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13841  Gaming / Console / PC Gaming / Re: What is Your Game of the Year? on: December 15, 2007, 09:46:00 PM
I think it's Portal for me, as well. 

With Bioshock probably taking second.

Super Mario Galaxy
Assassin's Creed
Rock Band
Call of Duty 4

may all be tied for third.
13842  Gaming / Console / PC Gaming / Re: Tom Raider: Underworld on: December 15, 2007, 04:09:35 AM

Quote from: CeeKay on December 15, 2007, 02:42:44 AM

Sorry, no Kate Beckinsale included.  Still, it's cool to see they are going to continue with the story from Legend.

It's almost like they said, "The first one was great.  We'll redo that then throw out the garbage that followed to create a new storyline."

I'm excited about this Laura renaissance.  She was always a good character who was wasted horribly.
13843  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: December 14, 2007, 03:33:30 PM

Quote from: Gratch on December 14, 2007, 03:30:45 PM

Quote from: Harkonis on December 14, 2007, 02:52:23 PM

I understand what you mean about wanting to restart the race afterwards, and I'm not sure if they will have a shortcut like NFS:MW did.  I don't understand the complaints about the minimap though.  Many people are saying it's hard to read and I had no such problem at all.  Foudn my way around town with ease between the minimap and the compass and the street signs at the top of the screen.

Maybe I was missing something, but it didn't look like the actual race starting point showed up on the minimap.  I saw icons for the gas station, paint store, and junkyard (?), but there was no icon highlighting where the race actually started.  I had to open the large Start menu map, see where it was, then try to remember the street route to get there.   If they allowed some sort of fast travel (i.e. selecting the race start icon the Start menu map teleported you there), it would eliminate a lot of the confusion.

There were race icons once you found them, but no way to fast travel or even set up a waypoint to find it again.
13844  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: December 14, 2007, 03:31:09 PM

Quote from: Purge on December 14, 2007, 02:17:03 PM

Is there a pause and restart option when you've completed a race?

What about overmap shortcuts?

No and no.

Quote from: Harkonis on December 14, 2007, 01:22:22 PM

I really like this game a lot.  They removed the stuff I didn't like about the burnout series (the intentionally driving through cars and the like) and the added the open world aspect which I've really grown to love.

There is still the same racing feel that you loved in the old games, you just have to start an event to get it.  Not sure why people are having an issue with that.

I played multiplayer for almost 3 hours yesterday and even on the smaller area of town provided and with only 4 people and not many actual objectives, we were all having an absolute blast.

The mug shot on the xbox live camera when you take someone down was funny as hell too.

AND

Quote from: Harkonis on December 14, 2007, 02:52:23 PM

I understand what you mean about wanting to restart the race afterwards, and I'm not sure if they will have a shortcut like NFS:MW did.  I don't understand the complaints about the minimap though.  Many people are saying it's hard to read and I had no such problem at all.  Foudn my way around town with ease between the minimap and the compass and the street signs at the top of the screen.

Did you play the past Burnout games?  The whole point of the racing is the stuff you didn't like.  Driving into oncoming traffic and such is how you raise your boost which you need to win races.  Because of that, Burnout is an intense racing experience.  You cannot take your eyes off the road or you'll have a major accident which takes up precious time.  The idea of a mini-map in that type of racing environment is ridiculous.  

It sounds like the type of racing game you want isn't Burnout.  There are plenty of other ones out there, you should try one of those.  Unfortunately, it looks like you can try Burnout Paradise, too.
13845  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: December 14, 2007, 05:06:11 AM

Quote from: Simon on December 14, 2007, 12:05:55 AM

Not sure what to think really, I love the Burnout series but I'm not entirely sold on the new game format. It looks and drives great and tearing through the city is complete fun, but I already miss being able to just race and do straight up crash events. I'll probably pick it up but I'll hold off for some reviews, especially to see how the game fairs after playing it a while.

Anyone else notice the CompUSA billboards? smile

The billboards made me laugh out loud.  So funny, yet so sad.

The poll seems to be showing a difference of opinion to what I'm reading here (other than Purge's undersized wang or oversized middle finger).  I'm in the not so impressed crowd.  I think the game looks amazing and drives great, but I got bored looking for the right intersection pretty quickly.  Hasn't the "free roaming city" thing EA has been cramming down our throats for years now been dead for at least two of those years.  Give me an effin menu.  If you want to give the people an option to tool around the city driving into paint shacks for shiny new oh-look-it's-orange-oh-wait-it's-green paint jobs fine, but give me an effin menu so I don't have to deal with it.

When I downloaded the demo, all I wanted to do was try out a crash event.  That's it.  Just one little crash event.  Maybe there's one lurking at some intersection with a barely visible stoplight, I don't know, but I got tired trying to find it.  I found the stunt race which I thought sounded cool, but it started in an area with no immediate ramps.  I zoomed around, crashing into things and scored 2,000 of the 50,000 points I needed.  Irritating.  Shortly thereafter I found the beach which has ramps aplenty, naturally.  I tried to call up the menu for a Retry Last Event option. 

The map said, "Tough crap for you, maybe you'd lke to try our great online mode instead." 

I said, "Can I at least set up a waypoint to get back to the stunt race." 

"No," said the annoying map, "but if you're good at reading useless street signs you may be able to find it."

The street map thing was especially bothersome.  In one race, I tried following the mini-map, which is all but useless when you're flying into oncoming traffic at 100 MPH.  I saw a street sign blink at me and assumed I was meant to turn.  I turned.  Another blinking street sign and another turn.  Suddenly, the mini-map screamed at me with a black border showing that I'd driven to the edge of the world.  The Country Club was somewhere up North.  DAMNIT.  Well, I thought, I'll just restart the race...

"Maybe you'd like to try our great online mode instead..."
13846  Gaming / Console / PC Gaming / Re: [Wii] Medal of Honor: Heroes 2 - Initial Impressions on: December 14, 2007, 04:49:00 AM

Quote from: Jag on December 12, 2007, 04:48:04 PM


IGN's review is out and they give it a 9.3!

I cannot wait for this now.
13847  Gaming / Console / PC Gaming / Re: Turns out the new refurb Xboxes? Not so much any better than the old ones on: December 13, 2007, 11:54:30 PM

Quote from: gellar on December 13, 2007, 09:07:45 PM

Oh regarding the power brick... my replacement 360 has the old style power brick.

Oddly enough, the Costco 360 I need to return has the new style power brick.

I have no idea what any of this means.

gellar

The Costco unit I'm returning (with HDMI) has the old power brick, while my old replacement unit has the new power brick.
13848  Gaming / Console / PC Gaming / Re: Ghostbusters Game (360, PS3, Wii) on: December 13, 2007, 04:22:46 AM

Quote from: CeeKay on December 13, 2007, 03:45:37 AM

I've always been disappointed TR never continued the Nocturne series.....

That first Blair Witch game wasn't bad, either.

Wasn't Bloodrayne connected to the Nocturne world?

The last Bloodrayne game wasn't too bad.  The first one was pretty weak, though.
13849  Gaming / Console / PC Gaming / Re: Frontlines: Fuel of War Demo [XBLM] on: December 12, 2007, 10:42:30 PM

Quote from: metallicorphan on December 12, 2007, 05:14:30 PM

thanks for the heads up Bull,i'll download it tonight hopefully(unless its U.S. only..Grrr)


okay played this but i didnt have a lot of time with it

first i was dissapointed that it was another FPS...for some reason i was believing that this was a clone of Mercenaries...not sure where i got that from....but it is still a pretty good demo,and i agree with the background story being pretty cool.....gonna give it a proper go tomorrow when i have more time

And I thought it was more strategy based.  I was a little surprised that it was a(n) FPS myself.
13850  Gaming / Console / PC Gaming / Re: Turns out the new refurb Xboxes? Not so much any better than the old ones on: December 12, 2007, 09:18:15 PM

Quote from: wonderpug on December 12, 2007, 07:52:19 PM

I'm pretty sure that's the date the sticker was manufactured.

LOL
13851  Gaming / Console / PC Gaming / Re: Arkadian Warriors for XBLA on: December 12, 2007, 07:37:55 PM

Quote from: Simon on December 12, 2007, 07:00:57 PM

Tried it and liked it. It's a total button mashing hack n' slash but it's pretty fun for what it is and it looks great for an XBLA game. I'd be interested to hear if it's still fun after a few more levels or starts to wear thin.

IGN didn't think so.  They gave it a 5.7
Quote
Closing Comments
We can handle repetitious gameplay in our dungeon crawlers -- it’s generally mindless fun. When you add in a total lack of variety in dungeon and mission design and toss a bunch of generic monsters our way, it just becomes mindless. Though there aren’t any other games like Arkadian Warriors on the Xbox Live Arcade, there certainly are a lot better ways to spend your time and money.

Games Radar gave it a 6.
Quote
You'll Love:
Cartoon-y art style
Co-op mode
Shiny graphics
 
You'll Hate:
2 player co-op limit
Monotonous dungeon crawling
Feeling like you've played this before 

Team Xbox gave it 8.4, though.
Quote
Although you probably won’t be blown away with Arkadian Warriors’s production values or combat system, there is something to be said for an entry-level ARPG that comes with a small price tag via XBLA. Sure, you could pull out your older-bit systems of yesteryear and enjoy a game similar to Arkadian Warriors, but why? Wanako’s title is a fresh IP, contains satisfactory RPG progression, has a paltry asking price and kicks out Gamerscore points to boot.
If you want to get “into” an RPG for the first time, or don’t want your virtual second life becoming more important than your real life, Arkadian Warriors may just be the portal to another world for you.
13852  Gaming / Console / PC Gaming / Re: Turns out the new refurb Xboxes? Not so much any better than the old ones on: December 12, 2007, 07:33:12 PM
I also got the two pronged plug (I think the grid thing is a vent).

I kind of got the impression that they did very little to the unit itself and just replaced the plug.

BTW, I'm taking the HDMI box back to Costco.  I'm too worried about serial numbers and such. 
13853  Gaming / Console / PC Gaming / Re: Frontlines: Fuel of War Demo [XBLM] on: December 12, 2007, 05:12:39 PM
Well, the demo cuts you off before you complete the second stage of the objective, but you do get to drive a tank.  A little unweildy, but fun.  I got blown up a little too quickly for my tastes.

The reason for the name of the game becomes clear as you play.  Each objective that gets taken over pushes the frontline forward.  It does not appear that the enemies push the frontline back.  At least, not in single player.

They do proudly mention that there will be 32 player MP.  I get the impression that MP will be pretty damn great, in a Battlefield kind of way, but not so much about zone control as trying to keep pushing the frontline forward.  Might be enough to make this fresh.  The gadgets and vehicles might do a lot toward that end, too.  Time will tell.

This has definitely moved onto my list.  I look forward to the release.  Anyone know when that is?
13854  Gaming / Console / PC Gaming / Re: Frontlines: Fuel of War Demo [XBLM] on: December 12, 2007, 04:50:40 PM
Wow, this is pretty good. 

The opening cinema sets up a rich backstory in a chillingly believable way.  In the first cutscene, the leader of the squad starts a little too intense and then has nowhere to go but shouting more.  Overall, though, it seems above average, story-wise.

Graphically, it looks pretty good.  Not as smooth as COD4, but next-gen, certainly.

As far as gameplay goes, it's typical push-forward-to-the-next-objective fair, but it's hard.  I died twice making it to the first objective.  And they limit your redeploys (you get 9, I believe).

I've had the impression from the videos, that there is a strategic element to this, and so far I haven't seen it, though I didn't get a chance to finish the demo level yet.  There do seem to be plenty of avenues of attack available to you: alleys, cover, rooftops with ladders aplenty.  It also seemed there would be other vehicles.  So far I've seen a tank, but haven't used one yet.

The environment seems to be very destructable.  I fired a grenade launcer at a guy on a roof, and a big section of wall fell off, right where he was standing.  Very cool looking.

Really, the only issue I have so far is that I have to remember that the left trigger doesn't bring up my sight but it does throw a grenade.  Pretty impressed so far.  It's very polished for a demo.

13855  Gaming / Console / PC Gaming / Re: [Wii] Medal of Honor: Heroes 2 - Initial Impressions on: December 12, 2007, 04:26:23 PM
I find the Zapper to be more of a hindrence than a boon in pretty much any game I try it with, Crossbow Training included.  I'm looking forward to Nyko's gun which comes out right after Xmas (?!).  At least it's a pistol (and can still use the 'chuck).
13856  Gaming / Console / PC Gaming / Re: Arkadian Warriors for XBLA on: December 12, 2007, 04:23:50 PM
Yeah, the camera turn speed is annoying, but not a deal breaker.

I wish the sound effects gave the game a little more oomph.  It may be a little too light.  Also, wasn't Fate finally announced for XBLA?  This feels like Fate-light, which itself was Diablo-ultralight.

Not bad, but it feels a little empty.
13857  Gaming / Console / PC Gaming / Re: Ghostbusters Game (360, PS3, Wii) on: December 12, 2007, 04:21:16 PM

Quote from: unbreakable on December 12, 2007, 03:51:52 PM

Quote from: Bullwinkle on December 12, 2007, 01:04:05 AM

Quote from: unbreakable on December 11, 2007, 11:46:12 PM

To celebrate I watched a video of someone completing the SMS Ghostbusters game.  It's... less exciting than one might think.

I don't know...I can think quite a bit.

Well basically the dude just kept catching ghosts (lay trap, move ghosts over on the left, move them over on right, open trap.  Rinse, repeat).  That was about 70% of what went on.  15% was driving around- after he purchased the vaccuum upgrade for the car, he was able to capture ghosts while driving.  13% was moving around the map and making sure to hit ghosts so you can catch them when you drive.  And the final 2% was the end, which interestingly kind of turned into a platform game, even though there had been no other platformer elements in it up to that point.

So basically, you could just watch him catch a few ghosts and watch the end, and that would pretty much be all you needed to see.  It would shrink your viewing time from about 20 minutes to about 5 minutes.

Gotcha.  Really, I just felt like paraphrasing Han Solo.
13858  Gaming / Console / PC Gaming / Frontlines: Fuel of War Demo [XBLM] on: December 12, 2007, 04:20:17 PM
I was surprised to find the Frontlines demo on Marketplace this morning.  I believe it comes in at 1.7 gigs!  Just finished DLing, so I'll give it a go soon.

Isn't Burnout Paradise due today, too?
13859  Gaming / Console / PC Gaming / Re: Ghostbusters Game (360, PS3, Wii) on: December 12, 2007, 01:04:05 AM

Quote from: unbreakable on December 11, 2007, 11:46:12 PM

To celebrate I watched a video of someone completing the SMS Ghostbusters game.  It's... less exciting than one might think.

I don't know...I can think quite a bit.
13860  Gaming / Console / PC Gaming / Re: Have you had multiple 360 failures? Are you articulate? on: December 11, 2007, 10:23:46 PM

Quote from: Jag on December 11, 2007, 09:37:40 PM

Quote from: warning on December 11, 2007, 06:39:59 PM

He just published his article: http://www.escapistmagazine.com/articles/view/issues/issue_127/2702-Escalation

Hank are you the Harry in the story?

You mean this guy?



 Tongue

Harry Reimer?  Wasn't that a character in one of the Leisure Suit Larry games?
13861  Gaming / Console / PC Gaming / Re: The Witcher on: December 11, 2007, 06:41:19 PM

Quote from: Calvin on December 10, 2007, 05:25:12 PM

Quote from: Bullwinkle on December 10, 2007, 03:00:32 PM

Quote from: Fellow on December 03, 2007, 07:30:38 AM

Ayup, I've basically put the game on hold until next weekend when the new patch is supposed to pop up. Those loading times were really starting to be a bit of an annoyance.

Any word on that patch?  I'm locking up very early into the game and can't proceed past a certain point.
I was trying to figure this out the other day, and the guy from CDProjekt said it could be any day now.

I seriously am clicking the "Check for Updates" button a couple of times a day, hoping it's finally out.
13862  Gaming / Console / PC Gaming / Re: Your top 5 / 7 / 10 (whatevs) downloadable games of 2007 on: December 11, 2007, 06:07:16 PM
Man, depward, a lot of your "favs" seem to be not very favored by you.

I love that Gamasutra has Pac-Man CE as their favorite downloadable game.  I loved that game and kept trying to hype it here.  It has the same addiction quality as Geometry Wars, IMO.

There were better games than Jetpack Refuelled, though.
13863  Gaming / Console / PC Gaming / Re: Ghostbusters Game (360, PS3, Wii) on: December 11, 2007, 05:15:04 PM

Quote from: The Grue on December 11, 2007, 05:11:39 PM

I guess I am alone in thinking that the Wii version's art style is really cool.  I am not sure what wonderpug meant about that it would have been a fun way to control the proton pack.  You still control it with the wiimote, it is just that the core of the game is different.  I might actually get both.

I think the Wii art style is great, I just hope they can make the environments look as great as the renderings.

Hell, I wish more companies would try to develop a different graphics engine for Wii games, rather than just drop the resolution.
13864  Gaming / Console / PC Gaming / Re: Dragon Quest Monsters: Jokers Impressions? on: December 11, 2007, 05:11:34 PM
Nice, Farscry.  Thanks for putting that time in.

What about using a guide with the game? I was thumbing through one at Best Buy the other day, deciding if I wanted to pick up the game.  Seemed like a lot of stats, but nothing useful in exploring, which is how I typically use a guide.
13865  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/10) on: December 10, 2007, 05:43:20 PM

Quote from: Destructor on December 10, 2007, 05:25:14 PM

Quote from: fyedaddy on December 10, 2007, 04:38:48 PM

Quote from: Lockdown on December 10, 2007, 04:08:52 PM

I had thought GalCiv2-Twilight of the Arnor got pushed back to mid-January... but since I pre-purchased it so I could play the beta, I'm not entirely sure of that.

Other than that though... nada.
I thought they held a vote which then pushed it to January as well. If it hits this week I'll pick it up, otherwise this will be the fourth week in a row of "Nothing".

Yeah, I wasn't sure if it was supposed to be released or not. But it said it was there, so onto the list it went.

And here's the VC games of the week:

Quote
Pokémon Snap (Nintendo 64, 1 player, Rated E for Everyone, 1,000 Wii Points): As one of the most unique games in a renowned series, Pokémon Snap was the first truly 3-D Pokémon game and introduced the phenomenon to the Nintendo 64. Travel to Pokémon Island and meet Professor Oak to begin a safari, taking the best possible photographs of 63 different Pokémon as they exist in the wild, undisturbed by humans. This is not as easy as it sounds—the island has many types of climates and environments to explore, along with secret activities and hidden passages to discover. Plus, some of the Pokémon can be a little shy and won’t pose for the camera unless you tease them with special items. After you’re done, submit one picture of each Pokémon to Professor Oak, and he’ll judge it based on size, pose, technique and number of Pokémon captured.

Ghosts’n Goblins (NES®, 1-2 players, Rated E for Everyone—Mild Animated Violence, 500 Wii Points): Ghosts’n Goblins was a popular arcade game before it made the leap to the NES in 1986. Like later games in the series, Ghosts’n Goblins presents quite a challenge to players brave enough to take on the role of Arthur and delve into the realm of demons and monsters to rescue the kidnapped princess. Choose your weapons wisely and take advantage of their strengths to deal with the situation at hand. Pass through the six gates that stand between you and Astaroth, and teach him a lesson in chivalry he’ll never forget. Demonstrating a high level of technical prowess for a game of its era, Ghosts’n Goblins presents a unique and unforgettable universe. The stage for adventure is set. Are you up to the test?

BASEBALL STARS 2 (NEOGEO, 1-2 players, Rated E for Everyone, 900 Wii Points): Lace up your cleats and step onto the diamond with the pros of BASEBALL STARS 2. You’ll find everything you’d expect in a classic game of baseball, but with an arcade feel and intense action that distinguish it from the pack. Pick one of six unique teams from cities around the world, then get ready for nine innings of excitement, whether you’re taking on the computer in a 15-game tournament or squaring off against a friend. There are two modes of game play, so even the most inexperienced player can compete at the major-league level (with a little computer-aided fielding). Watch as the game develops through split-screen views and close-up shots worthy of any highlight film, and see if you can catch the numerous over-the-top animations of the large and detailed player models. Think you have what it takes to win the pennant?

Oh, snap!  Snap!
13866  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/10) on: December 10, 2007, 03:38:27 PM
It looks like Kidz Sports: Basketball and Mythmakers: Orbs of Doom are coming for the Wii as well.

I could be interested in Mythmakers, but I have a feeling it'll be no good.

Also the PC Adventure The Lost Crown is coming.  My laptop is chock full of adventure games at the moment, so I'll be passing unless it scores in the 90s.
13867  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/10) on: December 10, 2007, 03:03:45 PM
I will probably pick up Super Swing Golf 2.  Assuming they fixed it.  I enjoyed the first one, but there were some problems.
13868  Gaming / Console / PC Gaming / Re: The Witcher on: December 10, 2007, 03:00:32 PM

Quote from: Fellow on December 03, 2007, 07:30:38 AM

Ayup, I've basically put the game on hold until next weekend when the new patch is supposed to pop up. Those loading times were really starting to be a bit of an annoyance.

Any word on that patch?  I'm locking up very early into the game and can't proceed past a certain point.
13869  Gaming / Console / PC Gaming / Re: Final Fantasy XII: Revenant Wings [DS] on: December 09, 2007, 03:34:04 PM
I've been playing it, and this is exactly what I want in a handheld game.  Any more complicated and I wouldn't be able to keep coming back to it.
13870  Gaming / Console / PC Gaming / Re: Hell Yeah, Godzilla Unleashed (Wii,DS,PSP) on: December 08, 2007, 10:54:23 PM
It is out, but the reviews haven't been kind.  Play magazine is the only one who's liked it (with 8/10).  The other reviews have been in the 4s and 5s.

Games Radar gave it a 5/10, saying:
Quote
Between these random inadequacies and the shabby controls, there's just not enough reason for non-hardcore Godzilla fans to bother with this. Too bad. The King of the Monsters deserves better.
GOOD:
Lotsa monsters
Customizable multiplay
Playing as the carpet poodle

BAD:
Wii controls
Takes forever to unlock everything
Too few game modes 
13871  Gaming / Console / PC Gaming / Re: Nintendo line up for Q1 2008 on: December 07, 2007, 01:27:52 AM

Quote from: Tebunker on December 06, 2007, 09:53:04 PM

Quote from: denoginizer on December 06, 2007, 09:42:48 PM

It Stinks.



Aren't a few of those games already out?

Yeah it's an EU list. Metallicorphan forgets that us Yanks get stuff a lot sooner than he does.

Hello..?  [Tap Tap]  Is this thing on?
13872  Gaming / Console / PC Gaming / Re: Nintendo line up for Q1 2008 on: December 06, 2007, 09:40:45 PM
Zak & Wiki..?  Wait a minute, is this some kind of fruity European list?  This doesn't help Americans, therefore it's useless. ban
13873  Gaming / Console / PC Gaming / Re: Zero Punctuation reviews Assassin's Creed on: December 05, 2007, 09:55:11 PM

Quote from: Kevin Grey on December 05, 2007, 09:00:36 PM

Quote from: The Grue on December 05, 2007, 08:06:34 PM

The part about the horse really hits home for me because I kept thinking the same thing.  In fact, I have no clue why they even make you ride out to the city in the first place as it serves no real purpose, takes forever, and you have to slow your damned horse down all the time.

Reading the very frank posts by an AC team member on QT3 has made it very clear that the game came together almost at the last minute.  That it's as good as it is (and as technically proficient) is a testament to the skill of Ubi Montreal but it's incredibly apparent that there wasn't time to flesh out a lot of the game.  In the case of The Kingdom I imagine it was a case of either:

1) There was more extensive gameplay planned for it but wasn't implemented due to time constraints.  But since it was so painstakingly modeled it was thrown in there not to "waste" it despite the lack of intended content.

2) They were so enraptured with a Hyrlule Field-esque hub that they built it before they thought about how they would flesh it out and then ran out of time. 

Or it was put in for people like me who love collecting things and are looking for more packages, er, flags and Templars to kill.
13874  Gaming / Console / PC Gaming / Re: Zero Punctuation reviews Assassin's Creed on: December 05, 2007, 08:50:32 PM
By the way, I only recently realized that this guy is pretty big in the amature adventure game scene.  He's designed a number of games in his Trilby series (5 Days a Stranger is the first one).  Very old school and very clever.  If you love adventure games, give 'em a go.
13875  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/3) on: December 03, 2007, 06:06:22 PM
Maybe Godzilla Unleashed.

I would get DDR Universe 2 if you could get it without the bundle.
13876  Gaming / Console / PC Gaming / Re: The Witcher on: November 30, 2007, 11:02:27 PM

Quote from: namatoki on November 20, 2007, 06:03:31 PM

I finished the game the other night as well. Not sure if I got a "bad" ending but it seemed kind of short and left me with a "WTF?" moment. :o

How do you add the little spoiler button? I want to ask others who finished the game what path they chose and what ending they got.

How long did it take?
13877  Gaming / Console / PC Gaming / Re: Turns out the new refurb Xboxes? Not so much any better than the old ones on: November 30, 2007, 10:35:20 PM

Quote from: Jarrodhk on November 30, 2007, 10:28:05 PM

Yeah... you would think that considering their acknowledged issues, and having to send out replacements, there would be a simple workaround for this.

Not to mention if you get the larger hard drive, or grab an elite.

I actually switched to the larger hard drive with no problems.  I also didn't have any issues the last time I had my 360 replaced.

I'm more curious about my other question, though.  Thoughts?
13878  Gaming / Console / PC Gaming / Re: Turns out the new refurb Xboxes? Not so much any better than the old ones on: November 30, 2007, 06:15:23 PM
I did the Costco thing while waiting for 360 #2 to come back.  But here's the thing.  The Costco one I got is HDMI (from the Aug 07 batch, I think).  The replacement is not.  Would it come back to haunt me if I took the replacement back and kept the HDMI unit?  Is it worth it (I don't remember when the "good" HDMI units started getting made)?

Also, on a side note, on my replacement 360, my Arcade games aren't showing up as purchased anymore.  Eventually, I'll call MS about that, but in the meantime, does anyone know the steps to correct this?  I'll need to decide on the paragraph above before I take those steps.
13879  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: November 30, 2007, 04:45:12 AM
Played with my wife and daughter tonight.  The wife has been avoiding GH since it came out, but she heard us rocking out to the Clash and OK GO, and she wanted in.  We continued to play for an hour and would have played longer, but had to eat.  We got another half hour in after dinner, but then it was the 4 year old's bedtime.  The kid was tanking our score anyway.  We secretly didn't select a singer for her on our last session, but let her dance and sing anyway.  Cruel, yes, but my wife got a 99% and is now entirely hooked.
13880  Gaming / Console / PC Gaming / Re: New Leisure Suit Larry Game in 2008 on: November 29, 2007, 08:37:33 PM

Quote from: EngineNo9 on November 29, 2007, 07:51:33 PM

Quote from: Pong on November 29, 2007, 02:50:28 PM

Quote from: Destructor on November 28, 2007, 12:52:19 AM

Quote from: rickfc on November 27, 2007, 09:56:11 PM

Quote from: ATB on November 27, 2007, 09:52:08 PM

+ LSL3
Didn't have like a trivia thing at the beginning to verify your age in order to show nudity or not?  I remember my brother and I trying that over and over to get the right answers...

Actually, if I remember right, all of the older LSL games had that type of 'protection' to make sure you're old enough to play.

Problem was that non-americans couldn't answer most of the questionss (at least my dad couldn't Tongue ) but off course there was ctrl-alt-x or whatever combination it was so you could skip.

I miss the great days of the adventure genre, too bad it's pretty much dead now frown

Dead??  Ice Station Santa says not quite!

I also still say we'll see a resurgence on the Wii soon.
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