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14201  Gaming / Console / PC Gaming / Re: RING OF UNHOLY DEATH! on: June 24, 2007, 07:58:28 PM
http://www.sarcasticgamer.com/2007/06/ring-of-fire.html
14202  Gaming / Console / PC Gaming / Re: Overlords on: June 22, 2007, 08:58:44 PM

Quote from: Chaz on June 22, 2007, 02:50:19 PM

Overlord!

Yeah, Chazs is right.
14203  Gaming / Console / PC Gaming / Re: DiRT [360/PS3/PC] Impressions on: June 22, 2007, 08:57:42 PM
I remember when I first played the Microsoft Rally game, Rallisport Challenge, and being immediately frustrated and pissed because no matter how hard I tried, I just couldn't even come close to controlling the sliding cars.  That's due to playing so many other racing games with normal controls.  Rally games are attempting to simulate the chaos that is Rally racing.  Once I realized that and that I had to think differently about controlling the slipping and sliding instead of controlling the car, it worked.  Didn't even take that long, and I am not a "racing guy." 
14204  Gaming / Console / PC Gaming / Re: [Wii] Resident Evil 4 impressions on: June 22, 2007, 08:52:34 PM
I, too, am enjoying this much more than the Gamecube version.
14205  Gaming / Console / PC Gaming / Re: [Wii] Resident Evil 4 impressions on: June 22, 2007, 05:37:03 PM

Quote from: Bullwinkle on June 22, 2007, 04:26:25 PM



I forgot to add one of those smiley thingies:
Spoiler for Hiden:
icon_wink
14206  Gaming / Console / PC Gaming / Re: [Wii] Resident Evil 4 impressions on: June 22, 2007, 04:26:25 PM
14207  Gaming / Console / PC Gaming / Re: (XBL) Band of Bugs on: June 22, 2007, 01:47:24 PM
Let's not forget Horrorclix!
14208  Gaming / Console / PC Gaming / Re: DiRT [360/PS3/PC] Impressions on: June 22, 2007, 01:46:57 PM

Quote from: EngineNo9 on June 22, 2007, 12:47:38 PM

Quote from: Calvin on June 22, 2007, 12:18:57 PM

BTW-has anyone purchased a car? I think I have just shy of one million bucks but I am trying to see if any particular category of car gets raced more often before I pull the trigger on my first buy.

In the second tier you will have to purchase a car or two to run some races (like the classics and RWD), so I bought a couple of those.  And then I bought a couple other ones to try out, too.  And some Liveries just for shits and giggles.  I still have about a million dollars left and I'm only running at the Amateur rank. 

I had to buy two cars in the first tier, for some reason.
14209  Gaming / Console / PC Gaming / Re: New Brothers in Arms screenshots on: June 22, 2007, 01:42:25 PM
According to the IGN review, it is a port of the cell phone game, which was a lot of fun.  However, it seems like the linearity on the cell phone (as well as other issues inherent to that platform) are frutrating people on the DS.  Having played the cell phone version, I think it'll be an easy transition for me.  I'm going to take the plunge today, I think.
14210  Gaming / Console / PC Gaming / Re: Freshly-picked Tingle's Pink-coloured Rupee Land on: June 22, 2007, 03:12:15 AM
[Blows dust off the old forum post]

Well, it's coming to Europe.  So, it'll already be in English, how much longer 'til a US release?

Hell, just import one.

http://kotaku.com/gaming/tingle%3F-really%3F/super-paper-mario-tingle-rpg-dated-for-europe-271167.php
14211  Gaming / Console / PC Gaming / Re: DiRT [360/PS3/PC] Impressions on: June 22, 2007, 02:57:00 AM

Quote from: EngineNo9 on June 22, 2007, 02:15:41 AM

Quote from: Bullwinkle on June 21, 2007, 06:56:41 PM

Quote from: Misguided on June 21, 2007, 06:07:32 PM

That's funny, I would've said it feels easier than the demo (I'm using the next to easiest setting, but should probably move up one).

I've just unlocked Tier 3 and really enjoying this. Lots of different event styles, and the vehicle classes handle quite differently.

Yeah, I'm using the amateur setting and am thinking about dropping down to the next lowest, even though Captain You're-Awesome keeps telling me to go for Pro-Am.

Haha, "Captain You're-Awesome"!  I like it.  I've been running the Amateur level and winning most races on my first try and sometimes second.  Ok, there was that one time I had to do it like four times.  Stupid rock.  Stupid terminal damage.  I can still drive with only two wheels!

Misguided, regarding the code, I entered it with the dashes and everything worked fine in the online part, but the code it gives me there doesn't have any dashes and putting that code into my game (both uppercase and lowercase) just tells me it is invalid.  Also, if the codes are all uppercase, don't make me freaking retype it because I used lowercase.  That's a little function called "toupper()", jerkwads.  Get with the user friendliness!

I figured out what the problem is with the code. Or, anyway, Codemasters did.  I tried it again.  There's now a pull-down menu to choose PC or 360.  My code now mysteriously has an extra number at the front that wasn't there before.
14212  Gaming / Console / PC Gaming / Re: [Wii] Resident Evil 4 impressions on: June 21, 2007, 10:52:13 PM
Every guide I've read says to buy the
Spoiler for Hiden:
rifle
when you first can, to take care of the
Spoiler for Hiden:
hordes of bad guys on the other side of the wall,
then
Spoiler for Hiden:
sell
it as soon as the
Spoiler for Hiden:
semi-auto
becomes available.
14213  Gaming / Console / PC Gaming / Re: DiRT [360/PS3/PC] Impressions on: June 21, 2007, 06:56:41 PM

Quote from: Misguided on June 21, 2007, 06:07:32 PM

That's funny, I would've said it feels easier than the demo (I'm using the next to easiest setting, but should probably move up one).

I've just unlocked Tier 3 and really enjoying this. Lots of different event styles, and the vehicle classes handle quite differently.

Yeah, I'm using the amateur setting and am thinking about dropping down to the next lowest, even though Captain You're-Awesome keeps telling me to go for Pro-Am.
14214  Gaming / Console / PC Gaming / Re: DiRT [360/PS3/PC] Impressions on: June 21, 2007, 04:57:39 PM
The difficulty feels higher than it did in the demo, which is the only negative for me so far (that and the non-working code - there were no dashes in the code I received, but I did enter them in the online process). 

It's amazing how great the menus are.  Really, we're this jazzed about the menus?  Good thing the gameplay holds up, too.
14215  Gaming / Console / PC Gaming / Re: [DS] New, FANTASTIC Phantom Hourglass pics [UPDATED! Get in here!] on: June 21, 2007, 04:53:08 PM
Apparently, Famitsu gave it a near perfect score (39/40).  It comes out this weekend in Japan.

http://www.1up.com/do/newsStory?cId=3160426
14216  Gaming / Console / PC Gaming / Re: What's Bioware doing? Oh yeah. A Sonic RPG. Yeah... ok... on: June 21, 2007, 04:49:01 PM
Is it the beginning of April or something?
14217  Gaming / Console / PC Gaming / Re: Colin McRae: DiRT [360/PS3/PC] demo on: June 21, 2007, 03:27:34 AM

Quote from: EngineNo9 on June 20, 2007, 11:47:13 PM

After heading to Best Buy ("Sorry, we're having distribution problems") and Circuit City ("Uhhh, what game?  Is that new?") I finally tracked a copy of DiRT down at GameStop.  They even threw in a card that is supposed to let me unlock 10 extra cars, but unfortunately you have to use that code and your game's unique code to get a third one, and that code doesn't work in the game for me. 

Early impressions are that if you liked the demo you should love the game.  Which I think we already knew.  It's nice that they have a more traditional Rally Championship as well as the Career mode with all of the racing types. 

I couldn't get the code to work, either.  Very annoying.

I'm loving this game, but not quite as much as I loved the demo.  I think I was getting too used to the Forza style waiting for this and now I'm rusty on the slip-sliding rally style.

Oh, and the first race with the trucks has been the hardest one for me, so far.
14218  Gaming / Console / PC Gaming / Re: [Wii] Gamespy Gives RE4 5/5 Stars on: June 19, 2007, 03:35:53 PM
The game is shipping today and is released tomorrow.
14219  Gaming / Console / PC Gaming / Re: (Wii) The Official, UnOfficial, Buy/Preorder Zak and Wiki on: June 19, 2007, 03:18:27 PM
I remember seeing this awhile ago on IGN (I guess it was Treasure Hunter Z then).  I am very much IN with this.  Looks right up my alley.
14220  Gaming / Console / PC Gaming / Re: Tomb Raider Anniversary downloads for 360 on: June 19, 2007, 03:12:59 PM
Has there been any information about how long after the download the disc will come out?  I missed the retail version info in the press release.  That's probably the way I'll go, too, unless we're talking more than a few months.
14221  Gaming / Console / PC Gaming / Re: [PS3/360] Namco announces Beautiful Katamari on: June 19, 2007, 03:09:28 PM

Quote from: IkeVandergraaf on June 19, 2007, 01:51:29 PM

Gamespot is now retracting the news that it will be XBLA, and will be a retail release.

That's good.  I wasn't as excited about it as an XBLA release, anyway.
14222  Gaming / Console / PC Gaming / Re: Mario Party 8 on: June 18, 2007, 09:36:08 PM

Quote from: Chaz on June 17, 2007, 11:56:49 PM


My complaint is that too many of the minigames use the controller NES style, and not enough have unique motion controls.  Hopefully the next in the series will take care of that shortcoming.  Also, copious amounts of alcohol improves the fun level as well.

That's a big complaint for most reviewers, too.  To me, they found a pretty good balance, and I like the fact that some non-waggle play is in there.
14223  Gaming / Console / PC Gaming / Re: Tomb Raider Anniversary downloads for 360 on: June 18, 2007, 09:30:45 PM
I know $30 is the same price as the discs in stores (though by then they'll have come down in price, probably), but that still seems pricey for some reason.  Perception, I'm sure.  None the less, I'm leaning toward this over the Wii version just for graphics and familiarity of controls.  I don't like the idea of not having a solid disc, though.

I think a lot of people are going to balk at the idea of having to purchase TR:L to get this, though (especially since it doesn't seem to be available at EB now).  It is a good game, and folks should have it, but it seems sneaky to force folks to pay what'll be $20 on top of the $30 for what is a new budget game everywhere else.
14224  Gaming / Console / PC Gaming / Re: What are you buying this week? (6/18) on: June 18, 2007, 09:23:29 PM
Does anyone know if it's at all possible to transfer a Gamecube save to use on the Wii version of RE4?  I'll probably pick it up, regardless, but I hate the idea of slogging through to the same halfway point again.

Definitely getting Dirt.  I may get Band of Bugs, if it strikes me.  I'm not always sure on strategy titles, but I have liked their past two games.

Band of Brothers DS is high on my wait and see list.  I hope its good.  If it's even as good as the version on cell phones, but longer, I'll be in.
14225  Gaming / Console / PC Gaming / Re: [PS3/360] Namco announces Beautiful Katamari on: June 16, 2007, 07:55:35 PM
According to Gamespot, it's coming to Xbox Live Arcade: http://www.gamespot.com/xbox360/action/beautifulkatamari/news.html?sid=6172594&om_act=convert&om_clk=newlyadded&tag=newlyadded;title;1 

And Newsweek reported recently that it's gone exclusive for the 360: http://blog.newsweek.com/blogs/levelup/archive/2007/06/14/how-microsoft-got-beautiful-katamari-exclusivity.aspx
14226  Gaming / Console / PC Gaming / Re: [360]Lost Planet Map Pack 3 ** next week* on: June 16, 2007, 02:20:30 PM

Quote from: metallicorphan on June 16, 2007, 07:44:16 AM

i agree,but most games dont do that for a good while.....Lost Planet has only been out since february,4 months which is nothing,think it may of been about a month later when the first download came

New content is a smart move, if paced well.  I haven't played Lost Planet in a while, but this release has got me tackling the single player again.
14227  Gaming / Console / PC Gaming / Re: Touch Darts for DS? on: June 15, 2007, 04:36:22 PM
I think its a mode where you try not to spill your tea on your crumpets.  If it's not that, I have no idea.
14228  Gaming / Console / PC Gaming / Touch Darts for DS? on: June 15, 2007, 03:47:20 PM
The Touch Darts game is getting some good reviews.  7.5 from IGN UK.  Saying:
Quote
The only other disappointing thing about the game is the ease with which you’ll get through the majority of the single-player game, and the fact that the game doesn’t include a sledging mode to really capture the ruthless psychological dimension of darts at the highest level. Apart from that it is, simply, the best ever videogame version of darts.

That last line has me interested, for sure.  However, I see no signs that this is coming out in the States.  Has anyone heard differently?  Anyone tried it (like Metallicorphan)?
14229  Gaming / Console / PC Gaming / Re: IGN gives DiRT an 8.4 on: June 15, 2007, 03:22:12 PM

Quote from: IkeVandergraaf on June 15, 2007, 12:43:47 PM

Quote from: Bullwinkle on June 14, 2007, 10:45:13 PM


That one's about the demo Mr. Mod-wannabe.  Also not on the front page.  Search function is for the weak-minded.

Rats.  I was hoping to be called a dick. icon_smile
14230  Gaming / Console / PC Gaming / Re: Overlords on: June 15, 2007, 05:02:44 AM

Quote from: Ridah on June 15, 2007, 02:07:33 AM

After playing the demo I don't see how this is reminding anyone of Dungeon Keeper. Completely different control scheme, completely different style of gameplay, and it takes place mostly outdoors and above the surface of the planet. Besides the obvious "its good to be evil" theme the game is going with, I don't see any similarities.
  The theme is a strong, unique selling point, as it was for DK.  Otherwise, yeah, there's not a lot similar.
14231  Gaming / Console / PC Gaming / Re: IGN gives DiRT an 8.4 on: June 14, 2007, 10:45:13 PM
This was already here:

http://www.gamingtrend.com/forums/index.php/topic,20341.0.html
14232  Gaming / Console / PC Gaming / Re: Prince of Persia Classic: Anyone Get it? on: June 14, 2007, 08:37:42 PM

Quote from: Kevin Grey on June 14, 2007, 07:47:05 PM

Quote from: Purge on June 14, 2007, 07:12:16 PM

[Let's give it 2 hours. 2. There is not multiplay (that I've seen posted). I dunno man. I'm not speaking from experience on this (as I never got a chance to try it last night) and I may be in here later munchin' on crow, but it's a pretty steep price. I spent a ton of time of SoTN and it was a much longer game with different replay modes.

Value propositions are always tough- Riddick and it's 8 hours of gameplay cost me the same as Final Fantasy XII and it's 75 hours but I don't regret either purchase. 

I'm not really advocating for PoP specifically- I've only made it through 3 levels so I'm not really sure how much I'll like it or if I'll regret it.  I just don't agree with the "it's only 60 minutes" comments.  That's like saying that Super Metroid is only an hour because you can speed run it in that time.  60 minutes is the time conceit that the game imposes on the story but since the game itself is actually pretty difficult, I expect that the average player is going to spend quite a bit more time with it than that. 

Absolutely!  Even having played the game before the easy 1st level easily took me twenty minutes of getting used to the controls, exploring, looking for the life power-up and restarting.  On top of that, there are two other modes to play through if you're so damn good at the regular mode.  Time Attack and Survival at least give you other things to do.
14233  Gaming / Console / PC Gaming / Re: Favorite XBLA titles? on: June 14, 2007, 05:03:49 PM
Uno absolutely got the most play from me.  I'm really enjoying Pac-man CE as well.  Others, in no particular order: Cloning Clyde, Assault Heroes, and Eets:Chowdown.
14234  Gaming / Console / PC Gaming / Re: [Wii] Brain Academy - Impression on: June 14, 2007, 05:00:43 PM

Quote from: Zero on June 14, 2007, 06:48:54 AM

I picked this up on Tuesday at Circuit City for $40...wasn't sure what I was getting into, as the DS title was a my major addiction for about two months.  I was hoping that it wouldn't be a repeat of the games that the DS offered, and I was midly surprised.  It doesn't give your Brain Age like the DS version, but gives you how much your brain weighs. 

I think you're confusing Brain Age with Big Brain Academy on the DS.  Both good games, but the DS BBA did also measure your brain weight like the Wii version does.
14235  Gaming / Console / PC Gaming / Re: Project Sylpheed demo out on: June 14, 2007, 04:56:22 PM
Mayhem and chaotic are the words for that battle.  Sheesh.  I went through the tutorials, too.  They're not that complicated, but it's amazing how much you forget when you're thrown into the fight.  I was halfway through my second attempt before I remembered I could match speeds.  I'm still not sure what I'm supposed to do to target the closest enemy (is it hold A??).  I think this could be fun, though.  I like that there's an overly dramatic story to go with the fighting.  I just hope there's a nice variety of missions and that there are mid-mission checkpoints (or short missions).

There is a review, according to Game Rankings.  360 Gamer Magazine UK (whoever they are) gave it 60%.
14236  Gaming / Console / PC Gaming / Re: Walkthroughs on WonderdogSoftware.com ?? on: June 14, 2007, 12:00:26 AM

Quote from: Dimmona on June 13, 2007, 11:07:56 PM

Horrible site, absolutely horrible.  If Bullwinkle wasn't a longtime GT guy, I would think this was a viral marketing post gone bad.

You're better off getting a year subscription to IGN and using their guides, which are actually pretty good (if you're looking for maps/etc. above and beyond what you can find on gamefaqs).

Yeah, I was worried it might come off like that.  I figured this site was no good, but I was curious if anyone had tried it.  Thankfully, I am already an IGN subscriber, but their are a few games that just never have guides.
14237  Gaming / Console / PC Gaming / Walkthroughs on WonderdogSoftware.com ?? on: June 13, 2007, 04:39:25 PM
Has anyone tried the site wonderdogsoftware.com?  They claim they'll put together a guide for any game you request.  Of course, you can't take a look at those guides without a $4.99 donation.  I'm just curious if anyone's tried this and if there's any value to it.  I suspect they wind up linking to GameFAQs or somesuch, but maybe they put some maps and pictures into existing guides, or maybe they really do make fresh guides if you ask them.  I would pay 5 bucks for that, I guess.
14238  Gaming / Console / PC Gaming / Re: [360]Tenchu Z on: June 13, 2007, 02:57:55 PM

Quote from: Calvin on June 13, 2007, 02:20:35 PM

4.8 from Gamespot.

Um, thanks? 

It's actually 4.9.

It's also posted below...

In other news, fanboys Team Xbox gave it a 6.7, saying:
Quote
Surprisingly, Tenchu Z comes off “chunky” in general; the antithesis of what a ninja game should feel like- sleek and efficient. The concept is still golden, but the actual gameplay mechanics haven’t changed enough to really take advantage of such great material. There’s still a fair amount of entertainment value here, however, but be prepared to sift through some previous-gen-feeling moments to find those nuggets o’ ninja gold.
14239  Gaming / Console / PC Gaming / Re: [360]Tenchu Z on: June 13, 2007, 01:18:26 AM
The Gamespot review is out.  4.9?!  Ouch!

Guess I'll be out.

Here's the summary:
Quote
The Good: Sneaking around and killing from the shadows is pretty fun; co-op play via xbox live.
The Bad: Some of the worst AI you'll ever see; missions are repetitive; combat is lousy; most levels can be beaten by simply running right through them.


From top to bottom, Tenchu Z is a disappointment. No matter what aspect of the game you look at, there's a fatal flaw. There are 50 missions, but most of them are the same. You can sneak around, find creative ways to get to your objective, use a large number of interesting weapons, and kill bad guys with the press of a button, but you don't need to because you can simply run or summersault right past everyone. You can extract some fun out of the experience if you use your imagination and approach each level like a ninja, but unless you really, really want to kill some ninjas, you shouldn't waste time and energy trying to make this game fun. The developer certainly didn't.

14240  Gaming / Console / PC Gaming / Re: the big news was .....pac-man mazes[XBLA] on: June 12, 2007, 03:19:56 PM
Ignoring CeeKay aside, I was ready to get mad with the PA comic/article until I realized that their point was the opposite of what the comic set up.  This is something that always bugs me about PA, honestly.  Anyway, their comments about Pac-Man CE are pretty dead-on.  I would even drive the point that they're making, but never say home: All "classic" releases should be done like this.  And hopefully this week, we'll see the trend continue with Prince of Persia Classic.
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