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14361  Gaming / Console / PC Gaming / Re: [360] Beautiful Katamari on: October 19, 2007, 02:37:57 PM
According to Major Nelson, there's some DLC up already.  Anyone know what these little things are?  They look like cheats to unlock things you'd unlock in normal gameplay, but it's not clear.
14362  Gaming / Console / PC Gaming / Re: Okami coming to the Wii! on: October 19, 2007, 02:33:07 PM
In the video trailer (http://www.gametrailers.com/player/26653.html - uses PS2 gameplay footage), the developer talking mentions enhanced graphics. 

While extra features or more gameplay would have been nice, I'll be happy if they just nail the controls.  Upping the resolution a little will be just fine for me.
14363  Gaming / Console / PC Gaming / Re: [XBLA] Every Extend Extra Extreme on: October 19, 2007, 02:06:55 PM

Quote from: jersoc on October 18, 2007, 07:42:50 PM

The cancel button is B

I never played the PSP version, so the chaining time doesn't bother me much.  It does seem to go on a bit sometimes, but that's usually exciting.  There have been a couple of times when the clock was ticking down and I was chaining.  I tried to cancel to get the time bonuses, but I couldn't get it to work.  I still enjoyed the game, though.  Having no prior experience with it, it just feels like part of the game when you start a long chain before the clock stops.  Like there may be some strategy involved.  If I could figure out what exactly causes a chain to go on forever other than luck, I may even be able to use that strategy.
14364  Gaming / Console / PC Gaming / Re: Okami coming to the Wii! on: October 18, 2007, 11:18:49 PM

Quote from: JCC on October 18, 2007, 09:08:50 PM

Quote from: Bullwinkle on October 18, 2007, 09:07:16 PM

Quote from: JCC on October 18, 2007, 08:53:22 PM

I am unsure if I want to go through Okami again just for the new controls. I would have preferred a Wii sequel to a simple remake. The game was perfectly suited for the Wii controls.

And I am extremely happy that they didn't do that, having never played the PS2 version.

How about a compromise? A new game that comes bundled with the original remade for the Wii! smile


I'd buy that for a dollar!
14365  Gaming / Console / PC Gaming / Re: Okami coming to the Wii! on: October 18, 2007, 09:07:16 PM

Quote from: JCC on October 18, 2007, 08:53:22 PM

I am unsure if I want to go through Okami again just for the new controls. I would have preferred a Wii sequel to a simple remake. The game was perfectly suited for the Wii controls.

And I am extremely happy that they didn't do that, having never played the PS2 version.
14366  Gaming / Console / PC Gaming / Re: [360] Beautiful Katamari on: October 18, 2007, 04:19:36 PM

Quote from: kathode on October 18, 2007, 03:51:05 PM

Yep, the katamari has always felt like a Mac truck when you're trying to do turns.  It's not agile by any stretch, and I think you're supposed to feel like you're straining to keep it under control.  Don't know if the controls are the same, but on the PS2 there was a move where you pressed both sticks at the same time to do a quick 180 flip.  I got a lot of mileage out of that one.  Other than that, I think it's pretty much a matter of practice.

Yeah, that's clearly a key move.  So key that it seems like it should have been mapped to a different button.
14367  Gaming / Console / PC Gaming / Re: [360] Beautiful Katamari on: October 18, 2007, 03:41:48 PM
Well, it's out, and I got it.  I never had a PS2, but this game always looked appealing to me.  I tried the PSP version, but it was too hard to control.  I thought the 360 version would be the answer, but I'm finding it hard to control, too.  Just in the sense of how slowly and awkwardly the katamari moves if you're not going forward.  I have a feeling that's just the way the game is designed, but it's frustrating.

I also feel like I must be missing something obvious in the basic gameplay, because, appart from the opening level, the King seems disappointed no matter what I do.  I surpassed his size requirement.  The majority has been what he's requested.  Yet my score at the end gets an "Awww" sound effect and a comment to learn to roll better.  I read somewhere that it's in the King's character to constantly be underwhelmed by your performance, but it doesn't come off as a character trait.  It comes off like the game is telling you that you haven't done a good enough job.  Honestly, though, I can't see how I can get the katamari much bigger than it already is in the time allotted, and I don't see how I can collect more of the items requested (it's already in the top spot...how much higher can I go?).  And I certainly don't see how I can do both.

The game is still compelling, though.  The music is fun, the style is neat.  The graphics are a little blockier than I would like, especially when you get to the larger objects/people, but they're bright and cheerful.  I wish there was a smidge more Americanization going on, because a lot of times I can't tell what an item is or, more importantly, what category it falls under.

Can someone who has played the previous versions toss up a primer for the game to let me know what I should be doing?  Thanks!
14368  Gaming / Console / PC Gaming / Re: [XBLA] Speedball II: Brutal Deluxe on: October 18, 2007, 03:31:33 PM
I thought it was odd that the demo doesn't give access to the updated graphics mode.  In old-style 2D mode, I can barely tell what's going on.  That may be due to my never having played the game before, though.  I did read the instructions, but I felt a little lost.
14369  Gaming / Console / PC Gaming / Re: Orange Box [360] - Thoughts and Impressions please. on: October 17, 2007, 03:38:42 AM

Quote from: Kevin Grey on October 17, 2007, 01:57:07 AM

I like the tactical, use of cover shooters as much as the next guy but every FPS does not need to do that.  I'm fine with pure run and gun when it's executed as well as it is in Half Life 2 and Resistance. 

Quote from: Calvin
am not sure what is going on. Maybe it's me and I am not in the right mental place for the playthrough (as lame as that sounds I find that has a great deal to do with how much I enjoy the games I am playing).

That's not lame at all.  Happens to me all the time.  It can often be difficult for me to figure whether I flat out don't like a game or if I'm just not in the mood for it at that time.  RE4 is the most notable example for me.  Didn't click at all the first time I tried and I quit halfway through.  Came back to it many months later and it's now one of my favorite games. 

Same thing happened to me with RE4.
14370  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/15) on: October 15, 2007, 08:22:24 PM

Quote from: DragonFyre on October 15, 2007, 08:18:16 PM

Quote from: Brendan on October 15, 2007, 04:40:12 PM

Every Extend Extra Extreme

Sweet. E3 was a fantastic, underrated game on the PSP. I look forward to taking E4 out for a spin. Might not be until next year though.

Is this going to be 800 or 1200 points? Anyone know yet?

800.
14371  Gaming / Console / PC Gaming / Re: Rate these bc xbox games on: October 15, 2007, 03:32:09 PM

Quote from: KePoW on October 15, 2007, 03:20:22 PM

Black was really that good?

how come I don't remember it getting great reviews...what were the downsides to the game?

It's pretty short.
14372  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/15) on: October 15, 2007, 02:07:37 PM

Quote from: EngineNo9 on October 15, 2007, 02:06:05 PM

Quote from: denoginizer on October 15, 2007, 02:02:04 PM

Quote from: wonderpug on October 15, 2007, 01:54:52 PM

Not planning to buy something unless I hear that the Wiimake of Rockstar Table Tennis has really good waggle controls.

Me too.  Anyone going to be a guinea pig on that one?

I'm sure Bullwinkle is more than willing to take one for the team.  Again.  slywink

No no, this one had some production values and is from a known publisher.
14373  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/15) on: October 15, 2007, 02:06:48 PM
360:
Beautiful Katamari
Tony Hawk's Proving Ground

Wii:
Guilty Gear XX Accent Core*
Rockstar Games Presents Table Tennis**
Victorious Boxers: Revolution**
Legend of Spyro: The Eternal Night* is supposedly coming this week, too
Mercury Meltdown: Revolution is once again supposedly coming out.  We'll see.  I'll get it when it does come, though.

DS:
Touch Detective 2 1/2 Eventually, when I get around to finishing the first one.

*Waiting on reviews
**Waiting on waggle reviews

Victorious Boxers was looking good, but I heard mixed things about the Japanese Release
14374  Gaming / Console / PC Gaming / Re: Rate these bc xbox games on: October 15, 2007, 12:36:04 AM

Quote from: Ridah on October 14, 2007, 10:30:27 PM

I thought Silent Hill 2 was awesome when I played it, Resident Evil always felt more action-oriented while Silent Hill felt more about suspense. I haven't played Fatal Frame 2, but SH2 scared me pretty good back in the day and had a cool story to boot.

I have reservations about the Fatal Frame series though. I'm a huge fan of RE and SH, but when I tried to get into the first FF game I had trouble and quit early. Is FF2 supposed to be an improvement?

It is improved in most if not all ways.
14375  Gaming / Console / PC Gaming / Re: Orange Box [360] - Thoughts and Impressions please. on: October 14, 2007, 08:00:16 PM
I am almost finished with my second playthrough of Portal.  I don't think I've ever done that.  I'm going to tackle the Advanced stages next (though the save system on those is pretty messed up).
14376  Gaming / Console / PC Gaming / Re: Rate these bc xbox games on: October 14, 2007, 07:55:48 PM
I should point out that Black looks really good on the 360, too.  Not next gen, but better than most Xbox BC games.
14377  Gaming / Console / PC Gaming / Re: Rate these bc xbox games on: October 14, 2007, 04:19:35 AM

Quote from: Vinda-Lou on October 14, 2007, 02:01:43 AM

I'm looking for a few xbox games for the 360.  Any opinions on the following? (Also, how well do they play on the 360?)

Black
Fatal Frame
Fatal Frame II
Battlestar Galactica
Conker
Mechassault 2
Pariah
Silent Hill 2
Silent Hill the Room

I'm particularly curious about the FF and SH games as Halloween is around the corner!
Muchas Thank You.


Don't get Battlestar Galactica or Pariah.  Mechassault 2 was meh.  The first one was better.  Silent Hill 2 was better than the Room, IMO, Fatal Frame 2 beats that.  I loved Black, personally.  And Conker is good if you like platformers, but hard.
14378  Gaming / Console / PC Gaming / Re: Orange Box [360] - Thoughts and Impressions please. on: October 13, 2007, 08:57:17 PM

Quote from: CeeKay on October 13, 2007, 06:26:34 AM

I'd be majorly surprised if the Portal Gun doesn't appear in Episode 3.....

I was thinking the same thing.
14379  Gaming / Console / PC Gaming / Re: [XBLM] FEAR Files: Extraction Point Demo is up on: October 12, 2007, 11:14:27 PM

Quote from: metallicorphan on October 12, 2007, 09:47:36 PM

i didnt get far on the demo,i will play it again tomorrow,i finished the first game,and from what i saw in this its just more of the same.....but it seems Sierra have answered peoples claims that the first game wasnt scary...i am not saying that this had some pant wetting moments,but it had more of the ghost stuff in what i played...than i can even remember in the first game

i am also hoping i get out of the Offices sometime CK,the surroundings are starting to really bore me


but bravo for the 360 with the number of demos in the last few days
conan,PGR4,F.E.A.R,VF5,bladestorm,simpsons...its been a good week

My opinions seem to be exactly in line with yours, MO.
14380  Gaming / Console / PC Gaming / Re: Virtua Fighter 5 demo [360] on: October 12, 2007, 05:47:30 PM

Quote from: JuniorDan on October 12, 2007, 05:07:09 PM

Quote from: CeeKay on October 12, 2007, 02:56:10 PM

The real question is will VF5 be as insanely hard as DoA4 was.....

DOA4 was hard? It was my first fighting game since (of that genre) Mortal combat deception on the ps2 and I actually enjoyed and played through it reasonably well. That type of game is not my style at all I only got it because there was not many choices back then for the 360.
I will give VF5 a try.


Yes, for the reasons Destructor mentioned.  Especially the last boss.  It was notorious for cheating.
14381  Gaming / Console / PC Gaming / Re: Orange Box [360] - Thoughts and Impressions please. on: October 12, 2007, 05:07:16 PM
You know, in that last post, I held back from using the word "perfect."  But then I saw this:  http://www.gamesradar.com/gb/pc/game/news/article.jsp?sectionId=1006&articleId=20071012145550468084&releaseId=2006071916229527001

I agree with so many of the points here.  Not the least of which is that when I fired up TF2 after finishing Portal, I was frustrated that I didn't have the Portal gun.

I fully expect to play through Portal again (and not years from now, either).  I may even make the wife give it a shot.

It's like the perfect meal, it gave me just enough to leave me wanting more.
14382  Gaming / Console / PC Gaming / Re: Orange Box [360] - Thoughts and Impressions please. on: October 12, 2007, 03:17:22 PM
I finished Portal last night myself and also didn't have any control issues.  Smooth and easy.  And what a great damn game.  I'm in love with GLADoS.  I'm looking forward to some Marketplace Portal levels (though I doubt we'll see those for many months if at all).  No chunks blown, either, though there are plenty of moments where I couldn't tell my ass from my elbow.
14383  Gaming / Console / PC Gaming / Re: Orange Box [360] - Thoughts and Impressions please. on: October 11, 2007, 06:28:47 PM

Quote from: Kevin Grey on October 11, 2007, 06:12:08 PM

Quote from: Bullwinkle on October 11, 2007, 04:44:53 PM

Quote from: Kevin Grey on October 11, 2007, 02:52:58 PM

Quote from: CeeKay on October 11, 2007, 02:43:21 PM

I'm kind of curious about the save system myself- did they go with save anywhere or did they go with a checkpoint system?

Both.  Checkpoints are frequent and appropriately placed but you can also save anywhere. 

But you only get, like, six, which kind of sucks.


Six saves?  Still doesn't seem like a big deal since in addition to your last two checkpoints (which prevents you from getting stuck) you can also select the beginning of a level at any time. 

Yeah, but with the huge levels, if I missed something an hour and a half into it, I'm not going to want to go all the way back to that point just to get it.  Also, there are no screen shots of where you saved the game.  Not a huge deal, but something helpful I miss from the PC version.
14384  Gaming / Console / PC Gaming / Re: Puzzle Quest coming to XBLA Wednesday on: October 11, 2007, 05:10:07 PM

Quote from: Brendan on October 11, 2007, 04:44:30 PM

Quote from: Bullwinkle on October 11, 2007, 04:37:00 PM

Quote from: EngineNo9 on October 11, 2007, 02:54:14 PM

Quote from: CeeKay on October 11, 2007, 02:25:14 PM

did they toss out a demo on XBLM too?

Every XBLA game has a free demo.  It's part of the deal.

Carcasonne didn't (or was it Catan?)

No, they both have demos.  Everything has a demo. smile

No. It was Catan.  Catan did not have a demo for a number of weeks when it was released.  I'm assuming it does now, though.
14385  Gaming / Console / PC Gaming / Re: Orange Box [360] - Thoughts and Impressions please. on: October 11, 2007, 04:44:53 PM

Quote from: Kevin Grey on October 11, 2007, 02:52:58 PM

Quote from: CeeKay on October 11, 2007, 02:43:21 PM

I'm kind of curious about the save system myself- did they go with save anywhere or did they go with a checkpoint system?

Both.  Checkpoints are frequent and appropriately placed but you can also save anywhere. 

But you only get, like, six, which kind of sucks.

Has anyone seen a list of the Lambda locations?  I want that achievement, but I forgot how damn long the levels are.  I'd hate to miss one and have to trudge back through.

I have to say, I wasn't really planning on playing through HL2 again, I was going to start with Ep 1 and go from there, but I was curious to see it and now I'm through the first two levels.  Whew.  Hooked again.
14386  Gaming / Console / PC Gaming / Re: Puzzle Quest coming to XBLA Wednesday on: October 11, 2007, 04:37:00 PM

Quote from: EngineNo9 on October 11, 2007, 02:54:14 PM

Quote from: CeeKay on October 11, 2007, 02:25:14 PM

did they toss out a demo on XBLM too?

Every XBLA game has a free demo.  It's part of the deal.

Carcasonne didn't (or was it Catan?)

Is it a problem, by the way, that I played against the second guy enough times to get to level 6 before moving on?  Will that help or is the game leveled?  Is there a level cap?
14387  Gaming / Console / PC Gaming / Re: Half Life 2 (360) Impressions and Discussions on: October 10, 2007, 11:07:59 PM

Quote from: Kevin Grey on October 10, 2007, 10:59:30 PM

Quote from: Bullwinkle on October 10, 2007, 09:22:03 PM

Speaking of MP, while TF2 is great, I thought I remembered hearing that there was MP in HL2 as well.  I know they released it for the PC, I had fun with it for a while.  But the only MP option I can find is TF2.  Am I missing something?

Counterstrike Source was HL2 mp. 

They also had a regular deathmatch mode that came later for Half Life 2 specifically.  It wasn't anything special, but it would be a nice option.
14388  Gaming / Console / PC Gaming / Re: Half Life 2 (360) Impressions and Discussions on: October 10, 2007, 09:22:03 PM

Quote from: Kevin Grey on October 10, 2007, 08:41:16 PM

Wow, that is really weird.  Can't believe something like that would make it through cert. 

I also just had a hang up coming out of a TF2 game.  It locked at the exit screen with no way out except jumping to the desktop.

Speaking of MP, while TF2 is great, I thought I remembered hearing that there was MP in HL2 as well.  I know they released it for the PC, I had fun with it for a while.  But the only MP option I can find is TF2.  Am I missing something?
14389  Gaming / Console / PC Gaming / Re: Half Life 2 (360) Impressions and Discussions on: October 10, 2007, 07:15:03 PM
I had a couple of similar problems as well in the first chapter.  One minor where the guy who was trying to keep his luggage at the beginning moved his arms through the luggage.  One major, where after escaping the apartment I got trapped behind a guard in the collapsed stairs.  He wouldn't move or attack me.  Had to reload.
14390  Gaming / Console / PC Gaming / Re: [Wii] New Smash Brothers info? on: October 10, 2007, 04:08:32 PM

Quote from: Destructor on October 10, 2007, 02:46:45 PM

Quote from: fyedaddy on October 10, 2007, 02:43:09 PM

Good stuff on the Sonic news. What's the skinny on the delay rumors surfacing this morning?

The game got pushed back to January 24th in Japan via my other post.

That's a pretty powerful post, then.
14391  Gaming / Console / PC Gaming / Re: [Wii] New Smash Brothers info? on: October 10, 2007, 02:40:44 PM
I'm not sure how I feel about these non-N characters.  Are they sullying the franchise?  Is it too gimmicky with them in there?  Or is it gonna be cool to stomp Sonic's ass.
14392  Gaming / Console / PC Gaming / Re: Orange Box [360] - Thoughts and Impressions please. on: October 10, 2007, 03:24:33 AM

Quote from: Xmann on October 10, 2007, 03:07:16 AM

hey Bigger....i'm with you on the motion sickness.   i've played about all FPS games out for the pc and 360 and HL2 is the only one that made me downright sick.

i was looking to grab the orange box as well but hopefully it doesn't give me the motion sickness again.

Give Marathon a try.  Better get a bucket.
14393  Gaming / Console / PC Gaming / Re: [XBLM] FEAR Files: Extraction Point Demo is up on: October 09, 2007, 06:36:51 PM

Quote from: leo8877 on October 09, 2007, 03:34:59 PM

Woo I love me some demos.

I've been going crazy lately with demo addiction.  Seeing a new one shouldn't make me as happy as it does.

As for this demo, it's pretty good in a more of the same kind of way.

I was annoyed to find that I couldn't walk under a highly placed fire jet and when it killed me in seconds, I had to start all the way back at the beginning.

14394  Gaming / Console / PC Gaming / Re: Project Gotham Racing 4 on: October 09, 2007, 06:33:30 PM

Quote from: Thin_J on October 09, 2007, 05:12:39 PM

For those who hated the previous PGR cone challenges, they've split "Cone Challenge" into two events.

The one that most resembles the old cone challenge scoring method places groupings of cones in parts of the track and actually asks you to hit them on purpose. Once you hit the required number of cones the event ends. There have been very few of these events. I don't actually believe I've encountered one in probably the last 10 championships I've finished. The ones you do encounter should be mostly easy. There's one or two that required one or two retries, but in general they're not hard.

The other that most resembles the old cone challenges as far as the way a track is setup and the way you have to drive is the Cone Gate Challenge. In these there is no Kudos requirement to finish. Think of it more as a Hot Lap or Time Attack event with a set path through the track for you to follow. Missing a cone gate will incur a time penalty that will be added to your total lap/race time. These haven't generally been very hard either, though it will depend on what difficulty you choose. If you're playing on Normal though they shouldn't generally be much of a problem as long as you pick a decent car.

My only gripes with the game:

One is the difficulty settings. I miss the old Bronze, Silver, Gold, Platinum setup. It's still there in the arcade events but it's gone for the Career mode. In Career your options are the usual Easy, Normal, and Hard. The general consensus is that Easy is far too easy and Normal jumps back and forth from being a tiny bit on the easy side to being way too hard. I can't say I've encountered anything way too hard, but take what I say with a grain of salt. I finished PGR3 all the way through on Gold difficulty, so may viewpoint is likely skewed.

My other complaint is that the career mode can be a bit punishing if you fail certain events. The event calendar seems like a cool and fun idea until you fail a qualifier for a Major Championship and then just.. don't get to race in it until you've gone through the whole schedule again and started back in September. It's especially frustrating if you make a couple of mistakes but still think you can finish, only to discover that you miss by less than half a second on your qualifying time. Once you've finished.. you're finished. There is no retry option once you've crossed the finish line. You can restart a race from the pause menu if you know beforehand that you're not going to make it, but taking away the retry option once you've crossed the finish line feels like a really artificial way of extending game length. It makes sense given the career mode's overall setup, but can still be a bit frustrating the first time you get bit by it.

I stopped playing career mode entirely because of that "feature."

I'm sure I'll come back to it eventually, but, man, was that a stupid decision.
14395  Gaming / Console / PC Gaming / Re: Conan demo on Live on: October 09, 2007, 03:18:41 PM
I am suprised by the complaints on the voice acting.  I think Ron Perlman is perfect for Conan.  I thought the female voice was good, too.  And the script is very Conan-esque, IMO.
14396  Gaming / Console / PC Gaming / [XBLM] FEAR Files: Extraction Point Demo is up on: October 09, 2007, 03:15:50 PM
DLing now. 

Oh, there's also a demo for something called PGR4.
14397  Gaming / Console / PC Gaming / Re: [PS3]The Simpsons Game Demo Impressions on: October 09, 2007, 03:46:35 AM
Well, I liked it, but it's got the same lack of gameplay polish that Hit N Run did.  I still found that game very enjoyable, but unnecessarily frustrating at times.  Much like this demo.

I'm so jaded by movie and TV games being bad that even an attempt at something better for a franchise I love gets a buy from me.

Unless I start seeing 4s and 5s in reviews, I'm still in.
14398  Gaming / Console / PC Gaming / Re: Conan demo on Live on: October 09, 2007, 03:43:26 AM
I think this will be a fun game, if it can sustain the momentum through the whole campaign.  These things do tend to fall into a repetitious loop quickly.

One thing I especially liked is the scripting.  It seems to capture the Conan feel more than I would have expected.  Anyone know who's doing the writing?  Is it Kurt Busiek, by chance?
14399  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/8) on: October 08, 2007, 10:11:31 PM
On second thought, I'll pass on DK: Barrel Blast.

http://www.gamingtrend.com/forums/index.php/topic,22585.msg323973.html#msg323973
14400  Gaming / Console / PC Gaming / Donkey Kong: Barrel Blast on: October 08, 2007, 10:10:28 PM
I thought this was a no-brainer, but I was using that term to describe the purchasing decision, not the gameplay itself.  Games Radar warns to stay far away with a score of 4

They say:
Quote
Itís one thing that itís so broken by cack-handed controls and another that it mires everyoneís favourite Princess-grabbing monkey in its muck, but the real crime is that itís so disappointing. Jungle Beat reduced the essence of platforming into a very neat package; everything you could ever want from a good 2D platform game was in there, all played with just four actions - left drum, right drum, a combination of the two and a clap. Even with such a simple setup, the game was layered and complex, fun and frantic. Thereís nothing wrong with a simple, solid game, but Barrel Blast is idiotic, shallow and frustrating. Tie it to a bongo rocket and light the fuse.

YOU'LL LOVE:
 Monkeys, bongos and jetpacks
Irrelevant franchises make us laugh
Waiting for Mario Kart Wii
 
YOU'LL HATE:
 Replacing drums with remote
Tracks are ugly and suck
Flashbacks to Diddy Kong Racing 

http://www.gamesradar.com/us/wii/game/reviews/article.jsp?articleId=2007100895442936077&sectionId=1000&pageId=2007100810457906044
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