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13841  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: September 05, 2008, 03:02:34 PM

Quote from: WalkingFumble on September 05, 2008, 02:12:36 PM

Quote from: The Grue on September 05, 2008, 12:56:37 PM

Quote from: WalkingFumble on September 05, 2008, 12:38:06 PM

New news on DLC for rock band 2.  Not all songs are transferable, and you have to pay to do it.

http://xboxfocus.com/news/853-rock-band-update-transfers-old-songs-upcoming-sequel/index.html

It's like you fumbled when it comes to reading the last 20 posts in the this thread.

thats me!

Unbelievable.
13842  Gaming / Console / PC Gaming / Re: Pure on: September 05, 2008, 12:50:30 PM

Quote from: TheMissingLink on September 05, 2008, 04:13:13 AM

Didn't do much for me.

It looks insane.  I immediately got a DiRT-vibe from it, but kicked up a notch.  The really high drops felt...really high.  They nailed the look of the game.

It felt, to me, that the game was somewhat driving itself.  Sure, I moved the stick, but I never hit the brakes, was constantly on the accelerator...

The tricks were cool, but you're standard fare, I guess. 

People are going to really dig the game, but it's not my bag.  I'd download just to witness the graphic engine, woweeeee.

Did you try both levels, TML?  I had to hit the brake a few times in the non-tutorial one.  I got the impression that there would be some tighter turns later on, too.  There are also plenty of last minute route changes to be made.  However, I will admit that I prefer simpler racing and usually look for a minimal-brake style game, so that may be an issue.
13843  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: September 05, 2008, 12:14:43 PM

Quote from: denoginizer on September 05, 2008, 12:24:06 AM

Quote from: Bullwinkle on September 05, 2008, 12:10:38 AM

Quote from: jersoc on September 04, 2008, 09:01:26 PM

oh yeah, none of the bonus songs will xfer over. holy crap are they just terrible. wtb GH2 bonus songs.

Aw, I kind of like some of them.  I'm going to really miss that Tribe song, actually.

I won't be sad to lose any of the other three, though (Enter the Sandman was okay, but not for the crowds I play with).

You can keep the bonus songs if you want too.  I actually think Can't Let Go and Blood Doll are fun on the drums, and my wife likes to sing Outside and I'm So Sick so we kept those.


icon_biggrin
13844  Gaming / Console / PC Gaming / Pure on: September 05, 2008, 03:38:18 AM
The demo hit XBLM and PSN today.  It's an ATV racing game from Disney.  Yeah, Disney.  No, you don't get to pretend you're Goofy, ears flapping as you laugh, "A-hyuh-hyuh" on a big jump.  It's pretty straightforward racing.  Pure, they would say.  It's pretty well done, too.  It's by Black Rock Studios who used to be Climax who made the MotoGP series.  This seems to be a little easier to handle than MotoGP, but there is some challenge there.  It's also clearly about insane stunts.  There seems to be a lot of emphasis on pre-loading your jumps and pulling off the right moves.  At first, you can only use the A button and left stick for stunts, but as you do, you fill up your thrill meter (or somesuch), which lets you progressively use other buttons for longer and more challenging stunts. Of course, the thrill meter can also be used up with turbo.  The graphics are sharp and the controls seem pretty tight.  Honestly, I was surprised, but I'm not a racing afficionado, so YMMV, but apart from the fact that it doesn't do anything incredibly different from other racing games, it seems pretty damn good.
13845  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: September 05, 2008, 12:10:38 AM

Quote from: jersoc on September 04, 2008, 09:01:26 PM

oh yeah, none of the bonus songs will xfer over. holy crap are they just terrible. wtb GH2 bonus songs.

Aw, I kind of like some of them.  I'm going to really miss that Tribe song, actually.

I won't be sad to lose any of the other three, though (Enter the Sandman was okay, but not for the crowds I play with).
13846  Gaming / Console / PC Gaming / Re: Mario Super Sluggers (Wii) Impressions on: September 04, 2008, 06:45:50 PM

Quote from: Godzilla Blitz on September 04, 2008, 05:58:15 PM

Flaws aside, this is now my six-year-old son's favorite game. He adores it, and seems to be having less trouble with the controls now.

I want to spend some more time with it before I render final judgment. At the moment, I'd say it's a good game, but not deep enough to warrant a $50 purchase. $30 seems to be a fairer price.

Depends on what you're looking for in a baseball game.  Personally, I found MLB a little overwhelming.  This is good, light fun.  And something my five year old could enjoy.  But you're probably right about the $30 price.
13847  Gaming / Console / PC Gaming / Re: Mercenaries 2 impressions thread on: September 04, 2008, 06:07:06 PM
I caved and bought the game.  Ten minutes of play, and I got the viral achievement.  Also learned that I don't want the game set to link up with strangers anymore.

I really enjoy it so far.  The humor is phenomenal.  I LOVE the Devastator.  I'd read other comments about it, but didn't know what to expect.  Blowing stuff up is more fun than I remembered from the first game (I, too, never got far past the first deck, though I enjoyed it - I'm actually glad this one seems shorter).

I'm glad the forum effect got me this time.
13848  Gaming / Console / PC Gaming / Re: Infinite Undiscoveries (360) Impressions on: September 04, 2008, 03:26:21 AM

Quote from: jersoc on September 04, 2008, 12:16:01 AM

Quote from: Bullwinkle on September 03, 2008, 09:41:57 PM

Quote from: jersoc on September 03, 2008, 09:27:42 PM

Quote from: Dreamshadow on September 03, 2008, 09:22:09 PM


Okay, here's my impressions after about three hours of play.

At this point, I could care less about the story.

ugh, this annoys me. it's i couldn't care less. a negative. sorry just bugs me.




Huh.  It's Ugh, this annoys me.  It's "I couldn't care less."  A negative. [Incomplete sentence.]  Sorry, just bugs me. [Again.  See me after forum class.]

oh no, not capitalization!!

also it should be huh? as in a question. so gg to you.

Actually, it wasn't a question.

And there were grammar errors, too.

Mostly, I was just being a goof, though.
13849  Gaming / Console / PC Gaming / Re: Mercenaries 2 impressions thread on: September 04, 2008, 03:23:12 AM

Quote from: Purge on September 04, 2008, 01:35:49 AM

Quote from: Fuzzballx on September 02, 2008, 09:08:49 PM

Quote from: Purge on September 02, 2008, 08:13:44 PM

I'd like to play this game when it's not full price. I gave up my preorder today.

I still have to slog through the rest of GTA IV out of some sadistic need to date men.

Pathetic, trade in GTA 4 now while you can still get a decent amount for it... I actually made it to 51% complete in this iteration of GTA before selling it back...amazing.

The only two sandbox world games i've ever FINISHED are Mercs 1 and that new GTA clone series on 360 which name i can't recollect atm.

Crackdown or Saints Row? Crackdown is awesome. biggrin

Saints Row is also awesome.  I actually just dusted it off yesterday to try to finish it before the sequel hits.
13850  Gaming / Console / PC Gaming / Re: Infinite Undiscoveries (360) Impressions on: September 03, 2008, 09:41:57 PM

Quote from: jersoc on September 03, 2008, 09:27:42 PM

Quote from: Dreamshadow on September 03, 2008, 09:22:09 PM


Okay, here's my impressions after about three hours of play.

At this point, I could care less about the story.

ugh, this annoys me. it's i couldn't care less. a negative. sorry just bugs me.


Huh.  It's Ugh, this annoys me.  It's "I couldn't care less."  A negative. [Incomplete sentence.]  Sorry, just bugs me. [Again.  See me after forum class.]
13851  Gaming / Console / PC Gaming / Re: Prince of Persia screenshot on: September 03, 2008, 02:29:01 AM

Quote from: leo8877 on September 03, 2008, 01:27:09 AM

http://news.teamxbox.com/xbox/17459/Pre-Order-Prince-of-Persia-Get-Free-Upgrade-to-LE/

Ubisoft announces that if you pre-order they will automatically bump you to the LE version. 

Quote
The FREE Limited Edition Upgrade is only available by pre-ordering and will include in addition to the regular SKU:

. Collectable Limited Edition packaging
. An exclusive look at the making of Prince of Persia
. A Prima® digital mini-strategy guide full of developer's secrets to help players master the year's best action-adventure game
. A digital art book that chronicles the game's journey from concept to winner of Best Artistic Design at E3 2008 . The original soundtrack scored by master composer Inon Zur
. And much more.

Mini-strategy guide?  That usually means the first level.  Lame.

I've been thinking for years that they need to start including the strategy guide in Collector's Editions.  I would mostly buy them then.
13852  Gaming / Console / PC Gaming / Re: Mercenaries 2 impressions thread on: September 03, 2008, 02:26:11 AM

Quote from: Caine on September 03, 2008, 02:16:25 AM

blowing stuff is as fun as i expected. 

You heard it here first, folks.
13853  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/1) on: September 02, 2008, 09:14:22 PM

Quote from: EddieA on September 02, 2008, 07:59:17 PM

There's a third game coming to XBLA this week - Gin Rummy.

If Gin Rummy is any good at all, I might get it, believe it or not.  It probably will suck zombie balls, though.
13854  Gaming / Console / PC Gaming / Re: [ps3] afrika (a ps3 fanboy rags on sony) on: September 02, 2008, 09:11:12 PM

Quote from: Gratch on September 02, 2008, 09:04:56 PM

Huh, this game looks interesting.  Let me scroll down and find out what folks here think about it...MY EYES...MY EYES...OH DEAR GOD IN HEAVEN, WHAT IS THAT THING???

Brilliant!   icon_lol
13855  Gaming / Console / PC Gaming / Re: [Wii]Super Mario RPG on: September 02, 2008, 01:58:31 PM

Quote from: kronovan on September 02, 2008, 01:47:18 PM

Quote from: Bullwinkle on September 02, 2008, 12:14:40 PM

I have to say, the graphics are far more off-putting than I thought they'd be.  Still enjoying it, but that was surprising.

Hmm...I think the graphics are quite good for a SNES game. Were you perhaps expecting something with the visual quality of DK Country? Other than DKC or LoZ:LttP I don't have any SNES games that look this good.

In my mind, I had been comparing this to Paper Mario.  Unfair, I know, but it happened all the same.  I guess I knew it was for the SNES not the N64, but I was expecting more when I loaded it up.  As I said, it put me off.
13856  Gaming / Console / PC Gaming / Re: LittleBigPlanet - looking better and better (if you "get" it) on: September 02, 2008, 12:34:44 PM
Turtle, if the two quotes you pulled are one and the same, if the "gameplay" is the construction, then that's just not a game to me. 

And, semi, I feel I've been very clear and on point.  Yes, I would like a clip like the Super Mario Galaxy one you showed.  I don't need for them to pretend the editor doesn't exist.  I get that people want that, and I get that those people will put out some levels.  However, though the game looks beautiful and the physics look fantastic, what I've seen so far is an engine.  A framework to put a game on.  Yes, I know there have been some levels.  Yes, I even get that what they showed in the editor video was a level you can play.  However, they didn't show anyone playing it, they showed how you can build it.  Which makes me think that what they are trying to sell is not the game or the gameplay but the engine/level editor.  Which makes me believe that, out of the box, there are going to be a handful of levels showing the types of things you can do, not a bunch of levels to play.  I don't need a story, as I've already said.  But I do need gameplay.  As I've also said, I'm a big platformer fan.  I would love for this to be hours and hours of level jumping fun.  I'd settle for a mere 6 - 8 hours of actual gameplay.  All the marketing I've seen point to far less than that, until people start messing around with the editor.  I'm sorry if my point has been confusing for you. 

By the way, as I've also also said before, I really want to like this game.  If there is enough platforming, it seems like the type of thing I could really enjoy.  It's the reason I keep coming in here, despite starting to feel like Starshifter every time I do (straight down to a suspicion that I'm being mocked in the subject header).
13857  Gaming / Console / PC Gaming / Re: [Wii]Super Mario RPG on: September 02, 2008, 12:14:40 PM
I have to say, the graphics are far more off-putting than I thought they'd be.  Still enjoying it, but that was surprising.
13858  Gaming / Console / PC Gaming / Re: [ps3] afrika (a ps3 fanboy rags on sony) on: September 02, 2008, 12:10:08 PM
How educational can it be?  I mean, they spelled Africa wrong.


I would buy this in a heartbeat.
13859  Gaming / Console / PC Gaming / Re: Mario Super Sluggers (Wii) Impressions on: September 01, 2008, 09:06:14 PM

Quote from: Godzilla Blitz on September 01, 2008, 08:48:44 PM

Quick update...

Played some more with my son yesterday. We're both still having difficulties with the controller. Sometimes I throw the pitch or swing before I even start my pullback. Other times it doesn't seem to respond to the pullback at all. Batteries in the WiiMote seem fine.

I haven't seen this mentioned in official reviews. Must just be me.

I'd say it happens about a quarter of the time for me. Kind of annoying, but I'm hoping I realize something I'm missing.

Happens to me, too.
13860  Gaming / Console / PC Gaming / Re: LittleBigPlanet - looking better and better (if you "get" it) on: September 01, 2008, 06:09:29 PM

Quote from: semiconscious on September 01, 2008, 04:07:42 PM

edit mode view of a pretty large pre-built level...

Well, that looks cool (and beautiful), but, again, the video seems to be more about "This is the type of thing you can do" and less about "this is the type of play we've made for you."  I guess that really is what people want.
13861  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/1) on: September 01, 2008, 06:05:51 PM

Quote from: kronovan on September 01, 2008, 03:27:02 PM

Quote from: Bullwinkle on September 01, 2008, 02:33:57 PM

Wii VC has Super Mario RPG!!!  and Clu Clu Land.   Wiiware has the avoidable My Aquarium.

I really didn't think I'd be buying any more VC games for a while, but Super Mario RPG is a must have for me; downloading it today.  slywink thumbsup  Too bad about the other VC game -Clu Clu Land- being such a poor offering. Oh well I guess it makes some sense to Big N to offer poor quality alongside a masterpiece.
For 500 points My Aquarium actually looks quite decent. I'm thinking of picking it up for my son only because it will let him raise some fish that he couldn't possibly house in his real aquarium.

Spores a possibility for me this week, but it depends upon whether it will run on my 2nd PC.

The Eurogamer review is what is keeping me away from My Aquarium:

Quote
There's more to it than the broadly similar (but twice as pricey) Pokémon Ranch, but even judged as an interactive distraction, it still feels a little light. The whole appeal hinges on how well you're able to customise the aquarium - it is called My Aquarium, after all. And it's here that it falls flat. The decorations are minimal and uninspired. There's not even a plastic treasure chest or bubbling deep-sea diver model, let alone anything more innovative. Why not let people use their own picture files as the backdrop, for instance?

I'm certainly not averse to this sort of thing appearing on WiiWare but My Aquarium feels like half an idea, lazily executed. If you like the idea of a virtual fish-tank, and don't mind that your input is minimal, then the price is about as right as it'll ever get for this sort of thing.

3/10

13862  Gaming / Console / PC Gaming / Re: [PSN] The Last Guy on: September 01, 2008, 05:57:39 PM
I've played the first three levels.  It's a lot of fun.  I'm worried the difficulty is going to ramp up pretty fast, but I'm really liking it.  One way I can tell I like it is that so far I have replayed every level a few times trying to beat my score or find the hidden VIPs
13863  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/1) on: September 01, 2008, 02:33:57 PM
Wii VC has Super Mario RPG!!!  and Clu Clu Land.   Wiiware has the avoidable My Aquarium.

The only thing for me this week (apart from SMRPG) will be Lock's Quest on the DS.  Supposed to be kinda amazing.

I may get Spore, too.

I'm toying with Mercenaries 2, but I'm trying to wait for a price drop.
13864  Gaming / Console / PC Gaming / Re: Mercenaries 2 impressions thread on: August 31, 2008, 02:22:18 PM
For the lazy, here are IGN's comments (again, 7.9):

Quote
Mercenaries 2 is like a newsstand; it has a lot of issues. Still, I can’t deny that there were some hootin’ and hollerin’ moments. For every time I cursed the stupid AI, I cheered at the demolition of another building. For every bug that got me stuck in some bushes, there was an attack chopper waiting to be jacked. If Mercenaries 2 had more polish, it would have been a great game. As is, it’s still worth playing – and enjoyable – but falls far short of its promise.]Mercenaries 2 is like a newsstand; it has a lot of issues. Still, I can’t deny that there were some hootin’ and hollerin’ moments. For every time I cursed the stupid AI, I cheered at the demolition of another building. For every bug that got me stuck in some bushes, there was an attack chopper waiting to be jacked. If Mercenaries 2 had more polish, it would have been a great game. As is, it’s still worth playing – and enjoyable – but falls far short of its promise.

Also, Evil Avatar has their review: 4/5.  Comments:
Quote
The Good
Game is very fun as you get out of the early stages
The water graphic effects are fantastic
Variety of faction, water and air vehicles make up for general lack in number of civilian ground vehicles
You can blow things up, although not everything is destructible (invisible walls are present at places)
The NPCs at your headquarters are invaluable
The Bad
Graphic fade-in of grass, rocks and even vehicles as you run or move along in vehicles
The early contracts are monotonous and take too long to get from Point A to B when you don’t have the options you do later in the game
Not being able to re-center camera when on foot, but have he ability in vehicles
The Ugly
Getting close to the end of a mission only to die at the last second and have to replay it

That Ugly seems really ugly to me.

If I can resist, I'm going to wait until the price comes to @ $30. 

As always, forum comments may sway.
13865  Gaming / Console / PC Gaming / Re: LittleBigPlanet - looking better and better (CES 2008 vid) on: August 31, 2008, 05:28:10 AM

Quote from: Turtle on August 30, 2008, 09:41:01 PM

Yeah, and I saw your comments as positive too.  But, it still really confused me as to why you just kept trying to force yourself to see more into the game.

Platforming is a hit or miss with me, I don't actually like pure platformers like Mario and such, which is why I skipped Mario Galaxy.  But I like content creation and artsy stuff so that's why I liked LBP.

A think one of the big reasons why people don't think there's a lot of game behind it is that the platforming and characters seem simple.  Unlike say, in a Mario game you see Mario pulling off all sorts of special moves, turning into racoons or ghosts, etc...  In LBP all we've seen so far are Sackboys running around, grabbing on to things, and hitting each other.

I suspect one of the big gameplay elements in LBP will be in the levels, not the creation, but rather the fun new moves will be part of the levels.  So where other games have the character get new moves, in LBP the move set of the character stays pretty limited, but the levels themselves have a lot more interactivity in them.

Apart from the fact that I do love platformers, and I'm hoping to love this game, one of the reasons I, and presumably people who don't like platformers, come here is that LBP has a crapload of buzz, and we're trying to get our heads around why.  Since it's a forum and not a sunshine magic happy factory, we figured our opinions would be allowed, too.  It's not like we're trolling and saying, "Your stoopid for likeing this gaem . It suckzass!"

As far as gameplay goes, I'm not looking for magic raccoon hats.  I'm more than happy with jumping and clever variety to level structure.  I understand that with the design tools, that clever variety will be possible.  I'm just hoping that the clever variety is there from the start in numerous progressive levels.  However, all of the talk I hear about this game and most of the vids I've seen seem to be talking more about the tools and the possibilities, rather than the gameplay.  People seem to like that.  That's the part I don't really "get."  I also have a hard time believing that Joe Gamer (or really, Joe Gamer's mom) is going to see a game where you have to build everything before you can play it as a system seller.  Yet that's the word I keep hearing.  So there's clearly something there that I'm not seeing, and I'm trying to figure out what it is, because I want to join in on the fun.
13866  Gaming / Console / PC Gaming / Re: LittleBigPlanet - looking better and better (CES 2008 vid) on: August 30, 2008, 07:23:27 PM

Quote from: mikeg on August 30, 2008, 05:38:58 PM

Yeah, I'm not getting it either.  Nice graphics and cut and all, but I have never enjoyed platforming.  But I can see how it would be a platforming guys dream come true.  No doubt it will be considered one of the cream of the PS3's crop in years to come.

Quote from: Turtle on August 30, 2008, 07:10:59 PM

That's fine if you don't get it, but I see people come into every LBP thread just to say they don't get it.  If you don't like platforming, don't bother with the game.

It's like hounding Mario or every other platformer, if you don't get it there, you're not going to.  Trying to force yourself to try and "get" it for LBP is just going to make your head hurt.  And that's something I don't get.

But I do love platforming.  It's one of my favorite genres.  I still don't quite get LBP.  The truth is, I want to get it.  Because I love platformers.  But this keeps seeming to me like not so much a game as a bunch of stuff for you to make a game, if you want.  I understand there will be levels pre-packed.  I'm just hoping those levels will be a full game and not just a tutorial to show you the kind of things you could do.

As for the new video.  It's cute.  At least there's some gameplay in it.  I think. 
13867  Gaming / Console / PC Gaming / Re: PSP Brite loses 30 min of battery time on: August 30, 2008, 07:16:46 PM
Until they get that second stick, I'm not getting another PSP.
13868  Gaming / Console / PC Gaming / Re: [XBL/PSN]Star Wars :The Force Unleashed demo Impressions on: August 29, 2008, 09:16:30 PM

Quote from: JCC on August 29, 2008, 08:04:51 PM

Well being a lowly silver member, I finally got to give this a shot today. Look, I don't think it's perfect or anything, but the most overwhelming impression I got is that it's fun as shit. Yes I have some fears it might get repetitive, but lets hope they throw more force powers at you as the game goes on and/or new ways to use them.

Hurray for an easy difficulty level!

By far, the worst thing about the demo is the guy doing Darth Vader's voice. He is AWFUL. I can't believe that's the best James Earl Jones impersonator that they could find. Try harder.

This demo definitely left me more interested than I was before.

Honestly, the Vader voice didn't bother me at all.  It's not JEJ, but it's not AWFUL.
13869  Gaming / Console / PC Gaming / Re: Mercenaries 2 impressions thread on: August 29, 2008, 06:09:38 PM
Wasn't this one made by a different group, not to mention a different publisher?
13870  Gaming / Console / PC Gaming / Re: Mario Super Sluggers (Wii) Impressions on: August 29, 2008, 01:35:42 PM

Quote from: Godzilla Blitz on August 29, 2008, 03:26:35 AM

I had a CostCo member award that was set to expire in a couple of days, so I picked up the newly released Mario Super Sluggers for the Wii yesterday. Gave it a spin with the kids tonight.

Only played a few games on very easy. Some initial reactions...

Seems like a polished game. Has a lot of the same vibe to it as Mario Super Strikers. Lots of characters to play. Visuals and action are not as crazy as in Mario Super Strikers, but that's probably more due to the nature of baseball's static play vs. soccer's constant motion.

Both my son and I are struggling with the sensitivity of the controls. You're supposed to pull back the WiiMote then move it forward to throw. Likewise, you pull back and swing forward to hit. But half the time when we try to pull back, it doesn't seem to register on the screen. And half the time the game seems to register the slightest motion as either a pull back or a swing. So quite often my pitcher is throwing the ball when I think I'm just starting my pitch, or my hitter can't get the bat in position to swing in time. It might be that I'm just a newbie at the game, but I'm hoping things get better. At higher levels of AI opposition, it would be frustrating.

The manual sucks. Only a few pages detailing the most basic features of the game.

Even with the control issues, we managed to have fun. My four-year-old daughter joined in for a bit and liked it. They didn't want to stop playing. I'm still on the fence with this one, and need more time with it. If I can get more consistent with the controls, I'd feel better about my purchase.

I've had the same issues with the controls, but I feel like it's just a matter of knowing how to hold the wiimote.  It should still work without having to find how they want you to hold it, but it's not too bad (maybe wiimotion plus will help).

I've spent a majority of my time in the surprisingly fun quest mode or adventure mode or whatever they call it.  It's not difficult by any means, but there's something charming about it.  Unfortunately, it seems like it'll be really, really short.  Also, I wish you played more full games.  Mostly it's challenges like hit the ball left, right or center.  The most I've had in this mode is a one inning game.  And yet, I keep coming back to it.  Honestly, this is the kind of thing I'm always looking for in these Mario Sports games.  Some sort of light RPG (though in this case, you're collecting teammates, not stats).  The handheld games always seem to have this, but they never make it to the big console games.
13871  Gaming / Console / PC Gaming / Re: Mercenaries 2 impressions thread on: August 29, 2008, 01:19:38 PM

Quote from: JuniorDan on August 29, 2008, 01:33:53 AM

Quote from: Bullwinkle on August 29, 2008, 12:52:51 AM

Quote from: Destructor on August 29, 2008, 12:15:40 AM

Quote from: Caine on August 29, 2008, 12:04:10 AM

wth comes out on sep 7th?! 

I know exactly what they're keeping under wraps - The Price is Rightninja

EDIT: You bastard, posting before I could post my joke. Tongue

Also, that comes out on September 9.

http://www.ebgames.com/browse/search.aspx?N=0&Ntk=TitleKeyword&Ntx=mode+matchallpartial&Ntt=spore
September 7th

No, jackass.  The Price is Right.
13872  Gaming / Console / PC Gaming / Re: Mercenaries 2 impressions thread on: August 29, 2008, 12:52:51 AM

Quote from: Destructor on August 29, 2008, 12:15:40 AM

Quote from: Caine on August 29, 2008, 12:04:10 AM

wth comes out on sep 7th?! 

I know exactly what they're keeping under wraps - The Price is Right.  ninja

EDIT: You bastard, posting before I could post my joke. Tongue

Also, that comes out on September 9.
13873  Gaming / Console / PC Gaming / Re: Mercenaries 2 impressions thread on: August 28, 2008, 09:55:07 PM

Quote from: coopasonic on August 28, 2008, 08:22:42 PM

Quote from: Kevin Grey on August 28, 2008, 08:03:55 PM

Quote from: HankRaptor on August 28, 2008, 07:54:11 PM

Why wont they release this on sat? There is no sunday UPS delivery.....
ODD


It's street dated for Saturday so most stores should already have them in stock.  But if your ordering online, yeah you're probably screwed, though you might get lucky if they ship it early.  

Everything I see has the street date as 8/31 (Sunday).

UPS delivers on Saturday, but not everyone would get it at the same time on Saturday.  Some stores might not get their shipment until close to close on Saturday.  It evens out the playing field.

Of course, they also might be releasing on Sunday (with a hold on reviews until release day) thinking that, given the holiday, many sites won't put their reviews online until Tuesday.  Of course, they'd only do that if they were worried that the game wasn't any good...
13874  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: August 28, 2008, 09:52:18 PM

Quote from: The Grue on August 28, 2008, 06:56:39 PM

Quote from: Bullwinkle on August 28, 2008, 06:54:52 PM

Wow!  A bunch of posts with no complaints about the Moving Pictures mess.

I's almost like they planned that...

You must have missed my various complaints in this thread.

No, I didn't.  My point was that no one had complained since that announcement was made.  Cynical me is thinking that may have been the exact plan.
13875  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: August 28, 2008, 06:54:52 PM
Wow!  A bunch of posts with no complaints about the Moving Pictures mess.

I's almost like they planned that...
13876  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: August 28, 2008, 06:28:09 PM
In for everything except Megadeath and probably Foo Fighters (though I'll probably get a couple of tracks).
13877  Gaming / Console / PC Gaming / Re: Tiger Woods '09 on: August 28, 2008, 01:18:00 AM

Quote from: Scraper on August 28, 2008, 01:06:32 AM

IGN gave the Wii version 83%. The reviewer said the motion controls are in fact better this year, the graphics are slightly improved and the online play actually works and is fun. Still it is IGN so take it with a grain of salt.

They also said that it's as good as it can be without the true motion control.  I was tempted by the Wii version, but I think I'll wait for next year.
13878  Gaming / Console / PC Gaming / Re: Alone in the Dark impressions (processing) on: August 27, 2008, 10:24:04 PM

Quote from: Chaz on August 27, 2008, 07:23:53 PM

After reading a review that Bill Harris posted last week, I just picked this up.  I was planning on getting it anyway, but that pushed me over the edge.  Put in an hour last night, and got through to the second half of episode 2.

So far, I really like it.  There's definitely some technical problems, but nothing I haven't seen way worse before, and what is there is good enough that I'm definitely happy to overlook it. 

Some things I like so far:
-Immersion: from the get-go, you're in the middle of things.  You wake up from unconsciousness, and start getting led around.  It's the basic FPS tutorial, but it's different in that since you're still groggy, you have to constantly blink (by clicking RS) to clear your vision.  After the tutorial, this blurring effect goes away, but interestingly, you can still blink in first person.  From what I've seen so far, things don't let up, and having no loading screens at all certainly helps.

-Controls: Not so much something I really like, but since it's getting complained about by others, I'll talk about it.  Melee combat is unlike most other games in that moving the right stick pretty much causes your hands to go there.  Want to do an overhead smash? Pull back, then push forward.  Left>right sweeps are done by swinging the stick left, then right.  Pretty intuitive.  What's also neat is that weapons handle differently.  I picked up a velvet rope stanchion, and that was unsurprisingly good at smashing overhead, but not so good when swung.  Later, when fighting three zombies, I grabbed a ten-foot long pole.  That was great when swung horizontally, and kept them all back, while overhead not so good.  Controls aren't perfect, and third-person turning is a bit slow, but workable.  The worst offender I've seen so far is dragging things, mainly bodies.  Awkward, but not broken, so I can live with it.

-Fire: Fire is very well done.  It actually does slowly consume what it's burning.  You can pick up a chair, set it on fire, and use it as a torch, but you'll drop it when the fire gets to your hands.  It will then sit there burning, and continue to light the area around it.  Having to use a fire extinguisher in first person to quench fires also looks very neat.

-The setpieces: The first act has you escaping from a collapsing building, and throws you from one awesome sequence to the next.  Very well done. 

So I'm looking forward to pushing through.  Based on what I've seen so far, unless something goes drastically, drastically wrong, there's no way this game deserves some of the incredibly low scores that it's gotten.

Keep us posted as you get further in.  I'm still waiting for this one to come down in price...
13879  Gaming / Console / PC Gaming / Re: Tiger Woods '09 on: August 27, 2008, 06:05:29 PM

Quote from: jblank on August 27, 2008, 04:40:37 PM

Wii Version????????? BAH!!!!!!! icon_twisted  icon_razz Tongue

No, thats the 360 version I was describing.

Anyone have any specific questions they want answered though?

Actually, with all the graphic grumbling, I thought it was the Wii version you were describing, too.
13880  Gaming / Console / PC Gaming / Re: Elder Scrolls IV: Oblivion - Impressions on: August 27, 2008, 06:03:37 PM
For me, the worst part of the gates was that I saved the main quest until I had finished all of the side quests.  So, all I had left was monotony.
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