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161  Gaming / Console / PC Gaming / Re: The Nintendo NX Console - aka Super Nintendo 2 on: March 25, 2016, 09:05:56 PM

Quote from: EngineNo9 on March 25, 2016, 07:10:06 PM

I'm not surprised that it's fake.  We'll see what they really have to reveal, but that never seemed like a sensible design to me from technical, cost, ergonomics, or functionality standpoints.

While all of that is true, that patent still exists.
162  Non-Gaming / Off-Topic / Re: [TV] Amazon Bringing Back THE TICK on: March 25, 2016, 04:13:37 PM

Quote from: Caine on March 25, 2016, 03:46:08 PM

Your source is a bit broken

Fixed.  Thanks.
163  Non-Gaming / Off-Topic / [TV] Amazon Bringing Back THE TICK on: March 25, 2016, 03:36:07 PM
Amazon is bringing back The Tick, which is slightly old news.

Warburton is producing, but he's off doing his own sitcom and won't be available to play big blue.  Hold onto your hats, though.  They just cast Peter Serafinowicz as Big Blue.

Holy shit, I couldn't be happier.  I was pretty worried that they were going to hit the obvious replacement choice: Rob Riggle (who is a nice guy in real life, but who has no comedic control, IMO, and would bring a touch of unnecessary snark to the role).

SOURCE
164  Gaming / Console / PC Gaming / Re: The Nintendo NX Console - aka Super Nintendo 2 on: March 25, 2016, 03:25:04 PM
FAKE

This kind of amusing video shows how the image was faked.  Of course, it could be that the video is itself a fake...
165  Non-Gaming / Off-Topic / Re: The Netflix Instant Watch recommendation thread on: March 24, 2016, 08:22:57 PM

Quote from: YellowKing on March 24, 2016, 08:14:50 PM

Pee-Wee's Big Holiday was better than "Big Top" but not as good as "Big Adventure." They played it rather safe with the road trip conceit, but missed some comedic opportunities. Still, I'm a Pee-Wee fan so I enjoyed it quite a bit. Pretty amazing Paul Reubens can still pull that character off at 63 years old  icon_eek

PWBA>PWBH>BTPW for me, too, though the gap between the new one and Big Top is much wider than the other gap.  Mostly, it's like putting on a comfortable pair of old shoes.  They still fit and feel good.  Maybe they're not fashionable any more, but you're not ashamed to pull them out of the closet every once in a while.

Also, I thought Joe Manganiello did a good job.
166  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: March 21, 2016, 10:39:02 PM

Quote from: rittchard on March 21, 2016, 08:00:41 PM

Quote from: Bullwinkle on March 21, 2016, 04:12:44 AM

Well, I peeped a spoiler that really affected that episode for me.  A real bummer.  Still, knowing it was likely coming didn't lessen the impact too much, in the end, just the shock value.

I noticed no one talked to Fistbump Notcop yet.  I wonder if that'll just happen in the background.  I really liked that doctor.  I saw someone griping about one of the mundane conversations she'd had with Daryl in an earlier episode, and I just couldn't believe it.  I absolutely loved it.  Clearly they did two because they kept pairing them up to have meaningless and kind of awkward discussions (tonight's bit about the stick shift was another example).  They had a good energy.

I'm standing by my prediction from the beginning of the season last year that someone big is going to die.  I actually saw another spoiler about that (I swear I wasn't hunting these down), though it seemed to be from a different source.

Spoiler for Hiden:
Either Daryl or Glen is going to get the Negan treatment.  They supposedly bought the rights to a song that has lyrics that could go either way.  However, there's a rumor that Emily Kinney was on set, so they think she may be singing it to Daryl.  OTOH, it could be about the baby.  Or it could all be bullshit. I have to say, with Carol away, it's a perfect time for Daryl to buy it.

Anyway, tonight was another good episode for the most part.  I really liked the stuff with Eugene 2.0.  I liked the Doc's speech, even though the longer it went on, the more likely the spoiler I'd read was going to come true.  But at least Daryl got his crossbow back (which was also spoiled).  Although that kind of closure is not a good sign.

A little slower than the last two episodes, but definitely very effective.  A lot of it was aggravating in terms of seeing these characters try to take (needless?) risks, but certainly understandable given the environment and wanting to prove themselves.  But it does set up the need for the Alexandrians to have a different doctor now, so their relationship with Hilltop is even more important.

Spoiler for Hiden:
I'm pretty sure more than just one major character is going.  But of the "untouchables," I agree Daryl is a high percentage chance to replace Glenn's spot, particularly if Carol is gone/dead too.  Or maybe Carol is the one?  Next week has a "surprise guest" on TD and Daryl is already listed for the finale FWIW.  Also the Rosita actress made me feel like she was gonna bite it soon, too, as she kept saying "everyone goes eventually" last night. 


Spoiler for Hiden:
Characters who talk about buying it don't buy it, although she's been spectacularly useless of late.  And it still takes me a couple of seconds to recognize her without her hat.  And bellybutton.

This may be the best line I read in a recap in forever:

"Are we supposed to believe Daryl Dixon, redneck extraordinaire, can’t drive a stick shift? REALLY? Daryl Dixon. His name sounds like a Confederate flag brought to life."
167  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: March 21, 2016, 04:12:44 AM
Well, I peeped a spoiler that really affected that episode for me.  A real bummer.  Still, knowing it was likely coming didn't lessen the impact too much, in the end, just the shock value.

I noticed no one talked to Fistbump Notcop yet.  I wonder if that'll just happen in the background.  I really liked that doctor.  I saw someone griping about one of the mundane conversations she'd had with Daryl in an earlier episode, and I just couldn't believe it.  I absolutely loved it.  Clearly they did two because they kept pairing them up to have meaningless and kind of awkward discussions (tonight's bit about the stick shift was another example).  They had a good energy.

I'm standing by my prediction from the beginning of the season last year that someone big is going to die.  I actually saw another spoiler about that (I swear I wasn't hunting these down), though it seemed to be from a different source.

Spoiler for Hiden:
Either Daryl or Glen is going to get the Negan treatment.  They supposedly bought the rights to a song that has lyrics that could go either way.  However, there's a rumor that Emily Kinney was on set, so they think she may be singing it to Daryl.  OTOH, it could be about the baby.  Or it could all be bullshit. I have to say, with Carol away, it's a perfect time for Daryl to buy it.

Anyway, tonight was another good episode for the most part.  I really liked the stuff with Eugene 2.0.  I liked the Doc's speech, even though the longer it went on, the more likely the spoiler I'd read was going to come true.  But at least Daryl got his crossbow back (which was also spoiled).  Although that kind of closure is not a good sign.
168  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/22/16) on: March 21, 2016, 03:59:04 AM
I've already got Day of the Tentacle pre-ordered, and I'm surprisingly excited about it.

The Automatron DLC is coming, too.

The only other thing I'm interested in is Trackmania.  I've always enjoyed it on the PC, but it's never cracked the consoles.  I hope this one does it.
169  Gaming / Console / PC Gaming / Re: The Nintendo NX Console - aka Super Nintendo 2 on: March 19, 2016, 06:05:40 AM

Quote from: EngineNo9 on March 18, 2016, 11:34:20 PM

Not to mention that Nintendo has been famously behind-the-times with every portable screen they have ever released, from the monochrome original Gameboy, to the unlit original GBA, the low res DS, to the single-touch WiiU Gamepad. 

In the past they have gone for cheap production prices and high battery life over fancy/new/big screens.

Skipped over the 3DS there.  Granted it wasn't perfect, but it sure as hell was innovative (and the New 3DS came pretty close to the promise originally made).

I can't imagine they're blind enough to not give this at least current bells and whistles.  Maybe they won't have the hard press features of the newest iPhones, but everything else, surely.  From some of the other rumors for this thing, it does sound like they're at least trying to be competitive (while still trying something bizarre and new).

This unit does seem more bizarre than new, though.  I can imagine picked that up and being pretty dazzled by the screen bleeding all over it, at least initially.  That has the potential to look pretty sexy.  But it also seems like that'll wear off pretty quickly.  Meanwhile, you've instantly made this harder to develop games for which, let's face it, is Nintendo biggest problem.  Whatever this NX turns out to be, it needs to be inundated with 3rd party games.

Developing for that screen will require additional code and additional testing, no question.
170  Gaming / Console / PC Gaming / Re: The Nintendo NX Console - aka Super Nintendo 2 on: March 18, 2016, 09:21:16 PM
Here's a pic of the patent, btw, for those that are click-through phobic:



I may have been looking at the original upside down, regarding the white strip.
171  Gaming / Console / PC Gaming / Re: The Nintendo NX Console - aka Super Nintendo 2 on: March 18, 2016, 02:38:54 PM


That's a screen, by the way.

This is a rumored pic of the controller (or possibly the thing itself).

Nintendo does seem to hold a similar patent, according to this article.

It's an interesting looking device, for sure, but it feels gimmicky, not necessary.  This is likely just a prototype, but it also doesn't help that the whole face of it isn't the screen.  If you're going to do that, go all in.  Having that white strip at the top just feels like a half effort.  Surely you can inset the camera and speakers the way you did the sticks.  Again, maybe they will in the real deal.

It has yet to be seen what other innovations this thing'll bring.  If some of the other rumors are true, this could be quite interesting, but will it be interesting enough?
172  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/15/16) on: March 14, 2016, 01:53:40 PM
I'll probably be getting the Just Cause DLC.
173  Gaming / Portable Gaming & Apps / [iOS & Android] Clash Royale on: March 12, 2016, 08:34:43 PM
Clash Royale is from the same people who do the ubiquitous Clash of Clans (seriously, the only game I've seen more ads for is Game of War).  That was a turn off for me.  It's got timers and IAP aplenty.  Another big turn off.  There's no real single player.  Why would I even look at this game?

The reviews have been pretty outstanding, though.  And they're right.

Clash Royale is, essentially, a two lane MOBA, but you don't have direct control over the dudes you send into the fray.  It's also something of a deck builder.  You have a bunch of cards with characters on them of different rarities and you pick eight of them.  When you start the game, you get four of those to choose from, and they get replaced as you use them.

You drag them onto the battlefield, and they do their thing.  You slowly generate mana, and each card costs a certain amount.  Obviously, the more powerful ones cost more, but there's value in cranking out cheap ones, too.  As the game enters the final 30 seconds, the mana generates at a greatly accelerated pace, and it can be quite the tank rush.

There are three castles.  Two smaller ones at the ends of the lanes, and a larger base in the middle.  Your goal is to destroy more of these than your opponent before time runs out.  But if you manage to take out the large, center base, you automatically wipe out all towers and win (it seems you can only get to the large base after knocking out one of the smaller ones).  Each tower destroyed earns you a crown.  After ten crowns, you get a chest that earns you gold, gems, and more cards.

You also get chests just from winning matches.  The silver chests take 3 hours to unlock.  The gold ones take 8 hours.  You can have 4 chests waiting to be unlocked, but can only unlock one at a time.  You can spend gems to speed up the process, but I have actually found this system to be a great motivator to both keep playing and stop playing.  It's kind of incredible.  Normally, I hate this kind of thing, but the balance just seems to work here.

When you get cards, you unlock new heroes.  Alternately, if you get cards for heroes you already have, you can eventually spend gold to level them up.  They become more powerful.

Along the way, you do, too.  If you level up enough cards, you yourself level up, which makes your castles tougher and eventually you open up new levels to play through.  When you unlock new levels, you unlock new cards to collect.

The games are very fast.  Three minutes, unless you're tied for most castles destroyed, in which case the game goes into Sudden Death.  Whoever destroys a tower first wins.  This is also timed, though, so you might still wind up in a draw.

The character choices are interesting, and make up a lot of the strategy (and a mild form of Pokemonism, too, since the game shows you which ones you don't have).  You can have three different decks and swap between them before a battle.  Unfortunately, you don't really get to do that based on any information about what your opponent may be playing, so it's kind of a blind choice.  But the rounds are fast enough, that you can easily settle into a good all rounder deck.

Until you unlock new heroes.  Suddenly, you want to see what they do, so you throw them into the fray, wondering what kind of other cards might be good to support them.  There are tanks (like Giants or Giant Skeletons); there are Grunts (like Orcs or Skeleton Armies); there are ranged fighters (my current fave is the Skeleton Bomber, but you can't send him in by himself); there are flyers (Minions, Baby Dragons) who can't be attacked by ground troops; there are also buildings (Goblin Hut, Tombstone) that generate baddies; there are spells, too (Fireballs get used a lot, and a barrage of Arrows can quickly take out a large group).

Unlocking new heroes can really mess up your deck strategy, so you tweak until you get a good synergy again.  Eventually, an opponent will send someone at you that will make you say, "Oooh, I want one of those" (I'm still hoping for a Necromancer or Baby Dragon), and so you keep playing, hoping to get a chest that gives you just such a card.

But once you get four chests in your queue, you kind of have to stop.  You can keep playing, if you want, but it feels wasteful.  Maybe you'll get some crowns and can unlock a crown chest, but for the most part, you're better off just stepping away from the game for a few hours.  On paper, this seems like a stupid design.  Sure, they want you to spend the gems to crank through those chests, but I'm not going to do that (at least not often), but really, it's a saving grace.  I have yet to burn out on this game.  I play to fill those chest slots, then wait until I unlock one to see what I get.  If I have time, I might play to fill a slot again, or I'll just unlock another and wait again.  I save the Gold ones for overnight.  Eventually, though, those slots will be empty, and you'll be compelled to fill them.

If you're like me, this game sounds like nothing you'd want any part of.  So try it, because you'll probably be surprised.  It really is a lot of fun.
174  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: March 12, 2016, 07:49:03 PM

Quote from: Gratch on March 04, 2016, 02:58:56 PM

Trying to decide whether I love or hate Train Conductor World.  The gameplay is fiendishly addictive, but the advancement structure is infuriating.  It requires you to complete a "perfect" run on a level without stopping any trains, which is typically impossible.  That said, it's sucked up far more time than I would have expected over the last couple days.

I'm having the exact same dilemma with this game. 

Plus, the world map set up is ingenious (you have to earn track to lay down to lead you to the new town with a different set of challenges), but the track distribution is equally infuriating (you never get horizontal tracks, for example, and you typically only have three of the four types of curves you need).  Of course, you can buy tracks!  No thanks.  And there's a way to trade in 4 wooden tracks for an iron one (the iron ones go over more types of terrain).  I haven't even tried that yet because it looks like you have to somehow time it to get the piece you want.

But man, the game itself is fun.  I, too, have been shocked to look up and discover how much time I've wasted.
175  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1] The Division (Tom Clancy) on: March 12, 2016, 03:46:59 AM

Quote from: Teggy on March 12, 2016, 03:09:04 AM

Quote from: Bullwinkle on March 11, 2016, 05:37:59 PM

Quote from: Harkonis on March 11, 2016, 05:29:45 PM

Teggy is getting closed.

Aw, man, I promised myself I was going to get there one day.

Is Teggy having any sort of last day blow out?

I was going to say I was still open for business but this getting way too lewd.

Oh, and I am level 30 and I think it took about 30ish hours. I might have snuck in a bit more playtime than most people could normally do when working.

Hilariously, I did not have a lewd thought in my head when I wrote that.
176  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1] The Division (Tom Clancy) on: March 11, 2016, 05:37:59 PM

Quote from: Harkonis on March 11, 2016, 05:29:45 PM

Teggy is getting closed.

Aw, man, I promised myself I was going to get there one day.

Is Teggy having any sort of last day blow out?
177  Non-Gaming / Off-Topic / Re: New Ghostbusters Movie in the Works on: March 11, 2016, 02:35:51 PM

Quote from: SkyLander on March 11, 2016, 05:16:34 AM

Whenever I see Paul Feig for some reason I keep going back to this

https://vimeo.com/96558506

Doesn't inspire a whole lot of hope for Ghostbusters since I feel like the original is so visual. The trailers haven't really shown anything that great.

That's a fantastic video (not the least because they used my favorite Holy Grail bit [though they edited it]), and every comedy director should watch it.  However, not every comedy director is nor should be Edgar Wright. 

There are a lot of reasons why comedy films are statically framed.  One is that we are using comedy improv actors in a lot of them.  And they come up with stuff on the fly.  And you don't want to lose some bit of gold because you were trying something clever and can't get it in the editing.  But not every scene is a dialogue focused bit, and there are visual jokes as well.

They showed Anchorman in there a lot.  And, yes, that's mostly an improv-laden line fest.  But one scene that immediately popped into mind was the one on the bridge with Jack Black where, out of nowhere, he kicked the dog and it went flying.  Hilarious, well-framed, and totally visual.

There were a number of great visual bits in This is the End, as well.  The scenes he paralleled with the news clips are interesting because both are highlighting what's important in the scene.  The bits with Simon Pegg were about how bored and out of touch he was.  He was alone with the TV and the scene had room for that.  The scene from This is the End was about the friendship of the two characters.  The casual party reference was actually an important one for their friendship, which was not only the thrust of the scene, it's also the driving force of the whole movie.  Doing anything more with the television at that point would have taken away from that.

These comedy movies where the verbal jokes are the centerpiece aren't bad, they're just a different style.  Just as Edgar Wright has a different style.  But guess which make more money.  Scott Pilgrim was very heavily featured in there.  I liked it, but audiences were underwhelmed.  I would also say it doesn't completely work. 

In the end, Edgar Wright movies have a cult status.  Just as Holy Grail does.  I would say he's an accomplished director (I would have loved to see his Ant-Man), but if every movie tried to be clever like that, it would be exhausting (and his stuff wouldn't be as special).

As for this new movie, I'm not going to say that this movie will be any good.  I have liked previous Feig movies.  I like all of the talent involved.  I like the source material.  And while I think the first trailer is sloppily put together, there's still potential in there.  I think it's too early to tell anything from just what we've seen, and it seems like people who are seeing this as a kind of dickslap in the face of comedic filmmaking are watching these trailers with their arms crossed to begin with.
178  Non-Gaming / Off-Topic / Re: New Ghostbusters Movie in the Works on: March 11, 2016, 04:44:53 AM

Quote from: Destructor on March 11, 2016, 03:43:16 AM

Quote from: Bullwinkle on March 09, 2016, 09:43:40 PM

Seems tighter.

Well it sure couldn't be much looser than the first trailer was.

They also got rid of some of the awful as all get out jokes...and yet added in a few others that were just as terrible.

This film is going to end up like Pixels. Such an utter bomb Sony has on their hands. It's not made for Ghostbusters fans (despite the attempted nods - it movie itself looks like it's trying way too hard and it's just not funny at all based on the trailers), and it's not made for non-Ghostbusters fans (as it looks like Generic Action With Some Comedy Flick #1782).

Pixels?  Really??  This seems nowhere near as bad as that dreck.
179  Non-Gaming / Off-Topic / Re: [movie] Space Station 76 on: March 10, 2016, 05:05:59 AM
I forgot which section I was in and got excited that they were remaking Interstate '76...in spaaaace!

Shit, I really want that now.
180  Non-Gaming / Off-Topic / Re: New Ghostbusters Movie in the Works on: March 09, 2016, 09:43:40 PM
International Trailer

Seems tighter.

Also, I missed this in the last one, but why are the ghosts trying to send Times Square back to the 70s?
181  Gaming / Console / PC Gaming / Re: Flame in the Flood [PC] on: March 09, 2016, 04:39:57 AM
This is also on Xbone.
182  Gaming / Console / PC Gaming / Re: [PS4/XB1] Rock Band 4 on: March 07, 2016, 11:53:02 PM
They're dropping MadCatz.

Quote
Harmonix is making changes as it relates to Rock Band 4 hardware. The Boston-based independent developer today announced a deal with Performance Designed Products (PDP) for Rock Band 4 hardware, seemingly replacing Mad Catz as the developer and distributor of Rock Band 4 guitars and drums.


"As we look to fully achieve our goal of creating this console generation's category-defining music gaming platform, we need to partner with a truly world-class manufacturer that can operate at the scale that Rock Band requires," Harmonix CEO Steve Janiak said in a statement.

"PDP has a well-deserved reputation for innovation, customer satisfaction, and quality. They have the logistical and technical expertise to support Harmonix’s ambitious plans for the future of Rock Band, with new hardware alongside a major Rock Band 4 feature update coming this fall."

You may recall that when Rock Band 4 was announced last year, Mad Catz's involvement was substantially touted. The fact that Mad Catz is facing tough financial times might explain why Harmonix partnered with PDP. As Game Informer explains, Mad Catz's future performance was tied to the success of Rock Band 4, and when the music game came up short, the company announced a major management shakeup and a lot of layoffs. It is possible that Harmonix bought out Mad Catz's contract, but this is unknown at this point.

We asked Harmonix if today's announcement meant that PDP was effectively replacing Mad Catz, but were instead directed to this FAQ, which states that Mad Catz will continue to sell its Rock Band 4 peripherals, though there is no word on if the company will continue to order shipments.

A Mad Catz representative was not immediately available to comment on the nature of its relationship with Harmonix for Rock Band 4 going forward. We will have more details as they become available.

Although new Mad Catz CEO Karen McGinnis said Rock Band 4 performed well for the latest quarter, sell-through was "lower than originally forecast." This resulted in "higher inventory balances as well as lower margins due to increased promotional activity with retailers," she explained. She went on to say that a "competing product" impacted Rock Band 4's sales, most likely a reference to Guitar Hero Live.

She also stressed that Rock Band 4 is a "multiple-year product" that Mad Catz will continue to invest in and support. Additionally, she noted how Harmonix is treating Rock Band 4 as something of a platform, with new DLC released almost every week and regular content updates keeping the game fresh.

Bear in mind that these comments came in February, however.

The Rock Band 4 FAQ regarding today's news explains that Mad Catz peripherals for Rock Band 4 will continue to work, though there may be a compatibility issue with Xbox One controllers with the PC version. Harmonix is working with Microsoft to ensure that Xbox One instruments work on PC.

Harmonix is currently raising money on Fig for a PC version of Rock Band 4. If the target $1.5 million is raised, Sumo Digital will develop the game and it should be out this fall.

Finally, the FAQ explains that Harmonix and PDP will make announcements at PAX East (April) and E3 (June) regarding a new guitar and drumset made by PDP. You can read the full FAQ to learn more.
183  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/08/16) on: March 07, 2016, 02:46:36 PM

Quote from: Soulchilde on March 07, 2016, 01:48:23 PM

Quote from: USMC Kato on March 07, 2016, 03:31:31 AM

Division on XB1

this

ditto
184  Non-Gaming / Off-Topic / Re: New Ghostbusters Movie in the Works on: March 06, 2016, 03:45:16 AM

Quote from: Destructor on March 06, 2016, 02:44:00 AM

Quote from: farley2k on March 04, 2016, 08:14:15 PM

The fan trailer makes me want to see the movie but the official trailer makes me know it won't be great.

Exactly. The fan trailer removes most of the talking...and thus it makes the entire trailer better.

Ghostbusters was a movie that took the entire ghostbusting thing seriously, played it straight, and had some very funny moments in it, because again, they played it straight (and quite possibly going off of script at times).

Ghostbusters (2016) looks to be a comedy that takes nothing seriously, and thus looks like total ass, and has nothing to do with the original.

I didn't get that at all.  It looked very much like they were taking the ghostbusting seriously.
185  Non-Gaming / Off-Topic / Re: New Ghostbusters Movie in the Works on: March 04, 2016, 08:05:53 PM

Quote from: EngineNo9 on March 04, 2016, 07:20:49 PM

I figured I'd bring the official trailer over to this thread from the "catch all" one in case there is more discussion:

https://www.youtube.com/watch?v=w3ugHP-yZXw&feature=youtu.be

And then also post about this fan-edited trailer that does make it look better:

https://www.youtube.com/watch?v=8IDXpOX0Cp0

Of course, if you make your comedy movie look better by cutting out more dialog and jokes than that's not a good sign to me.

Wow, that fan trailer nails it.

There's no doubt the pacing is a little off in the original trailer, and this proves it.  Editing is done right up until the last minute in comedy, because it's all about the
186  Gaming / Console / PC Gaming / Re: Beyond Good and Evil 2? on: March 04, 2016, 02:35:02 PM

Quote from: raydude on March 04, 2016, 01:24:27 PM

Quote from: Bullwinkle on March 03, 2016, 08:03:55 PM


I don't know.  Nintendo seems to be learning their lessons, if some of the NX rumors prove to be true.

Form what I hear, this is a complete dream to program for, and porting is incredibly easy.  It sounds like they're going after 3rd party hard.

Plus it'll supposedly be on par with the Xbone, power-wise.

And if this portable console that plugs into a wireless HDMI nub (that fits in the console itself) holds true...well, actually I'm not sure how I feel about that.

Imagine you're a Wii U owner. You've just read that the Wii U is Nintendo's worst selling console and are hearing rumors that Nintendo will drop it like a hot rock as soon as NX comes out. Why would you risk being a first adopter on the NX?

Or, in my case, I am a single console owner with a family. I can't afford to have additional consoles, even if this console debuts at a $150-250 price point. And if it's a portable? I already have two portable gaming systems - the Ipad and iPhone. The nice thing about Sony and MS is that there is at least a chance that their console exclusive games come out on either the other side's console or on PC. As Nintendo has stated time and time again there is NO chance that their games will be anything but console exclusives. Fuck that. I'm voting with my dollars by not encouraging that kind of behavior. I don't ever want to go back to the days of having to own multiple consoles to play all the good games.

I am a Wii U owner.  It's a good console, but nothing is happening with it.  They're right to cut bait.  It's been out for 4 years.  If the NX launches next year, that'll be 5.  A 5 year console cycle is not unheard of.  Even if the NX launches this year, it doesn't feel too soon with the lack of momentum for the Wii U.  The previous console was a massive hit.  The one before that was another good one that went nowhere (Gamecube).  The one before that was a massive hit.  I don't see how being an early adopter is any different than being an early adopter for any other console.  It's always a risk. If the NX looks interesting when it's finally announced and if it has a decent line up of games, why wouldn't I get it?

Unless money is an issue or clutter and you need to limit what's in your house.  That I get.  And the phone thing for portables is certainly an issue, too.  In fact, I think trying to remain competitive with the phone market is the whole reason for the NX.  Rumors also point to the strong possibility of it having phone capabilities.  I think that's a dumb move, but maybe they've got something up their sleeve I'm not picturing (entirely possible).

But as for the console exclusives rant, I'm not getting that at all.  You talk about not going back to the days of console exclusives, where the hell in the future are you?  Yeah, Microsoft is trying to make Xbox and PC the same thing (in fact, there are rumors that MS is trying to make it so only Xbox games come to PC), but there are still exclusives that aren't.  Scalebound, Crackdown 3 and Quantum Break*, for example.  There are rumors that Halo: Guardians is being ported, but there seem to be just as many rumors that it's not happening.  That's just from a couple of seconds of searching, I'm sure there are more console exclusives for Microsoft.  And Sony has just as many (if not more).  Why is Nintendo getting your ire here?  Frankly, exclusive games for their consoles is the one thing Nintendo seems to consistently do right.  And I'm not sure I'd want to see Mario jumping around on another console or a PC or a phone (though something's probably coming).

*Though QB does now seem to be coming for PC.
187  Non-Gaming / Off-Topic / Re: Movie trailer catch all on: March 03, 2016, 08:30:11 PM
I thought there was a lot of potential there.

Too much given away, and it's certainly too early to tell either way, but it seemed a far cry from abysmal.

188  Gaming / Console / PC Gaming / Re: Beyond Good and Evil 2? on: March 03, 2016, 08:03:55 PM

Quote from: Gratch on March 03, 2016, 08:00:07 PM

Man, this thread is a funny read.  Concerns about BG&E2 being a Wii exclusive, playing the original on freaking Gametap, and this gem (from mid 2008).   icon_lol

Quote from: Gratch on May 28, 2008, 08:13:50 PM

Quote from: Turtle on May 28, 2008, 08:08:12 PM

Um, wow.

 eek

Go for the Xbox or PS2 version.  Not sure if it's backwards compatable though.

It's not on the BC list, unfortunately.

I'm actually trying to temper my enthusiasm somewhat, at least until an official announcement.  Remember that even Duke Nukem Forever has a teaser trailer, and that one will never see the light of day.

 icon_lol

Quote from: raydude on March 03, 2016, 05:21:30 PM



Quote from: Bullwinkle on March 03, 2016, 01:54:23 PM

Looks like this may be back in existence as a Nintendo NX exclusive.

It's a similar deal to what happened with Bayonetta 2, apparently.

It's working title is Beyond Good and Evil: The Prejudices of Philosophers.


Bleh. Well, there goes any hope of that game being enjoyed by the masses.

I don't know.  Nintendo seems to be learning their lessons, if some of the NX rumors prove to be true.

Form what I hear, this is a complete dream to program for, and porting is incredibly easy.  It sounds like they're going after 3rd party hard.

Plus it'll supposedly be on par with the Xbone, power-wise.

And if this portable console that plugs into a wireless HDMI nub (that fits in the console itself) holds true...well, actually I'm not sure how I feel about that.
189  Gaming / Console / PC Gaming / Re: Beyond Good and Evil 2? on: March 03, 2016, 01:54:23 PM
Looks like this may be back in existence as a Nintendo NX exclusive.

It's a similar deal to what happened with Bayonetta 2, apparently.

It's working title is Beyond Good and Evil: The Prejudices of Philosophers.

190  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: March 02, 2016, 08:14:58 PM

Quote from: EngineNo9 on March 02, 2016, 07:33:16 PM

I haven't seen too much noise being made about this yet, but it seems as if Microsoft is talking about the potential for hardware upgrades to come to the Xbox One.  There's a lot of talk about their Universal Windows Applications and the Universal Windows Platform unifying the Xbox One software and Windows 10.

But there are also some of more specific quotes from Phil Spencer:
Quote
In other [consumer technology] ecosystems you get more continuous innovation in hardware that you rarely see in consoles because consoles lock the hardware and software platforms together at the beginning and they ride the generation out for seven years or so. We’re allowing ourselves to decouple our software platform from the hardware platform on which it runs.

Quote
We believe we will see more hardware innovation in the console space than we’ve ever seen. We’ll see us come out with new hardware capability during a generation and allow the same games to run backwards and forward compatible because we have UWAs running on top of UWP. It allows us to focus on hardware innovation without invalidating the games that run on that platform.

We can effectively feel a little bit more like what we see on PC where I can still go back and run my old Quake and Doom games, but then I can also see the best 4K games coming out. Hardware innovation continues and software takes advantage. I don’t have to jump generation and lose everything I played before.

Here's a couple articles talking about it:
http://www.theguardian.com/technology/2016/mar/01/microsoft-to-unify-pc-and-xbox-one-platforms-ending-fixed-console-hardware
http://www.giantbomb.com/articles/microsoft-plans-to-upgrade-xbox-one-hardware-unify/1100-5406/
http://www.polygon.com/2016/3/1/11121666/xbox-one-hardware-upgrades-phil-spencer-microsoft


I haven't quite been able to get my head around it yet.

It's either huge or nothing.
191  Gaming / Console / PC Gaming / Re: PSN Montly Free Games on: March 02, 2016, 06:57:19 PM

Quote from: Scraper on March 02, 2016, 05:00:06 PM

Quote from: Bullwinkle on March 02, 2016, 04:07:08 PM

Quote from: Scraper on March 02, 2016, 03:54:16 PM

This month's selection is easily the worst since they went to the monthly format. This is coming from someone who hasn't complained about the game selection in the past. There literally isn't one game on the list that I feel like Downloading.

Here's the full list:
Broforce (PS4)
Galak-Z (PS4)
Super Stardust HD (PS3) - Doesn't everyone already have this game if they want it?
The Last Guy (PS3) - This game is literally 8 years old.
Flame Over (PS Vita) - Never heard of it.
Reality Fighters (PS Vita) - Never heard of it.

Well, Galak-Z is pretty decent and well reviewed.

Broforce is awesome and one of the better free PS+ games.

If Broforce was crossplay on the Vita then I would play it. But there is zero chance that I will play it on my big screen.

Well, I don't know what to tell you then.

I guess you're right to complain.  They're just bastards.
192  Non-Gaming / Off-Topic / Re: Movie trailer catch all on: March 02, 2016, 04:10:37 PM

Quote from: EngineNo9 on March 02, 2016, 03:27:40 PM

Quote from: farley2k on March 02, 2016, 03:25:31 PM

It just didn't have the Pixar magic I usually feel when watching them but I will still see it because they are a trusted brand. 

Yeah, it felt like the Cars stuff where it only has the kid-level of humor and not the old multi-layer appeal.

This was better than the last trailer I saw (which may have been a teaser, I don't remember), but I don't exactly have high hopes.
193  Gaming / Console / PC Gaming / Re: PSN Montly Free Games on: March 02, 2016, 04:07:08 PM

Quote from: Scraper on March 02, 2016, 03:54:16 PM

This month's selection is easily the worst since they went to the monthly format. This is coming from someone who hasn't complained about the game selection in the past. There literally isn't one game on the list that I feel like Downloading.

Here's the full list:
Broforce (PS4)
Galak-Z (PS4)
Super Stardust HD (PS3) - Doesn't everyone already have this game if they want it?
The Last Guy (PS3) - This game is literally 8 years old.
Flame Over (PS Vita) - Never heard of it.
Reality Fighters (PS Vita) - Never heard of it.

Well, Galak-Z is pretty decent and well reviewed.

Broforce is awesome and one of the better free PS+ games.
194  Gaming / Console / PC Gaming / Re: Far Cry: Primal takes it back to the Stone Age on: March 02, 2016, 06:11:41 AM

Quote from: EngineNo9 on March 02, 2016, 04:09:03 AM

Quote from: Arclight on March 01, 2016, 09:54:50 PM

Well, no more speculating. I did a Steam buy of the game, and I'm glad I did so far.
I have no idea, from my perspective anyway, what those nay sayers are on about.??

Apparently some new Nvidia "game ready" WHQL drivers just hit tonight and Far Cry Primal is one of the games mentioned.  Maybe certain cards weren't performing or looking very good with the older drivers?

Anyway, I played a couple hours of the game and I'm still digging it.  I find myself playing much slower and more deliberate than other Far Cry games.  

A lot of that is because the second you start running, something is going to notice and chase you.  Early on, when I was still running, I had two bears on my ass.  I dropped down a cliff, which usually gets them off you.  I slid to the bottom, right into the gaping maw of another bear.

Okay, game, I get it.  I'll stop running.

The game was right, though, it's a better game if you're playing it right.

You can do a bit more running once you tame some of the bigger animals, BTW.
195  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: March 02, 2016, 02:08:13 AM

Quote from: rittchard on March 01, 2016, 09:59:26 PM

Quote from: Jimmy the Fish on March 01, 2016, 12:41:09 AM

I wouldn't expect a whole of significant plot advancement until the season finale, which everyone suggests will be horrific.

Very awkward scene where Michonne and Rick were making googly eyes at one another during the RV drive.

It felt really out of character for Rick and the gang to be so over-confident that they can take out Negan. Clearly it's a setup to have very bad things happen to them, but telegraphing so aggressively is a bit much.

I also don't like the way Abraham is being emotionally neutered and becoming soft. Again, it's like they are setting him up for something really bad.

Yup a lot of that episode felt kind of awkward, but there was enough humor injected to keep me satisfied.  I do wonder about the choices they make on who to bring on their missions.  Like why didn't Aaron come, he's one of the best diplomat types and has theoretically been scouting people for quite some time.  And why bring Maggie + Glenn, why risk the pregnant lady at this unknown juncture?  Sure it makes sense for how things worked out with her taking leadership (also considering things that happen with her character later in the comics) but it's also a huge risk.  In fact risking all their top fighters and leaders for these risky "away missions" seems a little silly, reminiscent of Star Trek. 

Alexandria is chock full of redshirts now.
196  Gaming / Console / PC Gaming / Re: [PS4/XB1] Rock Band 4 on: March 01, 2016, 08:47:48 PM

Quote from: EngineNo9 on March 01, 2016, 06:31:14 PM

It looks like they are finally trying to bring this to PC, via a $1.5 million Fig campaign: https://www.fig.co/campaigns/rock-band-4-pc

I'm surprised to hear that, given how underwhelming the response supposedly is.

Personally, I'm really loving it.  It brings back a lot of pleasant memories and is still fun.

There are some things that should have been working from the get go that aren't, but they've been pretty active at adding features.  My daughter was especially excited about no longer needing to worry about the foot pedal on drums, for example (something you can now toggle on and off).

I hope this succeeds and keeps this franchise alive.
197  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: February 29, 2016, 10:52:38 PM
This last episode felt a little too "Time to get the plot moving" but it still wasn't terrible.

I'm even less into Ricchone than I was last week.  The adorable knee holding was just...ugh.

George Mason went from being in charge of CTU to being in charge of Old Tyme Base Shoppe and Village and is still a dick.  I did enjoy watching Maggie feed him his cojones, though.

I read these recaps sometimes, and they're hit or miss, but the recap of last night's episode was particularly spot on, IMO.

Also, how the hell did these back-to-basics dorks get the RV out of the mud?
198  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/1/16) on: February 29, 2016, 05:12:19 AM
Well, Broforce is free and awesome, so that.

I may try to get back into Twilight Princess.
199  Gaming / Console / PC Gaming / Re: Far Cry: Primal takes it back to the Stone Age on: February 28, 2016, 07:21:01 PM

Quote from: EngineNo9 on February 28, 2016, 05:33:55 PM

Quote from: Bullwinkle on February 28, 2016, 04:21:10 PM

You've also got a bow and arrow instead of machine guns.  That alone makes for a pretty big shift in how you approach enemies and animals.  I spend a lot more time crouching in this game.  I also have yet to approach a camp in the same way I would in the previous games.  Usually, I figure out the best approach, then snipe one or two baddies before sneaking in and doing stealth takedowns on everyone else.  Unless it all goes to hell, then I start shooting.  In Primal, I stay far away and try to get an arrow into everyone I can, as stealthily as possible.  If that goes to hell, I try to run and stick to the bow and arrow.  Only if they're on top of me do I switch to the club (or spear, if I forgot to map the fast switch to the club).  I think I have done one stealth takedown in the whole game so far.

That's the one thing that won't really be different for me.  In the other Far Cry games I end up using the bow almost exclusively (aside from stealth take-downs) since it's the best stealthy weapon.  I hardly ever used guns at all unless I was using the grenade launcher or something went very wrong and I couldn't run away.  I'm afraid that not having the sight on the bow is going to make it suck much more than I'm used to.

I also use the bow in regular FC, but totally forgot about that.  However, I use it much more in Primal and for so many more things, so it's just become an extension of me.

You do get to upgrade the bow along the way.  The double bow is longer range.  It may not quite be as good as the sighted one, but you're usually not as far away, either.
200  Gaming / Console / PC Gaming / Re: Far Cry: Primal takes it back to the Stone Age on: February 28, 2016, 04:21:10 PM
Actually I'm finding the lack of story (or what people are calling that, there is a story here) to be more of a benefit for the type of gameplay Ubisoft: The GameTM provides.

For these games, I'd do a bunch of story missions at first to get the tutorial stuff done or unlock things I'm supposed to unlock, then go explore for hours and hours (spread over weeks or months).  By the time I get back into the story, I often have forgotten who people are or things they're discussing.

As for the reskin stuff, I would say the tweaks to the Far Cry formula are bigger here than they were comparing FC3 to FC4.  For example, you've got an owl instead of a camera (and the owl can attack and drop things on the enemies you're observing).  The owl gives you an overview of an enemy campsite and marks the enemies within.  So, yes, you can say the owl is providing the same function your camera did in previous games, and that's absolutely true, but it's done in a different way that lends itself to the world of Primal.

You've also got a bow and arrow instead of machine guns.  That alone makes for a pretty big shift in how you approach enemies and animals.  I spend a lot more time crouching in this game.  I also have yet to approach a camp in the same way I would in the previous games.  Usually, I figure out the best approach, then snipe one or two baddies before sneaking in and doing stealth takedowns on everyone else.  Unless it all goes to hell, then I start shooting.  In Primal, I stay far away and try to get an arrow into everyone I can, as stealthily as possible.  If that goes to hell, I try to run and stick to the bow and arrow.  Only if they're on top of me do I switch to the club (or spear, if I forgot to map the fast switch to the club).  I think I have done one stealth takedown in the whole game so far.

Plus there's animal taming, which, frankly, is awesome.  Not only does it provide and all-too-brief Pokemon high, the animals are crazy helpful in keeping other animals out of your hair.  I mentioned that the world is smaller.  That's true, but it's also more heavily populated with creatures.  Seriously, if you're running around the place like a madman, you will get chased by a bear (or leopard or wolves or badger, etc).  You'll also get caught.  And hurt.  But if you've got, say, a lovely sabertooth tiger walking around behind you, you'll get to watch hilarious moments where a group of wild dogs come after you only to run right into a sabertooth roar before turning tail and heading for the hills.  You can call them to your side whenever you need (I usually just let them tag along unless I'm trying to tame something else), and eventually, you can ride some of them.

Anyway, on paper, this is definitely a Far Cry game with all of the usual elements.  However, I think they've been mixed together in a Primal bowl to make something different enough that I don't just feel like I'm playing the same game again.
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