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13841  Gaming / Console / PC Gaming / Re: Puzzle Quest coming to XBLA Wednesday on: October 11, 2007, 04:37:00 PM

Quote from: EngineNo9 on October 11, 2007, 02:54:14 PM

Quote from: CeeKay on October 11, 2007, 02:25:14 PM

did they toss out a demo on XBLM too?

Every XBLA game has a free demo.  It's part of the deal.

Carcasonne didn't (or was it Catan?)

Is it a problem, by the way, that I played against the second guy enough times to get to level 6 before moving on?  Will that help or is the game leveled?  Is there a level cap?
13842  Gaming / Console / PC Gaming / Re: Half Life 2 (360) Impressions and Discussions on: October 10, 2007, 11:07:59 PM

Quote from: Kevin Grey on October 10, 2007, 10:59:30 PM

Quote from: Bullwinkle on October 10, 2007, 09:22:03 PM

Speaking of MP, while TF2 is great, I thought I remembered hearing that there was MP in HL2 as well.  I know they released it for the PC, I had fun with it for a while.  But the only MP option I can find is TF2.  Am I missing something?

Counterstrike Source was HL2 mp. 

They also had a regular deathmatch mode that came later for Half Life 2 specifically.  It wasn't anything special, but it would be a nice option.
13843  Gaming / Console / PC Gaming / Re: Half Life 2 (360) Impressions and Discussions on: October 10, 2007, 09:22:03 PM

Quote from: Kevin Grey on October 10, 2007, 08:41:16 PM

Wow, that is really weird.  Can't believe something like that would make it through cert. 

I also just had a hang up coming out of a TF2 game.  It locked at the exit screen with no way out except jumping to the desktop.

Speaking of MP, while TF2 is great, I thought I remembered hearing that there was MP in HL2 as well.  I know they released it for the PC, I had fun with it for a while.  But the only MP option I can find is TF2.  Am I missing something?
13844  Gaming / Console / PC Gaming / Re: Half Life 2 (360) Impressions and Discussions on: October 10, 2007, 07:15:03 PM
I had a couple of similar problems as well in the first chapter.  One minor where the guy who was trying to keep his luggage at the beginning moved his arms through the luggage.  One major, where after escaping the apartment I got trapped behind a guard in the collapsed stairs.  He wouldn't move or attack me.  Had to reload.
13845  Gaming / Console / PC Gaming / Re: [Wii] New Smash Brothers info? on: October 10, 2007, 04:08:32 PM

Quote from: Destructor on October 10, 2007, 02:46:45 PM

Quote from: fyedaddy on October 10, 2007, 02:43:09 PM

Good stuff on the Sonic news. What's the skinny on the delay rumors surfacing this morning?

The game got pushed back to January 24th in Japan via my other post.

That's a pretty powerful post, then.
13846  Gaming / Console / PC Gaming / Re: [Wii] New Smash Brothers info? on: October 10, 2007, 02:40:44 PM
I'm not sure how I feel about these non-N characters.  Are they sullying the franchise?  Is it too gimmicky with them in there?  Or is it gonna be cool to stomp Sonic's ass.
13847  Gaming / Console / PC Gaming / Re: Orange Box [360] - Thoughts and Impressions please. on: October 10, 2007, 03:24:33 AM

Quote from: Xmann on October 10, 2007, 03:07:16 AM

hey Bigger....i'm with you on the motion sickness.   i've played about all FPS games out for the pc and 360 and HL2 is the only one that made me downright sick.

i was looking to grab the orange box as well but hopefully it doesn't give me the motion sickness again.

Give Marathon a try.  Better get a bucket.
13848  Gaming / Console / PC Gaming / Re: [XBLM] FEAR Files: Extraction Point Demo is up on: October 09, 2007, 06:36:51 PM

Quote from: leo8877 on October 09, 2007, 03:34:59 PM

Woo I love me some demos.

I've been going crazy lately with demo addiction.  Seeing a new one shouldn't make me as happy as it does.

As for this demo, it's pretty good in a more of the same kind of way.

I was annoyed to find that I couldn't walk under a highly placed fire jet and when it killed me in seconds, I had to start all the way back at the beginning.

13849  Gaming / Console / PC Gaming / Re: Project Gotham Racing 4 on: October 09, 2007, 06:33:30 PM

Quote from: Thin_J on October 09, 2007, 05:12:39 PM

For those who hated the previous PGR cone challenges, they've split "Cone Challenge" into two events.

The one that most resembles the old cone challenge scoring method places groupings of cones in parts of the track and actually asks you to hit them on purpose. Once you hit the required number of cones the event ends. There have been very few of these events. I don't actually believe I've encountered one in probably the last 10 championships I've finished. The ones you do encounter should be mostly easy. There's one or two that required one or two retries, but in general they're not hard.

The other that most resembles the old cone challenges as far as the way a track is setup and the way you have to drive is the Cone Gate Challenge. In these there is no Kudos requirement to finish. Think of it more as a Hot Lap or Time Attack event with a set path through the track for you to follow. Missing a cone gate will incur a time penalty that will be added to your total lap/race time. These haven't generally been very hard either, though it will depend on what difficulty you choose. If you're playing on Normal though they shouldn't generally be much of a problem as long as you pick a decent car.

My only gripes with the game:

One is the difficulty settings. I miss the old Bronze, Silver, Gold, Platinum setup. It's still there in the arcade events but it's gone for the Career mode. In Career your options are the usual Easy, Normal, and Hard. The general consensus is that Easy is far too easy and Normal jumps back and forth from being a tiny bit on the easy side to being way too hard. I can't say I've encountered anything way too hard, but take what I say with a grain of salt. I finished PGR3 all the way through on Gold difficulty, so may viewpoint is likely skewed.

My other complaint is that the career mode can be a bit punishing if you fail certain events. The event calendar seems like a cool and fun idea until you fail a qualifier for a Major Championship and then just.. don't get to race in it until you've gone through the whole schedule again and started back in September. It's especially frustrating if you make a couple of mistakes but still think you can finish, only to discover that you miss by less than half a second on your qualifying time. Once you've finished.. you're finished. There is no retry option once you've crossed the finish line. You can restart a race from the pause menu if you know beforehand that you're not going to make it, but taking away the retry option once you've crossed the finish line feels like a really artificial way of extending game length. It makes sense given the career mode's overall setup, but can still be a bit frustrating the first time you get bit by it.

I stopped playing career mode entirely because of that "feature."

I'm sure I'll come back to it eventually, but, man, was that a stupid decision.
13850  Gaming / Console / PC Gaming / Re: Conan demo on Live on: October 09, 2007, 03:18:41 PM
I am suprised by the complaints on the voice acting.  I think Ron Perlman is perfect for Conan.  I thought the female voice was good, too.  And the script is very Conan-esque, IMO.
13851  Gaming / Console / PC Gaming / [XBLM] FEAR Files: Extraction Point Demo is up on: October 09, 2007, 03:15:50 PM
DLing now. 

Oh, there's also a demo for something called PGR4.
13852  Gaming / Console / PC Gaming / Re: [PS3]The Simpsons Game Demo Impressions on: October 09, 2007, 03:46:35 AM
Well, I liked it, but it's got the same lack of gameplay polish that Hit N Run did.  I still found that game very enjoyable, but unnecessarily frustrating at times.  Much like this demo.

I'm so jaded by movie and TV games being bad that even an attempt at something better for a franchise I love gets a buy from me.

Unless I start seeing 4s and 5s in reviews, I'm still in.
13853  Gaming / Console / PC Gaming / Re: Conan demo on Live on: October 09, 2007, 03:43:26 AM
I think this will be a fun game, if it can sustain the momentum through the whole campaign.  These things do tend to fall into a repetitious loop quickly.

One thing I especially liked is the scripting.  It seems to capture the Conan feel more than I would have expected.  Anyone know who's doing the writing?  Is it Kurt Busiek, by chance?
13854  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/8) on: October 08, 2007, 10:11:31 PM
On second thought, I'll pass on DK: Barrel Blast.,22585.msg323973.html#msg323973
13855  Gaming / Console / PC Gaming / Donkey Kong: Barrel Blast on: October 08, 2007, 10:10:28 PM
I thought this was a no-brainer, but I was using that term to describe the purchasing decision, not the gameplay itself.  Games Radar warns to stay far away with a score of 4

They say:
Itís one thing that itís so broken by cack-handed controls and another that it mires everyoneís favourite Princess-grabbing monkey in its muck, but the real crime is that itís so disappointing. Jungle Beat reduced the essence of platforming into a very neat package; everything you could ever want from a good 2D platform game was in there, all played with just four actions - left drum, right drum, a combination of the two and a clap. Even with such a simple setup, the game was layered and complex, fun and frantic. Thereís nothing wrong with a simple, solid game, but Barrel Blast is idiotic, shallow and frustrating. Tie it to a bongo rocket and light the fuse.

 Monkeys, bongos and jetpacks
Irrelevant franchises make us laugh
Waiting for Mario Kart Wii
 Replacing drums with remote
Tracks are ugly and suck
Flashbacks to Diddy Kong Racing
13856  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/8) on: October 08, 2007, 03:30:03 PM
Orange Box
Sega Rally
DK: Barrel Blast
Touch Detective 2 1/2
Puzzle Quest on XBLA!


It looks like Mercury Meltdown Revolution for the Wii, Looney Tunes: Duck Amuck and Thrillville: Off the Rails for the big consoles are coming, too.  For me, the first is for sure, the latter two depend on reviews, but Thrillville is looking good (just not sure how much time I'll be able to give it).
13857  Gaming / Console / PC Gaming / Re: [360]New Too Human Trailer on: October 07, 2007, 01:39:01 PM
I don't really care about how good the Silicon Knights team is at playing foosball.

It sounds like we're getting more of these and will "meet the team" in the coming months.

I'd rather meet the game.
13858  Gaming / Console / PC Gaming / Re: Bladestorm demo on: October 07, 2007, 01:36:52 PM

Quote from: USMC Kato on October 07, 2007, 09:20:52 AM

Its kinda like the Kingdom Under Fire series.

Except in that one you control squads while fighting yourself.  KUF is a good series and one that I took to right away, even with the learning curve.  I keep thinking I'm missing something with this one, but I'm not sure that I am.
13859  Gaming / Console / PC Gaming / Re: Bladestorm demo on: October 06, 2007, 08:19:47 PM

Quote from: mikeg on October 06, 2007, 06:45:38 PM

Is this 360, PS3, or what?  Haven't heard of it.

Both, though the demo is on XBLM, not sure about PS3.  It's from Koei, and it dips again into the battlefield, but instead of Japan or China, it's during the Hundred Years' War.  You control a main character and all of the pre-battle preparations are done in a bar, talking to various NPCs.  On the field, you move your character, but you don't actually fight with them.  And that's where my confusion comes in.  I'm not sure what the point is.
13860  Gaming / Console / PC Gaming / Re: [DS] NYT Crosswords on: October 06, 2007, 04:00:42 PM

Quote from: DonD on October 06, 2007, 11:27:25 AM

I play it zoomed all the way out unless the clue is something like 'Author of 38-Across'.  Then I'll switch to the middle level to see the numbers.  I don't like the closest zoom as it doesn't even fit the entire word on screen many times.  The middle level with the numbers is too cluttered.

I wish the full zoom out had the numbers available or that there was one more level between full out and mid zoom.
13861  Gaming / Console / PC Gaming / Re: Puzzle Quest coming to XBLA Wednesday on: October 06, 2007, 03:57:46 PM

Quote from: metallicorphan on October 06, 2007, 03:29:16 AM

still waiting for sensible soccer,Tron games and the battlestar galactica game

Where the hell is Hoop World?

I'm in on Puzzle Quest, though.
13862  Gaming / Console / PC Gaming / Bladestorm demo on: October 06, 2007, 03:55:49 PM
I'm not sure I get it.  It comes off like an action game, but they take all the action out of your hands.  It's hard to tell how effective your attacks are because your guys are always following behind you, but the camera is behind you, too.  Strategy games don't usually click with me right away, so it's possible that this is brilliant, and I just don't see it.
13863  Gaming / Console / PC Gaming / Re: Project Gotham Racing 4 on: October 05, 2007, 10:47:07 PM

Quote from: Zinfan on October 05, 2007, 06:08:25 PM

Quote from: disarm on October 05, 2007, 12:09:08 PM

Quote from: VegasD on October 04, 2007, 09:31:23 PM

-load times

that's a bummer to hear...was hoping they would improve on that after the painfully long loads in PGR3.  do they still make you watch the long loading screen every time you restart a race?

Yes and it is very disappointing after playing Stuntman:Ignition and Dirt both of which allowed you to restart a race instantly.  The load time isn't quite as long as when you first start the race but it still seems much too long a time to wait.  This is very evident for me in the early races where one mistake will allow the other cars to get ahead of me and from then on I can't catch up using the slow cars I have.  Having to sit through yet another load screen because I forgot there was a bump in the road just before that corner is aggravating,  it would be less so if I had a car that might be able to catch up.

I'm frustrated by the reload times as well.  I wouldn't care so much if it took longer to load the track if the reload was quick.  Flatout is instantaneous, too.
13864  Gaming / Console / PC Gaming / Re: [DS] NYT Crosswords on: October 05, 2007, 10:44:30 PM
My only complaint on this game is that I can never find the perfect zoom level.  And while using the shoulder buttons is an easy way to switch to the next clue, I wish it was easier to do with the stylus.
13865  Gaming / Console / PC Gaming / Re: [PS3]The Simpsons Game Demo Impressions on: October 05, 2007, 05:20:06 PM

Quote from: metallicorphan on October 05, 2007, 04:23:40 PM

no,but Bladestorm is a lovely 1.9 gig

and also looney tunes game demo<<north America only(i'm still downloading it now)

I saw that Looney Tunes is there.  I really hope it's good, but I'm not expecting it to be.
13866  Gaming / Console / PC Gaming / Re: [PS3]The Simpsons Game Demo Impressions on: October 05, 2007, 04:20:56 PM
Any sign of this on XBLM yet?
13867  Gaming / Console / PC Gaming / Re: FlatOut: Ultimate Carnage [360] on: October 05, 2007, 03:33:34 PM
I'm spending a lot more time with this than PGR4. 

It is harder than I would like, though.  I remember now how in previous Flatout games the stunts could take forever until you found the sweetspot.  Every other attempt was way off the mark.

I did clear the first carnage race on silver on my first attempt, though.  I never even cleared bronze on the demo.
13868  Gaming / Console / PC Gaming / Re: [Wii] Dragon Blade - reviews are in.... OUCH! on: October 05, 2007, 03:29:06 PM

Quote from: Calvin on October 05, 2007, 07:26:29 AM

Why is it that almost everytime I read a thread about yet another shitty Wii release it always seems like Wii owners are trying very very hard to make awful games sound ok? I mean, Bullwinkle, no offense, but you are giving every excuse in the book for why the game isn't that bad ("the writing is almost a strength if its bad enough! It might be a cult hit in a year!"). This is a game that even IGN rated 5.6. I guess I am just confused, from the outside looking in.

Well, I'm not actually trying to spin it or justify having bought it.  The truth is, I had just bought the truly awful Anubis II, being a fan of platformers, and was angry at how bad it was.  Look for my scathing review in another post.,22433.0.html I was lucky enough to exchange it.  I got Dragon Blade instead. 

My point is less Rah-Rah-Wii and more about budget games in general.  Dragon Blade's biggest problem is how it's priced.  I think if this came out at $20, reviews would have less of an issue with some of the problems.  I haven't played far enough into DB to really comment on the writing, my comments were more general.

I like to write about these smaller releases because there are often diamonds in the rough that get ignored by review sites.  And even when the sites review them, they're sometimes put to higher standards than they should be.  I know I like hearing about them if someone gives them a shot.  I usually assume that people understand the baggage of these games going into a post about them.
There are plenty of really great games on the Wii that I don't need to convince anyone that some of the lame ones are good, too.

13869  Gaming / Console / PC Gaming / Re: [Wii] Dragon Blade - reviews are in.... OUCH! on: October 05, 2007, 03:45:37 AM

Quote from: CeeKay on October 05, 2007, 03:27:38 AM

Quote from: EngineNo9 on October 05, 2007, 02:49:26 AM

I think we need to have an intervention for Mr Bullwinkle and his crap Wii purchases...

he's the Starshifter of the Wii generation!!!!  icon_wink

Now, hold on.  There are no hotties in Dragon Blade.  In fact, the main character is a very bland, boring stock character.  The dragons are cute, though...
13870  Gaming / Console / PC Gaming / Re: FlatOut, Stuntman or PGR4 on: October 04, 2007, 06:20:20 PM
I've tried all three.  Stuntman is the one that I want to keep playing.
13871  Gaming / Console / PC Gaming / Re: [XBLM] Bee Movie Demo is up on: October 04, 2007, 05:13:06 PM
Maybe, but I've been known to enjoy a kid game myself.  And if the demo is an indication of the full game (and isn't that what a demo is supposed to be), then this game is geared towards pre-toddler with a brain of cement.  No offense to Javahead's Cementheads.

My four year old has been playing the shit out of Cosmic Family on the Wii, and part of the reason is the variety of gameplay available.  This is the same thing.  Over and over.  And from the demo, there's little indication that there will be more variety.  Sure they mention racing, but that's basically what Jerry Seinbee is doing on the city street.

I'm actually assuming there will be more to do in the full game, but this incredibly short demo doesn't give me high hopes.  If this sequence led to even one other method of play in the demo, I wouldn't be so irked, but I'm standing by my decree.


Quote from: fyedaddy on October 04, 2007, 05:09:55 PM

Haven't tried this yet, but it's got to be better than the latest Crash Bandicoot demo.

It is not. 
13872  Gaming / Console / PC Gaming / Re: Project Gotham Racing 4 on: October 04, 2007, 05:06:51 PM
I have 210 points in 9 achievements and have played for just over an hour, maybe an hour and a half.  The cycle brought a lot of those.

Load times are a tad long, I agree, but again, that may come from playing Stuntman: Ignition too much. 

I actually preferred the basic style of PGR 2's menus to this.  It's not as easy to see what you've pulled off at a glance.  DiRT's menu is near perfection.
13873  Gaming / Console / PC Gaming / [XBLM] Bee Movie Demo is up on: October 04, 2007, 04:04:22 PM
Worst. Demo. Ever.

Here I was, hoping the Simpsons Movie demo would be up.  Instead, we get Bee Movie.  A five minute demo that consists entirely of action moves and button presses that don't corrsespond to moves on screen.  You fly through traffic and move the joystick according to arrows on the screen then land on a car and have to hit the A button a bunch of times, then go through traffic again, then fly through a park and have to hit the buttons, randomly, then through traffic, then more button presses, traffic, button presses, done.

Wow, bad.
13874  Gaming / Console / PC Gaming / Re: [Wii] Dragon Blade - reviews are in.... OUCH! on: October 04, 2007, 03:14:55 PM

Quote from: Hrothgar on October 04, 2007, 03:43:01 AM

I hope that means you didn't buy it.  Haven't you already taken enough for the team? icon_lol


I did exchange Anubis II for it, though.  So it was effectively only twenty dollars, in my mind.

I had been reading some forums online and from what I read, this'll turn into a cult fave at some point.  This is definitely a game that people could have fun with next summer at $20.  There's a lot of potential in it, it's just rough around the edges.  I have had no problem with the controls or linearity, personally.  I actually think they're kind of cool in a Wii-God-of-War-lite kind of way.

The biggest issue seems to be with the graphics and scripting.  Which is why the game shouldn't be $40.  It's very old-school, graphically.  But the viuals are crisp and clean, for the most part.  There's even some moments to appreciate.  There was a waterfall in the second level inside a cavern with some lightshafts spilling in from above.  It gave me a feeling of, "Aw, look, they're trying to make a cool setting for the showdown.  If this was EA, that would look amazing!"  You cheer on the small guy for trying, at least.  The level's called "Waterfall," by the way.  So, yeah, the writing isn't the cleverest.  But as with most decent budget titles, the A for Effort Effect gives them a pass.  It can even be a positive if the writing is cheesy enough.

SO, I took another hit.  I wasn't ready to write any impressions, though, as I'm not too far into it.  There are fairly cool moves to unlock and secret areas to find, a selling point for me.  The second boss battle was kind of fun ("Waterfall").  But really, I've already put more time into Spider-man: Friend or Foe.  Heh.

13875  Gaming / Console / PC Gaming / Re: Project Gotham Racing 4 on: October 04, 2007, 03:03:56 PM
I'm actually having a harder time with this than I expected.  The kudos are more forgiving (you can skim a wall and still be fine), but the pathways seem to be more narrow and so far my cars are all a little too slow.  One guy manages to pull way ahead and a lot of luck is involved catching him. 

I've been more frustrated than entertained, personally, but I think that may be to playing DiRT, Forza and Stuntman: Ignition too much.  There's always a re-learning curve with PGR, especially with knowing when to brake to avoid slamming into walls, but not braking too much so you're still in the race.

Motorcycles, on the other hand, have been really easy for me.  I unlocked 3 or 4 achievements in my first cycle race.  It was the first time I got the cheering kudos, too.  I'm not sure what it is, but the bike just clicked with me.  Really a lot of fun.  And it's easy to keep the kudos going because you can pull wheelies.  At least until I get a heavier bike.
13876  Gaming / Console / PC Gaming / Re: [Wii] Dragon Blade - reviews are in.... OUCH! on: October 04, 2007, 03:40:37 AM
I've tried the game.  I think the biggest problem is the price.  It shouldn't be $50.  It's very budget.  As long as you go in knowing that, it's not awful.  Of course, I only got to play one level, so who knows how badly it tanks after that.

It did seem like Gamespot was a little harsh, though.
13877  Gaming / Console / PC Gaming / Re: FlatOut: Ultimate Carnage [360] on: October 04, 2007, 12:03:15 AM
The GamesRadar review has a tab that says: F:UC KO.
13878  Gaming / Console / PC Gaming / Re: Pre-order stance actually hurt GS/EB sales? on: October 04, 2007, 12:02:01 AM

Quote from: unbreakable on October 03, 2007, 11:47:10 PM

Quote from: Destructor on October 03, 2007, 08:11:08 PM

Quote from: TC Weidner on October 03, 2007, 06:21:58 PM

Mark my words. PS3 came very close to doing it this round.

And if they had done it, the PS3 would be in an even worse position than they are now. This will not happen, not this generation, not next, due to the backlash they'd get from retailers and consumers alike.

They should start with the PSP2.  I read something recently where Sony was thinking about download games to the PSP, and how B&M stores would be pissed.  So you know what I say?  Fuck em: make PSP2 a direct-order item, or go with online retailers.  Or make it exclusive to one big retailer... like WalMart (or, at the least, threaten to do so).

[edit]  On topic, I don't have a problem with pre-order nazism at my local Gamestopo, I've just been finding zero reason to even go there.  I would even prefer to buy there over BB: all things being equal, I'll help out the little guy, no problem.   But I can't buy there when they don't even have stuff to buy.

Little guy?  I think you underestimate the power of this conglomerate.
13879  Gaming / Console / PC Gaming / Re: FlatOut: Ultimate Carnage [360] on: October 03, 2007, 08:18:05 PM

Quote from: Roscoe on October 03, 2007, 07:07:29 PM

Picked up FUC (huh?)

You know I never noticed that.  I bet they did it on purpose.
13880  Gaming / Console / PC Gaming / Re: Pre-order stance actually hurt GS/EB sales? on: October 03, 2007, 07:37:30 PM

Quote from: Starshifter on October 03, 2007, 06:08:47 PM

You guys are unbelievable.  I have never had a bad experience at any Gamestops that I frequented.  I never had anyone in my face telling me to pre-order.  The most I had was "do you want to pre-order anything else" after I picked up my game.  I reply "no thanks" and he/she says "ok".  Nothing more.

As far as Best Buy, Circuit City and Targets go they are horrible for having new games anywhere near release day.  I have tried on several occasions only to have them tell me they sold out and check back next week.  F that.  And if they do have it you better damn well make sure you have at least 20 minutes to spend standing in line because out of the 12 registers only one will be operating at any one time.  Those stores suck to high heaven for buying video games.

And you are not "shackled" to your pre-order.  You can shift it to another game.  I've done this several times when other good deals pop up.  Case in point:  I pre-ordered Mario Party 8 at Gamestop.  Circuit City had it for $10 cheaper.  I bought it there and (star)shifted the pre-order to another game.  No big deal.

Like I said I simply like taking care of things ahead of time.  It's easier that way.  How is this so difficult to understand?

I'm not sure why we're unbelievable, Shifty.  When the majority is complaining about the ram-it-down-your-throat pre-order policy, you should maybe believe what you hear, even though your experience seems to be different.

In my local GS/EB stores, there are people I like, who know me, and they still ask every time about pre-ordering and put a disappointed look on their faces when I walk in asking for a game I didn't pre-order.  There is one guy who won't do that or go through the whole "Well, let me check to see if there are non-preorders" routine, but he's not always in.

On top of that and the bonuses elsewhere, Best Buy often gets things in before EB/GS in my area.  I like to play games when they come out, too.  At my BB, if something isn't on the shelf when I walk in, they'll go look for it in the back for me.  At EB/GS I get told to check back in a couple of hours while they go through inventory.  Even in the slow ass days of summer.  I worked retail.  Getting new product on the shelves is paramount.  If someone came in looking for something, we would damn well go through the couple of boxes we had, find the item and sell it.
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