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14881  Gaming / Console / PC Gaming / Re: Crackdown Demo Impressions on: January 26, 2007, 04:22:00 AM
Mine, too, as I think I mentioned.  More, I'm worried that, even spread out, four stars just isn't enough to keep the level-up jones going.
14882  Gaming / Console / PC Gaming / Re: WTF Work Time Fun on: January 25, 2007, 09:14:53 PM

Quote from: HankRaptor on January 25, 2007, 06:31:17 PM

Anyone pickup WTF for the PSP? is it worth it?


Tebunker said it.  It's very tedious and no charm at all.
14883  Gaming / Console / PC Gaming / Re: Pick me a DS RPG on: January 25, 2007, 09:12:31 PM
Magical Starsign is much better than I thought it would be, but you have to like cute.

Don't count out Mario & Luigi: Partners in Time, either (or Dragon Quest Heroes: Rocket Slime, though that may be pushing it).
14884  Gaming / Console / PC Gaming / Re: Diamonds in the rough on: January 25, 2007, 02:41:11 PM

Quote from: Purge on January 25, 2007, 01:54:24 PM

Amped3 was panned for it's over-the-top animations and lack of multiplayer... but DAMN the game is fun and a step up from Amped2.

The only drawback was the "kitty litter missions"

Agree with this statement completely, straight down to the damned "kitty litter missions."

The first game I thought of when I read your post is The Outfit.  It's a great one for $20, as you mentioned.  Not so great at $60, though.  The driving controls are a little off, but they work much better if you hold down the shoulder button (I think the right one).

I agree with Quake 4, as well.  There are moments of slowdown that I don't enjoy, but then it smooths out and is like butter.

I also picked up Ninety Nine Nights recently with the used 360 coupon.  Again, for $20, it's a blast.  A lot better than the reviews let on.  I'm sure it does get repetitive and they lack of checkpoints is a pain, but the missions haven't been longer than a half hour so far, so I can stand it.  Really, I was buying all the Samurai and Dynasty Warriors before I figured out that I didn't actually like them much.  This game is closer to what I was hoping those would be.
14885  Gaming / Console / PC Gaming / Re: Live Arcade Game This Week Is..... on: January 25, 2007, 04:34:09 AM
By the way, I played the free song level today.  Who's lame idea was it to have exclusive content that plays separately?  It just repeats over and over again.  Awful.  Maybe this gets mixed into regular play somehow, or maybe you can get a bunch of these song packs and play them together, but at the rate their releasing them, no thanks. 

The video was distracting, but you learn to tune it out pretty quickly.
14886  Gaming / Console / PC Gaming / Re: Crackdown Demo Impressions on: January 25, 2007, 04:30:21 AM

Quote from: juniordan on January 25, 2007, 02:56:11 AM

OK..... Check this... Why is it your character can jump to the roof top -n- it all good. But when it come to him jumping down he looses health\shield.
I retreated to the rooftops to regenerate health and shield lost in a heated fight. After recuperating I jumped down on a side that had no enemies, when I hit the ground my shield bar was heading right.
Is that something thats going be fixed in the release?

Agreed, that's a little odd.

And for my 2cents, I love the announcer.
14887  Gaming / Console / PC Gaming / Re: EBGames going away. on: January 25, 2007, 12:43:04 AM

Quote from: pr0ner on January 24, 2007, 11:02:41 PM

Quote from: SuperHiro on January 24, 2007, 09:49:58 PM

I call it LameStop.

HARHARHAR.  That's a real knee-slapper.  TAKE THAT GAMESTOP. From my parent's basement in Wyoming, I stab at thee!

Oh my.

Unbreakable: at the Gamestop I go to, I've actually never once been asked if I've preordered.  If I go in there for a game I really want shortly after release, if they've got it in stock, it's mine.  No questions asked.

And the Gaystop surf-bots have now pieced together where you live and what store you're referencing.  Someone just got fired.
14888  Gaming / Console / PC Gaming / Re: Live Arcade Game This Week Is..... on: January 24, 2007, 03:02:00 PM
I thought these packs were going to be free for a limited time, not ONLY $2.50 more dollars on top of the originally insane price.  Grrr.
14889  Gaming / Console / PC Gaming / Re: EBGames going away. on: January 24, 2007, 02:53:44 PM

Quote from: pr0ner on January 24, 2007, 05:16:38 AM

Quote from: Calvin on January 24, 2007, 05:14:50 AM

This has been well known for lets see..over a year or so?

But didn't you know?  Gamestop is changing their name too.  According to Kobra, they will be henceforth known as Gamestopo.

I heard it was Crayolasmoker who came up with that name.  Heheh...
14890  Gaming / Console / PC Gaming / Re: Crackdown Demo Impressions on: January 24, 2007, 02:51:27 PM
I played all the way through this demo at a time when I really needed to go to bed.  And I spent a lot of time not shooting at the start, so I imagine I didn't hit two stars until at least forty minutes in.  Really great.

My only fears:  I'm a big collector, as some of you know, and there seem to be 500 of these glowing orbs and 500 agility orbs (and I' m sure there are strength orbs and firearms orbs).  That is going to be nearly impossible to keep track of and will make my necessary "find all the hidden packages in the new area" stage of gameplay d-r-a-g...

Also, I know the leveling was accelerated in the game, but I was getting messages that my skills were almost at their peak, giving me the impression that there were only four stars per level.  That doesn't seem to be enough levels, IMO.  If that's spread out over even only a ten hour game (and I'm sure this'll be much more than that), you're not going to be feeling that cool sense of leveling often enough.

Still, if this demo is any indication: IN.
14891  Gaming / Console / PC Gaming / Re: EBGames going away. on: January 24, 2007, 04:00:59 AM

Quote from: EngineNo9 on January 24, 2007, 02:18:00 AM

I don't really see this as a big deal, they've been merged for a long time they're just being renamed.  Although I still always type in if I want to see their website because otherwise there's a chance I will type in gamespot instead of stop.  Hooray for confusingly similar names. 

I do the same thing for the same reason.
14892  Gaming / Console / PC Gaming / Re: Turok (360) Screenshots... on: January 23, 2007, 05:31:28 PM

Quote from: farley2k on January 23, 2007, 04:14:50 PM

I am amazed Turok has enough brand recognition to get this green lighted. 

I think the concept is very good, and it has yet to be implemented correctly.  Maybe this is made by someone who thinks the same, and it'll work this time?
14893  Gaming / Console / PC Gaming / Re: Turok (360) Screenshots... on: January 23, 2007, 03:34:11 PM
I keep hearing good things, but it's Turok, you know?
14894  Gaming / Console / PC Gaming / Re: What are you buying this week? (1/22) on: January 23, 2007, 03:33:40 PM

Quote from: Starshifter on January 23, 2007, 01:02:04 PM

No games.

But, I'm picking up this:

I'm waiting on reviews for this, personally.  If it's good, I'm in, though.

Are we certain Nintendo isn't making one?
14895  Gaming / Console / PC Gaming / Re: [Wii] Super Paper Mario on: January 23, 2007, 04:09:47 AM
I'm pretty sure it's been confirmed that it's a platformer. [checks] Yes.  It's confirmed.

From Gamespot:

Super Paper Mario is, in fact, a side-scrolling platformer in the vein of the classic Mario titles but with the aesthetic qualities of the Paper Mario series.
14896  Gaming / Console / PC Gaming / Re: Late to the table, better game, Godfather (360) or Just Cause (360) on: January 23, 2007, 04:08:48 AM
I liked Godfather until the microtransactions thing happened.  I haven't gone back to it since.

I really enjoy Just Cause.  I think it's also one of the most stunning games on the 360.  And it's a lot of fun.  However, it's started crashing for me on a regular basis, so I may never get back to that one either.

Saints Row is great, if that's in the mix at all.

But I've been hearing Crackdown is the one to wait for.
14897  Gaming / Console / PC Gaming / Re: {Wii} Wario Ware impressions on: January 23, 2007, 04:04:51 AM

Quote from: The Grue on January 23, 2007, 02:55:54 AM

Brought this home today along with Lost Planet and Phoenix Wright 2 (I also wanted to pre-order Hotel Dusk, but they showed a release date of 2/15 and that you couldn't preorder it) and gave the first couple levels a try.  I am a huge Wario Ware fan, so take what I say with a grain of salt.  I absolutely loved what I played and think the use of the wiimote so far has been great.  The game is in 4:3, but I have it stretched to 16:9 and it looks just fine.

One thing nobody mentioned is how they use Miis in the game, which is a nice touch.  I like playing and then seeing my wife or son (or Michael Jackson) pop up and get in on the action.

I will have to try out the hot potato multiplayer mode when I unlock all the stuff, but I don't necessarily see any problem with implementing multiplayer that way, though the Gamecube Wario Ware is the only Wario Ware I have not played, so I don't have that multiplayer bias.

I will post again when I have played more, but so far, so good.  Then again, I think it would be pretty hard for a Wario Ware game to disappointment me as I still consider it the king of the mini-game games, beating out Rayman Raving Rabids.

Just to be clear, unless I've missed something, hot potato mode is the ONLY multiplayer mode.  There are four different multiplayer games, but they all use only one wiimote.

Don't get me wrong, I still like the game quite a bit, but I was really looking forward to playing with the wife, and now she couldn't care less.  Hopefully the next time we have people over, it'll be different.
14898  Gaming / Console / PC Gaming / Re: Seven Steps To Being A Gaming Snob on: January 22, 2007, 09:52:29 PM

Quote from: coopasonic on January 22, 2007, 09:42:25 PM

Quote from: Knightshade Dragon on January 22, 2007, 04:21:44 PM

Quote from: CeeKay on January 22, 2007, 03:48:37 PM

Quote from: Kevin Grey on January 22, 2007, 01:46:03 PM

Quote from: rrmorton on January 22, 2007, 05:25:47 AM

Of course Hetz, with his sly n' winky PS3 reference, is confusing "no good games for the system" with "not enough good games for the system." I haven't seen anyone say there are *no* good games for the PS3.

It was a reference to a joke post by TheGrue in another thread where he did indeed say there "no good games for the PS3". 
well, you see, since there are no games currently out for the PS3 that I want to play, and since there are no game that I want to play that must mean none of them are good, and since I am the center of the universe, there are truely 'no good games' for the PS3.  icon_twisted

You mispelled truly, Mr. Master of the Universe.  ZING!   icon_twisted

Dude, you misspelled "misspelled".  saywhat
14899  Gaming / Console / PC Gaming / Re: Battlestations: Midway on: January 22, 2007, 09:51:27 PM

Quote from: Jarrodhk on January 22, 2007, 09:23:12 PM

I'm not not sure what you mean by too many negatives.

Translation:  I'm very excited about the game... can't wait for next week.

It was the "I don't see not" thing.  Double negative, though you were using it for effect as opposed to saying, "I ain't got no need for not buying no Battlestations game or nothin'."
14900  Gaming / Console / PC Gaming / Re: [360] Lost Planet impressions on: January 22, 2007, 09:08:15 PM

Quote from: rrmorton on January 22, 2007, 08:12:28 PM

One thing they really blew it on with the grappling hook: wouldn't it be so cool if you could grapple a mech and whip forward then jump up and land in the mech cockpit? That would also eliminate the frustration of trying to get in a mech and accidentally removing one of it's weapons instead.

Extreme mode must be laughably impossible.

I would settle for being able to use the grapple while jumping or falling.
14901  Gaming / Console / PC Gaming / Re: {Wii} Wario Ware impressions on: January 22, 2007, 05:00:08 PM

Quote from: Starshifter on January 22, 2007, 01:05:30 PM

Fun game as I thought but I agree with others concerning multiplayer.  Mulitplayer is not as fun as Warioware Inc. for the Gamecube.  All you can do is play single microgames and you HAVE to pass around the Wii remote.  The Gamecube version allowed multiple players to play at the same time taking turns with your own controller and even split screen microgames.  I don't know about you but when you are required to pass around the Wii remote you have no time to put the strap on and that makes me nervous.  I just cannot believe you can't play multiplayer with your own controller!

With that said, my kids and I did have a blast.  Both my son and daughter ripped through the entire single player game yesterday.  We will continue to play it as the "hot potato" Wii remote aspect is interesting, but dangerous (i.e., it flying out of your hands or being dropped).

Yeah, the one controller thing was an annoying surprise.
14902  Gaming / Console / PC Gaming / Re: Crackdown Demo Delayed on: January 22, 2007, 04:57:32 PM

Quote from: juniordan on January 22, 2007, 12:26:36 AM

I don't know what it is whit me and Cell Shading....
It just makes me sick.
The action in the game looks awesome N all.
It just don't look right like the background and the character
or of different something.. could it be the shading? I don't know?
This is going to have to be a hell of a great demo to get me on board.

Is this a poem?
14903  Gaming / Console / PC Gaming / Re: Battlestations: Midway on: January 22, 2007, 04:56:40 PM

Quote from: Jarrodhk on January 22, 2007, 04:01:15 PM

From the demo, I don't see not putting my money down for this one, for the MP if absolutely nothing else.

And the demo kinda steered me the other way.  Now I need reviews.
14904  Gaming / Console / PC Gaming / Re: What are you buying this week? (1/22) on: January 22, 2007, 04:55:19 PM

Quote from: depward on January 22, 2007, 04:33:20 PM

I'm interested in Hotel Du-


Ok ok, I know I need to finish you first, Phoenix Wright...



I need to finish the first PW before picking up the second, but I will pick up Hotel Dusk, regardless.

The lack of games has made me interested in Underground Pool, too, but I'm not diving into that pool blind, either.
14905  Gaming / Console / PC Gaming / Re: I take back all the negative things I said about Elite Beat Agents. on: January 20, 2007, 08:56:00 PM
The Christmas level almost made me appreciate that horrible song.  And it almost made me stop playing so I could spend time with my three year old daughter.  Almost.
14906  Gaming / Console / PC Gaming / Re: Question about original Xbox games on my 360 on: January 19, 2007, 09:09:10 PM

Quote from: warning on January 19, 2007, 09:00:25 PM

Quote from: Bullwinkle on January 19, 2007, 08:50:31 PM

Which games are not displaying correctly?  I've been having problems with Destroy All Humans, Scarface and Thief running in a squished 4:3 box on my widescreen TV (ie the image is supposed to be wide, but it doesn't stretch to fill the screen, making everything look scrunched).

On my Dell monitor it's basically any game HDTV Arcade lists as a 16:9 game.  So for me that would be Halo 2, Doom 3, Sphinx and the Cursed Mummy, Splinter Cell Chaos Theory, GTA San Andreas and Dreamfall.  All those look like they want to display widescreen but since my monitor isn't WS they are squished and everyone/everything appears too tall and thin.

Thief is not supposed to be 16:9 so I can see why it would be in a 4:3 box but the others appear to support 16:9 according to HDTV arcade so I'm not sure why they're displaying incorrectly.

Odd thing is, though, that it has the same scrunched problem as the other two games and only looks fine if I set the 360 to 480p and play the game wide (though there are other graphic problems with it, like smoke and fire showing through walls).
14907  Gaming / Console / PC Gaming / Re: Question about original Xbox games on my 360 on: January 19, 2007, 08:50:31 PM
Which games are not displaying correctly?  I've been having problems with Destroy All Humans, Scarface and Thief running in a squished 4:3 box on my widescreen TV (ie the image is supposed to be wide, but it doesn't stretch to fill the screen, making everything look scrunched).
14908  Gaming / Console / PC Gaming / Re: Live Arcade Games limit raised to 250MB on: January 19, 2007, 06:28:21 PM

Quote from: HankRaptor on January 19, 2007, 05:14:33 PM

I would pay 100$ for a 200gig drive...

Im in.

Me, too.  Where is it?
14909  Gaming / Console / PC Gaming / Re: Wii and those graphics. on: January 19, 2007, 06:27:35 PM
If a game is available on the 360 and the Wii, I'll generally be going with the 360 version unless there is a reason to go with the Wii only, which usually would mean control. 

I think ports are something to shy away from for the Wii, but I'd be interested to see the number of people who only have a Wii and no other console and no plans to get another console.  The ports may not be for us.

That said, I did get Madden for the Wii and enjoy it, but I generally don't get realistic sports games at all.  It was only for the control.

Downhill Jam is definitely not a port.  It's an entirely different game with a different focus (racing vs trick-building), so I have no problem owning and enjoying both.  The Rayman game is available on the other consoles, but I feel like it was meant for the Wii primarily, so that's where I have it.

Where the Wii will shine is on games developed for it, control-wise, but also graphics-wise.  Warioware does look very good on the Wii.  I wouldn't expect real-time shadows or particle effects in that game.  As long as Nintendo and other companies play to the machine's strengths, the games will continue to sell.  Look at the DS versus PSP situation.  The DS is rocking, but graphically, it's inferior.  Part of that is the predisposition with handheld graphics (which the Wii does not have going for it), but a lot of it is gameplay and designing the graphics for the Wii.

I think Tiger Woods will be a telling example.  I have it for the 360.  The graphics for the Wii look okay, not dazzling.  If the reviews trumpet it as the best experience, control-wise, I may well pick it up and never look back at the 360 version, but I'd rather see a non-realistic, very polished version of Hot Shots (Super Swing came close, and I love it, but too many things hampered it for mass acceptance) where graphically, it was designed for the Wii.  If TW includes the fantasy courses that are not on the 360 version, that would help, but I wish they'd gone the Tony Hawk route and made the characters more cartoony, just to set it apart.  I guess I'm saying leave "realistic" for the other consoles.

Whoo.  Ramble much?  Anyway, clearly it's a complicated issue, but I think Nintendo and others will find a way to balance it out as they have with the DS.

14910  Gaming / Console / PC Gaming / Re: {Wii} Wario Ware impressions on: January 19, 2007, 04:42:35 PM

Quote from: Starshifter on January 19, 2007, 04:33:15 PM

My kids and I have played Warioware on the Gamecube for hours on end and continue to do so today and the laughing and taunting is priceless!  Can't wait to fire up Smooth Moves this weekend with the kids!  Great, great times to come!  We are going to have a blast!

Make sure you play through single player first or no multiplayer for you.
14911  Gaming / Console / PC Gaming / Re: Live Arcade Games limit raised to 250MB on: January 19, 2007, 04:16:38 PM
Awesome.  Except, now we need bigger hard drives.
14912  Gaming / Console / PC Gaming / Re: SSX Blur on: January 19, 2007, 04:13:48 PM
From a Joystiq article:
"Like previous SSX games, completing smaller tricks charges the "groove meter," so-named because, according to game designer Nicolas Guerin, Blur is a throwback to the trance-like sense of music and calm attitude from the earlier titles."
14913  Gaming / Console / PC Gaming / Re: [360 LA] Heavy Weapon on: January 18, 2007, 09:43:39 PM

Quote from: QP on January 18, 2007, 08:10:46 PM

The demo sucked, at least compared to something like Assault Heroes.

14914  Gaming / Console / PC Gaming / Re: Crackdown Demo Delayed on: January 18, 2007, 07:57:35 PM
Yeah, me, too.  There are also a lot of headlines on Gametab suggesting that the demo was coming today.  It's enough to make me keep checking the new  demos page, despite knowing that it's not coming.
14915  Gaming / Console / PC Gaming / Re: SSX Blur on: January 18, 2007, 05:16:32 PM
The controls look great.  I'm a little concerned about the uber-system, though.  Apparently, you have to draw a shape to use it.  A heart or a circle or something.  Then you automatically go into a move.  It seems like it'll be hard to judge, timing-wise, and there'll be a lot of slamming into the ground before you're finished.  This seemed to happen in the gameplay vids a few times.
14916  Gaming / Console / PC Gaming / SSX Blur on: January 18, 2007, 04:02:58 PM
I just watched an SSX Blur gamevide on Gamespot (;related;0).  It really is looking good.  One thing that surprised me: it seems there will be no licensed music in the game.  There's a fairly innocuous, almost relaxing track in the gameplay vids (hopefully, there will be others, too).  As your uber meter fills, layers are added to the music.  So there might be just a beat at first, then strings get added, then a bass, etc.  It's actually a pretty cool system, I think.  The music they have sounds pretty good to me, but I'm not sure everyone will like it.
14917  Gaming / Console / PC Gaming / Re: [360 LA] Heavy Weapon on: January 18, 2007, 03:42:06 PM
I had a lot of fun with this yesterday.  I even tried some MP, but that may be too insane.  It's hard to keep track of your tank.
14918  Gaming / Console / PC Gaming / Re: [360] Battlestations Midway Demo on: January 18, 2007, 03:40:37 PM
Downloading now.  I am looking forward to this.  Fingers crossed.

UPDATE: Meh.  Or a little better than that, really.   Not a crowd pleaser, as people were dropping out left and right.  Including, I'm pretty sure, the host.  Whatever happened, the connection was lost before the game finished.  I think with an in-depth tutorial it could be a lot of fun.  And the riff-raff will probably stay out.  Still, it was hard to get a grasp on how long a mission would last or how to do certain things (I never got into a plane, for instance).  The first few minutes were spent staring at a dock, trying to understand how to get into a ship (and I studied the control layout for awhile before starting, too).  Even from the map screen, I couldn't do it.  Eventually, I was out on the water.  I wish there were a better way to tell what type of ship you were jumping into.  At the dock, they give you a list of class names as opposed to saying, "Destroyer" or "Submarine" or what have you.  And there didn't seem to be a way to tell beyond looking at a silhouette of the smoke stacks/radar how powerful the ship was you were getting.  Really, the only way I knew was by scrolling through the weapons after jumping in and seeing if it had torpedoes or depth charges or not.  The mission was supposed to be taking out some Japanese installations on an island, and I think I was bombarding those locations with artillery at one point, but I can't tell for sure (this is also when the connection was lost).  Most of the time was spent attacking other ships or defending against aircraft.  There's a weird graphic thing that happens when aircraft are near you and you try to follow them, like something's messed up with the depth or something (like the background stops moving, maybe- it's hard to put my finger on, but it looks weird).  In general, the graphics are a bit more bland than I was expecting, but certainly serviceable.  Really, I wish there had been a single player mission included (or at least a tutorial).  It'd be easier to get a grasp on it then.  Sorry for the slipshod nature of this impression, but hopefully it made some stream-of-consciousness sense.
14919  Non-Gaming / Off-Topic / Re: Girl dies trying to get a Wii. on: January 17, 2007, 08:12:02 PM
The station agrees.  The show was canceled and ten people were fired.

Really, Kobra, somebody, change the subject line, please.
14920  Gaming / Console / PC Gaming / Re: [Wii] The first quarter looks dreadful on: January 17, 2007, 07:40:10 PM
If I didn't already have Godfather for the 360, I would consider getting Godfather Blackhand.  I imagine the visuals would be a deterrent for Godfather Blackhand, though.
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