiting reviews (noon Monday, apparently)
Kirby: Planet Robobot - also supposed to be really good, and I love Kirby.  I haven't had much chance to pick up the 3DS, though, so I may pass for a while.
187  Gaming / Console / PC Gaming / Re: [Hell froze over and Blizzard made a new IP] Overwatch on: June 06, 2016, 05:49:13 AM
I'll tell you one aspect of this game that I think doesn't quite click is the voting at the end.  Play of the game is nice (though I only pulled it off early in the beta), but then you vote on members of your team or the other team.  I have never voted for the other team.  They throw up some stats, but the thing goes by so quickly that it's hard to parse them all.  Rarely, I'll remember someone on my team who did something (healed me or gave me some armor or something), but usually, I'm just blindly clicking a button (or voting for myself).  What the hell is this supposed to actually do or inspire or be about?  It's just kind of useless.
188  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: June 04, 2016, 08:02:01 PM
Looks like Amazon and Gamestop are offering the same deals on the Steam Link and Controller, FYI
189  Gaming / Console / PC Gaming / Re: What am I buying this week? on: June 04, 2016, 02:21:09 PM

Quote from: EngineNo9 on June 04, 2016, 12:00:27 AM

Quote from: EngineNo9 on May 31, 2016, 04:29:10 PM

I'm really interested in Dangerous Golf, but probably waiting on reviews as well to see if it has any legs.

All the reviews I have read of this do not seem very good.  Definitely avoiding for a while.

The guys at Eurogamer seem to really enjoy it (they gave it a Silver award).  Their Digital Foundry did a comparison video, too, of which a big chunk comes off like a paid promo.  Honestly, if this wasn't Eurogamer we're talking about, I'd assume they'd been bought.
190  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: June 03, 2016, 07:13:42 PM

Quote from: EngineNo9 on June 03, 2016, 07:10:57 PM

Quote from: Bullwinkle on June 03, 2016, 06:58:18 PM

Quote from: EngineNo9 on June 03, 2016, 06:27:46 PM

Quote from: Bullwinkle on June 03, 2016, 06:13:58 PM

Has anyone been using the Steam Link?

I've heard good things.

I have used the Steam Link a bit.  It works, but even on a fast wired home network I was getting considerable pixelization with higher end games like Just Cause 3.  Assuming because it needed more processing power for compressing the video or something?  Anyway, it was not impressive enough that I kept using it much beyond the first couple times I tried.

Quote
I've I'm streaming through my laptop, do I need to have it open?  Or will it connect while shut (but powered on)?

I'm assuming you would need to have it open.  I think most laptops go into hibernate mode when you close the lid.

In researching this, I found out that there's a hardware mode that's turned off by default to avoid conflicts that should be turned on for a lot of systems.  This mode supposedly fixes the streaming graphic quality immensely.  Do you remember if you had this toggled on?

I just looked and my In-Home Streaming settings in Steam did have the base hardware settings turned on.  I may turn on the "Prefer NVFBC capture method" to see if that fixes it, but at this point I'm not super exited to try it out anymore.



Hrmm.  Thanks for checking that.
191  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: June 03, 2016, 06:58:18 PM

Quote from: EngineNo9 on June 03, 2016, 06:27:46 PM

Quote from: Bullwinkle on June 03, 2016, 06:13:58 PM

Has anyone been using the Steam Link?

I've heard good things.

I have used the Steam Link a bit.  It works, but even on a fast wired home network I was getting considerable pixelization with higher end games like Just Cause 3.  Assuming because it needed more processing power for compressing the video or something?  Anyway, it was not impressive enough that I kept using it much beyond the first couple times I tried.

Quote
I've I'm streaming through my laptop, do I need to have it open?  Or will it connect while shut (but powered on)?

I'm assuming you would need to have it open.  I think most laptops go into hibernate mode when you close the lid.

In researching this, I found out that there's a hardware mode that's turned off by default to avoid conflicts that should be turned on for a lot of systems.  This mode supposedly fixes the streaming graphic quality immensely.  Do you remember if you had this toggled on?
192  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: June 03, 2016, 06:13:58 PM
Has anyone been using the Steam Link?

I've heard good things.

I've I'm streaming through my laptop, do I need to have it open?  Or will it connect while shut (but powered on)?
193  Non-Gaming / Off-Topic / Re: The Decline of American architecture? on: June 03, 2016, 01:57:56 PM
It's mostly about where the money is.  You used the word opulent, which sums it up. 

There's also a space issue, though.  It's easier to build big in the desert.

But, yeah, it does sometimes feel like just a little bit of effort could be made to not slap up a concrete box.  The problem is that hiring the people who design interesting buildings costs extra money.  I still see interesting buildings go up when I head into NYC because corporations want to show off, but those are often ostentatious instead of opulent.

It used to be not about flashing a wad of cash around as much as it was about achievement.  Skyscrapers used to be a thing of wonder, and we gave them the beauty to match the awesomeness.  I think this is what has been lost.

There's one spot I see anytime I drive on the east side of Manhattan.  It's just writing on a wall for a public work of some kind (I can't remember what now, unfortunately), but it's done with these raised, silver, art deco letters that are spaced out just a little bit further than you might do today, and it works.  It just looks classy but simple.  Often I think about how that time has passed, where we care enough to make something as simple as letters on a building look elegant.  Nowadays, we're lucky if the apostrophe is in the right place.
194  Non-Gaming / Off-Topic / Re: Random Youtube Links Part 1: This time it's random Youtube Links (NSFW) on: June 01, 2016, 09:13:52 PM
Jon Hamm made my day in his Star Wars audition.
195  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: May 31, 2016, 07:31:40 PM

Quote from: rittchard on May 31, 2016, 05:39:42 PM

I'm about halfway through (which is the most I've ever played of any game of this type FWIW) and agree the production values are fantastic.  I just wish I had more time to devote, I feel like I need a major block of time because it's so intense for me while playing.

I do have to say that I still find some parts of this genre puzzling (no pun intended), particularly the prevalence of jumping "puzzles" and content.  Some times I see spots I think look perfect to jump to but I'm not allowed.  And then other spots I don't think I'd ever see where/how to jump to the place they want you to go without a walkthrough.  I've played enough that I know a lot of the tricks they do and I can figure out the majority of the jumps on my own, but every few sequences I get stuck and it really kills the momentum.

I'm curious do all of you just figure out all these things yourselves?  I usually keep trying til I die about 4-5 times and then I look up the solution.  I hate relying on those crutches but honestly I don't have the patience to figure out exactly what the designers intended. 

Interestingly, I don't remember a time where I was stuck climbing in this version.  Maybe a couple of times where I'd be saying, "Where am I supposed to...oh, there's a window" but that's it.

I'm replaying the first game right now, and there are a ton of spots where it looks like Nate would clearly be able to get to through a jump, but he winds up doing one of those weak bunny hops instead (or falls to his death).  OTOH, I remember being stuck in spots on that game for longer periods, but now everything seems more intuitive (apart from the areas you arbitrarily can't jump to that I just mentioned). 

I guess I think that a shared shorthand has developed over time from playing these games.
196  Gaming / Console / PC Gaming / Re: What am I buying this week? on: May 31, 2016, 03:43:51 PM
I was interested in Dead Island HD.  I didn't like it the first time it came out, but Dying Light made me think I'd missed something.  Most of the reviews I've been seeing are telling me that I didn't, so I think I'll pass.

I believe I'm getting Carmageddon for free on PC as a Kickstarter backer of the last one, but I have to be honest: I might prefer it on a console.

Dangerous Golf looks interesting to me, but I'm waiting for reviews.

I really liked Hard Reset on the PC, maybe I'll double dip.
197  Gaming / Console / PC Gaming / Re: [Hell froze over and Blizzard made a new IP] Overwatch on: May 30, 2016, 05:27:57 PM
There's nothing dazzling, inventive or new here, for sure, but like with most Blizzard games, what is here is incredibly well polished and distilled down to what works.  Consequently, it clicks easily when you pick up a controller.  You play for a bit, maybe wondering what the fuss is about.  You have fun, but wonder if you were expecting more.  If you don't just shrug and put it away at that point, you may find that several hours disappear before you know where they went.

For me, in both the beta and full game, I won't be happy until I've given every character a go at least once.  By that time, I will naturally have picked some favorites (which oddly, aren't lining up as neatly between the beta and retail release as I thought they would), and be able to settle into them, switching between some as the team requires.

198  Gaming / Console / PC Gaming / Re: DOOM on: May 25, 2016, 01:54:54 PM

Quote from: leo8877 on May 23, 2016, 05:10:22 PM

Quote from: Punisher on May 23, 2016, 02:39:12 PM

So... I haven't loaded a save game yet since I only played once so far for a little while... How does it work? Based on your posts it sounds like you can't stop and save in the middle of a level.  Is that accurate?

You can stop in the middle of your furthest level and go and play previously completed levels without erasing your furthest progress.  It's kind of nice really. There's separate options for resume vs replay.

If you replay and earlier level, do your findings affect your game progress?

Like, if I missed one of those suit chips, and I go back to the earlier level and find it, does it appear when I load my main game?
199  Non-Gaming / Off-Topic / Re: Lost a friend on: May 25, 2016, 01:52:12 PM
It still hits me when I see metallicorphan's name pop up places, and I was never able to figure out for sure what happened to him.
200  Non-Gaming / Off-Topic / Re: Lost a friend on: May 24, 2016, 08:35:40 PM
Sorry to hear it, Engine.  It's always a blow when this kind of thing happens.  It may take a while for it to really settle in for you, which may be why you posted.  To get some perspective.  I hope we can give some.
Pages: 1 ... 3 4 [5] 6 7 ... 417
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.724 seconds with 20 queries. (Pretty URLs adds 0.25s, 1q)