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13961  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: August 28, 2008, 06:54:52 PM
Wow!  A bunch of posts with no complaints about the Moving Pictures mess.

I's almost like they planned that...
13962  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: August 28, 2008, 06:28:09 PM
In for everything except Megadeath and probably Foo Fighters (though I'll probably get a couple of tracks).
13963  Gaming / Console / PC Gaming / Re: Tiger Woods '09 on: August 28, 2008, 01:18:00 AM

Quote from: Scraper on August 28, 2008, 01:06:32 AM

IGN gave the Wii version 83%. The reviewer said the motion controls are in fact better this year, the graphics are slightly improved and the online play actually works and is fun. Still it is IGN so take it with a grain of salt.

They also said that it's as good as it can be without the true motion control.  I was tempted by the Wii version, but I think I'll wait for next year.
13964  Gaming / Console / PC Gaming / Re: Alone in the Dark impressions (processing) on: August 27, 2008, 10:24:04 PM

Quote from: Chaz on August 27, 2008, 07:23:53 PM

After reading a review that Bill Harris posted last week, I just picked this up.  I was planning on getting it anyway, but that pushed me over the edge.  Put in an hour last night, and got through to the second half of episode 2.

So far, I really like it.  There's definitely some technical problems, but nothing I haven't seen way worse before, and what is there is good enough that I'm definitely happy to overlook it. 

Some things I like so far:
-Immersion: from the get-go, you're in the middle of things.  You wake up from unconsciousness, and start getting led around.  It's the basic FPS tutorial, but it's different in that since you're still groggy, you have to constantly blink (by clicking RS) to clear your vision.  After the tutorial, this blurring effect goes away, but interestingly, you can still blink in first person.  From what I've seen so far, things don't let up, and having no loading screens at all certainly helps.

-Controls: Not so much something I really like, but since it's getting complained about by others, I'll talk about it.  Melee combat is unlike most other games in that moving the right stick pretty much causes your hands to go there.  Want to do an overhead smash? Pull back, then push forward.  Left>right sweeps are done by swinging the stick left, then right.  Pretty intuitive.  What's also neat is that weapons handle differently.  I picked up a velvet rope stanchion, and that was unsurprisingly good at smashing overhead, but not so good when swung.  Later, when fighting three zombies, I grabbed a ten-foot long pole.  That was great when swung horizontally, and kept them all back, while overhead not so good.  Controls aren't perfect, and third-person turning is a bit slow, but workable.  The worst offender I've seen so far is dragging things, mainly bodies.  Awkward, but not broken, so I can live with it.

-Fire: Fire is very well done.  It actually does slowly consume what it's burning.  You can pick up a chair, set it on fire, and use it as a torch, but you'll drop it when the fire gets to your hands.  It will then sit there burning, and continue to light the area around it.  Having to use a fire extinguisher in first person to quench fires also looks very neat.

-The setpieces: The first act has you escaping from a collapsing building, and throws you from one awesome sequence to the next.  Very well done. 

So I'm looking forward to pushing through.  Based on what I've seen so far, unless something goes drastically, drastically wrong, there's no way this game deserves some of the incredibly low scores that it's gotten.

Keep us posted as you get further in.  I'm still waiting for this one to come down in price...
13965  Gaming / Console / PC Gaming / Re: Tiger Woods '09 on: August 27, 2008, 06:05:29 PM

Quote from: jblank on August 27, 2008, 04:40:37 PM

Wii Version????????? BAH!!!!!!! icon_twisted  icon_razz Tongue

No, thats the 360 version I was describing.

Anyone have any specific questions they want answered though?

Actually, with all the graphic grumbling, I thought it was the Wii version you were describing, too.
13966  Gaming / Console / PC Gaming / Re: Elder Scrolls IV: Oblivion - Impressions on: August 27, 2008, 06:03:37 PM
For me, the worst part of the gates was that I saved the main quest until I had finished all of the side quests.  So, all I had left was monotony.
13967  Gaming / Console / PC Gaming / Re: Tiger Woods '09 on: August 27, 2008, 03:11:55 PM

Quote from: Devil on August 27, 2008, 11:56:40 AM

What's the story?

You're this young kid, fresh off of being a caddy, but Tiger's trainer sees a spark in your eye.  Unfortunately the man who murdered your dog is also in competition for a spot on the PGA tour.  He also has eyes for that woman who works in the concession stand, the one you've been building a relationship with (your cell phone will ring on the course, and you'll have to decide if you want to keep playing or go bowling or to a strip club or a stand-up comedy show).  There are funny cameos by Chevy Chase and Father Guido Sarducci.
13968  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/25) on: August 27, 2008, 03:06:37 PM

Quote from: Purge on August 27, 2008, 01:45:31 PM

WTF is N+ ? Have they given up giving names to games? I hated G*, but F% still holds up pretty good.

Try the free version.  It's basically the same, but not as plussy.
13969  Gaming / Console / PC Gaming / Re: Fatal Frame 2: Crimson Butterfly on: August 27, 2008, 05:51:02 AM

Quote from: Destructor on August 27, 2008, 05:31:33 AM

Quote from: jcranmer on August 27, 2008, 03:33:35 AM

Can anyone confirm that FF2 will work correctly on an 80gb PS3?

I'd love to play it again.  I played it through on the xbox, but would rather give it a shot on the PS3 since I don't even have my xbox hooked up any more. (Yes I am lazy enough to buy the game again for a different platform, then just hook up the xbox)

Also has anyone tried playing #3 under emulation?  Was thinking about picking it up on ebay if it would work.

Via Sony's site:

Fatal Frame II: Crimson Butterfly
Publisher: TecmoProduct No: SLUS-20766
Description: During various FMV sequences throughout the title, the audio stutters.

Fatal Frame III: The Tormented
Publisher: TecmoProduct No: SLUS-21244
Description: Throughout gameplay, various environment graphics appear corrupt.

Make of it what you will.

On the other hand, it works fine with my 60gb.  Hmm, maybe I'll give 'em another try.
13970  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/25) on: August 27, 2008, 12:11:53 AM

Quote from: gellar on August 26, 2008, 10:38:34 PM

Against my better judgement, I purchased Tiger Woods PS3.


I had 360 Tiger Woods in hand, but thought I might get more play out of the Wii version with my kid.  But then I thought the Wii version might just be okay.  I decided to wait. 

1Up posted their 360/PS3 reviews.  A solid A!  I thought the demo was pretty good.

Now I'm kicking myself.  My kid doesn't like golf.
13971  Gaming / Console / PC Gaming / Re: prince of persia gameplay video on: August 26, 2008, 10:37:54 PM
I was never able to finish WW at all.  Couldn't get past about 1/3 of the way through, in fact.
13972  Gaming / Console / PC Gaming / Re: Silent Hill Homecoming on: August 26, 2008, 03:46:36 PM

Quote from: CeeKay on August 26, 2008, 03:27:38 PM

excuse me.... what does Pyramid Head's Half Brother need with a god?

He wants to be a whole brother.
13973  Gaming / Console / PC Gaming / Re: prince of persia gameplay video on: August 26, 2008, 03:25:00 PM
Loved it, with some caveats.

The Prince is a little quippy.  Still, I'll take that over brooding and tortured any day.

I'd prefer a more Persian setting.  Hopefully, there will be some of that, at least.  Looked pretty, though.

They'd better have that camera NAILED.  Looked pretty good in the vid, but it has potential for big time problems.
13974  Gaming / Console / PC Gaming / Re: The "no-penalty" death trend on: August 26, 2008, 03:14:18 PM

Quote from: SensuousLettuce on August 26, 2008, 11:56:23 AM

I never used the vita chambers in Bioshock- if I died I loaded up my most recent save (I'm just hardcore that way).  Also, I wouldn't allow myself to kill a big daddy unless I did it without dying...

Diablo II is the first game I can think of that I played that didn't really penalize you for dying...other than having to go back for your stuff. Maybe you lost some gold too?

I think it was a fine mix because you had to fight your way back to your corpse to get your equipment.  That'd be a fine norm for me.  You aren't penalized per se, but you do have to fight in a weakened state to get back to your good stuff...

What you just described is totally a penalty, IMO.  Fighting back to your loot in a weakened state through all the bad guys you just cleared?  PITA.
13975  Gaming / Console / PC Gaming / Re: Tales of Vesperia announced on: August 26, 2008, 03:11:46 PM

Quote from: CeeKay on August 26, 2008, 02:29:32 PM

even after 60-plus hours


I want this game but I know I'll never finish it in time for all the other fall releases.  They should make a law stating all games with playtimes longer than 40+ hours can only be released in the first half of the year when it's a slow release period.

Or you could just wait to buy it until then.

Just kidding.  I wouldn't be able to do that either.
13976  Gaming / Console / PC Gaming / Re: Silent Hill Homecoming on: August 26, 2008, 03:07:59 PM

Quote from: metallicorphan on August 26, 2008, 02:57:22 PM

finished Silent Hill 1 now,5 and a half hours....i was following a guide for most of the part and i got 197/204 items,not too shabby,LOL

got the good+ ending,but checked on youtube for the other 6(the sixth one being just a blooper real you get at the end of all the endings)

from what i hear SH:Origins,SH 1 and SH 3,all follow the story about the cult Alessa and Dahlia Gillespie..whereas silent hill 2 and 4 focus more on the wierdness of the i am wondering what will be the main focus in Homecoming

I think Silent Hill V is the one where the town gets hijacked by Pyramid Head's half-brother who goes looking for a god.  William Shatner is lead developer.
13977  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/25) on: August 26, 2008, 12:58:03 AM
Looks like I'm IN on N+ for the DS.  IGN gave it a 9.0!

Closing Comments
This is an extremely polished game that fits the DS like a glove. It's got style, grace, and attitude, and it feels good to play. The physics are great, and almost every level is fiendishly clever. It's also one of the rare titles that are presented better on a handheld than on a console. No question, N+ is one of the best DS games of the year.

Another Take
N+ is an instant classic, and if you aren't convinced now, you will be minutes after booting the game up. It's all about where the product puts its priorities. Some titles on DS push the hardware, innovate with the touch screen, or expand the audience with new designs that stretch the definition of what a "game" is. Others, like this little pocket gem, simply strive to master its craft. You run. You jump. You love every second. N+ is a game in the purest sense of the word. Buy it.
13978  Gaming / Console / PC Gaming / Re: The "no-penalty" death trend on: August 25, 2008, 06:57:04 PM
The no death thing allows for a game to flow a lot better than abusing save/load.  I'm all for designers adding in a penalty option, but I'm against taking the option out.  I understand some people want incredible challenge in a game.  I'm not one of them, but let them have their cake, too.  I just don't have time any more, and I know from experience I will just stop playing.  Most recently, it happened with Contra 4 for the DS.  I didn't pick up Bangai-O Spirits or Final Fantasy IV for these very reasons.  I know these are supposedly phenomenal games, but I won't bother with themn when I have other, non-punishing games to play.  I'm even proudly (and slowly) playing through the first Ninja Gaiden in Ninja Dog mode.

A little rambly, but there you have it.  No death penalty =  thumbsup
13979  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/25) on: August 25, 2008, 06:42:18 PM
I wanted to say that I really enjoyed the Tiger Woods Demo.  I thought the changes to character improvement were very smart (they felt repetitive after a while in the demo, though, hopefully there will be a larger variety of tasks).

Still waiting for reviews, but I'm optimistic.
13980  Gaming / Console / PC Gaming / Re: Playing Metal Gear Solid 1 - 3 before MGS 4 - who is with me?! on: August 25, 2008, 02:39:11 PM

Quote from: Kevin Grey on August 25, 2008, 01:24:08 PM

The End is a polarizing boss?  I'm seen nothing but almost unanimous praise for that battle.

Well, I wasn't fond of it.

Also, I was getting very annoyed running around trying to find him the first time (I had my heat goggles at the ready for when I did),  so I went online to see if I was missing something else.  There were comments like this one:
While there are a lot of people that hate this boss fight (because it can take so long), it is personally one of my favorites. It is the first realistic sniper duel ever in a game. Although I will admit, it was a bitch to do for this FAQ.

A lot of griping about him in forums, too.
13981  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/25) on: August 25, 2008, 02:27:40 PM
Infinite Undiscovery
Mercenaries 2: World in Flames
Need for Speed Undercover
Tales of Vesperia
Tiger Woods PGA Tour 09

At another time in my life, I would have been in on all of these, but I'm going to wait for reviews on most of them.  I think I may be out on IU and ToV (though the latter is pretty tempting).  I constantly buy these types of games and never come close to finishing them.

Mario Super Sluggers IN
Freddi Fish: Kelp Seed Mystery; Pajama Sam in Don't Fear the Dark; Spy Fox in Dry Cereal (I'll probably get one or more of these for my daughter at some point)
Tiger Woods 09 If it's different enough from the 360 version, I may pick it up if the reviews are good

N+ (maybe, but the XBLA game is probably enough for me)

Also the Wiiware game is the rhythm game Helix.
13982  Gaming / Console / PC Gaming / Re: [XBL/PSN]Star Wars :The Force Unleashed demo Impressions on: August 25, 2008, 05:16:27 AM
Just played the PS3 demo.  I didn't notice any difference, really.  The "dramatic" pauses are definitely there when saber slashing.
13983  Gaming / Console / PC Gaming / Re: Playing Metal Gear Solid 1 - 3 before MGS 4 - who is with me?! on: August 25, 2008, 01:04:52 AM

Quote from: Kevin Grey on August 24, 2008, 12:47:51 PM


If you love what you've played so far, just wait.  IMO the game really kicks into high gear with The End and just keeps escalating from there. 

The game definitely gets better after The End (he's a polarizing boss, to be sure).

I wouldn't over-hype it, though.  Honestly, some of the talk here made me expect more than I actually got.
13984  Gaming / Console / PC Gaming / Re: Siren: Blood Curse on: August 25, 2008, 01:01:31 AM

Quote from: semiconscious on August 24, 2008, 04:35:07 PM

Quote from: mikeg on August 24, 2008, 04:16:52 PM

Don't mind episodes either, but I think going the hard copy route would end up being cheaper...

no disagreement here - just saying that, in it's downloadable form, it actually works really well, & doesn't feel chopped-up at all...

I have a feeling it is still episodic on disc.

The format works well, and I don't think it's made to be taken as a whole without the episodes.
13985  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: August 24, 2008, 01:45:19 AM

Quote from: Pyperkub on August 22, 2008, 11:19:05 PM

Quote from: The Grue on August 22, 2008, 06:41:03 PM

Quote from: Mithridates on August 22, 2008, 05:48:16 PM

If I abandon a few $$$ at the end of the my XBox360 days...I think I'll manage to survive. smile

And honestly, what you are saying doesn't make sense.  If I have leftover points, like say 100, I realize I can't spend them on anything.  And that makes me want to buy more...but so would having 0 points.  The only effect at all is at the end of the line, and honestly losing a dollar or two doesn't seem like such a big deal.

There have been times when I was 10 points short that I didn't buy something, because I didn't want to put in 6.25 when all I really needed was 50 cents.  The system is convoluted and there is no good reason why they couldn't have had you just be able to spend exact money.  The PSN Store beats XBox Live's ass on this one point.

Except for one small bit - Sales

It's a brilliant move on Microsoft's part.  As brilliant as the guy who invented poker chips.  By using a points system, no one thinks about the money they're spending.  The spillover is just icing on their cake.

I have purchased many, many, many more things on XBLM than I have on PSN.  Some of that is availability, some of this is the slow download and the pain in the ass of downloading then installing, but every time I go into my PSN "wallet," I think about the money I'm spending.
13986  Gaming / Console / PC Gaming / Re: Tales of Vesperia announced on: August 23, 2008, 02:30:35 PM

Quote from: EddieA on August 23, 2008, 03:30:15 AM

IGN has posted their review - 8.2/10.

Their comments:

Tales of Vesperia is a strong anime-style Japanese RPG with a wide-ranging story, compelling characters and an intense real-time battle system that keeps you on your toes. Although it has a somewhat inconsistent visual style and is relatively low on graphical details, the character designs and animations are very good, and thereís a ton to explore in the world. The storyline isnít breaking any new ground and begins to unravel somewhat at the end, but thereís power here, and the characters will definitely stay with you after the battle ends.
13987  Gaming / Console / PC Gaming / Re: [XBL/PSN]Star Wars :The Force Unleashed demo Impressions on: August 22, 2008, 10:25:57 PM

Quote from: Doopri on August 22, 2008, 08:34:00 PM

oh,and i couldnt figure out how to select The Hoff or Bea Arthur as a main character,Larry the Cable guy was selectable straight from the start though

oh and sorry to double post but as a little know tidbit - bea arthur wont be using a lightsaber in this game - shes wielding her engorged phallus (props to the roast of pam or flava flav - for some reason that joke just never got old during the whole event smile)

That was actually a much earlier Roast.  Jerry Stiller, IIRC.  Jeffrey Ross about Sandra Bernhardt:  "I wouldn't fuck her with Bea Arthur's dick."  One of the most memorable zings of all time.
13988  Gaming / Console / PC Gaming / Re: [XBL/PSN]Star Wars :The Force Unleashed demo Impressions on: August 22, 2008, 04:42:06 PM

Quote from: CeeKay on August 22, 2008, 04:07:16 PM

Quote from: PeteRock on August 22, 2008, 03:51:22 PM

Quote from: Bullwinkle on August 22, 2008, 05:00:32 AM

....throwing a TIE made me giddy.........I bent one of the support beams outward.  Next TIE to come along=KABOOM.........


I had no idea.  I force-threw a crate into a passing TIE but had no idea I could throw one or bend support beams. 

This demo looks like it is going to get a lot of play. 

as far as I can tell you can't throw the moving ones, but the ones hanging in the hangar bay are tossable (except for the Tie Bomber).  they're kind of hard to aim though.

Actually, you can throw the TIE Bomber.  You just have to see the body of it.  You can't lock on through the wings.
13989  Gaming / Console / PC Gaming / Re: [XBL/PSN]Star Wars :The Force Unleashed demo Impressions on: August 22, 2008, 03:21:49 PM

Quote from: Greggy_D on August 22, 2008, 01:07:30 PM

I have a feeling the overuse of force powers is going to be way over the top.  That's not how Jedi roll. 

The Force powers being over the top is not just the whole point of the game, it's the developers' mantra ("Kicking ass with the Force").  I think the over-powering will be explained, but I could be wrong, since it sounds like you start the game with full powers enabled (no spoilers).  Regardless, I'm sure there will be a slower ramp up, and you'll be eased into the uber mode.

But remember: "Size matters not."  The game is just taking that and running with it.
13990  Gaming / Console / PC Gaming / Re: Yes, Tiger Woods can in fact walk on water... on: August 22, 2008, 02:56:58 PM
Actually, I had seen this vid yesterday.  I have most recent posts set up top, so I was really surprised to see the negative comments at the bottom.  I think this is a very funny vid and a nice, humble move on EA's part.  They're basically owning up to the mistake by saying, "Nothing to see here..." paranoid  Brilliant.

EDIT:  I guess I was tired when I read this earlier.  I realize we're all in the same boat here.
13991  Gaming / Console / PC Gaming / Re: [PS3] Alone in the Dark vastly improved on: August 22, 2008, 02:50:42 PM

Quote from: EngineNo9 on August 22, 2008, 05:13:23 AM

I'd be willing to give this one a chance if they actually fix the problems it had.  Probably not until after the coming fall/winter onslaught of new games, but eventually when it's cheap.

That's where I am, too.
13992  Gaming / Console / PC Gaming / Re: [PS3] Hot Shots Golf 5 on: August 22, 2008, 02:50:11 PM
I hope that Kratos unleashes Hell on the dude who keeps saying, "Hit it over there, pal."
13993  Gaming / Console / PC Gaming / Re: Hot Shots Golf - Best DLC EVAR on: August 22, 2008, 02:49:31 PM
Yes, so we heard.,18384.0.html
13994  Gaming / Console / PC Gaming / Re: [XBL/PSN]Star Wars :The Force Unleashed demo Impressions on: August 22, 2008, 05:00:32 AM
Loved it.  The demo made me grin spontaneously, which doesn't happen often.  Honestly, even though I knew it was possible, throwing a TIE made me giddy.  Not a fan of button presses, but I am a huge fan of what happened as a result of those presses.  NICE.

One thing I loved was walking along a walkway with TIE zipping past and firing every once in a while.  I bent one of the support beams outward.  Next TIE to come along=KABOOM.  It's crap like that that'll make this game.

I just hope they can keep the Holy Shit moments coming through the whole game.
13995  Gaming / Console / PC Gaming / Re: [PS3] EyePet on: August 21, 2008, 11:11:02 PM
I ended the vid early by accident.  Is there a release date?
13996  Gaming / Console / PC Gaming / Re: LittleBigPlanet - looking better and better (CES 2008 vid) on: August 21, 2008, 03:23:54 PM

Quote from: Turtle on August 21, 2008, 03:28:56 AM

Did you see the play through of the construction site level Bullwinkle?  It's a play through of an actual developer created level.

Here, let me post for you actual developer levels that have gameplay not just creation.

And honestly, alongside all of the many developer levels strung together in a campaign, you'll also get additional develop levels later, and an entire community creating and ranking levels.  As such you'll always know

Some gameplay from the first party of the Junkyard Jamboree level:

A boss battle at the end of Junkyard Jamboree:
or in HD:

An example of a simpler mini-game style of level.  The goal is to survive as long as possible to get the highest score on the board:

Keep in mind that the development of all these tools that players can use to create also helped make it easier for developers to come up with a lot of cool levels for players to play.

I've seen some other gameplay vids.  I was really talking about that particular video.  Apart from building the monster (which, to me, seems akin to set-up for a complicated boardgame-the kind where it takes you an hour before you're even ready to do anything-but without the gameplay that follows all of that set-up), there wasn't anything that made me even think this was a game.  So to watch it and say, "Wow, that's my most anticipated game..." is just something I don't get.  Not in a judgy way, except in that it's making me wonder about myself.  What the hell am I missing?

I love platformers.  I would probably f around with the construction for an hour or so and never, ever come back to it.  If there is enough gameplay to satisfy me, I'll be in.  I would no doubt download the highest rated levels by people who love f-ing around with the construction.  I'd prefer a story, something to give me a sense that I'm progressing, but I don't need one.  Not every game needs that.  My fear, though, no matter how many times I've heard that the designers are putting in a full game, is that we'll get, like, a dozen levels all saying, "Look at the kind of thing you can do" and then the distinct impression that they're leaving it up to the community to use the tools.  For me, tools aren't gameplay.
13997  Gaming / Console / PC Gaming / Re: [XBLA] Tide of Iron and Wings of War on: August 21, 2008, 03:12:35 PM

Quote from: hepcat on August 21, 2008, 01:35:56 PM

I played Tide of Iron once with Snow and loved it.  I thought the rules were the closest I've ever come to a board game version of the old microsoft "Close Combat" series.  Really, really fun.

And Twilight Imperium on XBLA?  Sheesh, I'd be begging you guys to play every night.   icon_wink

IIRC, Close Combat itself was based on Squad Leader (or ASL).
13998  Gaming / Console / PC Gaming / Re: XBOX 360 controller redesign on: August 21, 2008, 03:07:42 PM

Quote from: CeeKay on August 21, 2008, 02:48:25 PM

Quote from: The Grue on August 21, 2008, 01:39:31 PM

Quote from: HankRaptor on August 21, 2008, 12:31:00 PM

My favorite controller ever.   Now either I dont play games that utilize the D pad.. But the current d-pad never bothered me.

The D-pad sucks balls...plain and simple.

wait.. if it did that at least it would have some redeeming quality  icon_twisted

Especially if you used that controller with the two sticks on one side, assuming you used CeeKay's control method.
13999  Gaming / Console / PC Gaming / Re: LittleBigPlanet - looking better and better (CES 2008 vid) on: August 21, 2008, 02:44:03 AM

Quote from: TheMissingLink on August 21, 2008, 01:05:35 AM


Shaping up to look like my GOTY...

Is there a game in there somewhere?

Honestly, the more I see, the less I get.  This really may not be for me. 

Sure looks pretty.
14000  Gaming / Console / PC Gaming / Re: XBOX 360 controller redesign on: August 20, 2008, 09:17:43 PM

Quote from: Destructor on August 20, 2008, 08:17:21 PM

Quote from: metallicorphan on August 20, 2008, 07:59:29 PM

hmm,i just read somewhere is meant to look exactly the same,except green,but the D-pad is looser so it can be moved easier in the direction you want it to

But that isn't the problem. The problem is that d-pad hits the 'wall' inside the controller. That won't fix anything.

But maybe that's what they mean by "looser."  That they did the same fix as home users have, just sanded out the d-pad rim.  Or widened it.
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