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14441  Gaming / Console / PC Gaming / Re: [Preview] Tony Hawk Project 8 on: September 18, 2006, 06:17:33 PM
So what is the control scheme for regular play, then?
14442  Gaming / Console / PC Gaming / Re: Nintendo DS 9/11-9/12 releases. on: September 18, 2006, 03:49:45 PM

Quote from: denoginizer on September 17, 2006, 11:37:08 PM

Did anyone actually play the single player on the Xbox?  ...even I'll admit the single player campaign was terrible. 


Yes, I played the single player.  All the way through.  And it was great (at least the first game, the second was not as engaging, but even that was okay).  After repeatedly getting stomped by camping 13 year olds who announced how gay I was for taking two steps and dying, I stopped the multi-playing.  Not to dis, MP, because I know a lot of people had fun with it, just my personal experience.

But where do you get "terrible?"
14443  Gaming / Console / PC Gaming / Re: Nintendo DS 9/11-9/12 releases. on: September 16, 2006, 05:35:48 AM
I also got Cooking Mama today and went through the first three recipes (and all variations), even got a gold on one.  Let me just say this: peeling potatoes is a PITA.  It's very much a focused Wario Ware game.  The various stages of cooking are represented by  quick mini-games (maybe 20 seconds to one minute in length), cutting a carrot, peeling a potato, putting various items in a mixing bowl, tossing items into a pot and changing the heat and stirring.  Highly recommend that you practice every recipe first, so you're not playing the "what the hell do I do" game while trying to actually cook.

It seems to be a lot of fun, but I'm not sure how long it can sustain that fun.  How many variations on food preparation can there be?

Still, seems worth the modest $20 price.
14444  Gaming / Console / PC Gaming / Re: [Preview] Tony Hawk Project 8 on: September 15, 2006, 02:49:25 PM
Again, though, the question is when not using Nail the Trick, what controls are used?
14445  Gaming / Console / PC Gaming / Re: Nintendo DS 9/11-9/12 releases. on: September 15, 2006, 02:48:38 PM

Quote from: The Grue on September 15, 2006, 12:09:50 PM

Quote from: Bullwinkle on September 15, 2006, 06:04:12 AM

One issue, though: there doesn't seem to be a map anywhere (unless you pick one up later, but I needed it early on) and the levels seem to be quite confusing. 

There is a map in the game.  Hit Start and then I think you move left with the D-pad (You can move right and left to workthrough various menus here, but one of them is the map).

I figured it would be something simple.  Ah, for the days I actually read manuals...

Thanks, TG!
14446  Gaming / Console / PC Gaming / Re: Thursday's Wrap! on: September 15, 2006, 06:11:59 AM
IGN is showing it as import only in the US now.

Gamespot is still showing Oct 2, but EB doesn't list it.

Is it time to import for sure, then?
14447  Gaming / Console / PC Gaming / Re: Nintendo DS 9/11-9/12 releases. on: September 15, 2006, 06:04:12 AM
Dangit!  I saw Cooking Mama in the store today and did not get it.  Now the Gamestop site says there are none anywhere around me.

I did pick up Megaman and Mechassault, though.  Spent a good chunk of time with each.

Megaman was a lot of fun.  Very smooth, very polished.  I suck at boss battles.  And I'm playing on easy.  One issue, though: there doesn't seem to be a map anywhere (unless you pick one up later, but I needed it early on) and the levels seem to be quite confusing.  I picked up the guide to help in that regard (and for reference on hidden disks), but there's no friggin map in the guide, either!  At one point, the guide just said, "Get to B1" with no indication of how to do it.  After a bit of play, I did notice markers at the bottom of the screen in the teleport/save rooms and there are street signs around, but they are kind of easy to miss and not easy to make out.  Anyway, that aside, it does seem to be a lot of fun.

Mechassault really suprised me.  I enjoyed it more than I thought I would.  If you've played Syphon Filter on the PSP, then the control scheme seems fairly understandable (and shouldn't be too hard to pick up if you haven't).  However, it's not pulled off quite as successfully, and it produced a hand cramp pretty quickly.  The graphics are pretty good for the DS, except when out of the mech.  The human form looks goofy.  The touch controls are a little rough around the edges, too.  Figuring out that you had to hold down the arrow to exit/enter a mech was a struggle.  Going into defense mode is way to far away from the aiming buttons (and it doesn't feel right to take your hand off movement controls).  The biggest problem, though, is switching weapons.  It's not as quick as it should be, as you have to stop aiming to do it.  I can see this being a problem down the road.  And yet...and yet, there was something about it that worked for me, compelled me to play three or four missions as opposed to the one I was going to play to "try it out."  So I guess if you're willing to put up with some crap, it may be worth it.
14448  Gaming / Console / PC Gaming / Re: [Preview] Tony Hawk Project 8 on: September 15, 2006, 03:51:49 AM
One thing that's a little unclear: the sticks are used for Nail the Trick mode, but are the standard face buttons used the rest of the time?  If so, I could certainly live with that.

Also, I love the idea that your stats improve the more you do things (a la Oblivion).  That makes infinitely more sense.
14449  Gaming / Console / PC Gaming / Re: Nintendo DS 9/11-9/12 releases. on: September 14, 2006, 03:10:24 AM
So did anyone pick any of these up?
14450  Gaming / Console / PC Gaming / Re: lego star wars II impressions on: September 13, 2006, 05:32:20 PM

Quote from: corruptrelic on September 13, 2006, 04:52:38 AM

I picked up the PS2 version today.. feels a lot like the first game, but just as with that game, is it just me or does your AI partner not do a THING to help you out in battle?
All he does is follow me around doing absolutely nothing combat-wise, just like the first lego star wars.

It doesn't seem like they're not doing anything, but it does seem like they're completely ineffective.  However, that may be necessary for the play balance.  You really have to switch characters a lot more than you did in the last one.  And the lightsabers are fairly useless, battle-wise.

The fights are tough, too (at least the big ones).  Generally, they are fair, but
Spoiler for Hiden:
the damn AT-ST in Mos Eisley seems to stomp you and then shoot before you have a chance to do anything.
  I don't think I'll even be trying for the "undefeated" achievements on the 360.
14451  Gaming / Console / PC Gaming / Re: Nintendo DS 9/11-9/12 releases. on: September 12, 2006, 04:13:44 PM

Quote from: ATB on September 12, 2006, 03:47:25 PM

Right now Mario Hoops is getting killed. 73% on game rankings...true it's based on only a few sites, but man!?

73% is getting killed?  Especially when the major sites (i.e. the major inflators) haven't reviewed?

The 1up review is troubling, however (though it went from a 4.5 to a 6 out of 10).  3 on 3 just went from a definite purchase to wait and see for me.

Unfortunately, my order of interest: 1) Mario Hoops 2) Mechassault 3) Megaman got reversed, and 2) slipped to wait and see status, as well. 

Has anyone played Megaman yet?  I've tried some others in this series, and they haven't held my interest.  The difficulty is something I can't get into.  I've heard conflicting reports on easy mode and am curious if it's something I should try (the sparse save points worry me, as well).
14452  Gaming / Console / PC Gaming / Re: Tony Hawk Project 8 video on: September 08, 2006, 02:53:30 PM

Quote from: GatorFavre on September 08, 2006, 05:28:51 AM

Quote from: Dafones on September 08, 2006, 04:13:08 AM

TH4 was fucking hard. Played the hell out of it, but never fully finished it. I think if they stuck with the difficulty of THPS2 or 3, Project 8 would be be golden.

Um, wait ... they've already make seven of these games? Wow.

And I've owned them all but American Wasteland...  eek
I wish AW would take a price drop on the 360, I have an itch to play some Tony Hawk.

It's down to $34.99 used:

Of course, the xbox version is backwards compatible and is only $17.99!
14453  Gaming / Console / PC Gaming / Re: Tony Hawk Project 8 video on: September 07, 2006, 03:54:54 AM

Quote from: Dafones on September 07, 2006, 01:50:15 AM

I think it looks cool as hell, looks fun, and personally, I'd much rather play it than Downhill Jam for Wii, from what I've seen.

Interesting.  I thought the Wii version looked like a lot of fun.  A little sub-par on the graphics side, but that doesn`t seem to bother me.  It may be that Nintendo isn`t promising much, and so I`m not expecting much.  On the other hand, I`m mildly let down by the next gen graphics.  Wonder if that`ll hold up in the future.

Quote from: EngineNo9 on September 07, 2006, 12:50:43 AM

I think it might be a good, needed change for the series.  Did we need the exact same control system with one added trick for a new yearly release?  There's a reason most people quit caring for the series; not that it went downhill, but more of the same will only draw back people so many times. 

No question a change is needed.  Maybe this will be good.  Maybe I fear change like stiffler.  I can`t help feeling like using the sticks for control is less intuitive, though.
14454  Gaming / Console / PC Gaming / Re: ID's new cell phone game: Orcs & Elves on: September 07, 2006, 03:44:33 AM
Still not available on my LG VX8000.  Annoying.
14455  Gaming / Console / PC Gaming / Re: Loco Roco your sockos off on: September 06, 2006, 08:12:29 PM
I looked it up (ow, my clicking finger...what a workout).  Gamespot actually gave it a 7.7.
14456  Gaming / Console / PC Gaming / Tony Hawk Project 8 video on: September 06, 2006, 03:22:53 PM

What do you think of that?  I've never been a fan of the EA trend of putting heavy control on the two sticks.  At first blush, this seems like a complicated choice for TH, but maybe it'll open things up.  Still, I can't imagine you can get as many flicks of the sticks in a combo as you can button presses.  That may just be a prejudice coming from so many years of TH games.  Of course, I think most of the audience will have the same prejudice. 

As for graphics, etc., Rodeny Mullen looks a little goofy when he's talking, but it certainly looks better than the last TH game.

Oh, and I thought "Project 8" was just a working title.  Maybe not, huh?
14457  Gaming / Console / PC Gaming / Re: Saints Row Impressions...b1#$@! on: August 31, 2006, 06:17:46 PM
My respect is up to something like 35 from doing activities.  How high is the "pre determined" level?

EDIT: Make that 40.
14458  Gaming / Console / PC Gaming / Re: Saints Row Impressions...b1#$@! on: August 31, 2006, 05:44:21 PM
Does anyone know how to recruit more homies?  I'm stuck at one and trying to get through the last drug trafficking activity is a bitch without one.
14459  Gaming / Console / PC Gaming / Re: Enchanted Arms First Impressions on: August 31, 2006, 04:13:03 AM
Thanks, Dante for the impressions.  I'm very on the fence about this one.  You're nudging me over, though.
14460  Gaming / Console / PC Gaming / Re: Saints Row Impressions...b1#$@! on: August 29, 2006, 10:42:06 PM
How do you advance time in the game? In GTA you just saved your game, but I need to buy some pipe bombs before a mission, and I'm getting tired of waiting around for the gun store to open.

I'm sure there's something obvious I'm missing.  Help.
14461  Gaming / Console / PC Gaming / Re: Delightfully Strange: A Love Letter to the DS on: August 29, 2006, 02:22:42 PM
Similarly that is why I'm interested in the Wii.  It seems to sparking the creativity in designers, so hopefully it will lead to more great games.
14462  Gaming / Console / PC Gaming / Finished Oblivion on: August 29, 2006, 05:06:59 AM
So, I "finished" Oblivion (main story quest just finished and everything except ninroot and wine quests...and the Daedra quests, but I can't bring myself to be the bad guy [I still feel guilty about the Dark Brotherhood quests, but the story was as good as everyone said]).  It took me 170 hours and 17 minutes and 1 second (that time is inflated with times I wandered away from the 360).  Here's my real question for everyone.  I have a theory that I am a save freak.  Saving in Oblivion is a bit of a chore, as it slows down when you access the hard drive and really starts chugging if you have a lot of saves on there. I clocked in as having saved 1535 times.  That's a save every six and a half minutes, if I did the math right (it's late and I may not have).  How many saves have the rest of you used?
14463  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/28) on: August 29, 2006, 03:05:57 AM
Oh dip, burn.

14464  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/28) on: August 28, 2006, 09:35:31 PM

Quote from: -Lord Ebonstone- on August 28, 2006, 02:46:40 PM

Quote from: Bullwinkle on August 28, 2006, 02:33:00 PM

Starfox has been getting mediocre reviews, I'll pass.

81% on Gamerankings, and you're saying mediocre reviews.
Nintendo Power's 9.5 definitely does not count, which puts the "real" average in the mid 70s.

On the typical 7-9 scale, that's crap.

Granted on NP, and I know there's been talk of inflation in scores, but Game Brink a site I'm starting to respect, gave it 82% and said

    * Good 3D visuals, plenty of enemy variety and different environments.
    * Fast paced shooting action, timer keeps you killing fast.
    * Non-linear story with different routes, levels and endings.
    * Stages can be selectively replayed to beat score records.
    * Stylus only control system works well for accuracy and speed.


    * Single player doesnt take long to finish if you dont decide to replay the different routes.
    * Enemies can be very easy to beat including the bosses.

Also, if you discount the reviews, then how can you reference 'average reviews,' it just doesn't make sense...wait a minute.  Who am I arguing with here?  [looks up name] Ah, LE.  So, this is futile, then.  Nevermind.
14465  Gaming / Console / PC Gaming / Any interest in Bomberman:Zero? on: August 28, 2006, 04:03:34 PM
Bomberman: Zero comes out this week, "budget priced" at $49.99.  Any interest?  Personally, the dark futurization of the usually light and playful Bomberman seems like a worse idea than the moody Prince of Persia, but if it plays well, I'll get it.  Especially if they manage a decent single player experience.
14466  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/28) on: August 28, 2006, 02:33:00 PM
Starfox has been getting mediocre reviews, I'll pass.

81% on Gamerankings, and you're saying mediocre reviews.
14467  Gaming / Console / PC Gaming / Re: Just Cause Demo on: August 26, 2006, 02:40:57 PM

Quote from: Kobra on August 25, 2006, 10:33:26 PM

Quote from: Thin_J on August 25, 2006, 10:30:34 PM

Quote from: jimmyorr99 on August 25, 2006, 03:22:15 PM

I've heard it was very disappointing, so I won't check it out.

Maybe you should try it for yourself instead of just going along with what others say.

Unless downloading the demo would somehow cause the untimely death of your dog or something.


Well said, Thin J.  I was going to make a similar comment, but it kept coming out harsh. 

As for the demo, I'm definitely leaning toward in, but I'm a little hesitant.  I hope it all comes together.
14468  Non-Gaming / Off-Topic / Re: ipod volume equalization? on: August 25, 2006, 06:16:48 PM
Sound Check doesn't work very well.  I've got thousands of songs and going through and leveling all of them by hand will be a PITA.  Some of the levels are crazy different, too.
14469  Gaming / Console / PC Gaming / Re: XBLA Texas Hold 'Em free for download right now!! on: August 25, 2006, 02:08:19 PM
What all gets turned off when you turn off animations? 
14470  Gaming / Console / PC Gaming / Re: Just Cause Demo on: August 25, 2006, 12:46:35 AM
I played for an hour or so today.  I was about to give up after multiple attempts at the first mission (or the first part of the mission, I guess).  It seemed incredibly challenging to try and parachute onto a car, but if that didn't happen, I couldn't catch up to the convoy in time to do anything about it.  Finally, I started shooting from the parachute, and the convoy pulled over, for some reason (to try and take me out, maybe).  Once I started taking out the minions, the truck with the target inside peeled out and sped away.  I was able to keep up in a jeep, follow him to a compound and take him out.  After that, the game became much more reasonable on the challenge meter.  I really enjoyed it.  My only complaint was that, for such a large world, the gameplay seemed very linear.  I'd be very suprised if that stayed true for the whole game, though.

I also played TD:U and was slightly less impressed than I'd been with the last demo.  But maybe I'm off driving games for a while.
14471  Gaming / Console / PC Gaming / Re: Catan, Carcasonne, Alhambra to XBLA! on: August 25, 2006, 12:40:49 AM
I guess it's not as hardcore (or maybe even as good) as the other games

Actually, the three games listed are good starter games for introducing new people to board games.  A&A might be even more hardcore, but it has a huge following (the other three weren't made into a mass-produced PC game) and has been reviewed pretty favorably.

That said, I remember a friend of mine trying to get me to play in high school, and I couldn't have been less interested.
14472  Gaming / Console / PC Gaming / Re: Catan, Carcasonne, Alhambra to XBLA! on: August 24, 2006, 04:13:57 PM
It really is "Catan," one "a" after the "t."

14473  Gaming / Console / PC Gaming / Re: XBLA Texas Hold 'Em free for download right now!! on: August 24, 2006, 04:12:03 PM

Quote from: wonderpug on August 24, 2006, 03:40:49 PM

Quote from: CeeKay on August 24, 2006, 03:27:36 PM

Of course I might be biased as I lost 600 bucks when my electricity flickered and my 360 rebooted.  Apparently if you get disconnected in mid game you lose whatever you had.
Were you in a tournament?  If you leave a tournament, you lose all your money no matter how you leave the table. (I think)

You can lose money by quitting instead of leaving the table.  I lost all kinds of single player money that way.  I wanted to try it out after downloading, but didn't really have time to play.  They take the money from your account right at the beginning, but don't credit your account until you leave the table.

As for my impressions, I got bored with single player quickly (possibly because the incident mentioned above started a quick path to a hole that is going to be hard to climb up from), but played for several hours last night in multiplayer.  I played with a couple of All-In kids, at first.  Literally going All-In on every hand and giggling like crazy.  But they were actually nice, and the conversation was worth the pain.  It helped that I delivered a royal smack-down pretty early on, too.  However, I soon felt the need to play with grown-ups.  I found a table with a $1k buy-in and 50/100 blinds.  Yoinks!  The group was great and we had a lot of fun when this kid came in with absolutely no clue as to how to play and couldn't be bothered to read any instructions.  People like that always wind up winning some crazy hands, for some reason.  Again, it may help that I cleared $40,000 in that game, but even if I'd lost, it would have been fun.

Bottom line, people make the difference.

The main things I'd change: animation speed (I think it's ridiculous that you have to wait for all the chips to toss in at the end of every betting round, for example; why aren't they thrown in as the game plays?), the wait to start mentioned before (though it's not too bad if the group is good), the text could be a little more legible (its very small), and I would love to see a standings function, maybe with the select button, to quickly show how much everyone has.

Overall, fun, but I'm sure it'll get better after a few weeks when the All-Inners trickle away.
14474  Non-Gaming / Off-Topic / ipod volume equalization? on: August 24, 2006, 04:14:07 AM
Anyone know a way to equalize volume levels on the ipod using itunes for the PC?  I know there's a way on the Mac called ivolume, but I can't find anything PC-based.
14475  Gaming / Console / PC Gaming / Catan, Carcasonne, Alhambra to XBLA! on: August 23, 2006, 06:49:59 PM
If you've got any interest in board games, the subject should get you very excited.  This was announced in Germany.  No word if they'll be exclusive to Germany, though, where their appetite for board games is enormous.  I've never played Alhambra but the other two are great and relatively easy (Carcasonne, especially).  This would be a fantastic trend to see take off, but I have a feeling it will have limited appeal.  None the less, I guess we look for it by year's end!
14476  Gaming / Console / PC Gaming / Re: PSP Generations of Chaos....Ummm on: August 23, 2006, 04:06:20 AM

Quote from: The Grue on August 23, 2006, 02:50:01 AM

For some reason that keeps popping into my mind as being referenced as one of the worst games on PSP and also one of the worst games ever.  I could be confused, though.  I have never played it.

Gamerankings ranks it at 60%.

Gamespot 6.6 :
The Good: Dozens of unique commanders to recruit; multifaceted strategy blends combat, politics, and economics; ten different campaigns and a random generator to keep you playing.
The Bad: Steep learning curve requires a lot of patience to overcome; frequent load times make the game stutter and lag constantly; confusing interface often makes it a chore to issue commands and check stats.

IGN 6.7:
Closing Comments
Generation of Chaos has a bunch of cool ideas, but a bulk of the appeal lies buried underneath a confusing interface and a poorly designed menu system. There is, however, a good amount of depth for those willing to tough it out. But for those looking for a game along the lines of Final Fantasy Tactics, this really isn’t it. Those looking for a deep strategy RPG to take on trips will find something to like in here, provided they understand what they’re getting into.
14477  Gaming / Console / PC Gaming / Anyone dive into Deep Labyrinth? on: August 18, 2006, 03:12:38 AM
Deep Labyrinth is out for the DS.  I've heard it's very appealing for the die-hard RPG fans, but that the interface is a little klunky and the graphics are sub-par.  Has anyone given this one a shot?
14478  Gaming / Console / PC Gaming / Ninety-Nine Nights: Anyone take the plunge? on: August 18, 2006, 03:10:32 AM
So, Ninety-Nine Nights is in stores.  I was looking forward to it.  Enjoyed the demo and everything.  The reviews have completely scared me off.  Has anyone actually tried the full game?  Where are those impressions?
14479  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/14) on: August 15, 2006, 01:26:00 AM
The IGN review is just as bad as Gamespot.  5.6.

Ah, well.  I may still get it when the price comes down.
14480  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/14) on: August 14, 2006, 03:46:13 PM
I was down for ninety nine nights after the demo, but the Gamespot review turned me off.  Maybe another review will turn me back on again.  I was also into Deep Labyrinth, but the only review I've seen was bad.  Maybe Freedom Wings will work.
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