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14321  Gaming / Console / PC Gaming / Re: Command & Conquer 3 demo on Live on: April 22, 2007, 01:05:26 AM

Quote from: Turtle on April 22, 2007, 12:52:22 AM


Unlike some, I do think a good RTS game can be made for consoles, but it'll have to be made for consoles first, and might actually not look like any PC game currently.

Goblin Commander was a good attempt at this.  I agree that someone should set out to make one for consoles only.  I think they could use a lot of what BFMEII and C&C3 have laid out, groundwork-wise, and go from there.

The controls in C&C3 are leaps and bounds over what any of the much older console attempts at RTS have been.  I, for one, am glad that they keep bothering.
14322  Gaming / Console / PC Gaming / Re: Command & Conquer 3 demo on Live on: April 21, 2007, 04:40:24 PM

Quote from: Thin_J on April 21, 2007, 03:36:35 PM

I've played BFME2 on the 360 and the controls are the same.

A framerate fix isn't going to fix a broken control scheme. A controller works fine for every gametype there is but one: strategy.

I don't know why they keep bothering.

*edit*

Oh, and trolling is at least partially defined by the poster in question looking for a specific response to his post. The thread is about a game demo on Live. I gave an opinion relevant to the demo. You don't agree. That's fine. It doesn't make my post trolling, especially since I don't really care that you disagree.

Fine, I'll bite.  You've posted an opinion with no hands on evidence to back it.  You've said you haven't even bothered to try the demo before throwing a damning, across-the-board statement about it.  You can't base it on BFMEII and be done with it.  The controls are not the same.  They've tightened them.  They've simplified them.  The framerate was a significant part of what didn't work with the controls.  They weren't "broken," apart from that. 

As for a controller working fine for every gametype but strategy, I would say that there were a number of years that people said the same exact thing about FPS games.  Now, very few would argue that they don't work on consoles.  It just took a little while to get the control scheme down.  The first game may not have worked, but the next was a little better.  See, they didn't just use the same controls over and over.  They improved them.

You can have a differing opinion after trying the game, and that's fine.  Otherwise, you're just posting inflammatory or derogatory comments.
14323  Gaming / Console / PC Gaming / Re: Command & Conquer 3 demo on Live on: April 21, 2007, 01:51:57 PM
Resist the troll...resist the troll...
14324  Gaming / Console / PC Gaming / Re: Command & Conquer 3 demo on Live on: April 21, 2007, 04:13:26 AM
I tried training and one mission (the second one). 

This plays so much better than BFMEII, it's not even funny.  Doopri's right about no framerate issues.  It looked fantastic.  The controls were second nature very quickly, I thought.  One problem for me, though, is that I burn out on RTS games like Doopri.  I don't know if the controls would be second nature if I left the game alone for a while and picked it up again later.  Fortunately, the tutorial is pretty quick, should I think to refresh there. 

Anyway, this doesn't feel like a RTS game crammed onto a console.  The only gripe I really see is that pusing the number keys to select groups is way simpler/faster than navigating the Group tab in the console version.  You can scroll through your groups with up on the d-pad, but that's one of those things I'd probably forget after a while away (and it's still not as easy as the number keys).

The FMV is just as cheesy as I remember, in a mostly fun way.  Michael Ironside really seems to phone it in, though.  And the guy playing the doctor is so over the top, it's like he's in another game.

I'm sure I'll pick this up.
14325  Gaming / Console / PC Gaming / Re: Surprise! NEW 360 Backward Compatibility Update! on: April 20, 2007, 06:54:49 PM

Quote from: Bullwinkle on April 19, 2007, 09:23:33 PM

BAD NEWS!  The Jet Set Radio Future BC update doesn't seem to work with the JSRF/Sega Rally two pack.  AAARGH!!!

And that's the only one EB has online, too.

As an update, Sega GT 2002 works fine on the dual disc release, but not JSRF!  I ordered a copy on Half.com.  Hopefully it's the right one.
14326  Gaming / Console / PC Gaming / Re: Weekly VC update on: April 20, 2007, 06:15:20 PM

Quote from: metallicorphan on April 20, 2007, 05:46:47 AM

well for europe,we finally got starfox(lylat wars) for 1000 points

and....


wait for it.....


donkey kong jr math for 500points

so,starfox it is!! Tongue

LOL
14327  Gaming / Console / PC Gaming / Re: Command & Conquer 3 demo on Live on: April 20, 2007, 06:13:07 PM

Quote from: ATB on April 20, 2007, 03:32:06 PM

They're supposed to be like BFME2.  If they haven't refined them or tweaked them to improve them I'll be passing.

I thought the controls were actually pretty good, though I hear they've simplified them further for C&C3.  The bigger issue was the framerate, IMO.  That made using the controls a little challenging sometimes.  Also, saving a game took at least 30 seconds.  Simple maps were taking an hour and a half to complete when they should have been about a half hour.
14328  Gaming / Console / PC Gaming / Re: Surprise! NEW 360 Backward Compatibility Update! on: April 19, 2007, 09:23:33 PM
BAD NEWS!  The Jet Set Radio Future BC update doesn't seem to work with the JSRF/Sega Rally two pack.  AAARGH!!!

And that's the only one EB has online, too.
14329  Gaming / Console / PC Gaming / Re: What are you buying this week? (4/16) on: April 19, 2007, 08:08:07 PM

Quote from: fyedaddy on April 19, 2007, 03:23:12 PM

Has anyone picked up either XBLA offering for this week?

I did pick up 3D Ultra mini-golf, which is fun, but overpriced.  Gyruss' controls left me cold.
14330  Gaming / Console / PC Gaming / Re: Surprise! NEW 360 Backward Compatibility Update! on: April 19, 2007, 08:05:36 PM
JSRF and Mercs, awesome!  There are other good ones on here, too (I'm actually hoping to finish Breakdown, finally).

I'm just happy that they're still doing these.  I hope they don't stop.  I'm still waiting on Warriors and Oddworld:Stranger.
14331  Gaming / Console / PC Gaming / Re: can anyone confirm this story please(FF13) on: April 18, 2007, 03:28:16 PM

Quote from: metallicorphan on April 18, 2007, 05:48:26 AM

[asskissing]okay,i know a lot of you are quite smart[/asskissing]...so can anyone please confirm whether the following link is......'bullshit or not'(<sorry ,i have just been watching Amazon women on the moon)

i am thinking bullshit,as this is the only news i have heard about it

FF13 is not PS3 exclusive...apparently

click on the link,it has yesterdays date on it

http://www.ps3center.net/story-394.html

thanks for any answers

If this is true, then the Lock Ness Monster really was Jack the Ripper.
14332  Gaming / Console / PC Gaming / Re: Monster Madness demo on Live on: April 17, 2007, 09:27:47 PM

Quote from: Jancelot on April 17, 2007, 09:12:31 PM

One of the developers, Scry, posts over at QT3 and has said that the demo is a much earlier build.  So, unfortunately and fortunately, this demo doesn't appear to be a good representation of the final game.  Really silly that a demo in bad shape would be released, but there is hope for the final release:

Quote from: Scry
Party system as in 4-player offline coop? If so, yes. If you mean "party system" as in the Halo-esque game lobby for multiplayer, no. That's in the final game. Unfortunately (and to my dismay) they only included the very first level of the game in the demo, which is just a small house (Zack's House) being invaded by zombies. It's fun, but you don't get the full enjoyment out of the 4 player gaming in such a small play area. Also, I don't remember if we included difficulty levels in the demo, but if we did, just try and beat Zack's House on Madness. Just try it. Mwahaha. Also, the controls should be very reminiscent of Smash TV, in case you're wondering.

As far as online multiplayer goes, you get one Arena and one Battlefield map, and they're both pretty good. Arena games are restricted to 4 player versus deathmatch with a fixed overhead camera, and it essentially controls like single-player. Battlefield, however, is a completely different story. It plays a lot like an FPS. Large maps, vehicles, crazy powerups, the ability to transform into superpowered monsters (we have 6 different transformations in the final, but the demo only has the Werewolf). I personally prefer Battlefield, I dunno why. I guess it's because I'm "too close" to the Arena mode and have played nearly 500 hours of it while developing its gameplay. Battlefield was more of a group effort and it rocks when you get a bunch of people in at once.

I would like to mention, however, that things have changed drastically since the demo was made -- for the better, of course. While many review sites didn't enjoy the demo (primarily for lack of a good SP demonstration map) they're really digging the final. We have some ingame cutscenes that are absolutely brilliant, and some of them will make you laugh your ass off. We got a new writer a few months ago that I swear must have come right off of Robot Chicken. He's really funny.

Quote from: Scry
Yeah, rotation speed has increased when turning. The demo uses an older camera-relative turning system, but that system has been rewritten from scratch. It's now much more accurate and responsive. Melee weapons are just a tiny part of the game, really, and you'll use them most in only the first two or three levels. After that you can use your monster tokens to buy and upgrade weapons (there's like 30 weapons and they all have 3 upgrade levels) at Larry's shop. The profile system is pretty complex -- It's the crazy ranged weapons that are the most fun. My favorite is the level 2 and 3 Tazers, because when it hits an enemy the electricity will jump from that enemy to any other nearby enemies, creating a kickass chain effect. The level 3 Tazer is actually just two level 2 Tazers dual-wielded, and can lightning-chain up to twice as many enemies.

This is all good to hear and is what I was hoping.  I want to like this title.
14333  Gaming / Console / PC Gaming / Re: [360] New? Bioshock video on the Marketplace on: April 17, 2007, 08:27:17 PM
It's new on the Marketplace, but it has been out for a while.  Cool vid.
14334  Gaming / Console / PC Gaming / Re: What are you buying this week? (4/16) on: April 17, 2007, 02:56:01 PM

Quote from: disarm on April 17, 2007, 01:02:08 AM

Quote from: Calvin on April 17, 2007, 12:42:24 AM

Quote from: disarm on April 16, 2007, 11:46:37 PM

nothing for me unless i can actually manage to find another 360 GH2 controller somewhere...

I've seen them in like 3 different stores around here man..that sucks.

i saw them a couple days after release but hadn't yet convinced myself i wanted to buy one at the time.  now that i want one, every store near me seems to be sold out icon_cry

Same problem here.  I called TRU on Thursday after release, and the guy said they had a bunch.  Went on Saturday, and there were none.  Of course, with the bricking issue in the current update, I'm waiting to play anyway...
14335  Gaming / Console / PC Gaming / Re: [Wii] Super Paper Mario Impressions on: April 17, 2007, 02:52:35 PM

Quote from: CeeKay on April 17, 2007, 02:37:49 PM

Is anyone else finding the game to be pretty easy?  Hopefully they throw in some twists otherwise this is going to be a short game;  I'm at 3-3 (Fort Francis) with about 5 hours of gametime which I'm pretty sure includes cutscenes and at least a half hour where I left the game running while doing other things. 

Spoiler for Hiden:
anyone else finish the Mimi's slave camp portion by putting a rubber band over the control pad for 5 minutes go get the Rubees for the vault code?

Spoiler for Hiden:
No, but I did hold it in place with my thumb while I read a magazine*.  Wish I'd thought of the rubber band.

Spoiler for Hiden:
*That should never happen in a game, ever.
14336  Gaming / Console / PC Gaming / Re: What are you buying this week? (4/16) on: April 16, 2007, 09:20:02 PM
I'm also waiting on reviews for Bust a Move.  I get suckered in by this game a lot and then never play it.

Has anyone seen reviews on this?  I miss Game Rankings...
14337  Gaming / Console / PC Gaming / Re: What are you buying this week? (4/16) on: April 16, 2007, 04:12:47 PM
I still don't understand why they haven't done a big console version of these that's just like the hanheld versions.  They always change them in some way, and they're just not as good.
14338  Gaming / Console / PC Gaming / Re: Puzzle Quest for DS/PSP on: April 16, 2007, 04:11:21 PM
How long did it take to finish?
14339  Gaming / Console / PC Gaming / Re: Weekly VC update on: April 16, 2007, 03:44:32 PM
Bonk's Revenge is the only one I'll be getting (I'm waiting for Super Punch Out).
14340  Gaming / Console / PC Gaming / Re: Army of Two Training Video Brings the Funny on: April 16, 2007, 03:43:27 PM

Quote from: CeeKay on April 16, 2007, 03:18:35 PM

Quote from: Bullwinkle on April 16, 2007, 03:02:49 PM

Aren't we done saying, "You want a piece of this" yet?

no.

you got a problem with that?


YOU WANT A PIECE OF THIS?!?!?!?!?!?



 Tongue

Fine.  Let's do this. [/cliched posturing]
14341  Gaming / Console / PC Gaming / Re: Catan, Carcasonne, Alhambra to XBLA! on: April 16, 2007, 03:41:59 PM
According to Joystiq, Carcasonne is coming on June 7.  http://www.joystiq.com/2007/04/16/carcassonne-making-roads-into-xbox-live-arcade-on-june-7th/


Can we assume that Catan is coming before that?  Two awesome games in just over a month (this week is Mini-Golf and Gyruss)!  I hope so.

On the other hand, Carcasonne seems more accessible than Catan, so maybe they're thinking of leading with that now...
14342  Gaming / Console / PC Gaming / Re: [DS] Final Fantasy Fables: Chocobo Tales - Review on: April 16, 2007, 03:05:30 PM
I have to dissent here on the card battles.  Honestly, for me, they're kind of a "Oh, crap, I have to do this again" thing.  I think it's putting the pack together.  It's more of a pain for me than fun.  Yet I like unlocking all the cards.  Go figure.
14343  Gaming / Console / PC Gaming / Re: Army of Two Training Video Brings the Funny on: April 16, 2007, 03:02:49 PM

Quote from: ATB on March 12, 2007, 09:31:03 PM

I must be dead.  icon_cry

I'm looking for brains with you, ATB.  I am looking forward to this game quite a bit, but the humor seemed a little too committee-made to me.  Aren't we done saying, "You want a piece of this" yet?
14344  Gaming / Console / PC Gaming / Re: What are you buying this week? (4/16) on: April 16, 2007, 02:59:26 PM

Quote from: wonderpug on April 16, 2007, 02:31:26 PM

Quote from: Dreamshadow on April 16, 2007, 02:09:11 PM

Pokemon tempts me.  I've not played any of them since the GB releases (Red, Blue, Yellow, Silver).  Anyone have any comments on the DS versions?

Haven't been following this new Pokemon too closely, but I think the big bullet points are:

I haven't played one of these since the GB Color version, but I might just pick this up to see how it looks on the DS.

493?!

I'll never catch 'em all.
14345  Gaming / Console / PC Gaming / Re: Monster Madness demo on Live on: April 16, 2007, 05:45:24 AM
I tried it last week.  It was fun, but not amazingly so.  Honestly, it was hard to tell what was going on or what I was supposed to be doing, apart from hitting zombies. 

I really wanted to try multiplayer, 'cause I have a feeling it'll be more enjoyable that way (not sure what the co-op options are in the game), but there was never anyone online.  Ever.
14346  Gaming / Console / PC Gaming / Re: [DS] Final Fantasy Fables: Chocobo Tales - Review on: April 16, 2007, 12:39:34 AM

Quote from: Misguided on April 15, 2007, 02:12:11 PM

Yeah, it isn't a rhythm game per se....you have to be standing on the right symbol when it plays...no tapping required.

Quote from: The Grue on April 15, 2007, 04:35:23 AM

Quote from: Bullwinkle on April 15, 2007, 12:10:52 AM

The unicorn music repeating game - WTF??! 

The timing just doesn't seem to match the music at all.  After a bunch of attempts, I've only pulled off 4 points in the first level!  Is anyone else having trouble with this one?

You don't tap the instruments to the timing.  You need to tap before it gets to that instrument.  So, as soon as they show you the first instrument in the pattern, go ahead and put the chocobo there in preparation.  Then, as soon as the last note for that instrument has played, move him to the next instrument.

Thanks, guys.  That'll help.
14347  Gaming / Console / PC Gaming / Re: [DS] Final Fantasy Fables: Chocobo Tales - Review on: April 15, 2007, 12:10:52 AM
The unicorn music repeating game - WTF??! 

The timing just doesn't seem to match the music at all.  After a bunch of attempts, I've only pulled off 4 points in the first level!  Is anyone else having trouble with this one?
14348  Gaming / Console / PC Gaming / Re: Catan, Carcasonne, Alhambra to XBLA! on: April 14, 2007, 03:28:18 PM

Quote from: Misguided on April 14, 2007, 03:20:41 PM

Quote from: Bullwinkle on April 14, 2007, 03:04:45 AM

New news!  Apparently, in the fall, we'll see the classic and extremely revered board game Talisman!

WHAT!?

 saywhat

GURK!

 retard

*Falls over dead*

Temporarily revives to add: Guys, 4th edition isn't out yet, it is due in the fall. From what I have heard, it is supposed to harken back to the 2nd edition of the game moreso than the third edition.

I would just like to compliment you on conveying your reaction so well.
14349  Gaming / Console / PC Gaming / Re: Catan, Carcasonne, Alhambra to XBLA! on: April 14, 2007, 02:49:08 PM

Quote from: Harkonis on April 14, 2007, 03:54:34 AM

Where did you hear this!?  I'd love that as long as it's 2nd edition rules.  I paid way too much for the 2nd edition and all but the dragon expansion a few years back off ebay.

I seem to remember that it was 4th edition.  Sorry.

EDIT TO ADD: I checked the link (http://www.talkxbox.com/article2089.html), and it is, indeed, the 4th edition.
14350  Gaming / Console / PC Gaming / Re: Catan, Carcasonne, Alhambra to XBLA! on: April 14, 2007, 03:04:45 AM
New news!  Apparently, in the fall, we'll see the classic and extremely revered board game Talisman!
14351  Gaming / Console / PC Gaming / Re: [XBLA]Boom,boom rocket on: April 13, 2007, 05:22:14 PM

Quote from: Harkonis on April 13, 2007, 04:59:54 PM

Quote from: EngineNo9 on April 13, 2007, 02:52:05 PM

I played this for a couple minutes and then deleted it.  I don't think giving people only the Hard difficulty to try out was really a smart choice, as it certainly turned me off the game. 

I hit the face buttons with my thumb, and making me hit two of them at the exact same time after only 10 seconds of playing made me say that "this just isn't for me".  But I guess I'm not really into that sort of game anyway, which is one of the reasons I haven't bothered to try Guitar Hero. 

My demo had easy, medium and hard available.  Easy and medium for one song, and hard for another.  You only tried the one song with hard?

No, I tried the Easy, too.  I'd forgotten about the Medium on the other song, but I tried that, as well. 
14352  Gaming / Console / PC Gaming / Re: [XBLA]Boom,boom rocket on: April 13, 2007, 03:00:13 PM

Quote from: EngineNo9 on April 13, 2007, 02:52:05 PM

I played this for a couple minutes and then deleted it.  I don't think giving people only the Hard difficulty to try out was really a smart choice, as it certainly turned me off the game. 

I hit the face buttons with my thumb, and making me hit two of them at the exact same time after only 10 seconds of playing made me say that "this just isn't for me".  But I guess I'm not really into that sort of game anyway, which is one of the reasons I haven't bothered to try Guitar Hero. 

I had the same exact reaction.  Why the hell did the only give you an easy and a hard?  And hitting two at once several times in a row was a deal-breaker.

I love GH2.  Just saying.
14353  Gaming / Console / PC Gaming / Re: [DS] Final Fantasy Fables: Chocobo Tales - Review on: April 12, 2007, 06:56:22 PM

Quote from: unbreakable on April 12, 2007, 05:21:02 PM

LOL, I got Bubble Bounce last night, too.  I got 42 exactly, and yelled out "In Your Face!!!".  For some reason, I had the hardest time getting more than 38 bubbles.

Ooohhh... one which really makes me want to throw the DS is the one where you stab the jar.  It's entirely, literally, luck based.  And to make it worse, gold star is 20 points, and on my first play I got to 18.  And haven't even come close since then.

The one where you have to use the gold needle on the Goblin is another rough one.

I was stuck at 41 bubbles forever.
14354  Gaming / Console / PC Gaming / Re: [Wii]final internet channel now up on: April 12, 2007, 06:08:28 PM

Quote from: Lee on April 12, 2007, 05:53:46 PM

Not that I turn my Wii on much anymore, but I did for Paper Mario, and I found I really enjoy the channels when taking a little break. Check the weather, the news, take some polls, and check some web pages. As others have said, Opera is much improved. Much easier to use.

I do polls way more often than I thought I would.  Once every couple of days or so.
14355  Gaming / Console / PC Gaming / Re: [Wii]rumour?... health channel coming soon? on: April 12, 2007, 02:53:52 PM
The Music Channel definitely sounds cool (especially if it somehow works with the new Virgin Radio that was just announced http://www.evilavatar.com/forums/showthread.php?t=28265&).

If they make this Health Channel fun, it could be very useful.  I actually tried the Wii Play health stuff for a while, but it didn't really inspire me to continue.  I get the impression, however, that the HC will be a little dry and boring.  Not sure what gives me that impression, but it's one I have.
14356  Gaming / Console / PC Gaming / Re: [XBLA]Boom,boom rocket on: April 12, 2007, 02:26:48 PM
I'm not going to be quite so inflammatory as CSL, but I'm not going for the full product, either.  I was expecting to really like this game, but it got a lukewarm reaction from me, at best.  Meh.
14357  Gaming / Console / PC Gaming / Re: [Wii]final internet channel now up on: April 12, 2007, 02:25:15 PM
I futzed around with it last night.  I have to say, it's improved 90% over the beta.  Easier to read, easier to scroll, favorites don't take minutes to load, easy access to the www and search options, disappearing tool bar, pages that were not loading now do.  Honestly, the only thing wrong with it is that it won't play certain movies.  But color me much more impressed.
14358  Gaming / Console / PC Gaming / Re: [DS] Final Fantasy Fables: Chocobo Tales - Review on: April 11, 2007, 08:47:03 PM

Quote from: The Grue on April 11, 2007, 08:24:25 PM

Quote from: unbreakable on April 11, 2007, 04:49:03 PM

I'm really, really liking this game.  It's funny, I was JUST asking about a good card-based game for the DS, and this flies in under my radar.

Did anyone manage to beat the bomb puzzle in under 16 seconds?  I can't do it... too hard...

Just beat it in 15"84.  Woot!

Are we talking about the arrow maze bomb wall thing?  That is the only one so far that I'm planning on just skipping.  18 seconds+ was near impossible for me.  Any trick to it, Grue?
14359  Gaming / Console / PC Gaming / Re: [Wii] Super Paper Mario Impressions on: April 11, 2007, 03:45:42 AM
I don't agree that it's not a platformer.  I do agree that it is still Paper Mario, though.  The feel is the same.  But there is a lot more hopping to get places and jumping over things.  Also, the "battles" are just real-time jumping on creatures, old-school style (at least until you get some new moves).  There is a lot of story, though, and the Paper Mario charm and wit.  It is what they advertised: An RPG-Platformer.
14360  Gaming / Console / PC Gaming / Re: [XBLA]Boom,boom rocket on: April 11, 2007, 03:40:35 AM
Seriously?  I thought this thing was still months away from release.  CATAN!!!!!!!!!!!

Also, as a side note, anyone know what the hell happened to Hoop World?
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